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  • Server for online browser game

    - by Tim Rogers
    I am going to be making an online single player browser game. The online element is needed so that a player can login and store the state of their game. This will include things like what buildings have been made and where they have been positioned as well as the users personal statistics and achievements. At this point in time, I am expecting all of the game logic to be performed client side So far, I am thinking I will use flash for creating the client side of the game. I am also creating a MySQL database to store all the users information. My question is how do I connect the two. Presumably I will need some sort of server application which will listen for incoming requests from any clients, perform the SQL query and then return the data. Does anyone have any recommendations of what technology/language to use?

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  • adding swap volume

    - by Gaurav
    I have recently installed ubuntu 12.04 alongside my windows 7. But i did not created swap volume for ubuntu. There are already 4 partitions on my hard drive ( one windows 7 , one system tools ( windows 7), one for ubuntu and one for common media storage(ntfs)). Therefore Gparted didn't allow me to create any further partition for swap volume.All it said to create an extended partition, but i do not know to do this. I want to create a swap volume out of common media storage. How can i accomplish this? And I'm completely new at Ubuntu , so can you suggest some good getting started tutorial for it?

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  • How to make players be creative in a game, if the game cannot evaluate it?

    - by Mensonge
    I am working on a prototype game with several funny/visual effects that the player can trigger. The player can be quite creative in the way to use or combine these effects but it seems impossible to make detect/evaluate this creativity by the computer. So, from a game design perspective, I wonder what could be the features to drive the players to be creative (experiment various combinations). For the moment i think about "Draw something" where the result is evaluated by other players. I think about levels designed by "Little Big Planet" players but this aspect is out of the core game. I think also about "Minecraft" but I do not understand really how this game encourages the people to be creative (except of the open world). Please tell me if you have any ideas, articles or references that could help me coping with this problem.

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  • How to convert .avi video to .mp4(for Motorola Milestone, Android 2.3.4) with Avidemux

    - by kv1dr
    I open .avi video with Avidemux and I set Video format to MPEG-4 AVC(under Configure, Bitrate tab I choose "Single Pass - Bitrate (Average)" and Target bitrate to 256 kb/s, under Filters I choose MPlayer resize to 480x360 and I also add a subtitles) audio format to AAC (Faac)(Under Configure, I choose Bitrate 96) and format to MP4(like a image below). When Avidemux convert video to .mp4 format I can play the file on my copmuter, but on my phone I can't. When I want to play it on my phone with native video player, it just show the error something like "Can't play this video". So the question is how to convert .avi video to .mp4 with Avidemux(because I want to have subtitles inside movie) to be playable with android phone(Android version 2.3.4) with native player. Any help will be highly appreciated. :)

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  • CodePlex Daily Summary for Sunday, October 13, 2013

