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  • ConcurrentLinkedQueue$Node remains in heap after remove()

    - by action8
    I have a multithreaded app writing and reading a ConcurrentLinkedQueue, which is conceptually used to back entries in a list/table. I originally used a ConcurrentHashMap for this, which worked well. A new requirement required tracking the order entries came in, so they could be removed in oldest first order, depending on some conditions. ConcurrentLinkedQueue appeared to be a good choice, and functionally it works well. A configurable amount of entries are held in memory, and when a new entry is offered when the limit is reached, the queue is searched in oldest-first order for one that can be removed. Certain entries are not to be removed by the system and wait for client interaction. What appears to be happening is I have an entry at the front of the queue that occurred, say 100K entries ago. The queue appears to have the limited number of configured entries (size() == 100), but when profiling, I found that there were ~100K ConcurrentLinkedQueue$Node objects in memory. This appears to be by design, just glancing at the source for ConcurrentLinkedQueue, a remove merely removes the reference to the object being stored but leaves the linked list in place for iteration. Finally my question: Is there a "better" lazy way to handle a collection of this nature? I love the speed of the ConcurrentLinkedQueue, I just cant afford the unbounded leak that appears to be possible in this case. If not, it seems like I'd have to create a second structure to track order and may have the same issues, plus a synchronization concern.

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  • How to correctly waitFor() a saveScreenShot() end of execution.

    - by Alain
    Here is my full first working test: var expect = require('chai').expect; var assert = require('assert'); var webdriverjs = require('webdriverjs'); var client = {}; var webdriverOptions = { desiredCapabilities: { browserName: 'phantomjs' }, logLevel: 'verbose' }; describe('Test mysite', function(){ before(function() { client = webdriverjs.remote( webdriverOptions ); client.init(); }); var selector = "#mybodybody"; it('should see the correct title', function(done) { client.url('http://localhost/mysite/') .getTitle( function(err, title){ expect(err).to.be.null; assert.strictEqual(title, 'My title page' ); }) .waitFor( selector, 2000, function(){ client.saveScreenshot( "./ExtractScreen.png" ); }) .waitFor( selector, 7000, function(){ }) .call(done); }); after(function(done) { client.end(done); }); }); Ok, it does not do much, but after working many hours to get the environement correctly setup, it passed. Now, the only way I got it working is by playing with the waitFor() method and adjust the delays. It works, but I still do not understand how to surely wait for a png file to be saved on disk. As I will deal with tests orders, I will eventually get hung up from the test script before securely save the file. Now, How can I improve this screen save sequence and avoid loosing my screenshot ? Thanks.

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  • pthread condition variables on Linux, odd behaviour.

    - by janesconference
    Hi. I'm synchronizing reader and writer processes on Linux. I have 0 or more process (the readers) that need to sleep until they are woken up, read a resource, go back to sleep and so on. Please note I don't know how many reader processes are up at any moment. I have one process (the writer) that writes on a resource, wakes up the readers and does its business until another resource is ready (in detail, I developed a no starve reader-writers solution, but that's not important). To implement the sleep / wake up mechanism I use a Posix condition value, pthread_cond_t. The clients call a pthread_cond_wait() on the variable to sleep, while the server does a pthread_cond_broadcast() to wake them all up. As the manual says, I surround these two calls with a lock/unlock of the associated pthread mutex. The condition variable and the mutex are initialized in the server and shared between processes through a shared memory area (because I'm not working with threads, but with separate processes) an I'm sure my kernel / syscall support it (because I checked _POSIX_THREAD_PROCESS_SHARED). What happens is that the first client process sleeps and wakes up perfectly. When I start the second process, it blocks on its pthread_cond_wait() and never wakes up, even if I'm sure (by the logs) that pthread_cond_broadcast() is called. If I kill the first process, and launch another one, it works perfectly. In other words, the condition variable pthread_cond_broadcast() seems to wake up only one process a time. If more than one process wait on the very same shared condition variable, only the first one manages to wake up correctly, while the others just seem to ignore the broadcast. Why this behaviour? If I send a pthread_cond_broadcast(), every waiting process should wake up, not just one (and, however, not always the same one).

