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  • forcing upgrade or how to upgrade packages after update failed

    - by Orosjopie
    How do I continue upgrade or fix upgrade as upgrading in 13.04 to 13.10 failed. I'm currently running terminal in restore mode. I get the error unmet dependencies, but tried to install apt-get -f install, but get this error: unable to fetch some archives. using apt-get update also brings errors for example: failed to fetch http: archive.canonical.com/ubuntu/dists/quantal/release.gpg Could not resolve 'archive.canonical.com. Is it my internet connection? Its currently connected via a network cable and internet is on other computers. If internet on my ubuntu 13.10, how do I switch it on? or how can fix my upgrade problem that I can boot ubuntu normal, backup, then format and reload ubuntu 13.10 properly? I posted this problem that has also linked to this problem I mentioned: upgrading to ubuntu 13.10 failed/crashed. I did manager to install/upgrade some of the files and got ubuntu 13.10 to reboot, but not 100%, as it is slow and the unity desktop is not showing 100%. in trying some of the commands online, I get the error that the activity manager is not installed, when trying to install it, it conflicts with activity-log-manager-common. Please assist.

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  • 2D platformers: why make the physics dependent on the framerate?

    - by Archagon
    "Super Meat Boy" is a difficult platformer that recently came out for PC, requiring exceptional control and pixel-perfect jumping. The physics code in the game is dependent on the framerate, which is locked to 60fps; this means that if your computer can't run the game at full speed, the physics will go insane, causing (among other things) your character to run slower and fall through the ground. Furthermore, if vsync is off, the game runs extremely fast. Could those experienced with 2D game programming help explain why the game was coded this way? Wouldn't a physics loop running at a constant rate be a better solution? (Actually, I think a physics loop is used for parts of the game, since some of the entities continue to move normally regardless of the framerate. Your character, on the other hand, runs exactly [fps/60] as fast.) What bothers me about this implementation is the loss of abstraction between the game engine and the graphics rendering, which depends on system-specific things like the monitor, graphics card, and CPU. If, for whatever reason, your computer can't handle vsync, or can't run the game at exactly 60fps, it'll break spectacularly. Why should the rendering step in any way influence the physics calculations? (Most games nowadays would either slow down the game or skip frames.) On the other hand, I understand that old-school platformers on the NES and SNES depended on a fixed framerate for much of their control and physics. Why is this, and would it be possible to create a patformer in that vein without having the framerate dependency? Is there necessarily a loss of precision if you separate the graphics rendering from the rest of the engine? Thank you, and sorry if the question was confusing.

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  • Acer Aspire One 725 - missing graphic card driver for Radeon HD 7290?

    - by Melon
    Recently I bought an Acer Aspire One 725 Netbook and installed Ubuntu 12.10 on it. I bought it, because it can run HD movies and has Full HD on external VGA port. However, movies from youtube have a really slow framerate. If you open three tabs in Opera (for example g-mail, youtube and askubuntu) it gets really laggy. My suspicion is that the driver for graphic card is missing. When I check the System->Details->Graphics the driver is unknown. After running lspci | grep VGA I get this output: 00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Device 980a From what I see, I have a AMD C70 processor integrated with AMD Radeon HD 7290. Has anyone had the same problem? Do you know which drivers need to be installed for the graphics to work properly? On official Acer page there are only drivers for Win7 and Win8... Update: OK. Another attempt. I have a fresh Ubuntu 12.10. All updates done. downloaded Catalyst 12.11 beta drivers and decided to create a package. After installing package, I have this error from /var/log/Xorg.0.log: [ 13.394] (**) fglrx(0): NoAccel = NO [ 13.394] (**) fglrx(0): AMD 2D Acceleration Architecture enabled [ 13.394] (--) fglrx(0): Chipset: "AMD Radeon HD 7290 Graphics" (Chipset = 0x980a) [ 13.394] (--) fglrx(0): (PciSubVendor = 0x1025, PciSubDevice = 0x0740) [ 13.394] (==) fglrx(0): board vendor info: third party graphics adapter - NOT original AMD [ 13.394] (--) fglrx(0): Linear framebuffer (phys) at 0xe0000000 [ 13.394] (--) fglrx(0): MMIO registers at 0xf0200000 [ 13.394] (--) fglrx(0): I/O port at 0x00003000 [ 13.394] (==) fglrx(0): ROM-BIOS at 0x000c0000 [ 13.484] (II) fglrx(0): ATIF platform detected [ 13.564] (II) fglrx(0): AC Adapter is used [ 13.565] (EE) fglrx(0): V_BIOS address 0xd00 out of range [ 13.565] (EE) fglrx(0): Failed to obtain VBIOS from Kernel! [ 13.565] (EE) fglrx(0): VBIOS read from Kernel, Invalid signature! [ 13.565] (EE) fglrx(0): GetBIOSParameter failed [ 13.565] (EE) fglrx(0): PreInitAdapter failed [ 13.565] (EE) fglrx(0): PreInit failed [ 13.565] (II) fglrx(0): === [xdl_xs113_atiddxPreInit] === end

