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  • Why would Java app make RPC call to itself?

    - by amphibient
    I am working with a multithreaded homegrown multi-module app in my new job. We use the the Thrift protocol to communicate RPC calls between different stand-alone applications in a distributed system. One of them listens on multiple ports and I just noticed that it actually makes an RPC call to itself from one thread invoked from one socket it listens to (web service call) to another port within the same app. I verified that it could accomplish the same thing if it just went and directly called the method that the remote procedure ultimately invokes as it is all within the same application, same JVM. To make it even more mysterious, the call is completely synchronous, i.e. no callbacks involved. The first thread totally sits and waits until it makes a call across the wire to itself and comes back. Now, I am perplexed why anybody would do it this way. It seems like calling somebody on the phone that sits in the same room as you do. Can anybody provide an explanation why the developer before me would come up with the above mentioned model? Maybe there is a reason and I am missing something.

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  • Codeigniter php activerecord orm limit and offset

    - by user2167174
    I am a bit stuck with this problem I have in phpactiverecord. What I am trying to do is a pagination so I need to limit and offset the query results. I am accessing all of the user posts like so: $user-post; How can I query this to limit and offset the results? Thanx in advance. Code: public function office() { if (!$this->session->userdata('username')) { redirect(base_url()); } $data = array(); $data['posts'] = []; $user = User::find('first', array('id' => $this->session->userdata('id'))); if ($user != null) { if ($user->post != null) { foreach ($user->post as $post) { $posts = array($post->name, $post->description, $post->date,'<a href="'.base_url().'Posts/edit/'.$post->id.'">Edit</a> <br /><a href="'.base_url().'Posts/delete/'.$post->id.'">Delete</a>'); array_push($data['posts'], $posts); } $this->table->set_heading('Name', 'Description', 'Date', '<a href="'.base_url().'Posts/create">+Add</a>'); $tmpl = array('table_open' => '<table class="table table-stripped table-bordered user-posts">'); $this->table->set_template($tmpl); $data['table'] = $this->table->generate($data['posts']); } $this->load->view('template/header.php'); $this->load->view('Users/office.php', $data); $this->load->view('template/footer.php'); } else { redirect(base_url()); } }

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  • PHP in Wordpress Posts - Is this okay?

    - by Thomas
    I've been working with some long lists of information and I've come up with a good way to post it in various formats on my wordpress blog posts. I installed the exec-PHP plugin, which allows you to run php in posts. I then created a new table (NEWTABLE) in my wordpress database and filled that table with names, scores, and other stuff. I was then able to use some pretty simple code to display the information in a wordpress post. Below is an example, but you could really do whatever you wanted. My question is - is there a problem with doing this? with security? or memory? I could just type out all the information in each post, but this is really much nicer. Any thoughts are appreciated. <?php $theResult = mysql_query("SELECT * FROM NEWTABLE WHERE Score < 100 ORDER BY LastName"); while($row = mysql_fetch_array($theResult)) { echo $row['FirstName']; echo " " . $row['LastName']; echo " " . $row['Score']; echo "<br />"; } ?>

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  • How to do thread management in C++?

    - by Dipan Mehta
    We use pthread for thread management in C based systems. pthread is in general compilable by C++ compiler (like g++). However, what are the better ways of abstractions for threads in C++? Also, for making any system to be working in a multi-threaded system, it is also important to make thread safe. What are the standard libraries that requires alternative (installs) to be thread safe or are they unsafe for multi-threaded environments? Is smart pointers, templates require special measures to make it safe? What are the best practices for the thread managements in C++?

