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  • Sub-systems in game engines

    - by Hillel
    So here's the problem- I'm writing my own engine library, and it works fine with stuff like menus and the actual game screen. The thing is, I can't really figure out how to integrate something like an intro or dialogue preceding certain levels into this system. Let's look at another example- say I have a game-specific engine which gets a Level object and runs it. Engine would have its own collision and physics system, all hard coded. Now, what if at some point in a level, I want the player to enter a mini-game with different rules? How do I morph the Engine class to support these sub-systems without having to deal with their code all the time (as in: if(regular game) ... else if(mini game) ...)? And what if I want an intro animation at the start of a level, and I want the player to be able to assume control of his character once the animation ends, do I implement the animation into the Engine class itself? Or maybe I need to run another class, CutScene, and when it ends, it calls Engine and starts the level? What if I want to add a dialogue system, where at the start of each level there's a short dialogue and the player can't control his character, and once it ends, he can? Would I then run the dialogue code inside the Engine code? Maybe these sub-systems should all be scripted? I don't know anything about scripting, is it necessary for this kind of situation? Any help would be appreciated.

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  • Brief pause after keypress

    - by user36324
    After i press and hold the key it goes forward once then pauses for a second or less then goes forward on forever. My problem is the brief pause I cant locate the issue. Thanks for your help. while(game){ while (SDL_PollEvent(&e)){ mainChar.manageEvents(e); } background.renderChar(); mainChar.renderChar(); SDL_RenderPresent(ren); } void Character::manageEvents(SDL_Event event) { switch(event.type){ case SDL_KEYDOWN: KEYS[event.key.keysym.sym] = true; printf("true"); handleInput(); break; case SDL_KEYUP: KEYS[event.key.keysym.sym] = false; printf("false"); break; default: break; } } void Character::handleInput() { if(KEYS[SDLK_a]) { dst.x--; } if(KEYS[SDLK_d]) { dst.x++; } if(KEYS[SDLK_w]) { dst.y++; } if(KEYS[SDLK_s]) { dst.y--; } }

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  • How should I compress a file with multiple bytes that are the same with Huffman coding?

    - by Omega
    On my great quest for compressing/decompressing files with a Java implementation of Huffman coding (http://en.wikipedia.org/wiki/Huffman_coding) for a school assignment, I am now at the point of building a list of prefix codes. Such codes are used when decompressing a file. Basically, the code is made of zeroes and ones, that are used to follow a path in a Huffman tree (left or right) for, ultimately, finding a byte. In this Wikipedia image, to reach the character m the prefix code would be 0111 The idea is that when you compress the file, you will basically convert all the bytes of the file into prefix codes instead (they tend to be smaller than 8 bits, so there's some gain). So every time the character m appears in a file (which in binary is actually 1101101), it will be replaced by 0111 (if we used the tree above). Therefore, 1101101110110111011011101101 becomes 0111011101110111 in the compressed file. I'm okay with that. But what if the following happens: In the file to be compressed there exists only one unique byte, say 1101101. There are 1000 of such byte. Technically, the prefix code of such byte would be... none, because there is no path to follow, right? I mean, there is only one unique byte anyway, so the tree has just one node. Therefore, if the prefix code is none, I would not be able to write the prefix code in the compressed file, because, well, there is nothing to write. Which brings this problem: how would I compress/decompress such file if it is impossible to write a prefix code when compressing? (using Huffman coding, due to the school assignment's rules) This tutorial seems to explain a bit better about prefix codes: http://www.cprogramming.com/tutorial/computersciencetheory/huffman.html but doesn't seem to address this issue either.

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  • Need a Quick Sure Method to Produce a Formatted Explain Plan? This will help!

    - by user702295
    Please use the following on the production machine to get formatted explain plan and sql trace using the SLOW sql (e.g. 'T_COMB_LIST.COMB_ID = 216') or any other value that takes longer: -- Open new session is SQL*Plus */ -- Make sure you are using updated PLAN_TABLE -- This can be done by dropping it and recreate it by running: -- SQL> @?/rdbms/admin/utlxplan.sql) set lines 1000 set pages 1000 spool xplan_1.txt EXPLAIN PLAN FOR <<<<Replace this line with exactly the same query you used above. Force hard parse by modifying the case of a character>>>> @?/rdbms/admin/utlxplp spool off EXIT --Open a second session is SQL*Plus ALTER SESSION SET max_dump_file_size = unlimited; ALTER SESSION SET tracefile_identifier = '10046'; ALTER SESSION SET statistics_level = ALL; ALTER SESSION SET events '10046 trace name context forever, level 12'; <<<<Replace this line with exactly the same query you used above. Force hard parse by modifying the case of a character>>>> select 'verify cursor closed' from dual; ALTER SYSTEM SET EVENTS '10046 trace name context off'; EXIT Make sure spooled file is formatted properly and that the 10046 trace has relevant explain plan in it.  Please Upload both files (10046 trace is generated in udump). Need instructions to find udump?   sqlplus "/ as sysdba" show parameters dump_dest This will show you bdump, cdump and udump locations.

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  • Find last of match string automatically

    - by jowan
    I want to make id for entries as long as 7 digits.. while first entry is created, it will get id is 0000001 And my problem is i want to get id and add to 1 every time new entry is created.. I have a bunch of code and still confuse to implement it. $str_rep = "0000123"; $str_rep2 = "0005123"; // My character string can be like this $str_rep3 = "0009123"; // My character string can be like this $match_number= array(1,2,3,4,5,6,7,8,9); // I create array to do it automatically but it was not work. // I do it manually $get_str = strstr($str_rep, "1"); $get_str = strstr($str_rep2, "5"); $get_str = strstr($str_rep3, "9"); // Result echo $get_str . "<br>"; echo $get_str2 . "<br>"; echo $get_str3 . "<br>"; Thanks in advance

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  • HTML5 - Does it have the power to handle a large 2D game with a huge world?

    - by user15858
    I have been using XNA game studio, but due to private reasons (as well as the ability to publish anywhere & my heavy interest in isogenic engine), I would like to switch to HTML5. However, I have very high 2D graphic demands for my game. The game itself will have a HDD size of anywhere between 6GB (min) to 12GB (max) which would be a full game deployed offline. The size of the images aren't significantly large, so streaming would be entirely possible if only those assets required were streamed as needed. The game has a massive file size because of the sheer amount of content. For some images or spritesheets, they would be quite massive. (ex. a very large Dragon, which if animated in a spritesheet would be split into two 4096x4096 sheets or one 8192x8192 sheet). Most assets would be very small, and about 7MB for a full character with 15 animations in every direction (all animations not required immediately) so in the size of a few hundred KB to download before the game loads. My question, however, is if the graphical power of HTML5 is enough to animate several characters on screen at once, when it flips through frames quite rapidly. All my sprites have about 25 frames per animation, 5 directions (a spritesheet for each direction & animation), and run at 30fps. Upon changing direction, animation, or a new character entering, spritesheets would change and be constantly loading/unloading. If I pack all directions in a single sheet, it would be about 2048x2048 per sheet. Most frameworks have no problem with this, but I am afraid from what I read that HTML5's graphical capabilities will limit me. Since it takes significant time simply to animate characters in any language, I'd like a quick answer.

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  • D20 java engine

    - by javydreamercsw
    I'm trying to incorporate PCGen into my application to avoid recreating the wheel for D20 system. (Are there any other libraries out there?) In other words I would like to use PCGen as a library and do things like: CRUD characters (and all related information) Experience/level managements I don't need the GUI part of it just the information to pass to my application. This is a scenario I can think of: 1. Load available custom classes 2. Create a new Character/NPC 3. Transfer the stats to my system 4. Player keeps playing so I need to update experience 5. Save player in my system and recreate it later. I'm trying to start to create a character from PCClass with no luck. Looking at the code it seems it'll try to load it. I assume load from a file generated from the GUI. Is there a way of bypassing the GUI for all this? I was looking for a tutorial of some sorts without luck. I was able to figure out how to use the dice within PCGen but that's about it. Any ideas?

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  • Uneditable file and Unreadable(for further processing) file( WHY? ) after processing it through C++

    - by mgj
    Hi...:) This might look to be a very long question to you I understand, but trust me on this its not long. I am not able to identify why after processing this text is not being able to be read and edited. I tried using the ord() function in python to check if the text contains any Unicode characters( non ascii characters) apart from the ascii ones.. I found quite a number of them. I have a strong feeling that this could be due to the original text itself( The INPUT ). Input-File: Just copy paste it into a file "acle5v1.txt" The objective of this code below is to check for upper case characters and to convert it to lower case and also to remove all punctuations so that these words are taken for further processing for word alignment #include<iostrea> #include<fstream> #include<ctype.h> #include<cstring> using namespace std; ifstream fin2("acle5v1.txt"); ofstream fin3("acle5v1_op.txt"); ofstream fin4("chkcharadded.txt"); ofstream fin5("chkcharntadded.txt"); ofstream fin6("chkprintchar.txt"); ofstream fin7("chknonasci.txt"); ofstream fin8("nonprinchar.txt"); int main() { char ch,ch1; fin2.seekg(0); fin3.seekp(0); int flag = 0; while(!fin2.eof()) { ch1=ch; fin2.get(ch); if (isprint(ch))// if the character is printable flag = 1; if(flag) { fin6<<"Printable character:\t"<<ch<<"\t"<<(int)ch<<endl; flag = 0; } else { fin8<<"Non printable character caught:\t"<<ch<<"\t"<<int(ch)<<endl; } if( isalnum(ch) || ch == '@' || ch == ' ' )// checks for alpha numeric characters { fin4<<"char added: "<<ch<<"\tits ascii value: "<<int(ch)<<endl; if(isupper(ch)) { //tolower(ch); fin3<<(char)tolower(ch); } else { fin3<<ch; } } else if( ( ch=='\t' || ch=='.' || ch==',' || ch=='#' || ch=='?' || ch=='!' || ch=='"' || ch != ';' || ch != ':') && ch1 != ' ' ) { fin3<<' '; } else if( (ch=='\t' || ch=='.' || ch==',' || ch=='#' || ch=='?' || ch=='!' || ch=='"' || ch != ';' || ch != ':') && ch1 == ' ' ) { //fin3<<" '; } else if( !(int(ch)>=0 && int(ch)<=127) ) { fin5<<"Char of ascii within range not added: "<<ch<<"\tits ascii value: "<<int(ch)<<endl; } else { fin7<<"Non ascii character caught(could be a -ve value also)\t"<<ch<<int(ch)<<endl; } } return 0; } I have a similar code as the above written in python which gives me an otput which is again not readable and not editable The code in python looks like this: #!/usr/bin/python # -*- coding: UTF-8 -*- import sys input_file=sys.argv[1] output_file=sys.argv[2] list1=[] f=open(input_file) for line in f: line=line.strip() #line=line.rstrip('.') line=line.replace('.','') line=line.replace(',','') line=line.replace('#','') line=line.replace('?','') line=line.replace('!','') line=line.replace('"','') line=line.replace('?','') line=line.replace('|','') line = line.lower() list1.append(line) f.close() f1=open(output_file,'w') f1.write(' '.join(list1)) f1.close() the file takes ip and op at runtime.. as: python punc_remover.py acle5v1.txt acle5v1_op.txt The output of this file is in "acle5v1_op.txt" now after processing this particular output file is needed for further processing. This particular file "aclee5v1_op.txt" is the UNREADABLE Aand UNEDITABLE File that I am not being able to use for further processing. I need this for Word alignment in NLP. I tried readin this output with the following program #include<iostream> #include<fstream> using namespace std; ifstream fin1("acle5v1_op.txt"); ofstream fout1("chckread_acle5v1_op.txt"); ofstream fout2("chcknotread_acle5v1_op.txt"); int main() { char ch; int flag = 0; long int r = 0; long int nr = 0; while(!(fin1)) { fin1.get(ch); if(ch) { flag = 1; } if(flag) { fout1<<ch; flag = 0; r++; } else { fout2<<"Char not been able to be read from source file\n"; nr++; } } cout<<"Number of characters able to be read: "<<r; cout<<endl<<"Number of characters not been able to be read: "<<nr; return 0; } which prints the character if its readable and if not it doesn't print them but I observed the output of both the file is blank thus I could draw a conclusion that this file "acle5v1_op.txt" is UNREADABLE AND UNEDITABLE. Could you please help me on how to deal with this problem.. To tell you a bit about the statistics wrt the original input file "acle5v1.txt" file it has around 3441 lines in it and around 3 million characters in it. Keeping in mind the number of characters in the file you editor might/might not be able to manage to open the file.. I was able to open the file in gedit of Fedora 10 which I am currently using .. This is just to notify you that opening with a particular editor was not actually an issue at least in my case... Can I use scripting languages like Python and Perl to deal with this problem if Yes how? could please be specific on that regard as I am a novice to Perl and Python. Or could you please tell me how do I solve this problem using C++ itself.. Thank you...:) I am really looking forward to some help or guidance on how to go about this problem....

