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  • Java: Netbeans debugging session works faster than normal run

    - by Martijn Courteaux
    Hello, I'm making Braid in Netbeans 6.7.1. Computer Spec: Windows 7 Running processes: 46 Running threads: +/- 650 NVidia GeForce 9200M GS Intel Core 2 Duo CPU P8400 @ 2.26Ghz Game-spec with normal run: Memory: between 80 MB and 110 MB CPU: between 9% and 20% CPU when time rewinding: 90% The same values for the debugging session, except when I rewind the time: CPU: 20%. Is there any reason for? Is there a way to reach the same performance with a normal run. This is my repaint code: @Override public void repaint() { BufferStrategy bs = getBufferStrategy(); // numBuffers: 4 Graphics g = bs.getDrawGraphics(); g.setColor(Color.BLACK); g.fillRect(-1, -1, 2000, 2000); gamePanel.paint(g.create(x, y, gameDim.width, gameDim.height)); bs.show(); g.dispose(); Toolkit.getDefaultToolkit().sync(); update(g); } The game runs in fullscreen (undecorated + frame.size = screensize) Martijn

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  • Virtual Memory and Paging

    - by Kenshin
    Hello, I am doing some exercices to understand how the virtual memory and paging works, my question is as follows : Suppose we use a paged memory with pages of 1024 bytes, the virtual address space is of 8 pages but the physical memory can only contain 4 frames of pages. Replacement policy is LRU. What is the physical address in main memory that corresponds to virtual address 4096? and how do you get to that result? Same thing as question 1 but with virtual address 1024 A page fault occurs when accessing a word in page 0, which page frame will be used to receive the virtual page 0? Page Image

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  • iPhone: How to Maintain Original Image Size Thoughout Image Edits

    - by maddy
    hi, I am developing an iPhone app that resizes and merges images. I want to select two photos of size 1600x1200 from photo library and then merge both into a single image and save that new image back to the photo library. However, I can't get the right size for the merged image. I take two image views of frame 320x480 and set the view's image to my imported images. After manipulating the images (zooming, cropping, rotating), I then save the image to album. When I check the image size it shows 600x800. How do I get the original size of 1600*1200? I've been stuck on this problem from two weeks! Thanks in advance.

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  • Python: wxpython wx.media.MediaCtrl - millisecond seek capability

    - by PPTim
    I've been searching for a media player that can display sub-second resolution in videos. Some pointed me to the Frame stepping functionality in MPC, but I'd like even more than that. I know from previous experience with wxPython that the wx.media.MediaCtrl both displays and (as fast as i can click with the mouse anyway) stops the video with millisecond-precision. The code is here, and runs no-problem with python +wxpython module. Has anyone come across other video players that handle this functionality, or has seen a more robust/developed video player written with wxPython that allows for this level of precision? This is possibily a one-off task so I'd like to use existing solutions if possible. Thanks.

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  • ScrolledWindow and wx.EVT_LEAVE_WINDOW

    - by Joril
    Hi everyone! I have a frame with a textctrl. When the mouse enters the textctrl (EVT_ENTER_WINDOW) I show a PopupWindow on top of the textctrl, and when the mouse leaves the popup (EVT_LEAVE_WINDOW) I hide it again. Everything works fine, except when inside the PopupWindow there's a ScrolledWindow with shown scrollbars. The EVT_LEAVE_WINDOW gets fired when I move the mouse on top of a scrollbar, so it looks like wxPython thinks the scrollbars are not part of the scrolledwindow.. :/ I tried binding the event to the popup or the scrollwindow itself, but nothing changes.. Is there a way I could get around this? Many thanks! (wxPython 2.8.8.0 on Xubuntu 8.10)

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  • How to update the contents of a FigureCanvasTkAgg

