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  • Difference in DLL when compiling on Build Server instead of Dev Machine.

    - by Achilles
    I have an application that loads user controls into .NET web application. When I compile and test the application locally on my dev machine it works on my machine. The project builds successfully using MSBuild on our build server. However when I deploy the dll generated by MSBuild on the build server I get the following error when the application loads the control: BC30456: 'CreateResourceBasedLiteralControl' is not a member of 'ASP.usercontrols_somecontrol_ascx'. I took a look and compared the dll generated on my machine and compared it(looked at the file size) with the one created by the build server and noticed a difference in the file size. This is confusing considering the code being built locally and on the build server is IDENTICAL. I manually compared each file by hand. So my question is: What is causing this error? What would be different between MSBuild's compilation of the code and what is going on in Visual Studio when compiling the code?

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  • Why can't I boot in to Windows Recovery Environment to fix my HDD or salvage my data?

    - by Kevin
    I've been trying to get in to WindowsRE to salvage the files on my Sony Vaio laptop after it failed to load Vista (it finally, consistently displays "Error loading operating system" after months of such intermittent failures, usually rectified via restarts or utilizing Startup Repair or CHKDSK from WindowsRE) . The problem is, after successfully accessing it once after this failure (and many times before over the course of the laptop's life), I can no longer get it to load. During the last successful access (right after the failure), I ran startup repair, which itself failed and notified me that the boot sector was corrupt. I attempted to head in to Sony's proprietary recovery tools menu, which is accessible from WindowsRE when it is loaded from the recovery partition or recovery disk, however it hung. I have since been unable to access the recovery environment after restarting, using any of these methods: Access via the recovery partition (pressing F10 on boot) Access via recovery DVD (created using the same computer when it was healthy) Access via a Windows Vista installation DVD All three methods produce the same results: The computer acknowledges the boot attempt The computer successfully gets passed the "Windows is loading files" screen The computer successfully gets passed the Windows loading screen The computer then stalls at a black screen, while showing HDD activity (via indicator light). After a few minutes, the HDD activity ceases, and after a few more minutes, the over sized cursor that is utilized in WindowsRE appears on the black screen. The actual recovery environment, however, never appears, even after leaving the computer in such a state overnight. What is fustrating is that other bootable utilities, such as SeaTools for DOS and MemTest, boot up and run fine. In running perfectly normally, MemTest was able to produce a plethora of errors utilizing my RAM. I'm inclined to believe the RAM's faultiness may causing the WindowsRE booting to fail. Would this be a valid assumption? If I'm not mistaken, booting from external media utilizes the RAM, so such a reason is plausible, assuming my knowledge of bootloading is correct. Other than that, I can't figure out any reason why all the bootable utilities except WindowsRE run fine. Does anyone know what the problem is, or could be? Any solutions?

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  • Will more CPUs/cores help with VS.NET build times?

    - by LoveMeSomeCode
    I was wondering if anyone knew whether Visual Studio .NET had a parallel build process or not? I have a solution with lots of projects, every project has lots of markup/code, lots of types, etc. Just sitting there with intellisense on runs it up to about 700MB. But the build times are really slow and only seem to max out one of my two cpu cores. Does this mean the build process is single threaded? My solution's build dependency chain isn't linear, so I don't see why it couldn't be building some of the projects in parallel. I remember Joel Spolsky blogging about his new SSD, and how it didn't help with compile times, but he didn't mention which compiler he was using. We're using VS 2005. Anyone know how it's compilation works? And is it any different/better in 2008/2010?

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  • How can CruiseControl.Net fail a build based on changing metrics?

    - by skolima
    I would like CruiseControl.Net to fail a build when some code metrics change in a 'wrong' direction, i.e. code coverage decreases or Gendarme defect count increases. The Gendarme metrics are already tracked in report.xml file (because they are presented on web dashboard graphs), the code coverage is only reported on build status page (and saved in build report xml). How can I achieve this?

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  • How do I build a hello world class with maven?

    - by httpinterpret
    Now the source code is ready, how can I build it with maven? Suppose the source file is hw.java I've googled some time, all the solutions requires me to set the directory in a fixed manner. But what I want to do is keep hw.java in current directory (.), and then: vi pom.xml ... mkdir build cd build maven ... Can I have that kind of freedom with maven?