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  • Windows Phone 7: Building a simple dictionary web client

    - by TechTwaddle
    Like I mentioned in this post a while back, I came across a dictionary web service called Aonaware that serves up word definitions from various dictionaries and is really easy to use. The services page on their website, http://services.aonaware.com/DictService/DictService.asmx, lists all the operations that are supported by the dictionary service. Here they are, Word Dictionary Web Service The following operations are supported. For a formal definition, please review the Service Description. Define Define given word, returning definitions from all dictionaries DefineInDict Define given word, returning definitions from specified dictionary DictionaryInfo Show information about the specified dictionary DictionaryList Returns a list of available dictionaries DictionaryListExtended Returns a list of advanced dictionaries (e.g. translating dictionaries) Match Look for matching words in all dictionaries using the given strategy MatchInDict Look for matching words in the specified dictionary using the given strategy ServerInfo Show remote server information StrategyList Return list of all available strategies on the server Follow the links above to get more information on each API. In this post we will be building a simple windows phone 7 client which uses this service to get word definitions for words entered by the user. The application will also allow the user to select a dictionary from all the available ones and look up the word definition in that dictionary. So of all the apis above we will be using only two, DictionaryList() to get a list of all supported dictionaries and DefineInDict() to get the word definition from a particular dictionary. Before we get started, a note to you all; I would have liked to implement this application using concepts from data binding, item templates, data templates etc. I have a basic understanding of what they are but, being a beginner, I am not very comfortable with those topics yet so I didn’t use them. I thought I’ll get this version out of the way and maybe in the next version I could give those a try. A somewhat scary mock-up of the what the final application will look like, Select Dictionary is a list picker control from the silverlight toolkit (you need to download and install the toolkit if you haven’t already). Below it is a textbox where the user can enter words to look up and a button beside it to fetch the word definition when clicked. Finally we have a textblock which occupies the remaining area and displays the word definition from the selected dictionary. Create a silverlight application for windows phone 7, AonawareDictionaryClient, and add references to the silverlight toolkit and the web service. From the solution explorer right on References and select Microsoft.Phone.Controls.Toolkit from under the .NET tab, Next, add a reference to the web service. Again right click on References and this time select Add Service Reference In the resulting dialog paste the service url in the Address field and press go, (url –> http://services.aonaware.com/DictService/DictService.asmx) once the service is discovered, provide a name for the NameSpace, in this case I’ve called it AonawareDictionaryService. Press OK. You can now use the classes and functions that are generated in the AonawareDictionaryClient.AonawareDictionaryService namespace. Let’s get the UI done now. In MainPage.xaml add a namespace declaration to use the toolkit controls, xmlns:toolkit="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone.Controls.Toolkit" the content of LayoutRoot is changed as follows, (sorry, no syntax highlighting in this post) <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,5,0,5">     <TextBlock x:Name="ApplicationTitle" Text="AONAWARE DICTIONARY CLIENT" Style="{StaticResource PhoneTextNormalStyle}"/>     <!--<TextBlock x:Name="PageTitle" Text="page name" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>--> </StackPanel> <!--ContentPanel - place additional content here--> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">     <Grid.RowDefinitions>         <RowDefinition Height="Auto"/>         <RowDefinition Height="Auto"/>         <RowDefinition Height="*"/>     </Grid.RowDefinitions>     <toolkit:ListPicker Grid.Column="1" x:Name="listPickerDictionaryList"                         Header="Select Dictionary :">     </toolkit:ListPicker>     <Grid Grid.Row="1" Margin="0,5,0,0">         <Grid.ColumnDefinitions>             <ColumnDefinition Width="*"/>             <ColumnDefinition Width="Auto" />         </Grid.ColumnDefinitions>         <TextBox x:Name="txtboxInputWord" Grid.Column="0" GotFocus="OnTextboxInputWordGotFocus" />         <Button x:Name="btnGo" Grid.Column="1" Click="OnButtonGoClick" >             <Button.Content>                 <Image Source="/images/button-go.png"/>             </Button.Content>         </Button>     </Grid>     <ScrollViewer Grid.Row="2" x:Name="scrollViewer">         <TextBlock  Margin="12,5,12,5"  x:Name="txtBlockWordMeaning" HorizontalAlignment="Stretch"                    VerticalAlignment="Stretch" TextWrapping="Wrap"                    FontSize="26" />     </ScrollViewer> </Grid> I have commented out the PageTitle as it occupies too much valuable space, and the ContentPanel is changed to contain three rows. First row contains the list picker control, second row contains the textbox and the button, and the third row contains a textblock within a scroll viewer. The designer will now be showing the final ui, Now go to MainPage.xaml.cs, and add the following namespace declarations, using Microsoft.Phone.Controls; using AonawareDictionaryClient.AonawareDictionaryService; using System.IO.IsolatedStorage; A class called DictServiceSoapClient would have been created for you in the background when you added a reference to the web service. This class functions as a wrapper to the services exported by the web service. All the web service functions that we saw at the start can be access through this class, or more precisely through an object of this class. Create a data member of type DictServiceSoapClient in the Mainpage class, and a function which initializes it, DictServiceSoapClient DictSvcClient = null; private DictServiceSoapClient GetDictServiceSoapClient() {     if (null == DictSvcClient)     {         DictSvcClient = new DictServiceSoapClient();     }     return DictSvcClient; } We have two major tasks remaining. First, when the application loads we need to populate the list picker with all the supported dictionaries and second, when the user enters a word and clicks on the arrow button we need to fetch the word’s meaning. Populating the List Picker In the OnNavigatingTo event of the MainPage, we call the DictionaryList() api. This can also be done in the OnLoading event handler of the MainPage; not sure if one has an advantage over the other. Here’s the code for OnNavigatedTo, protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) {     DictServiceSoapClient client = GetDictServiceSoapClient();     client.DictionaryListCompleted += new EventHandler<DictionaryListCompletedEventArgs>(OnGetDictionaryListCompleted);     client.DictionaryListAsync();     base.OnNavigatedTo(e); } Windows Phone 7 supports only async calls to web services. When we added a reference to the dictionary service, asynchronous versions of all the functions were generated automatically. So in the above function we register a handler to the DictionaryListCompleted event which will occur when the call to DictionaryList() gets a response from the server. Then we call the DictionaryListAsynch() function which is the async version of the DictionaryList() api. The result of this api will be sent to the handler OnGetDictionaryListCompleted(), void OnGetDictionaryListCompleted(object sender, DictionaryListCompletedEventArgs e) {     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     Dictionary[] listOfDictionaries;     if (e.Error == null)     {         listOfDictionaries = e.Result;         PopulateListPicker(listOfDictionaries, settings);     }     else if (settings.Contains("SavedDictionaryList"))     {         listOfDictionaries = settings["SavedDictionaryList"] as Dictionary[];         PopulateListPicker(listOfDictionaries, settings);     }     else     {         MessageBoxResult res = MessageBox.Show("An error occured while retrieving dictionary list, do you want to try again?", "Error", MessageBoxButton.OKCancel);         if (MessageBoxResult.OK == res)         {             GetDictServiceSoapClient().DictionaryListAsync();         }     }     settings.Save(); } I have used IsolatedStorageSettings to store a few things; the entire dictionary list and the dictionary that is selected when the user exits the application, so that the next time when the user starts the application the current dictionary is set to the last selected value. First we check if the api returned any error, if the error object is null e.Result will contain the list (actually array) of Dictionary type objects. If there was an error, we check the isolated storage settings to see if there is a dictionary list stored from a previous instance of the application and if so, we populate the list picker based on this saved list. Note that in this case there are chances that the dictionary list might be out of date if there have been changes on the server. Finally, if none of these cases are true, we display an error message to the user and try to fetch the list again. PopulateListPicker() is passed the array of Dictionary objects and the settings object as well, void PopulateListPicker(Dictionary[] listOfDictionaries, IsolatedStorageSettings settings) {     listPickerDictionaryList.Items.Clear();     foreach (Dictionary dictionary in listOfDictionaries)     {         listPickerDictionaryList.Items.Add(dictionary.Name);     }     settings["SavedDictionaryList"] = listOfDictionaries;     string savedDictionaryName;     if (settings.Contains("SavedDictionary"))     {         savedDictionaryName = settings["SavedDictionary"] as string;     }     else     {         savedDictionaryName = "WordNet (r) 2.0"; //default dictionary, wordnet     }     foreach (string dictName in listPickerDictionaryList.Items)     {         if (dictName == savedDictionaryName)         {             listPickerDictionaryList.SelectedItem = dictName;             break;         }     }     settings["SavedDictionary"] = listPickerDictionaryList.SelectedItem as string; } We first clear all the items from the list picker, add the dictionary names from the array and then create a key in the settings called SavedDictionaryList and store the dictionary list in it. We then check if there is saved dictionary available from a previous instance, if there is, we set it as the selected item in the list picker. And if not, we set “WordNet ® 2.0” as the default dictionary. Before returning, we save the selected dictionary in the “SavedDictionary” key of the isolated storage settings. Fetching word definitions Getting this part done is very similar to the above code. We get the input word from the textbox, call into DefineInDictAsync() to fetch the definition and when DefineInDictAsync completes, we get the result and display it in the textblock. Here is the handler for the button click, private void OnButtonGoClick(object sender, RoutedEventArgs e) {     txtBlockWordMeaning.Text = "Please wait..";     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     if (txtboxInputWord.Text.Trim().Length <= 0)     {         MessageBox.Show("Please enter a word in the textbox and press 'Go'");     }     else     {         Dictionary[] listOfDictionaries = settings["SavedDictionaryList"] as Dictionary[];         string selectedDictionary = listPickerDictionaryList.SelectedItem.ToString();         string dictId = "wn"; //default dictionary is wordnet (wn is the dict id)         foreach (Dictionary dict in listOfDictionaries)         {             if (dict.Name == selectedDictionary)             {                 dictId = dict.Id;                 break;             }         }         DictServiceSoapClient client = GetDictServiceSoapClient();         client.DefineInDictCompleted += new EventHandler<DefineInDictCompletedEventArgs>(OnDefineInDictCompleted);         client.DefineInDictAsync(dictId, txtboxInputWord.Text.Trim());     } } We validate the input and then select the dictionary id based on the currently selected dictionary. We need the dictionary id because the api DefineInDict() expects the dictionary identifier and not the dictionary name. We could very well have stored the dictionary id in isolated storage settings too. Again, same as before, we register a event handler for the DefineInDictCompleted event and call the DefineInDictAsync() method passing in the dictionary id and the input word. void OnDefineInDictCompleted(object sender, DefineInDictCompletedEventArgs e) {     WordDefinition wd = e.Result;     scrollViewer.ScrollToVerticalOffset(0.0f);     if (wd.Definitions.Length == 0)     {         txtBlockWordMeaning.Text = String.Format("No definitions were found for '{0}' in '{1}'", txtboxInputWord.Text.Trim(), listPickerDictionaryList.SelectedItem.ToString().Trim());     }     else     {         foreach (Definition def in wd.Definitions)         {             string str = def.WordDefinition;             str = str.Replace("  ", " "); //some formatting             txtBlockWordMeaning.Text = str;         }     } } When the api completes, e.Result will contain a WordDefnition object. This class is also generated in the background while adding the service reference. We check the word definitions within this class to see if any results were returned, if not, we display a message to the user in the textblock. If a definition was found the text on the textblock is set to display the definition of the word. Adding final touches, we now need to save the current dictionary when the application exits. A small but useful thing is selecting the entire word in the input textbox when the user selects it. This makes sure that if the user has looked up a definition for a really long word, he doesn’t have to press ‘clear’ too many times to enter the next word, protected override void OnNavigatingFrom(System.Windows.Navigation.NavigatingCancelEventArgs e) {     IsolatedStorageSettings settings = IsolatedStorageSettings.ApplicationSettings;     settings["SavedDictionary"] = listPickerDictionaryList.SelectedItem as string;     settings.Save();     base.OnNavigatingFrom(e); } private void OnTextboxInputWordGotFocus(object sender, RoutedEventArgs e) {     TextBox txtbox = sender as TextBox;     if (txtbox.Text.Trim().Length > 0)     {         txtbox.SelectionStart = 0;         txtbox.SelectionLength = txtbox.Text.Length;     } } OnNavigatingFrom() is called whenever you navigate away from the MainPage, since our application contains only one page that would mean that it is exiting. I leave you with a short video of the application in action, but before that if you have any suggestions on how to make the code better and improve it please do leave a comment. Until next time…