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  • Is ADO.NET Entity framework database schema update possible ?

    - by fyasar
    Hi All I'm working on proof of concept application like crm and i need your some advice. My application's data layer completely dynamic and run onto EF 3.5. When the user update the entity, change relation or add new column to the database, first i'm planning make for these with custom classes. After I rebuild my database model layer with new changes during the application runtime. And my model layer tie with tightly coupled to my project for easy reflecting model layer changes (It connected to my project via interfaces and loading onto to application domain in the runtime). I need to create dynamic entities, create entity relations and modify them during the runtime after that i need to create change database script for updating database schema. I know ADO.NET team says "we will be able to provide this property in EF 4.0", but i don't need to wait for them. How can i update database changes during the runtime via EF 3.5 ? For example, i need to create new entity or need to change some entity schema, add new properties or change property types after than how can apply these changes on the physical database schema ? Any ideas ?

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  • Best strategy for synching data in iPhone app

    - by iamj4de
    I am working on a regular iPhone app which pulls data from a server (XML, JSON, etc...), and I'm wondering what is the best way to implement synching data. Criteria are speed (less network data exchange), robustness (data recovery in case update fails), offline access and flexibility (adaptable when the structure of the database changes slightly, like a new column). I know it varies from app to app, but can you guys share some of your strategy/experience? For me, I'm thinking of something like this: 1) Store Last Modified Date in iPhone 2) Upon launching, send a message like getNewData.php?lastModifiedDate=... 3) Server will process and send back only modified data from last time. 4) This data is formatted as so: <+><data id="..."></data></+> // add this to SQLite/CoreData <-><data id="..."></data></-> // remove this <%><data id="..."><attribute>newValue</attribute></data></%> // new modified value I don't want to make <+, <-, <%... for each attribute as well, because it would be too complicated, so probably when receive a <% field, I would just remove the data with the specified id and then add it again (assuming id here is not some automatically auto-incremented field). 5) Once everything is downloaded and updated, I will update the Last Modified Date field. The main problem with this strategy is: If the network goes down when I am updating something = the Last Modified Date is not yet updated = next time I relaunch the app, I will have to go through the same thing again. Not to mention potential inconsistent data. If I use a temporary table for update and make the whole thing atomic, it would work, but then again, if the update is too long (lots of data change), the user has to wait a long time until new data is available. Should I use Last-Modified-Date for each of the data field and update data gradually?

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  • ASP.NET retrieve Average CPU Usage

    - by Sam
    Last night I did a load test on a site. I found that one of my shared caches is a bottleneck. I'm using a ReaderWriterLockSlim to control the updates of the data. Unfortunately at one point there are ~200 requests trying to update the data at approximately the same time. This also coincided with CPU usage spikes. The data being updated is in the ASP.NET Cache. What I'd like to do is if the CPU usage is around 75%, I'd like to just skip the cache and hit the database on another machine. My problem is that I don't know how expensive it is to create a new performance counter to check the cpu usage. Also, if I would probably like the average cpu usage over the last 2 or 3 seconds. However, I can't sit there and calculate the cpu time as that would take longer than it's taking to update the cache currently. Is there an easy way to get the average CPU usage? Are there any drawbacks to this? I'm also considering totaling the wait count for the lock and then at a certain threshold switch over to the database. The concern I had with this approach would be that changing hardware might allow more locks with less of a strain on the system. And also finding the right balance for the threshold would be cumbersome and it doesn't take into account any other load on the machine. But it's a simple approach, and simple is 99% of the time better.

