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  • How to explain why design choices are good?

    - by Telastyn
    As I've become a better developer, I find that much of my design skill comes more from intuition than mechanical analysis. This is great. It lets me read code and get a feel for it quicker. It lets me translate designs between languages and abstractions much easier. And it let's me get stuff done faster. The downside is that I find it harder to explain to teammates (and worse, management) why a particular design is advantageous; especially teammates that are behind the times on best practices. "This design is more testable!" or "You should favor composition over inheritance." go right over their heads, and lead into the rabbit hole of me trying to clue everyone in to the last decade of software engineering advances. I'll get better at it with practice of course, but in the mean time it involves a lot of wasted time and/or bad design (that will lead to wasted time fixing it later). How can I better explain why a certain design is superior, when the benefits aren't completely obvious to the audience?

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  • What did programmers do before variable scope, where everything is global?

    - by hydroparadise
    So, I am having to deal with seemingly archiac language (called PowerOn) where I have a main method, a few datatypes to define variables with, and has the ability to have sub-procedures (essentially void methods) that does not return a type nor accepts any arguements. The problem here is that EVERYTHING is global. I've read of these type of languages, but most books take the aproach "Ok, we use to use a horse and cariage, but now, here's a car so let's learn how to work on THAT!" We will NEVER relive those days". I have to admit, the mind is struggling to think outside of scope and extent. Well here I am. I am trying to figure out how to best manage nothing but global variables across several open methods. Yep, even iterators for for loops have to be defined globaly, which I find myself recycling in different parts of my code. My Question: for those that have this type experience, how did programmers deal with a large amount of variables in a global playing field? I have feeling it just became a mental juggling trick, but I would be interested to know if there were any known aproaches.

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  • What is the point of dynamic allocation in C++?

    - by Aerovistae
    I really have never understood it at all. I can do it, but I just don't get why I would want to. For instance, I was programming a game yesterday, and I set up an array of pointers to dynamically allocated little enemies in the game, then passed it to a function which updates their positions. When I ran the game, I got one of those nondescript assertion errors, something about a memory block not existing, I don't know. It was a run-time error, so it didn't say where the problem was. So I just said screw it and rewrote it with static instantiation, i.e.: while(n<4) { Enemy tempEnemy = Enemy(3, 4); enemyVector.push_back(tempEnemy); n++; } updatePositions(&enemyVector); And it immediately worked perfectly. Now sure, some of you may be thinking something to the effect of "Maybe if you knew what you were doing," or perhaps "n00b can't use pointers L0L," but frankly, you really can't deny that they make things way overcomplicated, hence most modern languages have done away with them entirely. But please-- someone -- What IS the point of dynamic allocation? What advantage does it afford? Why would I ever not do what I just did in the above example?

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  • Why can't I create direct3d objects?

    - by quakkels
    I've been programming professionally for years using languages like VBScript, JavaScript, and C#. As a hobby, I'm getting into some c/c++ and games programming with DirectX. I am running into an issue where I cannot create direct3d objects. I am using Visual C++ 2010 Express. After I installed vc++2010express I then installed the June 2010 release of DirectX. I am trying to include DirectX via #pragma statements. This is the code I have so far in my winmain.cpp source file: #include <Windows.h> #include <d3d11.h> #include <time.h> #include <iostream> using namespace std; #pragma comment(lib, "d3d11.lib") #pragma comment(lib, "d3dx11.lib") // program settings const string AppTitle = "Direct3D in a Window"; const int ScreenWidth = 1024; const int ScreenHeight = 768; // direct3d objects LPDIRECT3D11 d3d = NULL; // this line is showing an error The type LPDIRECT3D11 is showing an error: Error: Identifier "LPDIRECT3D11" is undefined Am I missing something here to get VC++2010Express to recognize and load the DirectX libs? Thanks for any help.