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  • Configuring WCF to Handle a Signature on a SOAP Message from an Oracle Server

    - by AlEl
    I'm trying to use WCF to consume a web service provided by a third-party's Oracle Application Server. I pass a username and password and as part of the response the web service returns a standard security tag in the header which includes a digest and signature. With my current setup, I successfully send a request to the server and the web service sends the expected response data back. However, when parsing the response WCF throws a MessageSecurityException, with an InnerException.Message of "Supporting token signatures not expected." My guess is that WCF wants me to configure it to handle the signature and verify it. I have a certificate from the third party that hosts the web service that I should be able to use to verify the signature. It's in the form of -----BEGIN CERTIFICATE----- [certificate garble] -----END CERTIFICATE----- Here's a sample header from a response that makes WCF throw the exception: <?xml version="1.0" encoding="UTF-8"?> <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Header> <wsse:Security soap:mustUnderstand="1" xmlns:wsse="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd" xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <dsig:Signature xmlns="http://www.w3.org/2000/09/xmldsig#" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#"> <dsig:SignedInfo> <dsig:CanonicalizationMethod Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/> <dsig:SignatureMethod Algorithm="http://www.w3.org/2000/09/xmldsig#rsa-sha1"/> <dsig:Reference URI="#_51IUwNWRVvPOcz12pZHLNQ22"> <dsig:Transforms> <dsig:Transform Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/> </dsig:Transforms> <dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/> <dsig:DigestValue> [DigestValue here] </dsig:DigestValue> </dsig:Reference> <dsig:Reference URI="#_dI5j0EqxrVsj0e62J6vd6w22"> <dsig:Transforms> <dsig:Transform Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/> </dsig:Transforms> <dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/> <dsig:DigestValue> [DigestValue here] </dsig:DigestValue> </dsig:Reference> </dsig:SignedInfo> <dsig:SignatureValue> [Signature Value Here] </dsig:SignatureValue> <dsig:KeyInfo> <wsse:SecurityTokenReference xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <wsse:Reference URI="#BST-9nKWbrE4LRv6maqstrGuUQ22" ValueType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-x509-token-profile-1.0#X509v3"/> </wsse:SecurityTokenReference> </dsig:KeyInfo> </dsig:Signature> <wsse:BinarySecurityToken ValueType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-x509-token-profile-1.0#X509v3" EncodingType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0#Base64Binary" wsu:Id="BST-9nKWbrE4LRv6maqstrGuUQ22" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> [Security Token Here] </wsse:BinarySecurityToken> <wsu:Timestamp wsu:Id="_dI5j0EqxrVsj0e62J6vd6w22" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd" xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> <wsu:Created>2010-05-26T18:46:30Z</wsu:Created> </wsu:Timestamp> </wsse:Security> </soap:Header> <soap:Body wsu:Id="_51IUwNWRVvPOcz12pZHLNQ22" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> [Body content here] </soap:Body> </soap:Envelope> My binding configuration looks like: <basicHttpBinding> <binding name="myBinding" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="TransportWithMessageCredential"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> I'm new at WCF, so I'm sorry if this is a bit of a dumb question. I've been trying to Google solutions, but there seem to be so many different ways to configure WCF that I'm getting overwhelmed. Thanks in advance!

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  • Connecting to DB2 from SSIS

    - by Christopher House
    The project I'm currently working on involves moving various pieces of data from a legacy DB2 environment to some SQL Server and flat file locations.  Most of the data flows are real time, so they were a natural fit for the client's MQSeries on their iSeries servers and BizTalk to handle the messaging.  Some of the data flows, however, are daily batch type transmissions.  For the daily batch transmissions, it was decided that we'd use SSIS to pull the data direct from DB2 to either a SQL Server or flat file.  I'm not at all an SSIS guy, I've done a bit here and there, but mainly for situations were we needed to move data from a dev environment to QA, mostly informal stuff like that.  And, as much as I'm not an SSIS guy, I'm even less a DB2/iSeries guy.  Prior to this engagement, my knowledge of DB2 was limited to the fact that it's an IBM product and that it was probably a DBMS flatform (that's what the DB in DB2 means, right?).   One of my first goals when I came onto this project was to develop of POC SSIS package to pull some data from DB2 and dump it to a flat file.  It sounded like a pretty straight forward task.  As always, the devil is in the details.  Configuring the DB2 connection manager took a bit of trial and error.  As such, I thought I'd post my experiences here in hopes that they might save someone the efforts I went through.  That being said, please keep in mind, as I pointed out, I'm not at all a DB2 guy, so my terminology and explanations may not be 100% spot on. Before you get started, you need to figure out how you're going to connect to DB2.  From the research I did, it looks like there are a few options.  IBM has both an OLE DB and .Net data provider which can be found here.  I installed their client access tools and tried to use both the .Net and OLE DB providers but I received an error message from both when attempting to connect to the iSeries that indicated I needed a license for a product called DB2 Connect.  I inquired with one of my client's iSeries resources about a license for this product and it appears they didn't have one, so that meant the IBM drivers were out.  The other option that I found quite a bit of discussion around was Microsoft's OLE DB Provider for DB2.  This driver is part of the feature pack for SQL Server 2008 Enterprise Edition and can be downloaded here. As it turns out, I already had Microsoft's driver installed on my dev VM, which stuck me as odd since I hadn't installed it.  I discovered that the driver is installed with the BizTalk adapter pack for host systems, which was also installed on my VM.  However, it looks like the version used by the adapter pack is newer than the version provided in the SQL Server feature pack.   Once you get the driver installed, create a connection manager in your package just like you normally would and select the Microsoft OLE DB Provider for DB2 from the list of available drivers. After you select the driver, you'll need to enter in your host name, login credentials and initial catalog. A couple of things to note here.  First, the Initial catalog needs to be the same as your host name.  Not sure why that is, but trust me, it just does.  Second, for credentials, in my environment, we're using what the client's iSeries people refer to as "profiles".  I guess this is similar to SQL auth in the SQL Server world.  In other words, they've given me a username and password for connecting to DB, so I've entered it here. Next, click the Data Links button.  On the Data Links screen, enter your package collection on the first tab. Package collection is one of those DB2 concepts I'm still trying to figure out.  From the little bit I've read, packages are used to control SQL compilation and each DB2 connection needs one.  The package collection, I believe, controls where your package is created.  One of the iSeries folks I've been working with told me that I should always use QGPL for my package collection, as QGPL is "general purpose" and doesn't require any additional authority. Next click the ellipsis next to the Network drop-down.  Here you'll want to enter your host name again. Again, not sure why you need to do this, but trust me, my connection wouldn't work until I entered my hostname here. Finally, go to the Advanced tab, select your DBMS platform and check Process binary as character. My environment is DB2 on the iSeries and iSeries is the replacement for AS/400, so I selected DB2/AS400 for my platform.  Process binary as character was necessary to handle some of the DB2 data types.  I had a few columns that showed all their data as "System.Byte[]".  Checking Process binary as character resolved this. At this point, you should be good to go.  You can go back to the Connection tab on the Data Links dialog to perform a couple of tests to validate your configuration.  The Test Connection button is obvious, this just verifies you can connect to the host using the configuration data you've entered.  The Packages button will attempt to connect to the host and create the packages required to execute queries. This isn't meant to be a comprehensive look SSIS and DB2, these are just some of the notes I've come up with since I've started working with DB2 and SSIS.  I'm sure as I continue developing my packages, I'll find more quirks and will post them here.

