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  • How to check a radio button based upon the enum value

    - by user281180
    I have an enum. Based upon the value brought by model, I have to check radio button. How can I do that? <%=Html.RadioButton("Role", Role.Viewer)%><%= .Role.Viewer%> <%=Html.RadioButton("Role",.Role.Reporter)%><%= Role.Reporter%> <%=Html.RadioButton("Role",Role.User)%><%= Role.User%> My enum would be having the numbers 1 to 3 for e.g. How can I check the Role.Viewer if enum value selected is 1?

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  • assign member based on string value

    - by Aperion
    I need start off with code because I am not sure what terminology to use. Lets say I have the following code: class Node { public: void Parse(rapidxml::xml_node<> *node) { for (rapidxml::xml_attribute<> *attr = node->first_attribute(); attr; attr = attr->next_attribute()) { std::stringstream converter; converter << attr->value(); if( !strcmp(attr->name(), "x") ) converter >> x; else if( !strcmp(attr->name(),"y") ) converter >> y; else if( !strcmp(attr->name(), "z") ) converter >> z; } } private: float x; float y; float z; }; What I can't stand is the repetition of if( !strcmp(attr-name(), "x") ) converter x; I feel that this is error prone and monotonous, but I cannot think of another way to map a string value to a member assignment. What are some other approaches one can take to avoid code such as this? The only other possible alternative I could think of was to use a hashmap, but that runs into problems with callbacks This is the best I could up with but it's not as flexible as I'd like: class Node { Node() : x(0.0f), y(0.0f), z(0.0f) { assignmentMap["x"] = &x; assignmentMap["y"] = &y; assignmentMap["z"] = &z; } public: void Parse(rapidxml::xml_node<> *node) { for (rapidxml::xml_attribute<> *attr = node->first_attribute(); attr; attr = attr->next_attribute()) { if( !attr->name() ) continue; std::stringstream converter; converter << attr->value(); converter >> *assignmentMap[attr->name()]; } } private: float x; float y; float z; std::map<std::string, float*> assignmentMap; };

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  • Objects do not retain the frame that I give then when using CGAffineTransforms with Core Animation

    - by user170030
    Hi, I'm making a game where when a card is touched, it grows so that it is focused, and when you 'let go', it goes back to its original size and place. This seems pretty standard, however, when I add cards and move the hand around to accommodate different numbers of cards, touching the card makes it go to its original place, and not to the new place. This has been stumping me for a while now Any hints would be much appreciated. Thanks !

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  • Change Makefile variable value

    - by paulgray
    Is there a way to reassign Makefile variable value inside of the target body? What I am trying to do is to add some extra flags for debug compilation: %.erl: %.beam $(ERLC) $(ERLFLAGS) -o ebin $< test: clean debug_compile_flag compile compile_test debug_compile: $(ERLCFLAGS) += -DTEST So if I invoke test target I would like to clean up my environment, add some new flags (like -DTEST to the existing ones), compile the whole code once again (first sources, then test modules). I do not want to copy/paste the code for compiling with some new flags set since there is a lot of logic put here and there. Is there some easy way to redefine the variable value so I can reuse the existing code?

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  • Convert Null Value to String - C#.NET

    - by peace
    foreach (PropertyInfo PropertyItem in this.GetType().GetProperties()) { PropertyItem.SetValue(this, objDataTable.Rows[0][PropertyItem.Name.ToString()], null); } In one of the loops i get this exceptional error: Object of type 'System.DBNull' cannot be converted to type 'System.String'. The error occurs because one of the fields in the database has no value (null), so the string property could not handle it. How can i convert this null to string? I got this solution If you know a shorter or better one, feel free to post it. I'm trying to avoid checking on every loop is current value is null or not.

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  • Java: Finding objects in collections.

    - by Jake
    This problem occurs over and over. I have some complicated object, such as a Cat, which has many properties, such as age, favorite cat food, and so forth. A bunch of Cats are stored in a Java Collection, and I need to find all the Cats that are aged 3, or those whose favorite cat food is Whiskas. Surely, I can write a custom method that finds those Cats with a specific property, but this gets cumbersome with many properties; is there some generic way of doing this?

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  • SQL Server Concatenate string column value to 5 char long

    - by mrp
    Scenario: I have a table1(col1 char(5)); A value in table1 may '001' or '01' or '1'. Requirement: Whatever value in col1, I need to retrive it in 5 char length concatenate with leading '0' to make it 5 char long. Technique I applied: select right(('00000' + col1),5) from table1; I didn't see any reason, why it doesn't work? but it didn't. Can anyone help me, how I can achieve the desired result?