    CodePlex Daily Summary for Sunday, October 13, 2013Popular ReleasesASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.2: version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js awe.autoSize = false ) - added Parent, Paremeter extensions ...Coevery - Free ASP.NET CRM: Coevery_WebApp: it just for publish to microsoft web app gellaryTerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.Free language translator and file converter: Free Language Translator 3.4: fixe for new version look up.MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...(Party) DJ Player: DJP.124.12: 124.12 (Feature implementation completed): Changed datatype of HistoryDateInfo from string to DateTime New: HistoryDateInfoConverter for the listbox Improved: HistoryDateInfoDeleter, HistoryDateInfoLoader, HistoryDateInfoAsynchronizer, HistoryItemLoader, HistoryItemsToHistoryDateInfoConverterSmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesGhostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionVidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 5819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Vodigi Open Source Interactive Digital Signage: Vodigi Release 6.0: Please note that we have removed the Kinect support in the Vodigi Player for Version 6.0. We are in the process of building a separate Kinect-enabled Player that will support the next generation Kinect sensor. If you are currently using Kinect with the Vodigi Player, you should not upgrade to Version 6.0. The following enhancements and fixes are included in Vodigi 6.0. Vodigi Administrator - New Interface - Timelines that allow you play video and images on the Main Screen Vodigi Player -...New ProjectsAspBlog: BlogCode for .NET: Collection of shared source libraries, components, scripts and other useful files to help with common Microsoft .NET development tasks.Code for Windows: Collection of shared source libraries, components, scripts and other useful files to help with common Microsoft Windows and Visual Studio development tasks.EDB to PST: Best and perfect solution for smart EDB to PST recovery. This software fastly repair EDB file and then convert EDB to PSTEditing EntityObject on WPF: This project consist on a simple xaml and a class. The xaml is used to create a Grid where the content will be displayed. All the items will be added in code-bFileManager using .net mvc4: .Net mvc4 app File upload and downloadI Componibili - Vol. 3 - Libro "Il linguaggio Visual Basic 2013": Gli esempi della guida "Linguaggio Visual Basic 2013"I Componibili - Vol. 4 - Libro "Visual Studio 2013 Ultimate": Gli esempi della guida "Linguaggio Visual Basic 2013"PDFKeeper: PDFKeeper is designed for the Small or Home Office to capture, store, index, and search PDF documents using the free Oracle Database Express Edition.Renshuu Font Replacer (unofficial): Chrome extension for http://www.renshuu.org that allows japanese fonts to be changed and randomized in quizzes, for the study of different styles of calligraphyScreenToGif: Screen recorder that saves the input to a gif.SEPA.Net a SEPA Parser for .Net: SEPA.Net is a parser for SEPA XML Messages based on ISO 2022. sugarweb: test projectTalkToPush: Don't push-to-talk, this program will do it for you. It listens to the microphone and presses a configured key when it hears you.vtms: it's a free project for small companyWiFiHotspot: ?????WiFi??????,????HTML,??C#

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  • How would I balance a multiplayer competitive game

    - by Simon
    I'm looking at my first foray into developing a game, and would love to know whether you guys have any thoughts on game balancing on limited multiplayer games. The game I have in mind involves a neutral player that has to achieve a goal, with two supporting "deity" players who are one of 'good' and 'evil' - One of the deity players would try to help the player achieve their goal, while the other would try to thwart them. Any thoughts or pointers on how I can ensure the deities are balanced? If you want me to expand, I will, just didn't want to give away too much of the game play before I finish it.

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  • How can I play AMR files in Firefox on Ubuntu?

    - by Dave M G
    I use Evernote to keep voice and text notes. Unfortunately, I've just discovered that I can't take full advantage of the cloud storage capabilities of Evernote, because support for Android's native sound file format, AMR, is deficient in Ubuntu. When I view my voice notes in Firefox in Ubuntu, I get a "missing plugin" error. The problem is discussed on the Evernote forums, but the solutions offered there are really lacking. They all involve saving and converting files, which seems like an unreasonable amount of fiddling. Surely an AMR file is just a sound file, and surely Ubuntu could (and should) have a way of playing it? There is some suggestion that Media Player can play AMR format, and I thought there was a Media Player plugin for Firefox. But I can not find any specifics. How can I get Ubuntu to play AMR file directly in Firefox in Ubuntu?

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  • Typical collision detection

    - by marcg11
    I would like to know how is the typical collision detection of most games. For example, you control a character which can move in 2 dimensional directions (except up and down). Now lets asume he walks into a wall, most of the games depending on character angle and the BB normal face will only stop the player in one axis, but will continue moving in the other along the wall axis. How is that done? I've only managed to stop the character from going through the wall by seting the position to the last one in the past frame if the new position colllisions the bounding box. But this just makes the player stop sharply and unrealisticly.

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • How can I make a browser trust my SSL certificate when I request resources from an external server?

