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  • Running docker in VPC and accessing container from another VPC machine

    - by Bogdan Gaza
    I'm having issues while running docker in AWS VPC. Here is my setup: I've got two machines running in VPC: 10.0.100.150 10.0.100.151 both having an elastic IPs assigned to them, both running in the same internet enabled subnet. Let's say I'm running a web server that serves static files in a container on the 10.0.100.150 machine the container: IP: 172.17.0.2 port 8111 is forwarded on the 8111 port on the machine. I'm trying to access the static files from my local machine (or another non-VPC machine also tried an EC2 instance not running in the VPC) and it work flawlessly. If I try to access the files from the other machine (10.0.100.151) it hangs. I'm using wget to pull the files. Tried to debug it with tcpdump and ngrep and that I have seen is that the request reaches the container. If I ngrep on the host machine I see the requests going in but no response going back. If I ngrep on the container I see the requests going in and the response going back. I've tried multiple iptables setups (with postrouting enabled, with manually forwarding ports etc) but no success. Help in any way - even debugging directions would be much appreciated. Thanks!

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  • DL380 G7: Not able to access ILO on DL380 via ssh from a client

    - by user117140
    I have problem where I can't access my ILO(ssh to ILO IP) thru client which is in different network.I am able to ping ILO IP thru this clinet but ssh access is not possible. Is it possible to have ssh to ILO IP from a client which is in different network? FYI, from the same client I can do ssh to server application IP but ssh to this server ILO IP is not possible. Kindly help? Some more info added: ILO IP address is 10.247.172.70 and its VLAN is different than Client VLAN. Client IP address is 10.247.167.80. ping to ILO IP from this client is possible but not ssh. I can do ssh to ILO IP if I try to do it from the server(hostname:node1) having ILO port or from the other node of this cluster itself,So ssh login is enabled. [root@node1 ~]$ssh -v 10.247.173.70 OpenSSH_4.3p2, OpenSSL 0.9.8e-fips-rhel5 01 Jul 2008 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to 10.247.173.70 [10.247.173.70] port 22. [root@node1 ~]$ping 10.247.173.70 PING 10.247.173.70 (10.247.173.70) 56(84) bytes of data. 64 bytes from 10.247.173.70: icmp_seq=1 ttl=254 time=0.283 ms 64 bytes from 10.247.173.70: icmp_seq=2 ttl=254 time=0.344 ms 64 bytes from 10.247.173.70: icmp_seq=3 ttl=254 time=0.324 ms 64 bytes from 10.247.173.70: icmp_seq=4 ttl=254 time=0.367 ms

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  • Are same IP address with different submask unique?

    - by xEnOn
    In a same block of IPv4 addresses, can there be same IPs with different submasks? For example, can I have this: 180.70.65.140/26 180.70.65.140/25 180.70.65.140/24 All the 3 addresses above have the same numbers but different subnet mask. Are all the 3 addresses distinct of their own? In other words, 180.70.65.140/25 belongs to User A, 180.70.65.140/25 belongs to User B and 180.70.65.140/24 belongs to User C? After applying the submask, their network addresses look like this: 180.70.65.140/26 --> 180.70.65.128/26 180.70.65.140/25 --> 180.70.65.128/25 180.70.65.140/24 --> 180.70.65.0/24 If the addresses are recognised uniquely, how is it so? How would each of the these addresses being recognised to be unique? I am thinking like once I have 180.70.65.140/26, I can't reuse the same numbers of 180.70.65.140 again but since classless is meant to increase the number of IP addresses, it would do much if I can't reuse.

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  • How does NMap decide to print a progress line?

    - by Andrew Bolster
    Checking a larger subnet than I normally do; mapping out a cluster suite in a university for a traffic mapping project (permission attained), and I was wondering something. NMap usually prints its progress periodically, but I'm unclear to what that 'periodically' is, because the cirrent scan printed a line for basically every 100th of a percent up to 1% done, then one at 1.5%, and has said nothing since. I suspect that it changes at different 'levels' but does anyone have an actual answer?

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  • FreeBSD 8.1 unstable network connection