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  • Migration of PowerBuilder application to multiplatform

    - by Alex Bibiano
    I developed a client/server application with PowerBuilder in the past for medical clinics and done maintenance for it until now. Now, some clients are asking me to develop a release for Mac/Linux and need some advice about what programming language/technology is best suited for it and the learning curve. It’s not a very very big program but I’m the only developer and have done it in my spare time. PowerBuilder is very productive for this kind of projects (database centric), but it’s not multiplatform and it’s hard to sell PowerBuilder application now days (web, .NET, java sells a lot better with his marketing). My programming skills: - I studied C and C++ in the past (university) but never used it on real projects - Have some Java experience but not in desktop applications - Some experience with Ruby on Rails for web projects - Good skills with PowerBuilder and C# (.NET) (there are my main developing languages) My first dilemma is if I change the desktop application to a web interface, but I think the user will lose some user-experience, and some doctors don’t have a clinic (they are alone at home with my software). I think installing a web application (with webserver) for one user will be overwhelming. If I continue developing desktop application, what is at the moment a good framework/toolset to learn having my skills? Somebody has had similar experiences? A lot of thanks

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  • What every beginner should know about website development? [closed]

    - by user975234
    I am a novice at building websites and considering to make one. But there is a lot of confusion that's going on right now. I guess every beginner faces them. Few questions that come up are: I have an idea and a need a website. That's all i know right now. But how do i start ? HTML is for sure the basic language but there are a hell of other technologies too. What is actually asp, php, ruby etc? How do i choose the right one from them? Other than asp, php there is javascript and other languages under the same belt. What are they used for? Hosting. When i am choosing the host, what considerations i have to keep in mind ? What support do i need from them (other than getting some important space obviously!). I am considering of making the website in ruby on rails. I don't know about php and what effect it would have if i choose ruby over php. I thought about ruby just because its new and i dont want to learn some thing "not new"! :P Moreover what is a framework and how does a framework effect my development process? These three questions are just to explain my "confusion" better. There is obviously a lot more to it. Just to try to answer how the flow of website development goes keeping in mind my questions!

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  • How to REALLY start thinking in terms of objects?

    - by Mr Grieves
    I work with a team of developers who all have several years of experience with languages such as C# and Java. Most of them are young enough to have been shown OOP as a standard way to develop software in university and are very comfortable with concepts such as inheritance, abstraction, encapsulation and polymorphism. Yet, many of them, and I have to include myself, still tend to create classes which are meant to be used in a very functional fashion. The resulting software is often several smaller classes which correctly represent business objects which get passed through larger classes which only supply ways to modify and use those objects (functions). Large complex difficult-to-maintain classes named Manager are usually the result of such behaviour. I can see two theoretical reasons why people might write this type of code: It's easy to start thinking of everything in terms of the database Deep down, for me, a computer handling a web request feels more like a functional operation than an object oriented operation when you think about Request Handlers, Threads, Processes, CPU Cores and CPU operations... I want source code which is easy to read and easy to modify. I have seen excellent examples of OO code which meet these objectives. How can I start writing code like this? How I can I really start thinking in an object oriented fashion? How can I share such a mentality with my colleagues?

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  • Heading to GTC 2010

    - by Daniel Moth
    Next week the GPU Technology Conference (GTC) 2010 takes place in San Jose, CA and I am lucky enough to be attending the entire week. It has been an extremely long time (in fact, I can't remember the last time) where I am registered as an attendee at a conference (full pass/access) without being a speaker *and* without having any booth duty! Having said that, we (our team at Microsoft) will be running GPU debugging UX studies throughout the entire week (similar to what I had previously advertised). If you are attending GTC 2010 and you are interested, look for the related flyer in your conference bag. The conference is an excellent opportunity to connect in-person with various individuals that I have only met virtually. From an educational perspective there is a very long and interesting session list, with multiple concurrent slots, making it very hard to choose between them, but I have managed to create my (packed) schedule. I am most looking forward to sessions on the programming languages and tools, both from Microsoft and MS partners. For full conference details, visit the GTC 2010 official page. Comments about this post welcome at the original blog.

