Search Results

Search found 500 results on 20 pages for 'resolutions'.

Page 12/20 | < Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >

  • How to quickly switch monitors on multi-monitor setup?

    - by Saxtus
    At my desktop PC, I have 3 displays hooked up on my Palit GeForce GTX 480 to extend my desktop: DVI: Samsung SyncMaster T220 (22" 16:10, 1680x1050, as my main) DVI: Samsung SyncMaster 940BF (19" 4:3, 1280x1024) HDMI: Sony Bravia KDL-32D3000 (32" 16:9, 1360x768) As expected, the GFX card can only utilize 2 of the displays at any given time, so I have to manually switch using Windows' "Display Properties" dialog, each time I want to switch between them. I've tried UltraMon, DisplayFusion and PowerStrip (so please don't refer me to a question where those are given as solutions) but they are unable to switch monitors. Instead they can only change display resolutions and settings on the existing active monitors, with specially weird results when I've saved the monitor states and then tried to switch monitors using the saved states! Any idea on how to bypass the awful "Display Properties" dialog and it's "confirm your change" timer?

    Read the article

  • Laptop windows 7 power settings - screen display goes black after 1 minute

    - by Puneet Dudeja
    My laptop windows 7 power settings are not working since last week, i have tried using "Dim display after 5 hours" and "Dim Never" also, but my screen goes black after 1 minute. Any resolutions ? My laptop model is : Compaq Pressario CQ62 Graphics Card Information: Name Intel(R) HD Graphics PNP Device ID PCI\VEN_8086&DEV_0046&SUBSYS_1425103C&REV_02\3&11583659&0&10 Adapter Type Intel(R) HD Graphics (Core i3), Intel Corporation compatible Adapter Description Intel(R) HD Graphics Adapter RAM 1.21 GB (1,303,306,240 bytes) Installed Drivers igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32 Driver Version 8.15.10.2119 INF File oem17.inf (iILKM0 section) Color Planes Not Available Color Table Entries 4294967296 Resolution 1366 x 768 x 59 hertz Bits/Pixel 32 Memory Address 0xD0000000-0xD03FFFFF Memory Address 0xC0000000-0xCFFFFFFF I/O Port 0x00004050-0x00004057 IRQ Channel IRQ 4294967294 I/O Port 0x000003B0-0x000003BB I/O Port 0x000003C0-0x000003DF Memory Address 0xA0000-0xBFFFF Driver c:\windows\system32\drivers\igdkmd64.sys (8.15.10.2119, 9.85 MB (10,326,784 bytes), 4/21/2010 6:18 PM) I am not able to solve my problem from any of the answers till now. The screen still goes dark and password screen appears after 1 minute of idle time.

    Read the article

  • How to quickly switch monitors on multi-monitor setup? (W7)

    - by Saxtus
    At my desktop PC, I have 3 displays hooked up on my Palit GeForce GTX 480 to extend my desktop: DVI: Samsung SyncMaster T220 (22" 16:10, 1680x1050, as my main) DVI: Samsung SyncMaster 940BF (19" 4:3, 1280x1024) HDMI: Sony Bravia KDL-32D3000 (32" 16:9, 1360x768) As expected, the GFX card can only utilize 2 of the displays at any given time, so I have to manually switch using Windows' "Display Properties" dialog, each time I want to switch between them. I've tried UltraMon, DisplayFusion and PowerStrip (so please don't refer me to a question where those are given as solutions) but they are unable to switch monitors. Instead they can only change display resolutions and settings on the existing active monitors, with specially weird results when I've saved the monitor states and then tried to switch monitors using the saved states! Any idea on how to bypass the awful "Display Properties" dialog and it's "confirm your change" timer? Thanks in advance.

