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  • TableView - iVar reset when returning from details view

    - by iFloh
    Hi, anyone knows what I need to do to retain my TableView iVars whilst pushing a details view onto the navigation stack? I have an array and a date defined as iVars and the array is retained, whilst the date is not. I checked whether there may be an autorelease hidden somewhere but there are no obvious ones. The properties are defined as nonatomic, retain. I use custom NSDate category methods to determine specific dates at stages. These use NSDateComponents, NSRange and NSCalendar, for example: - (NSDate *)lastDayOfMonth: { NSCalendar *tmpCal = [NSCalendar currentCalendar]; NSDateComponents *tmpDateComponents = [tmpCal components:NSYearCalendarUnit | NSMonthCalendarUnit | NSEraCalendarUnit | NSWeekCalendarUnit | NSWeekdayOrdinalCalendarUnit fromDate:self]; NSRange tmpRange = [tmpCal rangeOfUnit:NSDayCalendarUnit inUnit:NSMonthCalendarUnit forDate:[tmpCal dateFromComponents:tmpDateComponents]]; [tmpDateComponents setDay:tmpRange.length]; [tmpDateComponents setHour:23]; [tmpDateComponents setMinute:59]; [tmpDateComponents setSecond:59]; return [[NSCalendar currentCalendar] dateFromComponents:tmpDateComponents]; } could they somehow be the reason?

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  • plist vs static array

    - by morticae
    Generally, I use static arrays and dictionaries for containing lookup tables in my classes. However, with the number of classes creeping quickly into the hundreds, I'm hesitant to continue using this pattern. Even if these static collections are initialized lazily, I've essentially got a bounded memory leak going on as someone uses my app. Most of these are arrays of strings so I can convert strings into NSInteger constants that can be used with switch statements, etc. I could just recreate the array/dictionary on every call, but many of these functions are used heavily and/or in tight loops. So I'm trying to come up with a pattern that is both performant and not persistent. If I store the information in a plist, does the iphoneOS do anything intelligent about caching those when loaded? Do you have another method that might be related?

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  • What do you need to implement to provide a Content Set for an NSArrayController?

    - by whuuh
    Heys, I am writing something in Xcode. I use Core Data for persistency and link the view and the model together with Cocoa Bindings; pretty much your ordinary Core Data application. I have an array controller (NSArrayController) in my Xib. This has its managedObjectContext bound to the AppDelegate, as is convention, and tracks an entity. So far so good. Now, the "Content Set" biding of this NSArrayController limits its content set (as you'd expect), by a keyPath from the selection in another NSArrayController (otherAc.selection.detailsOfMaster). This is the usual way to implement a Master-Detail relationship. I want to variably change the key path at runtime, using other controls. This way, I sould return a content set that includes several other content sets, which is all advanced and beyond Interface Builder. To achieve this, I think I should bind the Content Set to my AppDelegate instead. I have tried to do this, but don't know what methods to implement. If I just create the KVC methods (objectSet, setObjectSet), then I can provide a Content Set for the Array Controller in the contentSet method. However, I don't think I'm binding this properly, because it doesn't "refresh". I'm new to binding; what do I need to implement to properly update the Content Set when other things, like the selection in the master NSArrayController, changes?

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  • Problem with TTWebController… alternative view controller template for UIWebView?

    - by prendio2
    I have a UIWebView with content populated from a Last.fm API call. This content contains links, many of which are handled by parsing info from the URL in: - (BOOL)webView:(UIWebView *)aWbView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType; …and passing that info on to appropraite view controllers. When I cannot handle a URL I would like to push a new view controller on the stack and load the webpage into a UIWebView there. The TTWebController in Three20 looks very promising since it has also implemented a navigation toolbar, loading indicators etc. Somewhat naively perhaps I thought I would be able to use this controller to display web content in my app, without implementing Three20 throughout the app. I followed the instructions on github to add Three20 to my project and added the following code to deal with URLs in shouldStartLoadWithRequest: TTWebController* browser = [[TTWebController alloc]init]; [browser openURL:@"http://three20.info"]; //initially test with this URL [self.navigationController pushViewController:navigator animated:YES]; This crashes my app however with the following notice: *** -[TTNavigator setParentViewController:]: unrecognized selector sent to instance 0x3d5db70 What else do I need to do to implement the TTWebController in my app? Or do you know of an alternative view controller template that I can use instead of the Three20 implementation?