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  • JavaOne India Early Bird Discount Ends April 2nd

    - by Tori Wieldt
    JavaOne India3-4 May, 2012Hyderabad International Convention Centre Register Now and Save – For A Limited Time!If you register by 2 April, you'll save INR 1080 on this premier Java technology conference. JavaOne will return for the second straight year to India May 3, 4 at the Hyderabad Convention Center. This year's line up will once again bring some of the leading experts in from all over the world as well as local Indian content. Sharat Chander (Director - Java Technology Outreach) said, "JavaOne is the premier Java technology conference in the world, for developers by developers.  Every year we keep increasing community participation in both the content selection and content delivery, and this year we expect even more."The JavaOne India tracks are:Client-Side Technologies and Rich User ExperiencesLearn about developments in Java for the desktop and practices for building rich, immersive, and powerful user experiences across multiple hardware platforms and form factors. Core Java PlatformDiscover the latest innovations in Java virtual machines. Get deep technical explanations in security and networking and enhancements that allow dynamic programming languages to drive Java platform adoption. Java EE Web Profile, Platform Technologies, Web Services, and the Cloud Update your knowledge on topics such as Web application development, persistence, security, and transactions. This track will also address modularity, enterprise caching, Web sockets, and internet identity. Mobile, Java Card, Embedded, and DevicesThis track is devoted to Java technology as the ultimate platform for mobile computing. It also covers embedded and device usages of Java technologies, including Java SE, Java ME, Java Card, and JavaFX. Share this event: #javaoneIndia

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  • StreamInsight Now Available Through Microsoft Update

    - by Roman Schindlauer
    We are pleased to announce that StreamInsight v1.1 is now available for automatic download and install via Microsoft Update globally. In order to enable agile deployment of StreamInsight solutions, you have asked of us a steady cadence of releases with incremental, but highly impactful features and product improvements. Following our StreamInsight 1.0 launch in Spring 2010, we offered StreamInsight 1.1 in Fall 2010 with implicit compatibility and an upgraded setup to support side by side installs. With this setup, your applications will automatically point to the latest runtime, but you still have the choice to point your application back to a 1.0 runtime if you choose to do so. As the next step, in order to enable timely delivery of our releases to you, we are pleased to announce the support for automatic download and install of StreamInsight 1.1 release via Microsoft Update starting this week. If you have a computer: that is subscribed to Microsoft Update (different from Windows Update) has StreamInsight 1.0 installed, and does not yet have StreamInsight 1.1 installed, Microsoft Update will automatically download and install the corresponding StreamInsight 1.1 update side by side with your existing StreamInsight 1.0 installation – across all supported 32-bit and 64-bit Windows operating systems, across 11 supported languages, and across StreamInsight client and server SKUs. This is also supported in WSUS environments, if all your updates are managed from a corporate server (please talk to the WSUS administrator in your enterprise). As an example, if you have SI Client 1.0 DEU and SI Server 1.0 ENU installed on the same computer, Microsoft Update will selectively download and side-by-side install just the SI Client 1.1 DEU and SI Server 1.1 ENU releases. Going forward, Microsoft Update will be our preferred mode of delivery – in addition to support for our download sites, and media based distribution where appropriate. Regards, The StreamInsight Team

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  • Multilingual website without language component in the URL

    - by user359650
    I'm working on a website for Canada which will have French and English versions. For SEO purposes, I would like to avoid using any language tag in URLs because I believe it will have more impact (e.g. example.ca/products better than en.example.ca/products or example.ca/en/products). I believe this is technically possible because the2 languages are sufficiently different that the URLs won't be conflicting with one another (e.g. if you want a "product" page, it will be /products in English, and /produits in French so you know which language the URL is about). Since Google (and most likely others) doesn't rely on the URL (nor HTML tags) to determine the content language I don't see any problems with search engines. To make this possible I've thought about using a cookie distinct from the session cookie (e.g. example.org_language) with long term expiry (e.g. N years) that will memorize the language chosen by the user. That way when people visit the website with a new browser session, they get served the proper language. I have already given up on users being able to switch one page from English to French: when people will chose English or French from the menu they will be redirected to the corresponding version of the home page. Do you foresee any problems with not using a language component in the URL (whether domain or path)? (as long as one makes sure URLS don't conflict).

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  • What to choose for a multilingual site with support for Markdown and commenting

    - by Kent
    I want to publish articles at a multilingual site. I want to be able to write an article in two languages and have them available on separate URLs: thesite.foo/english-breakfast thesite.com/engelsk-frukost If the users web browser is set to English I'd like to show a small notice at the top of the Swedish version with a link to the English one. The link should have an appropriate rel attribute for a translation (search for hreflang at http://diveintohtml5.org/semantics.html). There should be a way to list all articles belonging to these sets: Swedish only, English only, Swedish versions + English only, English versions + Swedish only. I'd like to publish these as four RSS-feeds. And I would like to have two versions of the main site, one in Swedish (showing Swedish versions + English only) and one in English (showing English versions). I shall be able to write the articles using Markdown, as that is the formatting language I find most convenient. There should be a way for users to comment. And some kind of way for me to protect myself against comment spam. I am leaning towards learning Drupal. I suspect I'll have to code this behavior myself as a module. To be frank I'd rather work with Java. Is Drupal the way to go? Or is there something more suitable for this project?