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  • Shell script task status monitoring

    - by Bikram Agarwal
    I'm running an ANT task in background and checking in 60 second intervals whether that task is complete or not. If it is not, every 60 seconds, a message should be displayed on screen - "Deploy process is still running. $slept seconds since deploy started", where $slept is 60, 120, 180 n so on. There's a limit of 1200 seconds, after which the script will show the log via 'ant log' command and ask the user whether to continue. If the user chooses to continue, 300 seconds are added to the time limit and the process repeats. The code that I am using for this task is - ant deploy & limit=1200 deploy_check() { while [ ${slept:-0} -le $limit ]; do sleep 60 && slept=`expr ${slept:-0} + 60` if [ $$ = "`ps -o ppid= -p $!`" ]; then echo "Deploy process is still running. $slept seconds since deploy started." else wait $! && echo "Application ${New_App_Name} deployed successfully" || echo "Deployment of ${New_App_Name} failed" break fi done } deploy_check if [ $$ = "`ps -o ppid= -p $!`" ]; then echo "Deploy process did not finish in $slept seconds. Here's the log." ant log echo "Do you want to kill the process? Press Ctrl+C to kill. Press Enter to continue." read log limit=`expr ${limit} + 300` deploy_check fi Now, the problem is - this code is not working. This looks like a perfectly good code and yet, this is not working. Can anyone point out what is wrong with this code, please.

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  • Replace low level web-service reference call transport with custom one

    - by hoodoos
    I'm not sure if title sounds right actually, so I will give more explanation here. I will begin from very beginning :) I'm using c# and .net for my development. I have an application that makes requests to some soap web-service and for each user request it produces 3 to 10 requests for web-service, they should all run async to finish in one time, so I use Async method of the web-service generated reference and then wait for result on callback. But it seems like it starts a thread (or takes it from pool) for every async call I make, so if I have 10 clients I got to spawn 30 to 100 threads and it sounds terrible even for my 16 cores server :) So i wanted to replace low level transport implementation with my own which uses non-blocking sockets and can handle at least 50 sockets run parallel in one thread with not much overhead. But I actually dunno where to put my override best. I analyzed System.Web.Services.Protocols.SoapHttpClientProtocol class and see that it has some GetWebRequest method which I actually could use. If only I could somehow interupt the object it creates and get a http request with all headers and body from there and then send it with my own sockets.. Any ideas what approach to use? Or maybe there's something built in the framework I can use?

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  • [php] Cookies only changing value every two page refreshes?

    - by Gazillion
    Hello, I'm trying to implement some pixel tracking where I will save certain values in a cookie to then forward users to another page. If users purchase a product after being forwarded to the online store by us the store adds an image tag in the page with our php script included. With the values set in the cookie we would like to track conversions. I understand this tracking technique has some limitations (like if a user has cookies turned off or if they do not load images but that's the direction my client wanted to go in). The problem I'm having is that the cookie's behaviour is extremely... random. I've been trying to track their values (with a var_dump so I don't have to wait for a page reload to view the cookie's value) but it seems the value for one field only gets refreshed every two page reloads. setcookie("tracking[cn]", $cn, time()+3600*24*7,'/','mydomain.com'); setcookie("tracking[t]", $t, time()+3600*24*7,'/','mydomain.com'); setcookie("tracking[kid]", $kid, time()+3600*24*7,'/','mydomain.com'); redirectTo($redirect_url); the values of cn, t are fine but for some reason kid is always wrong (having taken the value of the previous kid) Any help would be extremely appreciated I've been at this all evening! :)

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  • Communication between parent and child

    - by Pierre
    Hi every one ! I have a little problem. I have to code a simple C application that creat a process and his child (fork()) and I have to do an operation. Parent initialize the values and child calculate. I write this : #include #include #include #include #include typedef struct { int op1; char op; int op2; }Operation; Operation *varOP; void finalResult() { float result = 0; if(varOP-op == '+') result = (varOP-op1 + varOP-op2); if(varOP-op == '-') result = (varOP-op1 - varOP-op2); if(varOP-op == '*') result = (varOP-op1 * varOP-op2); if(varOP-op == '+') result = (varOP-op1 / varOP-op2); printf("%f",result); } int main () { int p; varOP = (Operation *)malloc(sizeof(Operation)); p = fork(); if(p == 0) // If child { signal(SIGUSR1, finalResult ); pause(); } if(p 0) // If parent { varOP-op = '+'; varOP-op1 = 2; varOP-op2 = 3; kill(p, SIGUSR1); wait(NULL); } return 0; } But my child is never called. Is there something wrong with my code? Thanks for your help !

