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  • Exception on dowloading Pdf file in ASP.NET

    - by Sauron
    I am downloading a Pdf file created by crystal report and I download as ReportDocument repDoc = ( ReportDocument ) System.Web.HttpContext.Current.Session["StudyReportCrystalDocument"]; // Stop buffering the response Response.Buffer = false; // Clear the response content and headers Response.ClearContent(); Response.ClearHeaders(); try { repDoc.ExportToHttpResponse(CrystalDecisions.Shared.ExportFormatType.PortableDocFormat, Response, true, "StudyReport" ); } catch( Exception ex ) { } Eventhough it is working But I got an exception base {System.SystemException} = {Unable to evaluate expression because the code is optimized or a native frame is on top of the call stack.} Can anyone explain what is the reason for this and how to override the exception?

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  • In ExtJS, how do I place two fieldsets side-by-side in a panel with a hbox layout?

    - by Daniel T.
    In ExtJS, I'm having a little trouble placing two fieldsets side-by-side in a panel with a hbox layout. The hbox layout seems to be unaware of the fieldset's height, and cuts it off, even if I explicitly set the panel's height to something large. Here's what it looks like: The blue border is the hbox panel, and there's 2 fieldsets inside, 'Client Info' and 'Owner Info'. The code is like so (simplified and runnable in Firebug): var clientInfo = { xtype: 'fieldset', defaultType: 'textfield', title: 'Client Info', items: [ { fieldLabel: 'First Name' }, { fieldLabel: 'Last Name' }, { fieldLabel: 'Cell Phone #' }, { fieldLabel: 'Work Phone #' } ] }; var ownerInfo = { xtype: 'fieldset', defaultType: 'textfield', title: 'Owner Info', items: [ { fieldLabel: 'First Name' }, { fieldLabel: 'Last Name' }, { fieldLabel: 'Cell Phone #' }, { fieldLabel: 'Work Phone #' } ] }; new Ext.Panel({ layout: 'hbox', frame: true, height: 400, width: 800, defaults: { flex: 1 }, items: [ clientInfo, ownerInfo ] }).render(document.body); P.S. If you remove defaults: { flex: 1 }, the fieldsets render correctly, but doesn't automatically resize to fit the container, which is something I need. Does anybody know how to fix this rendering issue? Thanks.

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  • Algorithm for nice graph labels for time/date axis?

    - by Aaron
    Hello, I'm looking for a "nice numbers" algorithm for determining the labels on a date/time value axis. I'm familar with Paul Heckbert's Nice Numbers algorithm (http://tinyurl.com/5gmk2c). I have a plot that displays time/date on the X axis and the user can zoom in and look at a smaller time frame. I'm looking for an algorithm that picks nice dates to display on the ticks. For example: Looking at a day or so: 1/1 12:00, 1/1 4:00, 1/1 8:00... Looking at a week: 1/1, 1/2, 1/3... Looking at a month: 1/09, 2/09, 3/09... The nice label ticks don't need to correspond to the first visible point, but close to it. Is anybody familar with such an algorithm? Thanks

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  • Bring to front DatePicker on an UITextField

    - by crazyfr
    Hi, When an UITextField is firstResponder, I would like to bring to front an UIDatePicker (bottom part of the screen) without the "going down keyboard" (no call to UITextField resignFirstResponder). The aim is to process like UIKeyboard of UITextField which pop-up on nearly everything when it becomeFirstResponder. modalViewController seems to be fullscreen only. - showDatePicker:(id)sender { if([taskName isFirstResponder]) [taskName resignFirstResponder]; [self.view.window addSubview: self.pickerView]; // size up the picker view and compute the start/end frame origin (...) [UIView commitAnimations]; } This example is an animation of keyboard going down, and DatePicker going up, behind and not in front. Do you know a solution ? A piece of code would be welcome. Thanks in advance.

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  • Fleximage gem on Ruby 1.9

    - by jaycode
    Running a Rails application with Fleximage in Ruby 1.8.7 works fine, but in Ruby 1.9 returned error: /usr/local/lib/ruby/gems/1.9.1/gems/fleximage-1.0.4/lib/fleximage/model.rb:340: [BUG] Segmentation fault ruby 1.9.1p376 (2009-12-07 revision 26041) [i386-darwin10.0.0] -- control frame ---------- c:0060 p:---- s:0295 b:0295 l:000294 d:000294 CFUNC :read c:0059 p:0060 s:0291 b:0291 l:000290 d:000290 METHOD /usr/local/lib/ruby/gems/1.9.1/gems/fleximage-1.0.4/lib/fleximage/model.rb:340 c:0058 p:0084 s:0285 b:0285 l:000275 d:000284 BLOCK /usr/local/lib/ruby/gems/1.9.1/gems/activerecord-2.3.5/lib/active_record/base.rb:2746 c:0057 p:---- s:0281 b:0281 l:000280 d:000280 FINISH c:0056 p:---- s:0279 b:0279 l:000278 d:000278 CFUNC :each And further very long line of error. My fleximage is stored as gem, keeping it as plugin returning a different set of errors so I don't bother. How to fix this?