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  • How to install a desktop environment onto Ubuntu Server -- but without internet access or a CDROM?

    - by James
    I am playing around with a computer which has no CDROM drive or internet access and I have installed Ubuntu Server onto it. I have that all up and running nicely but now I'd like to install Xfce, GNOME or something similar so I can load up a desktop environment from the command line if I wish. Obviously with internet access or a CDROM, this would be a simple task of using apt-get and it finding & retrieving the packages for me, I assume, but I do not have either. I do however have a USB drive and I have used Unetbootin to make it into a bootable drive with the Ubuntu Server disk image files on there. I have mounted the USB drive to /media/usb0 and tried the command "sudo apt-cdrom add -d /media/usb0" to get apt to recognise the USb drive as an "Ubuntu CD" -- a source of package files but apt-get doesn't seem to be finding Xfce.. I try "sudo apt-get install xfce" and "sudo apt-get install xfce4" but neither find the package.. I would prefer to have Xfce but GNOME would be OK too.. My question is, am I doing something wrong? I figured that the Ubuntu Server disk (or rather, my Ubuntu Server USB drive) might not have any desktop environment packages on there so I tried the Xubuntu Desktop disk too (again, from my USB drive). I tried "sudo apt-get install xubuntu-desktop" but it couldn't find the package - even though it is listed under the /casper/ directory in some MANIFEST file. Anyone see where I'm going wrong? Maybe apt-get install is looking somewhere other than my USB drive? Maybe my commands are wrong? Maybe the disks don't even have the desktop environments on!? Thanks in advance guys, any input would be much appreciated. Cheers - James

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  • What build param(s) to use so VS 2010 can gen .obj & link .objs but NOT create an .exe?

    - by Csourcecode
    Question title pretty much asks it all. I know I could set the project to be a .lib build and have it fail to build/link a .lib .... and the .objs tend to be in the appropriate config dir That seems like a shi*-a** backdoor way to get VS to gen objs Is there a flag/param I can set somewhere in the property sheet properties/options for Visual Studio so it links what it needs to & gens the respective objs for each source file? It's so freaking easy to just gen object files using gcc (and link in appropriate lib routines WITHOUT creating an executable) ... I'm sure I could also hack up a custom build rule but that seems like overkill [and since I'm not up to speed on the build rules for whatever version of make VS 2010 is using it's easier to ask someone else here for the simple solution]

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  • How to Deploy an ASP.NET Web API- and Browser-based Application to a Production Environment [closed]

    - by lmttag
    Possible Duplicate: How to Deploy an ASP.NET Web API- and Browser-based Application to a Production Environment We have an ASP.NET Web API server that serves up a SQL Server data driven website. The API uses JSON to transfer data from SQL Server to the front end. We need to move it to an internal production environment (nothing will be exposed on the public Internet) and we’re having problems - or just not understanding what needs to be done. There are two domains: The corporate domain - where all users login normally. The process domain - contains the database the Web API needs to access. The IT staff wants to put a DMZ between the two domains to house the IIS app and shield the users on the corporate domain from having access into the process domain directly. The ideal configuration is: corp domain (end users) <–> firewall (open port 80) <–> DMZ (web server running IIS) <–> firewall (open port 80 or 1433????) <–> process domain (IIS for Web API and SQL Server) We don’t really understand how to deploy our browser/Web API application in this scenario. Do we need to break up our application so that all the client code is on the IIS server in the DMZ, while the Web API gets installed on the server in the process domain? Does the entire app (client code and Web API) stay together on the IIS server in the DMZ, which then somehow accesses the SQL Server instance to get data? From the IIS server and app in the DMZ, would you simply access the Web API on the server in the process domain by going to http://server/appname/api/getitmes? In the second firewall between the DMZ and the process domain, would you have to open port 1433 or just port 80 since the Web API is a HTTP endpoint? Or, is there some better way of deployment (i.e., how ASP.NET Web API single page applications written all in HTML5 and JavaScript supposed to be deployed to production environments?)? NB: The servers are Win2k8 R2, SQL Server 2k8 R2, and IIS 7.5.

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  • How can I make a workspace-folder level build script visible in the Eclipse Project Explorer?

