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  • SSRS reports print button missing in IE 8

    - by Will Sams
    Seems like this is broken again (http://serverfault.com/questions/177268/ssrs-report-unable-to-load-client-print-control and SQL 2008 SP2 RsClientPrint ActiveX - "Unable to load client print control"). We updated all of our Windows 7 clients last Friday and it looks like the mighty "Unable to load client print control" has returned since then. Anyone aware of possible problems with the latest batch of Windows Updates?

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  • easy visualization of usage statistics (web app)

    - by sova
    I have some usage queries for my web app's database, the results of which I want to display graphically. Is there an easy-to-use api that exists for this purpose? I want to show things like average query-time per user (a small user-base), average query time per day, and things like that. I think it would be cool to show these on a two-axis graph. I am displaying this data on my site, so a jQuery/javascript/html solution for rendering information into graphs would be ideal. Thank you :) P.S. I wasn't sure if I should ask this on SO, but I am looking more for which product to use, not how to program with it.

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  • apache requests failing

    - by Josh
    I'm trying to figure out why sometimes the client fails to load objects/requests from a dynamic page served from Apache/MySql/Debian machine. Let's say 13 objects are to be loaded for a total of 185.3 KB load, with no external objects (no DNS lookups) and no other traffic at the same time, randomly some of those object do not load. However, if I perform a refresh, sometimes all of them load or some might fail again. I only have 1Mbps/up and my DNS is been hosted externally (everydns). What could be the reason of this issue? Any comments will be appreciated.

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  • How are Reads Distributed in a Workload

    - by Bill Graziano
    People have uploaded nearly one millions rows of trace data to TraceTune.  That’s enough data to start to look at the results in aggregate.  The first thing I want to look at is logical reads.  This is the easiest metric to identify and fix. When you upload a trace, I rank each statement based on the total number of logical reads.  I also calculate each statement’s percentage of the total logical reads.  I do the same thing for CPU, duration and logical writes.  When you view a statement you can see all the details like this: This single statement consumed 61.4% of the total logical reads on the system while we were tracing it.  I also wanted to see the distribution of reads across statements.  That graph looks like this: On average, the highest ranked statement consumed just under 50% of the reads on the system.  When I tune a system, I’m usually starting in one of two modes: this “piece” is slow or the whole system is slow.  If a given piece (screen, report, query, etc.) is slow you can usually find the specific statements behind it and tune it.  You can make that individual piece faster but you may not affect the whole system. When you’re trying to speed up an entire server you need to identity those queries that are using the most disk resources in aggregate.  Fixing those will make them faster and it will leave more disk throughput for the rest of the queries. Here are some of the things I’ve learned querying this data: The highest ranked query averages just under 50% of the total reads on the system. The top 3 ranked queries average 73% of the total reads on the system. The top 10 ranked queries average 91% of the total reads on the system. Remember these are averages across all the traces that have been uploaded.  And I’m guessing that people mainly upload traces where there are performance problems so your mileage may vary. I also learned that slow queries aren’t the problem.  Before I wrote ClearTrace I used to identify queries by filtering on high logical reads using Profiler.  That picked out individual queries but those rarely ran often enough to put a large load on the system. If you look at the execution count by rank you’d see that the highest ranked queries also have the highest execution counts.  The graph would look very similar to the one above but flatter.  These queries don’t look that bad individually but run so often that they hog the disk capacity. The take away from all this is that you really should be tuning the top 10 queries if you want to make your system faster.  Tuning individually slow queries will help those specific queries but won’t have much impact on the system as a whole.

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  • Do you count a Masters in CS as a negative? [closed]

    - by Pete Hodgson
    In my experience interviewing developers I feel like candidates who've achieved a Masters in Comp Sci tend to be worse programmers on average that those who don't have a Masters. Is that just me, or have others noticed this phenomenon? If so, why would that be the case? UPDATE I appreciate the thoughtful comments. I think I should have been clearer in the comparison I'm making. Given two candidates who graduated from college around the same time, someone who went on to gain a Masters seems on average to be a worse programmer than someone who spent all their time in industry.