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  • UITableView details as a subview

    - by Leonardo
    Hi all, I have a UITableView in iPhone with enough cell to make it scrollable. I would like to have a subview display whenever I click on a cell, rather than using the navigation controller behaviour. The problem is that I cannot calculate the CGRect exactly to have the subview always centered in page, because the CGRect is calculated from top of table, and if I scroll table and click cell, the subview will be added out of screen. The solution could be easy, but I don't know if it's possible: identify the portion of the current viewable area of the UITableView and obtain in some way the frame and therefore origin and size, then build a subview based on such coordinates. Do you think it's possible without writing not too much code ? thanks Leonardo

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  • What's wrong with my regex

    - by Tom Brown
    Yes I know its usually a bad idea to parse HTML using RegEx, but that aside can someone explain the fault here: string outputString = Regex.Replace(inputString, @"<?(?i:script|embed|object|frameset|frame|iframe|metalink|style|html|img|layer|ilayer|meta|applet)(.|\n)*?>", ""); if (outputString != inputString) { Console.WriteLine("unwanted tags detected"); } It certainly detects the intended tags like: <script> and <html>, but it also rejects strings I want to allow such as <B>Description</B> and <A href="http://www.mylink.com/index.html">A Link containing 'HTML'</A>

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  • Stack / base pointers in assembly

    - by flyingcrab
    I know this topic has been covered ad-naseum here, and other places on the internet - but hopefully the question is a simple one as I try to get my head around assembly... So if i understand correctly the ebp (base pointer) will point to the top of the stack, and the esp (stack pointer) will point to the bottom -- since the stack grows downward. esp therefore points to the 'current location'. So on a function call, once you've saved the ebp on the stack you insert a new stack frame - for the function. So in the case of the image below, if you started from N-3 you would go to N-2 with a function call. But when you are at N-2 - is your ebp == 25 and the esp == 24 (at least initially, before any data is placed on the stack)? Is this correct or am I of on a tangent here? Thanks!

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  • How to obtain the native stacktrace from native exceptions caught in managed code

    - by aaa
    I have some managed code that calls to a method inside some native DLL(i have the appropriate symbol files). Sometimes, that native method throws an exception which I catch in my managed code. However, when i print the stacktrace from my caught exception, I see only managed code (the last frame is the call to the native code .. but it don't see the stacktrack within the native code). How can I obtain the native callstack as well? *When i'm debugging the code, i am able to step into the native code, and see the actuall call stack.

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  • Send custom headers with UIWebView loadRequest

    - by Thomas Clayson
    I want to be able to send some extra headers with my UIWebView loadRequest method. I have tried: NSMutableURLRequest *req = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:@"http://www.reliply.org/tools/requestheaders.php"]]; [req addValue:@"hello" forHTTPHeaderField:@"aHeader"]; [self.theWebView loadRequest:req]; I have also tried subclassing the UIWebView and intercepting the - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType method. In that method I had a block of code which looked like this: NSMutableURLRequest *newRequest = [request mutableCopy]; for(NSString *key in [customHeaders allKeys]) { [newRequest setValue:[customHeaders valueForKey:key] forHTTPHeaderField:key]; } [self loadRequest:newRequest]; But for some unknown reason it was causing the web view to not load anything (blank frame) and the error message NSURLErrorCancelled (-999) comes up (all known fixes don't fix it for me). So I am at a loss as to what to do. How can I send a custom header along with a UIWebView request? Many thanks!

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  • Is T R O L L O L O G Y a good term for studies of cyber spying, cyber stalking and cyber mobbing ? [closed]

    - by e-mental
    To fight spam and to free speech is necessary for produtive online communication. But this field is plenty of problems and there are many questions not yet put together. The last problem of constituting an interdisciplinary forum and theoretical frame for such studies of cyber spying & stalking & mobbing is the best name for it. But I would like to ask, whether trollology is a good idea - or if You have betters. Thanx a lot.