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  • HTML text field not displaying decimal places of SQL money value

    - by baldwingrand
    I have a text field who's value is populated from a SQL recordset (below). <input name="txtAmount" id="txtAmount" type="text" size="10" maxlength="10" value="<%=RS("Amount")%>"> In the SQL table, the Amount field (which is a money data type) is inserted correctly, as 5.00 However, in the web page, it displays only as 5 (i.e. the decimal places are missing). Anyone know why this might be and how I can get the decimal places to display in the field? Thanks!

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  • nHibernate query by example with multiple associated objects

    - by BurnWithLife
    I'm trying to use nhibernate's query by example to build dynamic queries. I'm stuck on how to code for an example object with multiple associations. Here's an example from NHibernate in Action. Its a User object with Items. Example exampleUser = Example.Create(u).IgnoreCase().EnableLike(MatchMode.Anywhere); Example exampleItem = Example.Create(i).IgnoreCase().EnableLike(MatchMode.Anywhere); return GetSession().CreateCriteria(typeof(User)) .Add( exampleUser ) .CreateCriteria("Items") .Add( exampleItem ) .List<User>(); If the User object has let's say a Category object as a property, how could I add that in to the above example? If i put another CreateCriteria at the end it refers to the Items, not the User.

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  • memory usage by objects in common lisp

    - by Farzad Bekran
    Is there a way to find out how much memory is used by an instance of a class or basic data types in general? I have a toy webframework in cl that creates and manages web pages with instances of classes that represent the html tags and their properties, and as they are supposed to make an html page, they have children in a slot called children. so I was thinking how much a user's session will cost the server if I take this approach. Thanks.

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  • SQLAlchemy introspection of ORM classes/objects

    - by Adam Batkin
    I am looking for a way to introspect SQLAlchemy ORM classes/entities to determine the types and other constraints (like maximum lengths) of an entity's properties. For example, if I have a declarative class: class User(Base): __tablename__ = "USER_TABLE" id = sa.Column(sa.types.Integer, primary_key=True) fullname = sa.Column(sa.types.String(100)) username = sa.Column(sa.types.String(20), nullable=False) password = sa.Column(sa.types.String(20), nullable=False) created_timestamp = sa.Column(sa.types.DateTime, nullable=False) I would want to be able to find out that the 'fullname' field should be a String with a maximum length of 100, and is nullable. And the 'created_timestamp' field is a DateTime and is not nullable.

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  • Algorithm for dragging objects on a fixed grid

    - by FlyingStreudel
    Hello, I am working on a program for the mapping and playing of the popular tabletop game D&D :D Right now I am working on getting the basic functionality like dragging UI elements around, snapping to the grid and checking for collisions. Right now every object when released from the mouse immediately snaps to the nearest grid point. This causes an issue when something like a player object snaps to a grid point that has a wall -or other- adjacent. So essentially when the player is dropped they wind up with some of the wall covering them. This is fine and working as intended, however the problem is that now my collision detection is tripped whenever you try to move this player because its sitting underneath a wall and because of this you cant drag the player anymore. Here is the relevant code: void UIObj_MouseMove(object sender, MouseEventArgs e) { blocked = false; if (dragging) { foreach (UIElement o in ((Floor)Parent).Children) { if (o.GetType() != GetType() && o.GetType().BaseType == typeof(UIObj) && Math.Sqrt(Math.Pow(((UIObj)o).cX - cX, 2) + Math.Pow(((UIObj)o).cY - cY, 2)) < Math.Max(r.Height + ((UIObj)o).r.Height, r.Width + ((UIObj)o).r.Width)) { double Y = e.GetPosition((Floor)Parent).Y; double X = e.GetPosition((Floor)Parent).X; Geometry newRect = new RectangleGeometry(new Rect(Margin.Left + (X - prevX), Margin.Top + (Y - prevY), Margin.Right + (X - prevX), Margin.Bottom + (Y - prevY))); GeometryHitTestParameters ghtp = new GeometryHitTestParameters(newRect); VisualTreeHelper.HitTest(o, null, new HitTestResultCallback(MyHitTestResultCallback), ghtp); } } if (!blocked) { Margin = new Thickness(Margin.Left + (e.GetPosition((Floor)Parent).X - prevX), Margin.Top + (e.GetPosition((Floor)Parent).Y - prevY), Margin.Right + (e.GetPosition((Floor)Parent).X - prevX), Margin.Bottom + (e.GetPosition((Floor)Parent).Y - prevY)); InvalidateVisual(); } prevX = e.GetPosition((Floor)Parent).X; prevY = e.GetPosition((Floor)Parent).Y; cX = Margin.Left + r.Width / 2; cY = Margin.Top + r.Height / 2; } } internal virtual void SnapToGrid() { double xPos = Margin.Left; double yPos = Margin.Top; double xMarg = xPos % ((Floor)Parent).cellDim; double yMarg = yPos % ((Floor)Parent).cellDim; if (xMarg < ((Floor)Parent).cellDim / 2) { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg, yPos - yMarg, xPos - xMarg + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } else { if (yMarg < ((Floor)Parent).cellDim / 2) { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + r.Height); } else { Margin = new Thickness(xPos - xMarg + ((Floor)Parent).cellDim, yPos - yMarg + ((Floor)Parent).cellDim, xPos - xMarg + ((Floor)Parent).cellDim + r.Width, yPos - yMarg + ((Floor)Parent).cellDim + r.Height); } } } Essentially I am looking for a simple way to modify the existing code to allow the movement of a UI element that has another one sitting on top of it. Thanks!

