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  • Entity Association Mapping with Code First Part 1 : Mapping Complex Types

    - by mortezam
    Last week the CTP5 build of the new Entity Framework Code First has been released by data team at Microsoft. Entity Framework Code-First provides a pretty powerful code-centric way to work with the databases. When it comes to associations, it brings ultimate flexibility. I’m a big fan of the EF Code First approach and am planning to explain association mapping with code first in a series of blog posts and this one is dedicated to Complex Types. If you are new to Code First approach, you can find a great walkthrough here. In order to build a solid foundation for our discussion, we will start by learning about some of the core concepts around the relationship mapping.   What is Mapping?Mapping is the act of determining how objects and their relationships are persisted in permanent data storage, in our case, relational databases. What is Relationship mapping?A mapping that describes how to persist a relationship (association, aggregation, or composition) between two or more objects. Types of RelationshipsThere are two categories of object relationships that we need to be concerned with when mapping associations. The first category is based on multiplicity and it includes three types: One-to-one relationships: This is a relationship where the maximums of each of its multiplicities is one. One-to-many relationships: Also known as a many-to-one relationship, this occurs when the maximum of one multiplicity is one and the other is greater than one. Many-to-many relationships: This is a relationship where the maximum of both multiplicities is greater than one. The second category is based on directionality and it contains two types: Uni-directional relationships: when an object knows about the object(s) it is related to but the other object(s) do not know of the original object. To put this in EF terminology, when a navigation property exists only on one of the association ends and not on the both. Bi-directional relationships: When the objects on both end of the relationship know of each other (i.e. a navigation property defined on both ends). How Object Relationships Are Implemented in POCO domain models?When the multiplicity is one (e.g. 0..1 or 1) the relationship is implemented by defining a navigation property that reference the other object (e.g. an Address property on User class). When the multiplicity is many (e.g. 0..*, 1..*) the relationship is implemented via an ICollection of the type of other object. How Relational Database Relationships Are Implemented? Relationships in relational databases are maintained through the use of Foreign Keys. A foreign key is a data attribute(s) that appears in one table and must be the primary key or other candidate key in another table. With a one-to-one relationship the foreign key needs to be implemented by one of the tables. To implement a one-to-many relationship we implement a foreign key from the “one table” to the “many table”. We could also choose to implement a one-to-many relationship via an associative table (aka Join table), effectively making it a many-to-many relationship. Introducing the ModelNow, let's review the model that we are going to use in order to implement Complex Type with Code First. It's a simple object model which consist of two classes: User and Address. Each user could have one billing address. The Address information of a User is modeled as a separate class as you can see in the UML model below: In object-modeling terms, this association is a kind of aggregation—a part-of relationship. Aggregation is a strong form of association; it has some additional semantics with regard to the lifecycle of objects. In this case, we have an even stronger form, composition, where the lifecycle of the part is fully dependent upon the lifecycle of the whole. Fine-grained domain models The motivation behind this design was to achieve Fine-grained domain models. In crude terms, fine-grained means “more classes than tables”. For example, a user may have both a billing address and a home address. In the database, you may have a single User table with the columns BillingStreet, BillingCity, and BillingPostalCode along with HomeStreet, HomeCity, and HomePostalCode. There are good reasons to use this somewhat denormalized relational model (performance, for one). In our object model, we can use the same approach, representing the two addresses as six string-valued properties of the User class. But it’s much better to model this using an Address class, where User has the BillingAddress and HomeAddress properties. This object model achieves improved cohesion and greater code reuse and is more understandable. Complex Types: Splitting a Table Across Multiple Types Back to our model, there is no difference between this composition and other weaker styles of association when it comes to the actual C# implementation. But in the context of ORM, there is a big difference: A composed class is often a candidate Complex Type. But C# has no concept of composition—a class or property can’t be marked as a composition. The only difference is the object identifier: a complex type has no individual identity (i.e. no AddressId defined on Address class) which make sense because when it comes to the database everything is going to be saved into one single table. How to implement a Complex Types with Code First Code First has a concept of Complex Type Discovery that works based on a set of Conventions. The convention is that if Code First discovers a class where a primary key cannot be inferred, and no primary key is registered through Data Annotations or the fluent API, then the type will be automatically registered as a complex type. Complex type detection also requires that the type does not have properties that reference entity types (i.e. all the properties must be scalar types) and is not referenced from a collection property on another type. Here is the implementation: public class User{    public int UserId { get; set; }    public string FirstName { get; set; }    public string LastName { get; set; }    public string Username { get; set; }    public Address Address { get; set; }} public class Address {     public string Street { get; set; }     public string City { get; set; }            public string PostalCode { get; set; }        }public class EntityMappingContext : DbContext {     public DbSet<User> Users { get; set; }        } With code first, this is all of the code we need to write to create a complex type, we do not need to configure any additional database schema mapping information through Data Annotations or the fluent API. Database SchemaThe mapping result for this object model is as follows: Limitations of this mappingThere are two important limitations to classes mapped as Complex Types: Shared references is not possible: The Address Complex Type doesn’t have its own database identity (primary key) and so can’t be referred to by any object other than the containing instance of User (e.g. a Shipping class that also needs to reference the same User Address). No elegant way to represent a null reference There is no elegant way to represent a null reference to an Address. When reading from database, EF Code First always initialize Address object even if values in all mapped columns of the complex type are null. This means that if you store a complex type object with all null property values, EF Code First returns a initialized complex type when the owning entity object is retrieved from the database. SummaryIn this post we learned about fine-grained domain models which complex type is just one example of it. Fine-grained is fully supported by EF Code First and is known as the most important requirement for a rich domain model. Complex type is usually the simplest way to represent one-to-one relationships and because the lifecycle is almost always dependent in such a case, it’s either an aggregation or a composition in UML. In the next posts we will revisit the same domain model and will learn about other ways to map a one-to-one association that does not have the limitations of the complex types. References ADO.NET team blog Mapping Objects to Relational Databases Java Persistence with Hibernate

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  • JavaScript Data Binding Frameworks

    - by dwahlin
    Data binding is where it’s at now days when it comes to building client-centric Web applications. Developers experienced with desktop frameworks like WPF or web frameworks like ASP.NET, Silverlight, or others are used to being able to take model objects containing data and bind them to UI controls quickly and easily. When moving to client-side Web development the data binding story hasn’t been great since neither HTML nor JavaScript natively support data binding. This means that you have to write code to place data in a control and write code to extract it. Although it’s certainly feasible to do it from scratch (many of us have done it this way for years), it’s definitely tedious and not exactly the best solution when it comes to maintenance and re-use. Over the last few years several different script libraries have been released to simply the process of binding data to HTML controls. In fact, the subject of data binding is becoming so popular that it seems like a new script library is being released nearly every week. Many of the libraries provide MVC/MVVM pattern support in client-side JavaScript apps and some even integrate directly with server frameworks like Node.js. Here’s a quick list of a few of the available libraries that support data binding (if you like any others please add a comment and I’ll try to keep the list updated): AngularJS MVC framework for data binding (although closely follows the MVVM pattern). Backbone.js MVC framework with support for models, key/value binding, custom events, and more. Derby Provides a real-time environment that runs in the browser an in Node.js. The library supports data binding and templates. Ember Provides support for templates that automatically update as data changes. JsViews Data binding framework that provides “interactive data-driven views built on top of JsRender templates”. jQXB Expression Binder Lightweight jQuery plugin that supports bi-directional data binding support. KnockoutJS MVVM framework with robust support for data binding. For an excellent look at using KnockoutJS check out John Papa’s course on Pluralsight. Meteor End to end framework that uses Node.js on the server and provides support for data binding on  the client. Simpli5 JavaScript framework that provides support for two-way data binding. WinRT with HTML5/JavaScript If you’re building Windows 8 applications using HTML5 and JavaScript there’s built-in support for data binding in the WinJS library.   I won’t have time to write about each of these frameworks, but in the next post I’m going to talk about my (current) favorite when it comes to client-side JavaScript data binding libraries which is AngularJS. AngularJS provides an extremely clean way – in my opinion - to extend HTML syntax to support data binding while keeping model objects (the objects that hold the data) free from custom framework method calls or other weirdness. While I’m writing up the next post, feel free to visit the AngularJS developer guide if you’d like additional details about the API and want to get started using it.