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  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

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  • Faster, Simpler access to Azure Tables with Enzo Azure API

    - by Herve Roggero
    After developing the latest version of Enzo Cloud Backup I took the time to create an API that would simplify access to Azure Tables (the Enzo Azure API). At first, my goal was to make the code simpler compared to the Microsoft Azure SDK. But as it turns out it is also a little faster; and when using the specialized methods (the fetch strategies) it is much faster out of the box than the Microsoft SDK, unless you start creating complex parallel and resilient routines yourself. Last but not least, I decided to add a few extension methods that I think you will find attractive, such as the ability to transform a list of entities into a DataTable. So let’s review each area in more details. Simpler Code My first objective was to make the API much easier to use than the Azure SDK. I wanted to reduce the amount of code necessary to fetch entities, remove the code needed to add automatic retries and handle transient conditions, and give additional control, such as a way to cancel operations, obtain basic statistics on the calls, and control the maximum number of REST calls the API generates in an attempt to avoid throttling conditions in the first place (something you cannot do with the Azure SDK at this time). Strongly Typed Before diving into the code, the following examples rely on a strongly typed class called MyData. The way MyData is defined for the Azure SDK is similar to the Enzo Azure API, with the exception that they inherit from different classes. With the Azure SDK, classes that represent entities must inherit from TableServiceEntity, while classes with the Enzo Azure API must inherit from BaseAzureTable or implement a specific interface. // With the SDK public class MyData1 : TableServiceEntity {     public string Message { get; set; }     public string Level { get; set; }     public string Severity { get; set; } } //  With the Enzo Azure API public class MyData2 : BaseAzureTable {     public string Message { get; set; }     public string Level { get; set; }     public string Severity { get; set; } } Simpler Code Now that the classes representing an Azure Table entity are defined, let’s review the methods that the Azure SDK would look like when fetching all the entities from an Azure Table (note the use of a few variables: the _tableName variable stores the name of the Azure Table, and the ConnectionString property returns the connection string for the Storage Account containing the table): // With the Azure SDK public List<MyData1> FetchAllEntities() {      CloudStorageAccount storageAccount = CloudStorageAccount.Parse(ConnectionString);      CloudTableClient tableClient = storageAccount.CreateCloudTableClient();      TableServiceContext serviceContext = tableClient.GetDataServiceContext();      CloudTableQuery<MyData1> partitionQuery =         (from e in serviceContext.CreateQuery<MyData1>(_tableName)         select new MyData1()         {            PartitionKey = e.PartitionKey,            RowKey = e.RowKey,            Timestamp = e.Timestamp,            Message = e.Message,            Level = e.Level,            Severity = e.Severity            }).AsTableServiceQuery<MyData1>();        return partitionQuery.ToList();  } This code gives you automatic retries because the AsTableServiceQuery does that for you. Also, note that this method is strongly-typed because it is using LINQ. Although this doesn’t look like too much code at first glance, you are actually mapping the strongly-typed object manually. So for larger entities, with dozens of properties, your code will grow. And from a maintenance standpoint, when a new property is added, you may need to change the mapping code. You will also note that the mapping being performed is optional; it is desired when you want to retrieve specific properties of the entities (not all) to reduce the network traffic. If you do not specify the properties you want, all the properties will be returned; in this example we are returning the Message, Level and Severity properties (in addition to the required PartitionKey, RowKey and Timestamp). The Enzo Azure API does the mapping automatically and also handles automatic reties when fetching entities. The equivalent code to fetch all the entities (with the same three properties) from the same Azure Table looks like this: // With the Enzo Azure API public List<MyData2> FetchAllEntities() {        AzureTable at = new AzureTable(_accountName, _accountKey, _ssl, _tableName);        List<MyData2> res = at.Fetch<MyData2>("", "Message,Level,Severity");        return res; } As you can see, the Enzo Azure API returns the entities already strongly typed, so there is no need to map the output. Also, the Enzo Azure API makes it easy to specify the list of properties to return, and to specify a filter as well (no filter was provided in this example; the filter is passed as the first parameter).  Fetch Strategies Both approaches discussed above fetch the data sequentially. In addition to the linear/sequential fetch methods, the Enzo Azure API provides specific fetch strategies. Fetch strategies are designed to prepare a set of REST calls, executed in parallel, in a way that performs faster that if you were to fetch the data sequentially. For example, if the PartitionKey is a GUID string, you could prepare multiple calls, providing appropriate filters ([‘a’, ‘b’[, [‘b’, ‘c’[, [‘c’, ‘d[, …), and send those calls in parallel. As you can imagine, the code necessary to create these requests would be fairly large. With the Enzo Azure API, two strategies are provided out of the box: the GUID and List strategies. If you are interested in how these strategies work, see the Enzo Azure API Online Help. Here is an example code that performs parallel requests using the GUID strategy (which executes more than 2 t o3 times faster than the sequential methods discussed previously): public List<MyData2> FetchAllEntitiesGUID() {     AzureTable at = new AzureTable(_accountName, _accountKey, _ssl, _tableName);     List<MyData2> res = at.FetchWithGuid<MyData2>("", "Message,Level,Severity");     return res; } Faster Results With Sequential Fetch Methods Developing a faster API wasn’t a primary objective; but it appears that the performance tests performed with the Enzo Azure API deliver the data a little faster out of the box (5%-10% on average, and sometimes to up 50% faster) with the sequential fetch methods. Although the amount of data is the same regardless of the approach (and the REST calls are almost exactly identical), the object mapping approach is different. So it is likely that the slight performance increase is due to a lighter API. Using LINQ offers many advantages and tremendous flexibility; nevertheless when fetching data it seems that the Enzo Azure API delivers faster.  For example, the same code previously discussed delivered the following results when fetching 3,000 entities (about 1KB each). The average elapsed time shows that the Azure SDK returned the 3000 entities in about 5.9 seconds on average, while the Enzo Azure API took 4.2 seconds on average (39% improvement). With Fetch Strategies When using the fetch strategies we are no longer comparing apples to apples; the Azure SDK is not designed to implement fetch strategies out of the box, so you would need to code the strategies yourself. Nevertheless I wanted to provide out of the box capabilities, and as a result you see a test that returned about 10,000 entities (1KB each entity), and an average execution time over 5 runs. The Azure SDK implemented a sequential fetch while the Enzo Azure API implemented the List fetch strategy. The fetch strategy was 2.3 times faster. Note that the following test hit a limit on my network bandwidth quickly (3.56Mbps), so the results of the fetch strategy is significantly below what it could be with a higher bandwidth. Additional Methods The API wouldn’t be complete without support for a few important methods other than the fetch methods discussed previously. The Enzo Azure API offers these additional capabilities: - Support for batch updates, deletes and inserts - Conversion of entities to DataRow, and List<> to a DataTable - Extension methods for Delete, Merge, Update, Insert - Support for asynchronous calls and cancellation - Support for fetch statistics (total bytes, total REST calls, retries…) For more information, visit http://www.bluesyntax.net or go directly to the Enzo Azure API page (http://www.bluesyntax.net/EnzoAzureAPI.aspx). About Herve Roggero Herve Roggero, Windows Azure MVP, is the founder of Blue Syntax Consulting, a company specialized in cloud computing products and services. Herve's experience includes software development, architecture, database administration and senior management with both global corporations and startup companies. Herve holds multiple certifications, including an MCDBA, MCSE, MCSD. He also holds a Master's degree in Business Administration from Indiana University. Herve is the co-author of "PRO SQL Azure" from Apress and runs the Azure Florida Association (on LinkedIn: http://www.linkedin.com/groups?gid=4177626). For more information on Blue Syntax Consulting, visit www.bluesyntax.net.

