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  • How to make a blue button with white text?

    - by Bonnie
    // Make text white... and background blue [myButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal]; [myButton setBackgroundColor:[UIColor blueColor]]; Should that make a button with white text... and a blue background? It doesn't.

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  • Subclassing NSObject, can it cause problems?

    - by Sheehan Alam
    I have a very basic data class that is subclassed from NSObject. I declare a few strings, make sure they have properties (nonatomic, copy), and synthesize them. The only method I implemented was dealloc() which releases my strings. Can any memory problems arise from just this? Are there any other methods I need to implement?

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  • Can't set text label in table view in Xcode for the iPhone

    - by Dave
    I have this code: tableList = [[NSMutableArray alloc] initWithObjects:@"First View",@"Second View",nil]; I have synthesized it and set the property, the problem is when I add this line under the configure the cell comment to set the text of each row, the app opens in the simulator but instantly closes: // Configure the cell. cell.textLabel.text = [tableList objectAtIndex:indexPath.row]; return cell; Any ideas on what is causing this ?

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  • Accessing the stringValue from NSTextFields on different NIBs

    - by Kyle Zaragoza
    I'm having an extremely difficult time trying to access information from an object (e.g. an NSTextField) that is located on a NIB other than my "MainMenu.nib". My current setup: I have a MainMenu.xib that contains only a toolbar at the top and an NSView. I have four other .xib files containing custom NSViews and each of their File Owner's are assigned to a NSViewController subclass which I have created for each. My MainMenu.xib contains an object that is set to my WindowController subclass that takes care of swapping the fours views into the NSView on my MainMenu.xib. All of this works fantastic. Where I have a problem: I have another class that acts as the brains to my application which sends and receives data from an online server, all of the methods I have created rely on inputs from the user that are located on the individual .xibs that swap into my MainMenu.xib's NSview. Unfortunately I have no idea on how to grab the information from the NSTextFields, textViews, etc. that are located on my individual .xib files. What I've tried: I have tried setting the File Owner's of the four individual .xibs to my "brains" class and connecting outlets defined in my "brains".h, but when I call [textField stringValue] I receive a NULL response. I'm thinking this is because I'm creating multiple instances of my "brains" class but not totally sure. Any help on accessing information from textFields from other nibs would be a great benefit, thanks in advance.

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  • How can I save an NSDocument concurrently?

    - by Paperflyer
    I have a document based application. Saving the document can take a few seconds, so I want to enable the user to continue using the program while it saves the document in the background. Due to the document architecture, my application is asked to save to a temporary location and that temporary file is then copied over the old file. However, this means that I can not just run my file saving code in the background and return way before it is done, since the temporary file has to be written completely before it can be copied. Is there a way to disable this temporary-file-behavior or otherwise enable file saving in the background?

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  • Using NSDictionary throughout an iphone project

    - by Guy
    Hi guys, How do you access a NSDictionary in different NSViewControllers. The NSDictionary was initialized in my delegate file. Do I have to import my delegate file to each view controller file or do all my views on top of my delegate know of my NSDictionary? Do I possibly need to declare my Dictionary in each file? -Thanks Guy

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  • iPhone: error: request for member 'table' in something not a structure or union

    - by Jack Griffiths
    Hi there, When it comes to compiling my application, I get the error mentioned in the title. How would I go about remedying this error? Basically, I want to get from one table to the other. Hierarchy, navigation. NextViewController.m #import "RootViewController.h" #import "NextViewController.h" @implementation NextViewController - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } - (void)dealloc { [super dealloc]; } - (IBAction) changeTable:(NSString *)str{ tblCSS.table = str; } The last line contains the error. If you need any more code, just ask. I'll amend this post with it. Cheers, Jack

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  • How to set editing is yes for a particular section in iPhone