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  • How to install Ubuntu 13.10 on Hybrid Disk alongside Windows 8.1

    - by user205691
    I am having trouble installing Ubuntu 13.10 on HP Envy 4-1046tx ultrabook. When i bought this, it came with windows 7 pre-installed, but i upgraded it to 8 and now recently to 8.1. But somehow, i feel 8.1 is slower or something went wrong with the upgrade and made my system slow. I want to try Dual booting Ubuntu 13.10 with windows 8.1 The system recovery drive has windows 7 recovery files. SSD has 4GB allocated to windows 8 (i think for hibernation/rapid start). 25GB of SSD is free and i want to install ubuntu on this SSD pointing it to "/" I will also shrink the windows partition (the only other partition available apart from recovery & SSD) to free up 100GB and allocate this space to "/home" during ubuntu installation. I tried the above steps while on windows 8, but not successful. Ubuntu installation went fine, but the grub was not loaded. I tried to deploy linux via EasyBCD, but after that also, selecting linux in the boot would load grub on command prompt and do nothing. While ubuntu installation, i also deleted the raid drivers with sudo dmraid -rE, but still ubuntu didnt recognize my windows. I think i am missing some steps, so this time i want to do it right with proper info before starting the process. My requirements: dual boot Ubuntu with windows 8.1 c:\ shrinked windows with 300GB on sda1, 100GB for /home on sda1 & ubuntu installed on 25GB SSD volume sda2 (this is mSata i think) GRUB or EFI that helps me load both OS properly without breaking anything SWAP partition can be added if needed on sda1 (4gb?)? I have backed up my drive and have a 16GB usb3.0 with ubuntu loaded. I hope i have mentioned everything i need and know.. All i need now is some guidance and what to do right so that this installation goes as planned :)

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  • Space-efficient data structures for broad-phase collision detection

    - by Marian Ivanov
    As far as I know, these are three types of data structures that can be used for collision detection broadphase: Unsorted arrays: Check every object againist every object - O(n^2) time; O(log n) space. It's so slow, it's useless if n isn't really small. for (i=1;i<objects;i++){ for(j=0;j<i;j++) narrowPhase(i,j); }; Sorted arrays: Sort the objects, so that you get O(n^(2-1/k)) for k dimensions O(n^1.5) for 2d and O(n^1.67) for 3d and O(n) space. Assuming the space is 2D and sortedArray is sorted so that if the object begins in sortedArray[i] and another object ends at sortedArray[i-1]; they don't collide Heaps of stacks: Divide the objects between a heap of stacks, so that you only have to check the bucket, its children and its parents - O(n log n) time, but O(n^2) space. This is probably the most frequently used approach. Is there a way of having O(n log n) time with less space? When is it more efficient to use sorted arrays over heaps and vice versa?

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  • nomachine NX: Text missing on all gtk interface (Unity and Gnome Classic)

    - by hansioux
    [Edit] I later realized my issue only occurs when I am using NX to remote access my machine. Therefore I edited the title and description. I have also found the temp solution, which is to "disable render extension" in the custom display settings. But doing so makes the NX experience very slow laggy, and not that nice to look at. [/EDIT] I did a fresh install on a new computer, and was trying to setup my fonts. When I log in remotely via NX, my the text are missing on all gtk based interfaces. That means most menues (except for unity), right click menues, applications themselves, terminal, and so on. About the only thing unaffected is firefox. all the texts are showing just fine for firefox. So that probably already says something about text permissions. I went to check if my fonts have the correct permissions and they do. I removed my custom settings from /etc/fonts/config.d, and still the texts are missing. There is a work around by using "disable render extension" in the custom display settings. How do I fix this issue permanently?

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  • How Service Component Architecture (SCA) Can Be Incorporated Into Existing Enterprise Systems

    After viewing Rob High’s presentation “The SOA Component Model” hosted on InfoQ.com, I can foresee how Service Component Architecture (SCA) can be incorporated in to an existing enterprise. According to IBM’s DeveloperWorks website, SCA is a set of conditions which outline a model for constructing applications/systems using a Service-Oriented Architecture (SOA). In addition, SCA builds on open standards such as Web services. In the future, I can easily see how some large IT shops could potently divide development teams or work groups up into Component/Data Object Groups, and Standard Development Groups. The Component/Data Object Group would only work on creating and maintaining components that are reused throughout the entire enterprise. The Standard Development Group would work on new and existing projects that incorporate the use of various components to accomplish various business tasks. In my opinion the incorporation of SCA in to any IT department will initially slow down the number of new features developed due to the time needed to create the new and loosely-coupled components. However once a company becomes more mature in its SCA process then the number of program features developed will greatly increase. I feel this is due to the fact that the loosely-coupled components needed in order to add the new features will already be built and ready to incorporate into any new development feature request. References: BEA Systems, Cape Clear Software, IBM, Interface21, IONA Technologies PLC, Oracle, Primeton Technologies Ltd, Progress Software, Red Hat Inc., Rogue Wave Software, SAP AG, Siebel Systems, Software AG, Sun Microsystems, Sybase, TIBCO Software Inc. (2006). Service Component Architecture. Retrieved 11 27, 2011, from DeveloperWorks: http://www.ibm.com/developerworks/library/specification/ws-sca/ High, R. (2007). The SOA Component Model. Retrieved 11 26, 2011, from InfoQ: http://www.infoq.com/presentations/rob-high-sca-sdo-soa-programming-model

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  • Why would accessing photos over a network be a problem for Digikam?