    - by William David Edwards
    I have installed an SSL certificate on one of my domains and it works perfectly, but on some pages I include a Google Font, which causes my certificate icon to change in: instead of: The reason, according to Google Chrome (translated with Google Translate): Your connection to xxxxxx is encrypted with 128-bit encryption. This page includes other resources which are not secure. These resources can be viewed by others while in transit and can be modified to fit. So how can I make the browser 'trust' my SSL certificate, even though I request an external resource from Google Fonts? And also, does it matter that I use links like these: <link rel='stylesheet' id='et-shortcodes-css-css' href='https://xxxxxx/wp-content/themes/Divi/epanel/shortcodes/css/shortcodes.css?ver=3.0' type='text/css' media='all' /> instead of <link rel='stylesheet' id='et-shortcodes-css-css' href='wp-content/themes/Divi/epanel/shortcodes/css/shortcodes.css?ver=3.0' type='text/css' media='all' /> Thanks!

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  • Google I/O 2012 - Monetizing Digital Goods with Google Wallet

    Google I/O 2012 - Monetizing Digital Goods with Google Wallet Joel Leitch, Dan Zink, Pali Bhat Whether you're a game developer selling virtual goods or currencies, or a media developer selling news content, videos, music or any other premium digital media, having an simple way to process payments from your customers is important. In this session, we will walk through an explanation of Google Wallet for digital goods, the new features, and the improved pricing model for developers. In addition, Kabam will share their experience with Google Wallet and best practices for integration. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 307 13 ratings Time: 44:31 More in Science & Technology

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  • CodePlex Daily Summary for Friday, November 23, 2012