    - by Copo
    I'm plotting some data in a Tkinter FigureCanvasTkagg using matplotlib. I need to clear the figure where i plot data and draw new data when a button is pressed. here is the plotting part of the code (there's an App class defined before..) self.fig = figure() self.ax = self.fig.add_subplot(111) self.ax.set_ylim( min(y), max(y) ) self.line, = self.ax.semilogx(x,y,'.-') #tuple of a single element self.canvas = FigureCanvasTkAgg(self.fig,master=master) self.ax.semilogx(x,y,'o-') self.canvas.show() self.canvas.get_tk_widget().pack(side='top', fill='both', expand=1) self.frame.pack() how do i update the contents of such a canvas? regards, Jacopo

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  • Play wave file using AudioFormat in java

    - by angelina
    Dear all, I m getting following exception while running my code on linux operating system.This code works fine on windows operating system.below is the exception and code used. java.lang.IllegalArgumentException: No line matching interface Clip supporting format PCM_SIGNED unknown sample rate, 16 bit, stereo, 4 bytes/frame, big-endian is supported. AudioFormat format = sourceaudio.getFormat(); format = new AudioFormat( AudioFormat.Encoding.PCM_SIGNED, format.getSampleRate(), format.getSampleSizeInBits() * 2, format.getChannels(), format.getFrameSize() * 2, format.getFrameRate(), true); AudioFileFormat.Type targettype = AudioFileFormat.Type.WAVE; AudioInputStream targetaudiostream = AudioSystem.getAudioInputStream(format, sourceaudio); sourceaudio.close(); targetaudiostream.close(); System.out.println("55555555"); URL url = new URL("http://localhost:8084/newvideo/PCMfile.wav"); Clip clip = AudioSystem.getClip(); AudioInputStream ais = AudioSystem.getAudioInputStream(url); clip.open(ais); System.out.println("seconds: " + (clip.getMicrosecondLength() / 1000000));

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  • Using UIImageView for a flipbook anim on iphone

    - by Joey
    I'm using UIImageView to run a flipbook anim like this: mIntroAnimFrame = [[UIImageView alloc] initWithFrame:CGRectMake( 0, 0, 480, 320); mIntroAnimFrame.image = [UIImage imageNamed:@"frame0000.tif"]; Basically, when determine it is time, I flip the image by just calling: mIntroAnimFrame.image = [UIImage imageNamed:@"frame0000.tif"]; again with the right frame. Should I be doing this differently? Are repeated calls to set the image this way possibly bogging down main memory, or does each call essentially free the previous UIImage because nothing else references it? I suspect the latter is true. Also, is there an easy way to preload the images? The anim seems to slow down at times. Should I simply load all the images into a dummy UIImage array so they are preloaded, then refer to it when I want to show it with mIntroAnimFrame.image = mPreloadedArray[i]; ?

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  • Having difficulty add a custom icon to a JFrame

    - by Oliver
    Hi, I have been trying to change the icon in the frame. I have virtually tried everything: The icon is 16x16 which is the right size ....doesn't work I've trying PNG,GIF and JPG formats none of them work. Tried different way of setting the icon....doesn't work. I've tried relative (local paths) e.g. "icon.gif" and absolute paths e.g. "c:\work\java\icon.gif" ...doesn't work Here is my code and see if you can figure it out Thanks Oli import javax.swing.*; public class androidDriver { public static void main(String[] args) throws IOException { JFrame f = new JFrame("Android Data Viewer"); f.setResizable(false); f.setSize(300,300); f.setLocationRelativeTo(null); f.setVisible(true); f.setIconImage(new ImageIcon("androidIcon2.gif").getImage()); } }

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  • jQuery: Use of undefined constant data assumed 'data'

    - by morpheous
    I am trying to use jQuery to make a synchronous AJAX post to a server, and get a JSON response back. I want to set a javascript variable msg upon successful return This is what my code looks like: $(document).ready(function(){ $('#test').click(function(){ alert('called!'); jQuery.ajax({ async: false, type: 'POST', url: 'http://www.example.com', data: 'id1=1&id2=2,&id3=3', dataType: 'json', success: function(data){ msg = data.msg; }, error: function(xrq, status, et){alert('foobar\'d!');} }); }); [Edit] I was accidentally mixing PHP and Javascript in my previous xode (now corrected). However, I now get this even more cryptic error message: uncaught exception: [Exception... "Component returned failure code: 0x80070057 (NS_ERROR_ILLEGAL_VALUE) [nsIXMLHttpRequest.open]" nsresult: "0x80070057 (NS_ERROR_ILLEGAL_VALUE)" location: "JS frame :: http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js :: anonymous :: line 19" data: no] What the ... ?

