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Search found 6318 results on 253 pages for 'hybrid graphics'.

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  • Text-based game graphics in Python

    - by Jasper
    Hi, i'm pretty new 2 programming, and I'm creating a simple text-based game I'm wondering if there is a simple way to create my own terminal-type window with which I can place coloured input etc. Is there a graphics module well suited to this? I'm using Mac, but I would like it to work on Windows as well Thanks

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  • How does the "Unlimited Detail" graphics technology work?

    - by daddz
    So I stumbled upon this "new" graphics engine/technology called Unlimited Detail. This seems to be pretty interesting granted it's real and not a fake. They have some videos explaining the technology but they only scratch the surface. What do you think about it? Is it programmatically possible? Or is it just a scam for investors?

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  • Vector graphics on iPhone

    - by burki
    Hello! How you can use EPS files within your UIView. What do I have to do to display for example a EPS on the iPhone's screen? Do I need to convert it first to a PDF (if yes, how?)? Or are there any other way to bring vector graphics onto the iPhone? That would be very nice. Thanks.

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  • Which JavaScript graphics library has the best performance?

    - by DNS
    I'm doing some research for a JavaScript project where the performance of drawing simple primitives (i.e. lines) is by far the top priority. The answers to this question provide a great list of JS graphics libraries. While I realize that the choice of browser has a greater impact than the library, I'd like to know whether there are any differences between them, before choosing one. Has anyone done a performance comparison between any of these?

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  • Implemeting "drawing modes" in a graphics library?

    - by banister
    i would like to implement 'drawing modes' (in my own graphics library). That is drawing with AND, OR, etc However i am storing colors using floats, each channel between 0 and 1.0 Do i have to first convert each color channel to 0-255 before i can use the AND, OR, etc drawing modes? and then convert back to float (0.0-1.0) ? Or is there another way of doing it? thanks

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  • DirectX capabilities on different graphics cards

    - by user9876
    I'm writing a Direct3D application, using DirectX 9. Although it works on my PC, I need to make it work on a wide range of systems. I need to know what capabilities I can expect to see on other systems. Is there a list of the DirectX capabilities that graphics cards support? I've found one site, which I'll post as an answer, but it's a bit out of date.

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  • some links for graphics in C

    - by lego69
    hello to everyone, I'm looking for some tutorials which can teach about graphics on C, I tryed find it, but all I can find are discussions about special topics, I'm beginner, thanks in advance

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  • Render graphics using Doubles in Graphics2D

    - by thedeadlybutter
    Currently, I have a JFrame for my game to render in, and I'm using Graphics2D for drawing (The games graphics are fairly simple 2D sprites). However, my delta variable is a double, and all of the Graphics 2D methods (And Grpahics) use int. I tried to type cast the delta to an int, but it just rounds down to 0. So my question is, how can I render graphics using Graphics2D in Java with coordinates that are doubles. Can I convert it to work with Graphics2D if there is no built in way? Or, is there a graphics library that can support doubles for coordinates?

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  • Hybrid Shutdown in Windows 8

    - by Moab
    Referring to this article published September 8, 2011, it gives instructions on how to to do a full (non-hybrid) shutdown in Windows 8 from the command line. We have an option in the UI to revert back to the Windows 7 shutdown/cold boot behavior, or since that’s likely a fairly infrequent thing, you can use the new /full switch on shutdown.exe. From a cmd prompt, run: shutdown /s /full / t 0 to invoke an immediate full shutdown. shutdown /s /full /t 0 I tried this in W8 Enterprise RTM trial, but did not work, so I did a shutdown /? and noticed they have changed the command for a Full shutdown It appears the /s switch now does the full shutdown as explained in the MS article, and the /hybrid switch does the hybrid shutdown for fast startup. Can anyone confirm this change in other RTM versions of Windows 8? Any Microsoft docs on this change are welcome.

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  • Should I get integrated graphics if I already have a dedicated GPU?

    - by Ivo Flipse
    I want to upgrade my computer to the new Sandy Bridge CPU's, which features integrated graphics. However, you have to choose between two types of chipsets: H67 or P67. Now since I already own a GTX 460, so is there any added value to using the integrated graphics? Would there be a way of 'disabling' my GPU when I don't need it's additional power or would the integrated graphics simply allow me to add another screen?

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  • How can I use my built-in AMD Radeon 7670m instead of Intel HD 4000 Graphics?

    - by gururaj
    i recently bought a DELL Inspiron 15R 2012m Series Laptop. It comes with a built-in AMD Radeon 7670m graphics card. I installed PES 2012, when I checked the system specification (an option in that PES 2012 game ). I came to know that game runs with Intel HD4000 Graphics and not with my AMD card. I also changed the swithchable graphics and assigned High Performance to PES2012, but the game still runs on Intel HD4000.