    CodePlex Daily Summary for Friday, November 23, 2012Popular ReleasesLiberty: v3.4.3.0 Release 23rd November 2012: Change Log -Added -H4 A dialog which gives further instructions when attempting to open a "Halo 4 Data" file -H4 Added a short note to the weapon editor stating that dropping your weapons will cap their ammo -Reach Edit the world's gravity -Reach Fine invincibility controls in the object editor -Reach Edit object velocity -Reach Change the teams of AI bipeds and vehicles -Reach Enable/disable fall damage on the biped editor screen -Reach Make AIs deaf and/or blind in the objec...Umbraco CMS: Umbraco 4.11.0: NugetNuGet BlogRead the release blog post for 4.11.0. Whats new50 bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesNone since 4.10.0 NoteIf you need Courier use the release candidate (as of build 26). The code editor has been greatly improved, but is sometimes problematic in Internet Explorer 9 and lower. Previously it was just disabled for IE and we recommend you disable it in umbracoSettings.config (scriptDisableEditor) if y...VidCoder: 1.4.8 Beta: Fixed encode failures when including chapter markers (Regression in 1.4.7).Audio Pitch & Shift: Audio Pitch And Shift 5.1.0.3: Fixed supported files list on open dialog (added .pls and .m3u) Impulse Media Player splash message (can be disabled anyway)LiveChat Starter Kit: LCSK 2.0 alpha: This is an early preview of the LiveChat Starter Kit version 2 using SignalR as the core communication mechanism. To add LCSK to an existing ASP.NET app do the following: Copy the LCSK folder to your ASP.NET project Install SignalR form your package manager window Install-Package SignalR Include the following javascript tags where you want the visitor to see the chat box: <script src="/Scripts/jquery.signalR-0.5.3.min.js" type="text/javascript"></script> <script src="/signalr/hubs" typ...Impulse Media Player: Impulse Media Player 1.0.0.0: Impulse Media Player is born !!!patterns & practices - HiloJS: a Windows Store app using JavaScript: Source with Unit Tests: This source is also available under the _Source Code tab. See the folder Hilo.Specifications.Rackspace Cloud Files Manager: Rackspace Cloud Files Manager v1: Rackspace Cloud Files Manager v1MJPEG Decoder: MJPEG Decoder v1.2: Added support for WinRT (ARM and x86/x64) Added support for Windows Phone 8 Added Error event to catch connection exceptions (thanks to Mirek Czerwinski for the idea) Note that the XNA and WP7 assemblies remain at v1.1 and do not contain this addition Samples for WinRT in C#/XAML and HTML/JavaScript (in source code repository) Sample for Windows Phone 8 in C#/XAML (in source code repository)ServiceMon - Extensible Real-time, Service Monitoring Utility for Windows: ServiceMon Release 1.2.0.58: Auto-uploaded from build serverImapX 2: ImapX 2.0.0.6: An updated release of the ImapX 2 library, containing many bugfixes for both, the library and the sample application.WiX Toolset: WiX v3.7 RC: WiX v3.7 RC (3.7.1119.0) provides feature complete Bundle update and reference tracking plus several bug fixes. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/11/20/WiX-v3.7-Release-Candidate-availablePicturethrill: Version 2.11.20.0: Fixed up Bing image provider on Windows 8Excel AddIn to reset the last worksheet cell: XSFormatCleaner.xla: Modified the commandbar code to use CommandBar IDs instead of English names.Json.NET: Json.NET 4.5 Release 11: New feature - Added ITraceWriter, MemoryTraceWriter, DiagnosticsTraceWriter New feature - Added StringEscapeHandling with options to escape HTML and non-ASCII characters New feature - Added non-generic JToken.ToObject methods New feature - Deserialize ISet<T> properties as HashSet<T> New feature - Added implicit conversions for Uri, TimeSpan, Guid New feature - Missing byte, char, Guid, TimeSpan and Uri explicit conversion operators added to JToken New feature - Special case...