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  • Optimizing a thread safe Java NIO / Serialization / FIFO Queue [migrated]

    - by trialcodr
    I've written a thread safe, persistent FIFO for Serializable items. The reason for reinventing the wheel is that we simply can't afford any third party dependencies in this project and want to keep this really simple. The problem is it isn't fast enough. Most of it is undoubtedly due to reading and writing directly to disk but I think we should be able to squeeze a bit more out of it anyway. Any ideas on how to improve the performance of the 'take'- and 'add'-methods? /** * <code>DiskQueue</code> Persistent, thread safe FIFO queue for * <code>Serializable</code> items. */ public class DiskQueue<ItemT extends Serializable> { public static final int EMPTY_OFFS = -1; public static final int LONG_SIZE = 8; public static final int HEADER_SIZE = LONG_SIZE * 2; private InputStream inputStream; private OutputStream outputStream; private RandomAccessFile file; private FileChannel channel; private long offs = EMPTY_OFFS; private long size = 0; public DiskQueue(String filename) { try { boolean fileExists = new File(filename).exists(); file = new RandomAccessFile(filename, "rwd"); if (fileExists) { size = file.readLong(); offs = file.readLong(); } else { file.writeLong(size); file.writeLong(offs); } } catch (FileNotFoundException e) { throw new RuntimeException(e); } catch (IOException e) { throw new RuntimeException(e); } channel = file.getChannel(); inputStream = Channels.newInputStream(channel); outputStream = Channels.newOutputStream(channel); } /** * Add item to end of queue. */ public void add(ItemT item) { try { synchronized (this) { channel.position(channel.size()); ObjectOutputStream s = new ObjectOutputStream(outputStream); s.writeObject(item); s.flush(); size++; file.seek(0); file.writeLong(size); if (offs == EMPTY_OFFS) { offs = HEADER_SIZE; file.writeLong(offs); } notify(); } } catch (IOException e) { throw new RuntimeException(e); } } /** * Clears overhead by moving the remaining items up and shortening the file. */ public synchronized void defrag() { if (offs > HEADER_SIZE && size > 0) { try { long totalBytes = channel.size() - offs; ByteBuffer buffer = ByteBuffer.allocateDirect((int) totalBytes); channel.position(offs); for (int bytes = 0; bytes < totalBytes;) { int res = channel.read(buffer); if (res == -1) { throw new IOException("Failed to read data into buffer"); } bytes += res; } channel.position(HEADER_SIZE); buffer.flip(); for (int bytes = 0; bytes < totalBytes;) { int res = channel.write(buffer); if (res == -1) { throw new IOException("Failed to write buffer to file"); } bytes += res; } offs = HEADER_SIZE; file.seek(LONG_SIZE); file.writeLong(offs); file.setLength(HEADER_SIZE + totalBytes); } catch (IOException e) { throw new RuntimeException(e); } } } /** * Returns the queue overhead in bytes. */ public synchronized long overhead() { return (offs == EMPTY_OFFS) ? 0 : offs - HEADER_SIZE; } /** * Returns the first item in the queue, blocks if queue is empty. */ public ItemT peek() throws InterruptedException { block(); synchronized (this) { if (offs != EMPTY_OFFS) { return readItem(); } } return peek(); } /** * Returns the number of remaining items in queue. */ public synchronized long size() { return size; } /** * Removes and returns the first item in the queue, blocks if queue is empty. */ public ItemT take() throws InterruptedException { block(); try { synchronized (this) { if (offs != EMPTY_OFFS) { ItemT result = readItem(); size--; offs = channel.position(); file.seek(0); if (offs == channel.size()) { truncate(); } file.writeLong(size); file.writeLong(offs); return result; } } return take(); } catch (IOException e) { throw new RuntimeException(e); } } /** * Throw away all items and reset the file. */ public synchronized void truncate() { try { offs = EMPTY_OFFS; file.setLength(HEADER_SIZE); size = 0; } catch (IOException e) { throw new RuntimeException(e); } } /** * Block until an item is available. */ protected void block() throws InterruptedException { while (offs == EMPTY_OFFS) { try { synchronized (this) { wait(); file.seek(LONG_SIZE); offs = file.readLong(); } } catch (IOException e) { throw new RuntimeException(e); } } } /** * Read and return item. */ @SuppressWarnings("unchecked") protected ItemT readItem() { try { channel.position(offs); return (ItemT) new ObjectInputStream(inputStream).readObject(); } catch (ClassNotFoundException e) { throw new RuntimeException(e); } catch (IOException e) { throw new RuntimeException(e); } } }