    - by Shedeki
    Digikam has always worked nicely for me. I recently setup a Synology DiskStation (DS212+) and moved all my pictures to it, keeping them in an encrypted folder. I mount that folder using cifs, as some bug prevents eCryptfs and NFS from working together. This has led Digikam to being incredibly slow. Startup takes a very long time (several minutes for 41779 items, 123.8GB) but worse is how long it takes Digikam to write files. I like using Digikams import feature to copy new images from my camera to the hard drive because it checks for duplicates as well as creating a clear folder structure according to the dates the images were taken. Since I moved to using the network drive Digikam takes about 5 to 10 times as long to import photos than it did before. Saving modified or converted images takes equally long. What I am looking for is a way to help Digikam speed things up or an alternative piece of software (I have never liked Digikam being so very much KDEish…). There are just so many features that only Digikam seems to combine, e.g.: Batch processing. Respects existing folder structure. Does not mess up files for other applications. *.NEF support. Caches thumbnails in a clean way.

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  • How can I debug VNC screen repainting issues?

    - by stevecoh1
    I have what some might consider a trivial use for VNC, but I'd like to get it to work and it's technically interesting to me. My use case is that I'd like sometimes to be able to control my desktop from my living room while watching tv. The desktop runs Ubuntu, currently 12.04, but that may change soon. I'm using the default Vino server. I'd like to control it from my IPad and I have a nicely performing WiFi. I got the well-regarded (if reviews can be believed) app Vnc Viewer for the iPad. It's not working as well as I'd hoped. The problem is the speed of repainting. It's abysmally slow. I can click a close button, walk over to the desktop and see that the window has closed, but on the iPad, the VNC Client won't show the close for minutes if ever. I've noticed that CLOSING windows takes a lot longer to update than to open them. So the question is is this primarily client or server-caused? And if server-caused what can be done about it? Is Vino the best client or is something else better? Thanks

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  • Search inside Xournal files (.xoj)

    - by Javad Sadeqzadeh
    I'm a big fan of Evernote, I use it regularly. However, it has a 60MB storage limit (although text files are not going to occupy much space, but the limitation concern still remains). Today, I installed Xournal, which has great features like annotating, nice background, free hand shapes and notes, save in PDF format, and many more. But the big problem is that as far as I've noticd, there is no intrinsic feature for seach inside the notes (created using Xournal with .xoj suffix). I used Catfish File Search application (which creates bash commands for full text search), but it couldn't help as well. Is there anyway to search inside a .xoj file at all? If so, it could be a suitable alternative to evernote, if you put your .xoj files on a cloud (which certainly offers you much more storage space than 60MB). If not, is there any other convenient app similar to Evernote, but with higher storage limit or without a limit? Somebody suggested Zim desktop wiki app, which looks great, but I'm nut sure if I could copy and paste everything there (a mixture of photos and tables and text with various formats and highlights), like what I do with Evernote. And a very useful tool I use is Evernote Web Clipper (browser extension). Of course, having a desktop client like Everpad is a plus, but not the absolute need. PS: I use pocket, so please do suggest that (it only preserve links (which might change over time) not the actual text). I also use google drive or docs, I don't like that for this purpose niether, it's too slow, doesn't have a browser extension and a desktop client. Thank you so much in advance.

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  • Efficiency concerning thread granularity

    - by MaelmDev
    Lately, I've been thinking of ways to use multithreading to improve the speed of different parts of a game engine. What confuses me is the appropriate granularity of threads, especially when dealing with single-instruction-multiple-data (SIMD) tasks. Let's use line-of-sight detection as an example. Each AI actor must be able to detect objects of interest around them and mark them. There are three basic ways to go about this with multithreading: Don't use threading at all. Create a thread for each actor. Create a thread for each actor-object combination. Option 1 is obviously going to be the least efficient method. However, choosing between the next two options is more difficult. Only using one thread per actor is still running through every object in series instead of in parallel. However, are CPU's able to create and join threads in the granularity posed in Option 3 efficiently? It seems like that many calls to the OS could be really slow, and varying enormously between different hardware.

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  • Should a stack trace be in the error message presented to the user?

    - by Vilx-
    I've got a bit of an argument at my workplace and I'm trying to figure out who is right, and what is the right thing to do. Context: an intranet web application that our customers use for accounting and other ERP stuff. I'm of the opinion that an error message presented to the user (when things crash) should include as much information as possible, including the stack trace. Of course, it has to start with a nice "An Error has occurred, please submit the below information to the developers" in large, friendly letters. My reasoning is that a screenshot of the crashed application will often be the only easily available source of information. Sure, you can try to get a hold of the client's systems administrator(s), attempt to explain where your log files are, etc, but that will probably be slow and painful (talking to the client representatives mostly is). Also, having an immediate and full information is extremely useful in development, where you don't have to go hunting through the log files to find what you need on every exception. (But that could be solved with a configuration switch.) Unfortunately there has been some kind of "Security audit" (no idea how they did that without the sources... but whatever), and they complained about the full exception messages citing them as a security threat. Naturally, the clients (at least one that I know of) has taken this at face value and now demands that the messages be cleaned. I fail to see how a potential attacker could use a stack trace to figure anything out he couldn't have figured out before. Are there any examples, any documented proof of anyone ever doing that? I think that we should fight this foolish idea, but perhaps I'm the fool here, so... Who's right?