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  • Talks Submitted for Ann Arbor Day of .NET 2010

    - by PSteele
    Just submitted my session abstracts for Ann Arbor's Day of .NET 2010.   Getting up to speed with .NET 3.5 -- Just in time for 4.0! Yes, C# 4.0 is just around the corner.  But if you haven't had the chance to use C# 3.5 extensively, this session will start from the ground up with the new features of 3.5.  We'll assume everyone is coming from C# 2.0.  This session will show you the details of extension methods, partial methods and more.  We'll also show you how LINQ -- Language Integrated Query -- can help decrease your development time and increase your code's readability.  If time permits, we'll look at some .NET 4.0 features, but the goal is to get you up to speed on .NET 3.5.   Go Ahead and Mock Me! When testing specific parts of your application, there can be a lot of external dependencies required to make your tests work.  Writing fake or mock objects that act as stand-ins for the real dependencies can waste a lot of time.  This is where mocking frameworks come in.  In this session, Patrick Steele will introduce you to Rhino Mocks, a popular mocking framework for .NET.  You'll see how a mocking framework can make writing unit tests easier and leads to less brittle unit tests.   Inversion of Control: Who's got control and why is it being inverted? No doubt you've heard of "Inversion of Control".  If not, maybe you've heard the term "Dependency Injection"?  The two usually go hand-in-hand.  Inversion of Control (IoC) along with Dependency Injection (DI) helps simplify the connections and lifetime of all of the dependent objects in the software you write.  In this session, Patrick Steele will introduce you to the concepts of IoC and DI and will show you how to use a popular IoC container (Castle Windsor) to help simplify the way you build software and how your objects interact with each other. If you're interested in speaking, hurry up and get your submissions in!  The deadline is Monday, April 5th! Technorati Tags: .NET,Ann Arbor,Day of .NET

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  • First round playing with Memcached

    - by Shaun
    To be honest I have not been very interested in the caching before I’m going to a project which would be using the multi-site deployment and high connection and concurrency and very sensitive to the user experience. That means we must cache the output data for better performance. After looked for the Internet I finally focused on the Memcached. What’s the Memcached? I think the description on its main site gives us a very good and simple explanation. Free & open source, high-performance, distributed memory object caching system, generic in nature, but intended for use in speeding up dynamic web applications by alleviating database load. Memcached is an in-memory key-value store for small chunks of arbitrary data (strings, objects) from results of database calls, API calls, or page rendering. Memcached is simple yet powerful. Its simple design promotes quick deployment, ease of development, and solves many problems facing large data caches. Its API is available for most popular languages. The original Memcached was built on *nix system are is being widely used in the PHP world. Although it’s not a problem to use the Memcached installed on *nix system there are some windows version available fortunately. Since we are WISC (Windows – IIS – SQL Server – C#, which on the opposite of LAMP) it would be much easier for us to use the Memcached on Windows rather than *nix. I’m using the Memcached Win X64 version provided by NorthScale. There are also the x86 version and other operation system version.   Install Memcached Unpack the Memcached file to a folder on the machine you want it to be installed, we can see that there are only 3 files and the main file should be the “memcached.exe”. Memcached would be run on the server as a service. To install the service just open a command windows and navigate to the folder which contains the “memcached.exe”, let’s say “C:\Memcached\”, and then type “memcached.exe -d install”. If you are using Windows Vista and Windows 7 system please be execute the command through the administrator role. Right-click the command item in the start menu and use “Run as Administrator”, otherwise the Memcached would not be able to be installed successfully. Once installed successful we can type “memcached.exe -d start” to launch the service. Now it’s ready to be used. The default port of Memcached is 11211 but you can change it through the command argument. You can find the help by typing “memcached -h”.   Using Memcached Memcahed has many good and ready-to-use providers for vary program language. After compared and reviewed I chose the Memcached Providers. It’s built based on another 3rd party Memcached client named enyim.com Memcached Client. The Memcached Providers is very simple to set/get the cached objects through the Memcached servers and easy to be configured through the application configuration file (aka web.config and app.config). Let’s create a console application for the demonstration and add the 3 DLL files from the package of the Memcached Providers to the project reference. Then we need to add the configuration for the Memcached server. Create an App.config file and firstly add the section on top of it. Here we need three sections: the section for Memcached Providers, for enyim.com Memcached client and the log4net. 1: <configSections> 2: <section name="cacheProvider" 3: type="MemcachedProviders.Cache.CacheProviderSection, MemcachedProviders" 4: allowDefinition="MachineToApplication" 5: restartOnExternalChanges="true"/> 6: <sectionGroup name="enyim.com"> 7: <section name="memcached" 8: type="Enyim.Caching.Configuration.MemcachedClientSection, Enyim.Caching"/> 9: </sectionGroup> 10: <section name="log4net" 11: type="log4net.Config.Log4NetConfigurationSectionHandler,log4net"/> 12: </configSections> Then we will add the configuration for 3 of them in the App.config file. The Memcached server information would be defined under the enyim.com section since it will be responsible for connect to the Memcached server. Assuming I installed the Memcached on two servers with the default port, the configuration would be like this. 1: <enyim.com> 2: <memcached> 3: <servers> 4: <!-- put your own server(s) here--> 5: <add address="192.168.0.149" port="11211"/> 6: <add address="10.10.20.67" port="11211"/> 7: </servers> 8: <socketPool minPoolSize="10" maxPoolSize="100" connectionTimeout="00:00:10" deadTimeout="00:02:00"/> 9: </memcached> 10: </enyim.com> Memcached supports the multi-deployment which means you can install the Memcached on the servers as many as you need. The protocol of the Memcached responsible for routing the cached objects into the proper server. So it’s very easy to scale-out your system by Memcached. And then define the Memcached Providers configuration. The defaultExpireTime indicates how long the objected cached in the Memcached would be expired, the default value is 2000 ms. 1: <cacheProvider defaultProvider="MemcachedCacheProvider"> 2: <providers> 3: <add name="MemcachedCacheProvider" 4: type="MemcachedProviders.Cache.MemcachedCacheProvider, MemcachedProviders" 5: keySuffix="_MySuffix_" 6: defaultExpireTime="2000"/> 7: </providers> 8: </cacheProvider> The last configuration would be the log4net. 1: <log4net> 2: <!-- Define some output appenders --> 3: <appender name="ConsoleAppender" type="log4net.Appender.ConsoleAppender"> 4: <layout type="log4net.Layout.PatternLayout"> 5: <conversionPattern value="%date [%thread] %-5level %logger [%property{NDC}] - %message%newline"/> 6: </layout> 7: </appender> 8: <!--<threshold value="OFF" />--> 9: <!-- Setup the root category, add the appenders and set the default priority --> 10: <root> 11: <priority value="WARN"/> 12: <appender-ref ref="ConsoleAppender"> 13: <filter type="log4net.Filter.LevelRangeFilter"> 14: <levelMin value="WARN"/> 15: <levelMax value="FATAL"/> 16: </filter> 17: </appender-ref> 18: </root> 19: </log4net>   Get, Set and Remove the Cached Objects Once we finished the configuration it would be very simple to consume the Memcached servers. The Memcached Providers gives us a static class named DistCache that can be used to operate the Memcached servers. Get<T>: Retrieve the cached object from the Memcached servers. If failed it will return null or the default value. Add: Add an object with a unique key into the Memcached servers. Assuming that we have an operation that retrieve the email from the name which is time consuming. This is the operation that should be cached. The method would be like this. I utilized Thread.Sleep to simulate the long-time operation. 1: static string GetEmailByNameSlowly(string name) 2: { 3: Thread.Sleep(2000); 4: return name + "@ethos.com.cn"; 5: } Then in the real retrieving method we will firstly check whether the name, email information had been searched previously and cached. If yes we will just return them from the Memcached, otherwise we will invoke the slowly method to retrieve it and then cached. 1: static string GetEmailByName(string name) 2: { 3: var email = DistCache.Get<string>(name); 4: if (string.IsNullOrEmpty(email)) 5: { 6: Console.WriteLine("==> The name/email not be in memcached so need slow loading. (name = {0})==>", name); 7: email = GetEmailByNameSlowly(name); 8: DistCache.Add(name, email); 9: } 10: else 11: { 12: Console.WriteLine("==> The name/email had been in memcached. (name = {0})==>", name); 13: } 14: return email; 15: } Finally let’s finished the calling method and execute. 1: static void Main(string[] args) 2: { 3: var name = string.Empty; 4: while (name != "q") 5: { 6: Console.Write("==> Please enter the name to find the email: "); 7: name = Console.ReadLine(); 8:  9: var email = GetEmailByName(name); 10: Console.WriteLine("==> The email of {0} is {1}.", name, email); 11: } 12: } The first time I entered “ziyanxu” it takes about 2 seconds to get the email since there’s nothing cached. But the next time I entered “ziyanxu” it returned very quickly from the Memcached.   Summary In this post I explained a bit on why we need cache, what’s Memcached and how to use it through the C# application. The example is fairly simple but hopefully demonstrated on how to use it. Memcached is very easy and simple to be used since it gives you the full opportunity to consider what, when and how to cache the objects. And when using Memcached you don’t need to consider the cache servers. The Memcached would be like a huge object pool in front of you. The next step I’m thinking now are: What kind of data should be cached? And how to determined the key? How to implement the cache as a layer on top of the business layer so that the application will not notice that the cache is there. How to implement the cache by AOP so that the business logic no need to consider the cache. I will investigate on them in the future and will share my thoughts and results.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Quick 2D sight area calculation algorithm?

