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  • PC wont boot with more than 1 stick of RAM.

    - by Aidan
    Hi Guys, I've got the following computer and I've just put in a new CPU QX9650 and I've run into this problem since making this hardware change. Whenever I put more than 1 of my 4 sticks of ram into my machine it wont load an OS. It'll go through the BIOS but BSOD on windows load. It also wont let me install an OS from disk or boot into Linux. I've ran memtest with all 4 sticks in and I get 10k+ errors on test5. Each stick of ram on it's own is fine and functions properly. I only have problems when all 4 sticks are in the machine at the same time. System specs.. CPU: QX9650 Mobo: Asus P5B 2104 BIOS RAM: 2xPC25400 DDR2 , 2xPC2 6400 both OCZ. Is the problem on my end or is the CPU faulty?

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  • PC wont boot with more than 1 stick of RAM.

    - by Aidan
    Hi Guys, I've got the following computer and I've just put in a new CPU QX9650 and I've run into this problem since making this hardware change. Whenever I put more than 1 of my 4 sticks of ram into my machine it wont load an OS. It'll go through the BIOS but BSOD on windows load. It also wont let me install an OS from disk or boot into Linux. I've ran memtest with all 4 sticks in and I get 10k+ errors on test5. Each stick of ram on it's own is fine and functions properly. I only have problems when all 4 sticks are in the machine at the same time. System specs.. CPU: QX9650 Mobo: Asus P5B 2104 BIOS RAM: 2xPC25400 DDR2 , 2xPC2 6400 both OCZ. Is the problem on my end or is the CPU faulty?

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  • convert serveral image files to a single djvu file

    - by user62046
    Suppose I have serveral BMP image file, say 001.bmp, 002.bmp,..., 100.bmp. I want to convert these files to a single djvu file, whose first page is the content of 001.bmp, the second page is the content of 002.bmp...etc. What is the best way (software) to do this task? I don't want to upload those image file to a server, since it takes too much time. On the other hand, I am not restricted to use BMP files, I can also work with PNG or JPG files.

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  • Nvidia 9 series or Intel HD 2000? [closed]

    - by EApubs
    I just tested an Nvidia 9300 GS card with a Intel Corei3 HD 2000 graphics system. Here is the windows experience index scores I got : Nvidia 9300 GS : Base Score 3.9 Processor : 7.1 Memory : 7.5 Graphics : 3.9 Gaming Graphics : 5.1 Hard Disk : 5.9 Intel HD 2000 : Base Score : 5.2 Processor : 7.1 Memory : 5.9 Graphics : 5.2 Gaming Graphics : 5.8 Hard Disk : 5.9 My questions are : When using Intel HD graphics, it reduces the score of my Ram! How is that possible? It checks the speed of the ram. Not the size (i think). Intel graphics take some of the ram space but how can that effect the speed? From both of them, what will be the good choice?

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  • Is there any way to limit the turbo boost speed / intensity on i7 lap?

    - by Anonymous
    I've just got a used i7 laptop, one of these overheating pavilions from HP with quad cores. And I really want to find a compromise between the temp and performance. If I use linpack, or some other heavy benchmark, the temp easily gets to 95+, and having a TJ of 100 Degrees, for a 2630QM model, it really gets me throttling, that no cooling pad or even an industrial fan could solve. I figured later that it is due to turbo boost, and if I set my power settings to use 99% of the CPU instead of 100%, and it seems to disable the turbo boost, so the temp gets better. But then again it loses quite a bit of performance. The regular clock is 2GHz, and in turbo boost it gets to 2.6Ghz, but I just wonder if I could limit it to around 2.3Ghz, that would be a real nice thing. Also there is another question I've hard time getting answer to. It seems to me that clocks are very quickly boosting up to max even when not needed, eg, it's ok if the CPU has 0% load, the clocks get to their 800MHz, but even if it gets to about 5% it quickly jumps to a max and even popping up turbo, which seems very strange to me. So I wonder if there is any way to adjust the sensitivity of the Speed Step feature. I believe it would be more logical to demand increased clock if it hits let's say 50% load. I do understand that most of these features are probably hardwired somewhere in the CPU itself or the MB, which has no tuning options just like on many laptops. But I would appreciate if you could recommend some thing, or some software. Thanks

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  • Taking an image backup of an entire server?

    - by WarDoGG
    I am currently using a dedicated server for my hosting needs. However, the costs are too high and I would like to suspend everything until I work out my business strategy again. Is there a way I can take a complete backup of the filesystem and run it in VMWare ? I cannot just copy the entire filesystem because there are lots of tools installed and tight changes to the server configuration files I myself dont know about (by the developers), but I need a snapshot of the entire disk image along with processes installed and everything is as is because for development needs, I need to work on this copy in VMWare or VirtualBox etc. Is it possible for me to take a full image copy ? How do I do it ?