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  • Was a Big Fish in a Little Pond, Am Now a Little Fish in a Big Pond. How Do I Grow? [closed]

    - by Ziv
    I've finished high school where I was in the top three in my class, I studied a little and there too I was pretty much Big Fish in a bigger pond than high school. Now I got into my first job in a very big company, there are some incredibly talented programmers and researchers here (mostly in departments not related to mine) and for the first time I really feel like I'm incredibly average - I do not want to be average. I read technical books all the time, I try to code on my personal time but I don't feel like that's enough. What can I do to become a leading programmer again in this big company? Is there anything specifically that can be done to make myself known here? This is a very big company so in order to advance you must be very good and shine in your field.

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  • Ubuntu Gnome 14.04 - 100% CPU usage alternating between cores

    - by AwDeOh
    I've noticed my Ubuntu Gnome 14.04 has been getting a bit sluggish lately - things like Gnome Shell overview animation are jerky where they were lightning fast, Elder Scrolls Online is stuttering and dropping to low FPS where I previously had a solid 50-60 fps. Out of interest I looked at the CPU History, and when running nothing but the system monitor, I was getting this: That was 15 minutes ago. The 100% load seemed to be alternating between the cores. PC specs: i3 2130 processor. 8gb DDR3 RAM. ASUS P8-Z77M motherboard. Samsung 128gb SSD I've been trying to reproduce the problem, and while I'm not getting the 100% any more at idle, the system monitor is showing an average load of about 20-30%, that's with just Chrome and the System Monitor open. Oddly, if I touch nothing, it'll average out to about 20% - if I start moving the mouse around and do some typing, it's closer to 40%. Is this normal? Any help appreciated, I wouldn't even know where to start here..