    Read the article

  • JPEG images not loading on PlayBook (Marmalade + iwgame)

    - by Vexille
    I'm using iwgame on a test project and I was trying to render different resolutions of JPG and PNG images. Everything works fine on the Marmalade Simulator, however once I deploy the game to our PlayBook and run it, only the PNG images are shown. I have declared the images in the MKB file and on a XML file iwgame's using to load the images. I've checked the deployments folder and all images are present in the intermediatefiles/native folder. We're currently using a BlackBerry only license, so we can only test this on the PlayBook, but we do intend to get a Community license and deploy to iOS and Android devices eventually (I'm not sure if this is a problem exclusive to the PlayBook). I really don't know if this is a Marmalade or a iwgame issue. I have a different test project without iwgame and it simply won't run with jpg images (I get the error: 'Could not find handler for extension "jpg"'). While searching for a sollution, I've seen people talking about using libjpg, but I've also found that Marmalade supposedly has integrated native jpeg support (and because of that iwgame has abandoned their jpeg loading support since v0.340), so I don't know what to think. I'm currently using the most recent versions of both Marmalade and iwgame, I believe: Marmalade 6.1.2 and iwgame 0.400. Also, please let me know if there's an easier or better way to do this, such as linking libjpg or something (I'm not exactly sure how to do this). I really would appreciate some help with this, there's a huge difference in size for the images we're planning to use, from a ~500kb jpg file to a ~3.5mb png file. Thanks, guys.

    Read the article

  • How to create an Orthographic display in OpenGL (ES) that handles different screen sizes and orientations?

    - by Piku
    I'm trying to create an iPad/iPhone game using GLES2.0 that contains a 3D scene with a heads-up-display/GUI overlaid on the top. However, this problem would also apply if I were to port my game to a computer and run the game in a resizable window, or allow the user to change screen resolutions... When trying to make the 2D GUI/HUD work I've made the assumption that all I'm really doing is drawing a load of 2D textured 'quads' on the screen and am trying to treat the orthographic projection as an old-style 2D display with 0,0 in the upper left and screenWidth,ScreenHeight in the lower right. This causes me all sorts of confusion when I rotate my ipad into Landscape mode since I can't work out what to put into my projection and modelview matrices to turn everything around the right way. It also gets messy if I want to support the iPad's large screen, an iPhone or a Retina display since I have to then draw three sets of textures for everything and work out which ones to use. Should I be trying to map the 2D OpenGL co-ords 1:1 with the screen? While typing out this question it occurs to me that I could keep my origin in the centre, still running -1/+1 along the axes. This would let me scale my 2D content appropriately on the different screen sizes, but wouldn't I end up with the textures being scaled and possibly losing quality? I'm using OpenGLES 2.0 and have a matrix library that has equivalents to the GLES1.1 glOrthof() and glFrustrum() calls.

    Read the article

  • WMII Terminal Width of 80 Columns for xterm (colrules)

    - by BCable
    I'm trying to get WMII to split horizontally at 80 columns for xterm, but I'm only seeing a way to do this via percentage. It would be nice to be able to set it by something other than percentage for various resolutions, but if I have to deal with that I will. The problem is that even percentages don't work at my resolution (1366x768). 47+47 in /colrules yields 79 characters and 48+48 yields 81 characters. As far as I can tell, there is no decimal system allowed so I could do 47.5 for instance. I came from Ion3 and I'm used to using 80 column terminals, resizable by the keyboard, to get a reasonable cut off point for VIM when I'm coding. I would just settle with using the mouse, but WMII seems to be much more fluid than Ion3, so I would have to do it a LOT, which sounds annoying. Any ideas?

    Read the article

  • Why do I get "General Failure" when pinging host name on a Win 7 node on the network?

    - by hydroparadise
    This is a very peculiar problem with a station on our network. The client pc is running Windows 7 Pro. What makes this problem interesting is that this client is the only node on the network that seems to be experiencing this proglem. When I try to ping a specific Win 08 server by host name, I get an IPv6 address and get General failure. But when I ping it's IPv4 address, it responds just fine. My first thought would check the DNS server the name resolutions to see what would be going on, but the problem begs the quesion, why does the station get an IPv6 address back and fails as opposed to using the IPv4 settings (which are static btw). What gives? I am including a screen shot of trying the one specific server and failing while trying another server with success. All other nodes on the network don't have problems communicating with the server the one station is having issues with.