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  • Resizing a UIButton programmatically by maintaining a margin

    - by Oscar Del Ben
    Hello, I'm adding a UIButton to a tableView footer programmatically. This button has a left and right margin that is equal to the tableView margin: UIButton *deleteButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; deleteButton.frame = CGRectMake(10, 60, 300, 34); deleteButton.autoresizingMask = UIViewAutoresizingFlexibleWidth I'm adding autoresizingMask because I want to support rotation. However, it does not work as I want, as the button stretches all the way down to the right, as shown by the image below. Any idea how to fix it? If I remove the autosizing property then the margin is correct.

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  • How to continuously fade a BitmapData to a certain color?

    - by Cay
    I'm drawing stuff on a bitmapData and I need to continuously fade every pixel to 0x808080 while still drawing (its for a DisplacementMapFilter)... I think this illustrates my problem: http://www.ventdaval.com/lab/grey.swf The simpler approach I tried was drawing a semi-transparent grey box on it, but it never reaches a single color (i.e. 0x808081 will never be turned to 0x808080)... The same kind of thing happens with a ColorMatrixFilter trying to progressively reduce the saturation and/or contrast. (the example above is applying a filter with -10 contrast every frame). I'm trying paletteMap now, and I'm sensing this could be the way to go, but I haven't been able to get it... any ideas?

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  • Height of tableHeaderView seems to be 0

    - by gabac
    I tried to override the second tableHeaderView. But it seems that the height of it in the method heightForHeaderInSection seems to be 0. Can't explain it, do I have to put it in a iVar because in the viewForHeaderInSection I can set the view without any problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(section == 0) return @"Adding a new list"; else return @"Other lists"; } - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section == 0) { return tableView.tableHeaderView; } else { UIView *view = [[[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 50)] autorelease]; view.backgroundColor = [UIColor redColor]; return view; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { if(section == 0) return tableView.tableHeaderView.frame.size.height; else return 30; }

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  • What happens to an ActiveX control (COleControl) after the call to OnDestroy() ?

    - by richj
    I have an ActiveX control written in C++ that runs in Internet Explorer 8. Most of the time (approx 90%) when the tab or browser containing the control is closed, there is an access violation like this: The thread 'Win32 Thread' (0x1bf0) has exited with code 0 (0x0). Unhandled exception at 0x77b3b9fd in iexplore.exe: 0xC0000005: Access violation reading location 0x65007408. The access violation occurs after the call to OnDestroy() but before the call to the control's destructor. The debug output says: No symbols are loaded for any call stack frame. The source code cannot be displayed. None of my code is present in the stacktrace, although perhaps the heap was corrupted at some earlier point during execution. What lifecycle events does an ActiveX control receive between the call to OnDestroy() and the control's destructor?

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  • Using recode in R

    - by celenius
    I'm trying to use 'recode' in R (from the 'cars' package) and it is not working. I read in data from a .csv file into a data frame called 'results'. Then, I replace the values in the column 'Built_year', according to the following logic. recode(results$Built_year, "2 ='1950s';3='1960s';4='1970s';5='1980s';6='1990s';7='2000 or later'") When I check results$Built_year after doing this step, it appears to have worked. However, it does not store this value, and returns to its previous value. I don't understand why. Thanks. (at the moment something is going wrong and I can't see any of the icons for formatting)

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  • jQuery/Ajax/javascript in FireFox Error when using $.post/$.get

    - by IsenGrim
    uncaught exception: [Exception... "Component returned failure code: 0x80004005 (NS_ERROR_FAILURE)" nsresult: "0x80004005 (NS_ERROR_FAILURE)" location: "JS frame :: http://localhost/scripts/jQuery.js :: anonymous :: line 808" data: no] Line 0 is the error i get when i bring up firebug. This only happens in firefox (and maybe other browsers) but the code works fine in IE8. I have codes like this in jquery: $("#Logout").live("click", function (e) { e.preventDefault(e); $.post("/logout.php", {}, function () { //--a bunch of animations--// window.location = "/login.php"; } }); I have no idea whats wrong as even the error message is not helpful at all.. inside logout.php: <?php session_start(); session_destroy(); ?> Also dont work if I used GET or inserted phantom data. Or is there a more elegant way to do this?