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  • PHP Installer Script

    - by totallymike
    I'm looking to create a fully functional installer for a slightly complicated web application using PHP. Basically, you go to URL/setup.php and you are asked a series of questions, and during the process a database is set up and a config file is populated according to the answers given. A good example of this is how Wordpress handles its install procedure, as well as any number of PHP applications. My question to you, oh great internet, is this: This technique is so prevalent that surely not everyone is re-inventing the wheel, is there a place I can go to find a basic walkthrough (not code, just a description) of the technique. Either that or a good book which outlines if not this specific technique, then the fundamentals relevant to this? I can bang out something ugly and probably make it work myself, but if there's a best known method I'd like to find it. Far more important than having a working function is to have a description of what's going on from step to step. I'd like to have the installer, but I really want to learn how it's done. Thanks, Mike

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  • Uses of persistent data structures in non-functional languages

    - by Ray Toal
    Languages that are purely functional or near-purely functional benefit from persistent data structures because they are immutable and fit well with the stateless style of functional programming. But from time to time we see libraries of persistent data structures for (state-based, OOP) languages like Java. A claim often heard in favor of persistent data structures is that because they are immutable, they are thread-safe. However, the reason that persistent data structures are thread-safe is that if one thread were to "add" an element to a persistent collection, the operation returns a new collection like the original but with the element added. Other threads therefore see the original collection. The two collections share a lot of internal state, of course -- that's why these persistent structures are efficient. But since different threads see different states of data, it would seem that persistent data structures are not in themselves sufficient to handle scenarios where one thread makes a change that is visible to other threads. For this, it seems we must use devices such as atoms, references, software transactional memory, or even classic locks and synchronization mechanisms. Why then, is the immutability of PDSs touted as something beneficial for "thread safety"? Are there any real examples where PDSs help in synchronization, or solving concurrency problems? Or are PDSs simply a way to provide a stateless interface to an object in support of a functional programming style?

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  • PHP Missing Function In Older Version

    - by Umair Ashraf
    My this PHP function converts a datetime string into more readable way to represent passed date and time. This is working perfect in PHP version 5.3.0 but on the server side it is PHP version 5.2.17 which lacks this function. Is there a way I can fix this efficiently? This is not only a function which needs this "diff" function but there are many more. public function ago($dt1) { $interval = date_create('now')->diff(date_create($dt1)); $suffix = ($interval->invert ? ' ago' : '-'); if ($v = $interval->y >= 1) return $this->pluralize($interval->y, 'year') . $suffix; if ($v = $interval->m >= 1) return $this->pluralize($interval->m, 'month') . $suffix; if ($v = $interval->d >= 1) return $this->pluralize($interval->d, 'day') . $suffix; if ($v = $interval->h >= 1) return $this->pluralize($interval->h, 'hour') . $suffix; if ($v = $interval->i >= 1) return $this->pluralize($interval->i, 'minute') . $suffix; return $this->pluralize($interval->s, 'second') . $suffix; }

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  • Custom Template and Layered Navigation

