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  • How can we protect the namespace of an object in Javascript?

    - by Eduard Florinescu
    Continuing from my previous question: Javascript simple code to understand prototype-based OOP basics Let's say we run into console this two separate objects(even if they are called child and parent there is no inheritance between them): var parent = { name: "parent", print: function(){ console.log("Hello, "+this.name); } }; var child = { name: "child", print: function(){ console.log("Hi, "+this.name); } }; parent.print() // This will print: Hello, parent child.print() // This will print: Hi, child temp =parent; parent = child; child = temp; parent.print() // This will now print: Hi, child child.print() // This will now print: Hello, parent Now suppose that parent is a library, as a HTML5 application in a browser this cannot do much harm because is practically running sandboxed, but now with the advent of the ChromeOS, FirefoxOS and other [Browser] OS they will also be linked to a native API, that would be a head out of the „sandbox”. Now if someone changes the namespace it would be harder for a code reviewer (either automated or not ) to spot an incorrect use if the namespaces changes. My question would be: Are there many ways in which the above situation can be done and what can be done to protect this namespaces? (Either in the javascript itself or by some static code analysis tool)

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  • X11 performance problem after upgrading from Centos3 to Centos5 with an ATI Rage XL

    - by Marcelo Santos
    After upgrading a computer from Centos3 to Centos5 an application that does a lot of scrolling took a very high performance hit. top tells me that X is using a lot of CPU and that was not happening before. The machine has an ATI Rage XL with 8MB and X is using the ati driver as there is no proprietary ATI driver for this board on linux. The xorg.conf: Section "Device" Identifier "Videocard0" Driver "ati" EndSection Section "Screen" Identifier "Screen0" Device "Videocard0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 Modes "1024x768" "800x600" "640x480" EndSubSection EndSection Section "DRI" Group 0 Mode 0666 EndSection A similar machine that still has Centos3 installed is able to start DRI on the X server while this one is not, this is the Xorg.0.log for the Centos5 machine: drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: Open failed drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: Open failed [drm] failed to load kernel module "mach64" (II) ATI(0): [drm] drmOpen failed (EE) ATI(0): [dri] DRIScreenInit Failed (II) ATI(0): Largest offscreen areas (with overlaps): (II) ATI(0): 1024 x 1279 rectangle at 0,768 (II) ATI(0): 768 x 1280 rectangle at 0,768 (II) ATI(0): Using XFree86 Acceleration Architecture (XAA) Screen to screen bit blits Solid filled rectangles 8x8 mono pattern filled rectangles Indirect CPU to Screen color expansion Solid Lines Offscreen Pixmaps Setting up tile and stipple cache: 32 128x128 slots 10 256x256 slots (==) ATI(0): Backing store disabled (==) ATI(0): Silken mouse enabled (II) ATI(0): Direct rendering disabled (==) RandR enabled I also tried using EXA instead of XAA and setting: Option "AccelMethod" "XAA" Option "XAANoOffscreenPixmaps" "true" uname -a Linux sir5.erg.inpe.br 2.6.18-128.7.1.el5 #1 SMP Mon Aug 24 08:20:55 EDT 2009 i686 i686 i386 GNU/Linux rpm -qa | grep xorg-x11-server xorg-x11-server-utils-7.1-4.fc6 xorg-x11-server-sdk-1.1.1-48.52.el5 xorg-x11-server-Xvfb-1.1.1-48.52.el5 xorg-x11-server-Xnest-1.1.1-48.52.el5 xorg-x11-server-Xorg-1.1.1-48.52.el5 The drmOpenDevice error continues when using the suggested Option "AIGLX" "true".

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  • Leveraging Code in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • apache performance timing out