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  • Basics of Website development [closed]

    - by user975234
    I have read this post: What should every programmer know about web development? but I have some more questions... I will be developing a content related website very soon and I am confused about some technology stuff. I am thinking about developing the site using ruby on rails. So when I'll be buying hosting, do I need to ask for something special? Like for example, we need to specify what kind of hosting we need, windows or linux. So for ruby on rails do I need some extra facilities from the hosting provider? Is ruby on rails a good choice for a large content related website? This may be a bit stupid but how do I choose my backend, scripting languages etc? Thing is I am really new to website development. And the flow of making websites is not clear. Any links will be helpful. EDIT: I know this question has been voted as non constructive. But if any one still has some precise knowledge about how the flow of website development goes, please comment your views.. That will be helpful!

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  • Compiling GCC or Clang for thumb drive on OSX

    - by user105524
    I have a mac book that I don't have admin rights to which I would like to be able to use either GCC or clang. Since I lack admin right I can't install binutils or a compiler to /usr directory. My plan is to install both of these (using an old macbook that I do have admin rights for) to a flash drive and then run the compiler off of there. How would one go building gcc or clang so that it could run just off of a thumb drive? I've tried both but haven't had any success. I've tried doing it defining as many of the directories as possible through configure, but haven't been able to successfully build. My current configure script for gcc-4.8.1 is (where USB20D is the thumb drive): ../gcc-4.8.1/configure --prefix=/Volumes/USB20FD/usr \ --with-local-prefix=/Volumes/USB20FD/usr/local \ --with-native-system-header-dir=/Volumes/USB20FD/usr/include \ --with-as=/Volumes/USB20FD/usr/bin/as \ --enable-languages=c,c++,fortran\ --with-ld=/Volumes/USB20FD/usr/bin/ld \ --with-build-time-tools=/Volumes/USB20FD/usr/bin \ AR=/Volumes/USB20FD/usr/bin/ar \ AS=/Volumes/USB20FD/usr/bin/as \ RANLIB=/Volumes/USB20FD/usr/bin/ranlib \ LD=/Volumes/USB20FD/usr/bin/ld \ NM=/Volumes/USB20FD/usr/bin/nm \ LIPO=/Volumes/USB20FD/usr/bin/lipo \ AR_FOR_TARGET=/Volumes/USB20FD/usr/bin/ar \ AS_FOR_TARGET=/Volumes/USB20FD/usr/bin/as \ RANLIB_FOR_TARGET=/Volumes/USB20FD/usr/bin/ranlib \ LD_FOR_TARGET=/Volumes/USB20FD/usr/bin/ld \ NM_FOR_TARGET=/Volumes/USB20FD/usr/bin/nm \ LIPO_FOR_TARGET=/Volumes/USB20FD/usr/bin/lipo CFLAGS=" -nodefaultlibs -nostdlib -B/Volumes/USB20FD/bin -isystem/Volumes/USB20FD/usr/include -static-libgcc -v -L/Volumes/USB20FD/usr/lib " \ LDFLAGS=" -Z -lc -nodefaultlibs -nostdlib -L/Volumes/USB20FD/usr/lib -lgcc -syslibroot /Volumes/USB20FD/usr/lib/crt1.10.6.o " Any obvious ideas of which of these options need to be turned on to install the appropriate files on the thumb drive during installation? What other magic occurs during xcode installation which isn't occurring here? Thanks for any suggestions

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  • Does immutability entirely eliminate the need for locks in multi-processor programming?