    - by Rogach
    I have a matrix of tiles, on some of that tiles there are objects. I want to calculate which tiles are visible to player, and which are not, and I need to do it quite efficiently (so it would compute fast enough even when I have a big matrices (100x100) and lots of objects). I tried to do it with Besenham's algorithm, but it was slow. Also, it gave me some errors: ----XXX- ----X**- ----XXX- -@------ -@------ -@------ ----XXX- ----X**- ----XXX- (raw version) (Besenham) (correct, since tunnel walls are still visible at distance) (@ is the player, X is obstacle, * is invisible, - is visible) I'm sure this can be done - after all, we have NetHack, Zangband, and they all dealt with this problem somehow :) What algorithm can you recommend for this? EDIT: Definition of visible (in my opinion): tile is visible when at least a part (e.g. corner) of the tile can be connected to center of player tile with a straight line which does not intersect any of obstacles.

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  • ASP.NET MVC Tabular Display Template

    The ASP.NET MVC2 templates feature is a pretty nice way to quickly scaffold objects at runtime. Be sure to read Brad Wilsons fantastic series on this topic starting at ASP.NET MVC 2 Templates, Part 1: Introduction. As great as this feature is, there is one template thats conspicuously missing. ASP.NET MVC does not include a template for displaying a list of objects in a tabular format. Earlier today, ScottGu forwarded an email from Daniel Manes (what?! no blog! ;) with a question on how to accomplish...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SQL SERVER – 4 Tips for ETL Software IDE Developers

    - by pinaldave
    In a previous blog, I introduced the notion of Semantic Types. To an end-user, a seamlessly integrated semantic typing engine significantly increases the ease of use of an ETL IDE (integrated development environment, or developer studio). This led me to think about other ease-of-use issues I have encountered while building ETL applications. When I get stumped while programming, I find myself asking the variations on these questions: “How do I…?” “Now what?” “Why isn’t this working?” “Why do I have to redo the work I just did?” It seems to me that a good ETL IDE will anticipate these questions and seek to answer them before they are even asked. So here are my tips to help software vendors build developer IDEs that actually make development easier. How do I…? While developing an ETL application, have you ever asked yourself: “How do I set up the connection to my SQL Server database?”,“How do I import my table definitions from Access?”, etc. An easy answer might be “read the manual” but sometimes product manuals are not robust or easily accessible. So, integrating robust how-to instructions directly into your ETLstudio would help users get the information they need at the time they need it. Now what? IDEs in general know where you last clicked or performed an action using an input device such as a keyboard; so they should be able to reasonably predict the design context you are in and suggest the next steps accordingly. Context-sensitive suggestions based on the state of the user’s work will help users move forward in ETL application development. Why isn’t this working? Or why do I have to wait till I compile to be told about a critical design issue? If an ETL IDE is smart enough to signal to users what in their design structures is left to be completed or has been completed incorrectly, then the developer can spend much less time in the designàcompileàerror-correct loop. Just-in-time validation helps users detect and correct programming errors earlier in the ETL development life cycle. Why do I have to redo the work I just did? In ETL development, schemas, transformation rules, connectivity objects, etc., can be reused in various situations. Using mouse-clicks to build and manage libraries of reusable design objects implies that the application development effort should decrease over time and as the library acquires more objects. I met a great company at SQL Pass that is trying to address many of these usability issues. Check them out at www.expressor-software.com. What other ease-of-use suggestions do you have for ETL software vendors? Please post your valuable comments. ?Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Best Practices, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: ETL

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  • Unstructured Data - The future of Data Administration

    Some have claimed that there is a problem with the way data is currently managed using the relational paradigm do to the rise of unstructured data in modern business. PCMag.com defines unstructured data as data that does not reside in a fixed location. They further explain that unstructured data refers to data in a free text form that is not bound to any specific structure. With the rise of unstructured data in the form of emails, spread sheets, images and documents the critics have a right to argue that the relational paradigm is not as effective as the object oriented data paradigm in managing this type of data. The relational paradigm relies heavily on structure and relationships in and between items of data. This type of paradigm works best in a relation database management system like Microsoft SQL, MySQL, and Oracle because data is forced to conform to a structure in the form of tables and relations can be derived from the existence of one or more tables. These critics also claim that database administrators have not kept up with reality because their primary focus in regards to data administration deals with structured data and the relational paradigm. The relational paradigm was developed in the 1970’s as a way to improve data management when compared to standard flat files. Little has changed since then, and modern database administrators need to know more than just how to handle structured data. That is why critics claim that today’s data professionals do not have the proper skills in order to store and maintain data for modern systems when compared to the skills of system designers, programmers , software engineers, and data designers  due to the industry trend of object oriented design and development. I think that they are wrong. I do not disagree that the industry is moving toward an object oriented approach to development with the potential to use more of an object oriented approach to data.   However, I think that it is business itself that is limiting database administrators from changing how data is stored because of the potential costs, and impact that might occur by altering any part of stored data. Furthermore, database administrators like all technology workers constantly are trying to improve their technical skills in order to excel in their job, so I think that accusing data professional is not just when the root cause of the lack of innovation is controlled by business, and it is business that will suffer for their inability to keep up with technology. One way for database professionals to better prepare for the future of database management is start working with data in the form of objects and so that they can extract data from the objects so that the stored information within objects can be used in relation to the data stored in a using the relational paradigm. Furthermore, I think the use of pattern matching will increase with the increased use of unstructured data because object can be selected, filtered and altered based on the existence of a pattern found within an object.

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  • What Functional features are worth a little OOP confusion for the benefits they bring?

    - by bonomo
    After learning functional programming in Haskell and F#, the OOP paradigm seems ass-backwards with classes, interfaces, objects. Which aspects of FP can I bring to work that my co-workers can understand? Are any FP styles worth talking to my boss about retraining my team so that we can use them? Possible aspects of FP: Immutability Partial Application and Currying First Class Functions (function pointers / Functional Objects / Strategy Pattern) Lazy Evaluation (and Monads) Pure Functions (no side effects) Expressions (vs. Statements - each line of code produces a value instead of, or in addition to causing side effects) Recursion Pattern Matching Is it a free-for-all where we can do whatever the programming language supports to the limit that language supports it? Or is there a better guideline?