    - by Chris
    I have a number of interdependent projects in an Eclipse workspace. Eclipse manages dependencies between them within the IDE but I'm starting work on a master build script that will sit in the folder about all the projects (the workspace folder). I haven't decided on if I will use Maven, Gradle or Ant/Ivy tet, but my question is, is there a way so that I can see a build script in the workspace folder in the Project/Package explorer? Currently it only shows me projects, but assuming I decide on an Ant build, I want to be able to see the main build.xml file in this window. I've played around with settings to no avail. Is it possible? If not, should I just set up an external run configuration instead?

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  • can I run C# built-in unit test in build machine?

    - by 5YrsLaterDBA
    can I run C# built-in unit test in build machine which doesn't have Visual Studio installed? We are thinking add unit test to our Visual Studio 2008 C# project. Our build machine doesn't have VS installed and we want to integrate the new unit test with our auto-build system. Is MSTest the executable to launch the Team Test unit test?

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  • rails howto use environment constant in models and views?

    - by fenec
    i have my constants initialized in environment.rb like this : Rails::Initializer.run do |config| ... MAX_BID = 10 end i would like to use this constant in my models and views,what is the correct syntax? if a use it a model its says NameError: uninitialized constant User::MAX_BID i understand that it is looking for the constant inside the model , how can i tell explicitly that this constant is in the environment? thanks

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  • Calling Tortoise from command line and build if new code (how to know if tortoise updated anything)?

    - by Iakob
    I am writing a batch file which is supposed to update the source files from tortoise and - if anything new was gotten - build the solution. Should be a very simple task. My batchfile looks like this (I've removed the non-essentials) set updatepath=%1 set solution=%2 set output=%3.txt call TortoiseProc.exe /command:update /path:%updatepath% /closeonend:2 call %devenv% %solution% /Build Debug /Out %output% Now, I'd like to know if tortoise actually got new code for me and the not build if it didn't. How do I do this? I am running Windows Vista (The batch script is called from another batch script about 7 times - one for each project I need updated and - perhaps - build).

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  • What's the best way to build software to not require the newest glibc?

    - by ZorbaTHut
    I'm attempting to build a binary package that can be run on multiple Linux distributions. It's currently built on Ubuntu 10.04, but it fails on Ubuntu 8.04 with the following error: ./test: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.11' not found (required by ./test) ./test: /usr/lib/libstdc.so.6: version `GLIBC_2.11' not found (required by ./test) What's the preferred way to solve this problem? Is there a way to install an old glibc on a new box and build against it, or do I have to build on an old distribution? And if I build against an old glibc, will it work on a new glibc? Or, alternatively, are there just some handy compiler flags or packages I could install to solve the problem?

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  • What's the best way to build software that doesn't require the newest glibc?

    - by ZorbaTHut
    I'm attempting to build a binary package that can be run on multiple Linux distributions. It's currently built on Ubuntu 10.04, but it fails on Ubuntu 8.04 with the following error: ./test: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.11' not found (required by ./test) ./test: /usr/lib/libstdc.so.6: version `GLIBC_2.11' not found (required by ./test) What's the preferred way to solve this problem? Is there a way to install an old glibc on a new box and build against it, or do I have to build on an old distribution? And if I build against an old glibc, will it work on a new glibc? Or, alternatively, are there just some handy compiler flags or packages I could install to solve the problem?

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  • Can Eclipse not hard-code ECLIPSE_HOME when exporting build.xml?

    - by stevex
    I have an Eclipse project that I'm attempting to set up to build both with Eclipse and externally with Ant. It seems like a good way to do this is to have Eclipse generate a build.xml file that I can then use with ant. I'd like to set it up so the build.xml can be regenerated from Eclipse whenever the need arises, which means no hand-editing the build.xml file. But Eclipse writes one entry in there that has a hard-coded path to a directory on my computer, which makes it unsuitable for checking in to a source repository. Specifically it's this entry that's the trouble: <property name="ECLIPSE_HOME" value="D:/Eclipse/Eclipse Galileo (3.5) SR1"/> Is there some way to have Eclipse not output this line, or to make it a relative reference or something that makes sense to check in?