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  • Countdown timer using NSTimer in "0:00" format

    - by Joey Pennacchio
    I have been researching for days on how to do this and nobody has an answer. I am creating an app with 5 timers on the same view. I need to create a timer that counts down from "15:00" (minutes and seconds), and, another that counts down from "2:58" (minutes and seconds). The 15 minute timer should not repeat, but it should stop all other timers when it reaches "00:00." The "2:58" timer should repeat until the "15:00" or "Game Clock" reaches 0. Right now, I have scrapped almost all of my code and I'm working on the "2:58" repeating timer, or "rocketTimer." Does anyone know how to do this? Here is my code: #import <UIKit/UIKit.h> @interface FirstViewController : UIViewController { //Rocket Timer int totalSeconds; bool timerActive; NSTimer *rocketTimer; IBOutlet UILabel *rocketCount; int newTotalSeconds; int totalRocketSeconds; int minutes; int seconds; } - (IBAction)Start; @end and my .m #import "FirstViewController.h" @implementation FirstViewController - (NSString *)timeFormatted:(int)newTotalSeconds { int seconds = totalSeconds % 60; int minutes = (totalSeconds / 60) % 60; return [NSString stringWithFormat:@"%i:%02d"], minutes, seconds; } -(IBAction)Start { newTotalSeconds = 178; //for 2:58 newTotalSeconds = newTotalSeconds-1; rocketCount.text = [self timeFormatted:newTotalSeconds]; if(timerActive == NO){ timerActive = YES; newTotalSeconds = 178; [rocketTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(timerLoop) userInfo:nil repeats:YES]; } else{ timerActive = NO; [rocketTimer invalidate]; rocketTimer = nil; } } -(void)timerLoop:(id)sender { totalSeconds = totalSeconds-1; rocketCount.text = [self timeFormatted:totalSeconds]; } - (void)dealloc { [super dealloc]; [rocketTimer release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view from its nib. timerActive = NO; } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end

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  • How do you add gestures to a UITableViewController?

    - by mea36
    I want to implement right-to-left and left-to-right gestures on a view that inherits from UITableViewController. I have the code for the gestures implemented in another view (UIViewController) and it works. It does't seem like touchesBegan is even getting called. Does anyone know know to do this? Thanks

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  • Core Plot causing crash on device but not simulator.