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v3.0: DTOs and Assemblers can be generated inside project folders! Choose the types you want to generate! Support for Visual Studio 2012 !!! Support for new Entity Framework EDMX (format used by VS2012) ! Support for Enum Types! Optional automatic check for updates! Added the following methods to Assemblers! IEnumerable<DTO>.ToEntities() : ICollection<Entity> IEnumerable<Entity>.ToDTOs() : ICollection<DTO> Indicate class identifier for DTOs and Assemblers! Cleaner Assemblers code....mojoPortal: 2.3.9.4: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2394-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...DotNetNuke® Store: 03.01.07: What's New in this release? IMPORTANT: this version requires DotNetNuke 04.06.02 or higher! DO NOT REPORT BUGS HERE IN THE ISSUE TRACKER, INSTEAD USE THE DotNetNuke Store Forum! Bugs corrected: - Replaced some hard coded references to the default address provider classes by the corresponding interfaces to allow the creation of another address provider with a different name. New Features: - Added the 'pickup' delivery option at checkout. - Added the 'no delivery' option in the Store Admin ...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.0: +2012-11-18 v3.2.0 -?????????????????SelectedValueArray????????(◇?◆:)。 -???????????????????RecoverPropertiesFromJObject????(〓?〓、????、??、Vian_Pan)。 -????????????,?????????????,???SelectedValueArray???????(sam.chang)。 -??Alert.Show???????????(swtseaman)。 -???????????????,??Icon??IconUrl????(swtseaman)。 -?????????TimePicker(??)。 -?????????,??/res.axd?css=blue.css&v=1。 -????????,?????????????,???????。 -????MenuCheckBox(???????)。 -?RadioButton??AutoPostBack??。 -???????FCKEditor?????????...BugNET Issue Tracker: BugNET 1.2: Please read our release notes for BugNET 1.2: http://blog.bugnetproject.com/bugnet-1-2-has-been-released Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.New Projects1123case1325: Face everything you enccounting bravely and optimistically1123case1327: blessbestgifts4us1: Gift registry v2CPE-in: A LinkedIn like for CPE Lyon engineering schoolcsanid_cs_db: mvc db operatedurrrguffy: Example project in C# This project has a wide scope and will cover the basics of the dot net framework as it applies to office environment (including sharepoint). At the end of this project, you will be able to call yourself a sharepoint developer. Epic Life: Achievements: An attempt to adapt the achievement system from games to the real life. Something between a to-do manager and a "done-in-this-year"-list. NOT A TO-DO MANAGERGeoVIP: ??????? ??? ?????????????? ?????????? ??????? ???????? ????? ?????????GTcfla KM: ??????????????????????????.??????Oracle????Java????Harlinn Windows: A C++ library targeting Windows 7 and aboveIdentityModel.Tools: Tools to support WIF with .NET 4.5jean1123-1326: rLOLSimulator: AMacroprocesos: Gestión de los procesos existentes en una empresa, así como del control de su ocumentaciónMakeQuestionaryProject: Projeto de geração de questionários dinâmicosMrCMS - ASP.NET MVC Open source CMS: MrCMS is an open source ASP.NET MVC content management system. MyWebApplication: WebApplication Next Code Generator: Next.CodeGen project is a simple application generator that offers a command line interface in order to help developers create WPF applications.Orchard backend additions: Proof of concept for combining translated contenitems and version in the backend content item listProgrammer's Color Picker for C# and WPF: Wybór koloru dla programisty C# i WPFProjet Flux RSS EPSI W: It's a project for windows 8 applicationSpander: Spander ist ein Open-Source VOS (Virtual Operating System).SQLServer Database Browser: It's a simple SQLServer Database Browser for simple query .TemplateCodeGenerator: ????????。???????。Vector Rumble WP7: navmesh navigation demo running on wp7VSDBM - Viral Sequence Data Base Manager: VSDBM - Viral Sequence Database ManagerWebApp2013: Please develop HTML5 mobile web apps rater than native mobile apps! This project is used in my training as MCT for microsoft certified WebApp Developer 70-480.Windows Phone Streaming Media: HTTP Live Streaming (HLS) for Windows Phone.WixDeploymentExtension: Extension support Biztalk Application deployment, Business Activity Monitor (BAM) Deployment and VSDBCMD based SQL deployment and SQLCMD script execution.

