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  • Same memory space being allocated again & again

    - by shadyabhi
    In each loop iteration, variable j is declared again and again. Then why is its address remaining same? Shouldn't it be given some random address each time? Is this compiler dependent? #include<stdio.h> #include<malloc.h> int main() { int i=3; while (i--) { int j; printf("%p\n", &j); } return 0; } Testrun:- shadyabhi@shadyabhi-desktop:~/c$ gcc test.c shadyabhi@shadyabhi-desktop:~/c$ ./a.out 0x7fffc0b8e138 0x7fffc0b8e138 0x7fffc0b8e138 shadyabhi@shadyabhi-desktop:~/c$

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  • Is there a TextWriter interface to the System.Diagnostics.Debug class?

    - by John Källén
    I'm often frustrated by the System.Diagnostics.Debug.Write/WriteLine methods. I would like to use the Write/WriteLine methods familiar from the TextWriter class, so I often write Debug.WriteLine("# entries {0} for connection {1}", countOfEntries, connection); which causes a compiler error. I end up writing Debug.WriteLine(string.Format("# entries {0} for connection {1}", countOfEntries, connection)); which is really awkward. Does the CLR have a class deriving from TextWriter that "wraps" System.Debug, or should I roll my own?

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  • c++ - FIFO implementation

    - by Narek
    While implementing a FIFO I have used the following structure: struct Node { T info_; Node* link_; Node(T info, Node* link=0): info_(info), link_(link) {} }; I think this a well known trick for lots of STL containers (for example for List). Is this a good practice? What it means for compiler when you say that Node has a member with a type of it's pointer? Is this a kind of infinite loop? And finally, if this is a bad practice, how I could implement a better FIFO.

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  • Why can't I project ToString() in VB?

    - by Martinho Fernandes
    If you try to compile the query below in Visual Basic .NET, it fails. From x In {1, 2} Select x.ToString() The error given by the compiler is: Range variable name cannot match the name of a member of the 'Object' class. There is nothing wrong with the equivalent C# query, though: from x in new[]{1, 2} select x.ToString() This does not happen with the ToString overload that takes a format (it is a member of Int32, not Object). It does happen with other members of Object, as long as they don't take an argument: with GetType and GetHashCode it fails; with Equals(object) it compiles. Why is this restriction in place, and what alternatives can I use?

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  • a macro question for c language (#define)

    - by Daniel
    I am reading source code of hoard memory allocator, and in the file of gnuwrapper.cpp, there are the following code #define CUSTOM_MALLOC(x) CUSTOM_PREFIX(malloc)(x) What's the meaning of CUSTOM_PREFIX(malloc)(x)? is CUSTOM_PREFIX a function? But as a function it didn't defined anywhere. If it's variable, then how can we use variable like var(malloc)(x)? more code: #ifndef __GNUC__ #error "This file requires the GNU compiler." #endif #include <string.h> #include <stdlib.h> #include <stdio.h> #include <malloc.h> #ifndef CUSTOM_PREFIX ==> here looks like it's a variable, so if it doesn't define, then define here. #define CUSTOM_PREFIX #endif #define CUSTOM_MALLOC(x) CUSTOM_PREFIX(malloc)(x) ===> what's the meaning of this? #define CUSTOM_FREE(x) CUSTOM_PREFIX(free)(x) #define CUSTOM_REALLOC(x,y) CUSTOM_PREFIX(realloc)(x,y) #define CUSTOM_MEMALIGN(x,y) CUSTOM_PREFIX(memalign)(x,y)

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  • hook to save action in eclipse plugin

    - by 4485670
    I want to create a Google Closure Compiler plugin for eclipse. I already have a popup menu entry to compile a Javascript file to its minified version. But it would be more than helpful if every time you save a *.js that minified version would be generated automatically. I read/heard about natures and builders, extension points and IResourceChangeListener. But I did not manage to figure out what I should use and especially how to get it to work. Is there a working example of a plugin that does "the same kind of thing" so I can work from that or a tutorial to write such? With the answer below I searched for projects that use the IResourceChangeListener and came up with this code: manifest: http://codepaste.net/3yahwe plugin.xml: http://codepaste.net/qek3rw activator: http://codepaste.net/s7xowm DummyStartup: http://codepaste.net/rkub82 MinifiedJavascriptUpdater: http://codepaste.net/koweuh There in the MinifiedJavascriptUpdater.java which holds the code for the IResourceChangeListener the "resourceChanged" function is never reached.

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  • how to specify a pointer to an overloaded function?

    - by davka
    I want to pass an overloaded function to the std::for_each() algorithm. e.g.: void f(char c); void f(int i); std::string s("example"); std::for_each(s.begin(), s.end(), f); I'd expect the compiler to resolve f() by the iterator type. Apparently, it (gcc 4.1.2) doesn't do it. So, how can I specify which f() I want? thanks a lot

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  • Inter-project dependencies

    - by Mike Hordecki
    Hello! I'm doing some Delphi (2010) work this summer, and I've stumbled upon this problem: My project consists of reusable backend library and a bunch of GUIs that tap into its interface. In this circumstances I've decided to make the backend and GUIs separate projects within single project group (I hope my train of thought is correct). The problem is, how can I include units from the backend in a GUI project? I've tried to modify Project Options > Directories and Conditionals but compiler still complains about being unable to find proper .dcu's. Any ideas? Your help will be appreciated.