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  • Feedback from SQLBits 8

    - by Peter Larsson
    This years SQLBits occurred in Brighton. Although I didn’t have the opportunity to attend the full conference, I did a presentation at Saturday. Getting to Brighton was easy. Drove to Copenhagen airport at 0415, flew 0605 and arrived at Gatwick 0735. Then I took the direct train to Brighton and showed up at 0830, just one hour before presenting. This was the easy part. Getting home was much worse. Presentation ended at 1030 and I had to rush to the train station to get back to London, change to tube for Heathrow. Made it at the gate just 15 seconds before closing. That included a half mile run in the airport… Anyway, yesterday I got the feedback for my presentation. It does look good, especially since English is not my first language. This is the first graph Seems to be just halfway between conference average and best session. I can live with that. Second graph shows more detail about attendees voting. It also look acceptable. A wider spread for the 9’s, but it is an inevitable effect from how attendees percept the session. I did get a lot of 8’s and the lower grades in an descending order. The two people voting 4 and 5 didn’t say why they voted this so I don’t know how to remedy this. Third graph is about each category of votes.   Again, I find this acceptable. The Session abstract and Speaker’s knowledge seems to follow attendees expectations compared to conference average. I seem to have met the attendees expectations (and some more) for the other four categories, also compared to conference average. Since this did encourage me, I believe I will present some more at future meetings. I do have a new presentation about something all developers are doing every day but they may not know it. I will also cover this new topic in the next Deep Dives II book. Stay tuned! //Peter

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  • NVidia TwinView - slow rendering on dual desktop

    - by lisak
    Hey, does anybody have experience with it ? I've set it up 4 times on 4 different machines. And there was always problems with slow rendering ( for instance : scrolling pages in browser is not fluent). But there always was something that finally made it work perfectly... I remember that one time this option helped, but not now Option "RenderAccel" "1" Nvidia geforce 8400GS or Zotac geforce 9500GT Monitors connected via dvi and hdmi connectors proper nvidia driver installed Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" Option "Xinerama" "0" EndSection Section "Files" ModulePath "/usr/lib64/xorg/modules" FontPath "/usr/share/fonts/local" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/OTF" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/CID" FontPath "/usr/share/fonts/75dpi/:unscaled" FontPath "/usr/share/fonts/100dpi/:unscaled" FontPath "/usr/share/fonts/75dpi" FontPath "/usr/share/fonts/100dpi" FontPath "/usr/share/fonts/cyrillic" EndSection Section "Module" Load "dri2" Load "glx" Load "extmod" Load "record" Load "dbe" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Acer AL1715" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 75.0 EndSection Section "Device" Identifier "Nvidia" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "MSI big bang-fuzion" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 8400 GS" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "RenderAccel" "1" Option "AllowGLXWithComposite" "1" Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "CRT: 1280x1024 +1920+0, DFP: 1920x1080 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • easy visualization of usage statistics (web app)

    - by sova
    I have some usage queries for my web app's database, the results of which I want to display graphically. Is there an easy-to-use api that exists for this purpose? I want to show things like average query-time per user (a small user-base), average query time per day, and things like that. I think it would be cool to show these on a two-axis graph. I am displaying this data on my site, so a jQuery/javascript/html solution for rendering information into graphs would be ideal. Thank you :) P.S. I wasn't sure if I should ask this on SO, but I am looking more for which product to use, not how to program with it.

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  • Ubuntu 12.04 Freezes w/ Ethernet Unplugged + Wireless Drops (Acer Aspire 5516)

    - by Grand Master T
    Ubuntu 12.04-12.10 32/64 freezes or won't boot if the Ethernet cable is unplugged and will not hold a wireless connection. Here is my scenario... Laptop: Acer Aspire 5516 Wireless card: Broadcom BCM4312 Ubuntu 12.04 32/64 Issues Unity 3d won't load without the Ethernet cable plugged in. If I let it load with Ethernet plugged in, it will freeze once I disconnect the cable. Unity 2d will load without the Ethernet cable plugged. In Unity 2d, wireless cannot hold a connection. I can connect to a Wireless network, but when I try to use it (i.e. open a browser), it disconnects. I can reconnect by disabling wireless (uncheck Enable Wireless), re-enable wireless, and reconnect. But, it will disconnect again once I start using it. Ubuntu 12.10 Issues Since 12.10 only gives me the option to load 3d (I assume), I experience the same thing as the first issue in 12.04. Attempted Solutions Enable networking/LAN in BIOS Set LAN first in boot priority in BIOS Remove STA wireless driver (bcmwl-kernel-source) and install b43 low power driver (firmware-b43-lpphy-installer). Remove default Network Manager and install Wicd. So far, I have had no luck with fixing this issue. Does anyone have any further suggestions?