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  • ASP.NET MVC 3: Razor’s @: and <text> syntax

    - by ScottGu
    This is another in a series of posts I’m doing that cover some of the new ASP.NET MVC 3 features: New @model keyword in Razor (Oct 19th) Layouts with Razor (Oct 22nd) Server-Side Comments with Razor (Nov 12th) Razor’s @: and <text> syntax (today) In today’s post I’m going to discuss two useful syntactical features of the new Razor view-engine – the @: and <text> syntax support. Fluid Coding with Razor ASP.NET MVC 3 ships with a new view-engine option called “Razor” (in addition to the existing .aspx view engine).  You can learn more about Razor, why we are introducing it, and the syntax it supports from my Introducing Razor blog post.  Razor minimizes the number of characters and keystrokes required when writing a view template, and enables a fast, fluid coding workflow. Unlike most template syntaxes, you do not need to interrupt your coding to explicitly denote the start and end of server blocks within your HTML. The Razor parser is smart enough to infer this from your code. This enables a compact and expressive syntax which is clean, fast and fun to type. For example, the Razor snippet below can be used to iterate a list of products: When run, it generates output like:   One of the techniques that Razor uses to implicitly identify when a code block ends is to look for tag/element content to denote the beginning of a content region.  For example, in the code snippet above Razor automatically treated the inner <li></li> block within our foreach loop as an HTML content block because it saw the opening <li> tag sequence and knew that it couldn’t be valid C#.  This particular technique – using tags to identify content blocks within code – is one of the key ingredients that makes Razor so clean and productive with scenarios involving HTML creation. Using @: to explicitly indicate the start of content Not all content container blocks start with a tag element tag, though, and there are scenarios where the Razor parser can’t implicitly detect a content block. Razor addresses this by enabling you to explicitly indicate the beginning of a line of content by using the @: character sequence within a code block.  The @: sequence indicates that the line of content that follows should be treated as a content block: As a more practical example, the below snippet demonstrates how we could output a “(Out of Stock!)” message next to our product name if the product is out of stock: Because I am not wrapping the (Out of Stock!) message in an HTML tag element, Razor can’t implicitly determine that the content within the @if block is the start of a content block.  We are using the @: character sequence to explicitly indicate that this line within our code block should be treated as content. Using Code Nuggets within @: content blocks In addition to outputting static content, you can also have code nuggets embedded within a content block that is initiated using a @: character sequence.  For example, we have two @: sequences in the code snippet below: Notice how within the second @: sequence we are emitting the number of units left within the content block (e.g. - “(Only 3 left!”). We are doing this by embedding a @p.UnitsInStock code nugget within the line of content. Multiple Lines of Content Razor makes it easy to have multiple lines of content wrapped in an HTML element.  For example, below the inner content of our @if container is wrapped in an HTML <p> element – which will cause Razor to treat it as content: For scenarios where the multiple lines of content are not wrapped by an outer HTML element, you can use multiple @: sequences: Alternatively, Razor also allows you to use a <text> element to explicitly identify content: The <text> tag is an element that is treated specially by Razor. It causes Razor to interpret the inner contents of the <text> block as content, and to not render the containing <text> tag element (meaning only the inner contents of the <text> element will be rendered – the tag itself will not).  This makes it convenient when you want to render multi-line content blocks that are not wrapped by an HTML element.  The <text> element can also optionally be used to denote single-lines of content, if you prefer it to the more concise @: sequence: The above code will render the same output as the @: version we looked at earlier.  Razor will automatically omit the <text> wrapping element from the output and just render the content within it.  Summary Razor enables a clean and concise templating syntax that enables a very fluid coding workflow.  Razor’s smart detection of <tag> elements to identify the beginning of content regions is one of the reasons that the Razor approach works so well with HTML generation scenarios, and it enables you to avoid having to explicitly mark the beginning/ending of content regions in about 95% of if/else and foreach scenarios. Razor’s @: and <text> syntax can then be used for scenarios where you want to avoid using an HTML element within a code container block, and need to more explicitly denote a content region. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Look Inside WebLogic Server Embedded LDAP with an LDAP Explorer

    - by james.bayer
    Today a question came up on our internal WebLogic Server mailing lists about an issue deleting a Group from WebLogic Server.  The group had a special character in the name. The WLS console refused to delete the group with the message a java.net.MalformedURLException and another message saying “Errors must be corrected before proceeding.” as shown below. The group aa:bb is the one with the issue.  Click to enlarge. WebLogic Server includes an embedded LDAP server that can be used for managing users and groups for “reasonably small environments (10,000 or fewer users)”.  For organizations scaling larger or using more high-end features, I recommend looking at one of Oracle’s very popular enterprise directory services products like Oracle Internet Directory or Oracle Directory Server Enterprise Edition.  You can configure multiple authenicators in WebLogic Server so that you can use multiple directories at the same time. I am not sure WebLogic Server supports special characters in group names for the Embedded LDAP server, but in this case both the console and WLST reported the same issue deleting the group with the special character in the name.  Here’s the WLST output: wls:/hotspot_domain/serverConfig/SecurityConfiguration/hotspot_domain/Realms/myrealm/AuthenticationProviders/DefaultAuthenticator> cmo.removeGroup('aa:bb') Traceback (innermost last): File "<console>", line 1, in ? weblogic.security.providers.authentication.LDAPAtnDelegateException: [Security:090296]invalid URL ldap:///ou=people,ou=myrealm,dc=hotspot_domain??sub?(&(objectclass=person)(wlsMemberOf=cn=aa:bb,ou=groups,ou=myrealm,dc=hotspot_domain)) at weblogic.security.providers.authentication.LDAPAtnGroupMembersNameList.advance(LDAPAtnGroupMembersNameList.java:254) at weblogic.security.providers.authentication.LDAPAtnGroupMembersNameList.<init>(LDAPAtnGroupMembersNameList.java:119) at weblogic.security.providers.authentication.LDAPAtnDelegate.listGroupMembers(LDAPAtnDelegate.java:1392) at weblogic.security.providers.authentication.LDAPAtnDelegate.removeGroup(LDAPAtnDelegate.java:1989) at weblogic.security.providers.authentication.DefaultAuthenticatorImpl.removeGroup(DefaultAuthenticatorImpl.java:242) at weblogic.security.providers.authentication.DefaultAuthenticatorMBeanImpl.removeGroup(DefaultAuthenticatorMBeanImpl.java:407) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at weblogic.management.jmx.modelmbean.WLSModelMBean.invoke(WLSModelMBean.java:437) at com.sun.jmx.interceptor.DefaultMBeanServerInterceptor.invoke(DefaultMBeanServerInterceptor.java:836) at com.sun.jmx.mbeanserver.JmxMBeanServer.invoke(JmxMBeanServer.java:761) at weblogic.management.jmx.mbeanserver.WLSMBeanServerInterceptorBase$16.run(WLSMBeanServerInterceptorBase.java:449) at java.security.AccessController.doPrivileged(Native Method) at weblogic.management.jmx.mbeanserver.WLSMBeanServerInterceptorBase.invoke(WLSMBeanServerInterceptorBase.java:447) at weblogic.management.mbeanservers.internal.JMXContextInterceptor.invoke(JMXContextInterceptor.java:263) at weblogic.management.jmx.mbeanserver.WLSMBeanServerInterceptorBase$16.run(WLSMBeanServerInterceptorBase.java:449) at java.security.AccessController.doPrivileged(Native Method) at weblogic.management.jmx.mbeanserver.WLSMBeanServerInterceptorBase.invoke(WLSMBeanServerInterceptorBase.java:447) at weblogic.management.mbeanservers.internal.SecurityInterceptor.invoke(SecurityInterceptor.java:444) at weblogic.management.jmx.mbeanserver.WLSMBeanServer.invoke(WLSMBeanServer.java:323) at weblogic.management.mbeanservers.internal.JMXConnectorSubjectForwarder$11$1.run(JMXConnectorSubjectForwarder.java:663) at java.security.AccessController.doPrivileged(Native Method) at weblogic.management.mbeanservers.internal.JMXConnectorSubjectForwarder$11.run(JMXConnectorSubjectForwarder.java:661) at weblogic.security.acl.internal.AuthenticatedSubject.doAs(AuthenticatedSubject.java:363) at weblogic.management.mbeanservers.internal.JMXConnectorSubjectForwarder.invoke(JMXConnectorSubjectForwarder.java:654) at javax.management.remote.rmi.RMIConnectionImpl.doOperation(RMIConnectionImpl.java:1427) at javax.management.remote.rmi.RMIConnectionImpl.access$200(RMIConnectionImpl.java:72) at javax.management.remote.rmi.RMIConnectionImpl$PrivilegedOperation.run(RMIConnectionImpl.java:1265) at java.security.AccessController.doPrivileged(Native Method) at javax.management.remote.rmi.RMIConnectionImpl.doPrivilegedOperation(RMIConnectionImpl.java:1367) at javax.management.remote.rmi.RMIConnectionImpl.invoke(RMIConnectionImpl.java:788) at javax.management.remote.rmi.RMIConnectionImpl_WLSkel.invoke(Unknown Source) at weblogic.rmi.internal.BasicServerRef.invoke(BasicServerRef.java:667) at weblogic.rmi.internal.BasicServerRef$1.run(BasicServerRef.java:522) at weblogic.security.acl.internal.AuthenticatedSubject.doAs(AuthenticatedSubject.java:363) at weblogic.security.service.SecurityManager.runAs(SecurityManager.java:146) at weblogic.rmi.internal.BasicServerRef.handleRequest(BasicServerRef.java:518) at weblogic.rmi.internal.wls.WLSExecuteRequest.run(WLSExecuteRequest.java:118) at weblogic.work.ExecuteThread.execute(ExecuteThread.java:207) at weblogic.work.ExecuteThread.run(ExecuteThread.java:176) Caused by: java.net.MalformedURLException at netscape.ldap.LDAPUrl.readNextConstruct(LDAPUrl.java:651) at netscape.ldap.LDAPUrl.parseUrl(LDAPUrl.java:277) at netscape.ldap.LDAPUrl.<init>(LDAPUrl.java:114) at weblogic.security.providers.authentication.LDAPAtnGroupMembersNameList.advance(LDAPAtnGroupMembersNameList.java:224) ... 41 more It’s fairly clear that in order to work that the : character needs to be URL encoded to %3A or similar.  But all is not lost, there is another way.  You can configure an LDAP Explorer like JXplorer to WebLogic Server Embedded LDAP and browse/edit the entries. Follow the instructions here, being sure to change the authentication credentials to the Embedded LDAP server to some value you know, as by default they are some unknown value.  You’ll need to reboot the WebLogic Server Admin Server after making this change. Now configure JXplorer to connect as described in the documentation.  I’ve circled the important inputs.  In this example, my domain name is “hotspot_domain” which listens on the localhost listen address and port 7001.  The cn=Admin user name is a constant identifier for the Administrator of the embedded LDAP and that does not change, but you need to know what it is so you can enter it into the tool you use. Once you connect successfully, you can explore the entries and in this case delete the group that is no longer desired.