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  • Is ADO.NET Entity framework database schema update possible?

    - by fyasar
    I'm working on proof of concept application like crm and i need your some advice. My application's data layer completely dynamic and run onto EF 3.5. When the user update the entity, change relation or add new column to the database, first i'm planning make for these with custom classes. After I rebuild my database model layer with new changes during the application runtime. And my model layer tie with tightly coupled to my project for easy reflecting model layer changes (It connected to my project via interfaces and loading onto to application domain in the runtime). I need to create dynamic entities, create entity relations and modify them during the runtime after that i need to create change database script for updating database schema. I know ADO.NET team says "we will be able to provide this property in EF 4.0", but i don't need to wait for them. How can i update database changes during the runtime via EF 3.5 ? For example, i need to create new entity or need to change some entity schema, add new properties or change property types after than how can apply these changes on the physical database schema ? Any ideas ?

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  • Incompatible types when assigning to type 'struct compartido'

    - by user1660559
    I have one problem with this code. I should create one structure and share it across 5 new process created from the father: #include <stdio.h> #include <stdlib.h> #include <sys/wait.h> #include <unistd.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/shm.h> #include <sys/sem.h> #include <time.h> struct compartido { int pid1, pid2, pid3, pid4, pid5; int propietario; int contador; int pidpadre; }; struct compartido var; int main(int argc, char *argv[]) { key_t llave1,llavesem; int idmem,idsem; llave1=ftok("/tmp",'a'); idmem=shmget(llave1,sizeof(int),IPC_CREAT|0600); if (idmem==-1) { perror ("shmget"); return 1; } var=shmat(idmem,0,0); /*This line is giving the error*/ /*rest of the code*/ } The exact error is giving is: error: incompatible types when assigning to type 'struct compartido' from type 'void *' I need to put this structure in the shared variable to be able to see and modify all those data from the 6 process (5 children and the father). What I'm doing bad? Thanks in advance and best regards,

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  • hibernate c3p0 broken pipe

    - by raven_arkadon
    Hi, I'm using hibernate 3 with c3p0 for a program which constantly extracts data from some source and writes it to a database. Now the problem is, that the database might become unavailable for some reasons (in the simplest case: i simply shut it down). If anything is about to be written to the database there should not be any exception - the query should wait for all eternity until the database becomes available again. If I'm not mistaken this is one of the things the connection pool could do for me: if there is a problem with the db, just retry to connect - in the worst case for infinity. But instead i get a broken pipe exception, sometimes followed by connection refused and then the exception is passed to my own code, which shouldn't happen. Even if I catch the exception, how could i cleanly reinitialize hibernate again? (So far without c3p0 i simply built the session factory again, but i wouldn't be surprised if that could leak connections (or is it ok to do so?)). The database is Virtuoso open source edition. My hibernate.xml.cfg c3p0 config: <property name="hibernate.connection.provider_class">org.hibernate.connection.C3P0ConnectionProvider</property> <property name="hibernate.c3p0.breakAfterAcquireFailure">false</property> <property name="hibernate.c3p0.acquireRetryAttempts">-1</property> <property name="hibernate.c3p0.acquireRetryDelay">30000</property> <property name="hibernate.c3p0.automaticTestTable">my_test_table</property> <property name="hibernate.c3p0.initialPoolSize">3</property> <property name="hibernate.c3p0.minPoolSize">3</property> <property name="hibernate.c3p0.maxPoolSize">10</property> btw: The test table is created and i get tons of debug output- so it seems it actually reads the config.

