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  • Problem running gems in OS X

    - by akarnid
    I'm running Snow Leopard, and installed a custom built Ruby according to the guide here: http://hivelogic.com/articles/compiling-ruby-rubygems-and-rails-on-snow-leopard . My ruby binary lives in usr/local/bin/ruby and my gems are installed in /usr/local/bin/gem . My gem env looks like so: RUBY VERSION: 1.8.7 (2008-08-11 patchlevel 72) [universal-darwin10.0] - INSTALLATION DIRECTORY: /Library/Ruby/Gems/1.8 - RUBY EXECUTABLE: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby - EXECUTABLE DIRECTORY: /usr/bin I think I may have borked the install since all actions taked on gems give the error: ERROR: While executing gem ... (Errno::EEXIST) File exists - /usr/local/bin/ruby How do you edit the environment variables for the gem environment? And for those of you on OS X and using ruby AND gems, what did you use to get yourself up and running? I'm thinking of just nuking everything and starting anew.

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  • Getting RSSIValue from IOBluetoothHostController

    - by Tanner Ezell
    I'm trying to write a simple application that gathers the RSSIValue and displays it via NSLog, my code is as follows: #import <Foundation/Foundation.h> #import <Cocoa/Cocoa.h> #import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h> #import <IOBluetooth/objc/IOBluetoothDevice.h> #import <IOBluetooth/objc/IOBluetoothHostController.h> #import <IOBluetooth/IOBluetoothUtilities.h> @interface getRSSI: NSObject {} -(void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error; @end @implementation getRSSI - (void) readRSSIForDeviceComplete:(id)controller device:(IOBluetoothDevice*)device info:(BluetoothHCIRSSIInfo*)info error:(IOReturn)error { if (error != kIOReturnSuccess) { NSLog(@"readRSSIForDeviceComplete return error"); CFRunLoopStop(CFRunLoopGetCurrent()); } if (info->handle == kBluetoothConnectionHandleNone) { NSLog(@"readRSSIForDeviceComplete no handle"); CFRunLoopStop(CFRunLoopGetCurrent()); } NSLog(@"RSSI = %i dBm ", info->RSSIValue); [NSThread sleepUntilDate: [NSDate dateWithTimeIntervalSinceNow: 5]]; [device closeConnection]; [device openConnection]; [controller readRSSIForDevice:device]; } @end int main (int argc, const char * argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSLog(@"start"); IOBluetoothHostController *hci = [IOBluetoothHostController defaultController]; NSString *addrStr = @"xx:xx:xx:xx:xx:xx"; BluetoothDeviceAddress addr; IOBluetoothNSStringToDeviceAddress(addrStr, &addr); IOBluetoothDevice *device = [[IOBluetoothDevice alloc] init]; device = [IOBluetoothDevice withAddress:&addr]; [device retain]; [device openConnection]; getRSSI *rssi = [[getRSSI alloc] init]; [hci setDelegate:rssi]; [hci readRSSIForDevice:device]; CFRunLoopRun(); [hci release]; [rssi release]; [pool release]; return 0; } The problem I am facing is that the readRSSIForDeviceComplete seems to work just fine, info passes along a value. The problem is that the RSSI value is drastically different from the one I can view from OS X via option clicking the bluetooth icon at the top. It is typical for my application to print off 1,2,-1,-8,etc while the menu displays -64 dBm, -66, -70, -42, etc. I would really appreciate some guidance.

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  • How to get the current eventNumber for creating an event with NSEvent

    - by Chris
    Hello I'm creating an os x application for which I try to add a remote interface. For this I need to be able to send mouse down and mouse up commands to the window of my application. I found code with which I can successfully do this, it looks as follows: int mask = 0x100; NSEvent* eventMouseDown = [NSEvent mouseEventWithType:NSLeftMouseDown location:p modifierFlags:mask timestamp:[NSDate timeIntervalSinceSystemStartup] windowNumber:[w windowNumber] context:[NSGraphicsContext graphicsContextWithWindow:w] eventNumber:++eventCounter +42599 clickCount:1 pressure:0]; NSLog(@"Mouse down event: %@", eventMouseDown); [[NSApplication sharedApplication] sendEvent:eventMouseDown]; I have only one problem with this code thought and this is the eventNumer parameter. As far as I found out it is a number which get increased with each event. But I cannot find a way to find the current number from where on I need to increase. The number I use there currently is just try and error and also does not seam to work always.