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  • Stop SWF file from repeating

    - by Samuel
    Hey people, I have converted a short clip to an .swf file, i want to implement it on my website: <object width="400" height="300"> <param name="movie" value="movie.swf"> <embed src="movie.swf" width="400" height="300"> </embed> </object> When i play it it autoplays (that's fine) but it also keeps repeating over and over, i'd like it to stop at the end and just display the end frame (as mentioned i converted a movie so i cant do it with actionscript in the .fla file). Thanks for any tips!

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  • HTML - How do I know when all frames are loaded?

    - by Yuval Peled
    I'm using .NET WebBrowser control. How do I know when a web page is fully loaded? I want to know when the browser is not fetching any more data. (The moment when IE writes 'Done' in its status bar...). Notes: The DocumentComplete/NavigateComplete events might occur multiple times for a web site containing multiple frames. The browser ready state doesn't solve the problem either. I have tried checking the number of frames in the frame collection and then count the number of times I get DocumentComplete event but this doesn't work either. this.WebBrowser.IsBusy doesn't work either. It is always 'false' when checking it in the Document Complete handler.

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  • CFNetwork / NSURLConnection leak

    - by JK
    Running instruments on the device, I intermittently incur a memory leak of exactly 3.5 KB in CFNetwork, the responsible frame being "HostLookup_Master::HostLookup...." I have read a number of questions re this issue and have separately tried the following to fix the leak: Included the following in applicationDidFinishLaunching: NSURLCache *sharedCache = [[NSURLCache alloc] initWithMemoryCapacity:0 diskCapacity:0 diskPath:nil]; [NSURLCache setSharedURLCache:sharedCache]; [sharedCache release]; Specified in the urlrequest not to load from the local cache. None of the above worked. My class that instantiates the connections does not leak as its instances are released when data has been downloaded. I have verified this by confirming the the living objects of the class is 0 using Instruments. Any advice on addressing this leak would be greatly appreciated.

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  • On-screen keyboard not appearing when editing text fields in a UIWebView

    - by andrewebling
    I have a web view which displays a simple login form, containing username and password fields. However when the user clicks in one of the text fields, although the cursor appears in the text field, the on-screen keyboard does not appear. I've tried registering for UIKeyboardWillShowNotifications notifications and I see this notification arrive, however the keyboard doesn't actually appear on the screen. I've also tried sending the web view to the back of the view hierarchy and changing it's frame so it doesn't occupy the whole screen. However neither of these measures have solved the problem. What would people recommend trying next?

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  • .NET developer has a few hours to cram for a Java proficiency test. What to do?

    - by Paul Sasik
    I have an interview tomorrow morning and just found out that I will also be taking an hour-long Java proficiency test! I am a certified C# .NET developer but have barely touched Java since college. (Yes, I am thinking about switching from .NET development to Java!) I'm not going to be able to effectively cram the whole of the Java library by tomorrow morning. What are some key ideas that I should study that might actually make a difference in such a short time frame? (The examiners will be taking into account that I have had little exposure to Java.) Thanks! Edit NOTE: I think that the exam is going to be written, so no specific IDE.

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  • passing user from UITableView to UIWebView based on selection

    - by ct2k7
    Hello, I'm trying to pass the user on to the interface based on their cell selection in the UITableView, ie, if the user selects cell 1, they are taken to view model 2, containing UIWebView. UIWebView then displays local file, cell1.html. Currently, I've manage to get placeholder using: selectedCellText.text = selectedCell; to display the name of the cell selected. How do I get it to directly pass to the UIWebView, stick UIWebView in the interface and link it using: UIWebView *myWebView = [[UIWebView alloc] initWithFrame:frame]; NSBundle *mainBundle = [NSBundle mainBundle]; NSString *stringUrl = [mainBundle pathForResource:@"selectedCell" ofType:@"html"]; NSURL *baseUrl = [NSURL fileURLWithPath:stringUrl]; NSURLRequest *urlRequest = [NSURLRequest requestWithURL:baseUrl]; [myWebView loadRequest:urlRequest]; My other issue is that some of the cell names have spaces in them, and for simplicity, I'd like to ensure that there are no spaces (actually, will it even work with spaces in the name, I assume with %20 ? Thanks

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  • Flash Slide Presentation full screen

    - by Marco
    I am building my very first Flash Slide Presentation. However, I would like to enable full screen when the presentation starts. I placed: fscommand("fullscreen", "true"); In the first layer, first frame, of the first slide. And I use a .html file to launch to embed the .swf file. However, when I open the .html, a popup appears saying: “Adobe Flash Player has stopped a potentially unsafe operation.” What am I doing wrong?