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  • Passing objects by reference or not in C#

    - by Piku
    Suppose I have a class like this: public class ThingManager { List<SomeClass> ItemList; public void AddToList (SomeClass Item) { ItemList.Add(Item); } public void ProcessListItems() { // go through list one item at a time, get item from list, // modify item according to class' purpose } } Assume "SomeClass" is a fairly large class containing methods and members that are quite complex (List<s and arrays, for example) and that there may be a large quantity of them, so not copying vast amounts of data around the program is important. Should the "AddToList" method have "ref" in it or not? And why? It's like trying to learn pointers in C all over again ;-) (which is probably why I am getting confused, I'm trying to relate these to pointers. In C it'd be "SomeClass *Item" and a list of "SomeClass *" variables)

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  • ASP.NET MVC 2.0 Copy ViewModel to Business Objects

    - by azamsharp
    I am using ASP.NET MVC 2.0 and I want to transfer my ViewModel properties to business object. I can do this manually or use AutoMapper or use new method available in ASP.NET MVC 2.0. My question is that does anyone know the name of the new method which allows to copy the properties from one object to another?

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • Displaying a list of objects with Views - Drupal

    - by RadiantHex
    Hi folks, I'll briefly explain what I'm trying to do: I need to sort a set of content-types within a paginated page. Also I need to add filtering to the page, for example each content-type should have a set of tags and the filter needs to filter through these tags. This is a basic mockup of what this page consists of: I'm finding it quite hard figuring out the best way to do it, and if this can be done. Help would be very much appreciated!!

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  • Winform not scrolling when drawing objects on it

    - by dezkev
    Hello All, C#3.0,.net framework 3.5 I am drawing ( using the draw method in the graphics class) a lot of solid rectangles on a windows form vertically. The form starts at 500 x 500 px and the rectangles are only drawn at runtime after data is downloaded from the net -and the number of rectangles depends on the download so I do not know it upfront. So only a few rectangles are drawn as the size of the form is fixed. So I googled/Binged ( lest someone suggest I do that) and found a few tips but they don't work in this case -like setting the forms AutoScroll property to true or trying double buffering.I also tried to draw on a listbox control and set it's scroll property etc...but no dice. I'm guessing there is no way to display , say 200 rectangles vertically on a windows form using draw. I need some other solution... any ideas please. Maybe a list of pictureboxes and then populate each picturebox with the solid color ? Thanks

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  • I can't change HTTP request header Content-Type value using jQuery

    - by Matt
    Hi I tried to override HTTP request header content by using jQuery's AJAX function. It looks like this $.ajax({ type : "POST", url : url, data : data, contentType: "application/x-www-form-urlencoded;charset=big5", beforeSend: function(xhr) { xhr.setRequestHeader("Accept-Charset","big5"); xhr.setRequestHeader("Content-Type","application/x-www-form-urlencoded;charset=big5"); }, success: function(rs) { target.html(rs); } }); Content-Type header is default to "application/x-www-form-urlencoded; charset=UTF-8", but it obviously I can't override its value no matter I use 'contentType' or 'beforeSend' approaches. Could anyone adivse me a hint that how do I or can I change the HTTP request's content-type value? thanks a lot. btw, is there any good documentation that I can study JavaScript's XMLHttpRequest's encoding handling?