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  • Long running transactions with Spring and Hibernate?

    - by jimbokun
    The underlying problem I want to solve is running a task that generates several temporary tables in MySQL, which need to stay around long enough to fetch results from Java after they are created. Because of the size of the data involved, the task must be completed in batches. Each batch is a call to a stored procedure called through JDBC. The entire process can take half an hour or more for a large data set. To ensure access to the temporary tables, I run the entire task, start to finish, in a single Spring transaction with a TransactionCallbackWithoutResult. Otherwise, I could get a different connection that does not have access to the temporary tables (this would happen occasionally before I wrapped everything in a transaction). This worked fine in my development environment. However, in production I got the following exception: java.sql.SQLException: Lock wait timeout exceeded; try restarting transaction This happened when a different task tried to access some of the same tables during the execution of my long running transaction. What confuses me is that the long running transaction only inserts or updates into temporary tables. All access to non-temporary tables are selects only. From what documentation I can find, the default Spring transaction isolation level should not cause MySQL to block in this case. So my first question, is this the right approach? Can I ensure that I repeatedly get the same connection through a Hibernate template without a long running transaction? If the long running transaction approach is the correct one, what should I check in terms of isolation levels? Is my understanding correct that the default isolation level in Spring/MySQL transactions should not lock tables that are only accessed through selects? What can I do to debug which tables are causing the conflict, and prevent those tables from being locked by the transaction?

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  • Parallel version of loop not faster than serial version

    - by Il-Bhima
    I'm writing a program in C++ to perform a simulation of particular system. For each timestep, the biggest part of the execution is taking up by a single loop. Fortunately this is embarassingly parallel, so I decided to use Boost Threads to parallelize it (I'm running on a 2 core machine). I would expect at speedup close to 2 times the serial version, since there is no locking. However I am finding that there is no speedup at all. I implemented the parallel version of the loop as follows: Wake up the two threads (they are blocked on a barrier). Each thread then performs the following: Atomically fetch and increment a global counter. Retrieve the particle with that index. Perform the computation on that particle, storing the result in a separate array Wait on a job finished barrier The main thread waits on the job finished barrier. I used this approach since it should provide good load balancing (since each computation may take differing amounts of time). I am really curious as to what could possibly cause this slowdown. I always read that atomic variables are fast, but now I'm starting to wonder whether they have their performance costs. If anybody has some ideas what to look for or any hints I would really appreciate it. I've been bashing my head on it for a week, and profiling has not revealed much.

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  • POST xml to php with apache2

    - by Berry
    I'm working on an application that receives XML data via POST, processes it with a PHP script, and returns an XML response. I'm getting the XML with this PHP code: $requestStr = file_get_contents('php://input'); $requests = simplexml_load_string($requestStr); which works fine on the Linux-based product hardware using nginx as the server. However, for testing I'd like to be able to run it on my MacBook Pro, so I can avoid the "build image, install on product, reboot product, wait, test change" loop while I do targeted development on this XML processor. I enabled "web sharing" which starts up Apache, added a rewrite rule to point a convenient URI at my development source directory and used curl to send a request to my PHP script thus: curl -H "Content-Type:text/xml" -d @request.xml http://localhost/test/path/testscript "testscript" is handled by the PHP script fine, but when it goes to read "php:://input" I get nothing -- the empty string. Anyone have a clue why this would work under Linux with nginx and not under MacOS with Apache? I've googled and searched stackoverlow.com to no avail. Thanks for any answers. UPDATE: I've discovered that at least in this configuration, reading from php://stdin will work fine, while php://input will not. Who knew?

