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  • how do i write action methods for partial views?

    - by ZX12R
    I rendering a view partially like this. <%= render(:partial => "index" ,:controller=>"controller_name") %> so this will partially render controller_name/_index.html.erb here is my doubt. can i write an action method for this _index. something like this? class ControllerNameController < ApplicationController def _index end end thanks.

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  • How do I create a simple video editing filter for DirectShow or DMO?

    - by Ole Jak
    How do I create a simple video editing filter for DirectShow or DMO? What I need is simple - a tutorial or tutorials on how to create simple filter (like a brightness/contrast adjustment filter or any other pixel-per-pixel kind of filter) for filtering Direct Show Video astream (so I want to have a graph like "my Web Kamera" - "My photoshop like filter" - "rendering (or saving to file)".

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  • RichFaces Drop down menu links to work in target panel.

    - by Jeremiah
    Hello There, I new to RichFaces and have been tinkering with it for a few days, I was playing around with drop down menus and i can only see examples of rendering text when a tab is clicked, what i am looking for is to renderer a page when clicking a link in the drop down menu. Any pointers or help would be much appreciated. Cheers

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  • How to pass a variable to an awk print parameter...

    - by Jamie
    I'm trying extract the nth + 1 and nth + 3 columns from a file. This is what tried, which is a useful pseudo code: for i in {1..100} ; do awk -F "," " { printf \"%3d, %12.3f, %12.3f\\n\", \$1, \$($i+1), \$($i+3) } " All_Runs.csv > Run-$i.csv which, obviously doesn't work (but it seemed reasonable to hope). How can I do this?

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  • iPhone animated banner : which framework to use

    - by Julien
    Hi folks, I'm willing to create a little frame to display animated ads in my app. It could be simple little animations, or "3D" transition between ads, or combination of both. I'm not familiar with graphic frameworks, I just used CoreGraphics, which I think is not optimized for that. I thought of OpenGL, but maybe that's too much and takes too much ressources just for this little thing. What do you think ?

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  • Python : Crating Dynemic Functions

    - by jigar
    I have issue where i want to create Dynamic function which will do some calculation based to values retrieved from database, i am clear with my internal calculation but question in how to create dynamic class: My Structure is something like this : class xyz: def Project(): start = 2011-01-03 def Phase1(): effort = '2d' def Phase2(): effort = '3d' def Phase3(): effort = '4d' Now want to generate those all PhaseX() function dynamically so can any one suggest me how to achieve such thing using Python Code Waiting for Positive reply Regards Thank You

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  • Loosely coupled implicit conversion

    - by ltjax
    Implicit conversion can be really useful when types are semantically equivalent. For example, imagine two libraries that implement a type identically, but in different namespaces. Or just a type that is mostly identical, except for some semantic-sugar here and there. Now you cannot pass one type into a function (in one of those libraries) that was designed to use the other, unless that function is a template. If it's not, you have to somehow convert one type into the other. This should be trivial (or otherwise the types are not so identical after-all!) but calling the conversion explicitly bloats your code with mostly meaningless function-calls. While such conversion functions might actually copy some values around, they essentially do nothing from a high-level "programmers" point-of-view. Implicit conversion constructors and operators could obviously help, but they introduce coupling, so that one of those types has to know about the other. Usually, at least when dealing with libraries, that is not the case, because the presence of one of those types makes the other one redundant. Also, you cannot always change libraries. Now I see two options on how to make implicit conversion work in user-code: The first would be to provide a proxy-type, that implements conversion-operators and conversion-constructors (and assignments) for all the involved types, and always use that. The second requires a minimal change to the libraries, but allows great flexibility: Add a conversion-constructor for each involved type that can be externally optionally enabled. For example, for a type A add a constructor: template <class T> A( const T& src, typename boost::enable_if<conversion_enabled<T,A>>::type* ignore=0 ) { *this = convert(src); } and a template template <class X, class Y> struct conversion_enabled : public boost::mpl::false_ {}; that disables the implicit conversion by default. Then to enable conversion between two types, specialize the template: template <> struct conversion_enabled<OtherA, A> : public boost::mpl::true_ {}; and implement a convert function that can be found through ADL. I would personally prefer to use the second variant, unless there are strong arguments against it. Now to the actual question(s): What's the preferred way to associate types for implicit conversion? Are my suggestions good ideas? Are there any downsides to either approach? Is allowing conversions like that dangerous? Should library implementers in-general supply the second method when it's likely that their type will be replicated in software they are most likely beeing used with (I'm thinking of 3d-rendering middle-ware here, where most of those packages implement a 3D vector).

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  • Looking for a jQuery plugin : sort of bar rating

    - by Tristan
    Hello, i own a website where users can vote/rate things and i want to improve the poor inputbox (from 1 to 10) to improve visual rendering. I was thinking of a bar, which have 10 ' | ' you can move the cursor from one to ten (it doesn't have to be AJAX because the rating is only added at the end of the form) I'm sure you already seend this king of thing but i actually can't find any plugin of it. Any ideas please ?

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  • CSS check for Chrome, IE, Firefox

    - by hankh
    I've noticed a small alignment issue in the three major browsers when rendering my web site. As such how can I perform the following pseudo-code with pure CSS? if Webkit (Safari/Chrome) { #myDIV {margin-top:-3px} } else if (Firefox) { #myDIV {margin-top:0px} } else { // IE and other browsers #myDIV {margin-top:1px} }

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  • Cuboid inside generic polyhedron

    - by DOFHandler
    I am searching for an efficient algorithm to find if a cuboid is completely inside or completely outside or (not-inside and not-outside) a generic (concave or convex) polyhedron. The polyhedron is defined by a list of 3D points and a list of facets. Each facet is defined by the subset of the contour points ordinated such as the right-hand normal points outward the solid. Any suggestion? Thank you

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  • OpenGL - GL_FRONT versus GL_FRONT_AND_BACK

    - by Drew Noakes
    I'm tinkering with an open source project that uses OpenGL for rendering in 3D. In the construction of the materials I see code like this: // set ambient material reflectance glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mAmbient); In other examples, this is used: glMaterialfv(GL_FRONT, GL_AMBIENT, mAmbient); So my question is, what is the difference here? Under what circumstances would it look different and, if my volume is enclosed with all normals pointing outwards, is there any performance difference?

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  • Is a display list best for this? (OpenGL)

    - by user146780
    I'm rendering 2D polygons with the GLUTesselator the first time, then they are stored in a display list for subsequent use. I think VBO's might be faster, but since I can't access the stuff that the tesselator outputs, and since it uses mixes of gl_triangle, quad, strip etc, i'm not sure how I could do this, even though I would like to use VBO's once the GLUTesselator is done with them for optimal performance. Thanks

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  • Prepopulate jQuery Data in html

    - by Mikael
    jQuery has the very cool feature/method ".data", i wonder if there is a way to have the data in the code so that jQuery can use it when the rendering of html is done. Suppose i have a repeater and looping out children, and i want to add some data to those children without using classes etc. Will i have to add javascript to that repeater just to add stuff to the "data of jquery" or is there some better way?

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  • Arrange points in sequence.

    - by Himadri
    I have some points in 3D which are in a single plane. I want to arrange them in clock wise or counter clockwise order. The points can create a concave or convex polygon in a single plane. Can any body give any suggestions?

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