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  • Unusable Source for Ubuntu image on Xen 3

    - by Roberto Aloi
    Hi all, I'm trying to create a new VM in Xen 3, running Ubuntu 10.4 (32 bit) as the guest OS. Xen 3 is installed on a machine running OpenSuse 11.2. I downloaded the Ubuntu image from the ubuntu.com website and I mounted it on /dev/loop0. When I try to create the new VM in Xen with the given source, Xen complains the "source is unusable". I've also checked the md5 sum for the image. It's fine. Any suggestion or hint that could help me?

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  • Unable to create a Windows 7 system image of a failing hard drive

    - by Rahul
    The hard disk of my one year old T400 Thinkpad has started failing periodic hardware tests. I get a "Targeted Read Test Failed" error. The "SMART short self test" times out. I am now trying to create a Windows 7 System image of the hard disk but it fails without giving any specific error messages. I tried using Comodo Backup but got an error (code 101117) there as well. I have copied the important files in Dropbox but would like to take a full System backup as I have plenty of software installed on the machine. Does anyone know why this is happening and how I can take a backup of the system image ?

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  • SQL server availability issue: large query stops other connections from connecting

    - by Carlos
    I've got a high-spec (multicore, RAID) server running MS SQL 2008, with several databases on it. I have a low throughput process that periodically needs a small amount of information from one of the DBs, and the code seems to work fine. However, sometimes when one of my colleagues does a huge query against one of the other DBs, I see full CPU usage on the machine, and connections from my app time out. Why does this happen? I would have thought the many cores and harddisks would somehow (together with cleverly written DB server) be able to keep at least some of the resources free for other apps? I'm pretty sure he doesn't use multiple connections for his query. What can I do to prevent this?

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  • Image doesn't fill monitor when connected via HDMI

    - by russau
    Connecting a Dell Studio Slim to a Dell ST2210 21.5" monitor. The PC has a ATI Radeon HD 4350 video card. The video card has DVI and HDMI connections. When I connect with the DVI everything works fine. When I connect with the HMDI the image doesn't fill the screen, i.e. there's a approx 1 inch black border around the image. Win7 tells me the res is 1920x1080 (the native res of the monitor). Tried rebooting, no luck.

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  • i7-980X at 70% speed

    - by Buxley
    Hi we bought a nice computer to use to solve optimization problems. Intel i7-980X@3,33 GHz with 12 GB of Team Group 1600 MHz DDR3 RAM. When we use Gurobi the computer uses all 12 cores at maximum in the beginning of the solve. However after a while (about 8 hrs) it all cores jump between 65 and 85% When I solve the same models on an i7 930 all cores are at a near 100% level even after longer solution times. We first thought that the Hard disk was the bottleneck since Gurobi writes out nodefiles after the memorylimit is used. However since the new computer have 12 GB of RAM we put the memorylimit to 7 GB so the solver only used the RAM and still with the same performance in the processor. Any ideas about the bottleneck? As I said earlier it works at 100% for the first hours or so . Thanks very much for any answers! Our plan was to overclock it but we can't even get it to work at normal speed yet!

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  • i7 x980 at 70% speed

    - by Buxley
    Hi we bought a nice computer to use to solve optimization problems. intel i7 X980@3,33 Mhz with 12 Gb of Team Group 1600 MHz ddr3 Ram. When we use Gurobi The Computer uses all 12 cores at maximum in the beginning of the solve. However after a while (about 8 hrs) it all cores jump between 65 and 85% When I solve the same models on an I7 930 all cores are at a near 100% level even after longer solution times. we first thought that the Harddisk was the bottleneck since Gurobi writes out nodefiles after the memorylimit is used. However since the new computer have 12 GB of Ram we put the memorylimit to 7 GB so the solver only used the RAM and still with the same performance in the processor. Any Ideas about the bottleneck? As I said earlier it works at 100% for the first hours or so . Thanks very much for any answers! Our plan was to overclock it but we can't even get it to work at normal speed yet!

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  • Image resolution not showing up in "Get info" dialog in Mac OS X

    - by R.A
    When I bought a Mac Mini with Mac OS X, I could show image dimensions in the Get Info dialog. After that, I installed some mobile application development software and later I noticed, Get Info was not showing the image dimensions anymore. I need to check the dimensions of those images to include artwork in my project. Now, I reinstalled my Mac OS X and it's working fine – it is showing the dimensions: Before that, 516x314 was missing. Why did that happen? How can I prevent it from happening again?

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  • What is good RAM for my CPU?