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  • Internet is far slower in Ubuntu than Windows 7 on dual-booted machine

    - by Tim
    Edit: I'll leave the original post as-is, but after further investigation, it appears that the problem is something to do with my wi-fi card. Speeds are normal when I connect via cable. Edit 2: Problem was solved. It was something to do with the wireless card drivers. I normally use Windows 7 on my laptop and have internet speeds that are normally about 15-20 Mb/s. I have recently dual-booted with Ubuntu 12.10, and have noticed that internet speeds are drastically slower in Ubuntu. When tested, speeds range from 0.2-2 Mb/s, although occasionally being significantly faster than that or even stopping completely for short periods of time. I've also noticed that when first booting into Ubuntu, speeds start fairly fast, and drop to incredibly slow with a few seconds to a few minutes. There's still some possibility that the issue may be with my ISP, as things seem slower than usual even in Windows, but I suspect that it is related to Ubuntu, as things are far slower in Ubuntu than in Windows. I'm wondering, what could be the cause of this? Potentially relevant information: -I've dual booted before on this machine with earlier versions of Ubuntu (different ISP at the time) with no problem. ISP: Rogers (Major Canadian ISP) System info (Gateway NV53a Laptop): Operating System MS Windows 7 Home Premium 64-bit CPU AMD Phenom II N970 Caspian 45nm Technology RAM 6.00 GB Dual-Channel DDR3 @ 664MHz (9-9-9-24) Motherboard Gateway SJV51_DN (Socket S1G4) Graphics Generic PnP Monitor (1366x768@60Hz) ATI Mobility Radeon HD 4250 (Acer Incorporated [ALI]) Hard Drives 733GB TOSHIBA TOSHIBA MK7559GSXP ATA Device (SATA) Networking info: Connected through Wi-Fi Atheros AR5B97 Wireless Network A

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  • Why does video playback lag/freeze when I go into full-screen mode?

    - by RanRag
    When I try to play my video files in SMPlayer it works fine but as soon as I switch to fullscreen mode(16:9) following thing happens: 1) Video starts lagging. 2) Audio and video goes out of sync. 3) CPU usage rises to ~50%. 4) SMPlayer starts to hang. My current SMPlayer configuration: 1)Video Output Driver = x11(slow) 2)Audio Output Driver = alsa(0.0-HDA Intel) 3)Cache = 8192 KB 4)Threads for decoding(MPEG-1/2 and H.264 only = 2 Things I tried solve this problem: 1) Tried changing video o/p driver to xv,gl. 2) Tried changing audio o/p driver to pulse. 3) Tried increasing cache size and also tried using nocache. Everything works fine on windows but I don't want to switch to windows just to play video files. My system config: Acer Aspire One D270 Atom N2600(Cedar Trail) 1.6GHz 2GB Memory Intel GMA 3600 graphics. Ubuntu 12.04 Kernel Release: 3.2.0-23-generic-pae Rest all things are working fine I have no resolution issue, bluetooth, wireless also working fine. Just ask me to submit any other log file I will be happy to post. SMPlayer log MPlayer Terminal output Codec Information(currently playing file):

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  • Oracle Java Embedded Client 1.1 Released

    - by Roger Brinkley
    Yesterday an update release of Oracle Java Embedded Client (OJEC) 1.1 quietly slipped out door for general availability. Until last year it was pretty difficult to get your hands on either a Connected Limited Device Configuration (CLDC) for small devices or a Connected Device Configuration (CDC) for medium devices java implementation without a substantial initial commitment. But with the the release of OJWC (CLDC) and OJEC (CDC) last year that has changed. OJEC 1.1 is a binary distribution designed for installation on medium configurations which is a mid range processor requiring a  slow startup time, seamless upgrades, in a cost sensitive hardware environment  anywhere from 3.5mb to 8 mb. There are headless as well as headed versions available. It is intended for devices, such as Blu-­-ray Disc players, set-­-top boxes, residential gateways,VOIP phones, and similar. From a software point of view, OJEC is the Java runtime platform implementation of Connected Device Configuration (CDC v1.1, JSR-­-218), Foundation Profile (FP v1.1, JSR-­-219), and Personal Basis Profile (PBP v1.1, JSR-­-217)  and includes optional packages RMI (JSR 66), JDBC (JSR 169) and XML API for Java ME (JSR 280), and Java TV (JSR-­-927). New to this release is support for the XML API (JSR 280) and a number of bug fixes and performance enhancements, including an improved Just-in-Time (JIT) compilation for the x86 chipset architecture. The platforms supported include ArmV5, ArmV6/ArmV7, MIPS 32 74K, and X86 in headless mode. For embedded developers there are number of advantages to using Java and if you have shied away from the JavaME edition in the past I would encourage you to look into the updated version of OJEC 1.1.