    - by GlenPeterson
    Part 1 Clearly Immutability minimizes the need for locks in multi-processor programming, but does it eliminate that need, or are there instances where immutability alone is not enough? It seems to me that you can only defer processing and encapsulate state so long before most programs have to actually DO something. If a program performs actions on multiple processors, something needs to collect and aggregate the results. All this involves multi-process communication before, after, and possibly during some transformations. The start and end state of the machines are different. Can this always be done with no locks just by throwing out each object and creating a new one instead of changing the original (a crude view of immutability)? What cases still require locking? I'm interested in both the theoretical/academic answer and the practical/real-world answer. I know a lot of functional programmers like to talk about "no side effect" but in the "real world" everything has a side effect. Every processor click takes time and electricity and machine resources away from other processes. So I understand that there may be more than one perspective to answer this question from. If immutability is safe, given certain bounds or assumptions, I want to know what the borders of the "safety zone" are exactly. Some examples of possible boundaries: I/O Exceptions/errors Interfaces with programs written in other languages Interfaces with other machines (physical, virtual, or theoretical) Special thanks to @JimmaHoffa for his comment which started this question! Part 2 Multi-processor programming is often used as an optimization technique - to make some code run faster. When is it faster to use locks vs. immutable objects? Given the limits set out in Amdahl's Law, when can you achieve better over-all performance (with or without the garbage collector taken into account) with immutable objects vs. locking mutable ones? Summary I'm combining these two questions into one to try to get at where the bounding box is for Immutability as a solution to threading problems.

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  • Which is a better practice - helper methods as instance or static?

    - by Ilian Pinzon
    This question is subjective but I was just curious how most programmers approach this. The sample below is in pseudo-C# but this should apply to Java, C++, and other OOP languages as well. Anyway, when writing helper methods in my classes, I tend to declare them as static and just pass the fields if the helper method needs them. For example, given the code below, I prefer to use Method Call #2. class Foo { Bar _bar; public void DoSomethingWithBar() { // Method Call #1. DoSomethingWithBarImpl(); // Method Call #2. DoSomethingWithBarImpl(_bar); } private void DoSomethingWithBarImpl() { _bar.DoSomething(); } private static void DoSomethingWithBarImpl(Bar bar) { bar.DoSomething(); } } My reason for doing this is that it makes it clear (to my eyes at least) that the helper method has a possible side-effect on other objects - even without reading its implementation. I find that I can quickly grok methods that use this practice and thus help me in debugging things. Which do you prefer to do in your own code and what are your reasons for doing so?

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  • Composing programs from small simple pieces: OOP vs Functional Programming

    - by Jay Godse
    I started programming when imperative programming languages such as C were virtually the only game in town for paid gigs. I'm not a computer scientist by training so I was only exposed to Assembler and Pascal in school, and not Lisp or Prolog. Over the 1990s, Object-Oriented Programming (OOP) became more popular because one of the marketing memes for OOP was that complex programs could be composed of loosely coupled but well-defined, well-tested, cohesive, and reusable classes and objects. And in many cases that is quite true. Once I learned object-oriented programming my C programs became better because I structured them more like classes and objects. In the last few years (2008-2014) I have programmed in Ruby, an OOP language. However, Ruby has many functional programming (FP) features such as lambdas and procs, which enable a different style of programming using recursion, currying, lazy evaluation and the like. (Through ignorance I am at a loss to explain why these techniques are so great). Very recently, I have written code to use methods from the Ruby Enumerable library, such as map(), reduce(), and select(). Apparently this is a functional style of programming. I have found that using these methods significantly reduce code volume, and make my code easier to debug. Upon reading more about FP, one of the marketing claims made by advocates is that FP enables developers to compose programs out of small well-defined, well-tested, and reusable functions, which leads to less buggy code, and low code volume. QUESTIONS: Is the composition of complex program by using FP techniques contradictory to or complementary to composition of a complex program by using OOP techniques? In which situations is OOP more effective, and when is FP more effective? Is it possible to use both techniques in the same complex program? Do the techniques overlap or contradict each other?

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  • What's the proper term for a function inverse to a constructor? Deconstructor, destructor, or something else?