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  • In the CCTray utility, how to clear the "... is fixing the build" message if set by misstake for exa

    - by Tor
    Do anyone know if there is a possibility to clear the message that have been set by the CCTray menu entry “Volunteer to fix build”? It can be set by misstake or pretty often we in the CM team, and others use this possibility to volunteer to fix the build to show the rest of the developers and CM personnel that we will take a first look at the build problem and if we do not manage to solve it we want to reset / clear this message out so the next resource can take over.

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  • Do you know any build systems with decent support for parallelization?

    - by dahpgjgamgan
    Hi, I am looking for a build system (working on ms windows) that has good support for parallelization of tasks/targets (or whatever you call them). To be more specific - during build (that is initiated on MS Windows machine) I need to copy source files to a number of different machines (which are not necessarily running Windows) and start a remote job on each of them - and I really like to do that on all machines at once. Does anyone know a build system that's capable of executing such a task in parallel. From what I googled, the options currently available are: -j switch in make - but i don't know if nmake supports this -some custom nAnt tasks -msbuild has some form of support for parallelization - seems similiar to make (meaning you don't specify what to do in parallel, just specify that it would be nice to build things that way) -fake (f# make) is written in functional programming language which are known to have good parallelization support - but I'm not very skillful in functional programming area. Any other solutions I could explore?

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  • How to do I build and install the gspca webcam driver?

    - by sam
    I tried to install gspca to run Orite webcam. But I failed to install gspca on ubuntu 12.04 64 bits. It lost a lot of headers,here are my instructions but failed. wget http://mxhaard.free.fr/spca50x/Download/gspcav1-20071224.tar.gz tar zxvf gspcav1-20071224.tar.gz cd gspcav1-20071224/ sudo ./gspca_build sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/config.h sudo mkdir /usr/src/linux-headers-3.2.0-25-generic/include/asm sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/asm/semaphore.h sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/videodev.h sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/smp_lock.h How to solve it? Thank you~ I move to /usr/src and make sam@sam:/usr/src/gspcav1-20071224$ sudo make make -C /lib/modules/`uname -r`/build SUBDIRS=/usr/src/gspcav1-20071224 CC=cc modules make[1]: Entering directory `/usr/src/linux-headers-3.2.0-25-generic' CC [M] /usr/src/gspcav1-20071224/gspca_core.o /usr/src/gspcav1-20071224/gspca_core.c:37:26: fatal error: linux/config.h: No such file or directory compilation terminated. make[2]: *** [/usr/src/gspcav1-20071224/gspca_core.o] Error 1 make[1]: *** [_module_/usr/src/gspcav1-20071224] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-25-generic' make: *** [default] Error 2 sam@sam:/usr/src/gspcav1-20071224$

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  • Reset MAAS after loosing Juju configuration?

    - by Azendale
    I managed to delete my Juju client cofiguration without running a juju destroy-environment first, leaving my MaaS in a state where I could not deploy to it. I would get the following (conflicting) output $ juju bootstrap ERROR environment is already bootstrapped $ juju status ERROR Unable to connect to environment "". Please check your credentials or use 'juju bootstrap' to create a new environment. Error details: no instances found So, I tried running juju destroy-environment with the new config, to see if it would clean up the old Juju environment on the MaaS system. It gave me the error "ERROR gomaasapi: got error back from server: 409 CONFLICT". I went into the MaaS GUI and stopped the leftover machines, and then deleted all the nodes and had then go through the discovery and commissioning stages again, but I still got the same errors after all that! Is there a way to reset this?

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  • How do I deal with a third party application that has embedded hints that result in a sub-optimal execution plan in my environment?