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  • about c# OBJECTS and the Possibilties it has.

    - by user527825
    As a novice programmer and i always wonder about c# capabilities.i know it is still early to judge that but all i want to know is can c# do complex stuffs or something outside windows OS. 1- I think c# is a proprietary language (i don't know if i said that right) meaning you can't do it outside visual studio or windows. 2-also you cant create your own controller(called object right?) like you are forced to use these available in toolbox and their properties and methods. 3-can c# be used with openGL API or DirectX API . 4-Finally it always bothers me when i think i start doing things in visual studio, i know it sounds arrogant to say but sometimes i feel that i don't like to be forced to use something even if its helpful, like i feel (do i have the right to feel?) that i want to do all things by myself? don't laugh i just feel that this will give me a better understanding. 5- is visual c# is like using MaxScript inside 3ds max in that c# is exclusive to do windows and forms and components that are windows related and maxscript is only for 3d editing and manipulation for various things in the software. If it is too difficult for a beginner i hope you don't answer the fourth question as i don't have enough motivation and i want to keep the little i have. thank you for your time. Note: 1-sorry for my English, i am self taught and never used the language with native speakers so expect so errors. 2-i have a lot of questions regarding many things, what is the daily ratio you think for asking (number of questions) that would not bother the admins of the site and the members here. thank you for your time.

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  • Fade out text value inside of text field using jQuery

    - by Dwayne
    I am not entirely sure if this is possible or not, I am pretty knowledgeable when it comes to jQuery and JavaScript in general, but this one has me stumped. I've created a simple plugin that clears a text input on focus and then displays the default value if nothing has been entered. Is it possible to fade out just the text itself inside of the text input, and not the whole field itself? All attempts seem to result in the text field itself fading out and eventually hiding the element from view. I did come up with a solution of using spans containing the default value and absolutely positioning them over the text input, hiding and showing them depending if a user has entered any text or not. I would much rather a much straightforward approach if one exists.

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  • Get Specific Data From Array, Based On Another Value

    - by A Smith
    I have an array that outputs these values: Array ( [0] => stdClass Object ( [ID] => 6585 [COLOR] => red [Name] => steve ) [1] => stdClass Object ( [ID] => 5476 [COLOR] => blue [Name] => sol ) [2] => stdClass Object ( [ID] => 7564 [COLOR] => yellow [Name] => jake ) [3] => stdClass Object ( [ID] => 3465 [COLOR] => green [Name] => helen ) ) Now, I will know the ID of the person, and I need the get the COLOR value for that specific value set. How is this best achieved please?

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  • what is the return value of BeautifulSoup.find ?

    - by prosseek
    I run to get some value as score. score = soup.find('div', attrs={'class' : 'summarycount'}) I run 'print score' to get as follows. <div class=\"summarycount\">524</div> I need to extract the number part. I used re module but failed. m = re.search("[^\d]+(\d+)", score) TypeError: expected string or buffer function search in re.py at line 142 return _compile(pattern, flags).search(string) What's the return type of the find function? How to get the number from the score variable? Is there any easy way to let BeautifulSoup to return the value(in this case 524) itself?

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  • Extracting numeric value from output of a uder defined aggregate in netezza using bash script

    - by Ankit
    I am executing a shell script to execute my user defined aggregate which is taking inputs yavg=nzsql -c 'select avg(x) from Input1' which is giving output like this AVG ---------- 2.000000 (1 row) I want to pass only the numeric(double) value which is 2.0000(where xavg is expected) from this to S4(x,y,$xavg,$yavg) where x and y are the whole column from table Input1, xavg=nzsql -c 'select avg(y) from Input1' Below is my InputTable.txt which is a text file from which I am popluating my "Input1" table in the shell script. 1 2 3 2 1 2 3 2 1 nzsql -c 'create table Input1(x integer, y integer, v integer)' nzload -t Input1 -df InputTable.txt nzsql -c 'select * from Input1 yavg=`nzsql -c 'select avg(x) from Input1'` xavg=`nzsql -c 'select avg(y) from Input1' nzsql -c 'select S4(x,y,$xavg,$yavg) from test' Below is the output : xavg := AVG ---------- 2.000000 (1 row) yavg := AVG ---------- 1.666667 (1 row) and i am passing this value to S4(x,y,$xavg,$yavg) which is a User defined aggregate

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