    - by Eric
    I'm using core plot to create a small plot in one of my view controllers. I have been pulling my hair out trying to track down this error. I install on the simulator and it works fine but as soon as I put it on my device I get the following error: 2010-02-04 22:15:37.394 Achieve[127:207] *** -[NSCFString drawAtPoint:withTextStyle:inContext:]: unrecognized selector sent to instance 0x108530 2010-02-04 22:15:37.411 Achieve[127:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString drawAtPoint:withTextStyle:inContext:]: unrecognized selector sent to instance 0x108530' 2010-02-04 22:15:37.427 Achieve[127:207] Stack: ( 843263261, 825818644, 843267069, 842763033, 842725440, 253481, 208187, 823956912, 823956516, 823956336, 823953488, 823952500, 823985628, 842717233, 843010887, 843009055, 860901832, 843738160, 843731504, 8797, 8692 ) terminate called after throwing an instance of 'NSException' Program received signal: “SIGABRT”. Debugger Output (as requested): #0 0x33b3db2c in __kill #1 0x33b3db20 in kill #2 0x33b3db14 in raise #3 0x33b54e3a in abort #4 0x33c5c398 in __gnu_cxx::__verbose_terminate_handler #5 0x313918a0 in _objc_terminate #6 0x33c59a8c in __cxxabiv1::__terminate #7 0x33c59b04 in std::terminate #8 0x33c59c2c in __cxa_throw #9 0x3138fe5c in objc_exception_throw #10 0x32433bfc in -[NSObject doesNotRecognizeSelector:] #11 0x323b8b18 in ___forwarding___ #12 0x323af840 in __forwarding_prep_0___ #13 0x0003de28 in -[CPTextLayer renderAsVectorInContext:] at CPTextLayer.m:117 #14 0x00032d3a in -[CPLayer drawInContext:] at CPLayer.m:146 #15 0x311c95b0 in -[CALayer _display] #16 0x311c9424 in -[CALayer display] #17 0x311c9370 in CALayerDisplayIfNeeded #18 0x311c8850 in CA::Context::commit_transaction #19 0x311c8474 in CA::Transaction::commit #20 0x311d05dc in CA::Transaction::observer_callback #21 0x323ad830 in __CFRunLoopDoObservers #22 0x323f5346 in CFRunLoopRunSpecific #23 0x323f4c1e in CFRunLoopRunInMode #24 0x335051c8 in GSEventRunModal #25 0x324a6c30 in -[UIApplication _run] #26 0x324a5230 in UIApplicationMain #27 0x0000225c in main at main.m:14 Here is my viewDidLoad method: - (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"bg.png"]]; [self loadData]; self.graph = [[CPXYGraph alloc] initWithFrame: self.plotView.frame]; CPLayerHostingView *hostingView = self.plotView; hostingView.hostedLayer = graph; graph.paddingLeft = 50; graph.paddingTop = 10; graph.paddingRight = 10; graph.paddingBottom = 10; percentFormatter = [[NSNumberFormatter alloc] init]; [percentFormatter setPercentSymbol:@"%"]; [percentFormatter setNumberStyle:NSNumberFormatterPercentStyle]; [percentFormatter setLocale: [NSLocale currentLocale]]; [percentFormatter setMultiplier:[NSNumber numberWithInt:1]]; [percentFormatter setMaximumFractionDigits:0]; CPXYPlotSpace *plotSpace = (CPXYPlotSpace *)graph.defaultPlotSpace; plotSpace.xRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(maxX)]; plotSpace.yRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(minY) length:CPDecimalFromFloat(maxY-minY)]; CPLineStyle *lineStyle = [[CPLineStyle lineStyle]retain]; lineStyle.lineColor = [CPColor grayColor]; lineStyle.lineWidth = 1.0f; CPTextStyle *whiteText = [CPTextStyle textStyle]; whiteText.color = [CPColor whiteColor]; CPXYAxisSet *axisSet = (CPXYAxisSet *)graph.axisSet; // axisSet.xAxis.majorIntervalLength = [[NSDecimalNumber decimalNumberWithString:@"0"]decimalValue]; axisSet.xAxis.minorTicksPerInterval = 0; axisSet.xAxis.majorTickLineStyle = nil; axisSet.xAxis.minorTickLineStyle = nil; axisSet.xAxis.axisLineStyle = lineStyle; axisSet.xAxis.minorTickLength = 0; axisSet.xAxis.majorTickLength = 0; axisSet.xAxis.labelFormatter = nil; axisSet.xAxis.labelTextStyle = nil; axisSet.yAxis.majorIntervalLength = [[NSDecimalNumber decimalNumberWithString:intY]decimalValue]; axisSet.yAxis.minorTicksPerInterval = 5; axisSet.yAxis.majorTickLineStyle = lineStyle; axisSet.yAxis.minorTickLineStyle = lineStyle; axisSet.yAxis.axisLineStyle = lineStyle; axisSet.yAxis.minorTickLength = 2.0f; axisSet.yAxis.majorTickLength = 4.0f; axisSet.yAxis.labelFormatter = percentFormatter; axisSet.yAxis.labelTextStyle = whiteText; CPScatterPlot *xSquaredPlot = [[[CPScatterPlot alloc]initWithFrame:graph.defaultPlotSpace.graph.bounds] autorelease]; xSquaredPlot.identifier = @"Plot"; xSquaredPlot.dataLineStyle.lineWidth = 4.0f; xSquaredPlot.dataLineStyle.lineColor = [CPColor yellowColor]; xSquaredPlot.dataSource = self; [graph addPlot:xSquaredPlot]; } Any help would be appreciated!

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  • Pre-crash iphone symptoms - odd user position, volume change

    - by BankStrong
    I'm seeing intermittent strange symtoms in my app: Blue blob (user position in MKMapView) starts "exploding" (odd, jerky animation). Can begin at startup and seems to indicate eventual problems. Speaker volume suddenly increases (back to level before I invoked kAudioSessionSetProperty_OtherMixableAudioShouldDuck). The app keeps running, but this change tells me to expect no more sounds from AVAudioPlayer. Also a reliable indicator of a future crash (on save, etc). I'm having trouble provoking this in the debugger (seems to only happen with movement in GPS). Any ideas to track it down?

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  • How can I save an NSDocument concurrently?

    - by Paperflyer
    I have a document based application. Saving the document can take a few seconds, so I want to enable the user to continue using the program while it saves the document in the background. Due to the document architecture, my application is asked to save to a temporary location and that temporary file is then copied over the old file. However, this means that I can not just run my file saving code in the background and return way before it is done, since the temporary file has to be written completely before it can be copied. Is there a way to disable this temporary-file-behavior or otherwise enable file saving in the background?