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  • SQL SERVER – Introduction to SQL Server 2014 In-Memory OLTP

    - by Pinal Dave
    In SQL Server 2014 Microsoft has introduced a new database engine component called In-Memory OLTP aka project “Hekaton” which is fully integrated into the SQL Server Database Engine. It is optimized for OLTP workloads accessing memory resident data. In-memory OLTP helps us create memory optimized tables which in turn offer significant performance improvement for our typical OLTP workload. The main objective of memory optimized table is to ensure that highly transactional tables could live in memory and remain in memory forever without even losing out a single record. The most significant part is that it still supports majority of our Transact-SQL statement. Transact-SQL stored procedures can be compiled to machine code for further performance improvements on memory-optimized tables. This engine is designed to ensure higher concurrency and minimal blocking. In-Memory OLTP alleviates the issue of locking, using a new type of multi-version optimistic concurrency control. It also substantially reduces waiting for log writes by generating far less log data and needing fewer log writes. Points to remember Memory-optimized tables refer to tables using the new data structures and key words added as part of In-Memory OLTP. Disk-based tables refer to your normal tables which we used to create in SQL Server since its inception. These tables use a fixed size 8 KB pages that need to be read from and written to disk as a unit. Natively compiled stored procedures refer to an object Type which is new and is supported by in-memory OLTP engine which convert it into machine code, which can further improve the data access performance for memory –optimized tables. Natively compiled stored procedures can only reference memory-optimized tables, they can’t be used to reference any disk –based table. Interpreted Transact-SQL stored procedures, which is what SQL Server has always used. Cross-container transactions refer to transactions that reference both memory-optimized tables and disk-based tables. Interop refers to interpreted Transact-SQL that references memory-optimized tables. Using In-Memory OLTP In-Memory OLTP engine has been available as part of SQL Server 2014 since June 2013 CTPs. Installation of In-Memory OLTP is part of the SQL Server setup application. The In-Memory OLTP components can only be installed with a 64-bit edition of SQL Server 2014 hence they are not available with 32-bit editions. Creating Databases Any database that will store memory-optimized tables must have a MEMORY_OPTIMIZED_DATA filegroup. This filegroup is specifically designed to store the checkpoint files needed by SQL Server to recover the memory-optimized tables, and although the syntax for creating the filegroup is almost the same as for creating a regular filestream filegroup, it must also specify the option CONTAINS MEMORY_OPTIMIZED_DATA. Here is an example of a CREATE DATABASE statement for a database that can support memory-optimized tables: CREATE DATABASE InMemoryDB ON PRIMARY(NAME = [InMemoryDB_data], FILENAME = 'D:\data\InMemoryDB_data.mdf', size=500MB), FILEGROUP [SampleDB_mod_fg] CONTAINS MEMORY_OPTIMIZED_DATA (NAME = [InMemoryDB_mod_dir], FILENAME = 'S:\data\InMemoryDB_mod_dir'), (NAME = [InMemoryDB_mod_dir], FILENAME = 'R:\data\InMemoryDB_mod_dir') LOG ON (name = [SampleDB_log], Filename='L:\log\InMemoryDB_log.ldf', size=500MB) COLLATE Latin1_General_100_BIN2; Above example code creates files on three different drives (D:  S: and R:) for the data files and in memory storage so if you would like to run this code kindly change the drive and folder locations as per your convenience. Also notice that binary collation was specified as Windows (non-SQL). BIN2 collation is the only collation support at this point for any indexes on memory optimized tables. It is also possible to add a MEMORY_OPTIMIZED_DATA file group to an existing database, use the below command to achieve the same. ALTER DATABASE AdventureWorks2012 ADD FILEGROUP hekaton_mod CONTAINS MEMORY_OPTIMIZED_DATA; GO ALTER DATABASE AdventureWorks2012 ADD FILE (NAME='hekaton_mod', FILENAME='S:\data\hekaton_mod') TO FILEGROUP hekaton_mod; GO Creating Tables There is no major syntactical difference between creating a disk based table or a memory –optimized table but yes there are a few restrictions and a few new essential extensions. Essentially any memory-optimized table should use the MEMORY_OPTIMIZED = ON clause as shown in the Create Table query example. DURABILITY clause (SCHEMA_AND_DATA or SCHEMA_ONLY) Memory-optimized table should always be defined with a DURABILITY value which can be either SCHEMA_AND_DATA or  SCHEMA_ONLY the former being the default. A memory-optimized table defined with DURABILITY=SCHEMA_ONLY will not persist the data to disk which means the data durability is compromised whereas DURABILITY= SCHEMA_AND_DATA ensures that data is also persisted along with the schema. Indexing Memory Optimized Table A memory-optimized table must always have an index for all tables created with DURABILITY= SCHEMA_AND_DATA and this can be achieved by declaring a PRIMARY KEY Constraint at the time of creating a table. The following example shows a PRIMARY KEY index created as a HASH index, for which a bucket count must also be specified. CREATE TABLE Mem_Table ( [Name] VARCHAR(32) NOT NULL PRIMARY KEY NONCLUSTERED HASH WITH (BUCKET_COUNT = 100000), [City] VARCHAR(32) NULL, [State_Province] VARCHAR(32) NULL, [LastModified] DATETIME NOT NULL, ) WITH (MEMORY_OPTIMIZED = ON, DURABILITY = SCHEMA_AND_DATA); Now as you can see in the above query example we have used the clause MEMORY_OPTIMIZED = ON to make sure that it is considered as a memory optimized table and not just a normal table and also used the DURABILITY Clause= SCHEMA_AND_DATA which means it will persist data along with metadata and also you can notice this table has a PRIMARY KEY mentioned upfront which is also a mandatory clause for memory-optimized tables. We will talk more about HASH Indexes and BUCKET_COUNT in later articles on this topic which will be focusing more on Row and Index storage on Memory-Optimized tables. So stay tuned for that as well. Now as we covered the basics of Memory Optimized tables and understood the key things to remember while using memory optimized tables, let’s explore more using examples to understand the Performance gains using memory-optimized tables. I will be using the database which i created earlier in this article i.e. InMemoryDB in the below Demo Exercise. USE InMemoryDB GO -- Creating a disk based table CREATE TABLE dbo.Disktable ( Id INT IDENTITY, Name CHAR(40) ) GO CREATE NONCLUSTERED INDEX IX_ID ON dbo.Disktable (Id) GO -- Creating a memory optimized table with similar structure and DURABILITY = SCHEMA_AND_DATA CREATE TABLE dbo.Memorytable_durable ( Id INT NOT NULL PRIMARY KEY NONCLUSTERED Hash WITH (bucket_count =1000000), Name CHAR(40) ) WITH (MEMORY_OPTIMIZED = ON, DURABILITY = SCHEMA_AND_DATA) GO -- Creating an another memory optimized table with similar structure but DURABILITY = SCHEMA_Only CREATE TABLE dbo.Memorytable_nondurable ( Id INT NOT NULL PRIMARY KEY NONCLUSTERED Hash WITH (bucket_count =1000000), Name CHAR(40) ) WITH (MEMORY_OPTIMIZED = ON, DURABILITY = SCHEMA_only) GO -- Now insert 100000 records in dbo.Disktable and observe the Time Taken DECLARE @i_t bigint SET @i_t =1 WHILE @i_t<= 100000 BEGIN INSERT INTO dbo.Disktable(Name) VALUES('sachin' + CONVERT(VARCHAR,@i_t)) SET @i_t+=1 END -- Do the same inserts for Memory table dbo.Memorytable_durable and observe the Time Taken DECLARE @i_t bigint SET @i_t =1 WHILE @i_t<= 100000 BEGIN INSERT INTO dbo.Memorytable_durable VALUES(@i_t, 'sachin' + CONVERT(VARCHAR,@i_t)) SET @i_t+=1 END -- Now finally do the same inserts for Memory table dbo.Memorytable_nondurable and observe the Time Taken DECLARE @i_t bigint SET @i_t =1 WHILE @i_t<= 100000 BEGIN INSERT INTO dbo.Memorytable_nondurable VALUES(@i_t, 'sachin' + CONVERT(VARCHAR,@i_t)) SET @i_t+=1 END The above 3 Inserts took 1.20 minutes, 54 secs, and 2 secs respectively to insert 100000 records on my machine with 8 Gb RAM. This proves the point that memory-optimized tables can definitely help businesses achieve better performance for their highly transactional business table and memory- optimized tables with Durability SCHEMA_ONLY is even faster as it does not bother persisting its data to disk which makes it supremely fast. Koenig Solutions is one of the few organizations which offer IT training on SQL Server 2014 and all its updates. Now, I leave the decision on using memory_Optimized tables on you, I hope you like this article and it helped you understand  the fundamentals of IN-Memory OLTP . Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Koenig

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  • Configuring a WCF Client to Use UserName Credentials On the Request and Check Certificate Credential

    - by AlEl
    I'm trying to use WCF to consume a web service provided by a third-party's Oracle Application Server. I pass a username and password in a UsernameToken as part of the request and as part of the response the web service returns a standard security tag in the header which includes a digest and signature. With my current setup, I successfully send a request to the server and the web service sends the expected response data back. However, when parsing the response WCF throws a MessageSecurityException, with an InnerException.Message of "Supporting token signatures not expected." My guess is that WCF wants me to configure it to handle the signature and verify it. I have a certificate from the third party that hosts the web service that I should be able to use to verify the signature, although I'm not sure if I'll need it. Here's a sample header from a response that makes WCF throw the exception: <?xml version="1.0" encoding="UTF-8"?> <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Header> <wsse:Security soap:mustUnderstand="1" xmlns:wsse="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd" xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <dsig:Signature xmlns="http://www.w3.org/2000/09/xmldsig#" xmlns:dsig="http://www.w3.org/2000/09/xmldsig#"> <dsig:SignedInfo> <dsig:CanonicalizationMethod Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/> <dsig:SignatureMethod Algorithm="http://www.w3.org/2000/09/xmldsig#rsa-sha1"/> <dsig:Reference URI="#_51IUwNWRVvPOcz12pZHLNQ22"> <dsig:Transforms> <dsig:Transform Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/> </dsig:Transforms> <dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/> <dsig:DigestValue> [DigestValue here] </dsig:DigestValue> </dsig:Reference> <dsig:Reference URI="#_dI5j0EqxrVsj0e62J6vd6w22"> <dsig:Transforms> <dsig:Transform Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/> </dsig:Transforms> <dsig:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/> <dsig:DigestValue> [DigestValue here] </dsig:DigestValue> </dsig:Reference> </dsig:SignedInfo> <dsig:SignatureValue> [Signature Value Here] </dsig:SignatureValue> <dsig:KeyInfo> <wsse:SecurityTokenReference xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-secext-1.0.xsd"> <wsse:Reference URI="#BST-9nKWbrE4LRv6maqstrGuUQ22" ValueType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-x509-token-profile-1.0#X509v3"/> </wsse:SecurityTokenReference> </dsig:KeyInfo> </dsig:Signature> <wsse:BinarySecurityToken ValueType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-x509-token-profile-1.0#X509v3" EncodingType="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message-security-1.0#Base64Binary" wsu:Id="BST-9nKWbrE4LRv6maqstrGuUQ22" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> [Security Token Here] </wsse:BinarySecurityToken> <wsu:Timestamp wsu:Id="_dI5j0EqxrVsj0e62J6vd6w22" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd" xmlns="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> <wsu:Created>2010-05-26T18:46:30Z</wsu:Created> </wsu:Timestamp> </wsse:Security> </soap:Header> <soap:Body wsu:Id="_51IUwNWRVvPOcz12pZHLNQ22" xmlns:wsu="http://docs.oasis-open.org/wss/2004/01/oasis-200401-wss-wssecurity-utility-1.0.xsd"> [Body content here] </soap:Body> </soap:Envelope> My binding configuration looks like: <basicHttpBinding> <binding name="myBinding" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="TransportWithMessageCredential"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> I think that basically what I have to do is configure WCF to use UserName client credentials in the request and Certificate client credentials in the response. I don't know how to do this though. I'm new at WCF, so I'm sorry if this is a bit of a dumb question. I've been trying to Google solutions, but there seem to be so many different ways to configure WCF that I'm getting overwhelmed. Thanks in advance!