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  • Oracle Coherence & Oracle Service Bus: REST API Integration

    - by Nino Guarnacci
    This post aims to highlight one of the features found in Oracle Coherence which allows it to be easily added and integrated inside a wider variety of projects.  The features in question are the REST API exposed by the Coherence nodes, with which you can interact in the wider mode in memory data grid.Oracle Coherence and Oracle Service Bus are natively integrated through a feature found in the Oracle Service Bus, which allows you to use the coherence grid cache during the configuration phase of a business service. This feature allows you to use an intermediate layer of cache to retrieve the answers from previous invocations of the same service, without necessarily having to invoke the real business service again. Directly from the web console of Oracle Service Bus, you can decide the policies of eviction of the objects / answers and define the discriminating parameters that identify their uniqueness.The coherence REST APIs, however, allow you to integrate both products for other necessities enabling realization of new architectures design.  Consider coherence’s node as a simple service which interoperates through the stardard services and in particular REST (with JSON and XML). Thinking of coherence as a company’s shared service, able to have an implementation of a centralized “map and reduce” which you can access  by a huge variety of protocols (transport and envelopes).An amazing step forward for those who still imagine connectors and code. This type of integration does not require writing custom code or complex implementation to be self-supported. The added value is made unique by the incredible value of both products independently, and still more out of their simple and robust integration.As already mentioned this scenario discovers a hidden new door behind the columns of these two products. The door leads to new ideas and perspectives for enterprise architectures that increasingly wink to next-generation applications: simple and dynamic, perhaps towards the mobile and web 2.0.Below, a small and simple demo useful to demonstrate how easily is to integrate these two products using the Coherence REST API. This demo is also intended to imagine new enterprise architectures using this approach.The idea is to create a centralized system of alerting, fed easily from any company’s application, regardless of the technology with which they were built . Then use a representation standard protocol: RSS, using a service exposed by the service bus; So you can browse and search only the alerts that you are interested on, by category, author, title, date, etc etc.. The steps needed to implement this system are very simple and very few. Here they are listed below and described to be easily replicated within your environment. I would remind you that the demo is only meant to demonstrate how easily is to integrate Oracle Coherence and the Oracle Service Bus, and stimulate your imagination to new technological approaches.1) Install the two products: In this demo used (if necessary, consult the installation guides of 2 products)  - Oracle Service Bus ver. 11.1.1.5.0 http://www.oracle.com/technetwork/middleware/service-bus/downloads/index.html - Oracle Coherence ver. 3.7.1 http://www.oracle.com/technetwork/middleware/coherence/downloads/index.html 2) Because you choose to create a centralized alerting system, we need to define a structure type containing some alerting attributes useful to preserve and organize the information of the various alerts sent by the different applications. Here, then it was built a java class named Alert containing the canonical properties of an alarm information:- Title- Description- System- Time- Severity 3) Therefore, we need to create two configuration files for the coherence node, in order to save the Alert objects within the grid, through the rest/http protocol (more than the native API for Java, C + +, C,. Net). Here are the two minimal configuration files for Coherence:coherence-rest-config.xml resty-server-config.xml This minimum configuration allows me to use a distributed cache named "alerts" that can  also be accessed via http - rest on the host "localhost" over port "8080", objects are of type “oracle.cohsb.Alert”. 4) Below  a simple Java class that represents the type of alert messages: 5) At this point we just need to startup our coherence node, able to listen on http protocol to manage the “alerts” cache, which will receive incoming XML or JSON objects of type Alert. Remember to include in the classpath of the coherence node, the Alert java class and the following coherence libraries and configuration files:  At this point, just run the coherence class node “com.tangosol.net.DefaultCacheServer”advising you to set the following parameters:-Dtangosol.coherence.log.level=9 -Dtangosol.coherence.log=stdout -Dtangosol.coherence.cacheconfig=[PATH_TO_THE_FILE]\resty-server-config.xml 6) Let's create a procedure to test our configuration of Coherence and in order to insert some custom alerts in our cache. The technology with which you want to achieve this functionality is fully not considerable: Javascript, Python, Ruby, Scala, C + +, Java.... Because the protocol to communicate with Coherence is simply HTTP / JSON or XML. For this little demo i choose Java: A method to send/put the alert to the cache: A method to query and view the content of the cache: Finally the main method that execute our methods:  No special library added in the classpath for our class (json struct static defined), when it will be executed, it asks some information such as title, description,... in order to compose and send an alert to the cache and then it will perform an inquiry, to the same cache. At this point, a good exercise at this point, may be to create the same procedure using other technologies, such as a simple html page containing some JavaScript code, and then using Python, Ruby, and so on.7) Now we are ready to start configuring the Oracle Service Bus in order to integrate the two products. First integrate the internal alerting system of Oracle Service Bus with our centralized alerting system based on coherence node. This ensures that by monitoring, or directly from within our Proxy Message Flow, we can throw alerts and save them directly into the Coherence node. To do this I choose to use the jms technology, natively present inside the Oracle Weblogic / Service Bus. Access to the Oracle WebLogic Administration console and create and configure a new JMS connection factory and a new jms destination (queue). Now we should create a new resource of type “alert destination” within our Oracle Service Bus project. The new “alert destination” resource should be configured using the newly created connection factory jms and jms destination. Finally, in order to withdraw the message alert enqueued in our JMS destination and send it to our coherence node, we just need to create a new business service and proxy service within our Oracle Service Bus project.Our business service is responsible for sending a message to our REST service Coherence using as a method action: PUT Finally our proxy service have to collect all messages enqueued on the destination, execute an xquery transformation on those messages  in order to translate them into valid XML / alert objects useful to be sent to our coherence service, through the newly created business service. The message flow pipeline containing the xquery transformation: Incredibly,  we just did a basic first integration between the native alerting system of Oracle Service Bus and our centralized alerting system by simply configuring our coherence node without developing anything.It's time to test it out. To do this I create a proxy service able to generate an alert using our "alert destination", whenever the proxy is invoked. After some invocation to our proxy that generates fake alerts, we could open an Internet browser and type the URL  http://localhost: 8080/alerts/  so we could see what has been inserted within the coherence node. 8) We are ready for the final step.  We would create a new message flow, that can be used to search and display the results in standard mode. To do this I choosen the standard representation of RSS, to display a formatted result on a huge variety of devices such as readers for the iPhone and Android. The inquiry may be defined already at the time of the request able to return only feed / items related to our needs. To do this we need to create a new business service, a new proxy service, and finally a new XQuery Transformation to take care of translating the collection of alerts that will be return from our coherence node in a nicely formatted RSS standard document.So we start right from this resource (xquery), which has the task of transforming a collection of alerts / xml returned from the node coherence in a type well-formatted feed RSS 2.0 our new business service that will search the alerts on our coherence node using the Rest API. And finally, our last resource, the proxy service that will be exposed as an RSS / feeds to various mobile devices and traditional web readers, in which we will intercept any search query, and transform the result returned by the business service in an RSS feed 2.0. The message flow with the transformation phase (Alert TO Feed Items): Finally some little tricks to follow during the routing to the business service, - check for any queries present in the url to require a subset of alerts  - the http header "Accept" to help get an answer XML instead of JSON: In our little demo we also static added some coherence parameters to the request:sort=time:desc;start=0;count=100I would like to get from Coherence that the results will be sorted by date, and starting from 1 up to a maximum of 100.Done!!Just incredible, our centralized alerting system is ready. Inheriting all the qualities and capabilities of the two products involved Oracle Coherence & Oracle Service Bus: - RASP (Reliability, Availability, Scalability, Performance)Now try to use your mobile device, or a normal Internet browser by accessing the RSS just published: Some urls you may test: Search for the last 100 alerts : http://localhost:7001/alarmsSearch for alerts that do not have time set to null (time is not null):http://localhost:7001/alarms?q=time+is+not+nullSearch for alerts that the system property is “Web Browser” (system = ‘Web Browser’):http://localhost:7001/alarms?q=system+%3D+%27Web+Browser%27Search for alerts that the system property is “Web Browser” and the severity property is “Fatal” and the title property contain the word “Javascript”  (system = ‘Web Broser’ and severity = ‘Fatal’ and title like ‘%Javascript%’)http://localhost:8080/alerts?q=system+%3D+%27Web+Browser%27+AND+severity+%3D+%27Fatal%27+AND+title+LIKE+%27%25Javascript%25%27 To compose more complex queries about your need I would suggest you to read the chapter in the coherence documentation inherent the Cohl language (Coherence Query Language) http://download.oracle.com/docs/cd/E24290_01/coh.371/e22837/api_cq.htm . Some useful links: - Oracle Coherence REST API Documentation http://download.oracle.com/docs/cd/E24290_01/coh.371/e22839/rest_intro.htm - Oracle Service Bus Documentation http://download.oracle.com/docs/cd/E21764_01/soa.htm#osb - REST explanation from Wikipedia http://en.wikipedia.org/wiki/Representational_state_transfer At this URL could be downloaded the whole materials of this demo http://blogs.oracle.com/slc/resource/cosb/coh-sb-demo.zip Author: Nino Guarnacci.