    - by Mike
    Im running a webserver where I'm hosting about 6-7 websites. Most of these websites get their content from MySQL which is hosted on the same server. Traffic average per day is about 500-600 unique visitors, about 150K hits per week. But for some reason sometimes websites send a timeout, OR sometimes websites dont load all images. I know that I should perhaps separate static content from dynamic content, but for now I think that's not a possibility. I would appreciate any suggestions on how could I improve the performance of apache, so it doesn't keep timing out. Server is running on Sempron LE 1300; 2.3GHz,512K Cache 2GB RAM 10Mbps/1Mbps Services: MySQL, ProFTPD, Apache. Private + Shared = RAM used Program ---------------------------------------------------- 1.2 MiB + 54.0 KiB = 1.2 MiB proftpd 4.1 MiB + 23.0 KiB = 4.1 MiB munin-node 20.8 MiB + 120.5 KiB = 20.9 MiB mysqld 47.3 MiB + 9.9 MiB = 57.3 MiB apache2 (22) top: Mem: 2075356k total, 1826196k used, 249160k free, Timeout 35 KeepAlive On MaxKeepAliveRequests 300 KeepAliveTimeout 5 <IfModule mpm_prefork_module> StartServers 10 MinSpareServers 20 MaxSpareServers 20 MaxClients 60 MaxRequestsPerChild 1000 </IfModule> <IfModule mpm_worker_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule>

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  • When to use http status code 404

    - by Sybiam
    I am working on a project and after arguing with people at work for about more than a hour. I decided to know what people on stack-exchange might say. We're writing an API for a system, there is a query that should return a tree of Organization or a tree of Goals. The tree of Organization is the organization in which the user is present, In other words, this tree should always exists. In the organization, a tree of goal should be always present. (that's where the argument started). In case where the tree doesn't exist, my co-worker decided that it would be right to answer response with status code 200. And then started asking me to fix my code because the application was falling apart when there is no tree. I'll try to spare flames and fury. I suggested to raise a 404 error when there is no tree. It would at least let me know that something is wrong. When using 200, I have to add special check to my response in the success callback to handle errors. I'm expecting to receive an object, but I may actually receive an empty response because nothing is found. It sounds totally fair to mark the response as a 404. And then war started and I got the message that I didn't understand HTTP status code schema. So I'm here and asking what's wrong with 404 in this case? I even got the argument "It found nothing, so it's right to return 200". I believe that it's wrong since the tree should be always present. If we found nothing and we are expecting something, it should be a 404. Extra Also, I believe the best answer to the problem is to create default objects when organizations are created, having no tree shouldn't be a valid case and should be seen as an undefined behavior. There is no way an account can be used without both trees. For that reasons, they should be always present.

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  • Simplify Your Code with LINQ

    - by dwahlin
    I’m a big fan of LINQ and use it wherever I can to minimize code and make applications easier to maintain overall. I was going through a code file today refactoring it based on suggestions provided by Resharper and came across the following method: private List<string> FilterTokens(List<string> tokens) { var cleanedTokens = new List<string>(); for (int i = 0; i < tokens.Count; i++) { string token = tokens[i]; if (token != null) { cleanedTokens.Add(token); } } return cleanedTokens; }   In looking through the code I didn’t see anything wrong but Resharper was suggesting that I convert it to a LINQ expression: In thinking about it more the suggestion made complete sense because I simply wanted to add all non-null token values into a List<string> anyway. After following through with the Resharper suggestion the code changed to the following. Much, much cleaner and yet another example of why LINQ (and Resharper) rules: private List<string> FilterTokens(IEnumerable<string> tokens) { return tokens.Where(token => token != null).ToList(); }

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  • Setting up MongoDB in High Performance Computing LSF linux cluster

    - by Dnaiel
    I am trying to run mongo in a LSF cluster computing environment where I have no admin control. Our sysadmin installed mongodb, but it is not running. Any ideas on what should I ask the server admin to do for it to run? Or if I could run it locally? [node1382]allelix> mongod --dbpath /users/dnaiel/ma/mongodb/ Tue Oct 2 21:33:48 [initandlisten] MongoDB starting : pid=22436 port=27017 dbpath=/seq/epigenome01/allelix/ma/mongodb/ 64-bit host=node1382 Tue Oct 2 21:33:48 [initandlisten] Tue Oct 2 21:33:48 [initandlisten] ** WARNING: You are running on a NUMA machine. Tue Oct 2 21:33:48 [initandlisten] ** We suggest launching mongod like this to avoid performance problems: Tue Oct 2 21:33:48 [initandlisten] ** numactl --interleave=all mongod [other options] Tue Oct 2 21:33:48 [initandlisten] Tue Oct 2 21:33:48 [initandlisten] db version v2.2.0, pdfile version 4.5 Tue Oct 2 21:33:48 [initandlisten] git version: f5e83eae9cfbec7fb7a071321928f00d1b0c5207 Tue Oct 2 21:33:48 [initandlisten] build info: Linux ip-10-2-29-40 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 20 17:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_49 Tue Oct 2 21:33:48 [initandlisten] options: { dbpath: "/users/dnaiel/ma/mongodb/" } Tue Oct 2 21:33:48 [initandlisten] journal dir=users/dnaiel/ma/mongodb/journal Tue Oct 2 21:33:48 [initandlisten] recover begin Tue Oct 2 21:33:48 [initandlisten] info no lsn file in journal/ directory Tue Oct 2 21:33:48 [initandlisten] recover lsn: 0 Tue Oct 2 21:33:48 [initandlisten] recover /seq/epigenome01/allelix/ma/mongodb/journal/j._0 Tue Oct 2 21:33:48 [initandlisten] recover cleaning up Tue Oct 2 21:33:48 [initandlisten] removeJournalFiles Tue Oct 2 21:33:48 [initandlisten] recover done Tue Oct 2 21:33:48 [websvr] admin web console waiting for connections on port 28017 Tue Oct 2 21:33:48 [initandlisten] waiting for connections on port 27017 It basically waits forever and cannot start mongodb. These servers are not webservers but they do have network access, it's a cloud computing LSF environment system. Any advice would be welcome, thanks in advance.