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  • Diagnosing IIS Shutdowns

    - by Tom Ritter
    Symptoms: I attach a debugger, I wait a little while, it automatically detaches I watch the event log during normal operation - after a single request comes in, it waits a little bit, the shuts down Disagnosing. I've followed the following steps for logging shutdowns in IIS: http://weblogs.asp.net/scottgu/archive/2005/12/14/433194.aspx http://blogs.msdn.com/tess/archive/2006/08/02/asp-net-case-study-lost-session-variables-and-appdomain-recycles.aspx I know these are working because... What I see in the Event Logs when I change the web.config: The description for Event ID 0 from source ASP.NET 2.0.50727.0 cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. If the event originated on another computer, the display information had to be saved with the event. The following information was included with the event: _shutdownMessage=IIS configuration change HostingEnvironment initiated shutdown CONFIG change CONFIG change HostingEnvironment caused shutdown _shutdownStack= at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at System.Web.Hosting.HostingEnvironment.InitiateShutdownInternal() at System.Web.Hosting.HostingEnvironment.InitiateShutdown() at System.Web.Hosting.PipelineRuntime.StopProcessing() the message resource is present but the message is not found in the string/message table But it doesn't help because the mysetery error doesn't tell me anything. I see the same thing as from before I added this extra logging: The description for Event ID 0 from source ASP.NET 2.0.50727.0 cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. If the event originated on another computer, the display information had to be saved with the event. The following information was included with the event: _shutdownMessage=HostingEnvironment initiated shutdown HostingEnvironment caused shutdown _shutdownStack= at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at System.Web.Hosting.HostingEnvironment.InitiateShutdownInternal() at System.Web.Hosting.HostingEnvironment.InitiateShutdown() at System.Web.Hosting.PipelineRuntime.StopProcessing() the message resource is present but the message is not found in the string/message table Anyone have any ideas for more debugging?

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  • EasyHook Windows Hooking problem/.dll injection

    - by Tom
    Ok can someone try and find the error with this code, it should produce all the registry keys every time something accesses them but i keep getting: System.MissingMethodException: The given method does not exist at EasyHook.LocalHook.GetProcAdress(String InModule, String InChannelName) An example code can be found here: http://www.codeproject.com/KB/DLL/EasyHook64.aspx I can get the CcreateFileW example to work! My code is here: public class Main : EasyHook.IEntryPoint { FileMon.FileMonInterface Interface; LocalHook LocalHook; Stack<String> Queue = new Stack<String>(); public Main(RemoteHooking.IContext InContext,String InChannelName) { // connect to host... Interface = RemoteHooking.IpcConnectClient<FileMon.FileMonInterface>(InChannelName); Interface.Ping(); } public void Run(RemoteHooking.IContext InContext,String InChannelName) { // install hook... try { LocalHook localHook = LocalHook.Create(LocalHook.GetProcAddress("Advapi32.dll", "RegOpenKeyExW"),new DMyRegOpenKeyExW(MyRegOpenKeyExW),this); localHook.ThreadACL.SetExclusiveACL(new int[] { }); } catch (Exception ExtInfo) { Interface.ReportException(ExtInfo); return; } Interface.IsInstalled(RemoteHooking.GetCurrentProcessId()); RemoteHooking.WakeUpProcess(); // wait for host process termination... try { while (true) { Thread.Sleep(500); // transmit newly monitored file accesses... if (Queue.Count > 0) { String[] Package = null; lock (Queue) { Package = Queue.ToArray(); Queue.Clear(); } Interface.OnCreateFile(RemoteHooking.GetCurrentProcessId(), Package); } else Interface.Ping(); } } catch { // Ping() will raise an exception if host is unreachable } } [DllImport("Advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)] static extern int RegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult); [UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Unicode, SetLastError = true)] delegate int DMyRegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult); int MyRegOpenKeyExW(UIntPtr hKey,string subKey,int ulOptions,int samDesired,out UIntPtr hkResult) { Console.WriteLine(string.Format("Accessing: {0}", subKey)); return RegOpenKeyExW(hKey, subKey, ulOptions, samDesired, out hkResult); } }

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  • Advanced All In One .NET Framework

