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  • How to connect to bluetoothbee device using j2me?

    - by user1500412
    I developed a simple bluetooth connection application in j2me. I try it on emulator, both server and client can found each other, but when I deploy the application to blackberry mobile phone and connect to a bluetoothbee device it says service search no records. What could it be possibly wrong? is it j2me can not find a service in bluetoothbee? The j2me itself succeed to found the bluetoothbee device, but why it can not find the service? My code is below. What I don't understand is the UUID? how to set UUID for unknown source? since I didn't know the UUID for the bluetoothbee device. class SearchingDevice extends Canvas implements Runnable,CommandListener,DiscoveryListener{ //...... public SearchingDevice(MenuUtama midlet, Display display){ this.display = display; this.midlet = midlet; t = new Thread(this); t.start(); timer = new Timer(); task = new TestTimerTask(); /*--------------------Device List------------------------------*/ select = new Command("Pilih",Command.OK,0); back = new Command("Kembali",Command.BACK,0); btDevice = new List("Pilih Device",Choice.IMPLICIT); btDevice.addCommand(select); btDevice.addCommand(back); btDevice.setCommandListener(this); /*------------------Input Form---------------------------------*/ formInput = new Form("Form Input"); nama = new TextField("Nama","",50,TextField.ANY); umur = new TextField("Umur","",50,TextField.ANY); measure = new Command("Ukur",Command.SCREEN,0); gender = new ChoiceGroup("Jenis Kelamin",Choice.EXCLUSIVE); formInput.addCommand(back); formInput.addCommand(measure); gender.append("Pria", null); gender.append("Wanita", null); formInput.append(nama); formInput.append(umur); formInput.append(gender); formInput.setCommandListener(this); /*---------------------------------------------------------------*/ findDevice(); } /*----------------Gambar screen searching device---------------------------------*/ protected void paint(Graphics g) { g.setColor(0,0,0); g.fillRect(0, 0, getWidth(), getHeight()); g.setColor(255,255,255); g.drawString("Mencari Device", 20, 20, Graphics.TOP|Graphics.LEFT); if(this.counter == 1){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); } if(this.counter == 2){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); g.setColor(100,255,255); g.fillRect(60, 80, 20, 40); } if(this.counter == 3){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); g.setColor(100,255,255); g.fillRect(60, 80, 20, 40); g.setColor(255,115,200); g.fillRect(100, 60, 20, 60); } if(this.counter == 4){ g.setColor(255,115,200); g.fillRect(20, 100, 20, 20); g.setColor(100,255,255); g.fillRect(60, 80, 20, 40); g.setColor(255,115,200); g.fillRect(100, 60, 20, 60); g.setColor(100,255,255); g.fillRect(140, 40, 20, 80); //display.callSerially(this); } } /*--------- Running Searching Screen ----------------------------------------------*/ public void run() { while(run){ this.counter++; if(counter > 4){ this.counter = 1; } try { Thread.sleep(1000); } catch (InterruptedException ex) { System.out.println("interrupt"+ex.getMessage()); } repaint(); } } /*-----------------------------cari device bluetooth yang -------------------*/ public void findDevice(){ try { devices = new java.util.Vector(); local = LocalDevice.getLocalDevice(); agent = local.getDiscoveryAgent(); local.setDiscoverable(DiscoveryAgent.GIAC); agent.startInquiry(DiscoveryAgent.GIAC, this); } catch (BluetoothStateException ex) { System.out.println("find device"+ex.getMessage()); } } /*-----------------------------jika device ditemukan--------------------------*/ public void deviceDiscovered(RemoteDevice rd, DeviceClass dc) { devices.addElement(rd); } /*--------------Selesai tes koneksi ke bluetooth server--------------------------*/ public void inquiryCompleted(int param) { switch(param){ case DiscoveryListener.INQUIRY_COMPLETED: //inquiry completed normally if(devices.size()>0){ //at least one device has been found services = new java.util.Vector(); this.findServices((RemoteDevice)devices.elementAt(0)); this.run = false; do_alert("Inquiry completed",4000); }else{ do_alert("No device found in range",4000); } break; case DiscoveryListener.INQUIRY_ERROR: do_alert("Inquiry error",4000); break; case DiscoveryListener.INQUIRY_TERMINATED: do_alert("Inquiry canceled",4000); break; } } /*-------------------------------Cari service bluetooth server----------------------------*/ public void findServices(RemoteDevice device){ try { // int[] attributes = {0x100,0x101,0x102}; UUID[] uuids = new UUID[1]; //alamat server uuids[0] = new UUID("F0E0D0C0B0A000908070605040302010",false); //uuids[0] = new UUID("8841",true); //menyiapkan device lokal local = LocalDevice.getLocalDevice(); agent = local.getDiscoveryAgent(); //mencari service dari server agent.searchServices(null, uuids, device, this); //server = (StreamConnectionNotifies)Connector.open(url.toString()); } catch (BluetoothStateException ex) { // ex.printStackTrace(); System.out.println("Errorx"+ex.getMessage()); } } /*---------------------------Pencarian service selesai------------------------*/ public void serviceSearchCompleted(int transID, int respCode) { switch(respCode){ case DiscoveryListener.SERVICE_SEARCH_COMPLETED: if(currentDevice == devices.size() - 1){ if(services.size() > 0){ this.run = false; display.setCurrent(btDevice); do_alert("Service found",4000); }else{ do_alert("The service was not found",4000); } }else{ currentDevice++; this.findServices((RemoteDevice)devices.elementAt(currentDevice)); } break; case DiscoveryListener.SERVICE_SEARCH_DEVICE_NOT_REACHABLE: do_alert("Device not Reachable",4000); break; case DiscoveryListener.SERVICE_SEARCH_ERROR: do_alert("Service search error",4000); break; case DiscoveryListener.SERVICE_SEARCH_NO_RECORDS: do_alert("No records return",4000); break; case DiscoveryListener.SERVICE_SEARCH_TERMINATED: do_alert("Inquiry canceled",4000); break; } } public void servicesDiscovered(int i, ServiceRecord[] srs) { for(int x=0; x<srs.length;x++) services.addElement(srs[x]); try { btDevice.append(((RemoteDevice)devices.elementAt(currentDevice)).getFriendlyName(false),null); } catch (IOException ex) { System.out.println("service discover"+ex.getMessage()); } } public void do_alert(String msg, int time_out){ if(display.getCurrent() instanceof Alert){ ((Alert)display.getCurrent()).setString(msg); ((Alert)display.getCurrent()).setTimeout(time_out); }else{ Alert alert = new Alert("Bluetooth"); alert.setString(msg); alert.setTimeout(time_out); display.setCurrent(alert); } } private String getData(){ System.out.println("getData"); String cmd=""; try { ServiceRecord service = (ServiceRecord)services.elementAt(btDevice.getSelectedIndex()); String url = service.getConnectionURL(ServiceRecord.NOAUTHENTICATE_NOENCRYPT, false); conn = (StreamConnection)Connector.open(url); DataInputStream in = conn.openDataInputStream(); int i=0; timer.schedule(task, 15000); char c1; while(time){ //while(((c1 = in.readChar())>0) && (c1 != '\n')){ //while(((c1 = in.readChar())>0) ){ c1 = in.readChar(); cmd = cmd + c1; //System.out.println(c1); // } } System.out.print("cmd"+cmd); if(time == false){ in.close(); conn.close(); } } catch (IOException ex) { System.err.println("Cant read data"+ex); } return cmd; } //timer task fungsinya ketika telah mencapai waktu yg dijadwalkan putus koneksi private static class TestTimerTask extends TimerTask{ public TestTimerTask() { } public void run() { time = false; } } }

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  • Casting an object using 'as' returns null: myObject = newObject as MyObject; // null

    - by John Russell
    I am trying to create a custom object in AS3 to pass information to and from a server, which in this case will be Red5. In the below screenshots you will see that I am able to send a request for an object from as3, and receive it successfully from the java server. However, when I try to cast the received object to my defined objectType using 'as', it takes the value of null. It is my understanding that that when using "as" your checking to see if your variable is a member of the specified data type. If the variable is not, then null will be returned. This screenshot illustrates that I am have successfully received my object 'o' from red5 and I am just about to cast it to the (supposedly) identical datatype testObject of LobbyData: However, when testObject = o as LobbyData; runs, it returns null. :( Below you will see my specifications both on the java server and the as3 client. I am confident that both objects are identical in every way, but for some reason flash does not think so. I have been pulling my hair out for a long time, does anyone have any thoughts? AS3 Object: import flash.utils.IDataInput; import flash.utils.IDataOutput; import flash.utils.IExternalizable; import flash.net.registerClassAlias; [Bindable] [RemoteClass(alias = "myLobbyData.LobbyData")] public class LobbyData implements IExternalizable { private var sent:int; // java sentinel private var u:String; // red5 username private var sen:int; // another sentinel? private var ui:int; // fb uid private var fn:String; // fb name private var pic:String; // fb pic private var inb:Boolean; // is in the table? private var t:int; // table number private var s:int; // seat number public function setSent(sent:int):void { this.sent = sent; } public function getSent():int { return sent; } public function setU(u:String):void { this.u = u; } public function getU():String { return u; } public function setSen(sen:int):void { this.sen = sen; } public function getSen():int { return sen; } public function setUi(ui:int):void { this.ui = ui; } public function getUi():int { return ui; } public function setFn(fn:String):void { this.fn = fn; } public function getFn():String { return fn; } public function setPic(pic:String):void { this.pic = pic; } public function getPic():String { return pic; } public function setInb(inb:Boolean):void { this.inb = inb; } public function getInb():Boolean { return inb; } public function setT(t:int):void { this.t = t; } public function getT():int { return t; } public function setS(s:int):void { this.s = s; } public function getS():int { return s; } public function readExternal(input:IDataInput):void { sent = input.readInt(); u = input.readUTF(); sen = input.readInt(); ui = input.readInt(); fn = input.readUTF(); pic = input.readUTF(); inb = input.readBoolean(); t = input.readInt(); s = input.readInt(); } public function writeExternal(output:IDataOutput):void { output.writeInt(sent); output.writeUTF(u); output.writeInt(sen); output.writeInt(ui); output.writeUTF(fn); output.writeUTF(pic); output.writeBoolean(inb); output.writeInt(t); output.writeInt(s); } } Java Object: package myLobbyData; import org.red5.io.amf3.IDataInput; import org.red5.io.amf3.IDataOutput; import org.red5.io.amf3.IExternalizable; public class LobbyData implements IExternalizable { private static final long serialVersionUID = 115280920; private int sent; // java sentinel private String u; // red5 username private int sen; // another sentinel? private int ui; // fb uid private String fn; // fb name private String pic; // fb pic private Boolean inb; // is in the table? private int t; // table number private int s; // seat number public void setSent(int sent) { this.sent = sent; } public int getSent() { return sent; } public void setU(String u) { this.u = u; } public String getU() { return u; } public void setSen(int sen) { this.sen = sen; } public int getSen() { return sen; } public void setUi(int ui) { this.ui = ui; } public int getUi() { return ui; } public void setFn(String fn) { this.fn = fn; } public String getFn() { return fn; } public void setPic(String pic) { this.pic = pic; } public String getPic() { return pic; } public void setInb(Boolean inb) { this.inb = inb; } public Boolean getInb() { return inb; } public void setT(int t) { this.t = t; } public int getT() { return t; } public void setS(int s) { this.s = s; } public int getS() { return s; } @Override public void readExternal(IDataInput input) { sent = input.readInt(); u = input.readUTF(); sen = input.readInt(); ui = input.readInt(); fn = input.readUTF(); pic = input.readUTF(); inb = input.readBoolean(); t = input.readInt(); s = input.readInt(); } @Override public void writeExternal(IDataOutput output) { output.writeInt(sent); output.writeUTF(u); output.writeInt(sen); output.writeInt(ui); output.writeUTF(fn); output.writeUTF(pic); output.writeBoolean(inb); output.writeInt(t); output.writeInt(s); } } AS3 Client: public function refreshRoom(event:Event) { var resp:Responder=new Responder(handleResp,null); ncLobby.call("getLobbyData", resp, null); } public function handleResp(o:Object):void { var testObject:LobbyData=new LobbyData; testObject = o as LobbyData; trace(testObject); } Java Client public LobbyData getLobbyData(String param) { LobbyData lobbyData1 = new LobbyData(); lobbyData1.setSent(5); lobbyData1.setU("lawlcats"); lobbyData1.setSen(5); lobbyData1.setUi(5); lobbyData1.setFn("lulz"); lobbyData1.setPic("lulzagain"); lobbyData1.setInb(true); lobbyData1.setT(5); lobbyData1.setS(5); return lobbyData1; }

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  • Memory not being freed, causing giant memory leak

    - by Delan Azabani
    In my Unicode library for C++, the ustring class has operator= functions set for char* values and other ustring values. When doing the simple memory leak test: #include <cstdio> #include "ucpp" main() { ustring a; for(;;)a="MEMORY"; } the memory used by the program grows uncontrollably (characteristic of a program with a big memory leak) even though I've added free() calls to both of the functions. I am unsure why this is ineffective (am I missing free() calls in other places?) This is the current library code: #include <cstdlib> #include <cstring> class ustring { int * values; long len; public: long length() { return len; } ustring() { len = 0; values = (int *) malloc(0); } ustring(const ustring &input) { len = input.len; values = (int *) malloc(sizeof(int) * len); for (long i = 0; i < len; i++) values[i] = input.values[i]; } ustring operator=(ustring input) { ustring result(input); free(values); len = input.len; values = input.values; return * this; } ustring(const char * input) { values = (int *) malloc(0); long s = 0; // s = number of parsed chars int a, b, c, d, contNeed = 0, cont = 0; for (long i = 0; input[i]; i++) if (input[i] < 0x80) { // ASCII, direct copy (00-7f) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = input[i]; } else if (input[i] < 0xc0) { // this is a continuation (80-bf) if (cont == contNeed) { // no need for continuation, use U+fffd values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } cont = cont + 1; values[s - 1] = values[s - 1] | ((input[i] & 0x3f) << ((contNeed - cont) * 6)); if (cont == contNeed) cont = contNeed = 0; } else if (input[i] < 0xc2) { // invalid byte, use U+fffd (c0-c1) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } else if (input[i] < 0xe0) { // start of 2-byte sequence (c2-df) contNeed = 1; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x1f) << 6; } else if (input[i] < 0xf0) { // start of 3-byte sequence (e0-ef) contNeed = 2; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x0f) << 12; } else if (input[i] < 0xf5) { // start of 4-byte sequence (f0-f4) contNeed = 3; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x07) << 18; } else { // restricted or invalid (f5-ff) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } len = s; } ustring operator=(const char * input) { ustring result(input); free(values); len = result.len; values = result.values; return * this; } ustring operator+(ustring input) { ustring result; result.len = len + input.len; result.values = (int *) malloc(sizeof(int) * result.len); for (long i = 0; i < len; i++) result.values[i] = values[i]; for (long i = 0; i < input.len; i++) result.values[i + len] = input.values[i]; return result; } ustring operator[](long index) { ustring result; result.len = 1; result.values = (int *) malloc(sizeof(int)); result.values[0] = values[index]; return result; } operator char * () { return this -> encode(); } char * encode() { char * r = (char *) malloc(0); long s = 0; for (long i = 0; i < len; i++) { if (values[i] < 0x80) r = (char *) realloc(r, s + 1), r[s + 0] = char(values[i]), s += 1; else if (values[i] < 0x800) r = (char *) realloc(r, s + 2), r[s + 0] = char(values[i] >> 6 | 0x60), r[s + 1] = char(values[i] & 0x3f | 0x80), s += 2; else if (values[i] < 0x10000) r = (char *) realloc(r, s + 3), r[s + 0] = char(values[i] >> 12 | 0xe0), r[s + 1] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 2] = char(values[i] & 0x3f | 0x80), s += 3; else r = (char *) realloc(r, s + 4), r[s + 0] = char(values[i] >> 18 | 0xf0), r[s + 1] = char(values[i] >> 12 & 0x3f | 0x80), r[s + 2] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 3] = char(values[i] & 0x3f | 0x80), s += 4; } return r; } };