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  • VMWare converter performance

    - by bellocarico
    Hello, I have a question about my test lab. It's more to understand the concept more than apply this into production: I have an ESXi with few VMs linux/windows configured and I'd like to use VMWare converter to create backups. To speedup the process I decided to create a Windows VM on the same ESXi host where I've installed Windows 7 and VMWare Converter. The Host has a gigabit card but it's currently connected to a 100Mb FD port. Windows 7 sees a 1gb card connected. When I do the backup using VMWare converter I specify the host IP as source and destination, so I thought the copy could be faster then use my laptop across the network. Well, to cut a long sotry short: I get dreadful performance (4Mb/sec). I'm a buit confused on this because despite the fact that the host is running 100Mb communication between VMs and hosts shouldn't (correct me if I'm wrong) have any limitation instead. I did tweak windows 7 to optimise network performane but I got just a little improvement. i still need 4 hours to back up a 50Gb (thin) VM. Additionally I wanted to ask: Would jumbo frame help in this? I know that jumbo frame have to be supported end to end, and the network switch where the host is currently connected doesn't support this, but I was wondering: 1) Does ESXi host support jumbo frames at all? 2) Can I enable it somehow? 3) If I do so, I guess bulk transfert between VMs and host would improve, but would this affect the communication going through the real switch as this doesn't do jumbo? Thanks for reading

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  • 2-D Codes in Retail

    - by David Dorf
    The UPC you find on packaging is a one-dimensional barcode that's been in use, in one form or another, since the 1970s. While its a good symbology to encode numbers like a product identifier, its not really big enough to hold much more. It also requires a barcode scanner (like those connected to the POS), although iPhone apps like RedLaser have proved a mobile camera can be made to work in many situations. The next generation barcodes are two-dimensional and therefore capable of holding much more information as well as being more conducive to cameras. The most popular format is the QR Code, widely used in Japan because almost every mobile phone has a built-in reader. A typical use for QR Codes is to embed a URL so that that a mobile phone can quickly navigate to the specified web page. QR Codes can be found on posters, billboards, catalogs, and circulars. Speaking of which, Best Buy recently put a QR code in their circular as shown below. If fact, they even updated their iPhone application to include a QR Code reader. I was able to scan the barcode above right from the screen with my iPhone without issues, even though its fairly small in this image. Clearly they are planning to incorporate more QR Codes in their stores and advertising. If you haven't seen QR Codes before, you're not looking hard enough. They are around and will continue to spread.

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  • Reading Open Source Projects

    - by Hossein
    About my programming knowledge: I have basic knowledge of programming. Have never worked in a team project. Have done, only, a couple of small solo projects. Problem: Consider a typical open source project. We want to know about the project, so that we can contribute, test it, just out of curiosity, etc. The documentations do not describe the code architecture, usually, so RTFM(!) wouldn't apply here. They usually tend to describe how to use the software, not how it is designed. Mailing Lists in big projects are very crowded. Tens of e-mails are send in just an hour. also, following the mailing list to know the project is like understanding a film when you have arrived late, when half of the film is gone or even worse. Obviously, the code is not like a novel. So, you can't start from downloading the source code and just "start from the first page and so on"! Question: How should one understand open source project? What are the steps to do in an open source project, to understand how the whole thing works and get into speed with the "under the hood"?

