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  • How to implement custom texture formats in Android?

    - by random1337
    What I know: Android can load PNG, BMP, WEBP,... via BitmapFactory. What I want to achive: Load my own 2D file format (e.g. 1-bit texture with a 1-bit alpha channel) and output a RGBA8888 texture. Question: Is there any interface to achieve this?(or any other way) The resulting image is used as a texture for a 3D model. Why would you do that? Saving phone memory and download bandwidth while expanding the texture at runtime to RAM seems reasonable for very simple textures.

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  • Compiz features stopped working when an external monitor is attached

    - by adjfac
    Running 12.04 on a thinkpad T520 with nVidia NVIDIA Quadro NVS 4200M graphics. Just updated to the lasted nvidia 310 driver. Everything works great. However, as soon as I attached an external monitor using nvidia twinview, compiz features such as scale (moves all the active windows in one page) stopped working, as well as alt-tab to list all opened programs. Any ideas how i can fix this? never had this problem with 11.04. I can post my xorg.conf if that's of use to you. Thanks much! edit 1: I am using gnome3 classic edit 2: alt-tab works -- compiz application switcher (by default for gnome3 / unity) will crash gnome-classic, by changing to "static application switcher" in compiz seemed to solve the problem, but the scale still does not work when an external monitor is attached.

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  • Can anyone list some real examples of 'HTML5' being used in the wild?

    - by betamax
    I am using HTML5 in the same way everyone seems to be using it these days, meaning: HTML5 tags, Canvas / 3D / javascript and CSS3. I am struggling to find examples of sites that are using these technologies practically and that are not just a demo of something cool someone has managed to do using Canvas or CSS3 transforms or shapes. I am looking for sites that have a nice visual look but also take advantage of things like animation, scrolling and offset à la Silverback or the Canvas to create an interactive and I guess 'Flash-looking' site. These are some examples that I have found: Scrolling http://nikebetterworld.com/index http://benthebodyguard.com/ Animation http://www.elladesign.com/contact.html Other http://www.pirateslovedaisies.com/ I am using HTML5 loosely and I hate to be using it. I would be happy if you listed a really visually appealing Javascript-based site but it didn't have the HTML5 doctype.

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  • Common light map practices

    - by M. Utku ALTINKAYA
    My scene consists of individual meshes. At the moment each mesh has its associated light map texture, I was able to implement the light mapping using these many small textures. 1) Of course, I want to create an atlas, but how do you split atlases to pages, I mean do you group the lm's of objects that are close to each other, and load light maps on the fly if scene is expected to be big. 2) the 3d authoring software provides automatic uv coordinates for each mesh in the scene, but there are empty areas in the texel space, so if I scale the texture polygons the texel density of each face wil not match other meshes, if I create atlas like that there will be varying lm resolution, how do you solve this, just leave it as it is, or ignore resolution ? Actually these questions also applies to other non tiled maps.

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  • Game Development Resources? [closed]

    - by stas
    I want to make an iPhone game and I was wondering if somebody could point me to some resources. Before you rage and close this, I am not looking for just a tutorial on programming, I could just google that. I need to find a tutorial on how to actually make a game, as in how to organize your code, what type of methods to run in separate threads, how to manage these threads in a game, etc. I already know everything I need; I can write a physics engine from scratch, I can write a 3D graphics pipeline from scratch, and so on. What I cannot figure out is how to combine all of this knowledge into correctly and efficiently making a game. Obviously for this one would probably go to college, but seeing as I am still in high school, that is not an option. If anyone would know some tutorials or resources, any pointers would be appreciated.

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  • Why does Windows 7 overall performance is better than Ubuntu 11.10?

    - by user37805
    I have a i7 2600 processor, 8Gb DDR3 ram, nVidia GTX570, and Ubuntu takes 45-50 seconds to boot and 32-35 seconds to power off, while windows 7 boots in 20-25 seconds and shuts down in 10 seconds. Both OS with autologin enabled, and in dual boot. Ubuntu is slow with preload too, and doesn't show any boot splash after installing drivers and didn't recognize my nVidia graphics card on jockey GTK, I had to add x swat repository and that didn't worked. I installed proprietary drivers through terminal (nvidia-common, nvidia-settings) in order to have 3d acceleration. But it doesn't make any difference on the speed. I also have a Pentium 4 PC and ubuntu 11.10 is way faster than windows 7 or XP. Also with nvidia graphics card and preload. http://paste.ubuntu.com/924890/ there is my boot script, sorry but some words are in Spanish because my ubuntu is in Spanish. Not using WUBI, Ubuntu has its own partition, 64-bits, and Matlab 2011 has very low performance compared to windows version.