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  • Cocoa for the non-techinical

    - by annoyed
    How would you describe and explain Cocoa in non-technical terms, with lots of analogies to common, everyday things. For example, imagine you are describing it to a 5-year-old who keeps asking why? at the end if each explanation. This would invariable delve into the theory of OO so it could get lengthy, but the concept is important to the 'why' of Cocoa.

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  • glCreateShaderObjectARB( GL_FRAGMENT_SHADER_ARB ); crashes !

    - by gutsblow
    Hello there, I have an iMac with ATI Radeon 2600HD which supports Fragment_shader_arb. But whenever I use that function, it crashes the program. Ironically, it works on a windows installation in the same machine without any problems. I'm running OS X 10.6.2; Can anyone please help me out! P.S. Vertex shaders work fine without any problem. Thank you!

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  • Adobe After Effects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • Bring a subview to the top on mouseDown: AND keep receiving events (for dragging)

    - by d11wtq
    Ok, basically I have a view with a series of slightly overlapping subviews. When a subview is clicked, it moves to the top (among other things), by a really simple two-liner: -(void)mouseDown:(NSEvent *)theEvent { if (_selected) { // Don't do anything this subview is already in the foreground return; } NSView *superview = [self superview]; [self removeFromSuperview]; [superview addSubview:self position:NSWindowAbove relativeTo:nil]; } This works fine and seems to be the "normal" way to do this. The problem is that I'm now introducing some drag logic to the view, so I need to respond to -mouseDragged:. Unfortunately, since the view is removed from the view hierarchy and re-added in the process, I can have the view come to the foreground and be dragged in the same mouse action. It only drags if I leave go of the mouse and click on the view again, since the second click doesn't do any view hierarchy juggling. Is there anything I can do that will allow the view to move to the foreground like this, AND continue to receive the subsequent -mouseDragged: and -mouseUp: events that follow? I started along the lines of thinking of overriding -hitTest: in the superview and intercepting the mouseDown event in order to bring the view to the foreground before it actually receives the event. The problem here is, from within -hitTest:, how do I distinguish what type of event I'm actually performing the hit test for? I wouldn't want to move the subview to the foreground for other mouse events, such as mouseMoved etc.

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  • How to package up a Python 3 script with modules

    - by Brian
    I created a small script that uses a few 3rd-party modules. I'm not sure how to distribute it. I tried Pyinstaller, but that doesn't seem to work. It can't find the modules. When I give the binary to a co-worker, it says it is looking for files in my home directory ( not his ) and dies. I have found that Pyinstaller is not able to find most modules. I am running Python 3 and installed Pyinstaller with pip from Python 2. It did not work trying to use pip from Python 3. When, I give it a path to my modules, it complains that they are python 3 modules. Just looking for some clarification. Ultimately, I'd like to run this on a linux or OS X box where python and my modules probably won't be installed. I just started Python yesterday and have a ton to learn.

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  • How to use NSTableView's selectedRowIndexes?

    - by Jakub Lédl
    Hi guys, I'm just learning some basic programming in Objective C and Cocoa. I'm trying to get some data from NSTableView. Based on what I read in one tutorial, I wrote this: NSArray * items = [[itemsTableView selectedRowEnumerator] allObjects]; But then I learned that selectedRowEnumerator was deprecated already in 10.3 Panther and that I should use selectedRowIndexes. The problem is, I didn't find how to actually use the returned NSIndexSet to achieve the same result as with code written above. So, If anyone could give me a tip, I would be very grateful. Thanks.