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  • How do you explain to an "agile" team that they still need to plan the software they write?

    - by user23157
    This week at work I got agiled yet again. Having gone through the standard agile, TDD, shared ownership, ad hoc development methodology of never planning anything beyond a few user stories on a piece of card, verbally chewing the cud over the technicallities of a 3rd party integration ad nauseam without ever doing any real thinking or due dilligence and architecturally coupling all production code to the first test that comes into anyone's head for the past few months we reach the end of a release cycle and lo and behold the main externally visible feature that we have been developing is too slow to use, buggy, becoming labyrinthinly complex and completely inflexible. During this process "spikes" were done but never documented and not a single architectural design was ever produced (there was no FS, so what the hell eh, if you don't know what you are developing, how can you plan or research it?) - the project passed from pair to pair, each of whom only ever focused on a single user story at a time and well the result was inevitable. To resolve this I went off the radar, went (the dreaded) waterfall, planned, coded and basically didn't swap off the pair and tried as much as I could to work alone - focusing on solid architecture and specifications rather than unit tests which will come later once everything is pinned down. The code is now much better and is actually totally usable, flexible and fast. Certain people seem to have really resented me doing this and have gone out of their way to sabotage my efforts (possibly unconsciously) because it goes against the holy process of agile. So how do you, as a developer, explain to the team that it is not "un-agile" to plan their work, and how do you fit planning into the agile process? (I'm not talking about the IPM; I'm talking about sitting down with a problem and sketching out an end-to-end design that says how a problem should be solved in sufficient detail that anyone who works on the problem knows what architecture and patterns they should be using and where the new code should integrate into existing code)

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  • Developing Schema Compare for Oracle (Part 2): Dependencies