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  • How to name a clamp function that only clamps from one side?

    - by dog_funtom
    Clamp() is a function that ensures that provided variable is in provided range. You can find such function in .NET, in Unity, and probably anywhere. While it is useful, I often need to clamp my value from one side only. For example, to ensure that float is always non-negative or always positive (like radius value from inspector). I used names ClampFromAbove() and ClampFromBelow(), but I wonder if such names is good or even grammatically valid in programming-English. Also, it probably make sense to distinguish non-negative case too. How'd you name such function? Something like EnsureNonNegative()? My intention is creating pair of extension methods and use them like this: var normalizedRadius = originalRadius.ClampFromBelow(0.0001); var distance = someVector.Magnitude.ClampFromAbove(maxDistance);

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  • disable password prompt on user switch?

    - by matthewn
    I've got 11.10 on a desktop machine with two users. Both users have "Password" set to "Not asked on login" in Users Settings. At startup, either user can log in without a password. But once both users are logged in, it takes a password to switch between users. In previous Ubuntus, you could override this by setting /desktop/gnome/lockdown/disable_lock_screen to True in gconf-editor. That is ignored in the Gnome 3 / Unity era. Does anyone know a way to disable the password prompt when switching between users in Oneiric?

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  • Is this CPU usage normal for Xorg?

    - by Samuaz
    I checked System Monitor to see if the frequency of my CPU increases without doing anything and saw that xorg is always using 10-40% of the CPU even if it's not doing much of anything on the desktop or simply surfing the Internet. Is this normal? If not, how can I fix it? I have: a Macbook white 4,1 Core2 Duo running at 2.10 GHz GPU Intel GMA X3100 4GB of RAM Ubuntu 11.04 I am running Unity and I do not have many effects enabled. I have only activated Compiz animations, scale, desktop, some shadows...

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  • Windows 7 professional won't boot after installing ubuntu 11.10 alongside

    - by Piman3.14
    I can't boot into windows 7 professional after installing ubuntu 11.10 alongside windows as a dual boot. Windows starts to boot but then it stops during start up and "crashes". I do not have an installation or repair disc and windows is not registered as I built the computer in a class. Please help anybody who is familiar with ubuntu. Optimally I would like to just uninstall ubuntu altogether as GRUB scares me a little and Ubuntu isn't as good as windows 7 and "Bleeped" stuff up. I tried google and nothing that great came up and also I can't find a phone # to contact ubuntu/linux. :-( Specs: OS: Windows 7 professional x64, Ubuntu unity 11.10; CPU: Intel Celeron 2.6 GHz; 2 GB of RAM; Built in september or october 2011. Desktop Homebuilt PC.

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  • LXDE will not suspend when laptop lid is closed, and will die when woken up

    - by user46061
    I am not an experienced Linux user, although I have been using Ubuntu occassionally some time already. ( Since Feisty Fawn probably? ). Now I installed Ubuntu 11.10 and it is nice ( well, after I installed LXDE, Unity sucks and I didn't really like gnome-fallback-session ), but it has one problem: After being suspended, when I wake my computer up, it starts up and in about 5 seconds it dies. Like a normal shutdown. Then, when I start it again, the screen stays blank, so I have to hard-turn it off - only then, when I turn it on, it works. It is an MSI laptop, about 3-4 years old. The second problem is: After installing LXDE, when I close the laptop lid, it does not suspend. I can only suspend using the shutdown menu - and the waking up problem remains. Many thanks for your time and advice guys.