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  • Advice: How to convince my newly annointed team lead against writing the code base from scratch

    - by shan23
    I work in a pretty reknowned MNC, and the module that I work in has been assigned to a new "lead". The code base is pretty huge (~130K or more, with inter dependencies on other modules) , but stable - some parts have grown ugly over the years, but its provably in working state. (Our products are running for years on them, even new ones). The problem is, our lead wants to rewrite the code from scratch, to encompass "finer granularity and a proactive design". I know in my guts thats not a very good idea, but how do I convince him/the rest of the team(who are pretty much more senior than me in terms of years of exp), without sounding too pedantic myself (Thou shalt not rewrite , as Joel et al have clear articles prohibiting it)? I have a good working relation with the person concerned, and don't want to ruin it, but neither do I want to be party to a decision which would surely plague us for years to come !! Any suggestions for a milder,yet effective approach ? Even accounts of how you have tackled such a situation to your liking would help me a lot! EDIT: The code base I'm talking about is not a product/GUI, but at kernel level with all the critical functionalities for our product. I hope now you know why i sound so apprehensive !!

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  • OOP oriented PHP app source code samples and advice

    - by abel
    The day I have been dreading has arrived. I never felt OOP or good software design was important(I knew they were important, but I thought I could manage without them.). However having read otherwise almost everywhere on the interwebs, I started dreading the day when my client would ask me for new features in an existing app. The day has come and the pain is unbearable! I have never coded my PHP websites "properly"(PHP is my primary language and the bulk of my work. I am learning Python (using web2py)) I take care that the website doesn't fall apart in a daily use scenario. I code pages like I was creating a list of static html files with bits of "magic code" in each of them(this bugs me a lot). How do I make the whole app more or less a single object? For eg. How do I design the object model for an invoicing app? I use a lot of functions for doing any particular thing in the same fashion throughout the app(for eg. validation, generating ids, calculating taxes etc.). I know the basics of OOP in general. Can anyone point me to source code samples of functional apps written in php? Or can someone provide pointers so I can recode my existing apps in a more modular way.

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  • Were the first assemblers written in machine code?

    - by The111
    I am reading the book The Elements of Computing Systems: Building a Modern Computer from First Principles, which contains projects encompassing the build of a computer from boolean gates all the way to high level applications (in that order). The current project I'm working on is writing an assembler using a high level language of my choice, to translate from Hack assembly code to Hack machine code (Hack is the name of the hardware platform built in the previous chapters). Although the hardware has all been built in a simulator, I have tried to pretend that I am really constructing each level using only the tools available to me at that point in the real process. That said, it got me thinking. Using a high level language to write my assembler is certainly convenient, but for the very first assembler ever written (i.e. in history), wouldn't it need to be written in machine code, since that's all that existed at the time? And a correlated question... how about today? If a brand new CPU architecture comes out, with a brand new instruction set, and a brand new assembly syntax, how would the assembler be constructed? I'm assuming you could still use an existing high level language to generate binaries for the assembler program, since if you know the syntax of both the assembly and machine languages for your new platform, then the task of writing the assembler is really just a text analysis task and is not inherently related to that platform (i.e. needing to be written in that platform's machine language)... which is the very reason I am able to "cheat" while writing my Hack assembler in 2012, and use some preexisting high level language to help me out.

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  • How to share code as open source?

    - by Ethel Evans
    I have a little program that I wrote for a local group to handle a somewhat complicated scheduling issue for scheduling multiple meetings in multiple locations that change weekly according to certain criteria. It's a niche need, but I wouldn't be surprised if there are other groups that could use software like this. In fact, we've had requests from others for directions on starting a group like this, and if their groups get as big, they might also want special software to help with scheduling. I plan to continue developing the program and eventually make it an online web app, but a very simple alpha version is completed as a console app. I'd like to make it available as open source, but I have no idea what kind of process I should go through first. Right now, all I have is Java code, not even unit-tested thoroughly. I haven't shown the code to anyone else. There is no documentation. I don't know where I would put the code so others could access it. I don't know anything about licensing it. I don't know what kind of support people will expect from me if I release it as open source. I have no idea what else I should worry about. Can someone outline for me (or post an article(s) that outlines) the process of taking open source software from "coded" to "completed / available"? I really don't want to embarrass myself by doing things weirdly.