    - by Jason94
    I'm going to upgrade my RAM, but I have no clue what to look for. There is cheap and there is expensive RAM. What should I look for? What are good attributes for intel i5? The i5 CPU and motherboeard supports 1600 MHz (PC3-12800), but there is still to much to choose from. There are CL10 (10-10-10-27) @ 1.5V CL11 @ 1.35V CL9 (9-9-9-24) @ 1.5V CL9 (9-9-9-24) @ 1.65V Higher CL is better? CL is classification? And I guess a high voltage is also good since thats what overclockers do to the ram (increase the voltage)?

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  • Building a workstation computer for Image processing? [closed]

    - by echolab
    I am taking a gigapixel image my goal is 50gigapixel and shooting is almost done , i am doing some research to build a workstation so i can stitch images together , my questions is ! Could u suggest some dual cpu mainboard that works fine with xeon 5500+ , with 64GB+ ram support ? My other question is which hardware is most important in image processing , all i see in story of gigapixel panoramas is they have dual xeon and 32gb+ ram ? i wonder if i am doing this right , i mean they don't post information on graphic card , mainboard and stuff ! I did asked several websites , but nothing best answer was get some high-end workstation and plenty of hours , i don't want to purchase ready to use workstations, i wanna build it up Thanks in advance

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  • use correct-resolution background desktop image

    - by Rob Bos
    I have a desktop background image (a picture) in a half-dozen different resolutions, that I'd like to deploy to a disparate collection of computers with different monitors and video cards and whatnot. Laptops, netbooks, desktops, widescreen, and even a couple of "tall" screens. I have images to cover most of the cases. I would like Windows 7 to correctly pick the correct desktop background image via group policy. Now, the logon screen is already done. The OEMBackground method is rather clever, and lets you copy files of different resolutions to the machine, and the logon app will calculate the aspect ratio of the monitor and match it to a file as closely as possible. Is there any way to have that functionality on the desktop background as well?

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  • NSMutableURLRequest returns null on real device, while returning image on simulator

    - by Yanchi
    I was testing my app that I've been working on for past 2 months. Basically it requests for JSON, that contains info about items. One field of JSON file is image_url. When I want to display this image, I need to download it from another server, that needs additional credentials. So it goes like this- In my cellForRowAtIndexPath I'm doing NSDictionary *aucdict = [jsonAukResults objectAtIndex:indexPath.row]; NSURL *imageURL = [NSURL URLWithString:[aucdict objectForKey:@"img_url"]]; NSString *authPString = [[[NSString stringWithFormat:@"login:password"]dataUsingEncoding:NSUTF8StringEncoding] base64EncodedString]; NSString *verifPString = [NSString stringWithFormat:@"Image %@",authPString]; NSMutableURLRequest *Prequest = [[NSMutableURLRequest alloc] initWithURL:imageURL]; [Prequest setValue:verifPString forHTTPHeaderField:@"Authorization"]; NSError *error = nil; NSURLResponse *resp = nil; NSData *picresult = [NSURLConnection sendSynchronousRequest:Prequest returningResponse:&resp error:&error]; UIImage *imageLoad = [[UIImage alloc] initWithData:picresult]; Now, I just obscured credentials (they are not login:password :)). My problem is, that right now, I get 3 items. All 3 have image on same server. I can get two of them with this code no problem. However third one is problematic, I always get (NULL) imageLoad. On my simulator, everything works fine, I get all 3 pictures. On real device I get error. I tried to NSURLConnection with error and response so I could debug better. This is what I got in my error. Printing description of error: Error Domain=NSURLErrorDomain Code=-1202 "The certificate for this server is invalid. You might be connecting to a server that is pretending to be “server name” which could put your confidential information at risk." UserInfo=0x1e5a3080 {NSErrorFailingURLStringKey=pictureLink.jpg, NSLocalizedRecoverySuggestion=Would you like to connect to the server anyway?, NSErrorFailingURLKey=pictureLink.jpg, NSLocalizedDescription=The certificate for this server is invalid. You might be connecting to a server that is pretending to be “server name” which could put your confidential information at risk., NSUnderlyingError=0x1e5a30e0 "The certificate for this server is invalid. You might be connecting to a server that is pretending to be “server name” which could put your confidential information at risk.", NSURLErrorFailingURLPeerTrustErrorKey=} I dont use SSL so Im really confused as what could cause this error. Btw, everything worked fine until now (this is my initial screen, so it's been done for good month and a half). Now I started to do graphics and this problem popped up :(

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  • Serving a default image with nginx