    Read the article

  • Problems with Intel Video Resolution on Acer Laptop Wide Display

    - by ricstr
    I have an ACER Aspire 5332 laptop which I have just installed Ubuntu 12.04 x64, which is causing some issues with the video display on boot and video resolution. First and foremost, it will only boot past the purple screen if GRUB has been edited to replace 'quick splash' with 'nomodeset'. Secondly, once it has booted with the the 'nomodeset' option, it does not allow me to change the resolution higher or lower from 1024 x 786. Is it OK to use the 'nomodeset' for normal use? Will this compromise performance of other devices? The video card is an on-board one, integrated within the Intel GL40 chip-set. The display is a wide-screen LCD, and under Windows could operate under various resolutions. Ideally I would like it to operate on a resolution to fit the wide-screen display as it a bit stretched out at the moment, and less desktop space as I am used to. I believe the optimal resolution is 1366 x 768. Below is some information from the terminal which may be useful. ricstr@Aspire-5332:~$ lspci | grep -i VGA 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 09) ricstr@Aspire-5332:~$ xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 1024 x 768, current 1024 x 768, maximum 1024 x 768 default connected 1024x768+0+0 0mm x 0mm 1024x768 0.0*

    Read the article

  • Sony Bravia KDL-32L5000 PC resolution slightly off

    - by user18818
    I have a PC running two Nvidia 8500 GTs in SLI mode and I am trying to use my TV in dual mode. When I switch the TV to PC the screen is nearly centered with a slight offset. All resolutions are effected from 800x600 all the way up to the TVs native 1360x768. I have tried with SLI on and off and have PhysX turned off as well as I thought that might have an effect. I am running Windows XP 64-bit SP2 DirectX ver 9.0c Nvidia driver version 181.22 Any other information please let me know. Thanks in advance.

    Read the article

  • Screen resolution stuck at 1024x768

    - by Dananjaya
    I just updated from Ubuntu 10.10 to 11.04 and have an issue regarding the screen resolution. I have Intel integrated gfx chip and my monitor supports resolutions larger than 1024x768. (in 10.10 I've been using 1280x1024) But as soon as I upgraded, I'm stuck with 1024x768 resolution and seems I can't change it. running xrandr In terminal yields the following results, Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1280x800 58.1 + 1024x768 60.0* 800x600 60.3 56.2 640x480 59.9 VGA1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 344mm x 194mm 1366x768 59.9 + 1360x768 60.0 1024x768 75.1 72.0 70.1 60.0* 832x624 74.6 800x600 72.2 75.0 60.3 56.2 640x480 72.8 75.0 66.7 60.0 720x400 70.1 1280x1024_60.00 (0xce) 109.0MHz h: width 1280 start 1368 end 1496 total 1712 skew 0 clock 63.7KHz v: height 1024 start 1027 end 1034 total 1063 clock 59.9Hz What maybe the problem? Is it a bug? What kind of steps I should take in order to get a higher resolution? (changing xorg.conf maybe?) Any insight is highly appreciated. Thanks in advance. UPDATE Screenshot after running xrandr --addmode VGA1 1360x768 As you can see, side bar is not completely visible and Ubuntu logo at the task bar is missing. Also when you open an application, the Task bar of the application (where it should go to the top panel) is missing as well..