    - by Simon Cooper
    In developing Schema Compare for Oracle, one of the issues we came across was the size of the databases. As detailed in my last blog post, we had to allow schema pre-filtering due to the number of objects in a standard Oracle database. Unfortunately, this leads to some quite tricky situations regarding object dependencies. This post explains how we deal with these dependencies. 1. Cross-schema dependencies Say, in the following database, you're populating SchemaA, and synchronizing SchemaA.Table1: SOURCE   TARGET CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(Col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100) REFERENCES SchemaB.Table1(Col1)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100) PRIMARY KEY); We need to do a rebuild of SchemaA.Table1 to change Col1 from a VARCHAR2(100) to a NUMBER. This consists of: Creating a table with the new schema Inserting data from the old table to the new table, with appropriate conversion functions (in this case, TO_NUMBER) Dropping the old table Rename new table to same name as old table Unfortunately, in this situation, the rebuild will fail at step 1, as we're trying to create a NUMBER column with a foreign key reference to a VARCHAR2(100) column. As we're only populating SchemaA, the naive implementation of the object population prefiltering (sticking a WHERE owner = 'SCHEMAA' on all the data dictionary queries) will generate an incorrect sync script. What we actually have to do is: Drop foreign key constraint on SchemaA.Table1 Rebuild SchemaB.Table1 Rebuild SchemaA.Table1, adding the foreign key constraint to the new table This means that in order to generate a correct synchronization script for SchemaA.Table1 we have to know what SchemaB.Table1 is, and that it also needs to be rebuilt to successfully rebuild SchemaA.Table1. SchemaB isn't the schema that the user wants to synchronize, but we still have to load the table and column information for SchemaB.Table1 the same way as any table in SchemaA. Fortunately, Oracle provides (mostly) complete dependency information in the dictionary views. Before we actually read the information on all the tables and columns in the database, we can get dependency information on all the objects that are either pointed at by objects in the schemas we’re populating, or point to objects in the schemas we’re populating (think about what would happen if SchemaB was being explicitly populated instead), with a suitable query on all_constraints (for foreign key relationships) and all_dependencies (for most other types of dependencies eg a function using another function). The extra objects found can then be included in the actual object population, and the sync wizard then has enough information to figure out the right thing to do when we get to actually synchronize the objects. Unfortunately, this isn’t enough. 2. Dependency chains The solution above will only get the immediate dependencies of objects in populated schemas. What if there’s a chain of dependencies? A.tbl1 -> B.tbl1 -> C.tbl1 -> D.tbl1 If we’re only populating SchemaA, the implementation above will only include B.tbl1 in the dependent objects list, whereas we might need to know about C.tbl1 and D.tbl1 as well, in order to ensure a modification on A.tbl1 can succeed. What we actually need is a graph traversal on the dependency graph that all_dependencies represents. Fortunately, we don’t have to read all the database dependency information from the server and run the graph traversal on the client computer, as Oracle provides a method of doing this in SQL – CONNECT BY. So, we can put all the dependencies we want to include together in big bag with UNION ALL, then run a SELECT ... CONNECT BY on it, starting with objects in the schema we’re populating. We should end up with all the objects that might be affected by modifications in the initial schema we’re populating. Good solution? Well, no. For one thing, it’s sloooooow. all_dependencies, on my test databases, has got over 110,000 rows in it, and the entire query, for which Oracle was creating a temporary table to hold the big bag of graph edges, was often taking upwards of two minutes. This is too long, and would only get worse for large databases. But it had some more fundamental problems than just performance. 3. Comparison dependencies Consider the following schema: SOURCE   TARGET CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100)); What will happen if we used the dependency algorithm above on the source & target database? Well, SchemaA.Table1 has a foreign key reference to SchemaB.Table1, so that will be included in the source database population. On the target, SchemaA.Table1 has no such reference. Therefore SchemaB.Table1 will not be included in the target database population. In the resulting comparison of the two objects models, what you will end up with is: SOURCE  TARGET SchemaA.Table1 -> SchemaA.Table1 SchemaB.Table1 -> (no object exists) When this comparison is synchronized, we will see that SchemaB.Table1 does not exist, so we will try the following sequence of actions: Create SchemaB.Table1 Rebuild SchemaA.Table1, with foreign key to SchemaB.Table1 Oops. Because the dependencies are only followed within a single database, we’ve tried to create an object that already exists. To fix this we can include any objects found as dependencies in the source or target databases in the object population of both databases. SchemaB.Table1 will then be included in the target database population, and we won’t try and create objects that already exist. All good? Well, consider the following schema (again, only explicitly populating SchemaA, and synchronizing SchemaA.Table1): SOURCE   TARGET CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100) PRIMARY KEY); CREATE TABLE SchemaC.Table1 ( Col1 NUMBER);   CREATE TABLE SchemaC.Table1 ( Col1 VARCHAR2(100) REFERENCES SchemaB.Table1); Although we’re now including SchemaB.Table1 on both sides of the comparison, there’s a third table (SchemaC.Table1) that we don’t know about that will cause the rebuild of SchemaB.Table1 to fail if we try and synchronize SchemaA.Table1. That’s because we’re only running the dependency query on the schemas we’re explicitly populating; to solve this issue, we would have to run the dependency query again, but this time starting the graph traversal from the objects found in the other database. Furthermore, this dependency chain could be arbitrarily extended.This leads us to the following algorithm for finding all the dependencies of a comparison: Find initial dependencies of schemas the user has selected to compare on the source and target Include these objects in both the source and target object populations Run the dependency query on the source, starting with the objects found as dependents on the target, and vice versa Repeat 2 & 3 until no more objects are found For the schema above, this will result in the following sequence of actions: Find initial dependenciesSchemaA.Table1 -> SchemaB.Table1 found on sourceNo objects found on target Include objects in both source and targetSchemaB.Table1 included in source and target Run dependency query, starting with found objectsNo objects to start with on sourceSchemaB.Table1 -> SchemaC.Table1 found on target Include objects in both source and targetSchemaC.Table1 included in source and target Run dependency query on found objectsNo objects found in sourceNo objects to start with in target Stop This will ensure that we include all the necessary objects to make any synchronization work. However, there is still the issue of query performance; the CONNECT BY on the entire database dependency graph is still too slow. After much sitting down and drawing complicated diagrams, we decided to move the graph traversal algorithm from the server onto the client (which turned out to run much faster on the client than on the server); and to ensure we don’t read the entire dependency graph onto the client we also pull the graph across in bits – we start off with dependency edges involving schemas selected for explicit population, and whenever the graph traversal comes across a dependency reference to a schema we don’t yet know about a thunk is hit that pulls in the dependency information for that schema from the database. We continue passing more dependent objects back and forth between the source and target until no more dependency references are found. This gives us the list of all the extra objects to populate in the source and target, and object population can then proceed. 4. Object blacklists and fast dependencies When we tested this solution, we were puzzled in that in some of our databases most of the system schemas (WMSYS, ORDSYS, EXFSYS, XDB, etc) were being pulled in, and this was increasing the database registration and comparison time quite significantly. After debugging, we discovered that the culprits were database tables that used one of the Oracle PL/SQL types (eg the SDO_GEOMETRY spatial type). These were creating a dependency chain from the database tables we were populating to the system schemas, and hence pulling in most of the system objects in that schema. To solve this we introduced blacklists of objects we wouldn’t follow any dependency chain through. As well as the Oracle-supplied PL/SQL types (MDSYS.SDO_GEOMETRY, ORDSYS.SI_COLOR, among others) we also decided to blacklist the entire PUBLIC and SYS schemas, as any references to those would likely lead to a blow up in the dependency graph that would massively increase the database registration time, and could result in the client running out of memory. Even with these improvements, each dependency query was taking upwards of a minute. We discovered from Oracle execution plans that there were some columns, with dependency information we required, that were querying system tables with no indexes on them! To cut a long story short, running the following query: SELECT * FROM all_tab_cols WHERE data_type_owner = ‘XDB’; results in a full table scan of the SYS.COL$ system table! This single clause was responsible for over half the execution time of the dependency query. Hence, the ‘Ignore slow dependencies’ option was born – not querying this and a couple of similar clauses to drastically speed up the dependency query execution time, at the expense of producing incorrect sync scripts in rare edge cases. Needless to say, along with the sync script action ordering, the dependency code in the database registration is one of the most complicated and most rewritten parts of the Schema Compare for Oracle engine. The beta of Schema Compare for Oracle is out now; if you find a bug in it, please do tell us so we can get it fixed!

