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  • Welcome to the FMW Install and Admin Proactive Team Blog

    - by Daniel Mortimer
    IntroductionWelcome to the Fusion Middleware Install and Administration Proactive Support blog.  This is our first post, so let's begin by introducing ourselves and our mission. Who We AreWe are a small team of support engineers based in Europe.  Our expertise covers all matters related to the installation and administration of Oracle Application Server 10g, Oracle Fusion Middleware 11g and future versions to come. We particularly focus on core components such as the Installers and Configuration Wizards Web Tier ( Oracle HTTP Server ) OPMN Enterprise Manager Console for Application Server as well as general questions / problems relating to patching, maintenance and architecture. Our Mission Improve the customer experience Enable customers to avoid / prevent issues when working with our products Enable faster resolution of problems when they occur Our Activities Enhancement and maintenance of our knowledge base In particular, develop and maintain special content such as the Fusion Middleware Information Centers and Lifecycle Support Advisors Seek continuous improvement of the product documentation Contribute to the Fusion Middleware Support News Moderation of the "Oracle Application Server" support community Participate in the Support Advisor Webcast program Involved in the Lifecycle of diagnostic tools such as RDA and OCM User Acceptance Testing Logging of enhancements and health check ideas Provide feedback to product management / development Logging of product bugs and enhancements Suggest improvements that could be made to web sites like OTN Promote new support documents, tools via channels such as Newsletter and Social Media We hope that this blog will be a two-way communication as we are interested in feedback on what we can improve. Many suggestions we can act on immediately while others may take more time, but all of them will be acknowledged and followed up.Thank you for your time and we look forward to both informing and working with you.Postscript: Many links you will find in our blog entries will require a login to My Oracle Support. For readers who do not have a login, please accept our apologies - when and where possible we will endeavour to ensure the links will supplement rather than replace wording in the blog entries.

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  • What platform to use for browser based turn based strategy game

    - by sunwukung
    I want to write a browser based strategy game that can be played by two players in separate locations. The game itself is predominantly turn based. To that end, I want to determine the correct platform on which to build this game. To prevent gamers "gaming" the system, the business logic needs to reside in the server. I could arguably use AJAX for a large part of the games functionality, but at two key points in the game loop, the opposing player can "counter" the current players move. In addition, when it's time for the players to swap, AJAX polling is likely to fall short, so it's starting to look like WebSockets is going to be a requirement to pull this off smoothly. So, the remaining question is regarding the back end. I'd kinda like to build this in Python/Flask - but this is primarily out of wanting to tackle a project with that language, not neccessarily because it's the appropriate tool for the job. The next most likely candidate has got to be NodeJS given it's (apparently) tighter integration with the WebSockets protocol. My question, then, is regarding the best platform on which to pursue this objective.

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  • Handling Deployment to Multiple Environments

    - by JayGee
    How should I handle deploying web applications to multiple servers? Constraints I have a dev, test and prod environment. No build server is available. Developers can't deploy to prod. The people that do deploy to prod copy files from test to prod. They don't have VS installed. Currently The way it's handled is using web.config transform. However, to deploy to prod involves putting prod code on the test server where it's copied over. Problem Sometimes simple mistakes are made, such as forgetting to change test back to the right environment after deployment. Or the test config gets moved to prod instead of the prod config. Solution So the question is, what is the best way to prevent mistakes from happening? My first thought is let the app determine which server it's on at runtime and use the appropriate settings/connection strings/etc... However, the server names could change in the not too distant future. So if multiple apps are hard coded, that would mean updating all of them. The easiest way to handle that situation would be to place a DLL in the GAC that determines the environment. Are there any drawbacks or possible complications that this would cause? Or is there a better solution to the problem than this?

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  • SSAS: Utility to export SQL code from your cube's Data Source View (DSV)