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  • Upgrading Fusion Middleware 11.1.1.x to 11.1.1.4

    - by James Taylor
    This is a follow on from my previous post where we upgraded 11.1.1.2 to 11.1.1.3. The instructions I provide here will work for Fusion Middleware 11.1.1.2 and 11.1.1.3 wanting to upgrade to 11.1.1.4. In this example I’m just upgrading SOA Suite on OEL 64bit but the steps will be the same, some of the downloads may be different based on your environment. To upgrade to 11.1.1.4 you need to have access to http://support.oracle.com as this is where the downloads reside. Oracle provides 11.1.1.4 as a standalone download so you can do a fresh install if required using OTN downloads (http://www.oracle.com/technetwork/indexes/downloads/index.html). The high level steps to upgrade are as follows: Download software Shutdown you SOA Environment Upgrade WLS to 11.1.1.4 Upgrade SOA Suite to 11.1.1.4 Upgrade OSB to 11.1.1.4 Upgrade MSD Schemas Identify the downloads you require for your install. You will need the WebLogic Server Upgrade and the additional product downloads. If you are using 64bit then use the generic version. The downloads are found from the following location - http://download.oracle.com/docs/html/E18749_01/download_readme.htm#BABDDIIC For the purpose of this post I downloaded the following patches 11060985 – WLS Server Generic 11060960 – SOA Suite 11061005 – OSB Suite You must also download the 11.1.1.4 RCU tool to upgrade the DB schemas. It is available via OTN, or, Oracle Support, I have provided the link from Oracle Support.  11060956 – RCU Make sure you have set the Java executable in your PATH e.g. export PATH=$JAVA_HOME/bin:$PATH  Make sure all your WebLogic environment has been shut down before performing the upgrade. Extract the WLS patch 11060985 to a temporary directory and start the installer java –jar wls1034_upgrade_generic.jar Please note if you are not running 64BIT then the upgrade executable will be just a bin file which you can execute directly. Chose the right Oracle home for your WebLogic Server install. In the Register for Security Updates you can enter your details or just click Next. If you do not enter details confirm that you don’t want to receive these updates Select the products you want to upgrade and select next. It is recommended that you accept the defaults. Confirm the directories that will be upgraded Upgrade of WLS ahs been completed   Extract your both SOA downloads to a temporary directory and run the installer found in Disk1 ./runInstaller -jreLoc /java/jdk1.6.0_20/jre Please note that the java location and version may be different for your environment Skip the Software Updates Ensure your system meets the prerequisites Set the Oracle home for your SOA install. You will be asked to confirm that you want to upgrade, click Yes Choose your application server. Since you are upgrading from 11.1.1.x you will be on WebLogic Start the Install Installation Upgrade of SOA Suite completed accept the default to finish.   In my environment I have OSB installed so I need to upgrade this next. If you don’t have SOA Suite you can go straight to completing the DB Schema updates at Step 24.  Extract the OSB upgrade files to a temporary directory and execute the installer found in the Disk1 folder. ./runInstaller -jreLoc /java/jdk1.6.0_20/jre Skip the software updates Select the Oracle home for your environment Accept the warning to continue the upgrade Point to the location of your WebLogic Server installation Install the OSB upgrade Upgrade has been completed accept the defaults Change directory to $MW_HOME/oracle_common/bin where the Patch Set Assistant is installed Execute the following command to update the MDS schema. Please not for my examples I have the context set to DEV. your may be different. This means that all my schemas are prefixed by DEV. ./psa -dbType Oracle -dbConnectString 'localhost:1521:xe' -dbaUserName sys -schemaUserName DEV_MDS You will be asked you passwords for sys and the schema Enter the database administrator password for "sys": Enter the schema password for schema user "DEV_MDS": Change directory to $MW_HOME/Oracle_SOA1/bin to where the Patch Set Assistant is installed for SOA Suite. Execute the following command to update the SOA and BAM schemas ./psa -dbType Oracle -dbConnectString 'localhost:1521:xe' -dbaUserName sys -schemaUserName DEV_SOAINFRA   To check that you have the installed correctly run the following SQL as sysdba. SELECT owner, version, status FROM schema_version_registry; OWNER                          VERSION                        STATUS ------------------------------ ------------------------------ ----------- DEV_MDS                        11.1.1.4.0                     VALID DEV_SOAINFRA                   11.1.1.4.0                     VALID Don’t stress if the versions are not all sitting at version 11.1.1.4 as not all schemas need to be updated. The key ones are MDS and SOAINFRA

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  • OpenGL ES 2.0: Using VBOs?

    - by Bunkai.Satori
    OpenGL VBOs (vertex buffer objects) have been developed to improve performance of OpenGL (OpenGL ES 2.0 in my case). The logic is that with the help of VBOs, the data does not need to be copied from client memory to graphics card on per frame basis. However, as I see it, the game scene changes continuously: position of objects change, their scaling and rotating change, they get animated, they explode, they get spawn or disappear. In such highly dynamic environment, such as computer game scene is, what is the point of using VBOs, if the VBOs would need to be constructed on per-frame basis anyway? Can you please help me to understand how to practically take beneif of VBOs in computer games? Can there be more vertex based VBOs (say one per one object) or there must be always exactly only one VBO present for each draw cycle?

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  • Replication Services in a BI environment

    - by jorg
    In this blog post I will explain the principles of SQL Server Replication Services without too much detail and I will take a look on the BI capabilities that Replication Services could offer in my opinion. SQL Server Replication Services provides tools to copy and distribute database objects from one database system to another and maintain consistency afterwards. These tools basically copy or synchronize data with little or no transformations, they do not offer capabilities to transform data or apply business rules, like ETL tools do. The only “transformations” Replication Services offers is to filter records or columns out of your data set. You can achieve this by selecting the desired columns of a table and/or by using WHERE statements like this: SELECT <published_columns> FROM [Table] WHERE [DateTime] >= getdate() - 60 There are three types of replication: Transactional Replication This type replicates data on a transactional level. The Log Reader Agent reads directly on the transaction log of the source database (Publisher) and clones the transactions to the Distribution Database (Distributor), this database acts as a queue for the destination database (Subscriber). Next, the Distribution Agent moves the cloned transactions that are stored in the Distribution Database to the Subscriber. The Distribution Agent can either run at scheduled intervals or continuously which offers near real-time replication of data! So for example when a user executes an UPDATE statement on one or multiple records in the publisher database, this transaction (not the data itself) is copied to the distribution database and is then also executed on the subscriber. When the Distribution Agent is set to run continuously this process runs all the time and transactions on the publisher are replicated in small batches (near real-time), when it runs on scheduled intervals it executes larger batches of transactions, but the idea is the same. Snapshot Replication This type of replication makes an initial copy of database objects that need to be replicated, this includes the schemas and the data itself. All types of replication must start with a snapshot of the database objects from the Publisher to initialize the Subscriber. Transactional replication need an initial snapshot of the replicated publisher tables/objects to run its cloned transactions on and maintain consistency. The Snapshot Agent copies the schemas of the tables that will be replicated to files that will be stored in the Snapshot Folder which is a normal folder on the file system. When all the schemas are ready, the data itself will be copied from the Publisher to the snapshot folder. The snapshot is generated as a set of bulk copy program (BCP) files. Next, the Distribution Agent moves the snapshot to the Subscriber, if necessary it applies schema changes first and copies the data itself afterwards. The application of schema changes to the Subscriber is a nice feature, when you change the schema of the Publisher with, for example, an ALTER TABLE statement, that change is propagated by default to the Subscriber(s). Merge Replication Merge replication is typically used in server-to-client environments, for example when subscribers need to receive data, make changes offline, and later synchronize changes with the Publisher and other Subscribers, like with mobile devices that need to synchronize one in a while. Because I don’t really see BI capabilities here, I will not explain this type of replication any further. Replication Services in a BI environment Transactional Replication can be very useful in BI environments. In my opinion you never want to see users to run custom (SSRS) reports or PowerPivot solutions directly on your production database, it can slow down the system and can cause deadlocks in the database which can cause errors. Transactional Replication can offer a read-only, near real-time database for reporting purposes with minimal overhead on the source system. Snapshot Replication can also be useful in BI environments, if you don’t need a near real-time copy of the database, you can choose to use this form of replication. Next to an alternative for Transactional Replication it can be used to stage data so it can be transformed and moved into the data warehousing environment afterwards. In many solutions I have seen developers create multiple SSIS packages that simply copies data from one or more source systems to a staging database that figures as source for the ETL process. The creation of these packages takes a lot of (boring) time, while Replication Services can do the same in minutes. It is possible to filter out columns and/or records and it can even apply schema changes automatically so I think it offers enough features here. I don’t know how the performance will be and if it really works as good for this purpose as I expect, but I want to try this out soon!