    - by russjman
    I created a custom template for the category view that displays all subcategories for current category. When i set the current category as is_anchor = yes in the admin, the layered navigation filters show up in the side bar. The Sub categories is one of the filters are there as well, but when i click on one them the page still displays all subcategories. I would like to some how test for active filters in my custom template, which i assume there has to be a way to get this info from Magento. Below is my custom code. $_filters is how i am trying to access these filters, but it gives me nothing. Am i invoking this incorrectly, from the wrong place, in the wrong context? <?php $_helper = $this->helper('catalog/output'); $_filters = $this->getActiveFilters(); echo $_filters; if (!Mage::registry('current_category')) return ?> <?php $_categories=$this->getCurrentChildCategories() ?> <?php $_count = is_array($_categories)?count($_categories):$_categories->count(); ?> <?php if($_count): ?> <?php foreach ($_categories as $_category): ?> <?php if($_category->getIsActive()): ?> <?php $cur_category=Mage::getModel('catalog/category')->load($_category->getId()); $layer = Mage::getSingleton('catalog/layer'); $layer->setCurrentCategory($cur_category); $_imgHtml = ''; if ($_imgUrl = $this->getCurrentCategory()->getImageUrl()) { $_imgHtml = '<img src="'.$_imgUrl.'" alt="'.$this->htmlEscape($_category->getName()).'" title="'.$this->htmlEscape($_category->getName()).'" class="category-image" />'; $_imgHtml = $_helper->categoryAttribute($_category, $_imgHtml, 'image'); } echo $_category->getImageUrl(); ?> <div class="category-image-box"> <div class="category-description clearfix" > <div class="category-description-textbox" > <h2><span><?php echo $this->htmlEscape($_category->getName()) ?></span></h2> <p><?php echo $this->getCurrentCategory()->getDescription() ?></p> </div> <a href="<?php echo $this->getCategoryUrl($_category) ?>" class="collection-link<?php if ($this->isCategoryActive($_category)): ?> active<?php endif ?>" >See Entire Collection</a> <a href="<?php echo $this->getCategoryUrl($_category) ?>"><?php if($_imgUrl): ?><?php echo $_imgHtml ?><?php else: ?><img src="/store/skin/frontend/default/patio_theme/images/category-photo.jpg" class="category-image" alt="collection" /><?php endif; ?></a> </div> <?php echo '<pre>'.print_r($_category->getData()).'</pre>';?> </div> <?php endif; ?> <?php endforeach ?> <?php endif; ?>

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  • Call Python From PHP And Get Return Code

    - by seaboy
    Hello everyone, I am calling a python script from PHP. The python program has to return some value according to the arguments passed to it. Here is a sample python program, which will give you a basic idea of what i am doing currently: #!/usr/bin/python import sys #get the arguments passed argList = sys.argv #Not enough arguments. Exit with a value of 1. if len(argList) < 3: #Return with a value of 1. sys.exit(1) arg1 = argList[1] arg2 = argList[2] #Check arguments. Exit with the appropriate value. if len(arg1) > 255: #Exit with a value of 4. sys.exit(4) if len(arg2) < 2: #Exit with a value of 8. sys.exit(8) #Do further coding using the arguments------ #If program works successfully, exit with a value of 0 As you can see from the above code, my basic aim is for the python program to return some values (0,1,4,8 etc) depending on the arguments. And then the calling PHP program to access these returned values and do the appropriate operation. Currently i have used "sys.exit(n)", for that purpose. Am i right in using sys.exit, or do I need to use something else? And also what method exists in PHP so that I can access the return code from python? Sorry for the long question, but hopefully it will help in you understanding my dilemma Thanks a ton

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  • Create a thread in xna Update method to find path?

    - by Dan
    I am trying to create a separate thread for my enemy's A* pathfinder which will give me a list of points to get to the player. I have placed the thread in the update method of my enemy. However this seems to cause jittering in the game every-time the thread is called. I have tried calling just the method and this works fine. Is there any way I can sort this out so that I can have the pathfinder on its own thread? Do I need to remove the thread start from the update and start it in the constructor? Is there any way this can work. Here is the code at the moment: bool running = false; bool threadstarted; System.Threading.Thread thread; public void update() { if (running == false && threadstarted == false) { thread = new System.Threading.Thread(PathThread); //thread.Priority = System.Threading.ThreadPriority.Lowest; thread.IsBackground = true; thread.Start(startandendobj); //PathThread(startandendobj); threadstarted = true; } } public void PathThread(object Startandend) { object[] Startandendarray = (object[])Startandend; Point startpoint = (Point)Startandendarray[0]; Point endpoint = (Point)Startandendarray[1]; bool runnable = true; // Path find from 255, 255 to 0,0 on the map foreach(Tile tile in Map) { if(tile.Color == Color.Red) { if (tile.Position.Contains(endpoint)) { runnable = false; } } } if(runnable == true) { running = true; Pathfinder p = new Pathfinder(Map); pathway = p.FindPath(startpoint, endpoint); running = false; threadstarted = false; } }

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  • Breaking up a large PHP object used to abstract the database. Best practices?