    - by DrJohn
    When you are working on a cube, particularly in a multi-person team, it is sometimes necessary to review what changes that have been done to the SQL queries in the cube's data source view (DSV). This can be a problem as the SQL editor in the DSV is not the best interface to review code. Now of course you can cut and paste the SQL into SSMS, but you have to do each query one-by-one. What is worse your DBA is unlikely to have BIDS installed, so you will have to manually export all the SQL yourself and send him the files. To make it easy to get hold of the SQL in a Data Source View, I developed a C# utility which connects to an OLAP database and uses Analysis Services Management Objects (AMO) to obtain and export all the SQL to a series of files. The added benefit of this approach is that these SQL files can be placed under source code control which means the DBA can easily compare one version with another. The Trick When I came to implement this utility, I quickly found that the AMO API does not give direct access to anything useful about the tables in the data source view. Iterating through the DSVs and tables is easy, but getting to the SQL proved to be much harder. My Google searches returned little of value, so I took a look at the idea of using the XmlDom to open the DSV’s XML and obtaining the SQL from that. This is when the breakthrough happened. Inspecting the DSV’s XML I saw the things I was interested in were called TableType DbTableName FriendlyName QueryDefinition Searching Google for FriendlyName returned this page: Programming AMO Fundamental Objects which hinted at the fact that I could use something called ExtendedProperties to obtain these XML attributes. This simplified my code tremendously to make the implementation almost trivial. So here is my code with appropriate comments. The full solution can be downloaded from here: ExportCubeDsvSQL.zip   using System;using System.Data;using System.IO;using Microsoft.AnalysisServices; ... class code removed for clarity// connect to the OLAP server Server olapServer = new Server();olapServer.Connect(config.olapServerName);if (olapServer != null){ // connected to server ok, so obtain reference to the OLAP databaseDatabase olapDatabase = olapServer.Databases.FindByName(config.olapDatabaseName);if (olapDatabase != null){ Console.WriteLine(string.Format("Succesfully connected to '{0}' on '{1}'",   config.olapDatabaseName,   config.olapServerName));// export SQL from each data source view (usually only one, but can be many!)foreach (DataSourceView dsv in olapDatabase.DataSourceViews){ Console.WriteLine(string.Format("Exporting SQL from DSV '{0}'", dsv.Name));// for each table in the DSV, export the SQL in a fileforeach (DataTable dt in dsv.Schema.Tables){ Console.WriteLine(string.Format("Exporting SQL from table '{0}'", dt.TableName)); // get name of the table in the DSV// use the FriendlyName as the user inputs this and therefore has control of itstring queryName = dt.ExtendedProperties["FriendlyName"].ToString().Replace(" ", "_");string sqlFilePath = Path.Combine(targetDir.FullName, queryName + ".sql"); // delete the sql file if it exists... file deletion code removed for clarity// write out the SQL to a fileif (dt.ExtendedProperties["TableType"].ToString() == "View"){ File.WriteAllText(sqlFilePath, dt.ExtendedProperties["QueryDefinition"].ToString());}if (dt.ExtendedProperties["TableType"].ToString() == "Table"){ File.WriteAllText(sqlFilePath, dt.ExtendedProperties["DbTableName"].ToString()); } } } Console.WriteLine(string.Format("Successfully written out SQL scripts to '{0}'", targetDir.FullName)); } }   Of course, if you are following industry best practice, you should be basing your cube on a series of views. This will mean that this utility will be of limited practical value unless of course you are inheriting a project and want to check if someone did the implementation correctly.

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  • Best ways to collect location-based user input

    - by user359650
    I'm working on a website where users will be able to register and provide information about their location. In order to prevent users from inputting incorrect data, we don't want users to provide free-text information but instead choose from predefined values as much as possible. We believe there are 2 ways of providing those values: use an API to an external service provider or create your own local database. APIs Some resources: - https://developers.facebook.com/docs/reference/ads-api/get-autocomplete-data/ - http://developer.yahoo.com/geo/geoplanet/ Pros: -accuracy and completeness of data. -no maintenance related to update of data as this it taken care of by API provider. -easier/faster to get started (no need to create local database, just implement API). Cons: -degradation of performance when availability issues with external API. -outage due to changes to the external API (until your code is updated to reflect those changes). -lock-in with external provider. Local database Some resources: - http://developer.yahoo.com/geo/geoplanet/data/ - http://www.maxmind.com/app/geolitecity - http://download.geonames.org/export/dump/ Pros: -no external dependency: improved stability and performance. Cons: -more work to get started (you need to create the database and code to interact with it). -risks of inaccurate/incomplete data, either initially or over time. -more maintenance work to keep database up to date. Assuming the depth information requested from users is as follows: -country: interested in value. also used to narrow down list of regions. -region (state in the US, county in the UK...): not interested in value itself, only used to narrow down list of cities. -city: interested in value (which can be used to work out related region should we need regional statistics). -address: interested in value although OPTIONAL. Which option (whether API or local database) would you choose? What tips you would give for the implementation? What other resources can you share?