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  • C++ standard: dereferencing NULL pointer to get a reference?

    - by shoosh
    I'm wondering about what the C++ standard says about code like this: int* ptr = NULL; int& ref = *ptr; int* ptr2 = &ref; In practice the result is that ptr2 is NULL but I'm wondering, is this just an implementation detail or is this well defined in the standard? Under different circumstances a dereferencing of a NULL pointer should result in a crash but here I'm dereferencing it to get a reference which is implemented by the compiler as a pointer so there's really no actual dereferencing of NULL.

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  • Is new int[10]() valid c++?

    - by Naveen
    While trying to answer this question I found that the code int* p = new int[10](); compiles fine with VC9 compiler and initializes the integers to 0. So my questions are: First of all is this valid C++ or is it a microsoft extension? Is it guaranteed to initialize all the elements of the array? Also, is there any difference if I do new int; or new int();? Does the latter guarantee to initialize the variable?

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  • C++ rvalue temporaries in template

    - by aaa
    hello. Can you please explain me the difference between mechanism of the following: int function(); template<class T> void function2(T&); void main() { function2(function()); // compiler error, instantiated as int & const int& v = function(); function2(v); // okay, instantiated as const int& } is my reasoning correct with respect to instantiation? why is not first instantiated as const T&? Thank you

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  • Pointer aliasing- in C++0x

    - by DeadMG
    I'm thinking about (just as an idea) disjointed pointer aliasing in C++0x. I was thinking about seeing if it could be implemented similarly to const correctness- that is, enforced by the compiler. What would be the requirements for such a thing? As this is more of a thought experiment, I'm perfectly happy to look at solutions that destroy legacy code or redefine half the language and that kind of thing. What I'd really rather not do is have, say, restrict from C99 where the programmer just promises it. It should be enforced.

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  • F# match char values

    - by rwallace
    I'm trying to match an integer expression against character literals, and the compiler complains about type mismatch. let rec read file includepath = let ch = ref 0 let token = ref 0 use stream = File.OpenText file let readch() = ch := stream.Read() let lex() = match !ch with | '!' -> readch() | _ -> token := !ch ch has to be an int because that's what stream.Read returns in order to use -1 as end of file marker. If I replace '!' with int '!' it still doesn't work. What's the best way to do this?

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  • Isses using function with variadic arguments

    - by Sausages
    I'm trying to write a logging function and have tried several different attempts at dealing with the variadic arguments, but am having problems with all of them. Here's the latest: - (void) log:(NSString *)format, ... { if (self.loggingEnabled) { va_list vl; va_start(vl, format); NSString* str = [[NSString alloc] initWithFormat:format arguments:vl]; va_end(vl); NSLog(format); } } If I call this like this: [self log:@"I like: %@", @"sausages"]; Then I get an EXC_BAD_ACCESS at the NSLog line (there's also a compiler warning that the format string is not a string literal). However if in XCode's console I do "po str" it displays "I like: sausages" so str seems ok.

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  • Why does Generic class signature requires specifying new() if type T needs instantiation ?

    - by this. __curious_geek
    I'm writing a Generic class as following. public class Foo<T> : where T : Bar, new() { public void MethodInFoo() { T _t = new T(); } } As you can see the object(_t) of type T is instantiated at run-time. To support instantiation of generic type T, language forces me to put new() in the class signature. I'd agree to this if Bar is an abstract class but why does it need to be so if Bar standard non-abstract class with public parameter-less constructor. compiler prompts following message if new() is not found. Cannot create an instance of the variable type 'T' because it does not have the new() constraint

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  • Misunderstanding function pointer - passing it as an argument

    - by Stef
    I want to pass a member function of class A to class B via a function pointer as argument. Please advise whether this road is leading somewhere and help me fill the pothole. #include <iostream> using namespace std; class A{ public: int dosomeA(int x){ cout<< "doing some A to "<<x <<endl; return(0); } }; class B{ public: B(int (*ptr)(int)){ptr(0);}; }; int main() { A a; int (*APtr)(int)=&A::dosomeA; B b(APtr); return 0; } This brilliant piece of code leaves me with the compiler error: cannot convert int (A::*)(int)' toint (*)(int)' in initialization Firstly I want it to compile. Secondly I don't want dosomeA to be STATIC.

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  • [VB.NET] Same name methods in different modules cause ambiguity.

    - by smwikipedia
    I have 2 modules. Each contains a Sub with the same name. See below: Module moduleA Public Sub f(ByVal arg1 As myType) Console.WriteLine("module A") End Sub End Module Module moduleB Public Sub f(ByVal arg1 As myType, ByVal arg2 As Boolean) Console.WriteLine("module B") End Sub End Module But the compiler complains that there's ambiguity between moduleA and moduleB. How could this be? I have totally different signatures. However, if I put the 2 methods into the same module, there's no ambiguity at all. Could someone tell me why? Many thanks.