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • Git index resets itself

    - by trobrock
    Every so often when I run git add . to add new files to my repo my git index will reset and think all the files in the repo have been deleted. I run these commands: git status git add . git status git commit -a -m "Commit message" everything looks fine at all those points until I commit and it says every file was deleted, all I have to do it run git add . and commit again to get the files back, but this becomes a pain. And this doesnt happen every time, maybe about 40% of the time. Anyone know why this might happen? I am on Mac OS 10.6.3 with Git 1.6.6

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  • Is it possible to load a new Applescript scripting addition whilst my script is running?

    - by jkp
    According to various documents and discussions this used to be possible: you needed a block something like this in your script: try tell me to «event ascrgdut» end try tell me to doTheFunkyNewThing The event corresponds to hidden event with the undocumented C constant kUpdateAEUT (see here for the declaration of the constant) which should force the scripting additions to be reloaded. I've written a scripting addition and played around with this method of getting it to load but I have had no luck at all. I can only make it load by starting my script after the extension has been installed. Does anyone know if there is a way to make this work? Has this functionality been disabled in more recent OS X releases? I'm using OS X 10.6.2 FWIW.

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  • Querying a database using Cocoa.

    - by S1syphus
    Hello everybody. Before I start a disclaimer, I should add a little disclaimer, that I am relatively new to Cocoa development and C in general. However I do have a copy of 'Cocoa Programming for Mac OS X 3rd edition' by Aaron Hillegass, which I am working through and using as a base, if anybody has a copy I am using the 'AmaZone' example on page 346 as a template and base. I trying to develop a small client app that takes a search string then displays results from a database accordingly. The database will contain a: list of files, their location, description & creation date, so for the moment the field number and types will remain the same. After looking around on SO, I saw something like: NSURL *myURL = [NSURL URLWithString:@"http://www.myserver.com/results.php"]; NSArray *sqlResults = [[NSArray alloc] initWithContentsOfURL:myURL]; I've worked with php before, so my current thinking after seeing this is create a php script on the server that queries the database, and creates an XML output. And with the XML response, just parse it. Would this be ok? as is there any major pitfalls anybody can see, that I can't. I know there are some database bundles, I've had a look at BaseTen for Postgres, but being relatively new to this, didn't want to get in over my head. Or if anybody else has any other suggestions and ideas, they would be greatly appreciated.

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  • pyobj access to iTunes application

    - by jldupont
    Let's say I managed to get the dictionary opened for iTunes in the Applescript editor: How would I access the "search" commands using Python with pyobjc? I know I get can hold of the iTunes application using: iTunes = SBApplication.applicationWithBundleIdentifier_("com.apple.iTunes") but after I do a dir on it, I don't see the search command in the returned dictionary. Help please!

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  • compile wxWidget on Snow Leopard

    - by Quincy
    I just downloaded wxWidget source code on my snow leopard machine. The source code is the multiplatform one, so it contains windows and GTK components of wxWidget as well. I'd like to compile the wxWidget source code, but haven't found a good guide yet. This is my first step to create a multiplatform project, hopefully I would be able to use CMake to generate makefile later on. Any help would be appreciated.

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  • warning: Insecure world writable dir when I run a ruby or gem command

    - by Trip
    Not sure why I'm getting this, but I just installed RVM, the new Ruby 1.9, and reinstalled a bunch of gems, and I get this /Users/johnsmith/.rvm/rubies/ruby-1.9.1-p378/bin/gem:4: warning: Insecure world writable dir /opt/local/bin in PATH, mode 040777 Everything still runs otherwise, but I was wondering if there was a way I could get rid of it.