    - by Petr Pudlák
    Edit: I'm rephrasing the question a bit. Apparently I caused some confusion because I didn't realize that the term destructor is used in OOP for something quite different - it's a function invoked when an object is being destroyed. In functional programming we (try to) avoid mutable state so there is no such equivalent to it. (I added the proper tag to the question.) Instead, I've seen that the record field for unwrapping a value (especially for single-valued data types such as newtypes) is sometimes called destructor or perhaps deconstructor. For example, let's have (in Haskell): newtype Wrap = Wrap { unwrap :: Int } Here Wrap is the constructor and unwrap is what? I've seen both, for example: ... Most often, one supplies smart constructors and destructors for these to ease working with them. ... at Haskell wiki, or ... The general theme here is to fuse constructor - deconstructor pairs like ... at Haskell wikibook (here it's probably meant in a bit more general sense). The questions are: How do we call unwrap in functional programming? Deconstructor? Destructor? Or by some other term? And to clarify, is this terminology applicable to other functional languages, or is it used just in the Has

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  • Middle tier language for interfacing C/C++ with db and web app

    - by ggkmath
    I have a web application requiring a middle-tier language to communicate between an oracle database and math routines on a Linux server and a flex-based application on a client. I'm not a software expert, and need recommendations for which language to use for the middle-tier. The math routines are currently in Matlab but will be ported to C (or C++) as shared libraries. Thus, by default there's some C or C++ communication necessary. These routines rely on FFTW (www.fftw.org), which is called directly from C or C++ (thus, I don't see re-writing these routines in another language). The middle tier must manage traffic between the client, the math routines, and the Oracle database. The client will trigger the math routines aynchronously, and the results saved in the db and transferred back to the client, etc. The middle-tier will also need to authenticate user accounts/passwords, and send out various administrative emails. Originally I thought PhP the obvious choice, but interfacing asychronously multiple clients with the C or C++ routines doesn't seem straightforward. Then I thought, why not just keep the whole middle tier in C or C++, but I'm not sure if this is done in the industry (C or C++ doesn't seem as web-friendly as other languages). There's always Jave + JNI, but maybe that introduces other complications (not sure). Any feedback appreciated.

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  • Are first-class functions a substitute for the Strategy pattern?

    - by Prog
    The Strategy design pattern is often regarded as a substitute for first-class functions in languages that lack them. So for example say you wanted to pass functionality into an object. In Java you'd have to pass in the object another object which encapsulates the desired behavior. In a language such as Ruby, you'd just pass the functionality itself in the form of an annonymous function. However I was thinking about it and decided that maybe Strategy offers more than a plain annonymous function does. This is because an object can hold state that exists independently of the period when it's method runs. However an annonymous function by itself can only hold state that ceases to exist the moment the function finishes execution. So my question is: when using a language that features first-class functions, would you ever use the Strategy pattern (i.e. encapsulate the functionality you want to pass around in an explicit object), or would you always use an annonymous function? When would you decide to use Strategy when you can use a first-class function?

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  • Why are embedded device apps still written in C/C++? Why not Java programming language?

    - by hinkmond
    At the recent Black Hat 2014 conference in Sin City, the Black Hatters were focusing on Embedded Devices and IoT. You know? Make your networked-toaster burn your bread 10,000 miles away, over the Web for grins and giggles. Well, apparently the Black Hatters say it can be done pretty easily these days, which is scary. See: Securing Embedded Devices & IoT Here's a quote: All these devices are still written in C and C++. The challenges associated with developing securely in these languages have been fought for nearly two decades. "You often hear people say, 'Well, why don't we just get rid of the C and C++ language if it's so problematic. Why don't we just write everything in C# or Java, or something that is a little safer to develop in?'," DeMott says. Gah! Why are all these IoT devices still using C/C++? Of course they should be using Java SE Embedded technology! It's a natural fit to use for better security on embedded devices. Or, I guess, developers really don't mind if their networked-toasters do char their breakfast. If it can be burned, it will be... That's what I say. Unless they use Java. Hinkmond

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  • How to recover broken dpkg after lucid-bleed ppa-purge?