    Read the article

  • ORAchk version 2.2.5 is now available for download

    - by Gerry Haskins
    Those awfully nice ORAchk folks have asked me to let you know about their latest release... ORAchk version 2.2.5 is now available for download, new features in 2.2.5: Running checks for multiple databases in parallel Ability to schedule multiple automated runs via ORAchk daemon New "scratch area" for ORAchk temporary files moved from /tmp to a configurable $HOME directory location System health score calculation now ignores skipped checks Checks the health of pluggable databases using OS authentication New report section to report top 10 time consuming checks to be used for optimizing runtime in the future More readable report output for clusterwide checks Includes over 50 new Health Checks for the Oracle Stack Provides a single dashboard to view collections across your entire enterprise using the Collection Manager, now pre-bundled Expands coverage of pre and post upgrade checks to include standalone databases, with new profile options to run only these checks Expands to additional product areas in E-Business Suite of Workflow & Oracle Purchasing and in Enterprise Manager Cloud Control ORAchk has replaced the popular RACcheck tool, extending the coverage based on prioritization of top issues reported by users, to proactively scan for known problems within the area of: Oracle Database Standalone Database Grid Infrastructure & RAC Maximum Availability Architecture (MAA) Validation Upgrade Readiness Validation Golden Gate Enterprise Manager Cloud Control Repository E-Business Suite Oracle Payables (R12 only) Oracle Workflow Oracle Purchasing (R12 only) Oracle Sun Systems Oracle Solaris ORAchk features: Proactively scans for the most impactful problems across the various layers of your stack Streamlines how to investigate and analyze which known issues present a risk to you Executes lightweight checks in your environment, providing immediate results with no configuration data sent to Oracle Local reporting capability showing specific problems and their resolutions Ability to configure email notifications when problems are detected Provides a single dashboard to view collections across your entire enterprise using the Collection Manager ORAchk will expand in the future with high impact checks in existing and additional product areas. If you have particular checks or product areas you would like to see covered, please post suggestions in the ORAchk subspace in My Oracle Support Community. For more details about ORAchk see Document 1268927.2

    Read the article

  • Ubuntu won't fit 10" netbook's native display

    - by Daniel
    I recently removed Windows 7 Starter from my netbook, and replaced it with Ubuntu 12.10. The problem is some bits of the system doesn't fit the native display resolution of 1024x600 i.e. the bottom bits of Ubuntu is hidden beneath the screen & the only 2 available resolutions are: the default 1024x768 and 800x600. I've also thought about replacing Ubuntu with Lubuntu or Puppy Linux, as the system does run a bit slow, but I can't, as then I won't be able to access the taskbar and application menu which will be hidden beneath the screen. Only Ubuntu with Unity is currently usable, as I can see the Unity Launcher. My Netbook model is HP Mini 210-1004sa, which comes with Intel Graphics Media Accelerator 3150, and has a display 10.1" Active Matrix Colour TFT 1024 x 600. I was able to define a custom resolution 1024x600 using the Q&A: How set my monitor resolution? but when I set that resolution, the desktop area is lowered, with bits of it hidden beneath the screen; & there's a black space left at the top of the screen. I had to revert to the old setting 1024x768 to push the desktop upwards and remove the black space.

    Read the article

  • Why is Desktop Unity using the global application menu?

    - by Kazade
    It was announced in another question that the desktop version of Unity will keep the global menu by default. Here are the facts: The global menu was introduced into UNE to save vertical screen space because at Netbook resolutions the vertical space is limited. On a modern desktop with a high resolution, there is ample vertical space making this unnecessary On the announcement of UNE global menus, Mark Shuttleworth himself said the following: "There are outstanding questions about the usability of a panel-hosted menu on much larger screens, where the window and the menu could be very far apart." The benefits of a global menu don't seem to carry across to a high-resolution desktop and instead seem to bring draw backs (increased mouse travel, large distance between the menu and its associated window). The other worrying factor is that applications seem to be moving away from having a menu bar, and instead of innovating on this and defining new guidelines for moving away from the menu, we are giving it prime place right at the top of the desktop. If applications continue moving away from the desktop we will have an inconsistent experience concerning where to locate application related options/tools depending on which app you are using (e.g. Chrome). Finally, the current global menu bar implementation doesn't work for all apps, and doesn't even work for all apps in the default install. This means that the default desktop implementation will be inconsistent. So, there are a bunch of reasons why moving to a global menu is a bad idea, so we need some pretty convincing arguments for why it is a good idea. What are the reasons for the global menu implementation in the desktop version of Unity?