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  • Shumway : Mozilla lance son implémentation JavaScript et HTML5 de Flash, les démos du projet disponibles

    Shumway : Mozilla lance son implémentation JavaScript de Flash les utilisateurs peuvent tester le projet open source basé sur les technos du Web Même si HTML5 est vu comme un remplaçant de Flash, il existe encore une grande quantité de contenu Flash sur le Web. Pour permettre le rendu de ces contenus sans avoir besoin du lecteur Flash Player, Mozilla a lancé le projet Shumway. Shumway est une machine virtuelle écrite en JavaScript, couplé avec les technologies HTML5, qui permet le rendu des fichiers SWF sans avoir besoin de Flash Player. Shumway est construit avec deux objectifs principaux selon un billet de blog de Mozilla : faire avancer le Web ouvert en toute séc...

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  • Getting 500 Error when trying to access Rails application through Apache2

    - by cojones
    Hey, I'm using Apache2 as proxy and mongrel_cluster as server for my Rails applications. When I try to access it by typing in the url I get a 500 "Internal Server Error" but when try to locally access the website with "lynx http://localhost:8200" it works. This is my config: <Proxy balancer://sportfreundewitold_cluster> BalancerMember http://127.0.0.1:8200 BalancerMember http://127.0.0.1:8201 </Proxy> # httpd [example.org] dmn entry BEGIN. <VirtualHost x.x.x.x:80> <IfModule suexec_module> SuexecUserGroup vu2025 vu2025 </IfModule> ServerAdmin [email protected] DocumentRoot /var/www/virtual/example.org/htdocs/current/public ServerName example.org ServerAlias www.example.org example.org *.example.org vu2025.admin.roughneck-media.de Alias /errors /var/www/virtual/example.org/errors/ RedirectMatch permanent ^/ftp[\/]?$ http://admin.roughneck-media.de/ftp/ RedirectMatch permanent ^/pma[\/]?$ http://admin.roughneck-media.de/pma/ RedirectMatch permanent ^/webmail[\/]?$ http://admin.roughneck-media.de/webmail/ RedirectMatch permanent ^/ispcp[\/]?$ http://admin.roughneck-media.de/ ErrorDocument 401 /errors/401.html ErrorDocument 403 /errors/403.html ErrorDocument 404 /errors/404.html ErrorDocument 500 /errors/500.html ErrorDocument 503 /errors/503.html <IfModule mod_cband.c> CBandUser example.org </IfModule> # httpd awstats support BEGIN. # httpd awstats support END. # httpd dmn entry cgi support BEGIN. ScriptAlias /cgi-bin/ /var/www/virtual/example.org/cgi-bin/ <Directory /var/www/virtual/example.org/cgi-bin> AllowOverride AuthConfig #Options ExecCGI Order allow,deny Allow from all </Directory> # httpd dmn entry cgi support END. <Directory /var/www/virtual/example.org/htdocs/current/public> # httpd dmn entry PHP support BEGIN. # httpd dmn entry PHP support END. Options -Indexes Includes FollowSymLinks MultiViews AllowOverride All Order allow,deny Allow from all </Directory> # httpd dmn entry PHP2 support BEGIN. <IfModule mod_php5.c> php_admin_value open_basedir "/var/www/virtual/example.org/:/var/www/virtual/example.org/phptmp/:/usr/share/php/" php_admin_value upload_tmp_dir "/var/www/virtual/example.org/phptmp/" php_admin_value session.save_path "/var/www/virtual/example.org/phptmp/" php_admin_value sendmail_path '/usr/sbin/sendmail -f vu2025 -t -i' </IfModule> <IfModule mod_fastcgi.c> ScriptAlias /php5/ /var/www/fcgi/example.org/ <Directory "/var/www/fcgi/example.org"> AllowOverride None Options +ExecCGI -MultiViews -Indexes Order allow,deny Allow from all </Directory> </IfModule> <IfModule mod_fcgid.c> Include /etc/apache2/mods-available/fcgid_ispcp.conf <Directory /var/www/virtual/example.org/htdocs> FCGIWrapper /var/www/fcgi/example.org/php5-fcgi-starter .php Options +ExecCGI </Directory> <Directory "/var/www/fcgi/example.org"> AllowOverride None Options +ExecCGI MultiViews -Indexes Order allow,deny Allow from all </Directory> </IfModule> # httpd dmn entry PHP2 support END. Include /etc/apache2/ispcp/example.org.conf RewriteEngine On # Make sure people go to www.myapp.com, not myapp.com RewriteCond %{HTTP_HOST} ^myapp\.com$ [NC] RewriteRule ^(.*)$ http://www.myapp.com$1 [R=301,L] # Yes, I've read no-www.com, but my site already has much Google-Fu on # www.blah.com. Feel free to comment this out. # Uncomment for rewrite debugging #RewriteLog logs/myapp_rewrite_log #RewriteLogLevel 9 # Check for maintenance file and redirect all requests RewriteCond %{DOCUMENT_ROOT}/system/maintenance.html -f RewriteCond %{SCRIPT_FILENAME} !maintenance.html RewriteRule ^.*$ /system/maintenance.html [L] # Rewrite index to check for static RewriteRule ^/$ /index.html [QSA] # Rewrite to check for Rails cached page RewriteRule ^([^.]+)$ $1.html [QSA] # Redirect all non-static requests to cluster RewriteCond %{DOCUMENT_ROOT}/%{REQUEST_FILENAME} !-f RewriteRule ^/(.*)$ balancer://mongrel_cluster%{REQUEST_URI} [P,QSA,L] # Deflate AddOutputFilterByType DEFLATE text/html text/plain text/xml application/xml application/xhtml+xml text/javascript text/css BrowserMatch ^Mozilla/4 gzip-only-text/html BrowserMatch ^Mozilla/4\.0[678] no-gzip BrowserMatch \\bMSIE !no-gzip !gzip-only-text/html # Uncomment for deflate debugging #DeflateFilterNote Input input_info #DeflateFilterNote Output output_info #DeflateFilterNote Ratio ratio_info #LogFormat '"%r" %{output_info}n/%{input_info}n (%{ratio_info}n%%)' deflate #CustomLog logs/myapp_deflate_log deflate </VirtualHost> # httpd [example.org] dmn entry END. Does anyone know what could be wrong with it?