    - by frankcheong
    I have three FreeBSD 8.1 running on three different hardware and therefore consist of different network adapter as well (bce, bge and igb). I found that the network connection is kind of unstable which I have tried to scp some 10MB file and found that I cannot always get the files completed successfully. I have further checked with my network admin and he claim that the problem is being caused by the network driver which cannot support the load whereby he tried to ping using huge packet size (around 15k) and my server will drop packet consistently at a regular interval. I found that this statement may not be valid since the three server is using three different network drive and it would be quite impossible that the same problem is being caused by three different network adapter and thus different network driver. Since then I have tried to tune up the performance by playing around with the /etc/sysctl.conf figures with no luck. kern.ipc.somaxconn=1024 kern.ipc.shmall=3276800 kern.ipc.shmmax=1638400000 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Required by pf net.inet.ip.forwarding=1 #Network Performance Tuning kern.ipc.maxsockbuf=16777216 net.inet.tcp.rfc1323=1 net.inet.tcp.sendbuf_max=16777216 net.inet.tcp.recvbuf_max=16777216 # Setting specifically for 1 or even 10Gbps network net.local.stream.sendspace=262144 net.local.stream.recvspace=262144 net.inet.tcp.local_slowstart_flightsize=10 net.inet.tcp.nolocaltimewait=1 net.inet.tcp.mssdflt=1460 net.inet.tcp.sendbuf_auto=1 net.inet.tcp.sendbuf_inc=16384 net.inet.tcp.recvbuf_auto=1 net.inet.tcp.recvbuf_inc=524288 net.inet.tcp.sendspace=262144 net.inet.tcp.recvspace=262144 net.inet.udp.recvspace=262144 kern.ipc.maxsockbuf=16777216 kern.ipc.nmbclusters=32768 net.inet.tcp.delayed_ack=1 net.inet.tcp.delacktime=100 net.inet.tcp.slowstart_flightsize=179 net.inet.tcp.inflight.enable=1 net.inet.tcp.inflight.min=6144 # Reduce the cache size of slow start connection net.inet.tcp.hostcache.expire=1 Our network admin also claim that they see quite a lot of network up and down from their cisco switch log while I cannot find any up down message inside the dmesg. Have further checked the netstat -s but dont have concrete idea. tcp: 133695291 packets sent 39408539 data packets (3358837321 bytes) 61868 data packets (89472844 bytes) retransmitted 24 data packets unnecessarily retransmitted 0 resends initiated by MTU discovery 50756141 ack-only packets (2148 delayed) 0 URG only packets 0 window probe packets 4372385 window update packets 39781869 control packets 134898031 packets received 72339403 acks (for 3357601899 bytes) 190712 duplicate acks 0 acks for unsent data 59339201 packets (3647021974 bytes) received in-sequence 114 completely duplicate packets (135202 bytes) 27 old duplicate packets 0 packets with some dup. data (0 bytes duped) 42090 out-of-order packets (60817889 bytes) 0 packets (0 bytes) of data after window 0 window probes 3953896 window update packets 64181 packets received after close 0 discarded for bad checksums 0 discarded for bad header offset fields 0 discarded because packet too short 45192 discarded due to memory problems 19945391 connection requests 1323420 connection accepts 0 bad connection attempts 0 listen queue overflows 0 ignored RSTs in the windows 21133581 connections established (including accepts) 21268724 connections closed (including 32737 drops) 207874 connections updated cached RTT on close 207874 connections updated cached RTT variance on close 132439 connections updated cached ssthresh on close 42392 embryonic connections dropped 72339338 segments updated rtt (of 69477829 attempts) 390871 retransmit timeouts 0 connections dropped by rexmit timeout 0 persist timeouts 0 connections dropped by persist timeout 0 Connections (fin_wait_2) dropped because of timeout 13990 keepalive timeouts 2 keepalive probes sent 13988 connections dropped by keepalive 173044 correct ACK header predictions 36947371 correct data packet header predictions 1323420 syncache entries added 0 retransmitted 0 dupsyn 0 dropped 1323420 completed 0 bucket overflow 0 cache overflow 0 reset 0 stale 0 aborted 0 badack 0 unreach 0 zone failures 1323420 cookies sent 0 cookies received 1864 SACK recovery episodes 18005 segment rexmits in SACK recovery episodes 26066896 byte rexmits in SACK recovery episodes 147327 SACK options (SACK blocks) received 87473 SACK options (SACK blocks) sent 0 SACK scoreboard overflow 0 packets with ECN CE bit set 0 packets with ECN ECT(0) bit set 0 packets with ECN ECT(1) bit set 0 successful ECN handshakes 0 times ECN reduced the congestion window udp: 5141258 datagrams received 0 with incomplete header 0 with bad data length field 0 with bad checksum 1 with no checksum 0 dropped due to no socket 129616 broadcast/multicast datagrams undelivered 0 dropped due to full socket buffers 0 not for hashed pcb 5011642 delivered 5016050 datagrams output 0 times multicast source filter matched sctp: 0 input packets 0 datagrams 0 packets that had data 0 input SACK chunks 0 input DATA chunks 0 duplicate DATA chunks 0 input HB chunks 0 HB-ACK chunks 0 input ECNE chunks 0 input AUTH chunks 0 chunks missing AUTH 0 invalid HMAC ids received 0 invalid secret ids received 0 auth failed 0 fast path receives all one chunk 0 fast path multi-part data 0 output packets 0 output SACKs 0 output DATA chunks 0 retransmitted DATA chunks 0 fast retransmitted DATA chunks 0 FR's that happened more than once to same chunk 0 intput HB chunks 0 output ECNE chunks 0 output AUTH chunks 0 ip_output error counter Packet drop statistics: 0 from middle box 0 from end host 0 with data 0 non-data, non-endhost 0 non-endhost, bandwidth rep only 0 not enough for chunk header 0 not enough data to confirm 0 where process_chunk_drop said break 0 failed to find TSN 0 attempt reverse TSN lookup 0 e-host confirms zero-rwnd 0 midbox confirms no space 0 data did not match TSN 0 TSN's marked for Fast Retran Timeouts: 0 iterator timers fired 0 T3 data time outs 0 window probe (T3) timers fired 0 INIT timers fired 0 sack timers fired 0 shutdown timers fired 0 heartbeat timers fired 0 a cookie timeout fired 0 an endpoint changed its cookiesecret 0 PMTU timers fired 0 shutdown ack timers fired 0 shutdown guard timers fired 0 stream reset timers fired 0 early FR timers fired 0 an asconf timer fired 0 auto close timer fired 0 asoc free timers expired 0 inp free timers expired 0 packet shorter than header 0 checksum error 0 no endpoint for port 0 bad v-tag 0 bad SID 0 no memory 0 number of multiple FR in a RTT window 0 RFC813 allowed sending 0 RFC813 does not allow sending 0 times max burst prohibited sending 0 look ahead tells us no memory in interface 0 numbers of window probes sent 0 times an output error to clamp down on next user send 0 times sctp_senderrors were caused from a user 0 number of in data drops due to chunk limit reached 0 number of in data drops due to rwnd limit reached 0 times a ECN reduced the cwnd 0 used express lookup via vtag 0 collision in express lookup 0 times the sender ran dry of user data on primary 0 same for above 0 sacks the slow way 0 window update only sacks sent 0 sends with sinfo_flags !