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  • Java Desktop Application For Network users

    - by Motasem Abu Aker
    I'm developing a desktop application using Java. My application will run in a network environment where multiple users will access the same database through the application. There will be basic CRUD opreations (Insert, Update, Delete, & select), which means there will be chances of deadlock, or two users trying to update the same record at same time. I'm using the following Java Swing for Clients (MVC). MySQL Server for database (InnODB). Java Web start. Now, MySQL is centralized on the network, and all of the clients connect to it. The Application for ERP Purpose. I searched the internet to find a very good solution to ensure data integrity & to make sure that when updating one record from one client, other clients are aware of it. I read about Socket-server-client & RESTful web services. I don't want to go web application & don't want to use any extra libraries. So how can I handle this scenario: If User A updates a record: Is there a way to update User B's screen with the new value? If user A starts updating a record, how can I prevent other users from attempting to update the same record?

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  • Improve Customer Experience with Real-Time Scheduling

    - by ruth.donohue
    Recently, my husband rearranged his busy work schedule so that he could stay home an entire afternoon to wait for the alarm company to reset the password to our alarm system, only to discover at the end of the afternoon that the field service rep wasn’t going to be able to make the appointment after all. And, the company asked him to reschedule and block off time for another afternoon. Needless to say, my husband wasn’t happy with that experience. Unfortunately, customer experiences like this happen every day. As a business, you can’t afford these types of encounters. It’s too easy for your customers to turn to one of your competitors once they’ve reached the point of frustration. Customer experience and customer loyalty are more important than ever. So how can you prevent something like this from occurring? With the newly available Siebel Field Service Integration with Oracle Real-Time Scheduler, your service organization can: Create cost-optimized plans and schedules to improve operating efficiencies Deliver more accurate ETA’s and shorten appointment windows Minimize the impact of in-day events such as delays on site, sickness, poor weather conditions, and vehicle breakdowns Rather than requiring them to wait for an entire afternoon, imagine asking customers to be available for only an hour. And being able to commit to that time by working around unforeseen events and understanding the impact of delays or re-routings before they become customer issues. What would your customer experience and customer satisfaction be like then? Learn more about the Siebel Field Service Integration with Oracle Real-Time Scheduler: Register for and attend the upcoming webcast on Thursday, March 10th at 8:30 AM Pacific Time Read the press release, data sheet, and solution brief Visit the Siebel Field Service webpage

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  • SQL SERVER – Excel Losing Decimal Values When Value Pasted from SSMS ResultSet

    - by pinaldave
    No! It is not a SQL Server Issue or SSMS issue. It is how things work. There is a simple trick to resolve this issue. It is very common when users are coping the resultset to Excel, the floating point or decimals are missed. The solution is very much simple and it requires a small adjustment in the Excel. By default Excel is very smart and when it detects the value which is getting pasted is numeric it changes the column format to accommodate that. Now as Zero which are training any digit after decimal points have no value, Excel automatically hides it. To prevent this to happen user has to convert columns to text format so it can preserve the formatting. Here is how you can do it. Select the corner between A and 1 and Right Click on it. It will select complete spreadsheet. If you want to change the format of any column you can select an individual column the same way. In the menu Click on Format Cells… It will bring up the following menu. Here by default the selected column will be General, change that to Text. It will change the format of all the cells to Text. Now once again paste the values from SSMS to the Excel. This time it will preserve the decimal values from SSMS. Solved! Any other trick you do you know to preserve the decimal values? Leave a comment please. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology Tagged: Excel

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  • Resolve Instructional Webcast Series