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  • UIWebView in UITableView hide cells

    - by Belkadam
    I have a UIWebView in UITableView, I have this on storyboard: The UIImageView is my future NavBar and the UIWebView is in the UITableView, I have this configuration: -UIImageView -UITableView -UIWebView -UITableViewCell When the UIWebView load the pages (I Have local pages) I want that it takes dynamically their size and for this I have this code: [detailWebView setFrame:CGRectMake(0.,0.,detailWebView.frame.size.width,[[detailWebView stringByEvaluatingJavaScriptFromString:@"document.body.scrollHeight;"] intValue])]; The problem is when the loaded page is long, my UIWebBrowser hide the cells and didn't push them to get cells at the bottom. I don't understand why I have this, when I resize the UIWebBrowser in the storyboard I don't have this problem but I want to do it programmatically Thanks,

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  • Lightweight jQuery ColorPicker bound to input and with popup selector

    - by Scott B
    I've found two jQuery colorpickers that I'm considering using in my app. I have a simple input field that I'm asking users to supply a hex color to. I'd like to use jPicker's "Binded" example, however, the overall size of the jPicker is a bit more than I'd like to add to my app. So that sent me searching and I found a very nifty little compact picker called "Farbtastic", which does exactly what I want with one major exception: It appears to be an inline only solution (meaning, I can't call it in the same manner as jPicker's binded example. Can someone tell me how I might convert Farbtastic to mimic jPicker's binded example? More specifically, I'm looking to place a colorpicker widget (the small color frame icon as in the jPicker example) next to my input field so that it displays the currently selected color, and when clicked, it opens up the color palette widget.

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  • How do I make a specific word (variable) in a message box bold in Java?

    - by typoknig
    Hi all, I'm trying to make one word (variable) of a message box bold in my Java program. Here is my code: int n = messageBox.showConfirmDialog(frame, "The File "+ file +" already exists." + "\n" + "Do you want to replace it?", "File Already Exists!", messageBox.YES_NO_OPTION); I want to make the variable "file" appear in bold text in my message box. So far I have only been able to get the entire message box to appear in bold, or none of it at all. How do I do this?

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  • Addressing a memory leak stops my UI from showing iphone

    - by dubbeat
    Hi I've being getting a memory leak warning with a UITabbarcontroller. If I release the tabbarcontroller the warning goes away but the tabbar will not show any content. If I debug the app with the warning still in it the app runs but will crash after a couple of minutes UITabBarController *tabBarController = [[UITabBarController alloc] init]; tabBarController.view.frame = CGRectMake(0, 0, 320, 460); tabBarController.viewControllers=localControllersArray; // Clean up objects we don't need anymore [promoTabOptionHome release]; [promoTabOptionInfo release]; [promoTabOptionEvents release]; [promoTabOptionBuy release]; [localControllersArray release]; // Finally, add the tab controller view to the parent view [self.view addSubview:tabBarController.view]; //[tabBarController release]; commenting out this line removes the warning but results in no content being shown

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  • Silverlight Navigation - how to override Back button behavior

    - by Stephen Ellis
    I'm trying to override the default behavior of the browser's back button in Silverlight (v4). Each of my XAML pages has an ability to show options. I want these options to be hidden when the user presses the back button, or to move to the previous page if the options are not visible. The Silverlight Frame seems to set back and forward points whenever the user navigates to a page with a new QueryString. Is there any other way of implementing my scenario other than having to implement a querystring component for my ShowOptions property?