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  • Need help debugging a very basic PHP SOAP Hello world app

    - by WarDoGG
    I have been breaking my head at this, reading almost every article and tutorial there is on the web, but nothing doing.. i still cannot get my first web service application to work. I would really appreciate it if anyone could debug this code for me and provide me with a good explanation as to what is wrong and why. This will help indeed ! Thanks ! I have pasted below the entire codes that i am using making it easier to debug. I'm using the PHP5 SOAP extension. Here is my WSDL: <?xml version="1.0" encoding="utf-8"?> <wsdl:definitions name="testWebservice" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:tm="http://microsoft.com/wsdl/mime/textMatching/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:tns="http://tempuri.org/" xmlns:s1="http://microsoft.com/wsdl/types/" xmlns:s="http://www.w3.org/2001/XMLSchema" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" targetNamespace="http://tempuri.org/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/"> <wsdl:types> <s:schema elementFormDefault="qualified" targetNamespace="http://tempuri.org/"> <s:import namespace="http://microsoft.com/wsdl/types/" /> <s:element name="getUser"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="username" type="s:string" /> <s:element minOccurs="0" maxOccurs="1" name="password" type="s:string" /> </s:sequence> </s:complexType> </s:element> <s:element name="getUserResponse"> <s:complexType> <s:sequence> <s:element minOccurs="0" maxOccurs="1" name="getUserResult" type="tns:userInfo" /> </s:sequence> </s:complexType> </s:element> <s:complexType name="userInfo"> <s:sequence> <s:element minOccurs="1" maxOccurs="1" name="ID" type="s:int" /> <s:element minOccurs="1" maxOccurs="1" name="authkey" type="s:int" /> </s:sequence> </s:complexType> </s:schema> </wsdl:types> <wsdl:message name="getUserSoapIn"> <wsdl:part name="parameters" element="tns:getUser" /> </wsdl:message> <wsdl:message name="getUserSoapOut"> <wsdl:part name="parameters" element="tns:getUserResponse" /> </wsdl:message> <wsdl:portType name="testWebservice"> <wsdl:operation name="getUser"> <wsdl:input message="tns:getUserSoapIn" /> <wsdl:output message="tns:getUserSoapOut" /> </wsdl:operation> </wsdl:portType> <wsdl:binding name="testWebserviceBinding" type="tns:testWebservice"> <soap:binding style="document" transport="http://schemas.xmlsoap.org/soap/http" /> <wsdl:operation name="getUser"> <soap:operation soapAction="http://tempuri.org/getUser" /> <wsdl:input> <soap:body use="literal" /> </wsdl:input> <wsdl:output> <soap:body use="literal" /> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="testWebserviceService"> <wsdl:port name="testWebservicePort" binding="tns:testWebserviceBinding"> <soap:address location="http://127.0.0.1/nusoap/storytruck/index.php" /> </wsdl:port> </wsdl:service> </wsdl:definitions> and here is the PHP Code i use to setup the server: <?php function getUser($user,$pass) { return array('ID'=>1); } ini_set("soap.wsdl_cache_enabled", "0"); // disabling WSDL cache $server = new SoapServer("http://127.0.0.1/mywsdl.wsdl"); $server->addFunction('getUser'); $server->handle(); ?> and the code for the client: <?php $client = new SoapClient("http://127.0.0.1/index.php?wsdl", array('exceptions' => 0)); try { $result = $client->getUser("username","pass"); print_r($result); } catch (SoapFault $result) { print_r($result); } ?> Here is the ERROR output i am getting on the browser : SoapFault Object ( [message:protected] => Error cannot find parameter [string:Exception:private] => [code:protected] => 0 [file:protected] => C:\xampp\htdocs\client.php [line:protected] => 6 [trace:Exception:private] => Array ( [0] => Array ( [function] => __call [class] => SoapClient [type] => -> [args] => Array ( [0] => getUser [1] => Array ( [0] => username [1] => pass ) ) ) [1] => Array ( [file] => C:\xampp\htdocs\client.php [line] => 6 [function] => getUser [class] => SoapClient [type] => -> [args] => Array ( [0] => username [1] => pass ) ) ) [previous:Exception:private] => [faultstring] => Error cannot find parameter [faultcode] => SOAP-ENV:Client )

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  • C++ assignment operators dynamic arrays

    - by user2905445
    First off i know the multiplying part is wrong but i have some questions about the code. 1. When i am overloading my operator+ i print out the matrix using cout << *this then right after i return *this and when i do a+b on matix a and matix b it doesnt give me the same thing this is very confusing. 2. When i make matrix c down in my main i cant use my default constructor for some reason because when i go to set it = using my assignment operator overloaded function it gives me an error saying "expression must be a modifiable value. although using my constructor that sets the row and column numbers is the same as my default constructor using (0,0). 3. My assignment operator= function uses a copy constructor to make a new matrix using the values on the right hand side of the equal sign and when i print out c it doesn't give me anything Any help would be great this is my hw for a algorithm class which i still need to do the algorithm for the multiplying matrices but i need to solve these issues first and im having a lot of trouble please help. //Programmer: Eric Oudin //Date: 10/21/2013 //Description: Working with matricies #include <iostream> using namespace std; class matrixType { public: friend ostream& operator<<(ostream&, const matrixType&); const matrixType& operator*(const matrixType&); matrixType& operator+(const matrixType&); matrixType& operator-(const matrixType&); const matrixType& operator=(const matrixType&); void fillMatrix(); matrixType(); matrixType(int, int); matrixType(const matrixType&); ~matrixType(); private: int **matrix; int rowSize; int columnSize; }; ostream& operator<< (ostream& osObject, const matrixType& matrix) { osObject << endl; for (int i=0;i<matrix.rowSize;i++) { for (int j=0;j<matrix.columnSize;j++) { osObject << matrix.matrix[i][j] <<", "; } osObject << endl; } return osObject; } const matrixType& matrixType::operator=(const matrixType& matrixRight) { matrixType temp(matrixRight); cout << temp; return temp; } const matrixType& matrixType::operator*(const matrixType& matrixRight) { matrixType temp(rowSize*matrixRight.columnSize, columnSize*matrixRight.rowSize); if(rowSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { temp.matrix[i][j] = matrix[i][j] * matrixRight.matrix[i][j]; } } } else { cout << "Cannot multiply matricies that have different size rows from the others columns." << endl; } return temp; } matrixType& matrixType::operator+(const matrixType& matrixRight) { if(rowSize == matrixRight.rowSize && columnSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { matrix[i][j] += matrixRight.matrix[i][j]; } } } else { cout << "Cannot add matricies that are different sizes." << endl; } cout << *this; return *this; } matrixType& matrixType::operator-(const matrixType& matrixRight) { matrixType temp(rowSize, columnSize); if(rowSize == matrixRight.rowSize && columnSize == matrixRight.columnSize) { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { matrix[i][j] -= matrixRight.matrix[i][j]; } } } else { cout << "Cannot subtract matricies that are different sizes." << endl; } return *this; } void matrixType::fillMatrix() { for (int i=0;i<rowSize;i++) { for (int j=0;j<columnSize;j++) { cout << "Enter the matix number at (" << i << "," << j << "):"; cin >> matrix[i][j]; } } } matrixType::matrixType() { rowSize=0; columnSize=0; matrix = new int*[rowSize]; for (int i=0; i < rowSize; i++) { matrix[i] = new int[columnSize]; } } matrixType::matrixType(int setRows, int setColumns) { rowSize=setRows; columnSize=setColumns; matrix = new int*[rowSize]; for (int i=0; i < rowSize; i++) { matrix[i] = new int[columnSize]; } } matrixType::matrixType(const matrixType& otherMatrix) { rowSize=otherMatrix.rowSize; columnSize=otherMatrix.columnSize; matrix = new int*[rowSize]; for (int i = 0; i < rowSize; i++) { for (int j = 0; j < columnSize; j++) { matrix[i]=new int[columnSize]; matrix[i][j]=otherMatrix.matrix[i][j]; } } } matrixType::~matrixType() { delete [] matrix; } int main() { matrixType a(2,2); matrixType b(2,2); matrixType c(0,0); cout << "fill matrix a:"<< endl;; a.fillMatrix(); cout << "fill matrix b:"<< endl;; b.fillMatrix(); cout << a; cout << b; c = a+b; cout <<"matrix a + matrix b =" << c; system("PAUSE"); return 0; }

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  • Sorting and Re-arranging List of HashMaps

    - by HonorGod
    I have a List which is straight forward representation of a database table. I am trying to sort and apply some magic after the data is loaded into List of HashMaps. In my case this is the only hard and fast way of doing it becoz I have a rules engine that actually updates the values in the HashMap after several computations. Here is a sample data representation of the HashMap (List of HashMap) - {fromDate=Wed Mar 17 10:54:12 EDT 2010, eventId=21, toDate=Tue Mar 23 10:54:12 EDT 2010, actionId=1234} {fromDate=Wed Mar 17 10:54:12 EDT 2010, eventId=11, toDate=Wed Mar 17 10:54:12 EDT 2010, actionId=456} {fromDate=Sat Mar 20 10:54:12 EDT 2010, eventId=20, toDate=Thu Apr 01 10:54:12 EDT 2010, actionId=1234} {fromDate=Wed Mar 24 10:54:12 EDT 2010, eventId=22, toDate=Sat Mar 27 10:54:12 EDT 2010, actionId=1234} {fromDate=Wed Mar 17 10:54:12 EDT 2010, eventId=11, toDate=Fri Mar 26 10:54:12 EDT 2010, actionId=1234} {fromDate=Sat Mar 20 10:54:12 EDT 2010, eventId=11, toDate=Wed Mar 31 10:54:12 EDT 2010, actionId=1234} {fromDate=Mon Mar 15 10:54:12 EDT 2010, eventId=12, toDate=Wed Mar 17 10:54:12 EDT 2010, actionId=567} I am trying to achieve couple of things - 1) Sort the list by actionId and eventId after which the data would look like - {fromDate=Wed Mar 17 10:54:12 EDT 2010, eventId=11, toDate=Wed Mar 17 10:54:12 EDT 2010, actionId=456} {fromDate=Mon Mar 15 10:54:12 EDT 2010, eventId=12, toDate=Wed Mar 17 10:54:12 EDT 2010, actionId=567} {fromDate=Wed Mar 24 10:54:12 EDT 2010, eventId=22, toDate=Sat Mar 27 10:54:12 EDT 2010, actionId=1234} {fromDate=Wed Mar 17 10:54:12 EDT 2010, eventId=21, toDate=Tue Mar 23 10:54:12 EDT 2010, actionId=1234} {fromDate=Sat Mar 20 10:54:12 EDT 2010, eventId=20, toDate=Thu Apr 01 10:54:12 EDT 2010, actionId=1234} {fromDate=Wed Mar 17 10:54:12 EDT 2010, eventId=11, toDate=Fri Mar 26 10:54:12 EDT 2010, actionId=1234} {fromDate=Sat Mar 20 10:54:12 EDT 2010, eventId=11, toDate=Wed Mar 31 10:54:12 EDT 2010, actionId=1234} 2) If we group the above list by actionId they would be resolved into 3 groups - actionId=1234, actionId=567 and actionId=456. Now here is my question - For each group having the same eventId, I need to update the records so that they have wider fromDate to toDate. Meaning, if you consider the last two rows they have same actionId = 1234 and same eventId = 11. Now we can to pick the least fromDate from those 2 records which is Wed Mar 17 10:54:12 and farther toDate which is Wed Mar 31 10:54:12 and update those 2 record's fromDate and toDate to Wed Mar 17 10:54:12 and Wed Mar 31 10:54:12 respectively. Any ideas? PS: I already have some pseudo code to start with. import java.util.ArrayList; import java.util.Calendar; import java.util.Collections; import java.util.Comparator; import java.util.Date; import java.util.HashMap; import java.util.List; import org.apache.commons.lang.builder.CompareToBuilder; public class Tester { boolean ascending = true ; boolean sortInstrumentIdAsc = true ; boolean sortEventTypeIdAsc = true ; public static void main(String args[]) { Tester tester = new Tester() ; tester.printValues() ; } public void printValues () { List<HashMap<String,Object>> list = new ArrayList<HashMap<String,Object>>() ; HashMap<String,Object> map = new HashMap<String,Object>(); map.put("actionId", new Integer(1234)) ; map.put("eventId", new Integer(21)) ; map.put("fromDate", getDate(1) ) ; map.put("toDate", getDate(7) ) ; list.add(map); map = new HashMap<String,Object>(); map.put("actionId", new Integer(456)) ; map.put("eventId", new Integer(11)) ; map.put("fromDate", getDate(1)) ; map.put("toDate", getDate(1) ) ; list.add(map); map = new HashMap<String,Object>(); map.put("actionId", new Integer(1234)) ; map.put("eventId", new Integer(20)) ; map.put("fromDate", getDate(4) ) ; map.put("toDate", getDate(16) ) ; list.add(map); map = new HashMap<String,Object>(); map.put("actionId", new Integer(1234)) ; map.put("eventId", new Integer(22)) ; map.put("fromDate",getDate(8) ) ; map.put("toDate", getDate(11)) ; list.add(map); map = new HashMap<String,Object>(); map.put("actionId", new Integer(1234)) ; map.put("eventId", new Integer(11)) ; map.put("fromDate",getDate(1) ) ; map.put("toDate", getDate(10) ) ; list.add(map); map = new HashMap<String,Object>(); map.put("actionId", new Integer(1234)) ; map.put("eventId", new Integer(11)) ; map.put("fromDate",getDate(4) ) ; map.put("toDate", getDate(15) ) ; list.add(map); map = new HashMap<String,Object>(); map.put("actionId", new Integer(567)) ; map.put("eventId", new Integer(12)) ; map.put("fromDate", getDate(-1) ) ; map.put("toDate",getDate(1)) ; list.add(map); System.out.println("\n Before Sorting \n "); for(int j = 0 ; j < list.size() ; j ++ ) System.out.println(list.get(j)); Collections.sort ( list , new HashMapComparator2 () ) ; System.out.println("\n After Sorting \n "); for(int j = 0 ; j < list.size() ; j ++ ) System.out.println(list.get(j)); } public static Date getDate(int days) { Calendar cal = Calendar.getInstance(); cal.setTime(new Date()); cal.add(Calendar.DATE, days); return cal.getTime() ; } public class HashMapComparator2 implements Comparator { public int compare ( Object object1 , Object object2 ) { if ( ascending == true ) { return new CompareToBuilder() .append(( ( HashMap ) object1 ).get ( "actionId" ), ( ( HashMap ) object2 ).get ( "actionId" )) .append(( ( HashMap ) object2 ).get ( "eventId" ), ( ( HashMap ) object1 ).get ( "eventId" )) .toComparison(); } else { return new CompareToBuilder() .append(( ( HashMap ) object2 ).get ( "actionId" ), ( ( HashMap ) object1 ).get ( "actionId" )) .append(( ( HashMap ) object2 ).get ( "eventId" ), ( ( HashMap ) object1 ).get ( "eventId" )) .toComparison(); } } } }

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  • How do I get .NET to garbage collect aggressively?