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  • Rotate to a set degree then reverse and repeat in Unity

    - by Ryan
    and thank you for your time. I'm making my first project in Unity, a simple game where touching objects adds points to the players score. I'd like the objects to have a pleasant back and forth swaying animation on the Z axis. Nodding to the right 30 degrees, then to the left 30 degrees, on and on. Here's what I've got... public class Rotator : MonoBehaviour { void Update () { transform.Rotate(new Vector3(0,0,12)*Time.deltaTime); } } This gives me a nice slow rotation. But I am clueless how to tell Unity to stop at +30 degrees, reverse to -30 degrees, rotate again to +30, stop and repeat, etc, etc. I'd really appreciate any help. Maybe there is a thread like this that I was not able to find? I assume it will involve some kind of 'if than' function? Thank you, Ryan

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  • How to Automate your Database Documentation

    - by Jonathan Hickford
    In my previous post, “Automating Deployments with SQL Compare command line” I looked at how teams can automate the deployment and post deployment validation of SQL Server databases using the command line versions of Red Gate tools. In this post I’m looking at another use for the command line tools, namely using them to generate up-to-date documentation with every database change. There are many reasons why up-to-date documentation is valuable. For example when somebody new has to work on or administer a database for the first time, or when a new database comes into service. Having database documentation reduces the risks of making incorrect decisions when making changes. Documentation is very useful to business intelligence analysts when writing reports, for example in SSRS. There are a couple of great examples talking about why up to date documentation is valuable on this site:  Database Documentation – Lands of Trolls: Why and How? and Database Documentation Using SQL Doc. The short answer is that it can save you time and reduce risk when you need that most! SQL Doc is a fast simple tool that automatically generates database documentation. It can create documents in HTML, Word or pdf files. The documentation contains information about object definitions and dependencies, along with any other information you want to associate with each object. The SQL Doc GUI, which is included in Red Gate’s SQL Developer Bundle and SQL Toolbelt, allows you to add additional notes to objects, and customise which objects are shown in the docs.  These settings can be saved as a .sqldoc project file. The SQL Doc command line can use this project file to automatically update the documentation every time the database is changed, ensuring that documentation that is always up to date. The simplest way to keep documentation up to date is probably to use a scheduled task to run a script every day. However if you have a source controlled database, or are using a Continuous Integration (CI) server or a build server, it may make more sense to use that instead. If  you’re using SQL Source Control or SSDT Database Projects to help version control your database, you can automatically update the documentation after each change is made to the source control repository that contains your database. To get this automation in place,  you can use the functionality of a Continuous Integration (CI) server, which can trigger commands to run when a source control repository has changed. A CI server will also capture and save the documentation that is created as an artifact, so you can always find the exact documentation for a specific version of the database. This forms an always up to date data dictionary. If you don’t already have a CI server in place there are several you can use, such as the free open source Jenkins or the free starter editions of TeamCity. I won’t cover setting these up in this article, but there is information about using CI servers for automating database tasks on the Red Gate Database Delivery webpage. You may be interested in Red Gate’s SQL CI utility (part of the SQL Automation Pack) which is an easy way to update a database with the latest changes from source control. The PowerShell example below shows how to create the documentation from a database. That database might be your integration database or a shared development database that is always up to date with the latest changes. $serverName = "server\instance" $databaseName = "databaseName" # If you want to document multiple databases use a comma separated list $userName = "username" $password = "password" # Path to SQLDoc.exe $SQLDocPath = "C:\Program Files (x86)\Red Gate\SQL Doc 3\SQLDoc.exe" $arguments = @( "/server:$($serverName)", "/database:$($databaseName)", "/username:$($userName)", "/password:$($password)", "/filetype:html", "/outputfolder:.", # "/project:$args[0]", # If you already have a .sqldoc project file you can pass it as an argument to this script. Values in the project will be overridden with any options set on the command line "/name:$databaseName Report", "/copyrightauthor:$([Environment]::UserName)" ) write-host $arguments & $SQLDocPath $arguments There are several options you can set on the command line to vary how your documentation is created. For example, you can document multiple databases or exclude certain types of objects. In the example above, we set the name of the report to match the database name, and use the current Windows user as the documentation author. For more examples of how you can customise the report from the command line please see the SQL Doc command line documentation If you already have a .sqldoc project file, or wish to further customise the report by including or excluding specific objects, you can use this project on the command line. Any settings you specify on the command line will override the defaults in the project. For details of what you can customise in the project please see the SQL Doc project documentation. In the example above, the line to use a project is commented out, but you can uncomment this line and then pass a path to a .sqldoc project file as an argument to this script.  Conclusion Keeping documentation about your databases up to date is very easy to set up using SQL Doc and PowerShell. By using a CI server to run this process you can trigger the documentation to be run on every change to a source controlled database, and keep historic documentation available. If you are considering more advanced database automation, e.g. database unit testing, change script generation, deploying to large numbers of targets and backup/verification, please email me at [email protected] for further script samples or if you have any questions.

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  • Backup Azure Tables, schedule Azure scripts&hellip; and more

    - by Herve Roggero
    Well – months of effort are now officially over… or should I say it’s just the beginning?   Enzo Cloud Backup 2.0 (beta) is now officially out!!! This tool will let you do the following: * Backup SQL Database (and SQL Server to a limited extend) * Backup Azure Tables * Restore SQL Backups into another SQL environment * Restore Azure Tables in Azure Storage, or SQL Environment * Manage and schedule database maintenance scripts * Drop database schema containers (with preview) for SaaS environments * Receive alerts (SMTP) when operations complete or fail That’s it at a high level… but you need to see the flexibility around these features. For example you can select a specific backup strategy for Azure Tables allowing faster backup operations when partition keys use GUIDs. You can also call custom stored procedures during the restore operation of Azure Tables, allowing you to transform the data along the way. You can also set a performance threshold during Azure Table backup operations to help you control possible throttling conditions in your Storage Account. Regarding database scripts, you can now define T-SQL scripts and schedule them for execution in a specific order. You can also tell Enzo to execute a pre and post script during Azure Table restore operations against a SQL environment. The backup operation now supports backing up to multiple devices at the same time. So you can execute a backup request to both a local file, and a blob at the same time, guaranteeing that both will contain the exact same data. And due to the level of options that are available, you can save backup definitions for later reuse. The screenshot below backs up Azure Tables to two devices (a blob and a SQL Database). You can also manage your database schemas for SaaS environments that use schema containers to separate customer data. This new edition allows you to see how many objects you have in each schema, backup specific schemas, and even drop all objects in a given schema. For example the screenshot below shows that the EnzoLog database has 4 user-defined schemas, and the AFA schema has 5 tables and 1 module (stored proc, function, view…). Selecting the AFA schema and trying to delete it will prompt another screen to show which objects will be deleted. As you can see, Enzo Cloud Backup provides amazing capabilities that can help you safeguard your data in SQL Database and Azure Tables, and give you advanced management functions for your Azure environment. Download a free trial today at http://www.bluesyntax.net.