=0 0 unordered sends 0 sends with EOF flag set 0 sends with ABORT flag set 0 times protocol drain called 0 times we did a protocol drain 0 times recv was called with peek 0 cached chunks used 0 cached stream oq's used 0 unread messages abandonded by close 0 send burst avoidance, already max burst inflight to net 0 send cwnd full avoidance, already max burst inflight to net 0 number of map array over-runs via fwd-tsn's ip: 137814085 total packets received 0 bad header checksums 0 with size smaller than minimum 0 with data size < data length 0 with ip length > max ip packet size 0 with header length < data size 0 with data length < header length 0 with bad options 0 with incorrect version number 1200 fragments received 0 fragments dropped (dup or out of space) 0 fragments dropped after timeout 300 packets reassembled ok 137813009 packets for this host 530 packets for unknown/unsupported protocol 0 packets forwarded (0 packets fast forwarded) 61 packets not forwardable 0 packets received for unknown multicast group 0 redirects sent 137234598 packets sent from this host 0 packets sent with fabricated ip header 685307 output packets dropped due to no bufs, etc. 52 output packets discarded due to no route 300 output datagrams fragmented 1200 fragments created 0 datagrams that can't be fragmented 0 tunneling packets that can't find gif 0 datagrams with bad address in header icmp: 0 calls to icmp_error 0 errors not generated in response to an icmp message Output histogram: echo reply: 305 0 messages with bad code fields 0 messages less than the minimum length 0 messages with bad checksum 0 messages with bad length 0 multicast echo requests ignored 0 multicast timestamp requests ignored Input histogram: destination unreachable: 530 echo: 305 305 message responses generated 0 invalid return addresses 0 no return routes ICMP address mask responses are disabled igmp: 0 messages received 0 messages received with too few bytes 0 messages received with wrong TTL 0 messages received with bad checksum 0 V1/V2 membership queries received 0 V3 membership queries received 0 membership queries received with invalid field(s) 0 general queries received 0 group queries received 0 group-source queries received 0 group-source queries dropped 0 membership reports received 0 membership reports received with invalid field(s) 0 membership reports received for groups to which we belong 0 V3 reports received without Router Alert 0 membership reports sent arp: 376748 ARP requests sent 3207 ARP replies sent 245245 ARP requests received 80845 ARP replies received 326090 ARP packets received 267712 total packets dropped due to no ARP entry 108876 ARP entrys timed out 0 Duplicate IPs seen ip6: 2226633 total packets received 0 with size smaller than minimum 0 with data size < data length 0 with bad options 0 with incorrect version number 0 fragments received 0 fragments dropped (dup or out of space) 0 fragments dropped after timeout 0 fragments that exceeded limit 0 packets reassembled ok 2226633 packets for this host 0 packets forwarded 0 packets not forwardable 0 redirects sent 2226633 packets sent from this host 0 packets sent with fabricated ip header 0 output packets dropped due to no bufs, etc. 8 output packets discarded due to no route 0 output datagrams fragmented 0 fragments created 0 datagrams that can't be fragmented 0 packets that violated scope rules 0 multicast packets which we don't join Input histogram: UDP: 2226633 Mbuf statistics: 962679 one mbuf 1263954 one ext mbuf 0 two or more ext mbuf 0 packets whose headers are not continuous 0 tunneling packets that can't find gif 0 packets discarded because of too many headers 0 failures of source address selection Source addresses selection rule applied: icmp6: 0 calls to icmp6_error 0 errors not generated in response to an icmp6 message 0 errors not generated because of rate limitation 0 messages with bad code fields 0 messages < minimum length 0 bad checksums 0 messages with bad length Histogram of error messages to be generated: 0 no route 0 administratively prohibited 0 beyond scope 0 address unreachable 0 port unreachable 0 packet too big 0 time exceed transit 0 time exceed reassembly 0 erroneous header field 0 unrecognized next header 0 unrecognized option 0 redirect 0 unknown 0 message responses generated 0 messages with too many ND options 0 messages with bad ND options 0 bad neighbor solicitation messages 0 bad neighbor advertisement messages 0 bad router solicitation messages 0 bad router advertisement messages 0 bad redirect messages 0 path MTU changes rip6: 0 messages received 0 checksum calculations on inbound 0 messages with bad checksum 0 messages dropped due to no socket 0 multicast messages dropped due to no socket 0 messages dropped due to full socket buffers 0 delivered 0 datagrams output netstat -m 516/5124/5640 mbufs in use (current/cache/total) 512/1634/2146/32768 mbuf clusters in use (current/cache/total/max) 512/1536 mbuf+clusters out of packet secondary zone in use (current/cache) 0/1303/1303/12800 4k (page size) jumbo clusters in use (current/cache/total/max) 0/0/0/6400 9k jumbo clusters in use (current/cache/total/max) 0/0/0/3200 16k jumbo clusters in use (current/cache/total/max) 1153K/9761K/10914K bytes allocated to network (current/cache/total) 0/0/0 requests for mbufs denied (mbufs/clusters/mbuf+clusters) 0/0/0 requests for jumbo clusters denied (4k/9k/16k) 0/8/6656 sfbufs in use (current/peak/max) 0 requests for sfbufs denied 0 requests for sfbufs delayed 0 requests for I/O initiated by sendfile 0 calls to protocol drain routines Anyone got an idea what might be the possible cause?

