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  • Generating C++ BackTraces in OS/X (10.5.7)

    - by phillipwei
    I've been utilizing backtrace and backtrace_symbols to generate programmatic stack traces for the purposes of logging/diagnosis. It seems to roughly work, however, I'm getting a little bit of mangling and there are no accompanying file/line numbers associated with each function invocation (as I'd expect within a gdb bt call or something). Here's an example: 1 leonardo 0x00006989 _ZN9ExceptionC2E13ExceptionType + 111 2 leonardo 0x00006a20 _ZN9ExceptionC1E13ExceptionType + 24 3 leonardo 0x0000ab64 _ZN5Rules11ApplyActionER16ApplicableActionR9GameState + 1060 4 leonardo 0x0000ed15 _ZN9Simulator8SimulateEv + 2179 5 leonardo 0x0000eec9 _ZN9Simulator8SimulateEi + 37 6 leonardo 0x00009729 main + 45 7 leonardo 0x000025c6 start + 54 Anything I'm missing something, doing something silly, or is this all I can expect out of backtrace on OS/X? Some other tidbits: I don't see a rdynamic link option for the g++ version (4.0.1) I'm using. -g/-g3 doesn't make any difference. abi::__cxa__demangle doesn't seem to do anything

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  • Cocoa app not launching on build & go but launching manually

    - by Matt S.
    I have quite the interesting problem. Yesterday my program worked perfectly, but now today I'm getting exc_bad_access when I hit build and go, but if I launch the app from the build folder it launches perfectly and there seems to be nothing wrong. The last bunch of lines from the debugger are: #0 0xffff07c2 in __memcpy #1 0x969f7961 in CFStringGetBytes #2 0x96a491b9 in CFStringCreateMutableCopy #3 0x991270cc in -[NSCFString mutableCopyWithZone:] #4 0x96a5572a in -[NSObject(NSObject) mutableCopy] #5 0x9913e6c7 in -[NSString stringByReplacingOccurrencesOfString:withString:options:range:] #6 0x9913e62f in -[NSString stringByReplacingOccurrencesOfString:withString:] #7 0x99181ad0 in -[NSScanner(NSDecimalNumberScanning) scanDecimal:] #8 0x991ce038 in -[NSDecimalNumberPlaceholder initWithString:locale:] #9 0x991cde75 in -[NSDecimalNumberPlaceholder initWithString:] #10 0x991ce44a in +[NSDecimalNumber decimalNumberWithString:] Why did my app work perfectly yesterday but not today?

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  • Mac CoreLocation Services does not ask for permissions

    - by Ryan Nichols
    I'm writing a Mac App that needs to use CoreLocation services. The code and location works fine, as long as I manually authenticate the service inside the security preference pane. However the framework is not automatically popping up with a permission dialog. The documentation states: Important The user has the option of denying an application’s access to the location service data. During its initial uses by an application, the Core Location framework prompts the user to confirm that using the location service is acceptable. If the user denies the request, the CLLocationManager object reports an appropriate error to its delegate during future requests. I do get an error to my delegate, and the value of +locationServicesEnabled is correct on CLLocationManager. The only part missing is the prompt to the user about permissions. This occurs on my development MPB and a friends MBP. Neither of us can figure out whats wrong. Has anyone run into this? Relevant code: _locationManager = [CLLocationManager new]; [_locationManager setDelegate:self]; [_locationManager setDesiredAccuracy:kCLLocationAccuracyKilometer]; ... [_locationManager startUpdatingLocation]; UPDATE: Answer It seems there is a problem with Sandboxing in which the CoreLocation framework is not allowed to talk to com.apple.CoreLocation.agent. I suspect this agent is responsible for prompting the user for permissions. If you add the Location Services Entitlement (com.apple.security.personal-information.location) it only gives your app the ability to use the CL framework. However you also need access to the CoreLocation agent to ask the user for permissions. You can give your app access by adding the entitlement 'com.apple.security.temporary-exception.mach-lookup.global-name' with a value of 'com.apple.CoreLocation.agent'. Users will be prompted for access automatically like you would expect. I've filed a bug to apple on this already.

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  • Learn Obj-C Memory Management

    - by Joshua Brickner
    I come from a web development background. I'm good at XHTML, CSS, JavaScript, PHP and MySQL, because I use all of those technologies at my day job. Recently I've been tinkering with Obj-C in Xcode in the evenings and on weekends. I've written code for both the iPhone and Mac OS X, but I can't wrap my head around the practicalities of memory management. I understand the high-level concepts but am unclear how that plays out in implementation. Web developers typically don't have to worry about these sorts of things, so it is pretty new to me. I've tried adding memory management to my projects, but things usually end up crashing. Any suggestions of how to learn? Any suggestions are appreciated.