    - by mmr
    I have an application that is used in image processing, and I find myself typically allocating arrays in the 4000x4000 ushort size, as well as the occasional float and the like. Currently, the .NET framework tends to crash in this app apparently randomly, almost always with an out of memory error. 32mb is not a huge declaration, but if .NET is fragmenting memory, then it's very possible that such large continuous allocations aren't behaving as expected. Is there a way to tell the garbage collector to be more aggressive, or to defrag memory (if that's the problem)? I realize that there's the GC.Collect and GC.WaitForPendingFinalizers calls, and I've sprinkled them pretty liberally through my code, but I'm still getting the errors. It may be because I'm calling dll routines that use native code a lot, but I'm not sure. I've gone over that C++ code, and make sure that any memory I declare I delete, but still I get these C# crashes, so I'm pretty sure it's not there. I wonder if the C++ calls could be interfering with the GC, making it leave behind memory because it once interacted with a native call-- is that possible? If so, can I turn that functionality off? EDIT: Here is some very specific code that will cause the crash. According to this SO question, I do not need to be disposing of the BitmapSource objects here. Here is the naive version, no GC.Collects in it. It generally crashes on iteration 4 to 10 of the undo procedure. This code replaces the constructor in a blank WPF project, since I'm using WPF. I do the wackiness with the bitmapsource because of the limitations I explained in my answer to @dthorpe below as well as the requirements listed in this SO question. public partial class Window1 : Window { public Window1() { InitializeComponent(); //Attempts to create an OOM crash //to do so, mimic minute croppings of an 'image' (ushort array), and then undoing the crops int theRows = 4000, currRows; int theColumns = 4000, currCols; int theMaxChange = 30; int i; List<ushort[]> theList = new List<ushort[]>();//the list of images in the undo/redo stack byte[] displayBuffer = null;//the buffer used as a bitmap source BitmapSource theSource = null; for (i = 0; i < theMaxChange; i++) { currRows = theRows - i; currCols = theColumns - i; theList.Add(new ushort[(theRows - i) * (theColumns - i)]); displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create(currCols, currRows, 96, 96, PixelFormats.Gray8, null, displayBuffer, (currCols * PixelFormats.Gray8.BitsPerPixel + 7) / 8); System.Console.WriteLine("Got to change " + i.ToString()); System.Threading.Thread.Sleep(100); } //should get here. If not, then theMaxChange is too large. //Now, go back up the undo stack. for (i = theMaxChange - 1; i >= 0; i--) { displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create((theColumns - i), (theRows - i), 96, 96, PixelFormats.Gray8, null, displayBuffer, ((theColumns - i) * PixelFormats.Gray8.BitsPerPixel + 7) / 8); System.Console.WriteLine("Got to undo change " + i.ToString()); System.Threading.Thread.Sleep(100); } } } Now, if I'm explicit in calling the garbage collector, I have to wrap the entire code in an outer loop to cause the OOM crash. For me, this tends to happen around x = 50 or so: public partial class Window1 : Window { public Window1() { InitializeComponent(); //Attempts to create an OOM crash //to do so, mimic minute croppings of an 'image' (ushort array), and then undoing the crops for (int x = 0; x < 1000; x++){ int theRows = 4000, currRows; int theColumns = 4000, currCols; int theMaxChange = 30; int i; List<ushort[]> theList = new List<ushort[]>();//the list of images in the undo/redo stack byte[] displayBuffer = null;//the buffer used as a bitmap source BitmapSource theSource = null; for (i = 0; i < theMaxChange; i++) { currRows = theRows - i; currCols = theColumns - i; theList.Add(new ushort[(theRows - i) * (theColumns - i)]); displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create(currCols, currRows, 96, 96, PixelFormats.Gray8, null, displayBuffer, (currCols * PixelFormats.Gray8.BitsPerPixel + 7) / 8); } //should get here. If not, then theMaxChange is too large. //Now, go back up the undo stack. for (i = theMaxChange - 1; i >= 0; i--) { displayBuffer = new byte[theList[i].Length]; theSource = BitmapSource.Create((theColumns - i), (theRows - i), 96, 96, PixelFormats.Gray8, null, displayBuffer, ((theColumns - i) * PixelFormats.Gray8.BitsPerPixel + 7) / 8); GC.WaitForPendingFinalizers();//force gc to collect, because we're in scenario 2, lots of large random changes GC.Collect(); } System.Console.WriteLine("Got to changelist " + x.ToString()); System.Threading.Thread.Sleep(100); } } } If I'm mishandling memory in either scenario, if there's something I should spot with a profiler, let me know. That's a pretty simple routine there. Unfortunately, it looks like @Kevin's answer is right-- this is a bug in .NET and how .NET handles objects larger than 85k. This situation strikes me as exceedingly strange; could Powerpoint be rewritten in .NET with this kind of limitation, or any of the other Office suite applications? 85k does not seem to me to be a whole lot of space, and I'd also think that any program that uses so-called 'large' allocations frequently would become unstable within a matter of days to weeks when using .NET. EDIT: It looks like Kevin is right, this is a limitation of .NET's GC. For those who don't want to follow the entire thread, .NET has four GC heaps: gen0, gen1, gen2, and LOH (Large Object Heap). Everything that's 85k or smaller goes on one of the first three heaps, depending on creation time (moved from gen0 to gen1 to gen2, etc). Objects larger than 85k get placed on the LOH. The LOH is never compacted, so eventually, allocations of the type I'm doing will eventually cause an OOM error as objects get scattered about that memory space. We've found that moving to .NET 4.0 does help the problem somewhat, delaying the exception, but not preventing it. To be honest, this feels a bit like the 640k barrier-- 85k ought to be enough for any user application (to paraphrase this video of a discussion of the GC in .NET). For the record, Java does not exhibit this behavior with its GC.

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  • Form Loop Error

    - by JM4
    I have a form which loops if the value indicated is less than or equal the number of 'enrollee's needed. The while loop works perfectly with one exception, I use DOB fields which ALSO use FOR loops to display their values. If I remove the DOB fields, the form loop works fine, when left in, it errors out. Any ideas? <form id="Enroll_Form" action="<?php $_SERVER['PHP_SELF']; ?>" method="post" name="Enroll_Form" > <?php $i=1; while ($i <= ($_SESSION['Num_Members'])): {?> <table class="demoTable"> <tr> <td>First Name: </td> <td><input type="text" name="F1FirstName" value="<?php echo $fields['F1FirstName']; ?>" /></td> </tr> <tr> <td>Middle Initial: </td> <td><input type="text" name="F1MI" size="2" maxlength="1" value="<?php echo $fields['F1MI']; ?>" /></td> </tr> <tr> <td>Last Name: </td> <td><input type="text" name="F1LastName" value="<?php echo $fields['F1LastName']; ?>" /></td> </tr> <tr> <td>Federation No: </td> <td><input type="text" name="F1FedNum" maxlength="10" value="<?php echo $fields['F1FedNum']; ?>" /></td> </tr> <tr> <td>SSN: </td> <td><input type="text" name="F1SSN1" size="3" maxlength="3" value="<?php echo $fields['F1SSN1']; ?>" /> - <input type="text" name="F1SSN2" size="2" maxlength="2" value="<?php echo $fields['F1SSN2']; ?>" /> - <input type="text" name="F1SSN3" size="4" maxlength="4" value="<?php echo $fields['F1SSN3']; ?>" /> </td> </tr> <tr> <td>Date of Birth</td> <td> <select name="F1DOB1"> <option value="">Month</option> <?php for ($i=1; $i<=12; $i++) { echo "<option value='$i'"; if ($fields["F1DOB1"] == $i) echo " selected"; echo ">$i</option>"; } ?> </select> / <select name="F1DOB2"> <option value="">Day</option> <?php for ($i=1; $i<=31; $i++) { echo "<option value='$i'"; if ($fields["F1DOB2"] == $i) echo " selected"; echo ">$i</option>"; } ?> </select> / <select name="F1DOB3"> <option value="">Year</option> <?php for ($i=date('Y'); $i>=1900; $i--) { echo "<option value='$i'"; if ($fields["F1DOB3"] == $i) echo " selected"; echo ">$i</option>"; } ?> </select> </td> </tr> <tr> <td>Address: </td> <td><input type="text" name="F1Address" value="<?php echo $fields['F1Address']; ?>" /></td> </tr> <tr> <td>City: </td> <td><input type="text" name="F1City" value="<?php echo $fields['F1City']; ?>" /></td> </tr> <tr> <td>State: </td> <td><select name="F1State"><option value="">Choose a State</option><?php showOptionsDrop($states_arr, null, true); ?></select></td> </tr> <tr> <td>Zip Code: </td> <td><input type="text" name="F1Zip" size="6" maxlength="5" value="<?php echo $fields['F1Zip']; ?>" /></td> </tr> <tr> <td>Contact Telephone No: </td> <td>( <input type="text" name="F1Phone1" size="3" maxlength="3" value="<?php echo $fields['F1Phone1']; ?>" /> ) <input type="text" name="F1Phone2" size="3" maxlength="3" value="<?php echo $fields['F1Phone2']; ?>" /> - <input type="text" name="F1Phone3" size="4" maxlength="4" value="<?php echo $fields['F1Phone3']; ?>" /> </td> </tr> <tr> <td>Email:</td> <td><input type="text" name="F1Email" value="<?php echo $fields['F1Email']; ?>" /></td> </tr> </table> <br /> <?php } $i++; endwhile; ?> <div align="right"><input class="enrbutton" type="submit" name="submit" value="Continue" /></div> </form>

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  • parseInt and viewflipper layout problems

    - by user1234167
    I have a problem with parseInt it throws the error: unable to parse 'null' as integer. My view flipper is also not working. Hopefully this is an easy enough question. Here is my activity: import javax.xml.parsers.SAXParser; import javax.xml.parsers.SAXParserFactory; import org.xml.sax.InputSource; import org.xml.sax.XMLReader; import android.app.Activity; import android.graphics.Color; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.ViewFlipper; import xml.parser.dataset; public class XmlParserActivity extends Activity implements OnClickListener { private final String MY_DEBUG_TAG = "WeatherForcaster"; // private dataset myDataSet; private LinearLayout layout; private int temp= 0; /** Called when the activity is first created. */ //the ViewSwitcher private Button btn; private ViewFlipper flip; // private TextView tv; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); layout=(LinearLayout)findViewById(R.id.linearlayout1); btn=(Button)findViewById(R.id.btn); btn.setOnClickListener(this); flip=(ViewFlipper)findViewById(R.id.flip); //when a view is displayed flip.setInAnimation(this,android.R.anim.fade_in); //when a view disappears flip.setOutAnimation(this, android.R.anim.fade_out); // String postcode = null; // public String getPostcode { // return postcode; // } //URL newUrl = c; // myweather.setText(c.toString()); /* Create a new TextView to display the parsingresult later. */ TextView tv = new TextView(this); // run(0); //WeatherApplicationActivity postcode = new WeatherApplicationActivity(); try { /* Create a URL we want to load some xml-data from. */ URL url = new URL("http://new.myweather2.com/developer/forecast.ashx?uac=gcV3ynNdoV&output=xml&query=G41"); //String url = new String("http://new.myweather2.com/developer/forecast.ashx?uac=gcV3ynNdoV&output=xml&query="+WeatherApplicationActivity.postcode ); //URL url = new URL(url); //url.toString( ); //myString(url.toString() + WeatherApplicationActivity.getString(postcode)); // url + WeatherApplicationActivity.getString(postcode); /* Get a SAXParser from the SAXPArserFactory. */ SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = spf.newSAXParser(); /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = sp.getXMLReader(); /* Create a new ContentHandler and apply it to the XML-Reader*/ handler myHandler = new handler(); xr.setContentHandler(myHandler); /* Parse the xml-data from our URL. */ xr.parse(new InputSource(url.openStream())); /* Parsing has finished. */ /* Our ExampleHandler now provides the parsed data to us. */ dataset parsedDataSet = myHandler.getParsedData(); /* Set the result to be displayed in our GUI. */ tv.setText(parsedDataSet.toString()); } catch (Exception e) { /* Display any Error to the GUI. */ tv.setText("Error: " + e.getMessage()); Log.e(MY_DEBUG_TAG, "WeatherQueryError", e); } temp = Integer.parseInt(xml.parser.dataset.getTemp()); if(temp <0){ //layout.setBackgroundColor(Color.BLUE); //layout.setBackgroundColor(getResources().getColor(R.color.silver)); findViewById(R.id.flip).setBackgroundColor(Color.BLUE); } else if(temp > 0 && temp < 9) { //layout.setBackgroundColor(Color.GREEN); //layout.setBackgroundColor(getResources().getColor(R.color.silver)); findViewById(R.id.flip).setBackgroundColor(Color.GREEN); } else { //layout.setBackgroundColor(Color.YELLOW); //layout.setBackgroundColor(getResources().getColor(R.color.silver)); findViewById(R.id.flip).setBackgroundColor(Color.YELLOW); } /* Display the TextView. */ this.setContentView(tv); } @Override public void onClick(View arg0) { // TODO Auto-generated method stub onClick(View arg0) { // TODO Auto-generated method stub flip.showNext(); //specify flipping interval //flip.setFlipInterval(1000); //flip.startFlipping(); } } this is my dataset: package xml.parser; public class dataset { static String temp = null; // private int extractedInt = 0; public static String getTemp() { return temp; } public void setTemp(String temp) { this.temp = temp; } this is my handler: public void characters(char ch[], int start, int length) { if(this.in_temp){ String setTemp = new String(ch, start, length); // myParsedDataSet.setTempUnit(new String(ch, start, length)); // myParsedDataSet.setTemp; } the dataset and handler i only pasted the code that involves the temp as i no they r working when i take out the if statement. However even then my viewflipper wont work. This is my main xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/linearlayout1" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="25dip" android:text="Flip Example" /> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="25dip" android:id="@+id/tv" /> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="25dip" android:text="Flip" android:id="@+id/btn" android:onClick="ClickHandler" /> <ViewFlipper android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/flip"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="25dip" android:text="Item1a" /> </LinearLayout> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="25dip" android:id="@+id/tv2" /> </ViewFlipper> </LinearLayout> this is my logcat: 04-01 18:02:24.744: E/AndroidRuntime(7331): FATAL EXCEPTION: main 04-01 18:02:24.744: E/AndroidRuntime(7331): java.lang.RuntimeException: Unable to start activity ComponentInfo{xml.parser/xml.parser.XmlParserActivity}: java.lang.NumberFormatException: unable to parse 'null' as integer 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1830) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1851) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.ActivityThread.access$1500(ActivityThread.java:132) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1038) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.os.Handler.dispatchMessage(Handler.java:99) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.os.Looper.loop(Looper.java:150) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.ActivityThread.main(ActivityThread.java:4293) 04-01 18:02:24.744: E/AndroidRuntime(7331): at java.lang.reflect.Method.invokeNative(Native Method) 04-01 18:02:24.744: E/AndroidRuntime(7331): at java.lang.reflect.Method.invoke(Method.java:507) 04-01 18:02:24.744: E/AndroidRuntime(7331): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:849) 04-01 18:02:24.744: E/AndroidRuntime(7331): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:607) 04-01 18:02:24.744: E/AndroidRuntime(7331): at dalvik.system.NativeStart.main(Native Method) 04-01 18:02:24.744: E/AndroidRuntime(7331): Caused by: java.lang.NumberFormatException: unable to parse 'null' as integer 04-01 18:02:24.744: E/AndroidRuntime(7331): at java.lang.Integer.parseInt(Integer.java:356) 04-01 18:02:24.744: E/AndroidRuntime(7331): at java.lang.Integer.parseInt(Integer.java:332) 04-01 18:02:24.744: E/AndroidRuntime(7331): at xml.parser.XmlParserActivity.onCreate(XmlParserActivity.java:118) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1072) 04-01 18:02:24.744: E/AndroidRuntime(7331): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1794) I hope I have given enough information about my problems. I will be extremely grateful if anyone can help me out.

