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  • Scaling VideoView on Android

    - by Mumbles
    I am creating a video player on android and am having trouble resizing the video. I am trying to make it so that when i click the video it goes to full screen covering everything and if i click again it goes back to the smaller size with other buttons on the screen. I have seen another similar problem and an answer from haseman (http://stackoverflow.com/questions/2068242/does-android-support-scaling-video) and I think this would work but am not sure how to achieve this, Any help would be much appreciated

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  • Icecast/shoutcast streaming on Android

    - by Alvin
    Is there a way to stream shoutcast/icecast on the android? Passing the icecast URL to the mediaplayer does not work and after researching the topic it seems it is because android can't play raw aac files without a media container. What can I do to get around this? Thanks

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  • Interview questions for an Android developer

    - by John
    I'm a Python and iPhone developer, with some previous C# experience. I've been asked to do an initial screen of some candidates so someone with more experience in Android is going to be following up. I did some searching on Stackoverflow and Google but wasn't able to find a good list of interview questions for an Android developer. Does anyone have suggestions for questions for a mid-level developer?

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  • Android: ViewHolder pattern and different types of rows?

    - by tomash
    ViewHolder pattern improves ListView scrolling framerate, as seen in following example: http://developer.android.com/intl/de/resources/samples/ApiDemos/src/com/example/android/apis/view/List14.html Is it possible to keep this pattern while using different kind of Views for different rows? In other words, is it possible to do something like: public View getView(int position, View view, ViewGroup parent) { // calculate viewID here if (view == null || *view is not null but was created from different XML than viewID* ) { view = mInflater.inflate(viewId, null);

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  • Adding a external jar reference in Android.mk

    - by Karan
    I want to add a external third party jar file in the inbuilt android app. I've added the LOCAL_CLASSPATH variable in Android.mk due to which the compilation goes fine. But during runtime, it is not able to find the class definiation which is in the JAR. Which is the variable I need to set to add the third party JARs in the .dex/.apk ? TIA.

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  • Using blowfish encryption with Android?

    - by haseman
    I'm trying to use a blowfish cipher inside and Android application. It appears that the Android platform supports blowfish (it appears to be in the source code), but when I try to get a cipher using: Cipher.getInstance("blowfish"); I get a "java.security.NoSuchAlgorithmException"

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  • Android NDK - does it support straight ARM code or just Thumb

    - by Russell Kay
    All, I have been asked to evaluate the Android platform for our product and I am looking at various options, I am only just scratching the surface just now and the one thing that is bothering me is that I cannot see how to compile code as straight ARM code (no Thumb), I know that Thumb runs slower and we will need the performance in key sections of our code. I think it should just be setting the -march flag in the LOCAL_CFLAGS of the Android.mk file, but I cannot get that to work... Can anyone help. Russell

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  • JPA Annotations in Android

    - by dasmaze
    Hello, We have a project that uses JPA/Hibernate on the server side, the mapped entity classes are in their own Library-Project and use Annotations to be mapped to the database. I want to use these classes in an Android-Project - is there any way to ignore the annotations within Android, to use these classes as standard POJOs?

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  • read text file data in android

    - by RSSS
    hi i am new to android.I need to read text file from SDcard and display that text file.Is there any possibility to view a text file directly in android. or else how to read and display the text file ?

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  • RTP Client Application on Android Mobile Device

    - by devang
    Hey folks,i am developing a RTP client on an Android device which can play streaming videos from a server. I am confused regarding how should i start about? i am thinking of developing a web app, using HTML,CSS and Javascript, which can later be wrapped in Android.is this approach correct? does javascript support real time media player? please guide me, i am a fresher and completely clueless..:(

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  • How to post something to Facebook from Android?