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  • Problem running gems in OS X

    - by akarnid
    I'm running Snow Leopard, and installed a custom built Ruby according to the guide here: http://hivelogic.com/articles/compiling-ruby-rubygems-and-rails-on-snow-leopard . My ruby binary lives in usr/local/bin/ruby and my gems are installed in /usr/local/bin/gem . My gem env looks like so: RUBY VERSION: 1.8.7 (2008-08-11 patchlevel 72) [universal-darwin10.0] - INSTALLATION DIRECTORY: /Library/Ruby/Gems/1.8 - RUBY EXECUTABLE: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby - EXECUTABLE DIRECTORY: /usr/bin I think I may have borked the install since all actions taked on gems give the error: ERROR: While executing gem ... (Errno::EEXIST) File exists - /usr/local/bin/ruby How do you edit the environment variables for the gem environment? And for those of you on OS X and using ruby AND gems, what did you use to get yourself up and running? I'm thinking of just nuking everything and starting anew.

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  • Getting RSSIValue from IOBluetoothHostController

    - by Tanner Ezell
    I'm trying to write a simple application that gathers the RSSIValue and displays it via NSLog, my code is as follows: #import <Foundation/Foundation.h> #import <Cocoa/Cocoa.h> #import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h> #import <IOBluetooth/objc/IOBluetoothDevice.h> #import <IOBluetooth/objc/IOBluetoothHostController.h> #import <IOBluetooth/IOBluetoothUtilities.h> @interface getRSSI: NSObject {} -(void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error; @end @implementation getRSSI - (void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error { if (error != kIOReturnSuccess) { NSLog(@"readRSSIForDeviceComplete return error"); CFRunLoopStop(CFRunLoopGetCurrent()); } if (info->handle == kBluetoothConnectionHandleNone) { NSLog(@"readRSSIForDeviceComplete no handle"); CFRunLoopStop(CFRunLoopGetCurrent()); } NSLog(@"RSSI = %i dBm ", info->RSSIValue); [NSThread sleepUntilDate: [NSDate dateWithTimeIntervalSinceNow: 5]]; [device closeConnection]; [device openConnection]; [controller readRSSIForDevice:device]; } @end int main (int argc, const char * argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSLog(@"start"); IOBluetoothHostController *hci = [IOBluetoothHostController defaultController]; NSString *addrStr = @"xx:xx:xx:xx:xx:xx"; BluetoothDeviceAddress addr; IOBluetoothNSStringToDeviceAddress(addrStr, &addr); IOBluetoothDevice *device = [[IOBluetoothDevice alloc] init]; device = [IOBluetoothDevice withAddress:&addr]; [device retain]; [device openConnection]; getRSSI *rssi = [[getRSSI alloc] init]; [hci setDelegate:rssi]; [hci readRSSIForDevice:device]; CFRunLoopRun(); [hci release]; [rssi release]; [pool release]; return 0; } The problem I am facing is that the readRSSIForDeviceComplete seems to work just fine, info passes along a value. The problem is that the RSSI value is drastically different from the one I can view from OS X via option clicking the bluetooth icon at the top. It is typical for my application to print off 1,2,-1,-8,etc while the menu displays -64 dBm, -66, -70, -42, etc. I would really appreciate some guidance.

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  • How to get the current eventNumber for creating an event with NSEvent

    - by Chris
    Hello I'm creating an os x application for which I try to add a remote interface. For this I need to be able to send mouse down and mouse up commands to the window of my application. I found code with which I can successfully do this, it looks as follows: int mask = 0x100; NSEvent* eventMouseDown = [NSEvent mouseEventWithType:NSLeftMouseDown location:p modifierFlags:mask timestamp:[NSDate timeIntervalSinceSystemStartup] windowNumber:[w windowNumber] context:[NSGraphicsContext graphicsContextWithWindow:w] eventNumber:++eventCounter +42599 clickCount:1 pressure:0]; NSLog(@"Mouse down event: %@", eventMouseDown); [[NSApplication sharedApplication] sendEvent:eventMouseDown]; I have only one problem with this code thought and this is the eventNumer parameter. As far as I found out it is a number which get increased with each event. But I cannot find a way to find the current number from where on I need to increase. The number I use there currently is just try and error and also does not seam to work always.

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  • glCreateShaderObjectARB( GL_FRAGMENT_SHADER_ARB ); crashes !

    - by gutsblow
    Hello there, I have an iMac with ATI Radeon 2600HD which supports Fragment_shader_arb. But whenever I use that function, it crashes the program. Ironically, it works on a windows installation in the same machine without any problems. I'm running OS X 10.6.2; Can anyone please help me out! P.S. Vertex shaders work fine without any problem. Thank you!