    - by Madan Mohan
    Hi guys, I have declared UITableView in .h file.I have 5 section in the table view, now I need to set the tableview.editing= yes only for section 4. how can I dispaly the + button beside section 4 and all other sections must in editing = NO. myTableView = [[UITableView alloc]initWithFrame:CGRectMake(0,0,320,415) style:UITableViewStyleGrouped]; myTableView.delegate = self; myTableView.dataSource=self; [myTableView setSectionFooterHeight:0]; [myTableView setSectionHeaderHeight:15]; [myTableView setSeparatorColor:[UIColor lightGrayColor]]; myTableView.backgroundColor = [UIColor colorWithRed:0.85546875 green:0.8828125 blue:0.92578125 alpha:1]; [myView addSubview: myTableView]; I tried like this it is not working. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if(section==0) { myTableView.editing = NO; myTableView.allowsSelectionDuringEditing = NO; return 3; } else if(section ==1) { myTableView.editing = NO; myTableView.allowsSelectionDuringEditing = NO; return 2; } else if(section==4) { myTableView.editing = YES; myTableView.allowsSelectionDuringEditing = YES; if(isEdit == YES) { if([editObject.contactList count]0) { return [editObject.contactList count]+1; } else { return 1; } } else if(isEdit == NO) { if([addContactList count]0) { return [addContactList count]+1; } else { return 1; } } } else if(section==2) { myTableView.editing = NO; myTableView.allowsSelectionDuringEditing = NO; return 1; } else if(section==3) { myTableView.editing = NO; myTableView.allowsSelectionDuringEditing = NO; return 1; } return 0; } I am getting + button to the 4th section but all other section are moved to the right side. please help me Thank You, Madan Avulagadda.

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  • Adding an NSTextField as a subview

    - by Kenny
    I'm trying to add an NSTextField as a subview of a custom view class I have (which subclasses NSView), and then make the text field the first responder. This works fine... the text field shows up and I can start typing in it. However, any mouse events in the text field seem to fall through to its superview. For example, I can't see the mouse cursor when I hover over the text field, and when I click anywhere in the text field, it attempts to resign firstResponder status instead of letting me select text within the text field. I'm not overridding hitTest or anything weird like that, and I only have one window, which is definitely the key window. Any ideas? Thanks in advance! :-)

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  • How does NSValue do its magic?

    - by Paperflyer
    I have an MVC application. The model has a property that is a struct NSSize. It is writable like this: - (void)setSize:(NSSize)aSize; The view sets this NSSize using key-value-coding. However, you can not key-value-code a struct, so I wrapped it in an NSValue-object like this: [theView setValue:[NSValue valueWithSize:mySize] forKey:@"theModel.size"]; To my understanding, this should not work since the accessor expects a struct and not an NSValue. But it works perfectly. Magically. How is this possible?

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  • Loading 2 Singletons With Dependencies when an app is opened (appDelegate / appDidBecomeActive) iPhone SDK

    - by taber
    I'm trying to load two standard-issue style singletons: http://cocoawithlove.com/2008/11/singletons-appdelegates-and-top-level.html when my iPhone app is loaded. Here's my code: - (void) applicationDidFinishLaunching:(UIApplication *)application { // first, restore user prefs [AppState loadState]; // then, initialize the camera [[CameraModule sharedCameraModule] initCamera]; } My "camera module" has code that checks a property of the AppState singleton. But I think what's happening is a race condition where the camera module singleton is trying to access the AppState property while it's in the middle of being initialized (so the property is nil, and it's re-initializing AppState). I'd really like to keep these separate, instead of just throwing one (or both) into the App Delegate. Has anyone else seen something like this? What kind of workaround did you use, or what would you suggest? Thanks in advance! Here's the loadState method: + (void)loadState { @synchronized([AppState class]) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *file = [documentsDirectory stringByAppendingPathComponent:@"prefs.archive"]; Boolean saveFileExists = [[NSFileManager defaultManager] fileExistsAtPath:file]; if(saveFileExists) { sharedAppState = [[NSKeyedUnarchiver unarchiveObjectWithFile:file] retain]; } else { [AppState sharedAppState]; } } }

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  • UIView animation doesn't work first time

    - by BobC
    Hello everybody, I have a seachButton in the navigation bar which upon hitting calls following method: - (IBAction)search:(id)sender { if (nil == searchViewController) searchViewController = [[SearchViewController alloc] initWithNibName:@"SearchViewController" bundle:nil]; searchViewController.view.backgroundColor = [UIColor clearColor]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:searchViewController.view cache:NO]; [self.view addSubview:searchViewController.view]; [UIView commitAnimations]; } It should load SearchViewController.xib which contains a view with UISearchBar and two buttons. When I call the search method for the first time, the view appears very quickly with some weird animation, when I call it again, the animation is alright. Does anyone have a clue what could be wrong?