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  • Simple options for port forwarding to a different port?

    - by Nick
    I have three network printers at our local office, all of which listen on port 9100. Non of them offer the option of changing the listening port. We have a single public static IP address, and access to our main network is through a Linksys WRT-54G. We need to be able to print to these printers from outside the office. The problem is, with the 54G, I can only forward a port to the SAME port on a particular IP address. What I really need though is a way to forward to an ip address and a DIFFERENT port. I need to do this: In port Destination 9100 192.168.1.1 : 9100 9101 192.168.1.2 : 9100 9102 192.168.1.3 : 9100 So I'm looking for options. I could setup an old computer with two network cards and IPtables I suppose, but that seems like a lot of overhead for something relatively simple. Is there a way a virtual machine (read: one network card) could do the advanced port forwarding? Where I forward all traffic to it, and it forwards it on to the right printer? Or what about those mini Linux distros that replace the WRT-54G's firmware? Do any of those support what I need "out of the box"? I have a spare WRT- could I make it an IP tables router? Recommendations for mini distros? Or is there an off-the-shelf product that does this (cheap/local preferred)? Any advice / options appreciated. Thanks!

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  • Online network mining software

    - by ron
    A year ago I stumbled upon a website which provided an online application for building a network online. For example, I entered some urls and phrases, and it automatically searched them for news, inserted the connections between them, etc. I can't find it now. Do you know such software?

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  • Accessing my Rails webrick behind proxy?

    - by Eki Eqbal
    In my mackbook, when I try to connect to my rails application in office I can't , in the office there are some http proxy , and when I run my rails like this : sudo rails s -p8080 => Booting WEBrick => Rails 3.0.5 application starting in development on http://0.0.0.0:8080 => Call with -d to detach => Ctrl-C to shutdown server [2012-03-20 12:49:34] INFO WEBrick 1.3.1 [2012-03-20 12:49:34] INFO ruby 1.8.7 (2010-01-10) [universal-darwin11.0] [2012-03-20 12:49:34] INFO WEBrick::HTTPServer#start: pid=17439 port=8080 The local IP is : en1: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether f8:1e:df:d8:8c:25 inet6 fe80::fa1e:dfff:fed8:8c25%en1 prefixlen 64 scopeid 0x5 inet 10.21.21.240 netmask 0xffffff00 broadcast 10.21.21.255 media: autoselect status: active so when I try in the browser to trigger localhost:8080 or 10.21.21.240:8080 , it seems that I can't trigger my application as for the proxy check out the following : Any Ideas ?