    - by John Kershaw
    Two years ago it was thought a single object with functions such as $database->get_user_from_id($ID) would be a good idea. The functions return objects (not arrays), and the front-end code never worries about the database. This was great, until we started growing the database. There's now 30+ tables, and around 150 functions in the database object. It's getting impractical and unmanageable and I'm going to be breaking it up. What is a good solution to this problem? The project is large, so there's a limit to the extent I can change things. My current plan is to extend the current object for each table, then have the database object contain these. So, the above example would turn into (assume "user" is a table) $database->user->get_user_from_id($ID). Instead of one large file, we would have a file for every table.

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  • How to solve this simple PHP forloop issue?

    - by Londonbroil Wellington
    Here is the content of my flat file database: Jacob | Little | 22 | Male | Web Developer * Adam | Johnson | 45 | Male | President * Here is my php code: <?php $fopen = fopen('db.txt', 'r'); if (!$fopen) { echo 'File not found'; } $fread = fread($fopen, filesize('db.txt')); $records = explode('|', $fread); ?> <table border="1" width="100%"> <tr> <thead> <th>First Name</th> <th>Last Name</th> <th>Age</th> <th>Sex</th> <th>Occupation</th> </thead> </tr> <?php $rows = explode('*', $fread); for($i = 0; $i < count($rows) - 1; $i++) { echo '<tr>'; echo '<td>'.$records[0].'</td>'; echo '<td>'.$records[1].'</td>'; echo '<td>'.$records[2].'</td>'; echo '<td>'.$records[3].'</td>'; echo '<td>'.$records[4].'</td>'; echo '</tr>'; } fclose($fopen); ?> </table> Problem is I am getting the output of the first record repeated twice instead of 2 records one for Jacob and one for Adam. How to fix this?

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  • Special characters stripped by mySQL/PHP JSON

    - by Will Gill
    Hi, I have a simple PHP script to extract data from a mySQL database and encode it as JSON. The problem is that special characters (for example German ä or ß characters) are stripped from the JSON response. Everything after the first special character for any single field is just stripped. The fields are set to utf8_bin, and in phpMyAdmin the characters display correctly. The PHP script looks like this: <?php header("Content-type: application/json; charset=utf-8"); $con = mysql_connect('database', 'username', 'password'); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("sql01_5789willgil", $con); $sql="SELECT * FROM weightevent"; $result = mysql_query($sql); $row = mysql_fetch_array($result); $events = array(); while($row = mysql_fetch_array($result)) { $eventid = $row['eventid']; $userid = $row['userid']; $weight = $row['weight']; $sins = $row['sins']; $gooddeeds = $row['gooddeeds']; $date = $row['date']; $event = array("eventid"=>$eventid, "userid"=>$userid, "weight"=>$weight, "sins"=>$sins, "gooddeeds"=>$gooddeeds, "date"=>$date); array_push($events, $event); } $myJSON = json_encode($events); echo $myJSON; mysql_close($con); ?> Sample output: [{"eventid":"2","userid":"1","weight":"70.1","sins":"Weihnachtspl","gooddeeds":"situps! lots and lots of situps!","date":"2011-01-02"},{"eventid":"3","userid":"2","weight":"69.9","sins":"A second helping of pasta...","gooddeeds":"I ate lots of salad","date":"2011-01-01"}] -- in the first record the value for field 'sins' should be "Weihnachtsplätzchen". thanks very much!

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  • Who to select value from DropDown list in PHP???Problem

    - by sandy
    Hello .. I want to know the error in this code The following code retrieves the names of the members of the database query in the dropdownlist But how do I know who you selected.... I want to send messages only to the members that selected form dropdown list <?php include ("connect.php"); $name = $_POST['sector_list']; echo $name ; ?> <form method="POST" action="" > <input type="hidden" name="sector" value="sector_list"> <select name="sector_list" class="inputstandard"> <option size ="40" value="default">send to </option> <?php $result = mysql_query('select * from members ') or die (mysql_error()); while ($row = mysql_fetch_assoc($result)) { echo '<option size ="40" value=" '. $row['MemberID'] . '" name="' . $row['MemberName']. '">' . $row['MemberName']. '</option>'; } ?> </select> </form> I hope somebody can help me