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  • Check if NSURL is Local File

    - by golfromeo
    This is a pretty simple question- how can I check if a NSURL is linking to a local file? I know, RTFM, but I checked the documentation and I don't seem to see any methods related to this. The only methods I did find were -isFileReferenceURL and -isFileURL, but I think these only check if the URL directly links to a file. note: I'm making an iPhone app, so by "local file" I mean a .html file stored in the project's resources. Thanks for any help in advance.

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  • Trying to understand NavigationController retain count for ViewControllers on its stack

    - by sharkan
    I have an UITableViewController as the rootViewController for my navigatorController. When I press a table cell I do the following: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { MessageHistory *msg = (MessageHistory *)[[self fetchedResultsController]objectAtIndexPath:indexPath]; ConversationViewController *chatController = [[ConversationViewController alloc]initWithNibName:@"ConversationView" bundle:nil andUser:msg.user]; [self.navigationController pushViewController:chatController animated:YES]; [chatController release]; But when I'm returning from the chatController (using the back button on the navbar) I get “EXC_BAD_ACCESS” commenting //[chatController release]; solves the problem. How? I thought when pushing to the navigationController adds a retain count and when pop from it release it? Also I believe if I'm not including the release after pushing to the navcontroller I'm generating a leak. Any idea what's happening here?

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  • Why is my UIImageView blurred?

    - by Denis M
    I have a really weird problem with UIImageView. I have an image (an RGB png) 45x45 pixels which I add to the view. I can see that image is blurred after added to the view. Here is the same image in the simulator (left) and in Xcode (right): I have custom UIImageView class with this initWithImage code: - (id) initWithImage:(UIImage*) image { self = [super initWithImage:image]; self.frame = CGRectMake(0, 0, 45, 45); self.contentMode = UIViewContentModeScaleAspectFit; self.quantity = 1; if (self) { self.label = [[UITextField alloc]initWithFrame:CGRectMake(0,40,45,25)]; self.label.font = [UIFont systemFontOfSize:16]; self.label.borderStyle = UITextBorderStyleNone; self.label.enabled = TRUE; self.label.userInteractionEnabled = TRUE; self.label.delegate = self; self.label.keyboardType = UIKeyboardTypeNumbersAndPunctuation; self.label.textAlignment = UITextAlignmentCenter; } self.userInteractionEnabled = TRUE; // Prepare 3 buttons: count up, count down, and delete self.deleteButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.deleteButton.hidden = NO; self.deleteButton.userInteractionEnabled = YES; self.deleteButton.titleLabel.font = [UIFont systemFontOfSize:20]; self.deleteButton.titleLabel.textColor = [UIColor redColor]; [self.deleteButton setTitle:@"X" forState:UIControlStateNormal]; [self.deleteButton addTarget:self action:@selector(deleteIcon:) forControlEvents:UIControlEventTouchUpInside]; self.upCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.upCountButton.hidden = NO; self.upCountButton.userInteractionEnabled = YES; [self.upCountButton setTitle:@"+" forState:UIControlStateNormal]; [self.upCountButton addTarget:self action:@selector(addQuantity:) forControlEvents:UIControlEventTouchUpInside]; self.downCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.downCountButton.hidden = YES; self.downCountButton.userInteractionEnabled = YES; [self.downCountButton setTitle:@"-" forState:UIControlStateNormal]; [self.downCountButton addTarget:self action:@selector(removeQuantity:) forControlEvents:UIControlEventTouchUpInside]; return self; } I create it like this: UIImage *desertIcon = [UIImage imageNamed:@"desert.png"]; IconObj *desertIconView = [[IconObj alloc] initWithImage:desertIcon]; desertIconView.center = CGPointMake(265,VERTICAL_POINT_ICON); desertIconView.type = [IconObj TYPE_DESERT]; [self.view addSubview:desertIconView]; [desertIconView release]; Why would the displayed image be so than the one stored in a file?

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  • How to set up single array or dictionary for use in multiple datasources?