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  • Display Call To Action bar on page load [migrated]

    - by dasickle
    I am using the following code to load the bar on click but I can't figure our how to load it on page load automatically. <script> var autohide; $('body').prepend('<div id="bn-bar"><b>DON\'T MISS OUT!</b> Only 9 seats remain for the Google Tag Manager training on May 22! <a href="#">Book Your Seat Today!</a><div id="hider"> </div></div>'); $(document).ready(function(){ $("#hider").click(function(){ $("#bn-bar").animate({ top: "-50" }, "fast","linear", function(){}); }) $("#bn-bar").mouseover(function(){clearTimeout(autohide);}); setTimeout(function(){$("#bn-bar").animate({top: "0"}, "slow","linear", function(){});},2500); autohide = setTimeout(function(){$("#bn-bar").animate({top: "-30"}, "fast","linear", function(){});},10000); }) </script> Basically I am trying to load a the message when user enters my website and I will be inserting it via Google Tag Manager. Below is a page where I found the code: Creative Tag Manager – Ads, Promotions, and Visitor Messaging -Lunametrics

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  • Lubuntu 12.04 on Acer laptop boots to blank blue screen

    - by WGCman
    My previous question on this was closed, but I am posting it again as the solution which my son eventually found may assist other users of the forum, or someone may be able to tweak the solution to improve the performance. Having installed Kubuntu 12.04.01 from a live USB onto my desktop, I wanted to do the same on my laptop, an Acer Aspire 1362 Laptop, which has 256MB RAM (actually 512 "on the box", but a good deal can be borrowed by the graphics!). I found Kubuntu wouldn't run on so little memory but downloaded: Lubuntu-12.04-alternate-i386.iso, which I understood was light enough to go. The laptop has one internal 40GB Toshiba hard drive divided into 3 partitions: C,19GB with Windows XP, Windows program files and some data, D, 19GB mostly data, and a small 2GB partition with some Acer software, which XP can't normally “see”. I transferred most of the contents of D to a memory stick, leaving 16GB free for Lubuntu. I did not want to dump XP yet, though it is painfully slow. I installed Lubuntu from then USB stick, accepting the default answers to most of the questions. The D: partition was further partitioned into a 500MB boot partition, 10GB for Linux, 2GB Swap and 6GB for data shareable between Linux and Windows. I had no error messages during installation, rebooted, was offered the choice of Ubuntu or XP, and selected the former. After a few minutes, I get a dark blue screen announcing Lubuntu with five dots underneath which lighten in turn. Eventually the lights stopped, and whatever I try the screen remains blank apart from “Lubuntu” I tried several solutions suggested on the forum for “identical” questions but without success.

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  • Php profiling on production server or other options

    - by absentx
    Alright I need some help here. I am commonly asked to speed up certain sections of some websites that I program for. I have yet to be able to figure out how to use a good php diagnosis/profiling tool. Some things to consider: The sites I am working on are already built, getting a testing server set up locally is just a huge pain..I have to rewrite include paths and just so many things. This is a results oriented deal and spending days to get a site fully working on a testing platform so I can debug one page probably isn't an option. I can write tons of php, but I have no clue how to interact or mess with servers. So every tutorial I read about setting up xdebug or xhprof all seem to involve getting something installed on a production server that I don't have access to or have no clue how to work with. So are there any solutions out there that will show me where my php is slow without having to do all sorts of server stuff that I just don't know how to do? Xhprof seems to be the closest to useable for me but from what I can tell it still has to be installed on a server. If anyone can just point me in the right direction on this I would be very grateful. Maybe getting these things put on the server isn't a big deal...but I have never interacted with server command lines or anything like that. I suppose I should start sometime but I really have no idea where to start. Plus I realize that profiling on a live platform is not the greatest idea either but I feel I am in a tough spot. I have speed issues to solve and setting up a local environment while a great idea, just doesn't seem real practical at the moment.

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  • Are there plans for handwriting recognition?

    - by Patrick
    This is a big feature when it comes to putting Ubuntu onto tablets. Currently, Netbook edition works great for that purpose and the pen digitiser is perfect, but the handwriting would be a real dealmaker (especially for my business - we could actually move to Linux) to compete with the Windows one. CellWriter exists, but that only handles character and keyboard input (but I don't know about multitouch on the keyboard). It also needs to handle print and cursive, because character mode can be slow and uncomfortable (unless you're writing passwords). Lastly, CellWriter needs to have some default letter shapes rather than having to be trained from the start. There is a software package called MyScript (by Vision Objects) that handles all four modes (keyboard, character, print, cursive) plus calculator and fullscreen, but it's only free as a trial. Still, it would be nice to see it in the For Purchase section and the trial in the free section of the Software Centre. The only other ones are for Chinese/Japanese/Korean characters. What would really make a difference for us is the integration of some formal API with the OS that can automatically activate when running on a tablet to pass ink data to whatever recognition system is installed, and have something available (however rudimentary) to use it.