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  • Item 2, Scott Myers Effective C++ question

    - by user619818
    In Item2 on page 16, (Prefer consts, enums, and inlines to #defines), Scott says: 'Also, though good compilers won't set aside storage for const objects of integer types'. I don't understand this. If I define a const object, eg const int myval = 5; then surely the compiler must set aside some memory (of int size) to store the value 5? Or is const data stored in some special way? This is more a question of computer storage I suppose. Basically, how does the computer store const objects so that no storage is set aside?

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  • How to implement Undo and Redo feature in as3

    - by Swati Singh
    I am going to create an application in that i have to implement an Undo and Redo feature. In the application there will be multiple objects located on stage and user can customize the position of the objects. But when user clicks on Undo the object go back to their default position and after clicking on redo object will move on the new position. So my question is how can i apply these feature in my application? Is there any library or any third party classes? Can some one help me? Thanks in advance.

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  • Liskov Substitution Principle and the Oft Forgot Third Wheel

    - by Stacy Vicknair
    Liskov Substitution Principle (LSP) is a principle of object oriented programming that many might be familiar with from the SOLID principles mnemonic from Uncle Bob Martin. The principle highlights the relationship between a type and its subtypes, and, according to Wikipedia, is defined by Barbara Liskov and Jeanette Wing as the following principle:   Let be a property provable about objects of type . Then should be provable for objects of type where is a subtype of .   Rectangles gonna rectangulate The iconic example of this principle is illustrated with the relationship between a rectangle and a square. Let’s say we have a class named Rectangle that had a property to set width and a property to set its height. 1: Public Class Rectangle 2: Overridable Property Width As Integer 3: Overridable Property Height As Integer 4: End Class   We all at some point here that inheritance mocks an “IS A” relationship, and by gosh we all know square IS A rectangle. So let’s make a square class that inherits from rectangle. However, squares do maintain the same length on every side, so let’s override and add that behavior. 1: Public Class Square 2: Inherits Rectangle 3:  4: Private _sideLength As Integer 5:  6: Public Overrides Property Width As Integer 7: Get 8: Return _sideLength 9: End Get 10: Set(value As Integer) 11: _sideLength = value 12: End Set 13: End Property 14:  15: Public Overrides Property Height As Integer 16: Get 17: Return _sideLength 18: End Get 19: Set(value As Integer) 20: _sideLength = value 21: End Set 22: End Property 23: End Class   Now, say we had the following test: 1: Public Sub SetHeight_DoesNotAffectWidth(rectangle As Rectangle) 2: 'arrange 3: Dim expectedWidth = 4 4: rectangle.Width = 4 5:  6: 'act 7: rectangle.Height = 7 8:  9: 'assert 10: Assert.AreEqual(expectedWidth, rectangle.Width) 11: End Sub   If we pass in a rectangle, this test passes just fine. What if we pass in a square?   This is where we see the violation of Liskov’s Principle! A square might "IS A” to a rectangle, but we have differing expectations on how a rectangle should function than how a square should! Great expectations Here’s where we pat ourselves on the back and take a victory lap around the office and tell everyone about how we understand LSP like a boss. And all is good… until we start trying to apply it to our work. If I can’t even change functionality on a simple setter without breaking the expectations on a parent class, what can I do with subtyping? Did Liskov just tell me to never touch subtyping again? The short answer: NO, SHE DIDN’T. When I first learned LSP, and from those I’ve talked with as well, I overlooked a very important but not appropriately stressed quality of the principle: our expectations. Our inclination is to want a logical catch-all, where we can easily apply this principle and wipe our hands, drop the mic and exit stage left. That’s not the case because in every different programming scenario, our expectations of the parent class or type will be different. We have to set reasonable expectations on the behaviors that we expect out of the parent, then make sure that those expectations are met by the child. Any expectations not explicitly expected of the parent aren’t expected of the child either, and don’t register as a violation of LSP that prevents implementation. You can see the flexibility mentioned in the Wikipedia article itself: A typical example that violates LSP is a Square class that derives from a Rectangle class, assuming getter and setter methods exist for both width and height. The Square class always assumes that the width is equal with the height. If a Square object is used in a context where a Rectangle is expected, unexpected behavior may occur because the dimensions of a Square cannot (or rather should not) be modified independently. This problem cannot be easily fixed: if we can modify the setter methods in the Square class so that they preserve the Square invariant (i.e., keep the dimensions equal), then these methods will weaken (violate) the postconditions for the Rectangle setters, which state that dimensions can be modified independently. Violations of LSP, like this one, may or may not be a problem in practice, depending on the postconditions or invariants that are actually expected by the code that uses classes violating LSP. Mutability is a key issue here. If Square and Rectangle had only getter methods (i.e., they were immutable objects), then no violation of LSP could occur. What this means is that the above situation with a rectangle and a square can be acceptable if we do not have the expectation for width to leave height unaffected, or vice-versa, in our application. Conclusion – the oft forgot third wheel Liskov Substitution Principle is meant to act as a guidance and warn us against unexpected behaviors. Objects can be stateful and as a result we can end up with unexpected situations if we don’t code carefully. Specifically when subclassing, make sure that the subclass meets the expectations held to its parent. Don’t let LSP think you cannot deviate from the behaviors of the parent, but understand that LSP is meant to highlight the importance of not only the parent and the child class, but also of the expectations WE set for the parent class and the necessity of meeting those expectations in order to help prevent sticky situations.   Code examples, in both VB and C# Technorati Tags: LSV,Liskov Substitution Principle,Uncle Bob,Robert Martin,Barbara Liskov,Liskov

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  • openGL migration from SFML to glut, vertices arrays or display lists are not displayed