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  • Why Does try ... catch Blocks Require Braces?

    - by Bidou
    Hello. While in other statements like if ... else you can avoid braces if there is only one instruction in a block, you cannot do that with try ... catch blocks: the compiler doesn't buy it. For instance: try do_something_risky(); catch (...) std::cerr << "Blast!" << std::endl; With the code above, g++ simply says it expects a '{' before do_something_risky(). Why this difference of behavior between try ... catch and, say, if ... else ? Thanks!

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  • Is this a valid C statement ?

    - by Philando Gullible
    Lets say I write char c[99] = {'Stack Overflow'}; in C or C++ it does compiles fine but does this valid? By valid I meant not invoking any kind of undefined or unspecified behavior. Again if I write char c[99] = 'Stack Overflow'; gcc complains about multicharacter constant which is obvious but in the above when I am enclosing within curly brackets compiler is happy! why is it so ? I also notice that puts(c); after the first statement will output 'w' precisely the last character of a general string in-place of Stack Overflow. why so ? Could somebody explain this behavior may be separately.

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  • Problem with non-copyable classes

    - by DeadMG
    I've got some non-copyable classes. I don't invoke any of the copy operators or constructor, and this code compiles fine. But then I upgraded to Visual Studio 2010 Ultimate instead of Professional. Now the compiler is calling the copy constructor- even when the move constructor should be invoked. For example, in the following snippet: inline D3D9Mesh CreateSphere(D3D9Render& render, float radius, float slices) { D3D9Mesh retval(render); /* ... */ return std::move(retval); } Error: Cannot create copy constructor, because the class is non-copyable. However, I quite explicitly moved it.

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  • Strings in ASP?

    - by TSL
    Hi All, I have some APSX code that I am trying to modify for a programmer that is out on medicaly leave. I am not an ASP guy, but rather C++ So what I want to do is delare a string, check the first 4 characters and if it is 'http' do something, if not, something else. Here is what I have: string strYT= Left(objFile, 4); if (strYT=="http") { pnlYT.Visible = true; pnlIntro.Visible = false; pnlVideo.Visible = false; } else { pnlYT.Visible = false; pnlIntro.Visible = false; pnlVideo.Visible = true; PrintText(objFile); } But I get errors like: Compiler Error Message: CS0103: The name 'Left' does not exist in the class or namespace 'ASP.zen_aspx' My googling turns up many examples of doing it just like this.....

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  • Should I use C(99) booleans ? ( also c++ booleans in c++ ?)

    - by Roman A. Taycher
    I haven't done much c programming but when I do when I need a false I put 0 when I want true I put 1, (ex. while(1)), in other cases I use things like "while(ptr)" or "if(x)". Should I try using C99 booleans, should I recommend them to others if I'm helping people new to programming learn c basics(thinking of cs 1?? students)? I'm pretty sure the Visual Studio compiler supports c99 bools, but do a lot of projects (open source and c apps in industry) compile for c89? If I don't use C bools should I at least do something like #define TRUE 1 #define FALSE 0? Also what about c++ Booleans (for c++)?

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  • C# Generics Multiple Inheritance Problem

    - by Ciemnl
    Can any one help me with this syntax issue with C#? I have no idea how to do it. class SomeClass<T> : SomeOtherClass<T> where T : ISomeInterface , IAnotherInterface { ... } I want SomeClass to inherit from SomeOtherClass and IAnotherInterface and for T to inherit ISomeInterface only It seems the problem is that the where keyword screws everything up so that the compiler thinks both ISomeInterface and IAnotherInterface should both be inherited by T. This problem is very annoying and I think the solution is some kind of parenthesis but I have tried and failed finding one that works. Also, switching around the order of the two items inherited from SomeClass does not work because the class inherited always has to come before any interfaces. I couldn't find any solutions on the MSDN C# generics pages and I can't beleive I'm the first person to have this problem. Thanks, any help is much appreciated!

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  • Get result type of function

    - by Robert
    I want to specialize a template function declared as: template<typename Type> Type read(std::istream& is); I then have a lot of static implementations static int read_integer(std::istream& is); a.s.o. Now I'd like to do a macro so that specialization of read is as simple as: SPECIALIZE_READ(read_integer) So I figured I'd go the boost::function_traits way and declare SPECIALIZE_READ as: #define SPECIALIZE_READ(read_function) \ template<> boost::function_traits<read_function>::result_type read(std::istream& is) { \ return read_function(is); \ } but VC++ (2008) compiler complains with: 'boost::function_traits' : 'read_integer' is not a valid template type argument for parameter 'Function' Ideas ?

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  • How to strip debug code during compile time in C++?

    - by juvenis
    Say I have a C++ function debugPrint(int foo). How can I most conveniently strip that from release builds? I do not want to surround every call to debugPrint with #ifdefs as it would be really time consuming. On the other hand, I want to be 100% sure that the compiler strips all the calls to that function, and the function itself from release builds. The stripping should happen also, if it's called with a parameter that results from a function call. E.g., debugPrint(getFoo());. In that case I want also the getFoo() call to be stripped. I understand that function inlining could be an option, but inlining is not guaranteed to be supported.

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