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  • Ubuntu doesn't boot after upgrade

    - by Hugtrw
    I updated to 12.10 and the OS will not load. I used the boot repair cd, and the only thing that works is the monodeset option in the kernel and the graphics are terrible, mouse disappears and unity will not load. Ubuntu 12.04 ran great. On a clean install of 12.10 Ubuntu wont even load to install unless under using monodeset. I get left a terminal like screen with just a blinking bar. I'm using a HP Compaq NC6400 Laptop, Ubuntu 32-bit, 2gb ram.

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  • How to detect and collide two elastic line segments?

    - by Tautrimas
    There are 4 moving physical nodes in 3D space. They are paired with two elastic line segments / strings (1 <- 2; 3 <- 4). Part I: How to detect the collision of two segments? Part II: On the moment of collision, fifth node is created at the intersection point and here you have the force-based graph. 5-th node (bend point) can slide among the strings as in a real world. Given the new coordinates of 4 nodes, how to calculate the position of the 5-th node on the next frame? I assume string force on the nodes to be F = -k * x where x is the string length. All I came up to is that the force between 5 and 1 equals 5 and 2 (the same with 3 and 4). What are the other properties?.

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  • What sort of things can cause a whole system to appear to hang for 100s-1000s of milliseconds?

    - by Ogapo
    I am working on a Windows game and while rendering, some computers will experience intermittent pauses ("hitches" for lack of a better term). When profiled they appear in seemingly random places in the code. Eventually I noticed that it wasn't just my process that was affected, but (seemingly) every process on the system. All of the threads in my application hitch at once. The CPU utilization drops during these hitches and it appears as if most processes make no progress. This leads me to believe this may be an Operating System or Driver issue, but it only occurs while playing the game (and only on some systems). What sort of operations might the operating system be doing that would require the kernel to pause all user threads and block. Some kind of I/O? At first I thought of paging but my impression is that would only affect a single process, no? Some systems in use: Windows, DirectX (3d), nVidia cards (unknown if replicates on ATI), using overlapped io for streaming

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Multiple ( V- / I- ) Buffers, is it sane?

    - by Techie
    Currently I am developing an RTS game using XNA ( / ANX.Framework ). There is one thing bothers me. I am not sure in what way or how to organise Buffers. Should I use a new Vertexbuffer for any object ( e.g. a Char, a Table, an model ) or is it better to use ONE HUGE/ BIG Buffer to store any geometry in? I am still new to 3D Programming though I finished yet couple games using DirectX 9. Well, I hope this question qin't a duplicate and I appreciate any answer leading me into the right direction.

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  • Rotate an object given only by its points?

    - by d33tah
    I was recently writing a simple 3D maze FPP game. Once I was done fiddling with planes in OpenGL, I wanted to add support for importing Blender objects. The approach I used was triangulization of the object, then using Three.js to export the points to plaintext and then parsing the result JSON in my app. The example file can be seen here: https://github.com/d33tah/tinyfpp/blob/master/Data/Models/cross.txt The numbers represent x,y,z,u,v of a single vertex, which combined in three make a triangle. Then I rendered such an object triangle-by-triangle and played with it. I could move it back and forth and sideways, but I still have no idea how to rotate it by some axis. Let's say I'd like to rotate all the points by five degrees to the left, how would a code doing it look like?

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  • Le SP 1 de Windows 7 et Windows Server 2008 R2 disponible pour les abonnés TechNet et MSDN

    Le SP 1 de Windows 7 et Windows Server 2008 R2 disponible Pour les abonnés TechNet et MSDN Mise à jour du 17/02/11 Microsoft vient de mettre en ligne le premier Service Pack pour Windows 7 et Windows Server 2008 R2. Il est pour l'instant réservé aux abonnées TechNet et MSDN. La version publique sera disponible comme prévue le 22 février prochain. Pour rappel, ce service pack intégrera notamment RemoteFX, une amélioration notable de l'accès distant aux machines sous Windows 7 ou Server 2008 R2, qui devrait offrir une expérience-utilisateur 3D graphiquement riche. Ce SP1 inclura bien entendu l'ensem...

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  • What is the relationship between OpenGL, GLX, DRI, and Mesa3D?