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  • Cocoa for the non-techinical

    - by annoyed
    How would you describe and explain Cocoa in non-technical terms, with lots of analogies to common, everyday things. For example, imagine you are describing it to a 5-year-old who keeps asking why? at the end if each explanation. This would invariable delve into the theory of OO so it could get lengthy, but the concept is important to the 'why' of Cocoa.

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  • Adobe After Effects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • How to package up a Python 3 script with modules

    - by Brian
    I created a small script that uses a few 3rd-party modules. I'm not sure how to distribute it. I tried Pyinstaller, but that doesn't seem to work. It can't find the modules. When I give the binary to a co-worker, it says it is looking for files in my home directory ( not his ) and dies. I have found that Pyinstaller is not able to find most modules. I am running Python 3 and installed Pyinstaller with pip from Python 2. It did not work trying to use pip from Python 3. When, I give it a path to my modules, it complains that they are python 3 modules. Just looking for some clarification. Ultimately, I'd like to run this on a linux or OS X box where python and my modules probably won't be installed. I just started Python yesterday and have a ton to learn.

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  • How to use NSTableView's selectedRowIndexes?

    - by Jakub Lédl
    Hi guys, I'm just learning some basic programming in Objective C and Cocoa. I'm trying to get some data from NSTableView. Based on what I read in one tutorial, I wrote this: NSArray * items = [[itemsTableView selectedRowEnumerator] allObjects]; But then I learned that selectedRowEnumerator was deprecated already in 10.3 Panther and that I should use selectedRowIndexes. The problem is, I didn't find how to actually use the returned NSIndexSet to achieve the same result as with code written above. So, If anyone could give me a tip, I would be very grateful. Thanks.

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  • Bring a subview to the top on mouseDown: AND keep receiving events (for dragging)

    - by d11wtq
    Ok, basically I have a view with a series of slightly overlapping subviews. When a subview is clicked, it moves to the top (among other things), by a really simple two-liner: -(void)mouseDown:(NSEvent *)theEvent { if (_selected) { // Don't do anything this subview is already in the foreground return; } NSView *superview = [self superview]; [self removeFromSuperview]; [superview addSubview:self position:NSWindowAbove relativeTo:nil]; } This works fine and seems to be the "normal" way to do this. The problem is that I'm now introducing some drag logic to the view, so I need to respond to -mouseDragged:. Unfortunately, since the view is removed from the view hierarchy and re-added in the process, I can have the view come to the foreground and be dragged in the same mouse action. It only drags if I leave go of the mouse and click on the view again, since the second click doesn't do any view hierarchy juggling. Is there anything I can do that will allow the view to move to the foreground like this, AND continue to receive the subsequent -mouseDragged: and -mouseUp: events that follow? I started along the lines of thinking of overriding -hitTest: in the superview and intercepting the mouseDown event in order to bring the view to the foreground before it actually receives the event. The problem here is, from within -hitTest:, how do I distinguish what type of event I'm actually performing the hit test for? I wouldn't want to move the subview to the foreground for other mouse events, such as mouseMoved etc.

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  • Is it possible to load a new Applescript scripting addition whilst my script is running?

    - by jkp
    According to various documents and discussions this used to be possible: you needed a block something like this in your script: try tell me to «event ascrgdut» end try tell me to doTheFunkyNewThing The event corresponds to hidden event with the undocumented C constant kUpdateAEUT (see here for the declaration of the constant) which should force the scripting additions to be reloaded. I've written a scripting addition and played around with this method of getting it to load but I have had no luck at all. I can only make it load by starting my script after the extension has been installed. Does anyone know if there is a way to make this work? Has this functionality been disabled in more recent OS X releases? I'm using OS X 10.6.2 FWIW.

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • Git index resets itself

    - by trobrock
    Every so often when I run git add . to add new files to my repo my git index will reset and think all the files in the repo have been deleted. I run these commands: git status git add . git status git commit -a -m "Commit message" everything looks fine at all those points until I commit and it says every file was deleted, all I have to do it run git add . and commit again to get the files back, but this becomes a pain. And this doesnt happen every time, maybe about 40% of the time. Anyone know why this might happen? I am on Mac OS 10.6.3 with Git 1.6.6

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  • Querying a database using Cocoa.