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  • SQL CLR Assembly Error 80131051 when late binding to a registered C# COM .dll

    - by Shanubus
    I must have hit an unusual one, because I can't find any reference to this specific failing anywhere... Scenario: I have a legacy SQL function used to transform(encrypt) data. This function is called from within many stored procedures used by multiple applications. I say this, because the obvious answer of 'just call it from your code' is not really an option (or at least one I'd prefer not explore). The legacy function used sp_OA with an ActiveX dll on SQL2000 to perform its work. The new function is targeted at SQL2008 x64. I am ditching the sp_OA call in favor of CLR assembly; and am getting rid of the ActiveX dll and using a COM+ .dll (3rd party) to perform the same work. This 3rd party COM+ is required to be used based on spec given to me, so can't get rid of this piece either. Problem: After multiple attempts at getting this to work I have eliminated the following approaches 1) Create a Sql Assembly to call the local COM+ directly -- Can't do this as it requires a reference to System.EnterpriseServices. Including this requires that a whole slew of unsupported assemblies be registered which I don't want. The COM+ requires it's methods to be accessed via an Interface, so my attempts at late binding to it directly have not been successful (late binding would allow me to drop the unsupported references). 2) Create a Sql Assembly which references a C# class library that then calls the COM+. -- Same issue as #1; since the referenced dll uses System.EnterpriseServices and will be added as a dependency when referenced in the Sql Assembly, again trying to load all the unsupported libraries 3) Create a Sql Assembly which late binds to an ActiveX COM dll that calls the COM+. -- Worked in my dev environment, but can't go to x64 in production with ActiveX dll's written in VB6 (not to mention I hate backtracking anyway)... again failure... I am now onto an approach that is almost working, with of course one last hangup. I now have -a Sql Assembly that late binds to a C# COM dll, eliminating the need for including System.EnterpriseServices and eliminating the need to reference the C# COM in the SqlAssembly itself. The C# COM does reference System.EnterpriseServices to call the COM+, but since I am late binding to it from the SqlAssembly, I bypass the need for Sql to actually load them as referenced assemblies. Works in debugger.. Works on my dev box when the SqlAssembly dll is referenced in a test console app and called directly Installs to Sql2008 just fine Executing the actual UDF works, but returns no data due to a failure reporting from the late bound dll! So the SqlAssembly is instanciated just fine. It actually fails on it's late binding to the C# COM, which is working from a test console app on the same machine. It appears to be a difference in behavior based on whether called from within the SQL UDF or not. Since it is working on the same box from my console app, I am assuming it's on the SQL side. My steps to install were. --Install the COM+ dll and ensure it can be called successfully (as from with in the console app) --Register the C# COM dll (which calls the COM+) and get it to the GAC (again proofed to be working from console app) --Create my Assymetric Key CREATE ASYMMETRIC KEY SqlCryptoKey FROM EXECUTABLE FILE = 'D:\SqlEx.dll' CREATE LOGIN SqlExLogin FROM ASYMMETRIC KEY SqlExKey GRANT UNSAFE ASSEMBLY TO SqlExLogin GO --Add the assembly CREATE ASSEMBLY SqlEx FROM 'D:\SqlEx.dll' WITH PERMISSION_SET = UNSAFE; GO --Create the function CREATE FUNCTION dbo.f_SqlEx( @clearText [nvarchar](512) ) RETURNS nvarchar(512) WITH EXECUTE AS CALLER AS EXTERNAL NAME SqlEx.[SqlEx.SqlEx].Ex GO With all that done, I can now call my function SELECT dbo.f_SqlEx('test') But get this error in the event log... Retrieving the COM class factory for component with CLSID {F69D6320-5884-323F-936A-7657946604BE} failed due to the following error: 80131051. I can't really provide direct code examples, due to internal security implications; but all the code itself seems to work, I am suspecting perms or something of the like... I just find it odd that I can't find any reference to error 80131051. If someone out there believe some 'indirect' code samples will help, I will be happy to provide. Any assistance is appreciated.

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  • Wrapping ASP.NET Client Callbacks

    - by Ricardo Peres
    Client Callbacks are probably the less known (and I dare say, less loved) of all the AJAX options in ASP.NET, which also include the UpdatePanel, Page Methods and Web Services. The reason for that, I believe, is it’s relative complexity: Get a reference to a JavaScript function; Dynamically register function that calls the above reference; Have a JavaScript handler call the registered function. However, it has some the nice advantage of being self-contained, that is, doesn’t need additional files, such as web services, JavaScript libraries, etc, or static methods declared on a page, or any kind of attributes. So, here’s what I want to do: Have a DOM element which exposes a method that is executed server side, passing it a string and returning a string; Have a server-side event that handles the client-side call; Have two client-side user-supplied callback functions for handling the success and error results. I’m going to develop a custom control without user interface that does the registration of the client JavaScript method as well as a server-side event that can be hooked by some handler on a page. My markup will look like this: 1: <script type="text/javascript"> 1:  2:  3: function onCallbackSuccess(result, context) 4: { 5: } 6:  7: function onCallbackError(error, context) 8: { 9: } 10:  </script> 2: <my:CallbackControl runat="server" ID="callback" SendAllData="true" OnCallback="OnCallback"/> The control itself looks like this: 1: public class CallbackControl : Control, ICallbackEventHandler 2: { 3: #region Public constructor 4: public CallbackControl() 5: { 6: this.SendAllData = false; 7: this.Async = true; 8: } 9: #endregion 10:  11: #region Public properties and events 12: public event EventHandler<CallbackEventArgs> Callback; 13:  14: [DefaultValue(true)] 15: public Boolean Async 16: { 17: get; 18: set; 19: } 20:  21: [DefaultValue(false)] 22: public Boolean SendAllData 23: { 24: get; 25: set; 26: } 27:  28: #endregion 29:  30: #region Protected override methods 31:  32: protected override void Render(HtmlTextWriter writer) 33: { 34: writer.AddAttribute(HtmlTextWriterAttribute.Id, this.ClientID); 35: writer.RenderBeginTag(HtmlTextWriterTag.Span); 36:  37: base.Render(writer); 38:  39: writer.RenderEndTag(); 40: } 41:  42: protected override void OnInit(EventArgs e) 43: { 44: String reference = this.Page.ClientScript.GetCallbackEventReference(this, "arg", "onCallbackSuccess", "context", "onCallbackError", this.Async); 45: String script = String.Concat("\ndocument.getElementById('", this.ClientID, "').callback = function(arg, context, onCallbackSuccess, onCallbackError){", ((this.SendAllData == true) ? "__theFormPostCollection.length = 0; __theFormPostData = ''; WebForm_InitCallback(); " : String.Empty), reference, ";};\n"); 46:  47: this.Page.ClientScript.RegisterStartupScript(this.GetType(), String.Concat("callback", this.ClientID), script, true); 48:  49: base.OnInit(e); 50: } 51:  52: #endregion 53:  54: #region Protected virtual methods 55: protected virtual void OnCallback(CallbackEventArgs args) 56: { 57: EventHandler<CallbackEventArgs> handler = this.Callback; 58:  59: if (handler != null) 60: { 61: handler(this, args); 62: } 63: } 64:  65: #endregion 66:  67: #region ICallbackEventHandler Members 68:  69: String ICallbackEventHandler.GetCallbackResult() 70: { 71: CallbackEventArgs args = new CallbackEventArgs(this.Context.Items["Data"] as String); 72:  73: this.OnCallback(args); 74:  75: return (args.Result); 76: } 77:  78: void ICallbackEventHandler.RaiseCallbackEvent(String eventArgument) 79: { 80: this.Context.Items["Data"] = eventArgument; 81: } 82:  83: #endregion 84: } And the event argument class: 1: [Serializable] 2: public class CallbackEventArgs : EventArgs 3: { 4: public CallbackEventArgs(String argument) 5: { 6: this.Argument = argument; 7: this.Result = String.Empty; 8: } 9:  10: public String Argument 11: { 12: get; 13: private set; 14: } 15:  16: public String Result 17: { 18: get; 19: set; 20: } 21: } You will notice two properties on the CallbackControl: Async: indicates if the call should be made asynchronously or synchronously (the default); SendAllData: indicates if the callback call will include the view and control state of all of the controls on the page, so that, on the server side, they will have their properties set when the Callback event is fired. The CallbackEventArgs class exposes two properties: Argument: the read-only argument passed to the client-side function; Result: the result to return to the client-side callback function, set from the Callback event handler. An example of an handler for the Callback event would be: 1: protected void OnCallback(Object sender, CallbackEventArgs e) 2: { 3: e.Result = String.Join(String.Empty, e.Argument.Reverse()); 4: } Finally, in order to fire the Callback event from the client, you only need this: 1: <input type="text" id="input"/> 2: <input type="button" value="Get Result" onclick="document.getElementById('callback').callback(callback(document.getElementById('input').value, 'context', onCallbackSuccess, onCallbackError))"/> The syntax of the callback function is: arg: some string argument; context: some context that will be passed to the callback functions (success or failure); callbackSuccessFunction: some function that will be called when the callback succeeds; callbackFailureFunction: some function that will be called if the callback fails for some reason. Give it a try and see if it helps!