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  • Concurrency pattern of logger in multithreaded application

    - by Dipan Mehta
    The context: We are working on a multi-threaded (Linux-C) application that follows a pipeline model. Each module has a private thread and encapsulated objects which do processing of data; and each stage has a standard form of exchanging data with next unit. The application is free from memory leak and is threadsafe using locks at the point where they exchange data. Total number of threads is about 15- and each thread can have from 1 to 4 objects. Making about 25 - 30 odd objects which all have some critical logging to do. Most discussion I have seen about different levels as in Log4J and it's other translations. The real big questions is about how the overall logging should really happen? One approach is all local logging does fprintf to stderr. The stderr is redirected to some file. This approach is very bad when logs become too big. If all object instantiate their individual loggers - (about 30-40 of them) there will be too many files. And unlike above, one won't have the idea of true order of events. Timestamping is one possibility - but it is still a mess to collate. If there is a single global logger (singleton) pattern - it indirectly blocks so many threads while one is busy putting up logs. This is unacceptable when processing of the threads are heavy. So what should be the ideal way to structure the logging objects? What are some of the best practices in actual large scale applications? I would also love to learn from some of the real designs of large scale applications to get inspirations from!

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  • Threading models when talking to hardware devices

    - by Fuzz
    When writing an interface to hardware over a communication bus, communications timing can sometimes be critical to the operation of a device. As such, it is common for developers to spin up new threads to handle communications. It can also be a terrible idea to have a whole bunch of threads in your system, an in the case that you have multiple hardware devices you may have many many threads that are out of control of the main application. Certainly it can be common to have two threads per device, one for reading and one for writing. I am trying to determine the pros and cons of the two different models I can think of, and would love the help of the Programmers community. Each device instance gets handles it's own threads (or shares a thread for a communication device). A thread may exist for writing, and one for reading. Requested writes to a device from the API are buffered and worked on by the writer thread. The read thread exists in the case of blocking communications, and uses call backs to pass read data to the application. Timing of communications can be handled by the communications thread. Devices aren't given their own threads. Instead read and write requests are queued/buffered. The application then calls a "DoWork" function on the interface and allows all read and writes to take place and fire their callbacks. Timing is handled by the application, and the driver can request to be called at a given specific frequency. Pros for Item 1 include finer grain control of timing at the communication level at the expense of having control of whats going on at the higher level application level (which for a real time system, can be terrible). Pros for Item 2 include better control over the timing of the entire system for the application, at the expense of allowing each driver to handle it's own business. If anyone has experience with these scenarios, I'd love to hear some ideas on the approaches used.

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  • How can I use timer to stop another thread? [on hold]

    - by Haoda Fu
    How can we stop another thread based on a timer? I was trying to use timer to stop another thread. But I didn't got a success. To better illustrate my point and for your easy to understand the key issue. I made the following sample example. Your help is really appreciated using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.Timers; namespace TestCodes { public static class Program { private static Thread nT = new Thread(PrintABC); private static System.Timers.Timer aTimer; public static void Main() { aTimer = new System.Timers.Timer(1000); aTimer.Elapsed += TimerCallback; aTimer.Interval = 1000; aTimer.Enabled = true; nT.Start(); Console.ReadLine(); } private static void TimerCallback(Object o, ElapsedEventArgs e) { nT.Join(); Console.WriteLine("Complete the PrintABC"); GC.Collect(); } private static void PrintABC() { for (int iter = 1; iter < 300; iter++) { Console.WriteLine(iter+"abc"); Console.ReadKey(); //Thread.Sleep(100); } } } }

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  • PHP MySQL Weird Update Problem