    - by user3714670
    Due to using quad buffered stereo 3D (which i have not included yet), i need to migrate my openGL program from a SFML window to a glut window. With SFML my vertices and display list were properly displayed, now with glut my window is blank white (or another color depending on the way i clear it). Here is the code to initialise the window : int type; int stereoMode = 0; if ( stereoMode == 0 ) type = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH; else type = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STEREO; glutInitDisplayMode(type); int argc = 0; char *argv = ""; glewExperimental = GL_TRUE; glutInit(&argc, &argv); bool fullscreen = false; glutInitWindowSize(width,height); int win = glutCreateWindow(title.c_str()); glutSetWindow(win); assert(win != 0); if ( fullscreen ) { glutFullScreen(); width = glutGet(GLUT_SCREEN_WIDTH); height = glutGet(GLUT_SCREEN_HEIGHT); } GLenum err = glewInit(); if (GLEW_OK != err) { fprintf(stderr, "Error: %s\n", glewGetErrorString(err)); } glutDisplayFunc(loop_function); This is the only code i had to change for now, but here is the code i used with sfml and displayed my objects in the loop, if i change the value of glClearColor, the window's background does change color : glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glClearColor(255.0f, 255.0f, 255.0f, 0.0f); glLoadIdentity(); sf::Time elapsed_time = clock.getElapsedTime(); clock.restart(); camera->animate(elapsed_time.asMilliseconds()); camera->look(); for (auto i = objects->cbegin(); i != objects->cend(); ++i) (*i)->draw(camera); glutSwapBuffers(); Is there any other changes i should have done switching to glut ? that would be great if someone could enlighten me on the subject. In addition to that, i found out that adding too many objects (that were well handled before with SFML), openGL gives error 1285: out of memory. Maybe this is related. EDIT : Here is the code i use to draw each object, maybe it is the problem : GLuint LightID = glGetUniformLocation(this->shaderProgram, "LightPosition_worldspace"); if(LightID ==-1) cout << "LightID not found ..." << endl; GLuint MaterialAmbientID = glGetUniformLocation(this->shaderProgram, "MaterialAmbient"); if(LightID ==-1) cout << "LightID not found ..." << endl; GLuint MaterialSpecularID = glGetUniformLocation(this->shaderProgram, "MaterialSpecular"); if(LightID ==-1) cout << "LightID not found ..." << endl; glm::vec3 lightPos = glm::vec3(0,150,150); glUniform3f(LightID, lightPos.x, lightPos.y, lightPos.z); glUniform3f(MaterialAmbientID, MaterialAmbient.x, MaterialAmbient.y, MaterialAmbient.z); glUniform3f(MaterialSpecularID, MaterialSpecular.x, MaterialSpecular.y, MaterialSpecular.z); // Get a handle for our "myTextureSampler" uniform GLuint TextureID = glGetUniformLocation(shaderProgram, "myTextureSampler"); if(!TextureID) cout << "TextureID not found ..." << endl; glActiveTexture(GL_TEXTURE0); sf::Texture::bind(texture); glUniform1i(TextureID, 0); // 2nd attribute buffer : UVs GLuint vertexUVID = glGetAttribLocation(shaderProgram, "color"); if(vertexUVID==-1) cout << "vertexUVID not found ..." << endl; glEnableVertexAttribArray(vertexUVID); glBindBuffer(GL_ARRAY_BUFFER, color_array_buffer); glVertexAttribPointer(vertexUVID, 2, GL_FLOAT, GL_FALSE, 0, 0); GLuint vertexNormal_modelspaceID = glGetAttribLocation(shaderProgram, "normal"); if(!vertexNormal_modelspaceID) cout << "vertexNormal_modelspaceID not found ..." << endl; glEnableVertexAttribArray(vertexNormal_modelspaceID); glBindBuffer(GL_ARRAY_BUFFER, normal_array_buffer); glVertexAttribPointer(vertexNormal_modelspaceID, 3, GL_FLOAT, GL_FALSE, 0, 0 ); GLint posAttrib; posAttrib = glGetAttribLocation(shaderProgram, "position"); if(!posAttrib) cout << "posAttrib not found ..." << endl; glEnableVertexAttribArray(posAttrib); glBindBuffer(GL_ARRAY_BUFFER, position_array_buffer); glVertexAttribPointer(posAttrib, 3, GL_FLOAT, GL_FALSE, 0, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elements_array_buffer); glDrawElements(GL_TRIANGLES, indices.size(), GL_UNSIGNED_INT, 0); GLuint error; while ((error = glGetError()) != GL_NO_ERROR) { cerr << "OpenGL error: " << error << endl; } disableShaders();

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  • Dynamic Memory Allocation and Memory Management

    - by Bunkai.Satori
    In an average game, there are hundreds or maybe thousands of objects in the scene. Is it completely correct to allocate memory for all objects, including gun shots (bullets), dynamically via default new()? Should I create any memory pool for dynamic allocation, or is there no need to bother with this? What if the target platform are mobile devices? Is there a need for a memory manager in a mobile game, please? Thank you. Language Used: C++; Currently developed under Windows, but planned to be ported later.

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  • How to wire finite state machine into component-based architecture?

    - by Pup
    State machines seem to cause harmful dependencies in component-based architectures. How, specifically, is communication handled between a state machine and the components that carry out state-related behavior? Where I'm at: I'm new to component-based architectures. I'm making a fighting game, although I don't think that should matter. I envision my state machine being used to toggle states like "crouching", "dashing", "blocking", etc. I've found this state-management technique to be the most natural system for a component-based architecture, but it conflicts with techniques I've read about: Dynamic Game Object Component System for Mutable Behavior Characters It suggests that all components activate/deactivate themselves by continually checking a condition for activation. I think that actions like "running" or "walking" make sense as states, which is in disagreement with the accepted response here: finite state machine used in mario like platform game I've found this useful, but ambiguous: How to implement behavior in a component-based game architecture? It suggests having a separate component that contains nothing but a state machine. But, this necessitates some kind of coupling between the state machine component and nearly all the other components. I don't understand how this coupling should be handled. These are some guesses: A. Components depend on state machine: Components receive reference to state machine component's getState(), which returns an enumeration constant. Components update themselves regularly and check this as needed. B. State machine depends on components: The state machine component receives references to all the components it's monitoring. It queries their getState() methods to see where they're at. C. Some abstraction between them Use an event hub? Command pattern? D. Separate state objects that reference components State Pattern is used. Separate state objects are created, which activate/deactivate a set of components. State machine switches between state objects. I'm looking at components as implementations of aspects. They do everything that's needed internally to make that aspect happen. It seems like components should function on their own, without relying on other components. I know some dependencies are necessary, but state machines seem to want to control all of my components.

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  • concurrency::accelerator

    - by Daniel Moth
    Overview An accelerator represents a "target" on which C++ AMP code can execute and where data can reside. Typically (but not necessarily) an accelerator is a GPU device. Accelerators are represented in C++ AMP as objects of the accelerator class. For many scenarios, you do not need to obtain an accelerator object, since the runtime has a notion of a default accelerator, which is what it thinks is the best one in the system. Examples where you need to deal with accelerator objects are if you need to pick your own accelerator (based on your specific criteria), or if you need to use more than one accelerators from your app. Construction and operator usage You can query and obtain a std::vector of all the accelerators on your system, which the runtime discovers on startup. Beyond enumerating accelerators, you can also create one directly by passing to the constructor a system-wide unique path to a device if you know it (i.e. the “Device Instance Path” property for the device in Device Manager), e.g. accelerator acc(L"PCI\\VEN_1002&DEV_6898&SUBSYS_0B001002etc"); There are some predefined strings (for predefined accelerators) that you can pass to the accelerator constructor (and there are corresponding constants for those on the accelerator class itself, so you don’t have to hardcode them every time). Examples are the following: accelerator::default_accelerator represents the default accelerator that the C++ AMP runtime picks for you if you don’t pick one (the heuristics of how it picks one will be covered in a future post). Example: accelerator acc; accelerator::direct3d_ref represents the reference rasterizer emulator that simulates a direct3d device on the CPU (in a very slow manner). This emulator is available on systems with Visual Studio installed and is useful for debugging. More on debugging in general in future posts. Example: accelerator acc(accelerator::direct3d_ref); accelerator::direct3d_warp represents a target that I will cover in future blog posts. Example: accelerator acc(accelerator::direct3d_warp); accelerator::cpu_accelerator represents the CPU. In this first release the only use of this accelerator is for using the staging arrays technique that I'll cover separately. Example: accelerator acc(accelerator::cpu_accelerator); You can also create an accelerator by shallow copying another accelerator instance (via the corresponding constructor) or simply assigning it to another accelerator instance (via the operator overloading of =). Speaking of operator overloading, you can also compare (for equality and inequality) two accelerator objects between them to determine if they refer to the same underlying device. Querying accelerator characteristics Given an accelerator object, you can access its description, version, device path, size of dedicated memory in KB, whether it is some kind of emulator, whether it has a display attached, whether it supports double precision, and whether it was created with the debugging layer enabled for extensive error reporting. Below is example code that accesses some of the properties; in your real code you'd probably be checking one or more of them in order to pick an accelerator (or check that the default one is good enough for your specific workload): void inspect_accelerator(concurrency::accelerator acc) { std::wcout << "New accelerator: " << acc.description << std::endl; std::wcout << "is_debug = " << acc.is_debug << std::endl; std::wcout << "is_emulated = " << acc.is_emulated << std::endl; std::wcout << "dedicated_memory = " << acc.dedicated_memory << std::endl; std::wcout << "device_path = " << acc.device_path << std::endl; std::wcout << "has_display = " << acc.has_display << std::endl; std::wcout << "version = " << (acc.version >> 16) << '.' << (acc.version & 0xFFFF) << std::endl; } accelerator_view In my next blog post I'll cover a related class: accelerator_view. Suffice to say here that each accelerator may have from 1..n related accelerator_view objects. You can get the accelerator_view from an accelerator via the default_view property, or create new ones by invoking the create_view method that creates an accelerator_view object for you (by also accepting a queuing_mode enum value of deferred or immediate that we'll also explore in the next blog post). Comments about this post by Daniel Moth welcome at the original blog.

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