    - by Get Proactive Customer Adoption Team
    Untitled Document Catch the Express—Register for an Instructional Webcast Oracle Proactive Support’s ‘Get Proactive’ message to customers underscores the benefits they’ll obtain by leveraging the Prevent, Resolve and Upgrade capabilities available across the suite of Oracle Products. Our goal in Proactive Support is to show customers how to ‘Get Proactive’ and achieve success by leveraging the latest tools, knowledge, and best practices available to manage your applications and technology more proactively. Most importantly, we want to ensure that customers are proficient in the use of these proactive capabilities. To help you gain this proficiency, we’ve recently launched a series of instructional webcasts that we call the “Resolve Series.” This series consists of both live and on-demand webcasts, and features some of the key proactive capabilities that customers can leverage to resolve their own problems. We launched the first phase of the series in July, and focused on finding answers using the My Oracle Support portal. Among the topics covered in those sessions were best practices for searching the knowledge base, leveraging communities to find answers faster, and other proactive features of My Oracle Support The second phase of the series is set to kick off in September. This phase will include product specific sessions designed to provide customers who use the product with the skills and knowledge required to leverage some of the most important capabilities found under the “RESOLVE” category of our proactive portfolio on My Oracle Support. These webcasts will feature Subject Matter Experts demonstrating how to use the tools and capabilities, discussing best practices, and providing answers to any questions you might have. In addition, hands-on labs will be included in some of the sessions, allowing you to practice applying what you’ve just learned. Whether you are a new customer or you’ve worked with Oracle Support for years, you’ll discover new information and techniques to help you work more efficiently and keep your systems running smoothly. Leverage this opportunity to learn best practices and get the inside track on finding answers fast by using the right tools at the right time. Make sure to take advantage of these webcasts and maximize the value you receive from your Oracle Premier Support investment. See the full schedule of events and register for sessions.

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  • How to let maas' cloud-init client select internal mirror?

    - by Michael
    Our maas lan can't access internet and have a internal apt-mirror site 192.168.3.6. I changed mirror set of maas server's snippets/maas_proxy file like: d-i mirror/country string manual d-i mirror/http/hostname string 192.168.3.6 d-i mirror/http/directory string /ubuntu d-i mirror/http/proxy string I deployed two maas node ok. Dashboard show the two node's state are ready. But node's cloud-init client changed the apt's sources.list like this: ## Note, this file is written by cloud-init on first boot of an instance ## modifications made here will not survive a re-bundle. ## if you wish to make changes you can: ## a.) add 'apt_preserve_sources_list: true' to /etc/cloud/cloud.cfg ## or do the same in user-data ... deb http://archive.ubuntu.com/ubuntu precise main deb-src http://archive.ubuntu.com/ubuntu precise main ... Directly use cobbler install node(without maas), the node apt's sources.list like: ... deb http://192.168.3.6/ubuntu precise main deb-src http://192.168.3.6/ubuntu precise main ... My question is: How to set user-data in maas? So that I can set cloud-init's mirror's url to 192.168.3.6 or prevent cloud-init to change mirror's url. Maas node's file /home/ubuntu/.ssh/authorized_keys is empty. Is it caused by the mirror's setup?

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  • Add static ARP entries when network is brought up

    - by jozzas
    I have some pretty dumb IP devices on a subnet with my Ubuntu server, and the server receives streaming data from each device. I have run into a problem in that when an ARP request is issued to the device while it is streaming data to the server, the request is ignored, the cache entry times out and the server stops receiving the stream. So, to prevent the server from sending ARP requests to these devices altogether, I would like to add a static ARP entry for each, something like arp -i eth2 -s ip.of.the.device mac:of:the:device But these "static" ARP entries are lost if networking is disabled / enabled or if the server is rebooted. Where is the best place to automatically add these entries, preferably somewhere that will re-add them every time the interface eth2 is brought up? I really don't want to have to write a script that monitors the output of arp and re-adds the cache entries if they're missing. Edit to add what my final script was: Created the file /etc/network/if-up.d/add-my-static-arp With the contents: #!/bin/sh arp -i eth0 -s 192.168.0.4 00:50:cc:44:55:55 arp -i eth0 -s 192.168.0.5 00:50:cc:44:55:56 arp -i eth0 -s 192.168.0.6 00:50:cc:44:55:57 And then obviously add the permission to allow it to be executed: chmod +x /etc/network/if-up.d/add-my-static-arp And these arp entries will be manually added or re-added every time any network interface is brought up.

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  • Failing to upgrade to linux-image-3.0.0-26-generic

    - by Dan Lee
    When I try to upgrade linux-image-3.0.0-26-generic I get following problems: dpkg-deb (subprocess): data: internal bzip2 read error: 'DATA_ERROR' dpkg-deb: error: subprocess <decompress> returned error exit status 2 dpkg: error processing /var/cache/apt/archives/linux-image-3.0.0-26-generic_3.0.0-26.42_amd64.deb (--unpack): short read on buffer copy for backend dpkg-deb during `./lib/modules/3.0.0-26-generic/kernel/drivers/scsi/fnic/fnic.ko' No apport report written because MaxReports is reached already Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.0.0-26-generic /boot/vmlinuz-3.0.0-26-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.0.0-26-generic /boot/vmlinuz-3.0.0-26-generic Errors were encountered while processing: /var/cache/apt/archives/linux-image-3.0.0-26-generic_3.0.0-26.42_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) A package failed to install. Trying to recover: dpkg: dependency problems prevent configuration of linux-image-generic: linux-image-generic depends on linux-image-3.0.0-26-generic; however: Package linux-image-3.0.0-26-generic is not installed. I don't know why this happens to me; earlier upgrades always worked without problems. Does anybody know how to fix this?