    - by ustun
    I have the following configuration in nginx: location /static/ { root /srv/kose/; expires 2w; access_log off; } location / { proxy_pass http://127.0.0.1:8089; } If a file is not found in /static/, I want to serve a default image, and not proxy_pass to 8089. Currently, it looks for the file in the root for static, if it cannot find it, it tries the proxy. I have tried the following, but it doesn't work. How can I tell nginx to serve the default image? I have also tried try_files to no avail. location /static/ { root /srv/kose/; expires 2w; access_log off; error_page 404 /srv/static/defaultimage.jpg; } location / { proxy_pass http://127.0.0.1:8089; }

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  • I want to "image" 40+ laptops quickly...i welcome suggestions on reliable software

    - by Joldfield101
    I often have batches of laptops/PC's to re-image and have tried various methods, but each of them has been problematic and often take more time to troubleshoot than it would have been to image them individually! For example, i have tried to use ghost - i installed ghostcast server on my laptop but the clients never seem to boot to LAN successfully, or it takes an hour to get everything sorted (drivers, LAN, DHCP etc etc). I want a reliable tool that makes imaging quick and easy - and i don't mind paying for it if it's going to work (but obviously free = always good!)

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  • How do I fix these LibreOffice unmet dependencies?

    - by Lucky
    The following packages have unmet dependencies: libreoffice: Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed Depends: libreoffice-base but it is not going to be installed Depends: libreoffice-report-builder-bin but it is not going to be installed Depends: ttf-dejavu but it is not going to be installed Depends: ttf-sil-gentium-basic but it is not going to be installed Depends: libreoffice-filter-mobiledev but it is not going to be installed Depends: libreoffice-java-common (>= 1:3.4.4~) but it is not going to be installed libreoffice-base-core : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-calc : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-draw : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-gnome : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-gtk : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-impress : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-math : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed libreoffice-writer : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed python-uno : Depends: libreoffice-core (= 1:3.4.4-0ubuntu1) but 1:3.4.3-3ubuntu2 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution).

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • django-avatar: cant save thumbnail

    - by Znack
    I'm use django-avatar app and can't make it to save thumbnails. The original image save normally in my media dir. Using the step execution showed that error occurred here image.save(thumb, settings.AVATAR_THUMB_FORMAT, quality=quality) I found this line in create_thumbnail: def create_thumbnail(self, size, quality=None): # invalidate the cache of the thumbnail with the given size first invalidate_cache(self.user, size) try: orig = self.avatar.storage.open(self.avatar.name, 'rb') image = Image.open(orig) quality = quality or settings.AVATAR_THUMB_QUALITY w, h = image.size if w != size or h != size: if w > h: diff = int((w - h) / 2) image = image.crop((diff, 0, w - diff, h)) else: diff = int((h - w) / 2) image = image.crop((0, diff, w, h - diff)) if image.mode != "RGB": image = image.convert("RGB") image = image.resize((size, size), settings.AVATAR_RESIZE_METHOD) thumb = six.BytesIO() image.save(thumb, settings.AVATAR_THUMB_FORMAT, quality=quality) thumb_file = ContentFile(thumb.getvalue()) else: thumb_file = File(orig) thumb = self.avatar.storage.save(self.avatar_name(size), thumb_file) except IOError: return # What should we do here? Render a "sorry, didn't work" img? maybe all I need is just some library? Thanks

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  • data not reloading into tableview from core data on minor update

    - by Martin KS
    I've got a basic photo album application, on the first view a list of albums is displayed with a subtitle showing how many images are in each album. I've got everything working to add albums, and add images to albums. The problem is that the image count lines are accurate whenever the app loads, but I can't get them to update during execution. The following viewdidload correctly populates all lines of the tableview when the app loads: - (void)viewDidLoad { [super viewDidLoad]; // Set the title. self.title = @"Photo albums"; // Configure the add and edit buttons. self.navigationItem.leftBarButtonItem = self.editButtonItem; addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addAlbum)]; addButton.enabled = YES; self.navigationItem.rightBarButtonItem = addButton; /* Fetch existing albums. Create a fetch request; find the Album entity and assign it to the request; add a sort descriptor; then execute the fetch. */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; // Order the albums by name. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"albumName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } LocationsAppDelegate *mainDelegate = (LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; // Set master albums array to the mutable array, then clean up. [mainDelegate setAlbumsArray:mutableFetchResults]; [mutableFetchResults release]; [request release]; } But when I run similar code inside viewdidappear, nothing happens: { /* Fetch existing albums. Create a fetch request; find the Album entity and assign it to the request; add a sort descriptor; then execute the fetch. */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; // Order the albums by creation date, most recent first. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"albumName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } LocationsAppDelegate *mainDelegate = (LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; // Set master albums array to the mutable array, then clean up. [mainDelegate setAlbumsArray:mutableFetchResults]; [self.tableView reloadData]; [mutableFetchResults release]; [request release]; } Apologies if I've missed the answer to this question elsewhere, but what am I missing?

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