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  • Rewrite URL based off of IP on OpenWRT

    - by Scott
    We are running OpenWRT on a WRT54GL. I have been looking for an answer to this, but I can't seem to figure out what to search for, if its possible, or what combination of programs to use. I want to be able to redirect a HTTP request from a WiFi device based off of their MAC address. This should all be transparent to the device. Basically we are trying to redirect any non-registered devices to a website to register the device (at this point, we would push a new config to the router that would allow this MAC address "full access"). Once a device is registered, it will be redirected to a transparent squid proxy server on another machine for caching/blocking certain sites. I looked at tinyproxy - popilo which redirects but I won't have the MAC address to know if its registered or not. Any help (google suggestions, programs, anything!) would be very much appreciated!

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  • Homegroup should be working, but doesn't

    - by Tim
    I have Win7 installed on both my PC and laptop. When I choose to make a homegroup I can go through the steps of creating, getting password, then joining it from the other computer and it says that it all connects properly. But when I go to the homegroup tab it always says no other computers connected. If I look in the settings it will say "connected to suchandsuch homegroup" but the comps won't show. Also, on my PC, when I tick the boxes in the homegroup settings on what libraries I want to share, then click on save settings, it shuts down the settings window and when I re-open it the library tick boxes are all unticked again. Yet, I have had no problems with the tick boxes stayin ticked on the laptop. I have tried cancelling and remaking the homegroup, have tried making it on both computers, and have tried disabling and re-enabling the network connectors but it still won't work. At my old house we had 3 PCs running win 7 and 2 of them could homegroup together fine but mine never could as it was getting the same problem I am getting now. I feel like I am the only one on the planet with this problem. Can anybody help?

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  • Unable to connect to cable modem when connected to VPN

    - by Spuas
    the scenario is as follows: First I have a cable modem which gives the internet connection. The network is 192.168.0.0/24 and its IP is 192.168.0.1 Second line, I have a router connected to the cable modem. Its "outside" IP is 192.168.0.12. This router creates network 192.168.123.0/24 and its IP there is 192.168.123.254. My computer is wired to the router with IP 192.168.123.126. At this point I am able to access both devices web interfaces by their IPs on a browser (192.168.123.254 for the router and 192.168.0.1 for the cable modem). The problem I have is when I connect to a VPN from the computer. Then I am connected to a second network 10.0.0.0/24 and I get IP 10.0.0.200 (along with 192.168.123.126). I can connect to the router but then I loose connectivity to the cable modem: I cannot acces it through the browser, neither making a ping to it or a tracert. I have tried to add a new route to the windows routes by typing route ADD 192.168.0.1 MASK 255.255.255.0 192.168.123.254 but I cannot access it anyway... Am I missing something on the route adding? Which is the propper way of doing this? Thanks

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  • SOHO NETGEAR wireless router disconnects when downloading torrents

    - by Lirik
    I have a NETGEAR WGT624 wireless router at home which dies when there is a heavy torrent load. I open up my torrent client and it downloads for about 5 to 10 minutes and it continues to increase the number of seeds (goes up to 70-80 seeds), but after that the router simply fails and I have to restart it in order to get an internet connection again. When I connect directly via an ethernet cable the router and open up the torrent client, then it seems to be doing fine, but when I go wireless then the router stops working properly (although all the lights are still blinking as normal). Is there any way that I can fix this? New router firmware? Change some router options? Feed it a cookie? Anything?

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  • "Automatically Connect" option for Mobile Broadband crashes GNOME Shell, how to remove network configurations?

    - by Kush
    I'm using Fedora 15, in GNOME Shell, my mobile broadband connection was working absolutely fine, until I set the connection type to Connect Automatically using nm-connection-manager. Now, when I start the Fedora, the Top panel network icon shows red exclamation symbol and when I click it, instead of showing me available networks' list, it shows only "Network Settings", and when I open it, it shows GNOME 3's new Network Manager app, and it pops out the dialog saying that, "Current network settings service is incompatible with this version". And after a few seconds of log in, the shell freezes and all I can do is log out using Ctrl+Alt+BackSpace. I'm facing this problem since I opened old network manager app using nm-connection-manager in the run dialog, and editing my connection to connect automatically. After logging in to the shell I somehow managed to delete that connection from the same app and created a new one, but the problem still exists. How can I delete all network preferences (by deleting its configuration files from my home directory or something like that) and reset the GNOME 3's network manager to its default state?

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  • What are the challenges when my enterprise desires to move the processing component of an applicatio

    - by Berkay
    Assume that i have an enterprise accounting application that consists of a front-end interface, a processing tier, and a back-end database. This is an application that contains private business data, and thus is traditionally run in a secure private network environment within the enterprise. What are the challenges that appear when my enterprise desires to move the processing component of this application to a cloud computing data center in order to achieve greater scalability or to reduce IT costs ? Pls note: do i have to make significant changes to my own infrastructure to enable external access to formerly private resources? do i have to modify the application code to handle new network topology ? thanks, if you give your answers in a simple manner, really appreciated.

