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  • getting data from xml tags that have : (colon in them)

    - by user3536228
    I am using AIR to build an application that will search and show the thumbnails from deviantART the request URL for getting resuts in form of RSS feed i get the following for simplicity i am showing the only code in which i have my question we can use this for tag trace(myxml.channel.item[0].title); but what to do for tags like media:content trace(myxml.channel.item[0].media:content); but it does not work The colons are confusing me

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  • Retrieving GET variable via PHP, send to SWF on same script?

    - by letseatfood
    Is it possible to retrieve a GET variable within a PHP script and subsequently send the variable data to an SWF on the same script/document? I want the user to select an item on a PHP document and then use a Flash application I am developing to manipulate that data. I know how to load data from a PHP script into an SWF via URLLoader, but only by initiating the loading process from within the SWF. So, I am asking if it's possible to send the PHP data to the SWF from external source. Would the SWF need to listen in some manner? Is Javascript necessary here? Any advice is greatly appreciated!

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  • Flash video plays well, but time and time-remaining are out of sync.

    - by sparkyfied
    Hey guys, Could be a known issue, an issue with my code or an oversight on my part. I have created a video player in flash. I have got it playing progressive and streaming over rtmp/rtmpt so that is all fine. My only issue is that when the video's are playing, the time-codes for time played and time remaining are not synced. So, if my video is 20 secs long and 5 have been played, time played will be 5secs, time remaining will be 16secs until it updates about half a second later. So even though they are both being set with the same line of code, there are not changing at the same time. The time played changes, then a split second later the time remaining changes. Anyone got any idea what this could be. Maybe a miscalculation on my part. Maybe I need to round up or down the remaining time. How can I sync the two times. I understand this is probably an tough question to answer, I have done my best to explain it. Thanks in advance.

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  • set movie clip "on-top"

    - by Remus Rigo
    I want to do a effect like the switching windows from Win 7 [Win]+[Tab] keys pressed. I created two "windows" (movie clips) and when I click on the 1st it displays on top of the other, but the problem is when I click on the 2nd I can see the 1st one displayed in it. Is there any way that i put a movie clip on top of the other. Thanks

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  • Problem with movieclip animation for tiles-based game platform !

    - by user209636
    Hi everybody, I'm a new member of this forum. I have some problem and i want to ask you. Recently, I have a project game tiles-based platform. I have coded completed my project game with simple graphics represent for character animation. But when i create flash animation then attach to tiles-based character of my game's project i have a problem. Because of tiles-based game with fixed tile sizes and my character animation have each width and height size for each frame. When i attach animation to character code. Example , with my game if i press key to move character , then my character will playing "moving" frame , because of this frame animation have difference width and height then my game function check collisions fail , I want to ask you how can i solve this problem ?. I want to learn some good pratice for making game . Thank ! Sorry for my english skill , i am not good at this

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  • AS3: How to get all XML-Nodes with a special attribute? (With sourch)

    - by insnet
    Hi there The Challenge: i d like to collect all nodes with the attribute "id". The Problem: The code doenst work with nested nodes. <?xml version="1.0" encoding="utf-8"?><contentmap><fonts id="fonts"> fonts/Arial.swf swf/library_main.swf private function onXMLLoader(event : Event) : void { _xml = _loader.getXML(event.target.url.url); var searchTerms : XMLList = _xml.*.(hasOwnProperty('@id')); if (searchTerms.length() 0 ) { _NodeArray = new Array(); _parseNode(searchTerms); } private function _parseNode(xml : XMLList) : void { for each (var node: XML in xml) { if(!node.hasSimpleContent()) { _parseNode(node.children()); } else { var nodeObject : Object = new Object(); nodeObject['value'] = node.text(); for each(var a:XML in node.@*) { var name : String = String(a.name()); nodeObject[name] = a.toXMLString(); } _NodeArray.push(nodeObject); } } }

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  • Use Network Services for FDT

    - by WillDonohoe
    Hi everybody, I've recently started using FDT, for a while I was using FlashDevelop, it had a really handy feature in Compiler options where you can set UseNetworkServices to false which would stop the compiled swf from connecting to the internet and became very useful for running standalone flash apps without security warnings when loading in an external xml file etc. Does anybody know if FDT has a similar function? If there isn't a way, then no worries, I can compile the project in Flash Develop, however it would be best if I can do it from FDT. Cheers guys, Will

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  • Flex Setting form height dynamically