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  • R Question: calculating deltas in a timeseries

    - by Jörg Beyer
    I have a timeseries of samples in R: > str(d) 'data.frame': 5 obs. of 3 variables: $ date: POSIXct, format: "2010-03-04 20:47:00" "2010-03-04 21:47:00" ... $ x : num 0 10 11 15.2 20 $ y : num 0 5 7.5 8.4 12.5 > d date x y 1 2010-03-04 20:47:00 0.0 0.0 2 2010-03-04 21:47:00 10.0 5.0 3 2010-03-04 22:47:00 11.0 7.5 4 2010-03-04 23:47:00 15.2 8.4 5 2010-03-05 00:47:00 20.0 12.5 In this example samples for x and y are taken every hour (but the time delta is not fix). The x and y values are always growing (like a milage counter in a car). I need the deltas, how much was the growth in between, something like this: 1 2010-03-04 20:47:00 0.0 0.0 2 2010-03-04 21:47:00 10.0 5.0 3 2010-03-04 22:47:00 1.0 2.5 4 2010-03-04 23:47:00 4.2 0.9 5 2010-03-05 00:47:00 4.8 4.1 And I also need the detlas per time (x and y delta, divided by the time - delta per hour) How would I do this in R?

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  • jQuery: Highlight element under mouse cursor?

    - by Ralph
    I'm trying to create an "element picker" in jQuery, like Firebug has. Basically, I want to highlight the element underneath the user's mouse. Here's what I've got so far, but it isn't working very well: $('*').mouseover(function (event) { var $this = $(this); $div.offset($this.offset()).width($this.width()).height($this.height()); return false; }); var $div = $('<div>') .css({ 'background-color': 'rgba(255,0,0,.5)', 'position': 'absolute', 'z-index': '65535' }) .appendTo('body'); Basically, I'm injecting a div into the DOM that has a semi-transparent background. Then I listen for the mouseover event on every element, then move the div so that it covers that element. Right now, this just makes the whole page go red as soon as you move your mouse over the page. How can I get this to work nicer? Edit: Pretty sure the problem is that as soon as my mouse touches the page, the body gets selected, and then as I move my mouse around, none of the moments get passed through the highligher because its overtop of everything. Firebug Digging through Firebug source code, I found this: drawBoxModel: function(el) { // avoid error when the element is not attached a document if (!el || !el.parentNode) return; var box = Firebug.browser.getElementBox(el); var windowSize = Firebug.browser.getWindowSize(); var scrollPosition = Firebug.browser.getWindowScrollPosition(); // element may be occluded by the chrome, when in frame mode var offsetHeight = Firebug.chrome.type == "frame" ? FirebugChrome.height : 0; // if element box is not inside the viewport, don't draw the box model if (box.top > scrollPosition.top + windowSize.height - offsetHeight || box.left > scrollPosition.left + windowSize.width || scrollPosition.top > box.top + box.height || scrollPosition.left > box.left + box.width ) return; var top = box.top; var left = box.left; var height = box.height; var width = box.width; var margin = Firebug.browser.getMeasurementBox(el, "margin"); var padding = Firebug.browser.getMeasurementBox(el, "padding"); var border = Firebug.browser.getMeasurementBox(el, "border"); boxModelStyle.top = top - margin.top + "px"; boxModelStyle.left = left - margin.left + "px"; boxModelStyle.height = height + margin.top + margin.bottom + "px"; boxModelStyle.width = width + margin.left + margin.right + "px"; boxBorderStyle.top = margin.top + "px"; boxBorderStyle.left = margin.left + "px"; boxBorderStyle.height = height + "px"; boxBorderStyle.width = width + "px"; boxPaddingStyle.top = margin.top + border.top + "px"; boxPaddingStyle.left = margin.left + border.left + "px"; boxPaddingStyle.height = height - border.top - border.bottom + "px"; boxPaddingStyle.width = width - border.left - border.right + "px"; boxContentStyle.top = margin.top + border.top + padding.top + "px"; boxContentStyle.left = margin.left + border.left + padding.left + "px"; boxContentStyle.height = height - border.top - padding.top - padding.bottom - border.bottom + "px"; boxContentStyle.width = width - border.left - padding.left - padding.right - border.right + "px"; if (!boxModelVisible) this.showBoxModel(); }, hideBoxModel: function() { if (!boxModelVisible) return; offlineFragment.appendChild(boxModel); boxModelVisible = false; }, showBoxModel: function() { if (boxModelVisible) return; if (outlineVisible) this.hideOutline(); Firebug.browser.document.getElementsByTagName("body")[0].appendChild(boxModel); boxModelVisible = true; } Looks like they're using a standard div + css to draw it..... just have to figure out how they're handling the events now... (this file is 28K lines long) There's also this snippet, which I guess retrieves the appropriate object.... although I can't figure out how. They're looking for a class "objectLink-element"... and I have no idea what this "repObject" is. onMouseMove: function(event) { var target = event.srcElement || event.target; var object = getAncestorByClass(target, "objectLink-element"); object = object ? object.repObject : null; if(object && instanceOf(object, "Element") && object.nodeType == 1) { if(object != lastHighlightedObject) { Firebug.Inspector.drawBoxModel(object); object = lastHighlightedObject; } } else Firebug.Inspector.hideBoxModel(); }, I'm thinking that maybe when the mousemove or mouseover event fires for the highlighter node I can somehow pass it along instead? Maybe to node it's covering...?