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  • Apache Startup doesn't work with PHP 5.3 in Debian Lenny

    - by Agustin Barrientos
    Today I updated PHP 5.2 to 5.3 but then Apache Startup doesn't work. Apache says: Starting web server: apache2apache2: Syntax error on line 205 of /etc/apache2/apache2.conf: Syntax error on line 1 of /etc/apache2/mods-enabled/php5.load: Cannot load /usr/lib/apache2/modules/libphp5.so into server: /usr/lib/apache2/modules/libphp5.so: cannot open shared object file: No such file or directory Cannot load /usr/lib/apache2/modules/libphp5.so Is downgrading PHP 5.3 to PHP 5.2 a good idea? If so, how can I do it?

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  • Loading Entities Dynamically with Entity Framework

    - by Ricardo Peres
    Sometimes we may be faced with the need to load entities dynamically, that is, knowing their Type and the value(s) for the property(ies) representing the primary key. One way to achieve this is by using the following extension methods for ObjectContext (which can be obtained from a DbContext, of course): 1: public static class ObjectContextExtensions 2: { 3: public static Object Load(this ObjectContext ctx, Type type, params Object [] ids) 4: { 5: Object p = null; 6:  7: EntityType ospaceType = ctx.MetadataWorkspace.GetItems<EntityType>(DataSpace.OSpace).SingleOrDefault(x => x.FullName == type.FullName); 8:  9: List<String> idProperties = ospaceType.KeyMembers.Select(k => k.Name).ToList(); 10:  11: List<EntityKeyMember> members = new List<EntityKeyMember>(); 12:  13: EntitySetBase collection = ctx.MetadataWorkspace.GetEntityContainer(ctx.DefaultContainerName, DataSpace.CSpace).BaseEntitySets.Where(x => x.ElementType.FullName == type.FullName).Single(); 14:  15: for (Int32 i = 0; i < ids.Length; ++i) 16: { 17: members.Add(new EntityKeyMember(idProperties[i], ids[i])); 18: } 19:  20: EntityKey key = new EntityKey(String.Concat(ctx.DefaultContainerName, ".", collection.Name), members); 21:  22: if (ctx.TryGetObjectByKey(key, out p) == true) 23: { 24: return (p); 25: } 26:  27: return (p); 28: } 29:  30: public static T Load<T>(this ObjectContext ctx, params Object[] ids) 31: { 32: return ((T)Load(ctx, typeof(T), ids)); 33: } 34: } This will work with both single-property primary keys or with multiple, but you will have to supply each of the corresponding values in the appropriate order. Hope you find this useful!

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  • Calling a model from a controller from the 404 route [migrated]

    - by IrishRob
    Got a problem here where I can’t seem to load a method from a model after the page has been redirected after encountering a 404. Model name: Category_Model Method name: get_category_menu() In my routes, I’ve updated the 404 over-ride to: $route[‘404_override’] = ‘whoops’; I’ve also got my controller Whoops that reads… <?php class Whoops extends CI_Controller { function index() { $this->load->model('Category_Model'); $data['Categories'] = $this->Category_Model->get_category_menu(); $data['main_content'] = $this->load->view('messages/whoops', null, true); $this->load->view('includes/template', $data); } } So when I navigate to a page that doesn’t exist, I get the following error… Message: Undefined property: Whoops::$Category_Model Filename: controllers/whoops.php I’ve hard coded the loading of the model into the controller here, even though I have it in my autoload, but no luck. Everything else with the site so far works, just this 404 problem. Any pointers would be great, kinda new to CI so go easy on me. Cheers.