    - by Roman
    I have multiple TableViewDatasources that need to display list of objects form same pool depending of certain property. E.g. object.flag1 is set- it will show up in TableView1 object.flag2 is set- it will show up in TableView2 The obvious way would be to have separate arrays for each TableView, But same object may appear in different arrays. Also I need to update objects very often or access all objects through same array. How do I setup a single dictionary or array to have all objects in one structure? To put it in another way: When table view or selection changes, application need to redraw TableViews with the new data. Application have to access the pool of objects and search through them using iterator and accessing each object and its properties. I think that this is an expensive operation and want to avoid that. Perhaps maybe by making a global pool of objects a dictionary and exposing objects properties as dictionary fields. So instead of iterating global pool of objects I could access global pool Dicitonary in a manner of database by selecting objects that has fields that match particular criteria. Anyone know any example of doing that?

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  • Zooming image in a scroll view

    - by iSharreth
    I want to zoom an image in a scroll view. I used the below code. All are working fine, but the image is not zooming. Anyone please help. I am a beginner in iPhone app development. I had connected the delegate to files manager and set max zooming to 5 I can see the image. But how can I zoom it. IBOutlet UIScrollView *scrForImg; IBOutlet UIImageView *imgForScr; (void)viewDidLoad { [super viewDidLoad]; NSString *imagePath = [NSString stringWithFormat:@"myImage.png"]; imgForScr.image = [UIImage imageNamed:imagePath]; } -(UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{ return imgForScr; }

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  • Help with pointers in Cocoa

    - by G.P. Burdell
    I'm trying to make a simple calculator application in cocoa. The program hangs when I click on one of my buttons. I think I've traced the problem to the part of my controller that adds a digit to the end of the number currently on the display: - (void)updateNumber:(int)buttonClicked{ *self.activeNumberPointer = *self.activeNumberPointer * 10 + buttonClicked; [outputField setFloatValue:*self.activeNumberPointer]; } I used a pointer to the "activeNumber" in order to allow my program to tell which of the two operands I'm editing. Any help appreciated, thanks.

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  • Compile Error Using singleton - iPhone SDK

    - by mrburns05
    Since someone here is a bit hot-headed and deleted my last question ill post a new one with a title to better please his ego...Hows this Michael? Anyways, im getting this error when i compile: Undefined symbols: "_OBJC_CLASS_$_SortedItems", referenced from: __objc_classrefs__DATA@0 in SortedByNameTableDataSource.o ld: symbol(s) not found collect2: ld returned 1 exit status Basically i followed apples "TheElements" sample app to create the singleton, tableview datasource and just changed some stuff around to suit my needs - ive triple checked all my code and cannot figure out why im getting this.. If anyone can help please do, it would be much appreciated. if more of my code is needed ill post.. let me know

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  • Get objc_exception_throw when setting cookie with ASIHTTPRequest

    - by TuanCM
    I got objc_exception_throw when trying to set cookies for a ASIHTTPRequest request. I tried both of these but it didn't work out. ASIHTTPRequest *request = [[ASIHTTPRequest alloc] initWithURL:url]; NSMutableDictionary *properties = [[NSMutableDictionary alloc] init]; [properties setValue:@".google.com" forKey:@"Domain"]; [properties setValue:@"/" forKey:@"path"]; [properties setValue:@"1600000000" forKey:@"expires"]; NSHTTPCookie *cookie = [[NSHTTPCookie alloc] initWithProperties:properties]; [request setRequestCookies:[NSMutableArray arrayWithObject:cookie]]; or replacing initiating code for cookie with this one NSHTTPCookie *cookie = [[NSHTTPCookie alloc] init]; When I commented out the following line, everything worked fine. [request setRequestCookies:[NSMutableArray arrayWithObject:cookie]]; Can you guys tell me what the problem here!

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  • How to observer when a UIAlertView is displayed?

    - by DotSlashSlash
    Is it anyway possible to observe if a UIAlertView is being displayed and call a function when it is. The UIAlertView is not being created and displayed in the same class which I want a function to be called in. Its hard to explain but to put it simply I need to somehow monitor or observe if the view becomes like out of first responder or something because I dont think it is possible to monitor if a UIAlertView is being displayed :/

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