    - by S1syphus
    Hello everybody. Before I start a disclaimer, I should add a little disclaimer, that I am relatively new to Cocoa development and C in general. However I do have a copy of 'Cocoa Programming for Mac OS X 3rd edition' by Aaron Hillegass, which I am working through and using as a base, if anybody has a copy I am using the 'AmaZone' example on page 346 as a template and base. I trying to develop a small client app that takes a search string then displays results from a database accordingly. The database will contain a: list of files, their location, description & creation date, so for the moment the field number and types will remain the same. After looking around on SO, I saw something like: NSURL *myURL = [NSURL URLWithString:@"http://www.myserver.com/results.php"]; NSArray *sqlResults = [[NSArray alloc] initWithContentsOfURL:myURL]; I've worked with php before, so my current thinking after seeing this is create a php script on the server that queries the database, and creates an XML output. And with the XML response, just parse it. Would this be ok? as is there any major pitfalls anybody can see, that I can't. I know there are some database bundles, I've had a look at BaseTen for Postgres, but being relatively new to this, didn't want to get in over my head. Or if anybody else has any other suggestions and ideas, they would be greatly appreciated.

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  • pyobj access to iTunes application

    - by jldupont
    Let's say I managed to get the dictionary opened for iTunes in the Applescript editor: How would I access the "search" commands using Python with pyobjc? I know I get can hold of the iTunes application using: iTunes = SBApplication.applicationWithBundleIdentifier_("com.apple.iTunes") but after I do a dir on it, I don't see the search command in the returned dictionary. Help please!

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  • compile wxWidget on Snow Leopard

    - by Quincy
    I just downloaded wxWidget source code on my snow leopard machine. The source code is the multiplatform one, so it contains windows and GTK components of wxWidget as well. I'd like to compile the wxWidget source code, but haven't found a good guide yet. This is my first step to create a multiplatform project, hopefully I would be able to use CMake to generate makefile later on. Any help would be appreciated.

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  • warning: Insecure world writable dir when I run a ruby or gem command

    - by Trip
    Not sure why I'm getting this, but I just installed RVM, the new Ruby 1.9, and reinstalled a bunch of gems, and I get this /Users/johnsmith/.rvm/rubies/ruby-1.9.1-p378/bin/gem:4: warning: Insecure world writable dir /opt/local/bin in PATH, mode 040777 Everything still runs otherwise, but I was wondering if there was a way I could get rid of it.

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  • Arduino crashes when sending bytes from Java [on hold]

    - by francisaugusto
    I used the sample program from the arduino website in order to send and receive data via serial to my Arduino one. However, for some reason, even when I try to send only one byte, the Arduino crashes after a while. It doesn't happen if I send the chars manually via the IDE's own serial monitor. I wrote the following method to output the character to Arduino: public synchronized void serialWrite(char sendIt){ try { output.write((byte)'0'); output.flush(); for (int j=0;j<1000000000;j++){ } }catch (Exception e){System.out.println("Not connected...");} notify(); } What I try above is to send just one character when the method is called. I send just a '0' char for testing. After manually calling the method two or three times, Arduino crashes. Is there anything I should be looking into? The Arduino code: #include <SoftwareSerial.h> int buttonState=0; int lastButtonState=0; int buttonPushCounter=0; long previousMillis=0; long interval=250; int ledState=LOW; int ledState2=LOW; int ledState3=LOW; long timeElapsed=0; SoftwareSerial portOne(10,11); void setup(){ pinMode(3,OUTPUT); pinMode(4,OUTPUT); pinMode(5,OUTPUT); pinMode(2,INPUT); Serial.begin(9600); portOne.begin(9600); } boolean turnoff; void loop(){ if(portOne.overflow()){ Serial.println("There's an overflow here!"); } buttonState= digitalRead(2); if(buttonState!=lastButtonState){ if (buttonState==HIGH){ buttonPushCounter++; } } lastButtonState=buttonState; if (turnoff){ unsigned long currentMillis=millis(); if (currentMillis-previousMillis>0 && currentMillis-previousMillis<interval){ ledState=HIGH; ledState2=LOW; ledState3=LOW; }else if (currentMillis-previousMillis>interval && currentMillis-previousMillis<interval*2){ ledState=LOW; ledState2=LOW; ledState3=HIGH; }else if (currentMillis-previousMillis>interval*2 && currentMillis-previousMillis<interval*3){ ledState=LOW; ledState2=HIGH; ledState3=LOW; }else if (currentMillis-previousMillis>interval*3){ previousMillis=currentMillis; } digitalWrite(3,ledState); digitalWrite(4,ledState2); digitalWrite(5,ledState3); }else{ digitalWrite(3,LOW); digitalWrite(4,LOW); digitalWrite(5,LOW); } if (buttonPushCounter==1){ Serial.print("Button pressed!\n"); turnoff=!turnoff; buttonPushCounter=0; } noInterrupts(); char ch=Serial.read(); delay(1); if(ch=='0'){ Serial.println("Changed by serial"+turnoff); Serial.println(ch); turnoff=!turnoff; } interrupts(); }

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