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  • How to display table in ASP.NET website?

    - by salvationishere
    I am developing a C# VS 2008 / SQL Server 2008 website, but now I cannot display the Gridview containing my table. I included the Default.aspx and aspx.cs files below. What do I need to do to fix this? I am not getting any errors now; just that this grid does not show up. Thanks! ASPX file: <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" Title="Untitled Page" %> <asp:Content ID="Content1" ContentPlaceHolderID="MainContent" Runat="Server"> <asp:Panel runat="server" ID="AuthenticatedMessagePanel"> <asp:Label runat="server" ID="WelcomeBackMessage"></asp:Label> <table> <tr > <td> <asp:Label ID="tableLabel" runat="server" Font-Bold="True" Text="Select target table:"></asp:Label> </td> <td> <asp:Label ID="inputLabel" runat="server" Font-Bold="True" Text="Select input file:"></asp:Label> </td></tr> <tr><td valign="top"> <asp:Label ID="feedbackLabel" runat="server"></asp:Label> <asp:SqlDataSource ID="SelectTables" runat="server" ConnectionString="<%$ ConnectionStrings:AdventureWorks3_SelectTables %>" SelectCommand="SELECT TABLE_NAME FROM information_schema.Tables WHERE TABLE_TYPE = 'BASE TABLE' AND TABLE_SCHEMA = @SchemaName"> <SelectParameters> <asp:Parameter Name="SchemaName" Type="String" DefaultValue="" /> </SelectParameters> <InsertParameters> <asp:Parameter Name="TABLE_NAME" Direction="Output" Type="String" DefaultValue="" /> </InsertParameters> </asp:SqlDataSource> <asp:GridView ID="GridView1" DatasourceID="SelectTables" runat="server" style="WIDTH: 400px;" CellPadding="4" ForeColor="#333333" GridLines="None" onselectedindexchanged="GridView1_SelectedIndexChanged" AutoGenerateSelectButton="True" DataKeyNames="TABLE_NAME"> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <Columns> <asp:BoundField HeaderText="TABLE_NAME" DataField="TABLE_NAME" /> </Columns> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> </td> <td valign="top"> <input id="uploadFile" type="file" size="26" runat="server" name="uploadFile" title="UploadFile" class="greybar" enableviewstate="True" /> </td></tr> </table> </asp:Panel> <asp:Panel runat="Server" ID="AnonymousMessagePanel"> <asp:HyperLink runat="server" ID="lnkLogin" Text="Log In" NavigateUrl="~/Login.aspx"> </asp:HyperLink> </asp:Panel> </asp:Content> ASPX.CS file: using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Collections.Generic; using System.IO; using System.Drawing; using System.ComponentModel; using System.Data.SqlClient; using ADONET_namespace; using System.Security.Principal; //using System.Windows; public partial class _Default : System.Web.UI.Page //namespace AddFileToSQL { //protected System.Web.UI.HtmlControls.HtmlInputFile uploadFile; protected System.Web.UI.HtmlControls.HtmlInputButton btnOWrite; protected System.Web.UI.HtmlControls.HtmlInputButton btnAppend; protected System.Web.UI.WebControls.Label Label1; protected static string inputfile = ""; public static string targettable; public static string selection; // Number of controls added to view state protected int default_NumberOfControls { get { if (ViewState["default_NumberOfControls"] != null) { return (int)ViewState["default_NumberOfControls"]; } else { return 0; } } set { ViewState["default_NumberOfControls"] = value; } } protected void uploadFile_onclick(object sender, EventArgs e) { } protected void Load_GridData() { //GridView1.DataSource = ADONET_methods.DisplaySchemaTables(); //GridView1.DataBind(); } protected void btnOWrite_Click(object sender, EventArgs e) { if (uploadFile.PostedFile.ContentLength > 0) { feedbackLabel.Text = "You do not have sufficient access to overwrite table records."; } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void btnAppend_Click(object sender, EventArgs e) { string fullpath = Page.Request.PhysicalApplicationPath; string path = uploadFile.PostedFile.FileName; if (File.Exists(path)) { // Create a file to write to. try { StreamReader sr = new StreamReader(path); string s = ""; while (sr.Peek() > 0) s = sr.ReadLine(); sr.Close(); } catch (IOException exc) { Console.WriteLine(exc.Message + "Cannot open file."); return; } } if (uploadFile.PostedFile.ContentLength > 0) { inputfile = System.IO.File.ReadAllText(path); Session["Message"] = inputfile; Response.Redirect("DataMatch.aspx"); } else { feedbackLabel.Text = "This file does not contain any data."; } } protected void Page_Load(object sender, EventArgs e) { if (Request.IsAuthenticated) { WelcomeBackMessage.Text = "Welcome back, " + User.Identity.Name + "!"; // Reference the CustomPrincipal / CustomIdentity CustomIdentity ident = User.Identity as CustomIdentity; if (ident != null) WelcomeBackMessage.Text += string.Format(" You are the {0} of {1}.", ident.Title, ident.CompanyName); AuthenticatedMessagePanel.Visible = true; AnonymousMessagePanel.Visible = false; if (!Page.IsPostBack) { Load_GridData(); } } else { AuthenticatedMessagePanel.Visible = false; AnonymousMessagePanel.Visible = true; } } protected void GridView1_SelectedIndexChanged(object sender, EventArgs e) { GridViewRow row = GridView1.SelectedRow; targettable = row.Cells[2].Text; } }

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  • jQueryUI Tabs: how to keep them on a single line?

    - by Andi
    Hi all, Maybe my question is wired: is there a way to prevent jQueryUI tabs from floating if browser window is too small? Explanation: I have a simple horizontal tab using CSS only. The content is floating but not the tabs. Important: there is no width set manually, the current width is taken automatically. Here is the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <style type="text/css"> #tabs ul { white-space: nowrap; } #tabs ul li { display: inline; white-space: nowrap; } </style> <title>Tabs-CSS</title> </head> <body> <div class="demo"> <div id="tabs"> <ul> <li><a href="#tabs-1">Preloaded</a></li> <li><a href="ajax/content1.html">Tab 1</a></li> <li><a href="ajax/content2.html">Tab 2</a></li> <li><a href="ajax/content3-slow.php">Tab 3 (slow)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> </ul> <div id="tabs-1"> <p>Proin elit arcu, rutrum commodo, vehicula tempus, commodo a, risus. Curabitur nec arcu. Donec sollicitudin mi sit amet mauris. Nam elementum quam ullamcorper ante. Etiam aliquet massa et lorem. Mauris dapibus lacus auctor risus. Aenean tempor ullamcorper leo. Vivamus sed magna quis ligula eleifend adipiscing. Duis orci. Aliquam sodales tortor vitae ipsum. Aliquam nulla. Duis aliquam molestie erat. Ut et mauris vel pede varius sollicitudin. Sed ut dolor nec orci tincidunt interdum. Phasellus ipsum. Nunc tristique tempus lectus.</p> </div> </div> </div> </body> </html> This is exactly what I want. Next step: add jQueryUI Tab as unobtrusive Javascript. For example like this: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/jquery-ui.min.js"></script> <link type="text/css" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/ui-lightness/jquery-ui.css" rel="stylesheet"/> <style type="text/css"> #tabs ul { white-space: nowrap; } #tabs ul li { display: inline; white-space: nowrap; } </style> <title>Tabs-CSS</title> </head> <body> <div class="demo"> <div id="tabs"> <ul> <li><a href="#tabs-1">Preloaded</a></li> <li><a href="ajax/content1.html">Tab 1</a></li> <li><a href="ajax/content2.html">Tab 2</a></li> <li><a href="ajax/content3-slow.php">Tab 3 (slow)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> </ul> <div id="tabs-1"> <p>Proin elit arcu, rutrum commodo, vehicula tempus, commodo a, risus. Curabitur nec arcu. Donec sollicitudin mi sit amet mauris. Nam elementum quam ullamcorper ante. Etiam aliquet massa et lorem. Mauris dapibus lacus auctor risus. Aenean tempor ullamcorper leo. Vivamus sed magna quis ligula eleifend adipiscing. Duis orci. Aliquam sodales tortor vitae ipsum. Aliquam nulla. Duis aliquam molestie erat. Ut et mauris vel pede varius sollicitudin. Sed ut dolor nec orci tincidunt interdum. Phasellus ipsum. Nunc tristique tempus lectus.</p> </div> </div> </div> <script type="text/javascript"> //<![CDATA[ $(function() { $("#tabs").tabs({ ajaxOptions: { error: function(xhr, status, index, anchor) { $(anchor.hash).html("Couldn't load this tab. We'll try to fix this as soon as possible. If this wouldn't be a demo."); }, } }); }); $(function() { $("#innertabs").tabs({ ajaxOptions: { error: function(xhr, status, index, anchor) { $(anchor.hash).html("Couldn't load this tab. We'll try to fix this as soon as possible. If this wouldn't be a demo."); } } }); }); //]]> </script> </body> </html> Now I can see that the tabbar floats on minimizing the browser window. And there are some ugly effect with the tabs jumping around. My main questions is: can I avoid floating the tabbar and keep all tabs on one single line? Kind regards, Andi

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  • jQueryUI Tabs: how too keep them on a single line?

    - by Andi
    Hi all, Maybe my question is wired: is there a way to prevent jQueryUI tabs from floating if browser window is too small? Explanation: I have a simple horizontal tab using CSS only. The content is floating but not the tabs. Important: there is no width set manually, the current width is taken automatically. Here is the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <style type="text/css"> #tabs ul { white-space: nowrap; } #tabs ul li { display: inline; white-space: nowrap; } </style> <title>Tabs-CSS</title> </head> <body> <div class="demo"> <div id="tabs"> <ul> <li><a href="#tabs-1">Preloaded</a></li> <li><a href="ajax/content1.html">Tab 1</a></li> <li><a href="ajax/content2.html">Tab 2</a></li> <li><a href="ajax/content3-slow.php">Tab 3 (slow)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> </ul> <div id="tabs-1"> <p>Proin elit arcu, rutrum commodo, vehicula tempus, commodo a, risus. Curabitur nec arcu. Donec sollicitudin mi sit amet mauris. Nam elementum quam ullamcorper ante. Etiam aliquet massa et lorem. Mauris dapibus lacus auctor risus. Aenean tempor ullamcorper leo. Vivamus sed magna quis ligula eleifend adipiscing. Duis orci. Aliquam sodales tortor vitae ipsum. Aliquam nulla. Duis aliquam molestie erat. Ut et mauris vel pede varius sollicitudin. Sed ut dolor nec orci tincidunt interdum. Phasellus ipsum. Nunc tristique tempus lectus.</p> </div> </div> </div> </body> </html> This is exactly what I want. Next step: add jQueryUI Tab as unobtrusive Javascript. For example like this: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/jquery-ui.min.js"></script> <link type="text/css" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/themes/ui-lightness/jquery-ui.css" rel="stylesheet"/> <style type="text/css"> #tabs ul { white-space: nowrap; } #tabs ul li { display: inline; white-space: nowrap; } </style> <title>Tabs-CSS</title> </head> <body> <div class="demo"> <div id="tabs"> <ul> <li><a href="#tabs-1">Preloaded</a></li> <li><a href="ajax/content1.html">Tab 1</a></li> <li><a href="ajax/content2.html">Tab 2</a></li> <li><a href="ajax/content3-slow.php">Tab 3 (slow)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> <li><a href="ajax/content4-broken.php">Tab 4 (broken)</a></li> </ul> <div id="tabs-1"> <p>Proin elit arcu, rutrum commodo, vehicula tempus, commodo a, risus. Curabitur nec arcu. Donec sollicitudin mi sit amet mauris. Nam elementum quam ullamcorper ante. Etiam aliquet massa et lorem. Mauris dapibus lacus auctor risus. Aenean tempor ullamcorper leo. Vivamus sed magna quis ligula eleifend adipiscing. Duis orci. Aliquam sodales tortor vitae ipsum. Aliquam nulla. Duis aliquam molestie erat. Ut et mauris vel pede varius sollicitudin. Sed ut dolor nec orci tincidunt interdum. Phasellus ipsum. Nunc tristique tempus lectus.</p> </div> </div> </div> <script type="text/javascript"> //<![CDATA[ $(function() { $("#tabs").tabs({ ajaxOptions: { error: function(xhr, status, index, anchor) { $(anchor.hash).html("Couldn't load this tab. We'll try to fix this as soon as possible. If this wouldn't be a demo."); }, } }); }); $(function() { $("#innertabs").tabs({ ajaxOptions: { error: function(xhr, status, index, anchor) { $(anchor.hash).html("Couldn't load this tab. We'll try to fix this as soon as possible. If this wouldn't be a demo."); } } }); }); //]]> </script> </body> </html> Now I can see that the tabbar floats on minimizing the browser window. And there are some ugly effect with the tabs jumping around. My main questions is: can I avoid floating the tabbar and keep all tabs on one single line? Kind regards, Andi

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  • java.lang.ArrayIndexOutOfBoundsException