    - by Daryl
    I'm not sure if this is possible, is there a way to get the <mx:Form> to set its own height based on the position of an element within it? For example something like this: <mx:Form height="{submitBtn.y + submitBtn.height}"> <mx:FormItem>... </mx:FormItem> <mx:FormItem>... </mx:FormItem> <mx:FormItem>... </mx:FormItem> <mx:FormItem> <s:Button id="submitBtn" label="Submit" /> </mx:FormItem> </mx:Form> where the form height is dynamically set based on submitBtn's y position and its height. I tried using Alert.show to show these values and turned out submitBtn.y = 0 and submitBtn.height = 21. height sounds reasonable, but I know the y of submitBtn can't be 0 since it's below several other Is it possible to set the form height dynamically?

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  • Find closest number in range?

    - by Chris
    What is the best way to find the closes value in a range... for example i have an array with 0, 90, 180, 270, 360.. And a number 46... What is the best way to find 90 in the array? (in actipnscript 3)

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  • Canvas total width (visible width + hidden scrollable part)

    - by Leeron
    It's probably a no brainer, but I've spent the last 40 minutes or so looking for it to no avial. I have a Canvas control with a fixed width and a horizontal scrollbar. I'm trying to find the actual width of the control. The .width (fixed width) + the part being reviled by the scrollbar. I tried explicitWidth, width + maxHorizontalScrollPosition, and some other combos but non of them hit the spot.

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  • Where does code within Script tags go in the resulting AS class?

    - by Hanno Fietz
    I was wondering what happens to the code contained in an <mx:Script> tag. If I define a function tehre, it just becomes a member function of the generated class. But I noticed that it seems OK for the compiler if I just write some (static) method calls there (specifically, I call Font.registerFont()). I feel kind of guilty for doing this, because I have no idea what's really happening and when the code gets executed.

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  • Flex - Use Variables for Object Attribute Names

    - by Immanuel
    How do you use variables to access Object attributes? Suppose I have an Object declared as follows, var obj:Object = new Object; obj.Name = "MyName"; obj.Age = "10"; How would i do something like this, var fieldName:String = "Name"; var fieldAge:String = "Age"; var Name_Age:String = obj.fieldName + " ," + obj.fieldAge; The code above treats 'fieldName' and 'fieldAge' as attribute name itself. I want to treat the same as a variable, and map the value associated with the variable as the Object attribute name.

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  • In ActionScript3 runtime, is there a way to get a list of all static members from a Class

    - by ty
    Let's say we have following class public class PlayerEvent extends Event { public static const PLAYER_INIT:String = "playerInit"; public static const PLAYER_MOVE:String = "playerMove"; public static const PLAYER_USE_SKILL:String = "playerUseSkill"; public function PlayerEvent(type:String) { super(type, false, true); } } } In Flash Player runtime, is there a way I can get a list of all the static members of lass PlayerEvent. Something like: trace(PlayerEvent.staticMethods) // ["PLAYER_INIT", "PLAYER_MOVE", "PLAYER_USE_SKILL"]...

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  • how to do collision detection for hollow(?) movieclips in flash AS3?

    - by Pieter888
    Hey everyone, I'm making small interactive games in flash to learn AS3, now I ran into a problem that I need some help with. I need to check the collision between the player and the wall which is normally simple using the hitTestObject function. But now I made a wall object totally surrounding the player with corridors and turn, a collision playground so to speak. Now when I use the hitTestObject function to check whether the player is in collision with the wall it tells me it always collides supposedly because the player object is within the bounds of the wall object. So assuming that I'm correct about the error: How can I prevent getting a collision when I'm inside the bounds of the wall object but not touching the actual walls in that object?

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  • AS3 XML problem

    - by dd
    My Flash project is made of several .swf files, one of them loads XML gallery. everything works fine on my machine, but when I upload it to the testing server gallery content doesn't load. All my paths are relative to Main swf file. I can't make them absolute URLs, b/c I have to deliver zip package. What could be wrong?

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  • Problems with the Enterframe Event

    - by user434565
    Hey guys, I have been developing a game using Flex, and used the Timer class to keep the main loop going. However, when I tried using the enterFrame event to do the main loop, there were a few problems. First of all, physics simulation seemed way too fast. Is the enterFrame event called more than once per frame? I set the application's global frame rate to 24, so shouldn't the application set off the event every 1/24 of a second? And the second problem is that when the game runs like this, some MXML components that are added are not shown. I have absolutely no idea why this happens. Help me please?!? Thanks.

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