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  • Exposing headers on iPhone static library

    - by leolobato
    Hello guys, I've followed this tutorial for setting up a static library with common classes from 3 projects we are working on. It's pretty simple, create a new static library project on xcode, add the code there, a change some headers role from project to public. The tutorial says I should add my library folder to the header search paths recursively. Is this the right way to go? I mean, on my library project, I have files separated in folders like Global/, InfoScreen/, Additions/. I was trying to setup one LOKit.h file on the root folder, and inside that file #import everything I need to expose. So on my host project I don't need to add the folder recursively to the header search path, and would just #import "LOKit.h". But I couldn't get this to work, the host project won't build complaining about all the classes I didn't add to LOKit.h, even though the library project builds. So, my question is, what is the right way of exposing header files when I setup a Cocoa Touch Static Library project on xCode?

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  • How to manually throw a compiler error in GCC and Xcode

    - by coneybeare
    In xcode, while compiling apps with gcc, I want to throw compilation time errors if things like NSZombieEnabled is on for a distribution release, thus ensuring that compilation will fail and I won't accidentally do something stupid. I did some googling, but could not figure out how to cause the compiler to bail if a certain condition is met. Surely it must be easy, am I just not finding it?

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  • Can't set text label in table view in Xcode for the iPhone

    - by Dave
    I have this code: tableList = [[NSMutableArray alloc] initWithObjects:@"First View",@"Second View",nil]; I have synthesized it and set the property, the problem is when I add this line under the configure the cell comment to set the text of each row, the app opens in the simulator but instantly closes: // Configure the cell. cell.textLabel.text = [tableList objectAtIndex:indexPath.row]; return cell; Any ideas on what is causing this ?

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  • Releasing NSData causes exception...

    - by badmanj
    Hi, Can someone please explain why the following code causes my app to bomb? NSData *myImage = UIImagePNGRepresentation(imageView.image); : [myImage release]; If I comment out the 'release' line, the app runs... but a few times calling the function containing this code and I get a crash - I guess caused by a memory leak. Even if I comment EVERYTHING else in the function out and just leave those two lines, when the release executes, the app crashes. I'm sure this must be a newbie "you don't know how to clean up your mess properly" kind of thing ;-) Cheers, Jamie.

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  • iPhone: fast hash function for storing web images (url) as files (hashed filenames)

    - by Stefan Klumpp
    What is a fast hash function available for the iPhone to hash web urls (images)? I'd like to store the cached web image as a file with a hash as the filename, because I suppose the raw web url could contain strange characters that could cause problems on the file system. The hash function doesn't need to be cryptographic, but it definitely needs to be fast. Example: Input: http://www.calumetphoto.com/files/iccprofiles/icc-test-image.jpg Output: 3573ed9c4d3a5b093355b2d8a1468509 This was done by using MD5(), but since I don't know much about that topic I don't know if it is overkill (- slow).

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  • Subclassing NSObject, can it cause problems?

    - by Sheehan Alam
    I have a very basic data class that is subclassed from NSObject. I declare a few strings, make sure they have properties (nonatomic, copy), and synthesize them. The only method I implemented was dealloc() which releases my strings. Can any memory problems arise from just this? Are there any other methods I need to implement?

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  • Loading an OverlayView from XIB -vs- programmatically for use with UIImagePickerController

    - by PLG
    I am currently making a camera app for iPhone and I have a strange phenomenon that I can't figure out. I would appreciate some help understanding. When recreating an overlay view for passing to UIImagePickerController, I have been successfully been able to create the view programmatically. What I haven't been able to do is create the view with/without controller in IB, load it and pass it to the overlay pointer successfully. If I do it via IB, the view is not opaque and obscures the view of the camera completely. I can not figure out why. I was thinking that the normal view pointer might be assigned when loading from XIB and therefore overwrite the camera's view, but I have an example programmatically where view and overlayView are set equal in the controller class. Perhaps the load order is overwriting a pointer? Help would be appreciated... kind regards.

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  • Static library woes in iPhone 3.x with categories and C libraries

    - by hgpc
    I have a static library (let's call it S) that uses a category (NSData+Base64 from MGTwitterEngine) and a C library (MiniZip wrapped by ZipArchive). This static library is used in an iPhone 3.x project (let's call it A). To be able to use the MiniZip library I included its files in project A as well as the static library S. If not I get compilation errors. Project A works fine on the simulator. When I run it on the device, I get unrecognized selector errors when the category is used. As pointed out here, it seems there's a linker bug that affects categories in iPhone 3.x (http://stackoverflow.com/questions/1147676/categories-in-static-library-for-iphone-device-3-0). The workaround is to add -all_load to the Other Linker Flags of the project that references the static library. However, if I do this then I get duplicate symbol errors because I included the MiniZip libraries in project A. A workaround is to include the category files in project A as well. If I do this, project A works well in the device, but fails to build on the simulator because of duplicate symbol errors. How should I set up project A to make it work on the simulator and the device with the same configuration?