    Read the article

  • problem with intel 82865 motherboard graphic driver in windows 7

    - by Sanjay Kumar Yadav
    I have cpu with Pentium 4 3GHz processor. My motherboard is Intel 82865. I have installed the graphic driver for intel 82865 by using the graphic driver of Windows XP and changing the program's compatibility to Windows XP SP2. I got many thing ok with that. For example many resolutions and I can also play GTA. But what I want to know is why I cant view Aero and transparency effect in windows 7. It says contact the manufacturer for compbatible WDDM graphic driver.

    Read the article

  • Linux Defualt Startup Display PCI to fix black boot screen

    - by Jonathan
    You heard it all before black screen on boot after perfectly fine install of most linux ubnuntu mint etc distributions (the netbook works fine) It has an Intel N10 integrated graphics chipset. I have actually found that if I plug in an external display then remove it the default screen turns on and my laptop works fine drivers all great - I have tried the screen cycle button fn f7 but doesn't work when no display is plugged in. It also works out all the correct resolutions and no modification of the grub bootloader or creating any xorg configs. So I think my monitor is forcing to a display that doesn't exist. Do you know if there is anyway I can force it to choose a different screen at boot so I can get a login screen? I can use nomodeset on grub but xrandr cant add the damned 1024 600 60 resolution that I need! Ideas guys?

    Read the article

  • How can I make multiple displays work on my Asus UX32VD?

    - by oKtosiTe
    Original title: Why do I have two trash icons in the Unity Launcher? Whether I run Ubuntu as a live-USB or install it, I always have two trash bins on the Unity Launcher. Both work, and both open the same location. This seems a bit redundant; what could be done about it? Update: Turning auto-hide on made it obvious that I have multiple Launchers showing. With auto-hide off, they simply overlap, making it look like there's a double trash icon, but with auto-hide enabled, I can display one Launcher (and therefore one trash icon) at a time. Still, two are running simultaneously. Second update: This problem appears to be caused by the way Ubuntu handles multiple displays on my Asus UX32VD Ultrabook. Somehow, the laptop display cannot be used while my external display is connected. It is shown in the Displays list, but remains black no matter how I configure it. The external display runs at 1920x1200, the laptop monitor should run at 1920x1080. It therefore becomes obvious that the Launcher that's supposed to run on the laptop display, is actually displayed on the external monitor. Using nomodeset as a kernel parameter as indicated here makes the laptop display inaccessible altogether, detecting the external monitor as the laptop display and making resolutions other than 1920x1200 inaccessible. That is not an option.

    Read the article

  • Can't display at full resolution on an external monitor from my MacBook.

    - by Ramblingwood
    I have a 24" Asus V246H and a new MacBook ($999 one). I am trying to display to display to my Asus at 1080p via VGA. So I boot up with the lid closed and the external monitor plugged in. Everything boots up fine, but the resolution is really low. So I go in and change the resolution to be 1920x1080. My monitor then has a blue box on it that says "OUT OF RANGE". Lower resolutions like 1024x768 work, but 1680x1050 doesn't. If I try mirroring my displays, the entire external monitor AND the entire laptop screen is completely garbled. I can make out some colors, but it is completely unusable. I am suspecting that it simply won't work via VGA, but I don't want to buy another adapter, and my PC is using the DVI port. Any solutions?