    - by thefonso
    Here is the code. import java.applet.Applet; import java.awt.Button; import java.awt.Color; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; public class GuessingGame extends Applet{ /** * */ private static final long serialVersionUID = 1L; private final int START_X = 20; private final int START_Y = 40; private final int ROWS = 4; private final int COLS = 4; private final int BOX_WIDTH = 20; private final int BOX_HEIGHT = 20; //this is used to keep track of boxes that have been matched. private boolean matchedBoxes[][]; //this is used to keep track of two boxes that have been clicked. private MaskableBox chosenBoxes[]; private MaskableBox boxes[][]; private Color boxColors[][]; private Button resetButton; public void init() { boxes = new MaskableBox[ROWS][COLS]; boxColors = new Color[ROWS][COLS]; resetButton = new Button("Reset Colors"); resetButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { randomizeColors(); buildBoxes(); repaint(); } }); add(resetButton); //separate building colors so we can add a button later //to re-randomize them. randomizeColors(); buildBoxes(); } public void paint(Graphics g) { for (int row =0; row < boxes.length; row ++) { for (int col = 0; col < boxes[row].length; col++) { if(boxes[row][col].isClicked()) { //boxes[row][col].setMaskColor(Color.black); //boxes[row][col].setMask(!boxes[row][col].isMask()); //boxes[row][col].setClicked(false); //} if (!matchedBoxes[row][col]) { gameLogic(boxes[row][col]); //boxes[row][col].draw(g); } } } } //loop through the boxes and draw them. for (int row = 0; row < boxes.length; row++) { for (int col = 0; col < boxes[row].length; col++) { boxes[row][col].draw(g); } } } public void gameLogic(MaskableBox box) { if ((chosenBoxes[0] != null)&&(chosenBoxes[1] != null)) { if(chosenBoxes[0].getBackColor() == chosenBoxes[1].getBackColor()) { for (int i=0; 0 <= chosenBoxes.length; ++i ) { for(int row = 0; row < boxes.length; row++) { for(int col = 0; col < boxes[row].length; col++) { if( boxes[row][col] == chosenBoxes[i] ) { System.out.println("boxes [row][col] == chosenBoxes[] at index: " + i ); matchedBoxes[row][col] = true; break; } } } } }else { chosenBoxes[0].setMask(true); chosenBoxes[1].setMask(true); } chosenBoxes = new MaskableBox[2]; }else { if (chosenBoxes[0] == null) { chosenBoxes[0] = box; chosenBoxes[0].setMask(false); return; }else{ if (chosenBoxes[1] == null) { chosenBoxes[1] = box; chosenBoxes[1].setMask(false); } } } } private void removeMouseListeners() { for(int row = 0; row < boxes.length; row ++) { for(int col = 0; col < boxes[row].length; col++) { removeMouseListener(boxes[row][col]); } } } private void buildBoxes() { // need to clear any chosen boxes when building new array. chosenBoxes = new MaskableBox[2]; // create a new matchedBoxes array matchedBoxes = new boolean [ROWS][COLS]; removeMouseListeners(); for(int row = 0; row < boxes.length; row++) { for(int col = 0; col < boxes[row].length; col++) { boxes[row][col] = new MaskableBox(START_X + col * BOX_WIDTH, START_Y + row * BOX_HEIGHT, BOX_WIDTH, BOX_HEIGHT, Color.gray, boxColors[row][col], true, true, this); addMouseListener(boxes[row][col]); } } } private void randomizeColors() { int[] chosenColors = {0,0,0,0,0,0,0,0}; Color[] availableColors = {Color.red, Color.blue, Color.green, Color.yellow, Color.cyan, Color.magenta, Color.pink, Color.orange }; for(int row = 0; row < boxes.length; row++) { for (int col = 0; col < boxes[row].length; col++) { for (;;) { int rnd = (int) (Math.random() * 8); if (chosenColors[rnd]< 2) { chosenColors[rnd]++; boxColors[row][col] = availableColors[rnd]; break; } } } } } } here is the second batch of code containing maskablebox import java.awt.Color; import java.awt.Container; import java.awt.Graphics; public class MaskableBox extends ClickableBox { private boolean mask; private Color maskColor; Container parent; public MaskableBox(int x, int y, int width, int height, Color borderColor, Color backColor, boolean drawBorder, boolean mask, Container parent ) { super(x, y, width, height, borderColor, backColor, drawBorder, parent); this.parent = parent; this.mask = mask; } public void draw(Graphics g) { if(mask=false) { super.draw(g); // setOldColor(g.getColor()); // g.setColor(maskColor); // g.fillRect(getX(),getY(),getWidth(), getHeight()); // if(isDrawBorder()) { // g.setColor(getBorderColor()); // g.drawRect(getX(),getY(),getWidth(),getHeight()); // } // g.setColor(getOldColor()); }else { if(mask=true) { //super.draw(g); setOldColor(g.getColor()); g.setColor(maskColor); g.fillRect(getX(),getY(),getWidth(), getHeight()); if(isDrawBorder()) { g.setColor(getBorderColor()); g.drawRect(getX(),getY(),getWidth(),getHeight()); } g.setColor(getOldColor()); } } } public boolean isMask() { return mask; } public void setMask(boolean mask) { this.mask = mask; } public Color getMaskColor() { return maskColor; } public void setMaskColor(Color maskColor) { this.maskColor = maskColor; } } I keep getting these error messages. I'm going nuts trying to figure this out. can anyone tell me what I'm doing wrong? boxes [row][col] == chosenBoxes[] at index: 0 boxes [row][col] == chosenBoxes[] at index: 1 Exception in thread "AWT-EventQueue-1" java.lang.ArrayIndexOutOfBoundsException: 2 at GuessingGame.gameLogic(GuessingGame.java:77) at GuessingGame.paint(GuessingGame.java:55) at java.awt.Container.update(Container.java:1801) at sun.awt.RepaintArea.updateComponent(RepaintArea.java:239) at sun.awt.RepaintArea.paint(RepaintArea.java:216) at sun.awt.windows.WComponentPeer.handleEvent(WComponentPeer.java:306) at java.awt.Component.dispatchEventImpl(Component.java:4706) at java.awt.Container.dispatchEventImpl(Container.java:2099) at java.awt.Component.dispatchEvent(Component.java:4460) at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)

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  • Array sorting efficiency... Beginner need advice

    - by SoleSoft
    I'll start by saying I am very much a beginner programmer, this is essentially my first real project outside of using learning material. I've been making a 'Simon Says' style game (the game where you repeat the pattern generated by the computer) using C# and XNA, the actual game is complete and working fine but while creating it, I wanted to also create a 'top 10' scoreboard. The scoreboard would record player name, level (how many 'rounds' they've completed) and combo (how many buttons presses they got correct), the scoreboard would then be sorted by combo score. This led me to XML, the first time using it, and I eventually got to the point of having an XML file that recorded the top 10 scores. The XML file is managed within a scoreboard class, which is also responsible for adding new scores and sorting scores. Which gets me to the point... I'd like some feedback on the way I've gone about sorting the score list and how I could have done it better, I have no other way to gain feedback =(. I know .NET features Array.Sort() but I wasn't too sure of how to use it as it's not just a single array that needs to be sorted. When a new score needs to be entered into the scoreboard, the player name and level also have to be added. These are stored within an 'array of arrays' (10 = for 'top 10' scores) scoreboardComboData = new int[10]; // Combo scoreboardTextData = new string[2][]; scoreboardTextData[0] = new string[10]; // Name scoreboardTextData[1] = new string[10]; // Level as string The scoreboard class works as follows: - Checks to see if 'scoreboard.xml' exists, if not it creates it - Initialises above arrays and adds any player data from scoreboard.xml, from previous run - when AddScore(name, level, combo) is called the sort begins - Another method can also be called that populates the XML file with above array data The sort checks to see if the new score (combo) is less than or equal to any recorded scores within the scoreboardComboData array (if it's greater than a score, it moves onto the next element). If so, it moves all scores below the score it is less than or equal to down one element, essentially removing the last score and then places the new score within the element below the score it is less than or equal to. If the score is greater than all recorded scores, it moves all scores down one and inserts the new score within the first element. If it's the only score, it simply adds it to the first element. When a new score is added, the Name and Level data is also added to their relevant arrays, in the same way. What a tongue twister. Below is the AddScore method, I've added comments in the hope that it makes things clearer O_o. You can get the actual source file HERE. Below the method is an example of the quickest way to add a score to follow through with a debugger. public static void AddScore(string name, string level, int combo) { // If the scoreboard has not yet been filled, this adds another 'active' // array element each time a new score is added. The actual array size is // defined within PopulateScoreBoard() (set to 10 - for 'top 10' if (totalScores < scoreboardComboData.Length) totalScores++; // Does the scoreboard even need sorting? if (totalScores > 1) { for (int i = totalScores - 1; i > - 1; i--) { // Check to see if score (combo) is greater than score stored in // array if (combo > scoreboardComboData[i] && i != 0) { // If so continue to next element continue; } // Check to see if score (combo) is less or equal to element 'i' // score && that the element is not the last in the // array, if so the score does not need to be added to the scoreboard else if (combo <= scoreboardComboData[i] && i != scoreboardComboData.Length - 1) { // If the score is lower than element 'i' and greater than the last // element within the array, it needs to be added to the scoreboard. This is achieved // by moving each element under element 'i' down an element. The new score is then inserted // into the array under element 'i' for (int j = totalScores - 1; j > i; j--) { // Name and level data are moved down in their relevant arrays scoreboardTextData[0][j] = scoreboardTextData[0][j - 1]; scoreboardTextData[1][j] = scoreboardTextData[1][j - 1]; // Score (combo) data is moved down in relevant array scoreboardComboData[j] = scoreboardComboData[j - 1]; } // The new Name, level and score (combo) data is inserted into the relevant array under element 'i' scoreboardTextData[0][i + 1] = name; scoreboardTextData[1][i + 1] = level; scoreboardComboData[i + 1] = combo; break; } // If the method gets the this point, it means that the score is greater than all scores within // the array and therefore cannot be added in the above way. As it is not less than any score within // the array. else if (i == 0) { // All Names, levels and scores are moved down within their relevant arrays for (int j = totalScores - 1; j != 0; j--) { scoreboardTextData[0][j] = scoreboardTextData[0][j - 1]; scoreboardTextData[1][j] = scoreboardTextData[1][j - 1]; scoreboardComboData[j] = scoreboardComboData[j - 1]; } // The new number 1 top name, level and score, are added into the first element // within each of their relevant arrays. scoreboardTextData[0][0] = name; scoreboardTextData[1][0] = level; scoreboardComboData[0] = combo; break; } // If the methods get to this point, the combo score is not high enough // to be on the top10 score list and therefore needs to break break; } } // As totalScores < 1, the current score is the first to be added. Therefore no checks need to be made // and the Name, Level and combo data can be entered directly into the first element of their relevant // array. else { scoreboardTextData[0][0] = name; scoreboardTextData[1][0] = level; scoreboardComboData[0] = combo; } } } Example for adding score: private static void Initialize() { scoreboardDoc = new XmlDocument(); if (!File.Exists("Scoreboard.xml")) GenerateXML("Scoreboard.xml"); PopulateScoreBoard("Scoreboard.xml"); // ADD TEST SCORES HERE! AddScore("EXAMPLE", "10", 100); AddScore("EXAMPLE2", "24", 999); PopulateXML("Scoreboard.xml"); } In it's current state the source file is just used for testing, initialize is called within main and PopulateScoreBoard handles the majority of other initialising, so nothing else is needed, except to add a test score. I thank you for your time!

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  • how to debug "deep" crashes in Android?

    - by eerok512
    Hi All, I've been trying to debug an android crash that is occurring without a Java Stack Trace... Java Stack Trace bugs are very easy for me to fix... but this bug I'm getting seems to be crashing inside the "NDK" or whatever it is the deep internals of Android are called... I've made no modifications to the NDK btw... I just dunno what else to call that layer hehe. Anyway I'm mainly looking for advice on deep-debug methods, rather than help with this specific problem... because I doubt I can post all the source code involved... so really I just need to know how to set breakpoints at the deep layers or whatever other methods there are to trace deep-crashes to their source... so I will briefly describe the bug and then post a LogCat. I have an app with 7 Activities Activity_INTRO Activity_EULA Activity_MAIN Activity_Contact Activity_News Activity_Library Activity_More INTRO is the initiating one... it fades in some company logos... after displaying them for a set time it jumps to the EULA activity... after the user accepts the EULA, it jumps to MAIN... MAIN then creates a TabHost and populates it with the 4 remaining activities now heres the thing... when I click on say, the More tab of the TabHost, the app pauses for a few seconds and then hard-crashes... no java stack trace, but an actual ASM level trace with the registers and IP and stack... the same thing occurs no matter which tab I select, Contact, News, Library, More... all of them crash with the same hard-crash if however I set the manifest to start the app at Activity_MAIN, bypassing the INTRO and EULA, then these crashes do not occur... so something is lingering from those opening activities that is somehow hosing the TabHost'ed Activities... and I'm wondering what the hell that could be... because I'm using finish() on those activites when they need to jump... in fact here is how I'm doing it let me know if you see any bugs: when jumping from INTRO to EULA I do: //Display the EULA Intent newIntent = new Intent (avi, Activity_EULA.class); startActivity (newIntent); finish(); and EULA to MAIN: Intent newIntent = new Intent (this, Activity_Main.class); startActivity (newIntent); finish(); anyway, here is the hard crash log... please let me know if there is some way I can reverse engineer either /system/lib/libcutils.so or /system/lib/libandroid_runtime.so, because I think the crash is happening in one of them... i think its happening in the libandroid_runtime in fact.... anyway on to the log: 12-25 00:56:07.322: INFO/DEBUG(551): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 12-25 00:56:07.332: INFO/DEBUG(551): Build fingerprint: 'generic/sdk/generic/:1.5/CUPCAKE/150240:eng/test-keys' 12-25 00:56:07.362: INFO/DEBUG(551): pid: 722, tid: 723 >>> com.killerapps.chokes <<< 12-25 00:56:07.362: INFO/DEBUG(551): signal 11 (SIGSEGV), fault addr 00000004 12-25 00:56:07.362: INFO/DEBUG(551): r0 00000004 r1 40021800 r2 00000004 r3 ad3296c5 12-25 00:56:07.372: INFO/DEBUG(551): r4 00000000 r5 00000000 r6 ad342da5 r7 41039fb8 12-25 00:56:07.372: INFO/DEBUG(551): r8 100ffcb0 r9 41039fb0 10 41e014a0 fp 00001071 12-25 00:56:07.382: INFO/DEBUG(551): ip ad35b874 sp 100ffc98 lr ad3296cf pc afb045a8 cpsr 00000010 12-25 00:56:07.552: INFO/DEBUG(551): #00 pc 000045a8 /system/lib/libcutils.so 12-25 00:56:07.572: INFO/DEBUG(551): #01 lr ad3296cf /system/lib/libandroid_runtime.so 12-25 00:56:07.582: INFO/DEBUG(551): stack: 12-25 00:56:07.582: INFO/DEBUG(551): 100ffc58 00000000 12-25 00:56:07.592: INFO/DEBUG(551): 100ffc5c 001c5278 [heap] 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc60 000000da 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc64 0016c778 [heap] 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc68 100ffcc8 12-25 00:56:07.602: INFO/DEBUG(551): 100ffc6c 001c5278 [heap] 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc70 427d1ac0 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc74 000000c1 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc78 40021800 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc7c 000000c2 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc80 00000000 12-25 00:56:07.612: INFO/DEBUG(551): 100ffc84 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc88 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc8c 00000000 12-25 00:56:07.622: INFO/DEBUG(551): 100ffc90 df002777 12-25 00:56:07.632: INFO/DEBUG(551): 100ffc94 e3a070ad 12-25 00:56:07.632: INFO/DEBUG(551): #00 100ffc98 00000000 12-25 00:56:07.632: INFO/DEBUG(551): 100ffc9c ad3296cf /system/lib/libandroid_runtime.so 12-25 00:56:07.632: INFO/DEBUG(551): 100ffca0 100ffcd0 12-25 00:56:07.642: INFO/DEBUG(551): 100ffca4 ad342db5 /system/lib/libandroid_runtime.so 12-25 00:56:07.642: INFO/DEBUG(551): 100ffca8 410a79d0 12-25 00:56:07.642: INFO/DEBUG(551): 100ffcac ad00e3b8 /system/lib/libdvm.so 12-25 00:56:07.652: INFO/DEBUG(551): 100ffcb0 410a79d0 12-25 00:56:07.652: INFO/DEBUG(551): 100ffcb4 0016bac0 [heap] 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcb8 ad342da5 /system/lib/libandroid_runtime.so 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcbc 40021800 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc0 410a79d0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc4 afe39dd0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffcc8 100ffcd0 12-25 00:56:07.662: INFO/DEBUG(551): 100ffccc ad040a8d /system/lib/libdvm.so 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd0 41039fb0 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd4 420000f8 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcd8 ad342da5 /system/lib/libandroid_runtime.so 12-25 00:56:07.672: INFO/DEBUG(551): 100ffcdc 100ffd48 12-25 00:56:07.852: DEBUG/dalvikvm(722): GC freed 367 objects / 15144 bytes in 210ms 12-25 00:56:08.081: DEBUG/InetAddress(722): www.akillerapp.com: 74.86.47.202 (family 2, proto 6) 12-25 00:56:08.242: DEBUG/dalvikvm(722): GC freed 62 objects / 2328 bytes in 122ms 12-25 00:56:08.771: DEBUG/dalvikvm(722): GC freed 245 objects / 11744 bytes in 179ms 12-25 00:56:09.131: INFO/ActivityManager(577): Process com.killerapps.chokes (pid 722) has died. 12-25 00:56:09.171: INFO/WindowManager(577): WIN DEATH: Window{43719320 com.killerapps.chokes/com.killerapps.chokes.Activity_Main paused=false} 12-25 00:56:09.251: INFO/DEBUG(551): debuggerd committing suicide to free the zombie! 12-25 00:56:09.291: DEBUG/Zygote(553): Process 722 terminated by signal (11) 12-25 00:56:09.311: INFO/DEBUG(781): debuggerd: Jun 30 2009 17:00:51 12-25 00:56:09.331: WARN/InputManagerService(577): Got RemoteException sending setActive(false) notification to pid 722 uid 10020