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • Cocos2D SpriteSheet animation problem, my number of frames is much larger.

    - by vaibhav-tekam
    Hello, I am trying to use SpriteSheet to run an animation. My frames are of 320x480 in size each, So I am able to put max 6 frames on the texture image. But my animation consists of frame number ranging from 50 to 200 sometimes, and all are of size 320x480. But this much number of frames cannot be added on the Texture image as the size is restricted to 1024x1024. Is there any other approach I can try out. Can I play one animation after the other.And won't it be hampering the performance. Please, I need suggestions. Best, Vaibhav Tekam.

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  • iPad UIViewController loads as portrait when device is in landscape

    - by jud
    I have an application with 3 view controllers. They are all have shouldAutoRotateToInterfaceOrientation returning YES. The first two, my main menu and my submenu both autorotate just fine. The third viewcontroller, which programatically loads a UIImageView from a jpg file in the program's bundle, will only display in portrait. In the viewcontroller containing the image, i have this: NSString *imageName = [NSString stringWithFormat:@"%@-00%d.jpg",setPrefix,imageNumber]; UIImageView *pictureView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:imageName]]; pictureView.frame = CGRectMake(0, 0, 1024, 768); [self.view addSubview:pictureView]; and again, I have shouldAutoRotateToInterfaceOrientation returning YES for all orientations. My image shows up, but is sideways, and the 0,0,1024,768 values I used to make my rectangle start from the top right corner going down, instead of starting at the top left and going across (holding in landscape). Am I missing a parameter I need to set in order to ensure the imageview shows up in landscape instead of portrait?

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  • I am getting an error when trying to use melt() on a dataframe containing Dates

    - by Dan
    I'd like to melt the dataframe so that in one column i have dates in a second i have username as the variable and finally the value. I'm getting this error: Error in as.Date.numeric(value) : 'origin' must be supplied and while I understand the error I'm not exactly sure how to get around it. A small sample of the data is: structure(list(created_at = structure(c(14007, 14008, 14009, 14010, 14011, 14012), class = "Date"), benjamin = c(16, 0, 0, 0, 0, 0), byron = c(0, 0, 0, 0, 0, 0), cameronc = c(0, 0, 0, 0, 0, 0), daniel = c(0, 0, 0, 0, 0, 0), djdiaz = c(0, 0, 0, 0, 0, 0), gene = c(16, 77, 64, 38, 72, 36), joel = c(0, 0, 0, 0, 0, 2), kerem = c(0, 0, 0, 0, 0, 0), sophia = c(0, 0, 0, 0, 0, 0), SuperMoonMan = c(0, 0, 0, 0, 0, 0)), .Names = c("created_at", "benjamin", "byron", "cameronc", "daniel", "djdiaz", "gene", "joel", "kerem", "sophia", "SuperMoonMan"), row.names = c(NA, 6L), class = c("cast_df", "data.frame")) Thanks for your help.

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  • Non modal "status" form

    - by David Jenings
    At the beginning of a section of C# code that could take several seconds to complete, I'd like to display a non modal form with a label that just says, "Please wait..." WaitForm myWaitForm = null; try { // if conditions suggest process will take awhile myWaitForm = new WaitForm(); myWaitForm.Show(); // do stuff } finally { if (myWaitForm != null) { myWaitForm.Hide(); myWaitForm.Dispose(); myWaitForm = null; } } The problem: the WaitForm doesn't completely display before the rest of the code ties up the thread. So I only see the frame of the form. In Delphi (my old stomping ground) I would call Application.ProcessMessages after the Show() Is there an equivalent in C#? Is there a canned "status" form that I can use in situations like this? Is there a better way to approach this? Thanks in advance. David Jennings

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