    - by Nicholas Key
    Hi stackoverflow'ers, Quick questions here: What are the necessary tools/APIs to post something from Android to Facebook? I looked at this URL http://wiki.developers.facebook.com/index.php/User%3AAndroid and it mentioned a few suggestions. Have anyone tried fbrocket? What is Facebook Connect anyway? Thanks! Nicholas

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  • Creating and using custom JAR in Android project

    - by Arsalan
    I am trying to create and use jar file in an Android project under Eclipse. I have tried various methods without any success. Here are the steps: Create jar file from the source files jar -cf lib.jar *.java Copy jar file to libs folder Right click, Build Path-Add to Build path Now, compiler gives unresolved symbols if I try to use a class from the jar file? Can someone please let me know correct method to create and use an external jar file for the Android project under eclipse.

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  • Android - Attempt to write in a readonly database when I open it readonly

    - by DLock
    i don't understand this at all. I try to open a db located in my SD card this way: db = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.NO_LOCALIZED_COLLATORS | SQLiteDatabase.OPEN_READONLY); But in that very line it throws this exception: android.database.sqlite.SQLiteException: attempt to write a readonly database It doesen't happen in my other devices, just this one that has android 2.3.3

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  • Passing parameters from android to .Net Web Service

    - by benjamin schultz
    I have an Android application that uses kSoap in connecting to my web services. This particular one is passing in a string value as a parameter, then my web service will use that parameter to query my database via a stored procedure. Problem is, I know how to pass the parameter from android, but I don't know how to retrieve it in my .Net(vb) web service and use it. Anyone have any code examples or a link to a tutorial to help me out? Thanks!

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  • How to get bluetooth RSSI on android after discovery

    - by Karthik Ganesan
    I'm trying to write a program that can read the signal strength of a bluetooth device linked to my android 2.0 handset. Doesnt seem like android exposes anyway to get the RSSI unless it is during discovery. Is there any other way to get the signal strength of the device after the device has been detected? I read of a way to do it using NDK to access the underlying BlueZ API, but I dont know how to use that. Any help would be appreciated.

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  • Android Webapp hide scrollbar?

    - by Sparky
    Hello, is there a way (through javascript/jquery/css) to hide the scrollbar in android's web browser? Can't seem to find any valid info online and things that work for Google Chrome (webkit engine, as well) don't seem to work for the Android's browser. Thanks bunches

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  • How pattern lock disbles screen lock in android

    - by CED
    Hi, In android 2.1, if we enable pattern lock, then the screen lock (slide to unlock) is not displayed and if pattern lock is disabled then screen lock is enabled again. Can someone point me out the java file in framework and the function where this happens. I mean when the screen is about to get locked, how does android decide that whether it will display pattern lock or screen lock and if pattern lock, how it prevents the screen lock from getting displayed.

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  • How can I place a ProgressBar in Android using Cocos 2d?

    - by Laxmipriya
    I want to place a horizontal progress bar in my Android application and I want to change its progress color. I used the following code, but the progress bar is not being displayed. CCProgressTimer progressBar = CCProgressTimer.progress("progressbar.png"); progressBar.setType(kCCProgressTimerTypeHorizontalBarLR); progressBar.setScale(5); progressBar.setAnchorPoint(CGPoint.ccp(0, 0)); progressBar.setPosition(CGPoint.ccp(0,0)); addChild(progressBar);

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  • Share photo/video via facebook, twitter android intent error occurred

    - by flybyword
    I have a problem when share from my app android via to facebook, twitter, gmail. Code: Intent share = new Intent(android.content.Intent.ACTION_SEND); share.setType("image/video"); share.putExtra(Intent.EXTRA_STREAM, Uri.parse(mediaPath)); startActivity(Intent.createChooser(share, "Share")); Share to gmail is OK. But when share, upload photo/video to facebook or twitter so error occurred. Pls help me!

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  • Would it be possible to speed up Android Emulator by removing unnecessary apps\

    - by Stan
    I am using Android SDK 1.6 and developing some simple apps. It seems everytime Android Emulator loads every default apps, like message music browser etc... I guess this cause the booting process slow (takes 1 minute overhead for me to test the code every time). Would it be possible to take these apps out and just have my apps on the emulator? My purpose is to have a faster boot up time on emulator. Thanks.