    - by TryTryAgain
    Did a ppa-purge of lucid-bleed and dpkg didn't downgrade properly and now it is broken. dpkg: PreDepends: tar (>= 1.23) but 1.22-2ubuntu1 is to be installed What scares me is when simulating the removal of dpkg I get: Removing this package may render the system unusable. Are you sure you want to do that? and then the list of packages which depend on it, which will also be removed, is obviously very long. Is it safe for me to remove dpkg just to reinstall it? How would I ensure the list of packages which were also removed are then reinstalled? Will forcing the version of dpkg help? (FYI: simulating a forced version brings up a much smaller list of applications which will also be removed). Any other suggestions? Additional information based on comments: ppa-purge log: http://pastebin.com/1kT8cLvP If I sudo apt-get install dpkg=1.15.5.6ubuntu4.5 I get The following packages have unmet dependencies: libdpkg-perl: Depends: dpkg (= 1.15.8) but 1.15.5.6ubuntu4.5 is to be installed which sucks because that means more would be broken after doing so...but when I force the version through Synaptic I get: To be removed alien, build-essential, cdbs, checkinstall, debhelper, devscripts, dpkg-dev, google-earth-stable, googleearth-package, libdpkg-perl, lintian, lsb, lsb-core, lsb-cxx, lsb-desktop, lsb-graphics, lsb-languages, lsb-multimedia, lsb-printing, lsb-qt4, lsb-security, ubuntu-dev-tools.

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  • Code base migration - old versioning system to modern

    - by JohnP
    Our current code base is contained in a versioning system that is old and outdated (Visual Sourcesafe 5.0, mid 1990's), and contains a mix of packages that are no longer used, ones that are being used but no longer updated, and newer code. It is also a mix of 4 languages, and includes libraries for some of our systems (Such as Dialogic, Sun Tzu {clipper}) implementations. This breaks down into the following categories: Legacy code - No longer used (Systems that have been retired or replaced, etc) Legacy code - In current use (No intentions for upgrades or minor bug fixes, only major fixes if needed) Current code - In current use, and will be used for future versions/development Support libraries - For both legacy and current code (Some of the legacy libraries are no longer available as well) We would like to migrate this to a newer versioning system as we will be adding more developers, and expanding the reach to include remote programmers. When migrating, how do you structure it? Do you just perform a dump of all the data and then import it into the new system, or do you segregate according to type before you bring it into the new system? Do you set up a separate area for libraries, or keep them with the relevant packages? Do you separate by language, system, both? A general outline and methodology is fine, it doesn't need to be broken down to individual program level.

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  • Going on 15 months for me...

    - by Ratman21
    About 5 face to face interviews, 4 telephone ones and except for the two weeks Census Job. But, after 15 months looking for work, I am still with out a JOB. What is wrong here or with me? Let’s see, hard worker (check), self motivated to do well on a Job (Check), Certified CompTIA A+, Security+  and Network+ Technician (Check), 20 + years experience in “IT” (CHECK), in good health, in 20 years of work only 15 days off due to health issues (Check), 18 years experience as technical Help Desk support (Check), can still work better than younger personal (Check), Strong trouble shooting skills for software, computer hard ware and circuit issues (Check) and Multiple software languages (Hey I have done some programming) Check. Hmm I don’t see any problem with me (of course I could have missed something, please let me know if you see what I am missing).    Now as to what have I been up to since I last blogged. The same things of course, Job hunting, job hunting and study.   I have set up sim of my home LAN and will be adding a wireless print server to the sim and in real life, soon.  I was able to pull up and copy the examples of Cisco router commands that I had on my old lap top, to my newer PC. Every time I used a new command while working the NOC on my last job.   I would cut and past a copy of the command on the router (and what it did) I was working on.  Along with notes on the problem and commands use for same router. I used these to make documentation for on how to handle these types of issues, for the other Operation Techs. My old notes are helping me in studying for the CCENT test.    As to Love Dare, I think it will take more like 40 weeks, than the 40 days of the book. Yes I am making progress, slow but, it is progress. I will have more on that in my next blog.

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  • Need theoretical help, how to comprehend an if-else dependency net

    - by macbie
    I am going to face a following issue: I'm writing a program that manages some properties, some of them are general and some are specific. Each property is a pair of key and value, and for example: if it is given a general property and other specific property with exactly the same key and value has been existed before then the general property will swap the specific one in the register. If there are two the same general properties - both will remain in the register. And so on; it is like a net of dependencies. In my case I can handle with it intuitively and foresee all cases, but only because the system is not too vast. What if it would? I have met such problems a few times in many different programs and languages (i.e working with C semaphores) and my question is: How to approach this kind of problem? Is this connected with finite state machine, graph theory or something similar? How to be sure that I have considered the whole system and each possible case? Could you recommend some resources (books, sites) to learn from?

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