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  • Defrag/TRIM settings for hybrid hard drive?

    - by Joel Coehoorn
    I recently acquired a momentus XT hybrid hard drive. This is a tradition spinning HDD with a small SSD portion for frequently used files. Normally, you are not supposed to defrag SSDs, as it does not help performance and can significantly reduce the life of the drive. But you do need to defrag an HDD to keep good performance. So where does that leave us for hybrid drives? Do I need to turn off defragging in Windows to preserve the SSD portion? Is the on-disk controller smart enough to handle defragging correctly? Is there some utility I need to set it up that I missed? Additionally, for SSDs you normally want to check for and enable TRIM support... but this makes no sense for a HDDs. Where does that leave us for hybrid drives? Should I try to enable TRIM or not?

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  • Tracking graphics tablet input in C#

    - by Martin
    I'm writing an XNA application with C#, and I want to be able to control the application with a graphics tablet. All I need to be able to do is track the position and pressure of the pen on the tablet, it would be nice to have some built in gesture recognition but I'm willing to build that myself if needed. My first attempt at this was to use the vbtablet library. However, when I sent this to a friend it failed to work. It seems that the underlying technology is quite old and not supported by some tablets. My second attempt is to play with the Microsoft.Ink system. This looks promising, but I know very little about this subject and I'm struggling to make it work properly - for example I can't find how to read the raw tablet input and disable mouse pointer mode on the tablet when using an InkOverlay. What's the best system to use and what good documentation is there for a beginner in this field?

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  • Graphics.RotateTransform works on localhost, but not on remote server

    - by harriyott
    It works on my machine... I'm combining two map pins into a single image. I load an empty pin image and write a number on top of it. I then combine two of these, having rotated one 15 degrees and the other -15 degrees. It looks fine running through my localhost web server: I upload this to my shared server, and I get this instead: I load the image thus: var g = Graphics.FromImage(image); The line to rotate the image is: g.RotateTransform(angle); I'm sure this must be a setting somewhere, but I've had no luck finding it.

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  • Implementing backspace using outtextxy in graphics.h in c

    - by vinit
    Yersterday I was trying to create a text editor in c. but i am facing a problem with the backspace character. and when i am trying to print this with outtextxy a strange character is appearing. i tried following code for this backspace: str[2]="\b "; outtextxy(x,y,str); This is working fine under textmode but not working under graphics mode. If you r having any solution please help me I hav to submit my program on monday. And Thanks in advance

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  • Display On-Screen Television Graphics During Live Broadcasts

    - by ServAce85
    How and with what software do major television companies display on-screen graphics during their programs? For example: On ESPN, how do they produce the news ticker on the bottom (both graphically and from a source code point of view), create and display the scores of sports, and update and show selected stats on the fly? I've looked everywhere I can think of to find the answer, but I am at a loss. That's where you guys (and girls) come in. I hope you can help shed some light on this subject for me. Thanks in advance.

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  • What are good resources for computer graphics basics?

    - by Hanno Fietz
    During Flex programming, I recently ran into several questions (about box models, ways to join lines and misaligning pixels [on doctype]) regarding computer graphics and layout, where I felt that I lacked some basic background on things like concepts like the box model approaches mapping real numbers to a pixel raster (like font anti-aliasing) conventions found across drawing engines, like do you count y coordinates from top or bottom, and why I feel that reading some basic Wikipedia articles, books or tutorials on these subjects might help in phrasing my questions more specifically and debugging my code more systematically. I have repeatedly found myself writing tiny test apps in Flex, just to find out how the APIs do very basic stuff. My assumption would be that if I knew the right vocabulary and some general concepts, I could solve these questions much faster.

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  • Draw rectangle using Core Graphics with live preview

    - by mikawber
    I'm creating a simple drawing application and would like some help with drawing rectangles based on the user's touch events. I'm able to draw a rectangle using Core Graphics from the point in touchesBegan to the point in touchesEnded. This rectangle is then displayed once the touchesEnded event is fired. However, I would like to be able to do this in a 'live' fashion. Meaning, the rectangle is updated as the user drags their finger. Is this possible? Any help would be greatly appreciated, thank you!

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  • Profiling and Graphics.updateDisplay0()

    - by AD
    I am profiling my BlackBerry application (a game) with the options 'In method only' and 'Time including native method'. Under the 'All methods' node (after a decent run of the game) the single most time consuming function is Graphics.updateDisplay0() with over 50% of the run time spent there. I don't quite know what is the purpose of that function or if I can do anything to reduce its processing time, so if anyone can shed some light on the matter, I would be grateful. Because from what I understand with the 'In method only' option, it means there is some processing within that function. ps. there is no information on that function in the documentation.

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