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  • Problems with Maverick upgrade

    - by altenuta
    I upgraded to Maverick 10.10 from Lucid. I have an old Toshiba Satellite with a 1.1 MHz and 256MB RAM. Initially I couldn't get my wireless to work. That solved itself after installing various updates and programs. The problems that remain are: I have to authorize at least 2 times at start-up. This machine is Ubuntu only. No boot load screen. I have a ton of programs and system directories that are in my home folder. Is this normal? It is difficult to wake the computer from sleep. Usually I just shut it down and restart. Tonight I waited and got a message about corrupt memory. The computer takes forever to do just about everything. Slow to start programs or doing things on the web. I am a longtime Mac user (since 1986). I also manage a network of several windoze machines. I am definitely a GUI guy and do very little in the terminal so I really need to know where to begin to get things straightened out. Can I rescue this machine without wiping it and doing a fresh install? This is basically a hobby machine. Aside from all the programs and upgrades I've installed, I have almost no files or documents to worry about saving. Anyone have any ideas about the problems I'm having and the best way to proceed? Thanks, Al

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  • Ubuntu won't fit 10" netbook's native display

    - by Daniel
    I recently removed Windows 7 Starter from my netbook, and replaced it with Ubuntu 12.10. The problem is some bits of the system doesn't fit the native display resolution of 1024x600 i.e. the bottom bits of Ubuntu is hidden beneath the screen & the only 2 available resolutions are: the default 1024x768 and 800x600. I've also thought about replacing Ubuntu with Lubuntu or Puppy Linux, as the system does run a bit slow, but I can't, as then I won't be able to access the taskbar and application menu which will be hidden beneath the screen. Only Ubuntu with Unity is currently usable, as I can see the Unity Launcher. My Netbook model is HP Mini 210-1004sa, which comes with Intel Graphics Media Accelerator 3150, and has a display 10.1" Active Matrix Colour TFT 1024 x 600. I was able to define a custom resolution 1024x600 using the Q&A: How set my monitor resolution? but when I set that resolution, the desktop area is lowered, with bits of it hidden beneath the screen; & there's a black space left at the top of the screen. I had to revert to the old setting 1024x768 to push the desktop upwards and remove the black space.

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  • Using SQL tables for storing user created level stats. Is there a better way?

    - by Ivan
    I am developing a racing game in which players can create their own tracks and upload them to a server. Players will be able to compare their best track times to their friends and see world records. I was going to generate a table for each track submitted to store the best times of each player who plays the track. However, I can't predict how many will be uploaded and I imagine too many tables might cause problems, or is this a valid method? I considered saving each player's best times in a string in a single table field like so: level1:00.45;level2:00.43;level3:00.12 If I did this I wouldn't need a separate table for each level (each level could just have a row in a 'WorldRecords' table). However, this just causes another problem because the text would eventually reach the limit for varchar length. I also considered storing the times data in XML files. This would avoid database issues and server disk space can be increased if needed. But I imagine this would be very slow. To update one players best time on one level, I would have to check every node in the file to find their time record to update. Apologies for the wall of text. Any suggestions would be appreciated.

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  • Calculating 3d rotation around random axis

    - by mitim
    This is actually a solved problem, but I want to understand why my original method didn't work (hoping someone with more knowledge can explain). (Keep in mind, I've not very experienced in 3d programming, having only played with the very basic for a little bit...nor do I have a lot of mathematical experience in this area). I wanted to animate a point rotating around another point at a random axis, say a 45 degrees along the y axis (think of an electron around a nucleus). I know how to rotate using the transform matrix along the X, Y and Z axis, but not an arbitrary (45 degree) axis. Eventually after some research I found a suggestion: Rotate the point by -45 degrees around the Z so that it is aligned. Then rotate by some increment along the Y axis, then rotate it back +45 degrees for every frame tick. While this certainly worked, I felt that it seemed to be more work then needed (too many method calls, math, etc) and would probably be pretty slow at runtime with many points to deal with. I thought maybe it was possible to combine all the rotation matrixes involve into 1 rotation matrix and use that as a single operation. Something like: [ cos(-45) -sin(-45) 0] [ sin(-45) cos(-45) 0] rotate by -45 along Z [ 0 0 1] multiply by [ cos(2) 0 -sin(2)] [ 0 1 0 ] rotate by 2 degrees (my increment) along Y [ sin(2) 0 cos(2)] then multiply that result by (in that order) [ cos(45) -sin(45) 0] [ sin(45) cos(45) 0] rotate by 45 along Z [ 0 0 1] I get 1 mess of a matrix of numbers (since I was working with unknowns and 2 angles), but I felt like it should work. It did not and I found a solution on wiki using a different matirx, but that is something else. I'm not sure if maybe I made an error in multiplying, but my question is: this is actually a viable way to solve the problem, to take all the separate transformations, combine them via multiplying, then use that or not?

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