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  • Multiline Replacement With Visual Studio

    - by Alois Kraus
    I had to remove some file headers in a bigger project which were all of the form #region File Header /*[ Compilation unit ----------------------------------------------------------       Name            : Class1.cs       Language        : C#     Creation Date   :      Description     : -----------------------------------------------------------------------------*/ /*] END */ #endregion I know that would be a cool thing to write a simple C# program use a recursive file search, read all lines skip the first n lines and write the files back to disc. But I wanted to test things first before I ruin my source files with one little typo. There comes the Visual Studio Search and Replace in Files dialog into the game. I can test my regular expression to do a multiline match with the Find button before actually breaking anything. And if something goes wrong I have the Undo button.   There is a nice blog post from Paulo Morgado online who deals with Multiline Regular expressions. The Visual Studio Regular expressions are non standard so you have to adapt your usual Regex know how to the other patterns. The pattern I cam finally up with is \#region File Header:b*(.*\n)@\#endregion The Regular expression can be read as \#region File Header Match “#region File Header” \# Escapes the # character since it is a quantifier. :b* After this none or more spaces or tabs can follow (:b stands for space or tab) (.*\n)@ Match anything across lines in a non greedy way (the @ character makes it non greedy) to prevent matching too much until the #endregion somewhere in our source file. \#endregion Match everything until “#endregion” is found I had always knew that Visual Studio can do it but I never bothered to learn the non standard Regex syntax. This is powerful and it is inside Visual Studio since 2005!

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  • Why is my root filesystem always scanned at boot?

    - by luri
    I always have a pause at boot saying my filesystems are being checked (with a "press C to cancel" note, too). Actually (seeing boot.log) I think it's the / fs, which is located at /dev/sdb5 Several questions altoghether, here (hope this does not break any rule): Is this normal? Can I (or even should I) prevent this anyhow? According to boot.log (below) the fs does not seem to be 'clean', or, at least, it's in an state or condition that makes fsck always can it for errors for a while (just a few seconds). How can I fix it? Edit: This is my boot.log: fsck desde util-linux-ng 2.17.2 udevd[515]: can not read '/etc/udev/rules.d/z80_user.rules' /dev/sdb5: 249045/32841728 ficheros (0.3% no contiguos), 20488485/131338752 bloques init: ureadahead-other main process (1111) terminated with status 4 init: ureadahead-other main process (1116) terminated with status 4 Password: * Starting AppArmor profiles [160G Skipping profile in /etc/apparmor.d/disable: usr.bin.firefox [154G[ OK ] * Setting sensors limits [160G [154G[ OK ] And this is dumpe2fs results for the filesystem being checked (well, the relevant part of the log): Filesystem volume name: <none> Last mounted on: / Filesystem UUID: 42509bf9-f3e6-460a-8947-ec0f5c1fbcc8 Filesystem magic number: 0xEF53 Filesystem revision #: 1 (dynamic) Filesystem features: has_journal ext_attr resize_inode dir_index filetype needs_recovery extent flex_bg sparse_super large_file huge_file uninit_bg dir_nlink extra_isize Filesystem flags: signed_directory_hash Default mount options: (none) Filesystem state: clean Errors behavior: Continue Filesystem OS type: Linux Inode count: 32841728 Block count: 131338752 Reserved block count: 6566937 Free blocks: 110850356 Free inodes: 32592701 First block: 0 Block size: 4096 Fragment size: 4096 Reserved GDT blocks: 992 Blocks per group: 32768 Fragments per group: 32768 Inodes per group: 8192 Inode blocks per group: 512 Flex block group size: 16 Filesystem created: Fri Dec 10 19:44:15 2010 Last mount time: Mon Feb 14 17:00:02 2011 Last write time: Mon Feb 14 16:59:45 2011 Mount count: 1 Maximum mount count: 33 Last checked: Mon Feb 14 16:59:45 2011 Check interval: 15552000 (6 months) Next check after: Sat Aug 13 17:59:45 2011 Lifetime writes: 331 GB Reserved blocks uid: 0 (user root) Reserved blocks gid: 0 (group root) First inode: 11 Inode size: 256 Required extra isize: 28 Desired extra isize: 28 Journal inode: 8 First orphan inode: 28049496 Default directory hash: half_md4 Directory Hash Seed: d3d24459-514b-4413-b840-e970b766095b Journal backup: inode blocks Journal features: journal_incompat_revoke Tamaño de fichero de transacciones: 128M Journal length: 32768 Journal sequence: 0x0005e0c4 Journal start: 1 This is the relevant (at least I think this is the fs being checked) line in fstab: #Entry for /dev/sdb5 : UUID=42509bf9-f3e6-460a-8947-ec0f5c1fbcc8 / ext4 errors=remount-ro 0 1