    - by alfredo dobrekk
    Hi, i m starting a new project that would basically take input from user and save them to database among about 30 screens, and i would like to find a framework that will allow the maximum number of these features out of the box : .net c#. windows form. unit testing continuous integration screens with lists, combo boxes, text boxes, add, delete, save, cancel that are easy to update when you add a property to your classes or a field to your database. auto completion on controls to help user find its way use of an orm like nhibernate easy multithreading and display of wait screens for user easy undo redo tabbed child windows search forms ability to grant access to some functionnalities according to user profiles mvp/mvvm or whatever design patterns either some code generation from database to c# classe or generation of database schema from c# classes some kind of database versioning / upgrade to easily update database when i release patches to application once in production automatic control resizing code metrics analysis some code generator i can use against my entities that would generate some rough form i can rearrange after code documentation generator ... Any ideas ? I know its lot but i really would like to use existing code to build upon so i can focus on business rules. Could splitting the requirements on 3 or 4 existing open source framework be possible ? Do u have any suggestion to add to the list before starting ? What open source tools would u use to achieve these ?

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  • Why thread in background is not waiting for task to complete?

    - by Haris Hasan
    I am playing with async await feature of C#. Things work as expected when I use it with UI thread. But when I use it in a non-UI thread it doesn't work as expected. Consider the code below private void Click_Button(object sender, RoutedEventArgs e) { var bg = new BackgroundWorker(); bg.DoWork += BgDoWork; bg.RunWorkerCompleted += BgOnRunWorkerCompleted; bg.RunWorkerAsync(); } private void BgOnRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs runWorkerCompletedEventArgs) { } private async void BgDoWork(object sender, DoWorkEventArgs doWorkEventArgs) { await Method(); } private static async Task Method() { for (int i = int.MinValue; i < int.MaxValue; i++) { var http = new HttpClient(); var tsk = await http.GetAsync("http://www.ebay.com"); } } When I execute this code, background thread don't wait for long running task in Method to complete. Instead it instantly executes the BgOnRunWorkerCompleted after calling Method. Why is that so? What am I missing here? P.S: I am not interested in alternate ways or correct ways of doing this. I want to know what is actually happening behind the scene in this case? Why is it not waiting?

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  • Scanner error that I can't figure out: NoSuchElementException

    - by iaacp
    It's crashing on the third line inside the do-while loop, and doesn't wait for my input: input = kb.nextInt(); Stack trace: Exception in thread "main" java.util.NoSuchElementException at java.util.Scanner.throwFor(Unknown Source) at java.util.Scanner.next(Unknown Source) at java.util.Scanner.nextInt(Unknown Source) at java.util.Scanner.nextInt(Unknown Source) at main.MainDriver.main(MainDriver.java:50) Relevant code: do { displayFullMenu(); System.out.print("Selection: "); input = kb.nextInt(); switch (input) { //Create new survey case 1: currentSurvey = new Survey(); break; //Display current survey case 2: currentSurvey.display(); break; //Save current survey case 3: saveSurvey(currentSurvey); break; //Load a survey case 4: currentSurvey = loadSurvey(); break; //Modify a survey case 5: currentSurvey.modify(); break; /*******************Test Functions*******************/ //Create new test case 6: currentSurvey = new Test(); break; //Display current test case 7: currentSurvey.display(); break; //Save current test case 8: saveSurvey(currentSurvey); break; //Load a test case 9: currentSurvey = loadTest(); break; //Modify a test case 10: currentSurvey.modify(); default: System.out.println("Invalid choice. Please make a valid choice: "); input = kb.nextInt(); System.out.println(); } } while (input != 99); kb.close(); It crashes after I choose option 9. It saves the file correctly, then goes back to the top of the loop, and crashes at the previously mentioned line. I want it to ask for more input. What gives?