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  • Is the tap-to-click issue solved

    - by AWE
    I'm just an average Joe when it comes to computing (maybe less then the average Joe) but I hate tap-to-click. In system and settings there is no touchpad tab? Is it true that this has been fixed? I'm using Dell inspiron N5110 xinput list: ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=13 [slave pointer (2)] This is really strange because Dell is one of the top manufacturers in laptops and Ubuntu one of the top distros in Linux and Canonical claims that they are working closely with Dell.

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  • Splitting Pygame functionality between classes or modules?

    - by sec_goat
    I am attempting to make my pygame application more modular so that different functionalities are split up into different classes and modules. I am having some trouble getting pygame to allow me to draw or load images in secondary classes when the display has been set and pygame.init() has been done in my main class. I have typically used C# and XNA to accomplish this sort of behavior, but this time I need to use python. How do I init pygame in class1, then create an instance of class2 which loads and converts() images. I have tried pygame.init() in class 2 but then it tells me no display mode has been set, when it has been set in class1. I am under the impression i do not wnat to create multiple pygame.displays as that gets problematic I am probably missing something pythonic and simple but I am not sure what. How do I create a Display class, init python and then have other modules do my work like loading images, fonts etc.? here is the simplest version of what I am doing: class1: def __init__(self): self.screen = pygame.display.set_mode((600,400)) self.imageLoader = class2() class2: def __init__(self): self.images = ['list of images'] def load_images(): self.images = os.listdir('./images/') #get all images in the images directory for img in self.images: #read all images in the directory and load them into pygame new_img = pygame.image.load(os.path.join('images', img)).convert() scale_img = pygame.transform.scale(new_img, (pygame.display.Info().current_w, pygame.display.Info().current_h)) self.images.append(scale_img) if __name__ == "__main__": c1 = class1() c1.imageLoader.load_images() Of course when it tries to load an convert the images it tells me pygame has not been initialized, so i throw in a pygame.init() in class2 ( i have heard it is safe to init multiple times) and then the error goes to pygame.error: No video mode has been set

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  • Welcome!

    - by mannamal
    Welcome to the Oracle Big Data Connectors blog, which will focus on posts related to integrating data on a Hadoop cluster with Oracle Database. In particular the blog will focus on best practices, usage notes, and performance tips for using Oracle Loader for Hadoop and Oracle Direct Connector for HDFS, which are part of Oracle Big Data Connectors. Oracle Big Data Connectors 1.0 also includes Oracle R Connector for Hadoop and Oracle Data Integrator Application Adapters for Hadoop. Oracle Loader for Hadoop: Oracle Loader for Hadoop loads data from Hadoop to Oracle Database. It runs as a MapReduce job on Hadoop to partition, sort, and convert the data into an Oracle-ready format, offloading to Hadoop the processing that is typically done using database CPUs. The data is thenloaded to the database by the Oracle Loader for Hadoop job (online load) or written out as Oracle Data Pump files for load and access later (offline load) with Oracle Direct Connector for HDFS. Oracle Direct Connector for HDFS: Oracle Direct Connector for HDFS is a connector for high speed access of data on HDFS from Oracle Database. With this connector Oracle SQL can be used to directly query data on HDFS. The data can be Oracle Data Pump files generated by Oracle Loader for Hadoop or delimited text files. The connector can also be used to load data into the database using SQL.

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  • NVidia TwinView - slow rendering on dual desktop [closed]

    - by lisak
    Hey, does anybody have experience with it ? I've set it up 4 times on 4 different machines. And there was always problems with slow rendering ( for instance : scrolling pages in browser is not fluent). But there always was something that finally made it work perfectly... I remember that one time this option helped, but not now Option "RenderAccel" "1" Nvidia geforce 8400GS or Zotac geforce 9500GT Monitors connected via dvi and hdmi connectors proper nvidia driver installed Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" Option "Xinerama" "0" EndSection Section "Files" ModulePath "/usr/lib64/xorg/modules" FontPath "/usr/share/fonts/local" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/OTF" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/CID" FontPath "/usr/share/fonts/75dpi/:unscaled" FontPath "/usr/share/fonts/100dpi/:unscaled" FontPath "/usr/share/fonts/75dpi" FontPath "/usr/share/fonts/100dpi" FontPath "/usr/share/fonts/cyrillic" EndSection Section "Module" Load "dri2" Load "glx" Load "extmod" Load "record" Load "dbe" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Acer AL1715" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 75.0 EndSection Section "Device" Identifier "Nvidia" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "MSI big bang-fuzion" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 8400 GS" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "RenderAccel" "1" Option "AllowGLXWithComposite" "1" Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "CRT: 1280x1024 +1920+0, DFP: 1920x1080 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

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  • terminal server 2003, changed location of user profile "Desktop" items

    - by Bamse
    have a terminal server 2003 that about 50users can use, users are saving documents on the desktop, today users complain that documents on the desktop is missing, no upgrades or changes has been done the error is that the server reverted to load items the folder name "Desktop" instaed of using the local language "Skrivbord" (swedish for desktop) So the files are still on the server located under the users swedish folder name, but server does not load it, server however does load files located under the English folder name how can the terminal server from one day to another just change from where it loads the user profile desktop files?