    Read the article

  • Completely clean previous Radeon drivers on Windows 7 64bit

    - by tomo
    Recently I replaced my old Radeon HD 2600XT to Radeon HD 6770 from MSI. I had strange problem that after installing the newest Radeon drivers they exist only until first reboot. After reboot my new card is recognized as an old 2600. I tried to unintall ATI/AMD software completetely from Programs/Features, then reboot, then untinstall driver from device manager, then reboot, then system showed that display driver is regular VGA (and oldschool 640x480 resolutions). Then to be double sure I executed DriverCleaner3 and Driver sweeper. After the restart I installed the newest drivers from amd site but after restarting the system recognizes card as 2600. I'm completely lost. Perhaps Win7 64bit caches somewhere drivers? Are there any issues regarding drivers-shadowing or 32/64 mirroring? Reinstalling the system is not an option.

    Read the article

  • Having a Proactive Patch Plan is the way to Go!

    - by user793553
    BUILDING A SUCCESSFUL PATCHING STRATEGY Make Patching Easy! Having a Patching Strategy for your E-Business Suite system is a great way to manage your system downtime, identify the proper resources needed to perform the necessary task and familiarizing yourself with the Patching Tools in EBS. Having a Proactive Patch Plan is the way to Go! Proactive Patching is a preventive measure allowing you to have a complete patching strategy when applying patches periodically. Oracle provides several tools to help you get started to set the foundation for a solid and proactive patching strategy in Note 313.1 - "Patching & Maintenance Advisor: E-Business Suite 11i and R12". It details all the steps and tooling available for the patching strategy along with the benefits. Among other things it covers the following: How to plan ahead for system downtime Patching Tools in E-Business Suite (Autopatch, OUI, OPatch) How to Identify Patches (RUPs, EBS Family Packs, Critical Patch Updates, etc) How to properly test your patching plan and move to Production Make sure you visit the New E-Business Patching Community! We encourage you to access the "E-Business Patching Community" prior to applying an E-Business Suite patch. Doing so will allow you to explore perspectives shared by industry peers, get real-world experiences with the patch, and benefit from known solutions and lessons learned. Additionally, Oracle Support engineers monitor discussion topics to help provide guidance and solutions for your E-Business Suite patching needs. This is a valuable opportunity to "Get Proactive" with the patching and maintenance of your E-Business Suite environment. Start now, and find fast, proactive resolutions before you begin. Related Articles: What's the Best Way to Patch an E-Business Suite Environment? Patch Wizard Utility

    Read the article

  • Restart and/or graphics problem in Ubuntu 12.04

    - by kara
    I having been using 12.04 for a couple of months now, with v. little problems. The other day I restarted my computer, and though I think it rebooted, the screen would be black. I could not even get a visual from a live cd. Finally, I was able to get it to load, but the resolution has been completely off. The computer thinks I have a laptop screen, when I actually have a ViewSonic VP2330wb, and it detects only two resolutions. And still, I have a problem with rebooting. If the screen locks after I leave it for a while, I can't get a visual back, and then when I force a shutdown, it takes 3 times for me to get a grub screen. Then I have to boot in recovery mode, and then finally in normal mode, but the screen is still always off. This is my video card: description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list configuration: latency=0 resources: memory:fe000000-fe3fffff memory:d0000000-dfffffff ioport:f000(size=64) I am a new ubuntu user, and am at my wits end. Any help would be greatly appreciated.

    Read the article

  • Monitor does not work past certain resolution.

    - by Steve Stifler
    I have a Macbook 5.1 with Snow Leopard, and a Samsung SyncMaster 2253BW that I use for an external monitor. I connect it to my laptop via a DVI-to-MiniDisplayPort adapter. Whenever I try to set the resolution of the monitor to 1680x1050, its maximum resolution (at least the only one that fills the entire screen), the screen flickers once or twice before claiming there is no source attached. I've had this issue since the first time I tried to connect the two, however for some reason for a brief period in time the monitor would successfully display at full resolution. All lower resolutions work fine too, it's just at 1680x1050 that the problems occur. Any ideas as to why this is happening? Thanks.