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  • Collision detection code style

    - by Marian Ivanov
    Not only there are two useful broad-phase algorithms and a lot of useful narrowphase algorithms, there are also multiple code styles. Arrays vs. calling Make an array of broadphase checks, then filter them with narrowphase checks, then resolve them. function resolveCollisions(thingyStructure * a,thingyStructure * b,int index){ possibleCollisions = getPossibleCollisions(b,a->get(index)); for(i=0; i<possibleCollitionsNumber; i++){ if(narrowphase(possibleCollisions[i],a[index])) { collisions->push(possibleCollisions[i]); }; }; for(i=0; i<collitionsNumber; i++){ //CODE FOR RESOLUTION }; }; Make the broadphase call the narrowphase, and the narrowphase call the resolution function resolveCollisions(thingyStructure * a,thingyStructure * b,int index){ broadphase(b,a->get(index)); }; function broadphase(thingy * with, thingy * what){ while(blah){ //blahcode narrowphase(what,collidingThing); }; }; Events vs. in-the-loop Fire an event. This abstracts the check away, but it's trickier to make an equal interaction. a[index] -> collisionEvent(eventdata); //much later int collisionEvent(eventdata){ //resolution gets here } Resolve the collision inside the loop. This glues narrowphase and resolution into one layer. if(narrowphase(possibleCollisions[i],a[index])) { //CODE GOES HERE }; The questions are: Which of the first two is better, and how am I supposed to make a zero-sum Newtonian interaction under B1.

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  • Where to place the R code for R+Sweave+LaTeX workflow

    - by claytontstanley
    I spent the last week learning 3 new tools: R, Sweave, and LaTeX. One question that came to my mind though when working through my first project: Where do I place the majority of the R code? The tutorials that I read online placed the majority of the R code in the LaTeX .Rnw file. However, I find having a bunch of R calculations in the LaTeX file distracting. What I do find extremely helpful (of course) is to call out to R code in the LaTeX file and embed the result. So the workflow I've been using is to place 99% of my R code in my .R file. I run that file first, save a bunch of calculations as objects, and output the .Rout file once finished (to save the work). Then when running Sweave, I load up that .Rout file, so that I have the majority of my calculations already completed and in the Sweave R session. Then my LaTeX callouts to R are quite simple: Just give me the XTable stored in 'res.table', or give me the result of an already-computed calculation stored in the variable 'res'. So I push towards the minimal amount of R code in the LaTex file possible, to achieve the desired result (embedding stats results in the LaTeX writeup). Does anyone have any experience with this approach? I'm just worried I might run into trouble further down the line, when I start really trying to load up and leverage this workflow.

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  • iSCSI performance questions

    - by RyanLambert
    Hi everyone, apologies for the long-winded post in advance... Attempting to troubleshoot some iSCSI sluggishness on a brand new vSphere deployment (still in test). Layout is as such: 3 VSphere hosts, each with 2x 10GB NICs plugged into a pair of Nexus 5020s with a 10gig back-to-back between them. NICs are port-channeled in an active/active redundant fashion (using vPC-mac pinning for those of you familiar with N1KV) Both NICs carry service console, vmotion, iSCSI, and guest traffic. iSCSI is on a single subnet/single VLAN that is not routed through our IP network (strictly layer2) Had this been a 1gig deployment, we probably would have split the iSCSI traffic off onto separate NICs, but the price/port gets rather ridiculous when you start throwing 4+ NICs to a server in a 10gigabit infrastructure, and I'm not really convinced it's necessary. Open to dialogue/tech facts re: this, though. At this point even a single VM guest will boot slowly to iSCSI storage (EMC CX4 on the same Nexus 5020 10gig switches), and restores of VMs from iSCSI take about twice as long as we'd expect them to. Our server folks mentioned that if we split the iSCSI off onto its own NIC, performance seems significantly better. From a network perspective, I've run through the variables I can think of (port configuration errors, MTU problems, congestion etc.) and I'm coming up dry. There really is no other traffic on these hosts other than the very specific test being performed at the time. Important thing to note is that guest traffic works just fine... it seems storage is the only thing affected by whatever gremlin exists. Concluding that we're not 'overutilizing' the network infrastructure since we're doing hardly anything, I'm just looking for some helpful tips/ideas we can use to resolve this... preferably without hurling extra 10gig NICs that are going to sit around 10% utilization while we've got 70+% left on our others.