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  • ubuntu 12.04 refuses to install with windows 7

    - by Amitabh Pandey
    I have a desktop computer with windows 7 installed on it . Recently I downloaded ubuntu 12.04 and burned the iso image on a new blank DVD . After successfully burning DVD , I booted from the DVD. Ubutu interface appeared asking me to either choose try ubuntu or install ubuntu . I chose to install ubuntu. Again on next screen I choose to install ubuntu inside windows 7. After pressing continue button the following message appeared : " checking battery state .............. ok checking for running unattended upgrades : acpid : exiting speech dispatcher disabled ; edit /etc/default/ speech -dispatcher Asking all remaining processes to terminate ............. ok Please remove installation media and close the tray (if any) then press enter : " Now the problem is that when I remove the installation media ( ie the DVD ) and press enter then instead of installing ubuntu the computer reboots into windows 7 !!! I am a newbie to ubuntu and therefore do not know much about it . What should I do?

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  • Disable auto-mount for particular partitions on usb drives

    - by nealmcb
    I have a big USB disk with 3 partitions: one for backup and two other bootable ones for installing and testing new distros. I want the backup partition automounted on boot. But I don't want the two test partitions automounted. Despite my use of "noauto" in /etc/fstab, something (gnome?) seems to be mounting them when I plug the drive it. LABEL=mybook /srv/backup ext4 defaults 0 2 LABEL=mybook-root /media/mybook-root ext4 user,noauto 0 2 LABEL=mybook-spare /media/mybook-spare ext4 user,noauto 0 2 In previous Ubuntu distributions it seems that it was possible to configure gnome so it would avoid mounting particular partitions on removable drives like USB: gnome-mount --write-settings --mount-options noauto --device /dev/sda1 This is no longer available in Lucid (when did it go away?) Is there another way to do this now?

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  • Strategies to Defeat Memory Editors for Cheating - Desktop Games

    - by ashes999
    I'm assuming we're talking about desktop games -- something the player downloads and runs on their local computer. Many are the memory editors that allow you to detect and freeze values, like your player's health. How do you prevent cheating? What strategies are effective to combat this kind of cheating? I'm looking for some good ones. Two I use that are mediocre are: Displaying values as a percentage instead of the number (eg. 46/50 = 92% health) A low-level class that holds values in an array and moves them with each change

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  • OnTriggerEnter not called

    - by Lautaro
    I am working on a fight game with 3D models but played like a 2D game. So the player characters have swords. The Player GameObject has several body parts that are colider triggers. The sword is a rigidbody colider. Ive had som problems with colisions not being detected. Ive added some Debug.Log and slowed downed the animations so what i can see is this: When players are close to each other the sword connects from a different angle. The OnTriggerStay is called several times BEFORE OnTriggerEnter is called if players are too close. Sometimes if too close the OnTriggerStay is called several times but the OnTriggerEnter is NEVER called. Any ideas on why this is?

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  • How do I draw video frames onto the screen permanently using XNA?

    - by izb
    I have an app that plays back a video and draws the video onto the screen at a moving position. When I run the app, the video moves around the screen as it plays. Here is my Draw method... protected override void Draw(GameTime gameTime) { Texture2D videoTexture = null; if (player.State != MediaState.Stopped) videoTexture = player.GetTexture(); if (videoTexture != null) { spriteBatch.Begin(); spriteBatch.Draw( videoTexture, new Rectangle(x++, 0, 400, 300), /* Where X is a class member */ Color.White); spriteBatch.End(); } base.Draw(gameTime); } The video moves horizontally acros the screen. This is not exactly as I expected since I have no lines of code that clear the screen. My question is why does it not leave a trail behind? Also, how would I make it leave a trail behind?

