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  • Why aren't Admob click callback delegate methods not getting called?

    - by executor21
    I'm integrating the latest version of the admob sdk (version 20100412) into my app. The ads get displayed, but I need the app to make some changes when an ad is clicked and admob displays a full-screen browser. However, none of the callback methods (willPresentFullScreenModal, didPresentFullScreenModal, willDismissFullScreenModal, and didDismissFullScreenModal) are called, even though other delegate methods are. Why aren't these callbacks being made? They were in the previous versions of the SDK, and the sample app doesn't use them, so it's no help.

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  • When is NSEnumerator finished?

    - by samfu_1
    How do we know when enumeration is finished? The docs say: the return value of nextObject is nil when all objects have been enumerated. I was hoping to implement some "delegate-like" behavior whereby ... if (nextObject == nil) { do something because we're done! } But I see there is no such thing as: enumerationDidFinish: where in the following block could I check for the enumerator to be complete? NSArray *anArray = // ... ; NSEnumerator *enumerator = [anArray objectEnumerator]; id object; while ((object = [enumerator nextObject])) { // do something with object... }

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  • UITableViewCell: Allowing Selective Deletion

    - by Aran Mulholland
    I have a table view and want to allow rearranging of all cells, however there are certain cells that i do not want to be allowed to be deleted. when the UiTableView is put into deletion mode i do not want the red '-' button to appear on the left hand side, and do not want the swipe gesture to bring up the Delete button of these cells but want it to happen for the others. Any ideas?

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  • UIImage Fade in after load on my UITable

    - by Cy
    I have an UIImage that loads from the web, and I'd like it to fade in when it displays in my UITableCell. if([thumb image]) { UIImage *imagen = [thumb.image retain]; [imagen drawInRect:CGRectMake(15, 4, 44, 44)]; [imagen release]; } How could I achieve it?

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  • UITableView - centering of Sections

    - by Raj
    Hi all, I am using a table view with its style set as "Grouped". I have only 2 sections to be displayed in the table view and the table view does not occupy full iPhone screen (It has some other views with it). So I would like to display those 2 sections centered in the table view rather than displaying the sections from the top of table view. One round about way is to set header and footer of the table view appropriately. But the disadvantage of this is, each sections will be equidistant (looks awkward!). Anybody with solutions to it? Thanks, Raj

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  • Retrieving Data in A NSTableView

    - by Heisennberg
    I have a three column Table View populated by two NSMutableDictionaries which share the same keys (ie key | value1 | value2 ) with dict1(key,value1) and dict2(key,value2). I want to manually enter data in the third column and create the key/value objects in dict2. But when I do that, my code picks the wrong key :S Here's the code for the delegate : - (void)tableView:(NSTableView *)aTableView setObjectValue:(id)anObject forTableColumn:(NSTableColumn *)aTableColumn row:(NSInteger)rowIndex { if ([[aTableColumn identifier] isEqualToString:@"value2"]) { [dict2 setValue:anObject forKey:[[[aTableView tableColumnWithIdentifier:@"key"] dataCellForRow:rowIndex] stringValue ]]; } } Any idea ?

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  • Optional Navigation Controller

    - by Kevin Sylvestre
    I have an application containing a variety of view controllers linked together in different ways (Welcome Browse Preview OR Browse Preview OR Settings Splash). The first view controller is presented modally using a navigation controller from a main controller, then the next set of view controllers are added using pop and push. This works correctly, but I need to be able to define my 'UINavigationBar' and 'UIToolbar' within interface builder, so they still work as expected if they are presented without using a navigation controller. Is this possible? Currently I get this if I try:

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  • Can't give my custom prototype cells in tableview different heights

    - by kerbelda
    I've looked around at other questions here and many other sources online and just can't find a solution. I have 3 rows and no matter what I do, they all keep the width defined in the tableview. The first one is what I want, but the second and 3rd I can't give a custom height. Below is my code: #import "DetailTableViewController.h" #import "EventDetailTableViewCell.h" #import "EventDescriptionTableViewCell.h" #import "EventMapTableViewCell.h" @interface DetailTableViewController () @end @implementation DetailTableViewController - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == 0) { static NSString *CellIdentifier = @"headerCell"; EventDetailTableViewCell *headerCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; headerCell.headerImage.image = [UIImage imageNamed:@"img4.png"]; return headerCell; } else if (indexPath.section == 1) { static NSString *CellIdentifier = @"descriptionCell"; EventDescriptionTableViewCell *descriptionCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; descriptionCell.descriptionImage.image = [UIImage imageNamed:@"img2.png"]; return descriptionCell; } else { static NSString *CellIdentifier = @"mapCell"; EventMapTableViewCell *mapCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return mapCell; } } #pragma mark - Helper Methods - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section == 1) { return @" "; } else if (section == 2) { return @" "; } else { return nil; } } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.row == 0) { return 222; } else if (indexPath.row == 1) { return 80; } else { return 100; } } @end

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  • Which trick uses Apple to show icons in the dock contextual menu ?