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  • Bad Mumble control channel performance in KVM guest

    - by aef
    I'm running a Mumble server (Murmur) on a Debian Wheezy Beta 4 KVM guest which runs on a Debian Wheezy Beta 4 KVM hypervisor. The guest machines are attached to a bridge device on the hypervisor system through Virtio network interfaces. The Hypervisor is attached to a 100Mbit/s uplink and does IP-routing between the guest machines and the remaining Internet. In this setup we're experiencing a clearly recognizable lag between double-clicking a channel in the client and the channel joining action happening. This happens with a lot of different clients between 1.2.3 and 1.2.4 on Linux and Windows systems. Voice quality and latency seems to be completely unaffected by this. Most of the times the client's information dialog states a 16ms latency for both the voice and control channel. The deviation for the control channels mostly is a lot higher than the one of the voice channels. In some situations the control channel is displayed with a 100ms ping and about 1000 deviation. It seems the TCP performance is a problem here. We had no problems on an earlier setup which was in principle quite like the new one. We used Debian Lenny based Xen hypervisor and a soft-virtualised guest machine instead and an earlier version of the Mumble 1.2.3 series. The current murmurd --version says: 1.2.3-349-g315b5f5-2.1

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  • Leveraging Code Across Platforms in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • Add control to grid from code behind in Silverlight

    - by Emanuele Bartolesi
    In this post I show how you can easily add a control to a silverlight grid layout from code behind. First you draw the grid in the xaml. <Grid x:Name="LayoutRoot" Background="Red"> <Grid.RowDefinitions> <RowDefinition Height="20"> </RowDefinition> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="300"> </ColumnDefinition> </Grid.ColumnDefinitions> </Grid> Now in the page constructor add the following code. public MainPage() { InitializeComponent(); var myButton = new Button { Name = "btnOk", Content = "Ok", }; myButton.SetValue(Grid.RowProperty, 1); myButton.SetValue(Grid.ColumnProperty, 1); myButton.Click += myButton_Click; LayoutRoot.Children.Add(myButton); } Also add the evento of the button. void myButton_Click(object sender, RoutedEventArgs e) { } The code needs no comment because it’s very simple. The only important thing is the method SetValue because it is used to set XAML attribute of element. For a better understanding I have created an example that you can download from here.

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  • htaccess correct, Apache logs still showing the evil visitors with 200 code

    - by bulgin
    I hope someone can help me. Please take a look at the following snippet of Apache logs: 95-169-172-157.evilvisitor.com - - [12/Nov/2012:09:46:02 -0500] "GET /the-page-I-dont-want-to-deliver.html HTTP/1.1" 200 9171 "http://hackers.ru/" "Mozilla/4.0 (MSIE 6.0; Windows NT 5.1; Search)" I have the following included in my .htaccess for the root directory of the website and there are no other .htaccess files anywhere that would affect this: RewriteEngine On Options +FollowSymLinks ServerSignature Off ErrorDocument 403 "Nothing Interesting Here" order allow,deny deny from evilvisitor.com deny from hackers.ru deny from anonymouse.org allow from all I also have GeoIP functioning properly and have this included there: #for stuff from different countries RewriteCond %{ENV:GEOIP_COUNTRY_CODE} ^(UA|TR|RU|RO|LV|CZ|IR|HR|KR|TW|NO|NL|NO|IL|SE) RewriteRule ^(.*)$ [R=F,L I know this works because whenever I attempt to access the website from a proxy in say, Spain, I get the error message. I also know it works because when accessing the website from anonymouse.org, the proper error code page is displayed. So then why am I still getting these visitors who successfully access the page I don't want them to see with an Apache 200 code when it should be an error code?