    Read the article

  • External display resolution issue

    - by Steven
    I'm new to Ubuntu. I've 'dabbled' in the past but Windows was annoying me too much so I finally made the change. One thing I use my laptop for is outputting the screen onto an external monitor. In Windows this usually works fine (but when there is an issue, it's a pain to resolve and has crashed my computer on many occasions). In Ubuntu it's a very simple case of "plug and play" because it displays the content immediately with no major problems. However, I can only alter the resolution of the external display to 4:3 formats, whereas the external monitor is 16:9, so the picture is stretched. In Windows there's loads of resolutions to choose from. If I disable the laptop's screen, it still doesn't allow me to display the correct resolution externally (on VGA). Further to that, if I close the laptop it keeps the external screen as it is, but when I reopen the laptop, the laptop screen doesn't turn back on until I restart. If it's a video I am watching, I can use VLC to alter the aspect ratio so the video looks fine, but it's quite an annoying work around. I used terminal to find my graphics controller, which is "Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller [8086:2a42] (rev 07)" (not great, I know... the laptop was a free gift with my mobile!) Any idea of how I can get the resolution on the external monitor to be correct?

    Read the article

  • How can I replicate the look and limitations of the Super NES?

    - by Mikalichov
    I am looking to produce graphics with the same limitations / look that in the Super Nes era. I am specifically looking for graphics similar to Chrono Trigger / FF6. It would be a lot easier to do if I had an idea of the resolution / dpi I am supposed to use. I found that the technical specs for the SNES are: Progressive: 256 × 224, 512 × 224, 256 × 239, 512 × 239 Interlaced: 512 × 448, 512 × 478 But even by using these resolutions, it is pointless if I set it at 72dpi, as I will still have possibly very detailed graphics (that is the main thing, I don't want detailed graphics, I want to go pixelated). I figured it might be related to the sprite size limit, i.e.: Sprites can be 8 × 8, 16 × 16, 32 × 32, or 64 × 64 pixels, each using one of eight 16-color palettes and tiles from one of two blocks of 256 in VRAM. Up to 32 sprites and 34 8 × 8 sprite tiles may appear on any one line. This would work for sprites (characters, objects), but what about maps? Are they built entirely from 8x8 tiles? And then, at what resolution is the end result displayed? It might seem like I am giving the question and answers at the same time, but all of these are suppositions I am making, so could someone confirm or correct them?

    Read the article

  • I'm using a compatible active DisplayPort to DVI adapter with EyeFinity, why does my monitor still flicker?

    - by Christopher Galpin
    I specifically chose an active DisplayPort <- DVI adapter for use with EyeFinity right out of my graphic card vendor's list of confirmed compatible adapters. Yet the screen fails horribly, it blinks on and off constantly, sometimes the graphics go screwy and the appropriate resolutions won't be available. Sometimes the resolution will be available but I'll discover it's only with interlaced refresh rates and bounces up and down. I have to switch the resolution back and forth, again and again, to get it to work correctly, and then it fails again and the process must be repeated the moment the monitor is turned off or I reboot. It's maddening. What is wrong? Is my GFX card supplying insufficient voltage? (Firmware tweaks allegedly help some people, but my card's isn't modifiable.) Could the adapter be defective? Is it not "active" enough for my card and I need an expensive powered adapter? Is this endemic to DisplayPort in general?

    Read the article

  • Windows 2003 Server Intermittent DNS Issues

    - by Mike
    Looking for a little help here. I have a Windows 2003 DNS Server set up on our network. Lately computers on our LAN have been, at times, unable to resolve a certain sub domain for our website whereas other times the request is resolved just fine. During these periods of "downtime" all other network activity (i.e web sites, internal resolutions, network shares, etc.) remains normal. I can tell it is a problem with our DNS server because the resolution always works from outside our network. I'm hoping someone out there has experienced something similar or could at least offer me place to start troubleshooting. Thanks!

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15 16 17 18 19  | Next Page >