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  • Creating basic, redundant gigE or IB storage network for Xen?

    - by StaringSkyward
    With only a modest budget, I want to move my 4 xen servers over to network storage -either NFS or iSCSI which will be determined based on how well it performs when we test it (we need good throughput and it must continue to work through link and switch failure tests). We may add another couple of xen servers at some point when this is done. I don't know much about the design and operation of storage networks, so would really appreciate some hints from those with experience. The budget is around $3,800 excluding the storage appliance. I am currently thinking these are my options to remain on budget: 1) Go for used infiniband hardware and aim for 10gb performance. 2) Stick with gig ethernet and buy some new switches (cisco or procurve) to create a storage-only ethernet LAN. Upgrade to 10gigE later but try to use hardware capable of it where possible to reduce upgrade costs. I have seen used, warrantied infiniband switches at reasonable prices (presumably because big companies are converging on 10gbit ethernet?) and the promise of cheap 10gb is attractive. I know nothing about IB, so here come the questions: Can I buy 2 x switches and have multiple HBAs in my xen and storage nodes to get redundancy and increased performance without complexity or expensive management software costs? If so, can you point me to some examples? Do NFS and iSCSI work just the same regardless? Is IB a sensible choice or could/should I use ethernet or FC on the same budget - I'm keen not to get boxed into a corner for future upgrades, however. For the storage I am likely to build a storage server using nexentastor with the intention that I can later add more disks, SSDs and add another server to provide a failover option at the storage level. An HP LeftHand starter SAN is also under consideration, too. Thanks in advance.

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  • Weighted round robins via TTL - possible?

    - by Joe Hopfgartner
    I currently use DNS round robin for load balancing, which works great. The records look like this (I have a ttl of 120 seconds) ;; ANSWER SECTION: orion.2x.to. 116 IN A 80.237.201.41 orion.2x.to. 116 IN A 87.230.54.12 orion.2x.to. 116 IN A 87.230.100.10 orion.2x.to. 116 IN A 87.230.51.65 I learned that not every ISP / device treats such a response the same way. For example some DNS servers rotate the addresses randomly or always cycle them through. Some just propagate the first entry, others try to determine which is best (regionally near) by looking at the ip address. However if the userbase is big enough (spreads over multiple ISPs etc) it balances pretty well. The discrepancies from highest to lowest loaded server hardly every exceeds 15%. However now I have the problem that I am introducing more servers into the systems, that not all have the same capacities. I currently only have 1gbps servers, but I want to work with 100mbit and also 10gbps servers too. So what I want is I want to introduce a server with 10 GBps with a weight of 100, a 1 gbps server with a weight of 10 and a 100 mbit server with a weight of 1. I used to add servers twice to bring more traffic to them (which worked nice. the bandwidth doubled almost.) But adding a 10gbit server 100 times to DNS is a bit rediculous. So I thought about using the TTL. If I give server A 240 seconds ttl and server B only 120 seconds (which is about about the minimum to use for round robin, as a lot of dns servers set to 120 if a lower ttl is specified.. so i have heard) I think something like this should occour in an ideal scenario: first 120 seconds 50% of requests get server A -> keep it for 240 seconds. 50% of requests get server B -> keep it for 120 seconds second 120 seconds 50% of requests still have server A cached -> keep it for another 120 seconds. 25% of requests get server A -> keep it for 240 seconds 25% of requests get server B -> keep it for 120 seconds third 120 seconds 25% will get server A (from the 50% of Server A that now expired) -> cache 240 sec 25% will get server B (from the 50% of Server A that now expired) -> cache 120 sec 25% will have server A cached for another 120 seconds 12.5% will get server B (from the 25% of server B that now expired) -> cache 120sec 12.5% will get server A (from the 25% of server B that now expired) -> cache 240 sec fourth 120 seconds 25% will have server A cached -> cache for another 120 secs 12.5% will get server A (from the 25% of b that now expired) -> cache 240 secs 12.5% will get server B (from the 25% of b that now expired) -> cache 120 secs 12.5% will get server A (from the 25% of a that now expired) -> cache 240 secs 12.5% will get server B (from the 25% of a that now expired) -> cache 120 secs 6.25% will get server A (from the 12.5% of b that now expired) -> cache 240 secs 6.25% will get server B (from the 12.5% of b that now expired) -> cache 120 secs 12.5% will have server A cached -> cache another 120 secs ... i think i lost something at this point but i think you get the idea.... As you can see this gets pretty complicated to predict and it will for sure not work out like this in practice. But it should definitely have an effect on the distribution! I know that weighted round robin exists and is just controlled by the root server. It just cycles through dns records when responding and returns dns records with a set propability that corresponds to the weighting. My DNS server does not support this, and my requirements are not that precise. If it doesnt weight perfectly its okay, but it should go into the right direction. I think using the TTL field could be a more elegant and easier solution - and it deosnt require a dns server that controls this dynamically, which saves resources - which is in my opinion the whole point of dns load balancing vs hardware load balancers. My question now is... are there any best prectices / methos / rules of thumb to weight round robin distribution using the TTL attribute of DNS records? Edit: The system is a forward proxy server system. The amount of Bandwidth (not requests) exceeds what one single server with ethernet can handle. So I need a balancing solution that distributes the bandwidth to several servers. Are there any alternative methods than using DNS? Of course I can use a load balancer with fibre channel etc, but the costs are rediciulous and it also increases only the width of the bottleneck and does not eliminate it. The only thing i can think of are anycast (is it anycast or multicast?) ip addresses, but I don't have the means to set up such a system.