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  • Maze not generating properly. Out of bounds exception. need quick fix

    - by Dan Joseph Porcioncula
    My maze generator seems to have a problem. I am trying to generate something like the maze from http://mazeworks.com/mazegen/mazetut/index.htm . My program displays this http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s320x320/374060_426350204045347_100000111130260_1880768_1572427285_n.jpg and the error Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1 at Grid.genRand(Grid.java:73) at Grid.main(Grid.java:35) How do I fix my generator program? import java.awt.*; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import javax.swing.*; import java.util.ArrayList; public class Grid extends Canvas { Cell[][] maze; int size; int pathSize; double width, height; ArrayList<int[]> coordinates = new ArrayList<int[]>(); public Grid(int size, int h, int w) { this.size = size; maze = new Cell[size][size]; for(int i = 0; i<size; i++){ for(int a =0; a<size; a++){ maze[i][a] = new Cell(); } } setPreferredSize(new Dimension(h, w)); } public static void main(String[] args) { JFrame y = new JFrame(); y.setLayout(new BorderLayout()); Grid f = new Grid(25, 400, 400); y.add(f, BorderLayout.CENTER); y.setSize(450, 450); y.setVisible(true); y.setDefaultCloseOperation(y.EXIT_ON_CLOSE); f.genRand(); f.repaint(); } public void push(int[] xy) { coordinates.add(xy); int i = coordinates.size(); coordinates.ensureCapacity(i++); } public int[] pop() { int[] x = coordinates.get((coordinates.size())-1); coordinates.remove((coordinates.size())-1); return x; } public int[] top() { return coordinates.get((coordinates.size())-1); } public void genRand(){ // create a CellStack (LIFO) to hold a list of cell locations [x] // set TotalCells = number of cells in grid int TotalCells = size*size; // choose a cell at random and call it CurrentCell int m = randomInt(size); int n = randomInt(size); Cell curCel = maze[m][n]; // set VisitedCells = 1 int visCel = 1,d=0; int[] q; int h,o = 0,p = 0; // while VisitedCells < TotalCells while( visCel < TotalCells){ // find all neighbors of CurrentCell with all walls intact if(maze[m-1][n].countWalls() == 4){d++;} if(maze[m+1][n].countWalls() == 4){d++;} if(maze[m][n-1].countWalls() == 4){d++;} if(maze[m][n+1].countWalls() == 4){d++;} // if one or more found if(d!=0){ Point[] ls = new Point[4]; ls[0] = new Point(m-1,n); ls[1] = new Point(m+1,n); ls[2] = new Point(m,n-1); ls[3] = new Point(m,n+1); // knock down the wall between it and CurrentCell h = randomInt(3); switch(h){ case 0: o = (int)(ls[0].getX()); p = (int)(ls[0].getY()); curCel.destroyWall(2); maze[o][p].destroyWall(1); break; case 1: o = (int)(ls[1].getX()); p = (int)(ls[1].getY()); curCel.destroyWall(1); maze[o][p].destroyWall(2); break; case 2: o = (int)(ls[2].getX()); p = (int)(ls[2].getY()); curCel.destroyWall(3); maze[o][p].destroyWall(0); break; case 3: o = (int)(ls[3].getX()); p = (int)(ls[3].getY()); curCel.destroyWall(0); maze[o][p].destroyWall(3); break; } // push CurrentCell location on the CellStack push(new int[] {m,n}); // make the new cell CurrentCell m = o; n = p; curCel = maze[m][n]; // add 1 to VisitedCells visCel++; } // else else{ // pop the most recent cell entry off the CellStack q = pop(); m = q[0]; n = q[1]; curCel = maze[m][n]; // make it CurrentCell // endIf } // endWhile } } public int randomInt(int s) { return (int)(s* Math.random());} public void paint(Graphics g) { int k, j; width = getSize().width; height = getSize().height; double htOfRow = height / (size); double wdOfRow = width / (size); //checks verticals - destroys east border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(2)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) (k * wdOfRow), (int) ((j+1) * htOfRow)); }} } //checks horizontal - destroys north border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(3)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) ((k+1) * wdOfRow), (int) (j * htOfRow)); }} } } } class Cell { private final static int NORTH = 0; private final static int EAST = 1; private final static int WEST = 2; private final static int SOUTH = 3; private final static int NO = 4; private final static int START = 1; private final static int END = 2; boolean[] wall = new boolean[4]; boolean[] border = new boolean[4]; boolean[] backtrack = new boolean[4]; boolean[] solution = new boolean[4]; private boolean isVisited = false; private int Key = 0; public Cell(){ for(int i=0;i<4;i++){wall[i] = true;} } public int countWalls(){ int i, k =0; for(i=0; i<4; i++) { if (wall[i] == true) {k++;} } return k;} public boolean checkWall(int x){ switch(x){ case 0: return wall[0]; case 1: return wall[1]; case 2: return wall[2]; case 3: return wall[3]; } return true; } public void destroyWall(int x){ switch(x){ case 0: wall[0] = false; break; case 1: wall[1] = false; break; case 2: wall[2] = false; break; case 3: wall[3] = false; break; } } public void setStart(int i){Key = i;} public int getKey(){return Key;} public boolean checkVisit(){return isVisited;} public void visitCell(){isVisited = true;} }

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  • Azure Diagnostics wrt Custom Logs and honoring scheduledTransferPeriod

    - by kjsteuer
    I have implemented my own TraceListener similar to http://blogs.technet.com/b/meamcs/archive/2013/05/23/diagnostics-of-cloud-services-custom-trace-listener.aspx . One thing I noticed is that that logs show up immediately in My Azure Table Storage. I wonder if this is expected with Custom Trace Listeners or because I am in a development environment. My diagnosics.wadcfg <?xml version="1.0" encoding="utf-8"?> <DiagnosticMonitorConfiguration configurationChangePollInterval="PT1M""overallQuotaInMB="4096" xmlns="http://schemas.microsoft.com/ServiceHosting/2010/10/DiagnosticsConfiguration"> <DiagnosticInfrastructureLogs scheduledTransferLogLevelFilter="Information" /> <Directories scheduledTransferPeriod="PT1M"> <IISLogs container="wad-iis-logfiles" /> <CrashDumps container="wad-crash-dumps" /> </Directories> <Logs bufferQuotaInMB="0" scheduledTransferPeriod="PT30M" scheduledTransferLogLevelFilter="Information" /> </DiagnosticMonitorConfiguration> I have changed my approach a bit. Now I am defining in the web config of my webrole. I notice when I set autoflush to true in the webconfig, every thing works but scheduledTransferPeriod is not honored because the flush method pushes to the table storage. I would like to have scheduleTransferPeriod trigger the flush or trigger flush after a certain number of log entries like the buffer is full. Then I can also flush on server shutdown. Is there any method or event on the CustomTraceListener where I can listen to the scheduleTransferPeriod? <system.diagnostics> <!--http://msdn.microsoft.com/en-us/library/sk36c28t(v=vs.110).aspx By default autoflush is false. By default useGlobalLock is true. While we try to be threadsafe, we keep this default for now. Later if we would like to increase performance we can remove this. see http://msdn.microsoft.com/en-us/library/system.diagnostics.trace.usegloballock(v=vs.110).aspx --> <trace> <listeners> <add name="TableTraceListener" type="Pos.Services.Implementation.TableTraceListener, Pos.Services.Implementation" /> <remove name="Default" /> </listeners> </trace> </system.diagnostics> I have modified the custom trace listener to the following: namespace Pos.Services.Implementation { class TableTraceListener : TraceListener { #region Fields //connection string for azure storage readonly string _connectionString; //Custom sql storage table for logs. //TODO put in config readonly string _diagnosticsTable; [ThreadStatic] static StringBuilder _messageBuffer; readonly object _initializationSection = new object(); bool _isInitialized; CloudTableClient _tableStorage; readonly object _traceLogAccess = new object(); readonly List<LogEntry> _traceLog = new List<LogEntry>(); #endregion #region Constructors public TableTraceListener() : base("TableTraceListener") { _connectionString = RoleEnvironment.GetConfigurationSettingValue("DiagConnection"); _diagnosticsTable = RoleEnvironment.GetConfigurationSettingValue("DiagTableName"); } #endregion #region Methods /// <summary> /// Flushes the entries to the storage table /// </summary> public override void Flush() { if (!_isInitialized) { lock (_initializationSection) { if (!_isInitialized) { Initialize(); } } } var context = _tableStorage.GetTableServiceContext(); context.MergeOption = MergeOption.AppendOnly; lock (_traceLogAccess) { _traceLog.ForEach(entry => context.AddObject(_diagnosticsTable, entry)); _traceLog.Clear(); } if (context.Entities.Count > 0) { context.BeginSaveChangesWithRetries(SaveChangesOptions.None, (ar) => context.EndSaveChangesWithRetries(ar), null); } } /// <summary> /// Creates the storage table object. This class does not need to be locked because the caller is locked. /// </summary> private void Initialize() { var account = CloudStorageAccount.Parse(_connectionString); _tableStorage = account.CreateCloudTableClient(); _tableStorage.GetTableReference(_diagnosticsTable).CreateIfNotExists(); _isInitialized = true; } public override bool IsThreadSafe { get { return true; } } #region Trace and Write Methods /// <summary> /// Writes the message to a string buffer /// </summary> /// <param name="message">the Message</param> public override void Write(string message) { if (_messageBuffer == null) _messageBuffer = new StringBuilder(); _messageBuffer.Append(message); } /// <summary> /// Writes the message with a line breaker to a string buffer /// </summary> /// <param name="message"></param> public override void WriteLine(string message) { if (_messageBuffer == null) _messageBuffer = new StringBuilder(); _messageBuffer.AppendLine(message); } /// <summary> /// Appends the trace information and message /// </summary> /// <param name="eventCache">the Event Cache</param> /// <param name="source">the Source</param> /// <param name="eventType">the Event Type</param> /// <param name="id">the Id</param> /// <param name="message">the Message</param> public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id, string message) { base.TraceEvent(eventCache, source, eventType, id, message); AppendEntry(id, eventType, eventCache); } /// <summary> /// Adds the trace information to a collection of LogEntry objects /// </summary> /// <param name="id">the Id</param> /// <param name="eventType">the Event Type</param> /// <param name="eventCache">the EventCache</param> private void AppendEntry(int id, TraceEventType eventType, TraceEventCache eventCache) { if (_messageBuffer == null) _messageBuffer = new StringBuilder(); var message = _messageBuffer.ToString(); _messageBuffer.Length = 0; if (message.EndsWith(Environment.NewLine)) message = message.Substring(0, message.Length - Environment.NewLine.Length); if (message.Length == 0) return; var entry = new LogEntry() { PartitionKey = string.Format("{0:D10}", eventCache.Timestamp >> 30), RowKey = string.Format("{0:D19}", eventCache.Timestamp), EventTickCount = eventCache.Timestamp, Level = (int)eventType, EventId = id, Pid = eventCache.ProcessId, Tid = eventCache.ThreadId, Message = message }; lock (_traceLogAccess) _traceLog.Add(entry); } #endregion #endregion } }

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  • How can i learn file name and create a folder?

    - by Phsika
    i try to make TCP/Ip Application to listen any other roemote computer to recieve any file. So i try to get files. i can do that. on the other hand every sample on google about giving SaveDialogBox to recived path folder.Forexample my old server.cs is that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } i want to give automatically folder without SAVEDIALOGBOX. Also i want to learn my file name om my stream.Like that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = " i have to give property creating path and want to learn file name"; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } Also i need : FileStream fs; FileInfo fi = new FileInfo(@"c:/recieved"); if (fi.Exists) fs = new FileStream(fi.FullName, FileMode.Append); else fs = new FileStream(fi.FullName, FileMode.Create); StreamWriter yazici = new StreamWriter(fs); How can i do that. Creating C:/recieved if it does not exist. And how can i learn File name on my network stream sending File Name.

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  • Log call information whenever there is a phone call.

    - by linuxdoniv
    Hi, I have written the android application and I want the application to send the call information whenever there is an incoming call and it ends. This way I would be sending all calls to the server irrespective of size of the call log. Here is the code public class PhoneInfo extends BroadcastReceiver { private int incoming_call = 0; private Cursor c; Context context; public void onReceive(Context con, Intent intent) { c = con.getContentResolver().query( android.provider.CallLog.Calls.CONTENT_URI, null, null, null, android.provider.CallLog.Calls.DATE+ " DESC"); context = con; IncomingCallListener phoneListener=new IncomingCallListener(); TelephonyManager telephony = (TelephonyManager) con.getSystemService(Context.TELEPHONY_SERVICE); telephony.listen(phoneListener,PhoneStateListener.LISTEN_CALL_STATE); } public class IncomingCallListener extends PhoneStateListener { public void onCallStateChanged(int state,String incomingNumber){ switch(state){ case TelephonyManager.CALL_STATE_IDLE: if(incoming_call == 1){ CollectSendCallInfo(); incoming_call = 0; } break; case TelephonyManager.CALL_STATE_OFFHOOK: break; case TelephonyManager.CALL_STATE_RINGING: incoming_call = 1; break; } } } private void CollectSendCallInfo() { int numberColumn = c.getColumnIndex( android.provider.CallLog.Calls.NUMBER); int dateColumn = c.getColumnIndex( android.provider.CallLog.Calls.DATE); int typeColumn = c.getColumnIndex( android.provider.CallLog.Calls.TYPE); int durationColumn=c.getColumnIndex( android.provider.CallLog.Calls.DURATION); ArrayList<String> callList = new ArrayList<String>(); try{ boolean moveToFirst=c.moveToFirst(); } catch(Exception e) { ; // could not move to the first row. return; } int row_count = c.getCount(); int loop_index = 0; int is_latest_call_read = 0; String callerPhonenumber = c.getString(numberColumn); int callDate = c.getInt(dateColumn); int callType = c.getInt(typeColumn); int duration=c.getInt(durationColumn); while((loop_index <row_count) && (is_latest_call_read != 1)){ switch(callType){ case android.provider.CallLog.Calls.INCOMING_TYPE: is_latest_call_read = 1; break; case android.provider.CallLog.Calls.MISSED_TYPE: break; case android.provider.CallLog.Calls.OUTGOING_TYPE: break; } loop_index++; c.moveToNext(); } SendCallInfo(callerPhonenumber, Integer.toString(duration), Integer.toString(callDate)); } private void SendCallInfo(String callerPhonenumber, String callDuration, String callDate) { JSONObject j = new JSONObject(); try { j.put("Caller", callerPhonenumber); j.put("Duration", callDuration); j.put("CallDate", callDate); } catch (JSONException e) { Toast.makeText(context, "Json object failure!", Toast.LENGTH_LONG).show(); } String url = "http://xxxxxx.xxx.xx/xxxx/xxx.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("phonecall", j.toString()); HttpResponse re; try { re = doPost(url, kvPairs); String temp; try { temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS") == 0) { ; } else ; } catch (ParseException e1) { Toast.makeText(context, "Parse Exception in response!", Toast.LENGTH_LONG) .show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Io exception in response!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } catch (ClientProtocolException e1) { Toast.makeText(context, "Client Protocol Exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } catch (IOException e1) { Toast.makeText(context, "Client Protocol Io exception!", Toast.LENGTH_LONG).show(); e1.printStackTrace(); } } and here is the manifest file <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"></uses-permission> <uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS"></uses-permission> <uses-permission android:name="android.permission.INSTALL_LOCATION_PROVIDER"></uses-permission> <uses-permission android:name="android.permission.SET_DEBUG_APP"></uses-permission> <uses-permission android:name="android.permission.RECEIVE_SMS"></uses-permission> <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission> <uses-permission android:name="android.permission.READ_SMS"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Friend" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".LoginInfo" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.DEFAULT" /> </intent-filter> </activity> <service android:exported="true" android:enabled="true" android:name=".GeoUpdateService" > </service> <receiver android:name=".SmsInfo" > <intent-filter> <action android:name= "android.provider.Telephony.SMS_RECEIVED" /> </intent-filter> </receiver> <receiver android:name=".PhoneInfo" > <intent-filter> <action android:name="android.intent.action.PHONE_STATE"></action> </intent-filter> </receiver> </application> The application just crashes when there is an incoming call.. i have been able to log the information about incoming SMS, but this call info logging is failing. Thanks for any help.