    - by user65308
    I am starting out doing some low-level 3D programming in Linux. I have a lot of experience using the higher level graphics API OpenInventor. I know it is not strictly necessary to be aware of how all these things fit together but I'm just curious. I know OpenGL is just a standard for graphics applications. Mesa3D seems to be an open source implementation of this standard. So where do GLX and DRI fit? Digging around on Wikipedia and all these websites, I've yet to find an explanation of exactly how it all goes together. Where does hardware acceleration happen? What do proprietary drivers have to do with this? Thanks!

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  • OpenGL Beginner question

    - by nobby
    I'm new to OpenGL programming, but I can't find a good book to read or a tutorial, I've tried reading through the superbible or whatever its name is but it's kind of complicated to me. The tutorial at http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Chapter-2.3:-Rendering.html is pretty ok but it doesn't cover what I need mostly, which is opengl math etc (such as projection matrix, view matrix, and so on). I'm fairly OK at C(++) (3+ years experience, I don't know if you would call that "good") What i basically want to do with OpenGL is, make a simple game (prefer 2D as a start and not 3D). Please suggest a good EBook to read and learn from.

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  • .xprofile isn't enough

    - by BrianXP7
    I've been trying to find a solution on how to change the screen resolution on the login screen and other users. .xprofile will only affect my account. I've been searching for a few months but I got nothing. Please help. It would be easier if the "Default Resolution" was still there in the monitors settings. Plus, I'm afraid of editing the xorg.conf. Last time was ugly... My specs: HP dc5000 Small Form Factor Ubuntu 11.10 Oneiric Ocelot i386 Intel Pentium 4 2.40 GHz Intel 82865g x86/MMX/SSE2 Integrated Graphics (Standard Experience, OpenGL 1.3 and Runs Unity 3D :P) SoundMax Integrated Audio Card Broadcomm Integrated Ethernet 994.1 MiB RAM 38.3 GB HDD Acer X203H (Maximum Resolution 1600x900)

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  • 2d engine with WebGL

    - by Philipp
    I am currently developing a HTML5 canvas game with a sprite-based 2d engine. The engine is working well so far, but now I thought that I could maybe add some cool graphic effects when I would re-implement the whole engine with WebGL. The whole graphic engine would stay strictly two-dimensional (think of it as a 3d world where the z coordinate of all vertices is 0.0). What I hope to gain from this is the ability to use pixel shaders to create special effects. I also think that the performance could improve. What do you think about that plan?

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  • Help me choose an engine

    - by Gjorgji
    So far i've been trying to make a RTS in pygame but, i feel like 2d is not enough and pygame has me do a lot of stuff that i would not like doing. What i would like doing is working on the AI gameplay and such and not worying too much about how to display stuff,physics and the like too much. So far Unity has boo which is supposed to be similar to python i wonder if that could work. How similar is it to python should i use this? Other options as far as i can see are ogre3d python bindings and UDK. Which would best suit my needs?

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  • Missing Firefox app icon

    - by frozenkoi
    I'm using Ubuntu 11.04 (upgraded from LTS 10.04) and Firefox (version 11) doesn't show it's icon in the Window List panel, in the Firefox window top left corner (system menu) nor when using ALT+TAB to switch applications. I'm using unity 2D since I'm running ubuntu as a guest in a VMWare virtual machine (Host is windows 7) Instead of the Firefox icon I get what appears to be a generic icon that looks like an app window in the window list and a black rectangle with a curl in the bottom right corner in the ALT+TAB window. How do I fix this so that the proper Firefox icon gets displayed? EDIT: Depending on the icon set chosen in the Appearence settings window sometimes I get the icon, sometimes I don't. When using Ubuntu classic none of the icon sets provide the icon for Firefox.

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  • Which is the best low/mid level GPU in terms of compatibility for 12.04 and 12.10?

    - by Ghost
    I'm tired of dealing with the disaster that is catalyst on a 4xxx IGP and I want to buy some discrete graphics that support both Unity and alternative environments like GNOME3 and Mate-Cinnamon without getting sluggish. Besides that, 1080p video and some light 3D gaming. Again nothing crazy, I'm not a designer and I wont be using stuff like Blender. One thing I want to make clear is that I want a GPU that is 100% compatible, that means no bugs, no glitches, not having to toggle between propietary and Xorg because it decided to crapout on me. Thanks for your help

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