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  • Fair dice over network w/o trusted 3rd party

    - by Kay
    Though it should be a pretty basic problem, I did not find a solution for it: How to play dice over a network without a trusted third party? The M players shall roll N dice, one player after another. No player may "cheat", i.e. change the outcome to his advantage, or "look into the future" before the next roll. Is that possible? I guess the solution would be something like public key crypto, where each player turns in an encrypted message. After all messages were collected you exchange the keys to decode the messages. Then the sha1(joined string of all decrypted messages) mod 6 + 1 is used to determine the die. The major problem I have: since the message [c/s]hould be anything, I don't know how to prevent tampering with the private keys. Esp. the last player to turn in his key could easily cheat (I guess). The game should even stay fair, if all players "conspire" against one player.

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  • Orthographic unit translation mismatch on grid (e.g. 64 pixels translates incorrectly)

    - by Justin Van Horne
    I am looking for some insight into a small problem with unit translations on a grid. Setup 512x448 window 64x64 grid gl_Position = projection * world * position; projection is defined by ortho(-w/2.0f, w/2.0f, -h/2.0f, h/2.0f); This is a textbook orthogonal projection function. world is defined by a fixed camera position at (0, 0) position is defined by the sprite's position. Problem In the screenshot below (1:1 scaling) the grid spacing is 64x64 and I am drawing the unit at (64, 64), however the unit draws roughly ~10px in the wrong position. I've tried uniform window dimensions to prevent any distortion on the pixel size, but now I am a bit lost in the proper way in providing a 1:1 pixel-to-world-unit projection. Anyhow, here are some quick images to aide in the problem. I decided to super-impose a bunch of the sprites at what the engine believes is 64x offsets. When this seemed off place, I went about and did the base case of 1 unit. Which seemed to line up as expected. The yellow shows a 1px difference in the movement. Vertices It would appear that the vertices going into the vertex shader are correct. For example, in reference to the first image the data looks like this in the VBO: x y x y ---------------------------- tl | 0.0 24.0 64.0 24.0 bl | 0.0 0.0 -> 64.0 0.0 tr | 16.0 0.0 80.0 0.0 br | 16.0 24.0 80.0 24.0 With that said, all I am left to believe is that I am munging up my actual projection. So, I am looking for any insight into maintaining the 1:1 pixel-to-world-unit projection.

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  • How can player actions be "judged morally" in a measurable way?

    - by Sebastien Diot
    While measuring the player "skills" and "effort" is usually easy, adding some "less objective" statistics can give the player supplementary goals, especially in a MUD/RPG context. What I mean is that apart from counting how many orcs were killed, and gems collected, it would be interesting to have something along the line of the traditional Good/Evil, Lawful/Chaotic ranking of paper-based RPG, to add "dimension" to the game. But computers cannot differentiate good/evil effectively (nor can humans in many cases), and if you have a set of "laws" which are precise enough that you can tell exactly when the player breaks them, then it generally makes more sense to actually prevent them from doing that action in the first place. One example could be the creation/destruction axis (if players are at all allowed to create/build things), possibly in the form of the general effect of the player actions on "ecology". So what else is there left that can be effectively measured and would provide a sense of "moral" for the player? The more axis I have to measure, the more goals the player can have, and therefore the longer the game can last. This also gives the players more ways of "differentiating" themselves among hordes of other players of the same "class" and similar "kit".