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  • Force an LXC container to use its own IP address

    - by emma sculateur
    Sorry if this question has already been asked. I could not find it, I have this setup : +---------------------------------------------------------------------------------------------+ |HOST | | | | +-------------------------------------------------+ | | | UBUNTU-VM | | | | | | | | +-------------------+ | | | | |UBUNTU-LXC | | +------------------+ | | | | 10.0.0.3/24 | 10.0.0.1/24 | |OTHER VM | | | | | eth0-----lxcbr0----------eth0-----------br0----------eth0 | | | | | | 192.168.100.2/24| 192.168.100.1/24 |192.168.100.3/24 | | | | +-------------------+ | +------------------+ | | +-------------------------------------------------+ | +---------------------------------------------------------------------------------------------+ When I ping 192.168.100.3 from my UBUNTU-LXC, the source IP address is automatically changed to 192.168.100.2 by UBUNTU-VM. It's like having a NAT, whereas I really want my UBUNTU-LXC to talk with it own IP address. Is there any way to do this ? Edit : these info may be relevant : I am using KVM +libvirt to set up my VMs Here is how I create my interface in UBUNTU-VM : <interface type='bridge'> <mac address='52:54:00:cb:aa:74'/> <source bridge='br0'/> <model type='e1000'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x09' function='0x0'/> </interface>

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  • Dos/ Flood Lag even though Port not Saturated

    - by Asad Moeen
    My GameServers had been under some UDP Floods due to which they generated outputs to the attacker which gave the GameServers some huge lags. Thanks to friends at ServerFault that upon different kind of testing, I was able to successfully block the attack. My question is actually something else but it is important to know how the GameServers reacted to the attack and if the machine kept stable or not: 300kb/s Input would cause GameServer to generate 2mb/s Output. So as the Input Rate kept increasing, output rate would reach so high that it would no longer be possible for the GameServer to control it and hence it would give a huge Lag until the attack is stopped. Usually the game server starts to lag when it sends out something greater than 5mb/s and under that is controllable. Theoretically, I was able to receive a 60mb/s output from my GameServer on inputting 10mb/s. Its just the way the GameServer works if not protected. Now on some of my machines, only the GameServer under attack lagged and although the server was generating 60mb/s output, rest of the gameservers on other ports would run fine without lags on the same machine. But there was another machine which also runs on a 100 MBPS Network port, even 1 mbps input ( and ZERO output because attack is blocked ) even on an unused port would give a constant yellow line ( on the Lag-o-Meter ) to all the clients on all GameServers indicating lag because that line is actually blue under normal conditions. It would remain the same even on 50mbps or 900mbps input. I tried contacting the host about it because I believe its the way their Network is bridged, but they can't help me about it. Anyone else knowing about such issues because if 900mbps input does not Saturate the port, how can 1mbps input lag the servers although port is not saturated and enough bandwidth is available?

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  • utorrent does not work with proxy server

    - by developer
    I have utorrent 3.2.2(build 28500) 32-bit. I am trying to download torrent using a proxy server but nothing is working. It shows that you have a wrong network configuration. But the same server settings is working for Google chrome and Internet Download Manager. How to do it ? Also one questions: Any way to convert torrent to direct download other than zbigz.com, torrific.com and torcache.com ( i tried them, not working)?