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  • Form File Upload with other TextBox Inputs + Creating Custom Form Action attribute

    - by Jonathan Stowell
    Hi All, I am attempting to create a form where a user is able to enter your typical form values textboxes etc, but also upload a file as part of the form submission. This is my View code it can be seen that the File upload is identified by the MCF id: <% using (Html.BeginForm("Create", "Problem", FormMethod.Post, new { id = "ProblemForm", enctype = "multipart/form-data" })) {%> <p> <label for="StudentEmail">Student Email (*)</label> <br /> <%= Html.TextBox("StudentEmail", Model.Problem.StudentEmail, new { size = "30", maxlength=26 })%> <%= Html.ValidationMessage("StudentEmail", "*") %> </p> <p> <label for="Type">Communication Type (*)</label> <br /> <%= Html.DropDownList("Type") %> <%= Html.ValidationMessage("Type", "*") %> </p> <p> <label for="ProblemDateTime">Problem Date (*)</label> <br /> <%= Html.TextBox("ProblemDateTime", String.Format("{0:d}", Model.Problem.ProblemDateTime), new { maxlength = 10 })%> <%= Html.ValidationMessage("ProblemDateTime", "*") %> </p> <p> <label for="ProblemCategory">Problem Category (* OR Problem Outline)</label> <br /> <%= Html.DropDownList("ProblemCategory", null, "Please Select...")%> <%= Html.ValidationMessage("ProblemCategory", "*")%> </p> <p> <label for="ProblemOutline">Problem Outline (* OR Problem Category)</label> <br /> <%= Html.TextArea("ProblemOutline", Model.Problem.ProblemOutline, 6, 75, new { maxlength = 255 })%> <%= Html.ValidationMessage("ProblemOutline", "*") %> </p> <p> <label for="MCF">Mitigating Circumstance Form</label> <br /> <input id="MCF" type="file" /> <%= Html.ValidationMessage("MCF", "*") %> </p> <p> <label for="MCL">Mitigating Circumstance Level</label> <br /> <%= Html.DropDownList("MCL") %> <%= Html.ValidationMessage("MCL", "*") %> </p> <p> <label for="AbsentFrom">Date Absent From</label> <br /> <%= Html.TextBox("AbsentFrom", String.Format("{0:d}", Model.Problem.AbsentFrom), new { maxlength = 10 })%> <%= Html.ValidationMessage("AbsentFrom", "*") %> </p> <p> <label for="AbsentUntil">Date Absent Until</label> <br /> <%= Html.TextBox("AbsentUntil", String.Format("{0:d}", Model.Problem.AbsentUntil), new { maxlength = 10 })%> <%= Html.ValidationMessage("AbsentUntil", "*") %> </p> <p> <label for="AssessmentID">Assessment Extension</label> <br /> <%= Html.DropDownList("AssessmentID") %> <%= Html.ValidationMessage("AssessmentID", "*") %> <%= Html.TextBox("DateUntil", String.Format("{0:d}", Model.AssessmentExtension.DateUntil), new { maxlength = 16 })%> <%= Html.ValidationMessage("DateUntil", "*") %> </p> <p> <label for="Details">Assessment Extension Details</label> <br /> <%= Html.TextArea("Details", Model.AssessmentExtension.Details, 6, 75, new { maxlength = 255 })%> <%= Html.ValidationMessage("Details", "*") %> </p> <p> <label for="RequestedFollowUp">Requested Follow Up</label> <br /> <%= Html.TextBox("RequestedFollowUp", String.Format("{0:d}", Model.Problem.RequestedFollowUp), new { maxlength = 16 })%> <%= Html.ValidationMessage("RequestedFollowUp", "*") %> </p> <p> <label for="StaffEmail">Staff</label> <br /> <%= Html.ListBox("StaffEmail", Model.StaffEmail, new { @class = "multiselect" })%> <%= Html.ValidationMessage("StaffEmail", "*")%> </p> <p> <input class="button" type="submit" value="Create Problem" /> </p> This is my controller code: [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(Problem problem, AssessmentExtension assessmentExtension, Staff staffMember, HttpPostedFileBase file, string[] StaffEmail) { if (ModelState.IsValid) { try { Student student = studentRepository.GetStudent(problem.StudentEmail); Staff currentUserStaffMember = staffRepository.GetStaffWindowsLogon(User.Identity.Name); var fileName = Path.Combine(Request.MapPath("~/App_Data"), Path.GetFileName(file.FileName)); file.SaveAs(@"C:\Temp\" + fileName); if (problem.RequestedFollowUp.HasValue) { String meetingName = student.FirstName + " " + student.LastName + " " + "Mitigating Circumstance Meeting"; OutlookAppointment outlookAppointment = new OutlookAppointment(currentUserStaffMember.Email, meetingName, (DateTime)problem.RequestedFollowUp, (DateTime)problem.RequestedFollowUp.Value.AddMinutes(30)); } problemRepository.Add(problem); problemRepository.Save(); if (assessmentExtension.DateUntil != null) { assessmentExtension.ProblemID = problem.ProblemID; assessmentExtensionRepository.Add(assessmentExtension); assessmentExtensionRepository.Save(); } ProblemPrivacy problemPrivacy = new ProblemPrivacy(); problemPrivacy.ProblemID = problem.ProblemID; problemPrivacy.StaffEmail = currentUserStaffMember.Email; problemPrivacyRepository.Add(problemPrivacy); if (StaffEmail != null) { for (int i = 0; i < StaffEmail.Length; i++) { ProblemPrivacy probPrivacy = new ProblemPrivacy(); probPrivacy.ProblemID = problem.ProblemID; probPrivacy.StaffEmail = StaffEmail[i]; problemPrivacyRepository.Add(probPrivacy); } } problemPrivacyRepository.Save(); return RedirectToAction("Details", "Student", new { id = student.Email }); } catch { ModelState.AddRuleViolations(problem.GetRuleViolations()); } } return View(new ProblemFormViewModel(problem, assessmentExtension, staffMember)); } This form was working correctly before I had to switch to using a non-AJAX file upload, this was due to an issue with Flash when enabling Windows Authentication which I need to use. It appears that when I submit the form the file is not sent and I am unsure as to why? I have also been unsuccessful in finding an example online where a file upload is used in conjunction with other input types. Another query I have is that for Create, and Edit operations I have used a PartialView for my forms to make my application have higher code reuse. The form action is normally generated by just using: Html.BeginForm() And this populates the action depending on which Url is being used Edit or Create. However when populating HTML attributes you have to provide a action and controller value to pass HTML attributes. using (Html.BeginForm("Create", "Problem", FormMethod.Post, new { id = "ProblemForm", enctype = "multipart/form-data" })) Is it possible to somehow populate the action and controller value depending on the URL to maintain code reuse? Thinking about it whilst typing this I could set two values in the original controller action request view data and then just populate the value using the viewdata values? Any help on these two issues would be appreciated, I'm new to asp.net mvc :-) Thanks, Jon

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  • Odd behavior when recursively building a return type for variadic functions

    - by Dennis Zickefoose
    This is probably going to be a really simple explanation, but I'm going to give as much backstory as possible in case I'm wrong. Advanced apologies for being so verbose. I'm using gcc4.5, and I realize the c++0x support is still somewhat experimental, but I'm going to act on the assumption that there's a non-bug related reason for the behavior I'm seeing. I'm experimenting with variadic function templates. The end goal was to build a cons-list out of std::pair. It wasn't meant to be a custom type, just a string of pair objects. The function that constructs the list would have to be in some way recursive, with the ultimate return value being dependent on the result of the recursive calls. As an added twist, successive parameters are added together before being inserted into the list. So if I pass [1, 2, 3, 4, 5, 6] the end result should be {1+2, {3+4, 5+6}}. My initial attempt was fairly naive. A function, Build, with two overloads. One took two identical parameters and simply returned their sum. The other took two parameters and a parameter pack. The return value was a pair consisting of the sum of the two set parameters, and the recursive call. In retrospect, this was obviously a flawed strategy, because the function isn't declared when I try to figure out its return type, so it has no choice but to resolve to the non-recursive version. That I understand. Where I got confused was the second iteration. I decided to make those functions static members of a template class. The function calls themselves are not parameterized, but instead the entire class is. My assumption was that when the recursive function attempts to generate its return type, it would instantiate a whole new version of the structure with its own static function, and everything would work itself out. The result was: "error: no matching function for call to BuildStruct<double, double, char, char>::Go(const char&, const char&)" The offending code: static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> My confusion comes from the fact that the parameters to BuildStruct should always be the same types as the arguments sent to BuildStruct::Go, but in the error code Go is missing the initial two double parameters. What am I missing here? If my initial assumption about how the static functions would be chosen was incorrect, why is it trying to call the wrong function rather than just not finding a function at all? It seems to just be mixing types willy-nilly, and I just can't come up with an explanation as to why. If I add additional parameters to the initial call, it always burrows down to that last step before failing, so presumably the recursion itself is at least partially working. This is in direct contrast to the initial attempt, which always failed to find a function call right away. Ultimately, I've gotten past the problem, with a fairly elegant solution that hardly resembles either of the first two attempts. So I know how to do what I want to do. I'm looking for an explanation for the failure I saw. Full code to follow since I'm sure my verbal description was insufficient. First some boilerplate, if you feel compelled to execute the code and see it for yourself. Then the initial attempt, which failed reasonably, then the second attempt, which did not. #include <iostream> using std::cout; using std::endl; #include <utility> template<typename T1, typename T2> std::ostream& operator <<(std::ostream& str, const std::pair<T1, T2>& p) { return str << "[" << p.first << ", " << p.second << "]"; } //Insert code here int main() { Execute(5, 6, 4.3, 2.2, 'c', 'd'); Execute(5, 6, 4.3, 2.2); Execute(5, 6); return 0; } Non-struct solution: template<typename Type> Type BuildFunction(const Type& t0, const Type& t1) { return t0 + t1; } template<typename Type, typename... Rest> auto BuildFunction(const Type& t0, const Type& t1, const Rest&... rest) -> std::pair<Type, decltype(BuildFunction(rest...))> { return std::pair<Type, decltype(BuildFunction(rest...))> (t0 + t1, BuildFunction(rest...)); } template<typename... Types> void Execute(const Types&... t) { cout << BuildFunction(t...) << endl; } Resulting errors: test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:33:35: instantiated from here test.cpp:28:3: error: no matching function for call to 'BuildFunction(const int&, const int&, const double&, const double&, const char&, const char&)' Struct solution: template<typename... Types> struct BuildStruct; template<typename Type> struct BuildStruct<Type, Type> { static Type Go(const Type& t0, const Type& t1) { return t0 + t1; } }; template<typename Type, typename... Types> struct BuildStruct<Type, Type, Types...> { static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> { return std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> (t0 + t1, BuildStruct<Types...>::Go(rest...)); } }; template<typename... Types> void Execute(const Types&... t) { cout << BuildStruct<Types...>::Go(t...) << endl; } Resulting errors: test.cpp: In instantiation of 'BuildStruct<int, int, double, double, char, char>': test.cpp:33:3: instantiated from 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]' test.cpp:38:41: instantiated from here test.cpp:24:15: error: no matching function for call to 'BuildStruct<double, double, char, char>::Go(const char&, const char&)' test.cpp:24:15: note: candidate is: static std::pair<Type, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...))> BuildStruct<Type, Type, Types ...>::Go(const Type&, const Type&, const Types& ...) [with Type = double, Types = {char, char}, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...)) = char] test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:38:41: instantiated from here test.cpp:33:3: error: 'Go' is not a member of 'BuildStruct<int, int, double, double, char, char>'

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  • F# - Facebook Hacker Cup - Double Squares

    - by Jacob
    I'm working on strengthening my F#-fu and decided to tackle the Facebook Hacker Cup Double Squares problem. I'm having some problems with the run-time and was wondering if anyone could help me figure out why it is so much slower than my C# equivalent. There's a good description from another post; Source: Facebook Hacker Cup Qualification Round 2011 A double-square number is an integer X which can be expressed as the sum of two perfect squares. For example, 10 is a double-square because 10 = 3^2 + 1^2. Given X, how can we determine the number of ways in which it can be written as the sum of two squares? For example, 10 can only be written as 3^2 + 1^2 (we don't count 1^2 + 3^2 as being different). On the other hand, 25 can be written as 5^2 + 0^2 or as 4^2 + 3^2. You need to solve this problem for 0 = X = 2,147,483,647. Examples: 10 = 1 25 = 2 3 = 0 0 = 1 1 = 1 My basic strategy (which I'm open to critique on) is to; Create a dictionary (for memoize) of the input numbers initialzed to 0 Get the largest number (LN) and pass it to count/memo function Get the LN square root as int Calculate squares for all numbers 0 to LN and store in dict Sum squares for non repeat combinations of numbers from 0 to LN If sum is in memo dict, add 1 to memo Finally, output the counts of the original numbers. Here is the F# code (See code changes at bottom) I've written that I believe corresponds to this strategy (Runtime: ~8:10); open System open System.Collections.Generic open System.IO /// Get a sequence of values let rec range min max = seq { for num in [min .. max] do yield num } /// Get a sequence starting from 0 and going to max let rec zeroRange max = range 0 max /// Find the maximum number in a list with a starting accumulator (acc) let rec maxNum acc = function | [] -> acc | p::tail when p > acc -> maxNum p tail | p::tail -> maxNum acc tail /// A helper for finding max that sets the accumulator to 0 let rec findMax nums = maxNum 0 nums /// Build a collection of combinations; ie [1,2,3] = (1,1), (1,2), (1,3), (2,2), (2,3), (3,3) let rec combos range = seq { let count = ref 0 for inner in range do for outer in Seq.skip !count range do yield (inner, outer) count := !count + 1 } let rec squares nums = let dict = new Dictionary<int, int>() for s in nums do dict.[s] <- (s * s) dict /// Counts the number of possible double squares for a given number and keeps track of other counts that are provided in the memo dict. let rec countDoubleSquares (num: int) (memo: Dictionary<int, int>) = // The highest relevent square is the square root because it squared plus 0 squared is the top most possibility let maxSquare = System.Math.Sqrt((float)num) // Our relevant squares are 0 to the highest possible square; note the cast to int which shouldn't hurt. let relSquares = range 0 ((int)maxSquare) // calculate the squares up front; let calcSquares = squares relSquares // Build up our square combinations; ie [1,2,3] = (1,1), (1,2), (1,3), (2,2), (2,3), (3,3) for (sq1, sq2) in combos relSquares do let v = calcSquares.[sq1] + calcSquares.[sq2] // Memoize our relevant results if memo.ContainsKey(v) then memo.[v] <- memo.[v] + 1 // return our count for the num passed in memo.[num] // Read our numbers from file. //let lines = File.ReadAllLines("test2.txt") //let nums = [ for line in Seq.skip 1 lines -> Int32.Parse(line) ] // Optionally, read them from straight array let nums = [1740798996; 1257431873; 2147483643; 602519112; 858320077; 1048039120; 415485223; 874566596; 1022907856; 65; 421330820; 1041493518; 5; 1328649093; 1941554117; 4225; 2082925; 0; 1; 3] // Initialize our memoize dictionary let memo = new Dictionary<int, int>() for num in nums do memo.[num] <- 0 // Get the largest number in our set, all other numbers will be memoized along the way let maxN = findMax nums // Do the memoize let maxCount = countDoubleSquares maxN memo // Output our results. for num in nums do printfn "%i" memo.[num] // Have a little pause for when we debug let line = Console.Read() And here is my version in C# (Runtime: ~1:40: using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; namespace FBHack_DoubleSquares { public class TestInput { public int NumCases { get; set; } public List<int> Nums { get; set; } public TestInput() { Nums = new List<int>(); } public int MaxNum() { return Nums.Max(); } } class Program { static void Main(string[] args) { // Read input from file. //TestInput input = ReadTestInput("live.txt"); // As example, load straight. TestInput input = new TestInput { NumCases = 20, Nums = new List<int> { 1740798996, 1257431873, 2147483643, 602519112, 858320077, 1048039120, 415485223, 874566596, 1022907856, 65, 421330820, 1041493518, 5, 1328649093, 1941554117, 4225, 2082925, 0, 1, 3, } }; var maxNum = input.MaxNum(); Dictionary<int, int> memo = new Dictionary<int, int>(); foreach (var num in input.Nums) { if (!memo.ContainsKey(num)) memo.Add(num, 0); } DoMemoize(maxNum, memo); StringBuilder sb = new StringBuilder(); foreach (var num in input.Nums) { //Console.WriteLine(memo[num]); sb.AppendLine(memo[num].ToString()); } Console.Write(sb.ToString()); var blah = Console.Read(); //File.WriteAllText("out.txt", sb.ToString()); } private static int DoMemoize(int num, Dictionary<int, int> memo) { var highSquare = (int)Math.Floor(Math.Sqrt(num)); var squares = CreateSquareLookup(highSquare); var relSquares = squares.Keys.ToList(); Debug.WriteLine("Starting - " + num.ToString()); Debug.WriteLine("RelSquares.Count = {0}", relSquares.Count); int sum = 0; var index = 0; foreach (var square in relSquares) { foreach (var inner in relSquares.Skip(index)) { sum = squares[square] + squares[inner]; if (memo.ContainsKey(sum)) memo[sum]++; } index++; } if (memo.ContainsKey(num)) return memo[num]; return 0; } private static TestInput ReadTestInput(string fileName) { var lines = File.ReadAllLines(fileName); var input = new TestInput(); input.NumCases = int.Parse(lines[0]); foreach (var lin in lines.Skip(1)) { input.Nums.Add(int.Parse(lin)); } return input; } public static Dictionary<int, int> CreateSquareLookup(int maxNum) { var dict = new Dictionary<int, int>(); int square; foreach (var num in Enumerable.Range(0, maxNum)) { square = num * num; dict[num] = square; } return dict; } } } Thanks for taking a look. UPDATE Changing the combos function slightly will result in a pretty big performance boost (from 8 min to 3:45): /// Old and Busted... let rec combosOld range = seq { let rangeCache = Seq.cache range let count = ref 0 for inner in rangeCache do for outer in Seq.skip !count rangeCache do yield (inner, outer) count := !count + 1 } /// The New Hotness... let rec combos maxNum = seq { for i in 0..maxNum do for j in i..maxNum do yield i,j }