    - by Tim
    I have a heap based table in MySQL that I am trying to update via PHP, but for some reason, the updates do not seem to be taking place. Here is my test code: <?php $freepoints[] = 1; $freepoints[] = 2; $freepoints[] = 3; foreach ($freepoints as $entrypoint) { $query = "update gates set lane='{$entrypoint}' where traffic > 50 limit 50"; echo "$query\n"; mysql_query($query); echo mysql_affected_rows()."\n"; } ?> This outputs the following: update gates set lane='1' where traffic > 50 limit 50 50 update gates set lane='2' where traffic > 50 limit 50 50 update gates set lane='3' where traffic > 50 limit 50 50 In the database to start with lanes 1/2/3 had 0 records and lanes 4/5/6 had 100 records. From this I am expecting all 6 lanes to now have 50 records each. However when I look lanes 4/5/6 still have 100 records and 1/2/3 still have 0 records. When I copy the query "update gates set lane='1' where traffic 50 limit 50" into phpMyAdmin it works absolutely fine, so any ideas why it isn't working in my PHP script when mysql_affected_rows is saying it has updated 50 records?

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  • Switching languajes on a website with PHP

    - by jnkrois
    Hello everybody, I'm just looking for some advice. I'm creating a website that offers (at least) 2 languages. The way I'm setting it up is by using XML files for the language, PHP to retrieve the values in the XML nodes. Say you have any XML file, being loaded as follows: <?php $lang = "en"; $xmlFile = simplexml_load_file("$lang/main.xml"); ?> Once the file contents are available, I just output each node into an HTML tag like so: <li><?php echo $xmlFile->navigation->home; ?></li> which in turn is equal to : <li><a href="#">Home</a></li> as a nav bar link. Now, the way in which I'm switching languages is by changing the value of the "$lang" variable, through a "$_POST", like so: if(isset($_POST['es'])){ $lang = "es"; }elseif(isset($_POST['en'])){ $lang = "en"; } The value of the "$lang" variable is reset and the new file is loaded, loading as well all the new nodes from the new XML file, hence changing the language. I'm just wondering if there is another way to reset the "$lang" variable using something else, other than "$_POST" or "$_GET". I don't want to use query string either. I know I could use JavaScript or jQuery to achieve this, but I'd like to make the site not too dependable on JavaScript. I'd appreciate any ideas or advice. Thanks

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  • Parse text file on click and display

    - by John R
    I am thinking of a methodology for rapid retrieval of code snippets. I imagine an HTML table with a setup like this: one two ... ten one oneTwo() oneTen() two twoOne() twoTen() ... ten tenOne() tenTwo() When a user clicks a function in this HTML table, a snippet of code is shown in another div tag or perhaps a popup window (I'm open to different solutions). I want to maintain only one PHP file named utitlities.php that contains a class called 'util'. This file & class will hold all the functions referenced in the above table (it is also used on various projects and is functional code). A key idea is that I do not want to update the HTML documentation everytime I write/update a new function in utilities.php. I should be able to click a function in the table and have PHP open the utilities file, parse out the apropriate function and display it in an HTML window. Questions: 1) I will be coding this in PHP and JavaScript but am wondering if similar scripts are available (for all or part) so I don't reinvent the wheel. 2) Quick & easy Ajax suggestions appreciated too (probably will use jquery, but am rusty). 3) Methodology for parsing out the functions from the utilities.php file (I'm not to good with regex).

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • .NET mulithreading and quad core processors

    - by w0051977
    I have a single threaded application that runs on a machine with a quad core processor. The scheduled tasks that run VB.NET forms are too slow. I am new to multi threading and parallel computing. If you have a single threaded application that runs on a server with a multi core processor then does the application only ever use one of the processors? What happens if you have multiple scheduled tasks and multiple instances are in memory at the same time? I have read this question on Stackoverflow: http://stackoverflow.com/questions/607775/how-to-write-net-applications-that-utilize-multi-core-processors, but I am still not clear.

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  • looping through variable post vars and adding them to the database

    - by Neil Hickman
    I have been given the task of devising a custom forms manager that has a mysql backend. The problem I have now encountered after setting up all the front end, is how to process a form that is dynamic. For E.G Form one could contain 6 fields all with different name attributes in the input tag. Form two could contain 20 fields all with different name attributes in the input tag. How would i process the forms without using up oodles of resource.

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