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  • Silverlight Recruiting Application Part 4 - Navigation and Modules

    After our brief intermission (and the craziness of Q1 2010 release week), we're back on track here and today we get to dive into how we are going to navigate through our applications as well as how to set up our modules. That way, as I start adding the functionality- adding Jobs and Applicants, Interview Scheduling, and finally a handy Dashboard- you'll see how everything is communicating back and forth. This is all leading up to an eventual webinar, in which I'll dive into this process and give a honest look at the current story for MVVM vs. Code-Behind applications. (For a look at the future with SL4 and a little thing called MEF, check out what Ross is doing over at his blog!) Preamble... Before getting into really talking about this app, I've done a little bit of work ahead of time to create a ton of files that I'll need. Since the webinar is going to cover the Dashboard, it's not here, but otherwise this is a look at what the project layout looks like (and remember, this is both projects since they share the .Web): So as you can see, from an architecture perspective, the code-behind app is much smaller and more streamlined- aka a better fit for the one man shop that is me. Each module in the MVVM app has the same setup, which is the Module class and corresponding Views and ViewModels. Since the code-behind app doesn't need a go-between project like Infrastructure, each MVVM module is instead replaced by a single Silverlight UserControl which will contain all the logic for each respective bit of functionality. My Very First Module Navigation is going to be key to my application, so I figured the first thing I would setup is my MenuModule. First step here is creating a Silverlight Class Library named MenuModule, creatingthe View and ViewModel folders, and adding the MenuModule.cs class to handle module loading. The most important thing here is that my MenuModule inherits from IModule, which runs an Initialize on each module as it is created that, in my case, adds the views to the correct regions. Here's the MenuModule.cs code: public class MenuModule : IModule { private readonly IRegionManager regionManager; private readonly IUnityContainer container; public MenuModule(IUnityContainer container, IRegionManager regionmanager) { this.container = container; this.regionManager = regionmanager; } public void Initialize() { var addMenuView = container.Resolve<MenuView>(); regionManager.Regions["MenuRegion"].Add(addMenuView); } } Pretty straightforward here... We inject a container and region manager from Prism/Unity, then upon initialization we grab the view (out of our Views folder) and add it to the region it needs to live in. Simple, right? When the MenuView is created, the only thing in the code-behind is a reference to the set the MenuViewModel as the DataContext. I'd like to achieve MVVM nirvana and have zero code-behind by placing the viewmodel in the XAML, but for the reasons listed further below I can't. Navigation - MVVM Since navigation isn't the biggest concern in putting this whole thing together, I'm using the Button control to handle different options for loading up views/modules. There is another reason for this- out of the box, Prism has command support for buttons, which is one less custom command I had to work up for the functionality I would need. This comes from the Microsoft.Practices.Composite.Presentation assembly and looks as follows when put in code: <Button x:Name="xGoToJobs" Style="{StaticResource menuStyle}" Content="Jobs" cal:Click.Command="{Binding GoModule}" cal:Click.CommandParameter="JobPostingsView" /> For quick reference, 'menuStyle' is just taking care of margins and spacing, otherwise it looks, feels, and functions like everyone's favorite Button. What MVVM's this up is that the Click.Command is tying to a DelegateCommand (also coming fromPrism) on the backend. This setup allows you to tie user interaction to a command you setup in your viewmodel, which replaces the standard event-based setup you'd see in the code-behind app. Due to databinding magic, it all just works. When we get looking at the DelegateCommand in code, it ends up like this: public class MenuViewModel : ViewModelBase { private readonly IRegionManager regionManager; public DelegateCommand<object> GoModule { get; set; } public MenuViewModel(IRegionManager regionmanager) { this.regionManager = regionmanager; this.GoModule = new DelegateCommand<object>(this.goToView); } public void goToView(object obj) { MakeMeActive(this.regionManager, "MainRegion", obj.ToString()); } } Another for reference, ViewModelBase takes care of iNotifyPropertyChanged and MakeMeActive, which switches views in the MainRegion based on the parameters. So our public DelegateCommand GoModule ties to our command on the view, that in turn calls goToView, and the parameter on the button is the name of the view (which we pass with obj.ToString()) to activate. And how do the views get the names I can pass as a string? When I called regionManager.Regions[regionname].Add(view), there is an overload that allows for .Add(view, "viewname"), with viewname being what I use to activate views. You'll see that in action next installment, just wanted to clarify how that works. With this setup, I create two more buttons in my MenuView and the MenuModule is good to go. Last step is to make sure my MenuModule loads in my Bootstrapper: protected override IModuleCatalog GetModuleCatalog() { ModuleCatalog catalog = new ModuleCatalog(); // add modules here catalog.AddModule(typeof(MenuModule.MenuModule)); return catalog; } Clean, simple, MVVM-delicious. Navigation - Code-Behind Keeping with the history of significantly shorter code-behind sections of this series, Navigation will be no different. I promise. As I explained in a prior post, due to the one-project setup I don't have to worry about the same concerns so my menu is part of MainPage.xaml. So I can cheese-it a bit, though, since I've already got three buttons all set I'm just copying that code and adding three click-events instead of the command/commandparameter setup: <!-- Menu Region --> <StackPanel Grid.Row="1" Orientation="Vertical"> <Button x:Name="xJobsButton" Content="Jobs" Style="{StaticResource menuStyleCB}" Click="xJobsButton_Click" /> <Button x:Name="xApplicantsButton" Content="Applicants" Style="{StaticResource menuStyleCB}" Click="xApplicantsButton_Click" /> <Button x:Name="xSchedulingModule" Content="Scheduling" Style="{StaticResource menuStyleCB}" Click="xSchedulingModule_Click" /> </StackPanel> Simple, easy to use events, and no extra assemblies required! Since the code for loading each view will be similar, we'll focus on JobsView for now.The code-behind with this setup looks something like... private JobsView _jobsView; public MainPage() { InitializeComponent(); } private void xJobsButton_Click(object sender, RoutedEventArgs e) { if (MainRegion.Content.GetType() != typeof(JobsView)) { if (_jobsView == null) _jobsView = new JobsView(); MainRegion.Content = _jobsView; } } What am I doing here? First, for each 'view' I create a private reference which MainPage will hold on to. This allows for a little bit of state-maintenance when switching views. When a button is clicked, first we make sure the 'view' typeisn't active (why load it again if it is already at center stage?), then we check if the view has been created and create if necessary, then load it up. Three steps to switching views and is easy as pie. Part 4 Results The end result of all this is that I now have a menu module (MVVM) and a menu section (code-behind) that load their respective views. Since I'm using the same exact XAML (except with commands/events depending on the project), the end result for both is again exactly the same and I'll show a slightly larger image to show it off: Next time, we add the Jobs Module and wire up RadGridView and a separate edit page to handle adding and editing new jobs. That's when things get fun. And somewhere down the line, I'll make the menu look slicker. :) Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using Lightbox with _Screen

    Although, I have to admit that I discovered Bernard Bout's ideas and concepts about implementing a lightbox in Visual FoxPro quite a while ago, there was no "spare" time in active projects that allowed me to have a closer look into his solution(s). Luckily, these days I received a demand to focus a little bit more on this. This article describes the steps about how to integrate and make use of Bernard's lightbox class in combination with _Screen in Visual FoxPro. The requirement in this project was to be able to visually lock the whole application (_Screen area) and guide the user to an information that should not be ignored easily. Depending on the importance any current user activity should be interrupted and focus put onto the notification. Getting the "meat", eh, source code Please check out Bernard's blog on Foxite directly in order to get the latest and greatest version. As time of writing this article I use version 6.0 as described in this blog entry: The Fastest Lightbox Ever The Lightbox class is sub-classed from the imgCanvas class from the GdiPlusX project on VFPx and therefore you need to have the source code of GdiPlusX as well, and integrate it into your development environment. The version I use is available here: Release GDIPlusX 1.20 As soon as you open the bbGdiLightbox class the first it, VFP might ask you to update the reference to the gdiplusx.vcx. As we have the sources, no problem and you have access to Bernard's code. The class itself is pretty easy to understand, some properties that you do not need to change and three methods: Setup(), ShowLightbox() and BeforeDraw() The challenge - _Screen or not? Reading Bernard's article about the fastest lightbox ever, he states the following: "The class will only work on a form. It will not support any other containers" Really? And what about _Screen? Isn't that a form class, too? Yes, of course it is but nonetheless trying to use _Screen directly will fail. Well, let's have look at the code to see why: WITH This .Left = 0 .Top = 0 .Height = ThisForm.Height .Width = ThisForm.Width .ZOrder(0) .Visible = .F.ENDWITH During the setup of the lightbox as well as while capturing the image as replacement for your forms and controls, the object reference Thisform is used. Which is a little bit restrictive to my opinion but let's continue. The second issue lies in the method ShowLightbox() and introduced by the call of .Bitmap.FromScreen(): Lparameters tlVisiblilty* tlVisiblilty - show or hide (T/F)* grab a screen dump with controlsIF tlVisiblilty Local loCaptureBmp As xfcBitmap Local lnTitleHeight, lnLeftBorder, lnTopBorder, lcImage, loImage lnTitleHeight = IIF(ThisForm.TitleBar = 1,Sysmetric(9),0) lnLeftBorder = IIF(ThisForm.BorderStyle < 2,0,Sysmetric(3)) lnTopBorder = IIF(ThisForm.BorderStyle < 2,0,Sysmetric(4)) With _Screen.System.Drawing loCaptureBmp = .Bitmap.FromScreen(ThisForm.HWnd,; lnLeftBorder,; lnTopBorder+lnTitleHeight,; ThisForm.Width ,; ThisForm.Height) ENDWITH * save it to a property This.capturebmp = loCaptureBmp ThisForm.SetAll("Visible",.F.) This.DraW() This.Visible = .T.ELSE ThisForm.SetAll("Visible",.T.) This.Visible = .F.ENDIF My first trials in using the class ended in an exception - GdiPlusError:OutOfMemory - thrown by the Bitmap object. Frankly speaking, this happened mainly because of my lack of knowledge about GdiPlusX. After reading some documentation, especially about the FromScreen() method I experimented a little bit. Capturing the visible area of _Screen actually was not the real problem but the dimensions I specified for the bitmap. The modifications - step by step First of all, it is to get rid of restrictive object references on Thisform and to change them into either This.Parent or more generic into This.oForm (even better: This.oControl). The Lightbox.Setup() method now sets the necessary object reference like so: *====================================================================* Initial setup* Default value: This.oControl = "This.Parent"* Alternative: This.oControl = "_Screen"*====================================================================With This .oControl = Evaluate(.oControl) If Vartype(.oControl) == T_OBJECT .Anchor = 0 .Left = 0 .Top = 0 .Width = .oControl.Width .Height = .oControl.Height .Anchor = 15 .ZOrder(0) .Visible = .F. EndIfEndwith Also, based on other developers' comments in Bernard articles on his lightbox concept and evolution I found the source code to handle the differences between a form and _Screen and goes into Lightbox.ShowLightbox() like this: *====================================================================* tlVisibility - show or hide (T/F)* grab a screen dump with controls*====================================================================Lparameters tlVisibility Local loControl m.loControl = This.oControl If m.tlVisibility Local loCaptureBmp As xfcBitmap Local lnTitleHeight, lnLeftBorder, lnTopBorder, lcImage, loImage lnTitleHeight = Iif(m.loControl.TitleBar = 1,Sysmetric(9),0) lnLeftBorder = Iif(m.loControl.BorderStyle < 2,0,Sysmetric(3)) lnTopBorder = Iif(m.loControl.BorderStyle < 2,0,Sysmetric(4)) With _Screen.System.Drawing If Upper(m.loControl.Name) == Upper("Screen") loCaptureBmp = .Bitmap.FromScreen(m.loControl.HWnd) Else loCaptureBmp = .Bitmap.FromScreen(m.loControl.HWnd,; lnLeftBorder,; lnTopBorder+lnTitleHeight,; m.loControl.Width ,; m.loControl.Height) EndIf Endwith * save it to a property This.CaptureBmp = loCaptureBmp m.loControl.SetAll("Visible",.F.) This.Draw() This.Visible = .T. Else This.CaptureBmp = .Null. m.loControl.SetAll("Visible",.T.) This.Visible = .F. Endif {loadposition content_adsense} Are we done? Almost... Although, Bernard says it clearly in his article: "Just drop the class on a form and call it as shown." It did not come clear to my mind in the first place with _Screen, but, yeah, he is right. Dropping the class on a form provides a permanent link between those two classes, it creates a valid This.Parent object reference. Bearing in mind that the lightbox class can not be "dropped" on the _Screen, we have to create the same type of binding during runtime execution like so: *====================================================================* Create global lightbox component*==================================================================== Local llOk, loException As Exception m.llOk = .F. m.loException = .Null. If Not Vartype(_Screen.Lightbox) == "O" Try _Screen.AddObject("Lightbox", "bbGdiLightbox") Catch To m.loException Assert .F. Message m.loException.Message EndTry EndIf m.llOk = (Vartype(_Screen.Lightbox) == "O")Return m.llOk Through runtime instantiation we create a valid binding to This.Parent in the lightbox object and the code works as expected with _Screen. Ease your life: Use properties instead of constants Having a closer look at the BeforeDraw() method might wet your appetite to simplify the code a little bit. Looking at the sample screenshots in Bernard's article you see several forms in different colors. This got me to modify the code like so: *====================================================================* Apply the actual lightbox effect on the captured bitmap.*====================================================================If Vartype(This.CaptureBmp) == T_OBJECT Local loGfx As xfcGraphics loGfx = This.oGfx With _Screen.System.Drawing loGfx.DrawImage(This.CaptureBmp,This.Rectangle,This.Rectangle,.GraphicsUnit.Pixel) * change the colours as needed here * possible colours are (220,128,0,0),(220,0,0,128) etc. loBrush = .SolidBrush.New(.Color.FromArgb( ; This.Opacity, .Color.FromRGB(This.BorderColor))) loGfx.FillRectangle(loBrush,This.Rectangle) EndwithEndif Create an additional property Opacity to specify the grade of translucency you would like to have without the need to change the code in each instance of the class. This way you only need to change the values of Opacity and BorderColor to tweak the appearance of your lightbox. This could be quite helpful to signalize different levels of importance (ie. green, yellow, orange, red, etc...) of notifications to the users of the application. Final thoughts Using the lightbox concept in combination with _Screen instead of forms is possible. Already Jim Wiggins comments in Bernard's article to loop through the _Screen.Forms collection in order to cascade the lightbox visibility to all active forms. Good idea. But honestly, I believe that instead of looping all forms one could use _Screen.SetAll("ShowLightbox", .T./.F., "Form") with Form.ShowLightbox_Access method to gain more speed. The modifications described above might provide even more features to your applications while consuming less resources and performance. Additionally, the restrictions to capture only forms does not exist anymore. Using _Screen you are able to capture and cover anything. The captured area of _Screen does not include any toolbars, docked windows, or menus. Therefore, it is advised to take this concept on a higher level and to combine it with additional classes that handle the state of toolbars, docked windows and menus. Which I did for the customer's project.