    - by Matthieu Riegler
    My question is quite simple : To use a custom menu for the apps icon on the dock, - (NSMenu*) applicationDockMenu: (id) sender; of the NSApplicationDelegate has to return the menu that the dock will display. Using setImage on a NSMenuItem, you can normaly add icons to the menu. They show up on the normal menu, but not on in contextual menu of the app's dock icon. Then how did Apple manage QuickTime, XCode, Preview to show icons in the list of recent opened files accessible in their dock contextual menu ? Thx.

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  • NSImage acting weird

    - by Chetan
    Why is this code setting artistImage to an image with 0 width and 0 height? NSURL *artistImageURL = [NSURL URLWithString:@"http://userserve-ak.last.fm/serve/252/8581581.jpg"]; NSImage *artistImage = [[NSImage alloc] initWithContentsOfURL:artistImageURL];

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  • MKMapView maptype not changing!

    - by TheLearner
    I cannot understand why my MKMapView does not want to change to satellite view. This method is called and case 1 is called I have stepped over it but it simply does not change to satellite type it always changes to standard. It only works when it goes back to Map type. Anyone have any ideas? - (IBAction)mapSatelliteSegmentControlTapped:(UISegmentedControl *)sender { switch (sender.selectedSegmentIndex) { case 1: //Satellite self.mapView.mapType = MKMapTypeSatellite; default: //Map self.mapView.mapType = MKMapTypeStandard; } }

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  • How can I make a view get bigger again, as soon as the status bar goes back to normal height after a

    - by Thanks
    In the simulator I went to Hardware menu and activated the simulation of bigger status bar during phone call. Now, I tried to make a view in my nib that takes up the whole screen. As soon as the status bar gets smaller, I want my view to get bigger, so it uses that space up there. But regardless of any autoresizing settings, my view will keep pressed down after that status bar gets smaller. There is a empty slot left where the status bar was after hanging up the call. What's that actually supposed to be? Is my app recognizing the status bar as a view, or is the status bar indeed making my screen smaller? I mean...does it mess around with my views as if it was a view itself, or do my views not know about a status bar, but about a smaller screen size when the status bar gets bigger? How do you get your views big again when the status bar returns to normal height?

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  • Clearing NSUserDefaults

    - by TonyNeallon
    I'm using +[NSUserDefaults standardUserDefaults] to store application settings. This consists of roughly a dozen string values. Is it possible to delete these values permanently instead of just setting them to a default value?

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  • Object in NSMutableArray crushed in memory

    - by Yoot
    Hi, I have some big problem with an NSMutableArray I'm filling with objects in a database. I'm using [appDelegate.myArray addObject:myObject], then somehow the object gets crushed in the memory, I don't know why, I didn't release anything... Thanks for your answers (and sorry for my poor english xD)

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  • Template apps for iPhone

    - by rob
    Is there a good place to get starter apps for iPhone, where you choose from any of a large set of permutations?...for instance with a nav bar and a flip screen and a 3 deep table view, with Core Data support etc. I guess what I was hoping for is some kind of wizard where you can check a few boxes and have a working app as a starting point....but more than just the 3 or 4 choices that come with xCode. If not a wizard, just a nice set of a couple dozen permutations. Also....is there any good sample apps out there that show the difference between identical apps, one which uses Interface Builder and one not? Aside from being handy for myself, I'd think these would be great as a teaching tool. I've googled a bit and come up with nothing.

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  • Can't access UI from a delegate?

    - by Nick Brooks
    I got this code: GrooveOnDownload *dlg = [[GrooveOnDownload alloc] init]; NSURLDownload *dw = [[NSURLDownload alloc] initWithRequest:request delegate:dlg]; It starts the download in a delegate class with outlets for UI controls. But for some reason controls don't respond to direct messages from the delegate. //Header of the delegate @interface GrooveOnDownload : NSObject { IBOutlet id downloadButton; //... //Implementation //... [downloadButton setEnabled:FALSE]; // Doesn't work //... Any ideas?

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  • Graph generation on iPhone

    - by Parrots
    Anyone have experience with drawing graphs on the iPhone? Looks like GraphKit isn't an option, so it's up to the programmer to either write his own library (using OpenGL, I guess), or an existing library. I can't seem to find any libraries that are confirmed to work on the iPhone. If you've written your own how did you go about it (opengl, quartz, etc), or if you used a library which one?

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