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  • reverse colortransform alpha AS3

    - by Chris Porter
    I'm fading out a Bitmap in AS3 by repeatedly applying a ColorTransform every frame to its BitmapData; _bitmap.colorTransform(_bitmap.rect, new ColorTransform(1, 1, 1, .9, 0, 0, 0, 1)); When applying the apparent reverse to fade it back in I get a discoloured image. _bitmap.colorTransform(_bitmap.rect, new ColorTransform(1, 1, 1, 1.1, 0, 0, 0, 1)); The problem appears to occur only to fully faded-out images. If I only go part way it is recoverable. fading out: faded back

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  • How to represent a Board Panel in Java for a game ?

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the Gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: EDIT:*EDIT* what i'm trying to do is fix a board panel for the game according to the dimensions of the it,hold every square in an array in order to use it after wherever it;s needed. I draw each little square of it with the method draw and put it back to the panel. So, each square on the board is a panel. This is the idea. But as u can see. There are troubles/errors on it. EDIT: code updated. just found a part of the problem. i thought first that i had set background to squared, but i didnt. with this one it appears on the panel a wide black "column". Unfortunately,still none squares. :( One More EDIT: Also,i realized that draw method is never called. when i put the draw method in the following method i can see the squares but they remain small. I redefine them with setSize but still no change. How can I use paint method to edit the panels properly???? As it is now it can't. Even it can't return an object(eg panel) as it's polymorphic void! /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(height ,width )); //set layout SquareRenderer[][] Squares; JPanel[][] grid; Squares=new GUISquare[height][width()]; grid=new JPanel[height()][width()]; for (int i=0; i<height(); i++){ for (int j=0; j<width() ; j++){ SquareRenderer kou=new SquareRenderer(i,j); kou.setSquare(myGame.getSquares()[i][j]); //NOTE: THE FOLLOWING DRAW METHOD CANT BE CALLED!!!? if (myGame.getSquares()[i][j] instanceof SimpleSq ){ kou .paintPanel(i,j,"");} else if (myGame.getSquares()[i][j] instanceof ActionSq ) { kou .paintPanel(i,j); } //JUST BECAUSE DRAW CANT BE CALLED I PUT ITS CODE HERE: //JUST TO CHECK: JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To "+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); panel.setBackground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); panel.setSize(250,250); ///////// <--until here ---paint method<--- kou.add(panel); kou.setVisible(true); kou.setBackground(Color.BLACK); Squares[i][j]= kou; BoardPanel.add(kou); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } IMPLEMENTED BY SQUARERENDERER: /** * Transformer for Snake/Ladder * <br>This method is used to display a square on the screen. */ public void paintPanel(int i,int j) { JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To"+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setForeground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); }

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  • pyplot: really slow creating heatmaps

    - by cvondrick
    I have a loop that executes the body about 200 times. In each loop iteration, it does a sophisticated calculation, and then as debugging, I wish to produce a heatmap of a NxM matrix. But, generating this heatmap is unbearably slow and significantly slow downs an already slow algorithm. My code is along the lines: import numpy import matplotlib.pyplot as plt for i in range(200): matrix = complex_calculation() plt.set_cmap("gray") plt.imshow(matrix) plt.savefig("frame{0}.png".format(i)) The matrix, from numpy, is not huge --- 300 x 600 of doubles. Even if I do not save the figure and instead update an on-screen plot, it's even slower. Surely I must be abusing pyplot. (Matlab can do this, no problem.) How do I speed this up?

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  • Auto-hide JMenuBar

    - by PeterMmm
    When i run the code above the frame's menu bar come up when the mouse moves to the upper part of the window. The problem is when i open the menu but do not select any item and move out the mouse the menu bar get invisible but the items stay on screen. public class Test extends JFrame { public Test() { setLayout(new BorderLayout()); setSize(300, 300); JMenuBar mb = new JMenuBar(); setJMenuBar(mb); mb.setVisible(false); JMenu menu = new JMenu("File"); mb.add(menu); menu.add(new JMenuItem("Item-1")); menu.add(new JMenuItem("Item-2")); addMouseMotionListener(new MouseAdapter() { @Override public void mouseMoved(MouseEvent e) { getJMenuBar().setVisible(e.getY() < 50); } }); } public static void main(String args[]) { new Test().setVisible(true); } }

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