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  • Improving performance by using an additional static file server

    - by Max
    Hello there, I´m planning for a large website that includes many static assets (js, css, images and thumbnails) in the generated pages. That website will use TYPO3 as CMS (is is a customer requirement). I guess I could seriously improve performance / page load times by using a two server setup. One server where the main application (PHP) runs and another one where the static files sit being served by a trimmed down version of apache or something like lighthttpd. Including e. g. js or css files from the file server is of course no big deal. Just use an absolute url http://static.example.com/js/main.js and be done with it. But: that website will have pages with MANY thumbnails of e. g. product images on it. So I see two problems when the main application tries to create a thumbnail of some image: the original image like products/some.jpg is uploaded on the static file server and therefore not on the same server as the PHP application which tries to create the thumbnail. TYPO3 writes created thumbnails to a temp directory which is expected to be on the same server. Therefore, hundreds of thumbnails will be written and served from that temp directory which is on the same server as the main application - the static file server is in that case basically useless, all thumbnails will be requested from the server of the main application. So, my question is: how to overcome this shortcomings? Is it possible to "symlink" some directories to another server? So, for example, if PHP tries to open the original products image for thumbnail creation with imagecreate("products/some.jpg") the products folder actually "points" to the products folder on the static image server? I know something like this can be done with .htaccess but is it possible on file system level?

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  • Automatic generate code: "derived work"?

    - by Peregring-lk
    For example, I've GPL software. I'm the author of this GPL software. This GPL software has, between its code, Doxygen comments. These Doxygen comments are written to generate a CC-BY-SA html page, in order to upload this generated documentation in my project website under CC-BY-SA license. But, the Doxygen documentation output is a "derivate work"? After all, this documentation is based on my GPL source code. In this case, the documentation must be GPL. But, I want the documentation is CC-BY-SA, because it is documentation. GFDL doesn't help. GPL code can't become GFDL (the opposite yes). If this output is really a derivate work, I think, creates a strange situation, because, if I distribute my work, the recipient users can't legally distribute the generated documentation: while with my work I can do I want, the users don't, thus, they have to distribute any derivated work with the same license I offer them. What is the solution?

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  • "What happens?" server performance monitor

    - by AlexAtNet
    Hello! After reviewing some thread about server monitoring software I end up with a simple question: Which of the server monitoring tools should I use for automatic detection of "abnormal" situations with recommendations on how to fix them? I look for software that checks the system performance after installation and calculate some average load values (memory, CPU, etc). And when something happens (CPU load is increased to 20%) then it tries to detect a reason for this. If it is apache, it should check for access logs. If mysql, it should check mysql logs and tell me what happens. It this is because some user decodes a lot of images, I'd like to know which command is executed, when and user name. The same for disk usage, memory, number of processes, threads and so on. Ideally, this software should periodically checks the system and report problems: errors in PHP error log, outdated packages, security vulnerabilities. In other word I'm looking a software that will keep my simple Debian/Apache/PHP/MySQL server without forcing me to monitor the charts every day. I hope that such program exists. Thanks, Alex

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  • Poor write performance on Debian server running NFS with 22TB exported JFS filesystem

    - by user143546
    I am currently running a debian server that is exporting a large JFS filesystem (22TB) over NFS (nfs-kernel-server.) When attempting to write to the NFS share, the performance is very poor. The 22TB disk is sitting on a NAS mounted using iSCSI. It will bust for a moment near expected line speed, and then sit idle for several seconds. Very little traffic measured in the low kb/sec. The wait peeks on write. When reading from the NFS mount, the system operates at expected speeds (11MB/sec). The issue does not occur when using SFTP, rsync, or local coping (non-nfs). The issue persists between stable and testing releases. On the same machine I have a 14TB ext4 filesystem using the exact same export configuration that does not share the issue. This share is not in regular use and thus not consuming resources. NFS Server: cat /etc/exports /data2 10.1.20.86(rw,no_subtree_check,async,all_squash) cat /sys/block/sdb/queue/scheduler noop [deadline] cfq cat /etc/default/nfs-kernel-server RPCNFSDCOUNT=8 RPCNFSDPRIORITY=0 RPCMOUNTDOPTS=--manage-gids NEED_SVCGSSD= RPCSVCGSSDOPTS= NFS Client: cat /etc/fstab 10.1.20.100:/data2 /root/incoming nfs rw,noatime,soft,intr,noacl 0 2 cat /sys/block/sdb/queue/scheduler noop [deadline] cfq cat /proc/mounts 10.1.20.100:/data2/ /root/incoming nfs4 rw,noatime,vers=4,rsize=262144,wsize=262144,namlen=255,soft,proto=tcp,port=0,timeo=600,retrans=2,sec=sys,clientaddr=10.1.20.86,minorversion=0,addr=10.1.20.100 0 0 This problem has me pretty stumped. Any help would be greatly welcomed. Thanks.

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