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  • Arduino crashes when sending bytes from Java [on hold]

    - by francisaugusto
    I used the sample program from the arduino website in order to send and receive data via serial to my Arduino one. However, for some reason, even when I try to send only one byte, the Arduino crashes after a while. It doesn't happen if I send the chars manually via the IDE's own serial monitor. I wrote the following method to output the character to Arduino: public synchronized void serialWrite(char sendIt){ try { output.write((byte)'0'); output.flush(); for (int j=0;j<1000000000;j++){ } }catch (Exception e){System.out.println("Not connected...");} notify(); } What I try above is to send just one character when the method is called. I send just a '0' char for testing. After manually calling the method two or three times, Arduino crashes. Is there anything I should be looking into? The Arduino code: #include <SoftwareSerial.h> int buttonState=0; int lastButtonState=0; int buttonPushCounter=0; long previousMillis=0; long interval=250; int ledState=LOW; int ledState2=LOW; int ledState3=LOW; long timeElapsed=0; SoftwareSerial portOne(10,11); void setup(){ pinMode(3,OUTPUT); pinMode(4,OUTPUT); pinMode(5,OUTPUT); pinMode(2,INPUT); Serial.begin(9600); portOne.begin(9600); } boolean turnoff; void loop(){ if(portOne.overflow()){ Serial.println("There's an overflow here!"); } buttonState= digitalRead(2); if(buttonState!=lastButtonState){ if (buttonState==HIGH){ buttonPushCounter++; } } lastButtonState=buttonState; if (turnoff){ unsigned long currentMillis=millis(); if (currentMillis-previousMillis>0 && currentMillis-previousMillis<interval){ ledState=HIGH; ledState2=LOW; ledState3=LOW; }else if (currentMillis-previousMillis>interval && currentMillis-previousMillis<interval*2){ ledState=LOW; ledState2=LOW; ledState3=HIGH; }else if (currentMillis-previousMillis>interval*2 && currentMillis-previousMillis<interval*3){ ledState=LOW; ledState2=HIGH; ledState3=LOW; }else if (currentMillis-previousMillis>interval*3){ previousMillis=currentMillis; } digitalWrite(3,ledState); digitalWrite(4,ledState2); digitalWrite(5,ledState3); }else{ digitalWrite(3,LOW); digitalWrite(4,LOW); digitalWrite(5,LOW); } if (buttonPushCounter==1){ Serial.print("Button pressed!\n"); turnoff=!turnoff; buttonPushCounter=0; } noInterrupts(); char ch=Serial.read(); delay(1); if(ch=='0'){ Serial.println("Changed by serial"+turnoff); Serial.println(ch); turnoff=!turnoff; } interrupts(); }

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  • How to Programmatically Identify a PI Font (a Dingbat) under OS X

    - by Glenn Howes
    There is a class of fonts called Pi fonts whose glyphs, under OS X, get mapped to the private Unicode space 0xF021-0xF0FF such that if you subtract 0xF000 from each unicode character to retrieve the 8-bit version of the character and be able to draw that character as if it were a standard Roman character. My question is how do I recognize these fonts? It's obvious the system can do so because there is a category on the Special Characters palette called "Pi Fonts" which apparently has the various such fonts installed on my system. In my case they are BookshelSymbolSeven, MSReferenceSpeciality, MT-Extras, Marlett, MonotypeSorts, Webdings, and various Wingdings. If I use the old fashioned QuickDraw routines to ask for the TextEncoding of these fonts, I get a value of 0x20000 which I do not see in the system header file TextCommon.h. Am I supposed to treat any font with a TextEncoding of 0x20000 as a Pi Font? And I'd rather not use any QuickDraw font handling routines for obvious reasons.

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  • How to detect which Space the user is on in Mac OS X Leopard?

    - by georgebrock
    Mac OS X Leopard has a virtual desktop implementation called Spaces. I want to programatically detect which space the user is currently on. Cocoa is preferable but AppleScript is acceptable if there's no other way. I've seen a couple of AppleScript implementations, but the techniques they used seemed a bit too hacky to use in production code (one relied on causing and error and then parsing the error message to get the current space, the other interrogated the Spaces menu GUI)

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  • how to update OS X?

    - by abc
    i have 10.5.8 OS X rite now.. i want it to be 10.6.3 .. i have downloaded the update but its ttelling u need 10.6 to update to 10.6.3 ] ] so how to update from 10.5.8 to 10.6.3 ?

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