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  • How can I fix my program from crashing in C++?

    - by Rachel
    I'm very new to programming and I am trying to write a program that adds and subtracts polynomials. My program sometimes works, but most of the time, it randomly crashes and I have no idea why. It's very buggy and has other problems I'm trying to fix, but I am unable to really get any further coding done since it crashes. I'm completely new here but any help would be greatly appreciated. Here's the code: #include <iostream> #include <cstdlib> using namespace std; int getChoice(void); class Polynomial10 { private: double* coef; int degreePoly; public: Polynomial10(int max); //Constructor for a new Polynomial10 int getDegree(){return degreePoly;}; void print(); //Print the polynomial in standard form void read(); //Read a polynomial from the user void add(const Polynomial10& pol); //Add a polynomial void multc(double factor); //Multiply the poly by scalar void subtract(const Polynomial10& pol); //Subtract polynom }; void Polynomial10::read() { cout << "Enter degree of a polynom between 1 and 10 : "; cin >> degreePoly; cout << "Enter space separated coefficients starting from highest degree" << endl; for (int i = 0; i <= degreePoly; i++) { cin >> coef[i]; } } void Polynomial10::print() { for(int i=0;i<=degreePoly;i++) { if(coef[i] == 0) { cout << ""; } else if(i>=0) { if(coef[i] > 0 && i!=0) { cout<<"+"; } if((coef[i] != 1 && coef[i] != -1) || i == degreePoly) { cout << coef[i]; } if((coef[i] != 1 && coef[i] != -1) && i!=degreePoly ) { cout << "*"; } if (i != degreePoly && coef[i] == -1) { cout << "-"; } if(i != degreePoly) { cout << "x"; } if ((degreePoly - i) != 1 && i != degreePoly) { cout << "^"; cout << degreePoly-i; } } } } void Polynomial10::add(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { int degree = degreePoly; coef[degreePoly-i] += pol.coef[degreePoly-(i+1)]; } } void Polynomial10::subtract(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { coef[degreePoly-i] -= pol.coef[degreePoly-(i+1)]; } } void Polynomial10::multc(double factor) { //int degreePoly=0; //double coef[degreePoly]; cout << "Enter the scalar multiplier : "; cin >> factor; for(int i = 0; i<degreePoly; i++) { coef[i] *= factor; } }; Polynomial10::Polynomial10(int max) { degreePoly=max; coef = new double[degreePoly]; for(int i; i<degreePoly; i++) { coef[i] = 0; } } int main() { int choice; Polynomial10 p1(1),p2(1); cout << endl << "CGS 2421: The Polynomial10 Class" << endl << endl << endl; cout << "0. Quit\n" << "1. Enter polynomial\n" << "2. Print polynomial\n" << "3. Add another polynomial\n" << "4. Subtract another polynomial\n" << "5. Multiply by scalar\n\n"; int choiceFirst = getChoice(); if (choiceFirst != 1) { cout << "Enter a Polynomial first!"; } if (choiceFirst == 1) {choiceFirst = choice;} while(choice != 0) { switch(choice) { case 0: return 0; case 1: p1.read(); break; case 2: p1.print(); break; case 3: p2.read(); p1.add(p2); cout << "Updated Polynomial: "; p1.print(); break; case 4: p2.read(); p1.subtract(p2); cout << "Updated Polynomial: "; p1.print(); break; case 5: p1.multc(10); cout << "Updated Polynomial: "; p1.print(); break; } choice = getChoice(); } return 0; } int getChoice(void) { int c; cout << "\nEnter your choice : "; cin >> c; return c; }

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  • Can anyone explain why my crypto++ decrypted file 16 bytes short?

    - by Tom Williams
    I suspect it might be too much to hope for, but can anyone with experience with crypto++ explain why the "decrypted.out" file created by main() is 16 characters short (which probably not coincidentally is the block size)? I think the issue must be in CryptStreamBuffer::GetNextChar(), but I've been staring at it and the crypto++ documentation for hours. Any other comments about how crummy or naive my std::streambuf implementation are also welcome ;-) And I've just noticed I'm missing some calls to delete so you don't have to tell me about those. Thanks, Tom // Runtime Includes #include <iostream> // Crypto++ Includes #include "aes.h" #include "modes.h" // xxx_Mode< > #include "filters.h" // StringSource and // StreamTransformation #include "files.h" using namespace std; class CryptStreamBuffer: public std::streambuf { public: CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c); CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c); protected: virtual int_type overflow(int_type ch = traits_type::eof()); virtual int_type uflow(); virtual int_type underflow(); virtual int_type pbackfail(int_type ch); virtual int sync(); private: int GetNextChar(); int m_NextChar; // Buffered character CryptoPP::StreamTransformationFilter* m_StreamTransformationFilter; CryptoPP::FileSource* m_Source; CryptoPP::FileSink* m_Sink; }; // class CryptStreamBuffer CryptStreamBuffer::CryptStreamBuffer(istream& encryptedInput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c); m_Source = new CryptoPP::FileSource(encryptedInput, false, m_StreamTransformationFilter); } CryptStreamBuffer::CryptStreamBuffer(ostream& encryptedOutput, CryptoPP::StreamTransformation& c) : m_NextChar(traits_type::eof()), m_StreamTransformationFilter(0), m_Source(0), m_Sink(0) { m_Sink = new CryptoPP::FileSink(encryptedOutput); m_StreamTransformationFilter = new CryptoPP::StreamTransformationFilter(c, m_Sink); } CryptStreamBuffer::int_type CryptStreamBuffer::overflow(int_type ch) { return m_StreamTransformationFilter->Put((byte)ch); } CryptStreamBuffer::int_type CryptStreamBuffer::uflow() { int_type result = GetNextChar(); // Reset the buffered character m_NextChar = traits_type::eof(); return result; } CryptStreamBuffer::int_type CryptStreamBuffer::underflow() { return GetNextChar(); } CryptStreamBuffer::int_type CryptStreamBuffer::pbackfail(int_type ch) { return traits_type::eof(); } int CryptStreamBuffer::sync() { if (m_Sink) { m_StreamTransformationFilter->MessageEnd(); } } int CryptStreamBuffer::GetNextChar() { // If we have a buffered character do nothing if (m_NextChar != traits_type::eof()) { return m_NextChar; } // If there are no more bytes currently available then pump the source // *** I SUSPECT THE PROBLEM IS HERE *** if (m_StreamTransformationFilter->MaxRetrievable() == 0) { m_Source->Pump(1024); } // Retrieve the next byte byte nextByte; size_t noBytes = m_StreamTransformationFilter->Get(nextByte); if (0 == noBytes) { return traits_type::eof(); } // Buffer up the next character m_NextChar = nextByte; return m_NextChar; } void InitKey(byte key[]) { key[0] = -62; key[1] = 102; key[2] = 78; key[3] = 75; key[4] = -96; key[5] = 125; key[6] = 66; key[7] = 125; key[8] = -95; key[9] = -66; key[10] = 114; key[11] = 22; key[12] = 48; key[13] = 111; key[14] = -51; key[15] = 112; } void DecryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Decryption decryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ifs, decryptor); std::istream decrypt(&cryptBuf); int c; while (EOF != (c = decrypt.get())) { ofs << (char)c; } ofs.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } void EncryptFile(const char* sourceFileName, const char* destFileName) { ifstream ifs(sourceFileName, ios::in | ios::binary); ofstream ofs(destFileName, ios::out | ios::binary); byte key[CryptoPP::AES::DEFAULT_KEYLENGTH]; InitKey(key); CryptoPP::ECB_Mode<CryptoPP::AES>::Encryption encryptor(key, sizeof(key)); if (ifs) { if (ofs) { CryptStreamBuffer cryptBuf(ofs, encryptor); std::ostream encrypt(&cryptBuf); int c; while (EOF != (c = ifs.get())) { encrypt << (char)c; } encrypt.flush(); } else { std::cerr << "Failed to open file '" << destFileName << "'." << endl; } } else { std::cerr << "Failed to open file '" << sourceFileName << "'." << endl; } } int main(int argc, char* argv[]) { EncryptFile(argv[1], "encrypted.out"); DecryptFile("encrypted.out", "decrypted.out"); return 0; }

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  • Why does C qicksort function implementation works much slower (tape comparations, tape swapping) than bobble sort function?

    - by Artur Mustafin
    I'm going to implement a toy tape "mainframe" for a students, showing the quickness of "quicksort" class functions (recursive or not, does not really matters, due to the slow hardware, and well known stack reversal techniques) comparatively to the "bubblesort" function class, so, while I'm clear about the hardware implementation ans controllers, i guessed that quicksort function is much faster that other ones in terms of sequence, order and comparation distance (it is much faster to rewind the tape from the middle than from the very end, because of different speed of rewind). Unfortunately, this is not the true, this simple "bubble" code shows great improvements comparatively to the "quicksort" functions in terms of comparison distances, direction and number of comparisons and writes. So I have 3 questions: Does I have mistaken in my implememtation of quicksort function? Does I have mistaken in my implememtation of bubblesoft function? If not, why the "bubblesort" function is works much faster in (comparison and write operations) than "quicksort" function? I already have a "quicksort" function: void quicksort(float *a, long l, long r, const compare_function& compare) { long i=l, j=r, temp, m=(l+r)/2; if (l == r) return; if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while (1) { i = l; j = r; while (i < m && !compare(a, i, m)) i++; while (m < j && !compare(a, m, j)) j--; if (i >= j) { break; } swap(a, i, j); } if (l < m) quicksort(a, l, m, compare); if (m < r) quicksort(a, m, r, compare); return; } } and the kind of my own implememtation of the "bubblesort" function: void bubblesort(float *a, long l, long r, const compare_function& compare) { long i, j, k; if (l == r) { return; } if (l == r-1) { if (compare(a, l, r)) { swap(a, l, r); } return; } if (l < r-1) { while(l < r) { i = l; j = l; while (i < r) { i++; if (!compare(a, j, i)) { continue; } j = i; } if (l < j) { swap(a, l, j); } l++; i = r; k = r; while(l < i) { i--; if (!compare(a, i, k)) { continue; } k = i; } if (k < r) { swap(a, k, r); } r--; } return; } } I have used this sort functions in a test sample code, like this: #include <stdio.h> #include <stdlib.h> #include <math.h> #include <conio.h> long swap_count; long compare_count; typedef long (*compare_function)(float *, long, long ); typedef void (*sort_function)(float *, long , long , const compare_function& ); void init(float *, long ); void print(float *, long ); void sort(float *, long, const sort_function& ); void swap(float *a, long l, long r); long less(float *a, long l, long r); long greater(float *a, long l, long r); void bubblesort(float *, long , long , const compare_function& ); void quicksort(float *, long , long , const compare_function& ); void main() { int n; printf("n="); scanf("%d",&n); printf("\r\n"); long i; float *a = (float *)malloc(n*n*sizeof(float)); sort(a, n, &bubblesort); print(a, n); sort(a, n, &quicksort); print(a, n); free(a); } long less(float *a, long l, long r) { compare_count++; return *(a+l) < *(a+r) ? 1 : 0; } long greater(float *a, long l, long r) { compare_count++; return *(a+l) > *(a+r) ? 1 : 0; } void swap(float *a, long l, long r) { swap_count++; float temp; temp = *(a+l); *(a+l) = *(a+r); *(a+r) = temp; } float tg(float x) { return tan(x); } float ctg(float x) { return 1.0/tan(x); } void init(float *m,long n) { long i,j; for (i = 0; i < n; i++) { for (j=0; j< n; j++) { m[i + j*n] = tg(0.2*(i+1)) + ctg(0.3*(j+1)); } } } void print(float *m, long n) { long i, j; for(i = 0; i < n; i++) { for(j = 0; j < n; j++) { printf(" %5.1f", m[i + j*n]); } printf("\r\n"); } printf("\r\n"); } void sort(float *a, long n, const sort_function& sort) { long i, sort_compare = 0, sort_swap = 0; init(a,n); for(i = 0; i < n*n; i+=n) { if (fmod (i / n, 2) == 0) { compare_count = 0; swap_count = 0; sort(a, i, i+n-1, &less); if (swap_count == 0) { compare_count = 0; sort(a, i, i+n-1, &greater); } sort_compare += compare_count; sort_swap += swap_count; } } printf("compare=%ld\r\n", sort_compare); printf("swap=%ld\r\n", sort_swap); printf("\r\n"); }

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