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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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  • Be aware of the difference between CURRENT_DATE and SYSDATE

    - by Kevin Smith
    I was running some queries in SQL Developer against the WebCenter Content (WCC) schema that included date fields such as dInDate. I was comparing the dates against CURRENT_DATE. I was not getting the expected results. I did some googlng and didn’t find a solution, but I did run across a reference to SYSDATE. I tried SYSDATE in my queries and got the expected results. I did a TO_CHAR on the two date fields and found they returned different times. CURRENT_DATE returned the time from my laptop which was  in the EDT time zone. SYSDATE returned the time from the database server which happened to be in the PDT time zone. I guess if both the database server and my laptop were in the same time zone I would not have seen any problem. Here is the query I ran to display the two fields. select to_char(current_date,'DD-MON-YY HH:MI:SS'), to_char(sysdate,'DD-MON-YY HH:MI:SS') from dual; As you can see from the screen shot from SQL Developer they definitely returned different times. I’m sure there is some command or setting you can use to prevent this problem, but for me the take away is to use SYSDATE in your queries when you want to do any date comparison.

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  • Thread safe GUI programming

    - by James
    I have been programming Java with swing for a couple of years now, and always accepted that GUI interactions had to happen on the Event Dispatch Thread. I recently started to use GTK+ for C applications and was unsurprised to find that GUI interactions had to be called on gtk_main. Similarly, I looked at SWT to see in what ways it was different to Swing and to see if it was worth using, and again found the UI thread idea, and I am sure that these 3 are not the only toolkits to use this model. I was wondering if there is a reason for this design i.e. what is the reason for keeping UI modifications isolated to a single thread. I can see why some modifications may cause issues (like modifying a list while it is being drawn), but I do not see why these concerns pass on to the user of the API. Is there a limit imposed by an operating system? Is there a good reason these concerns are not 'hidden' (i.e. some form of synchronization that is invisible to the user)? Is there any (even purely conceptual) way of creating a thread safe graphics library, or is such a thing actually impossible? I found this http://blogs.operationaldynamics.com/andrew/software/gnome-desktop/gtk-thread-awareness which seems to describe GTK differently to how I understood it (although my understanding was the same as many people's) How does this differ to other toolkits? Is it possible to implement this in Swing (as the EDT model does not actually prevent access from other threads, it just often leads to Exceptions)

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  • At which point is a continuous integration server interesting?

    - by Cedric Martin
    I've been reading a bit about CI servers like Jenkins and I'm wondering: at which point is it useful? Because surely for a tiny project where you'd have only 5 classes and 10 unit tests, there's no real need. Here we've got about 1500 unit tests and they pass (on old Core 2 Duo workstations) in about 90 seconds (because they're really testing "units" and hence are very fast). The rule we have is that we cannot commit code when a test fail. So each developers launches all his tests to prevent regression. Obviously, because all the developers always launch all the test we catch errors due to conflicting changes as soon as one developer pulls the change of another (when any). It's still not very clear to me: should I set up a CI server like Jenkins? What would it bring? Is it just useful for the speed gain? (not an issue in our case) Is it useful because old builds can be recreated? (but we can do this to with Mercurial, by checking out old revs) Basically I understand it can be useful but I fail to see exactly why. Any explanation taking into account the points I raised above would be most welcome.

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  • Preventing Users From Copying Text From and Pasting It Into TextBoxes

    Many websites that support user accounts require users to enter an email address as part of the registration process. This email address is then used as the primary communication channel with the user. For instance, if the user forgets her password a new one can be generated and emailed to the address on file. But what if, when registering, a user enters an incorrect email address? Perhaps the user meant to enter [email protected], but accidentally transposed the first two letters, entering [email protected]. How can such typos be prevented? The only foolproof way to ensure that the user's entered email address is valid is to send them a validation email upon registering that includes a link that, when visited, activates their account. (This technique is discussed in detail in Examining ASP.NET's Membership, Roles, and Profile - Part 11.) The downside to using a validation email is that it adds one more step to the registration process, which will cause some people to bail out on the registration process. A simpler approach to lessening email entry errors is to have the user enter their email address twice, just like how most registration forms prompt users to enter their password twice. In fact, you may have seen registration pages that do just this. However, when I encounter such a registration page I usually avoid entering the email address twice, but instead enter it once and then copy and paste it from the first textbox into the second. This behavior circumvents the purpose of the two textboxes - any typo entered into the first textbox will be copied into the second. Using a bit of JavaScript it is possible to prevent most users from copying text from one textbox and pasting it into another, thereby requiring the user to type their email address into both textboxes. This article shows how to disable cut and paste between textboxes on a web page using the free jQuery library. Read on to learn more! Read More >

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  • How to remove seams from a tile map in 3D?