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  • How to dynamically replace a method implementation in ObjC2?

    - by Abhi
    I am trying to learn how to write plugins using SIMBL. I got my plugin to load with the target application, and also know the method that I wish to override. However, I am not able to use class_getInstanceMethod correctly based on snippets on the Internet. Have things changed in OSX 10.6 and/or ObjC2? The following code from culater.net gives "Dereferencing pointer to incomplete type" on the second-last statement: BOOL DTRenameSelector(Class _class, SEL _oldSelector, SEL _newSelector) { Method method = nil; // First, look for the methods method = class_getInstanceMethod(_class, _oldSelector); if (method == nil) return NO; method->method_name = _newSelector; return YES; } Is there a complete example of how to override a method using SIMBL plugins? Thanks!

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  • Help with pointers in Cocoa

    - by G.P. Burdell
    I'm trying to make a simple calculator application in cocoa. The program hangs when I click on one of my buttons. I think I've traced the problem to the part of my controller that adds a digit to the end of the number currently on the display: - (void)updateNumber:(int)buttonClicked{ *self.activeNumberPointer = *self.activeNumberPointer * 10 + buttonClicked; [outputField setFloatValue:*self.activeNumberPointer]; } I used a pointer to the "activeNumber" in order to allow my program to tell which of the two operands I'm editing. Any help appreciated, thanks.

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  • Grand Central Strategy for Opening Multiple Files

    - by user276632
    I have a working implementation using Grand Central dispatch queues that (1) opens a file and computes an OpenSSL DSA hash on "queue1", (2) writing out the hash to a new "side car" file for later verification on "queue2". I would like to open multiple files at the same time, but based on some logic that doesn't "choke" the OS by having 100s of files open and exceeding the hard drive's sustainable output. Photo browsing applications such as iPhoto or Aperture seem to open multiple files and display them, so I'm assuming this can be done. I'm assuming the biggest limitation will be disk I/O, as the application can (in theory) read and write multiple files simultaneously. Any suggestions? TIA

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  • Error, could not create MachMessagePort for database doctor (com.apple.addressbook.migrationdaemon)

    - by user262998
    I'm working in address book for iphone. it generate address into UILabel. when I'm running the application everything goes well, but after showing about %30 of the addresses and sadenly stopped without any reason! Only in terminal shows: Error, could not create MachMessagePort for database doctor (com.apple.addressbook.migrationdaemon) starting in process migration Please help me!

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  • iPhone reachability checking

    - by Sneakyness
    I've found several examples of code to do what I want (check for reachability), but none of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h/m in my project, I'm doing #import <SystemConfiguration/SystemConfiguration.h> And I have the framework added. I also have: #import "Reachability.h" at the top of the .m in which I'm trying to use the reachability. Reachability* reachability = [Reachability sharedReachability]; [reachability setHostName:@"http://www.google.com"]; // set your host name here NetworkStatus remoteHostStatus = [reachability remoteHostStatus]; if(remoteHostStatus == NotReachable) {NSLog(@"no");} else if (remoteHostStatus == ReachableViaWiFiNetwork) {NSLog(@"wifi"); } else if (remoteHostStatus == ReachableViaCarrierDataNetwork) {NSLog(@"cell"); } This is giving me all sorts of problems. What am I doing wrong? I'm an alright coder, I just have a hard time when it comes time to figure out what needs to be put where to enable what I want to do, regardless if I want to know what I want to do or not. (So frustrating) Update: This is what's going on. This is in my viewcontroller, which I have the #import <SystemConfiguration/SystemConfiguration.h> and #import "Reachability.h" set up with. This is my least favorite part of programming by far. FWIW, we never ended up implementing this in our code. The two features that required internet access (entering the sweepstakes, and buying the dvd), were not main features. Nothing else required internet access. Instead of adding more code, we just set the background of both internet views to a notice telling the users they must be connected to the internet to use this feature. It was in theme with the rest of the application's interface, and was done well/tastefully. They said nothing about it during the approval process, however we did get a personal phone call to verify that we were giving away items that actually pertained to the movie. According to their usually vague agreement, you aren't allowed to have sweepstakes otherwise. I would also think this adheres more strictly to their "only use things if you absolutely need them" ideaology as well. Here's the iTunes link to the application, EvoScanner.

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