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  • Webcast

    - by bwalstra
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";} Invites You To: Monetizing Digital Media From Clicks To Cash Digital goods and services are booming, and smart businesses are transforming the way they sell and deliver their offerings in the exploding digital marketplace. Using information-services, credit-card, and digital-media examples Oracle’s Mustafa Oyumi and Tripp Partain will show the Oracle Digital Media solution - from clicks to cash: · Design, Model, and Launch New Products · Review Real Time Market Effectiveness and Respond · Rate, Bill, Invoice, Revenue Rec, and Collect · Determine Rights, Royalties, Licensing, and Commissions · Analyze Enterprise Results Friday, July 6, 2012 11:00 a.m. – 11:45 a.m. <Webcast Details> <Webcast Details> Agenda 11:00 a.m. Overview 11:10 a.m. Demo 11:30 a.m. Q&A Copyright © 2012, Oracle. All rights reserved. Contact Us | Legal Notices and Terms of Use | Privacy Statement 36526 Oracle Corporation - Worldwide Headquarters, 500 Oracle Parkway, OPL - E-mail Services, Redwood Shores, CA 94065, United States Create or update your profile to receive customized e-mail about Oracle products and services. If you do not wish to receive any further electronic marketing communications from Oracle you can Opt-Out completely, please note you will no longer receive newsletters and product information you may have subscribed to.

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  • How to create a use case diagram for board game played on PC

    - by user970696
    I'm struggling with a task as I was given to practice UML and use cases. The problem is that I should model computer version of a board game so I am unsure about a few things. obviously it does not matter if you play against the PC or another player, the actions are the same. The game is simply like tic tac toe. E.g. Actor Player ---(Place a diamond)-----include----(Check for a row)---include--(Swap players) But the game is played on the PC, so is Check for row really a use case? And the same with Swap players? Because the system would do that. On the other hand, if it was not, how could I continue?

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  • What sort of leaderboard for my game?

    - by Martin
    I recently published a word game for Windows Phone and I am really happy to have some players. The game is entirely offline and at the end of a game, the player's score is published to a server. I'm collecting the scores to build a leaderboard. Right now, I don't believe that the leaderboard I offer to my users is appropriate. I essentially accumulate the score of all the games of a user for a given day and that becomes their score. So if Player 1 plays 3 games and gets 100, 150 and 200 points, its score for the day is 450 points. I would like to get your ideas and opinion. How do I keep my game challenging and engaging with a good leaderboard? Should I continue accumulating the score for a day? Should I just keep the best score? Thanks!

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  • How can I get a USB floppy drive to work?

    - by jfmessier
    I have a Toshiba USB floppy drive that I need to use under Ubuntu. When I connect it, and insert a floppy disk in it, I do not see anything mounted under Ubuntu 10.10. I was suspecting the hardware and/or the floppy disk to be defective, and so I tested the floppy disk as well as the floppy drive itself under Windows XP, and everything was just fine. I was able to find the following instructions: Add the following line to the /etc/modules file: floppy Enter the following shell commands: mkdir /media/floppy mount -t vfat /dev/sdc /media/floppy -o uid=1000 This will mount the floppy, but I would like this to happen automatically, so when I connect the drive to the USB port, it automatically mounts the floppy. How can I make this work? Or does Ubuntu only work with internal Floppy drives?

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  • Unity iOS optimization and draw calls

    - by vzm
    I am curious of what methods I should approach in optimizing my Unity project for iOS hardware. I have very little image effects running (directional light with low res shadows) and I used the combine children script from the standard assets to lessen the load on the CPU. My project currently runs with 45-57 draw calls at non-intensive segments and up to 178 at intensive segments. I heard that static batching relieves some of the stress, but the game has the environment moving around the player instead of the player moving around the environment. Is there any alternative that I may look towards to improving the draw call number?

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