    - by Grimshaw
    I am using my OpenGL custom engine to render a tilemap made with Tiled, using a well spread tileset from the web. There is nothing fancy going on. I load the TMX file from Tiled and generate vertex arrays and index arrays to render the tilemap. I am rendering this tilemap as a wall in my 3D world, meaning that I move around with a fly camera in my 3D world and at Z=0 there is a plane showing me my tiles. Everything is working correctly but I get ugly seems between the tiles. I've tried orthographic and perspective cameras and with either I found particular sets of parameters for the projection and view matrices where the artifacts did not show, but otherwise they are there 99% of the time in multiple patterns, depending on the zoom and camera parameters like field of view. Here's a screenshot of the artifact being shown: http://i.imgur.com/HNV1g4M.png Here's the tileset I am using (which Tiled also uses and renders correctly): http://i.imgur.com/SjjHK4q.png My tileset has no mipmaps and is set to GL_NEAREST and GL_CLAMP_TO_EDGE values. I've looked around many articles in the internet and nothing helped. I tried uv correction so the uv fall at half of the texel, rather than the end of the texel to prevent interpolating with the neighbour value(which is transparency). I tried debugging with my geometry and I verified that with no texture and a random color in each tile, I don't seem to see any seams. All vertices have integer coordinates, i.e, the first tile is a quad from (0,0) to (1,1) and so on. Tried adding a little offset both to the UV and to the vertices to see if the gaps cease to exist. Disabled multisampling too. Nothing fixed it so far. Thanks.

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  • chrome memory and cpu footprint

    - by nmizar
    I've searched the forums for an answer but I couldn't find quite the answer I was looking for [1] , so I thought I it could as well be of interest to more people around here. I carry out a big part of my job on the browser (or for the browser, if you want to put it that way). I tend to use Chrome, because it's got natively many of the newest features that I need (DevTools stuff, mainly but not only). BTW, I'm usually running the last available Chrome version/build on a desktop Vaio with 4GB RAM and dual core CPU and Ubuntu 12.04 as distro and Gnome as window manager. So, I was curious about a) why does Chrome spawn so many threads even opening only three of four tabs and b) is there any way to allocate more memory to Chrome to prevent its performance from degrading? Thanks in advance, Nacho PS [1] I found threads about Chrome freezing or running out of memory but not about the reasons for this being so or for avoiding it to happen. PPS Of course, I could always buy a newer and more capable machine and that is exactly what I'm trying to evaluate: is this a question of outdated hardware or the problem will keep appearing on any (decently but not hugely sized) machine?

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  • How to present a stable data model in a public API that allows internal data structures to be changed without breaking the public view of the data?

    - by Max Palmer
    I am in the process of developing an application that allows users to write C# scripts. These scripts allow users to call selected methods and to access and manipulate data in a document. This works well, however, in the development version, scripts access the document's (internal) data structures directly. This means that if we were to change the internal data model/structure, there is a good chance that someone's script will no longer compile. We obviously want to prevent this breaking change from happening, but still want to allow the user to write sensible C# code (whilst not restricting how we develop our internal data model as a result). We therefore need to decouple our scripting API and its data structures from our internal methods and data structures. We've a few ideas as to how we might allow the user to access a what is effectively a stable public version of the document's internal data*, but I wanted to throw the question out there to someone who might have some real experience of this problem. NB our internal document's data structure is quite complex and it could be quite difficult to wrap. We know we want to expose as little as possible in our public API, especially as once it's out there, it's out there for good. Can anyone help? How do scripting languages / APIs decouple their public API and data structures from their internal data structures? Is there no real alternative to having to write a complex interaction layer? If we need to do this, what's a good approach or pattern for wrapping complex data structures that include nested objects, including collections? I've looked at the API facade pattern, which looks like it's trying to address these kinds of issues, but are there alternatives? *One idea is to build a data facade that is kept stable across versions of our application. The facade exposes a set of facade data objects that are used in the script code. These maintain backwards compatibility and wrap access to our internal document's data model.

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