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  • MD5 vertex skinning problem extending to multi-jointed skeleton (GPU Skinning)

    - by Soapy
    Currently I'm trying to implement GPU skinning in my project. So far I have achieved single joint translation and rotation, and multi-jointed translation. The problem arises when I try to rotate a multi-jointed skeleton. The image above shows the current progress. The left image shows how the model should deform. The middle image shows how it deforms in my project. The right shows a better deform (still not right) inverting a certain value, which I will explain below. The way I get my animation data is by exporting it to the MD5 format (MD5mesh for mesh data and MD5anim for animation data). When I come to parse the animation data, for each frame, I check if the bone has a parent, if not, the data is passed in as is from the MD5anim file. If it does have a parent, I transform the bones position by the parents orientation, and the add this with the parents translation. Then the parent and child orientations get concatenated. This is covered at this website. if (Parent < 0){ ... // Save this data without editing it } else { Math3::vec3 rpos; Math3::quat pq = Parent.Quaternion; Math3::quat pqi(pq); pqi.InvertUnitQuat(); pqi.Normalise(); Math3::quat::RotateVector3(rpos, pq, jv); Math3::vec3 npos(rpos + Parent.Pos); this->Translation = npos; Math3::quat nq = pq * jq; nq.Normalise(); this->Quaternion = nq; } And to achieve the image to the right, all I need to do is to change Math3::quat::RotateVector3(rpos, pq, jv); to Math3::quat::RotateVector3(rpos, pqi, jv);, why is that? And this is my skinning shader. SkinningShader.vert #version 330 core smooth out vec2 vVaryingTexCoords; smooth out vec3 vVaryingNormals; smooth out vec4 vWeightColor; uniform mat4 MV; uniform mat4 MVP; uniform mat4 Pallete[55]; uniform mat4 invBindPose[55]; layout(location = 0) in vec3 vPos; layout(location = 1) in vec2 vTexCoords; layout(location = 2) in vec3 vNormals; layout(location = 3) in int vSkeleton[4]; layout(location = 4) in vec3 vWeight; void main() { vec4 wpos = vec4(vPos, 1.0); vec4 norm = vec4(vNormals, 0.0); vec4 weight = vec4(vWeight, (1.0f-(vWeight[0] + vWeight[1] + vWeight[2]))); normalize(weight); mat4 BoneTransform; for(int i = 0; i < 4; i++) { if(vSkeleton[i] != -1) { if(i == 0) { // These are interchangable for some reason // BoneTransform = ((invBindPose[vSkeleton[i]] * Pallete[vSkeleton[i]]) * weight[i]); BoneTransform = ((Pallete[vSkeleton[i]] * invBindPose[vSkeleton[i]]) * weight[i]); } else { // These are interchangable for some reason // BoneTransform += ((invBindPose[vSkeleton[i]] * Pallete[vSkeleton[i]]) * weight[i]); BoneTransform += ((Pallete[vSkeleton[i]] * invBindPose[vSkeleton[i]]) * weight[i]); } } } wpos = BoneTransform * wpos; vWeightColor = weight; vVaryingTexCoords = vTexCoords; vVaryingNormals = normalize(vec3(vec4(vNormals, 0.0) * MV)); gl_Position = wpos * MVP; } The Pallete matrices are the matrices calculated using the above code (a rotation and translation matrix get created from the translation and quaternion). The invBindPose matrices are simply the inverted matrices created from the joints in the MD5mesh file. Update 1 I looked at GLM to compare the values I get with my own implementation. They turn out to be exactly the same. So now i'm checking if there's a problem with matrix creation... Update 2 Looked at GLM again to compare matrix creation using quaternions. Turns out that's not the problem either.

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