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  • Unable to compile netmap on Fedora 32 bit

    - by John Elf
    This is the error everytime I try to install netmap: Can someone let me know how to isntall the same on e1000e or ixgbe. I have kernel header and source installed. [root@localhost e1000]# make KSRC=/usr/src/kernels/2.6.35.6-45.fc14.i686/ make -C /usr/src/kernels/2.6.35.6-45.fc14.i686/ M=/media/sf_Shared/netmap-linux/net/e1000 modules make[1]: Entering directory /usr/src/kernels/2.6.35.6-45.fc14.i686' CC [M] /media/sf_Shared/netmap-linux/net/e1000/e1000_main.o /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_setup_tx_resources’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1485:2: error: implicit declaration of function ‘vzalloc’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1485:20: warning: assignment makes pointer from integer without a cast /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_setup_rx_resources’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1680:20: warning: assignment makes pointer from integer without a cast /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_tx_csum’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:2780:2: error: implicit declaration of function ‘skb_checksum_start_offset’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_rx_checksum’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:3689:2: error: implicit declaration of function ‘skb_checksum_none_assert’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_restore_vlan’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:4617:23: error: ‘VLAN_N_VID’ undeclared (first use in this function) /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:4617:23: note: each undeclared identifier is reported only once for each function it appears in make[2]: *** [/media/sf_Shared/netmap-linux/net/e1000/e1000_main.o] Error 1 make[1]: *** [_module_/media/sf_Shared/netmap-linux/net/e1000] Error 2 make[1]: Leaving directory/usr/src/kernels/2.6.35.6-45.fc14.i686' make: * [all] Error 2

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  • Why should I use Firewall Zones and not just Address Objects?

    - by SRobertJames
    I appreciate Firewall Address Objects and Address Groups - they simplify management by letting me give a name to a group of addresses. But I don't understand what Firewall Zones (LAN, WAN, DMZ, etc.) do for me over Address Groups. I know all firewalls have them, so there must be a good reason. But what do I gain by stating a rule applies to all traffic from LAN Zone to WAN Zone which comes from LAN Address Group to WAN Address Group? Why not just mention the Address Groups?

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  • SMB super slow within LAN between MAC and PC

    - by asdcasdc
    I have a windows desktop which stores all my movies, songs and pictures. I have a mac laptop which I would like to access these files. I don't want to utilize the FTP or SCP protocol because I don't want them to be downloaded to my mac. I want to access them as if they are a network mounted disk. So I tried using the native SMB protocol (available in Finder - Go - Connect to server). I tried dragging a file and dropping it onto my MAC's desktop. Surprisingly, I am only able to transfer at a very slow rate of about 1mb/s. Assuming network connectivity is not a problem, has anyone experienced incredible slowness with SMB? Are there alternative protocols for me to use in this case between PC and MAC?

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  • I have added a port to the public zone in firewalld but still can't access the port

    - by mikemaccana
    I've been using iptables for a long time, but have never used firewalld until recently. I have enabled port 3000 TCP via firewalld with the following command: # firewall-cmd --zone=public --add-port=3000/tcp --permanent However I can't access the server on port 3000. From an external box: telnet 178.62.16.244 3000 Trying 178.62.16.244... telnet: connect to address 178.62.16.244: Connection refused There are no routing issues: I have a separate rule for a port forward from port 80 to port 8000 which works fine externally. My app is definitely listening on the port too: Proto Recv-Q Send-Q Local Address Foreign Address State User Inode PID/Program name tcp 0 0 0.0.0.0:3000 0.0.0.0:* LISTEN 99 36797 18662/node firewall-cmd doesn't seem to show the port either - see how ports is empty. You can see the forward rule I mentioned earlier. # firewall-cmd --list-all public (default, active) interfaces: eth0 sources: services: dhcpv6-client ssh ports: masquerade: no forward-ports: port=80:proto=tcp:toport=8000:toaddr= icmp-blocks: rich rules: However I can see the rule in the XML config file: # cat /etc/firewalld/zones/public.xml <?xml version="1.0" encoding="utf-8"?> <zone> <short>Public</short> <description>For use in public areas. You do not trust the other computers on networks to not harm your computer. Only selected incoming connections are accepted.</description> <service name="dhcpv6-client"/> <service name="ssh"/> <port protocol="tcp" port="3000"/> <forward-port to-port="8000" protocol="tcp" port="80"/> </zone> What else do I need to do to allow access to my app on port 3000? Also: is adding access via a port the correct thing to do? Or should I make a firewalld 'service' for my app instead?

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  • Why maximum 1.0 Gbit Ethernet connection an old notebook, and only 100 Mbit on newer faster computer

    - by Sam
    Strange problem about Ethernet speed: recently we bought an i7 core computer running Win7 64 bit with an onboard Gigabit Ethernet controller (Realtek PCIe Gbit Ethernet Family controller). Connecting this new fast pc directly to our brand new ASUS Gigabit Ethernet router via CAT6 cable(!) shows up the adapter status (see picture attached) only 100mbit, while the router is capable of 1000 mbit. More facts: Connecting an 8 year old IBM notebook with gigabit ethernet to the same cable end shows 1.0 Gbit connection in its adapter status. Speedtest.net shows 35 mbit/s down on the new computer Speedtest.net shows 78 mbit/s down on the old rusty IBM notebook. We have an 120 mbit down internet connection, which we we truly receive on another pc (also directly connected to the router) How to get the 1.0 Gbit going in the new pc ?

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