    - by Maria Colgan
    I have gotten many variations on this question recently as folks begin to upgrade to Oracle Database 11g and there have been several posts on this blog and on others describing how to use SQL Plan Management (SPM) so that a non-hinted SQL statement can use a plan generated with hints. But what if the hint is supplied in the third party application and is causing performance regressions on your system? You can actually use a very similar technique to the ones shown before but this time capture the un-hinted plan and have the hinted SQL statement use that plan instead. Below is an example that demonstrates the necessary steps. 1. We will begin by running the hinted statement 2. After examining the execution plan we can see it is suboptimal because of a bad join order. 3. In order to use SPM to correct the problem we must create a SQL plan baseline for the statement. In order to create a baseline we will need the SQL_ID for the hinted statement. Easy place to get it is in V$SQL. 4. A SQL plan baseline can be created using a SQL_ID and DBMS_SPM.LOAD_PLANS_FROM_CURSOR_CACHE. This will capture the existing plan for this SQL_ID from the shared pool and store in the SQL plan baseline. 5. We can check the SQL plan baseline got created successfully by querying DBA_SQL_PLAN_BASELINES. 6. When you manually create a SQL plan baseline the first plan added is automatically accepted and enabled. We know that the hinted plan is poorly performing plan so we will disable it using DBMS_SPM.ALTER_SQL_PLAN_BASELINE. Disabling the plan tells the optimizer that this plan not a good plan, however since there is no alternative plan at this point the optimizer will still continue to use this plan until we provide a better one. 7. Now let's run the statement without the hint. 8. Looking at the execution plan we can see that the join order is different. The plan without the hint also has a lower cost (3X lower), which indicates it should perform better. 9. In order to map the un-hinted plan to the hinted SQL statement we need to add the plan to the SQL plan baseline for the hinted statement. We can do this using DBMS_SPM.LOAD_PLANS_FROM_CURSOR_CACHE but we will need the SQL_ID and  PLAN_HASH_VALUE for the non-hinted statement, which we can find in V$SQL. 10. Now we can add the non-hinted plan to the SQL plan baseline of the hinted SQL statement using DBMS_SPM.LOAD_PLANS_FROM_CURSOR_CACHE. This time we need to pass a few more arguments. We will use the SQL_ID and PLAN_HASH_VALUE of the non-hinted statement but the SQL_HANDLE of the hinted statement. 11. The SQL plan baseline for our statement now has two plans. But only the newly added plan (SQL_PLAN_gbpcg3f67pc788a6d8911) is enabled and accepted. This tells the Optimizer that this is the plan it should use for this statement. We can confirm that the correct plan (non-hinted) will be selected for the statement from now on by re-executing the hinted statement and checking its execution plan.

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  • How do I build and install the gspca webcam driver?

    - by sam
    I tried to install gspca to run Orite webcam on Ubuntu 12.04 64-bit, but I failed. It lost a lot of headers, here are my instructions but failed. wget http://mxhaard.free.fr/spca50x/Download/gspcav1-20071224.tar.gz tar zxvf gspcav1-20071224.tar.gz cd gspcav1-20071224/ sudo ./gspca_build sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/config.h sudo mkdir /usr/src/linux-headers-3.2.0-25-generic/include/asm sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/asm/semaphore.h sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/videodev.h sudo touch /usr/src/linux-headers-3.2.0-25-generic/include/linux/smp_lock.h How to solve it? I move to /usr/src and make: sam@sam:/usr/src/gspcav1-20071224$ sudo make make -C /lib/modules/`uname -r`/build SUBDIRS=/usr/src/gspcav1-20071224 CC=cc modules make[1]: Entering directory `/usr/src/linux-headers-3.2.0-25-generic' CC [M] /usr/src/gspcav1-20071224/gspca_core.o /usr/src/gspcav1-20071224/gspca_core.c:37:26: fatal error: linux/config.h: No such file or directory compilation terminated. make[2]: *** [/usr/src/gspcav1-20071224/gspca_core.o] Error 1 make[1]: *** [_module_/usr/src/gspcav1-20071224] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-25-generic' make: *** [default] Error 2 sam@sam:/usr/src/gspcav1-20071224$

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  • How can I generate a 2d navigation mesh in a dynamic environment at runtime?

    - by Stephen
    So I've grasped how to use A* for path-finding, and I am able to use it on a grid. However, my game world is huge and I have many enemies moving toward the player, which is a moving target, so a grid system is too slow for path-finding. I need to simplify my node graph by using a navigational mesh. I grasp the concept of "how" a mesh works (finding a path through nodes on the vertices and/or the centers of the edges of polygons). My game uses dynamic obstacles that are procedurally generated at run-time. I can't quite wrap my head around how to take a plane that has multiple obstacles in it and programatically divide the walkable area up into polygons for the navigation mesh, like the following image. Where do I start? How do I know when a segment of walk-able area is already defined, or worse, when I realize I need to subdivide a previously defined walk-able area as the algorithm "walks" through the map? I'm using javascript in nodejs, if it matters.

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