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  • Javascript loading never completes on many sites

    - by Joe
    I recently moved country and have found that on many websites the page never finishes loading. In some cases, no content is ever displayed, but the loading will never time out. Loading Developer Tools in Chrome shows me that it is the Javascript files which never load. For example, this BBC article will never load compatability.js, though will load all the other JS files perfectly. Google Maps often fails to finish loading, meaning it's impossible to make searches. There seems to be no pattern to which files will fail to load (i.e. they don't come from the same CDN). I have tried Chrome, Safari and Firefox on OSX 10.8, and Chrome on my girlfriend's OSX 10.7. I have similar issues on the iPad. In many cases, if I can go to the mobile version of the page that seems to load fine. I have run the browsers in private mode, disabled plugins, updated flash, cleared the cache, flushed the DNS cache - though it would seem that if this is happening on other devices, none of this would work anyway. Is this an ISP issue? And if so, why would it be limited to certain JS files and not all? JS files from the same domain work fine, so I'm not really sure what I should be looking for.

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  • Windows 7 doesn't start anymore

    - by 0xFF
    I've experienced some BSOD on windows 7 RC, and some freezing when startup, but today was big surprise, it doesn't start anymore. I tried to start on safe mode and no results too, it shows the starting animation, then a blue screen for less than a second and turns off immediately. The only thing I remember did today is update flash player under Firefox, then chrome stopped working even after logging off, and once restarting, it doesn't start anymore. Anyone experienced the same issue? any hints? [EDIT 3] Solved : Windows 7 have a very smart repair strategy, it works automatically, and it tried every possible fix, what fixed my problem was the system restore to a previous date, all this happened automatically. [EDIT2] these are the last lines in the ntbtlog.txt file Did not load driver \SystemRoot\System32\drivers\vga.sys Loaded driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Loaded driver \SystemRoot\system32\drivers\CHDRT32.sys Loaded driver \SystemRoot\system32\DRIVERS\VSTAZL3.SYS Loaded driver \SystemRoot\system32\DRIVERS\VSTDPV3.SYS Loaded driver \SystemRoot\system32\DRIVERS\VSTCNXT3.SYS Loaded driver \SystemRoot\system32\drivers\modem.sys Loaded driver \SystemRoot\system32\DRIVERS\usbccgp.sys Loaded driver \SystemRoot\System32\Drivers\usbvideo.sys [edit] this is the BSOD I get : http://twitpic.com/i87cx Thank you.

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  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

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  • I can not cd "LaunchAgents" on macbook

    - by why
    after installing mongdb on my macbook-pro, it tells me: If this is your first install, automatically load on login with: cp /usr/local/Cellar/mongodb/1.6.3-x86_64/org.mongodb.mongod.plist ~/Library/LaunchAgents launchctl load -w ~/Library/LaunchAgents/org.mongodb.mongod.plist If this is an upgrade and you already have the org.mongodb.mongod.plist loaded: launchctl unload -w ~/Library/LaunchAgents/org.mongodb.mongod.plist cp /usr/local/Cellar/mongodb/1.6.3-x86_64/org.mongodb.mongod.plist ~/Library/LaunchAgents launchctl load -w ~/Library/LaunchAgents/org.mongodb.mongod.plist Or start it manually: mongod run --config /usr/local/Cellar/mongodb/1.6.3-x86_64/mongod.conf but after i copy org.mongodb.mongod.plist to ~/Library/LaunchAgents, it tells me launchctl load -w ~/Library/LaunchAgents/org.mongodb.mongod.plist launchctl: Couldn't stat("/Users/liuqiang/Library/LaunchAgents/org.mongodb.mongod.plist"): Not a directory and also i can not cd "~/Library/LaunchAgents", but i can ls the directory! "~/Library/LaunchAgents" is a strange directory in mac.

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