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  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

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  • What to do when ServerSocket throws IOException and keeping server running

    - by s5804
    Basically I want to create a rock solid server. while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... } catch (IOException e) { e.printStackTrace(); // NOW WHAT? } } In the IOException block, what to do? Is the Server socket at fault so it need to be recreated? For example wait a few seconds and then serverSocket = ServerSocketFactory.getDefault().createServerSocket(MY_PORT); However if the server socket is still OK, then it is a pity to close it and kill all previously accepted connections that are still communicating. EDIT: After some answers, here my attempt to deal with the IOException. Would the implementation be guaranteeing keeping the server up and only re-create server socket when only necessary? while (keepRunning.get()) { try { Socket clientSocket = serverSocket.accept(); ... spawn a new thread to handle the client ... bindExceptionCounter = 0; } catch (IOException e) { e.printStackTrace(); recreateServerSocket(); } } private void recreateServerSocket() { while (keepRunning) { try { logger.info("Try to re-create Server Socket"); ServerSocket socket = ServerSocketFactory.getDefault().createServerSocket(RateTableServer.RATE_EVENT_SERVER_PORT); // No exception thrown, then use the new socket. serverSocket = socket; break; } catch (BindException e) { logger.info("BindException indicates that the server socket is still good.", e); bindExceptionCounter++; if (bindExceptionCounter < 5) { break; } } catch (IOException e) { logger.warn("Problem to re-create Server Socket", e); e.printStackTrace(); try { Thread.sleep(30000); } catch (InterruptedException ie) { logger.warn(ie); } } } }

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  • 500 Worker Threads, what kind of thread pool?

    - by Submerged
    I am wondering if this is the best way to do this. I have about 500 threads that run indefinitely, but Thread.sleep for a minute when done one cycle of processing. ExecutorService es = Executors.newFixedThreadPool(list.size()+1); for (int i = 0; i < list.size(); i++) { es.execute(coreAppVector.elementAt(i)); //coreAppVector is a vector of extends thread objects } The code that is executing is really simple and basically just this class aThread extends Thread { public void run(){ while(true){ Thread.sleep(ONE_MINUTE); //Lots of computation every minute } } } I do need a separate threads for each running task, so changing the architecture isn't an option. I tried making my threadPool size equal to Runtime.getRuntime().availableProcessors() which attempted to run all 500 threads, but only let 8 (4xhyperthreading) of them execute. The other threads wouldn't surrender and let other threads have their turn. I tried putting in a wait() and notify(), but still no luck. If anyone has a simple example or some tips, I would be grateful! Well, the design is arguably flawed. The threads implement Genetic-Programming or GP, a type of learning algorithm. Each thread analyzes advanced trends makes predictions. If the thread ever completes, the learning is lost. That said, I was hoping that sleep() would allow me to share some of the resources while one thread isn't "learning"

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  • What setting needs to be made to make .Net Automation responsive?

    - by Greg
    Have an app that is looking for application windows being created on the desktop using class Unresponsive { private StructureChangedEventHandler m_UIAeventHandler = new StructureChangedEventHandler(OnStructureChanged); public Unresponsive() { Automation.AddStructureChangedEventHandler(AutomationElement.RootElement, TreeScope.Children, m_UIAeventHandler); } private void OnStructureChanged(object sender, StructureChangedEventArgs e) { Debug.WriteLine("Change event"); } } You can see the same issue using UISpy.exe, selecting the desktop and configuring scope for children and just the structure changed event. The problem I'm trying to resolve is that the events are not raised in a timely manner, there seems to be some grouping/delay which makes the app appear to be non responsive. If you start a new app with 1 window and wait a second you get the event, seems alright. If you start the same app several times without delay (say clicking on quickstart), it's not until all of the instances of the app get 'initialised' by the AutomationProxies that you get the notice for the first app (and in short order the other apps/windows). I've sat watching task manager as each instance of the app starts to grow as it is initialised, waiting until the last app is done and then seeing the events all come in. Similarly any time any apps are starting windows within a timeframe there seems to be some blocking. I can't see how to configure this timeframe, or get each structure changed event to be sent on as soon as it happens. Also, this process of listening for structure changed events seems to be leaking, just by listening there is a leak in native memory. (visible in UISpy and my app)

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