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  • SortedDictionary and SortedList

    - by Simon Cooper
    Apart from Dictionary<TKey, TValue>, there's two other dictionaries in the BCL - SortedDictionary<TKey, TValue> and SortedList<TKey, TValue>. On the face of it, these two classes do the same thing - provide an IDictionary<TKey, TValue> interface where the iterator returns the items sorted by the key. So what's the difference between them, and when should you use one rather than the other? (as in my previous post, I'll assume you have some basic algorithm & datastructure knowledge) SortedDictionary We'll first cover SortedDictionary. This is implemented as a special sort of binary tree called a red-black tree. Essentially, it's a binary tree that uses various constraints on how the nodes of the tree can be arranged to ensure the tree is always roughly balanced (for more gory algorithmical details, see the wikipedia link above). What I'm concerned about in this post is how the .NET SortedDictionary is actually implemented. In .NET 4, behind the scenes, the actual implementation of the tree is delegated to a SortedSet<KeyValuePair<TKey, TValue>>. One example tree might look like this: Each node in the above tree is stored as a separate SortedSet<T>.Node object (remember, in a SortedDictionary, T is instantiated to KeyValuePair<TKey, TValue>): class Node { public bool IsRed; public T Item; public SortedSet<T>.Node Left; public SortedSet<T>.Node Right; } The SortedSet only stores a reference to the root node; all the data in the tree is accessed by traversing the Left and Right node references until you reach the node you're looking for. Each individual node can be physically stored anywhere in memory; what's important is the relationship between the nodes. This is also why there is no constructor to SortedDictionary or SortedSet that takes an integer representing the capacity; there are no internal arrays that need to be created and resized. This may seen trivial, but it's an important distinction between SortedDictionary and SortedList that I'll cover later on. And that's pretty much it; it's a standard red-black tree. Plenty of webpages and datastructure books cover the algorithms behind the tree itself far better than I could. What's interesting is the comparions between SortedDictionary and SortedList, which I'll cover at the end. As a side point, SortedDictionary has existed in the BCL ever since .NET 2. That means that, all through .NET 2, 3, and 3.5, there has been a bona-fide sorted set class in the BCL (called TreeSet). However, it was internal, so it couldn't be used outside System.dll. Only in .NET 4 was this class exposed as SortedSet. SortedList Whereas SortedDictionary didn't use any backing arrays, SortedList does. It is implemented just as the name suggests; two arrays, one containing the keys, and one the values (I've just used random letters for the values): The items in the keys array are always guarenteed to be stored in sorted order, and the value corresponding to each key is stored in the same index as the key in the values array. In this example, the value for key item 5 is 'z', and for key item 8 is 'm'. Whenever an item is inserted or removed from the SortedList, a binary search is run on the keys array to find the correct index, then all the items in the arrays are shifted to accomodate the new or removed item. For example, if the key 3 was removed, a binary search would be run to find the array index the item was at, then everything above that index would be moved down by one: and then if the key/value pair {7, 'f'} was added, a binary search would be run on the keys to find the index to insert the new item, and everything above that index would be moved up to accomodate the new item: If another item was then added, both arrays would be resized (to a length of 10) before the new item was added to the arrays. As you can see, any insertions or removals in the middle of the list require a proportion of the array contents to be moved; an O(n) operation. However, if the insertion or removal is at the end of the array (ie the largest key), then it's only O(log n); the cost of the binary search to determine it does actually need to be added to the end (excluding the occasional O(n) cost of resizing the arrays to fit more items). As a side effect of using backing arrays, SortedList offers IList Keys and Values views that simply use the backing keys or values arrays, as well as various methods utilising the array index of stored items, which SortedDictionary does not (and cannot) offer. The Comparison So, when should you use one and not the other? Well, here's the important differences: Memory usage SortedDictionary and SortedList have got very different memory profiles. SortedDictionary... has a memory overhead of one object instance, a bool, and two references per item. On 64-bit systems, this adds up to ~40 bytes, not including the stored item and the reference to it from the Node object. stores the items in separate objects that can be spread all over the heap. This helps to keep memory fragmentation low, as the individual node objects can be allocated wherever there's a spare 60 bytes. In contrast, SortedList... has no additional overhead per item (only the reference to it in the array entries), however the backing arrays can be significantly larger than you need; every time the arrays are resized they double in size. That means that if you add 513 items to a SortedList, the backing arrays will each have a length of 1024. To conteract this, the TrimExcess method resizes the arrays back down to the actual size needed, or you can simply assign list.Capacity = list.Count. stores its items in a continuous block in memory. If the list stores thousands of items, this can cause significant problems with Large Object Heap memory fragmentation as the array resizes, which SortedDictionary doesn't have. Performance Operations on a SortedDictionary always have O(log n) performance, regardless of where in the collection you're adding or removing items. In contrast, SortedList has O(n) performance when you're altering the middle of the collection. If you're adding or removing from the end (ie the largest item), then performance is O(log n), same as SortedDictionary (in practice, it will likely be slightly faster, due to the array items all being in the same area in memory, also called locality of reference). So, when should you use one and not the other? As always with these sort of things, there are no hard-and-fast rules. But generally, if you: need to access items using their index within the collection are populating the dictionary all at once from sorted data aren't adding or removing keys once it's populated then use a SortedList. But if you: don't know how many items are going to be in the dictionary are populating the dictionary from random, unsorted data are adding & removing items randomly then use a SortedDictionary. The default (again, there's no definite rules on these sort of things!) should be to use SortedDictionary, unless there's a good reason to use SortedList, due to the bad performance of SortedList when altering the middle of the collection.

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  • How to use ULS in SharePoint 2010 for Custom Code Exception Logging?

    - by venkatx5
    What is ULS in SharePoint 2010? ULS stands for Unified Logging Service which captures and writes Exceptions/Logs in Log File(A Plain Text File with .log extension). SharePoint logs Each and every exceptions with ULS. SharePoint Administrators should know ULS and it's very useful when anything goes wrong. but when you ask any SharePoint 2007 Administrator to check log file then most of them will Kill you. Because read and understand the log file is not so easy. Imagine open a plain text file of 20 MB in NotePad and go thru line by line. Now Microsoft developed a tool "ULS Viewer" to view those Log files in easily readable format. This tools also helps to filter events based on exception priority. You can read on this blog to know in details about ULS Viewer . Where to get ULS Viewer? ULS Viewer is developed by Microsoft and available to download for free. URL : http://code.msdn.microsoft.com/ULSViewer/Release/ProjectReleases.aspx?ReleaseId=3308 Note: Eventhought this tool developed by Microsoft, it's not supported by Microsoft. Means you can't support for this tool from Microsoft and use it on your own Risk. By the way what's the risk in viewing Log Files?! How to use ULS in SharePoint 2010 Custom Code? ULS can be extended to use in user solutions to log exceptions. In Detail, Developer can use ULS to log his own application errors and exceptions on SharePoint Log files. So now all in Single Place (That's why it's called "Unified Logging"). Well in this article I am going to use Waldek's Code (Reference Link). However the article is core and am writing container for that (Basically how to implement the code in Detail). Let's see the steps. Open Visual Studio 2010 -> File -> New Project -> Visual C# -> Windows -> Class Library -> Name : ULSLogger (Make sure you've selected .net Framework 3.5)   In Solution Explorer Panel, Rename the Class1.cs to LoggingService.cs   Right Click on References -> Add Reference -> Under .Net tab select "Microsoft.SharePoint"   Right Click on the Project -> Properties. Select "Signing" Tab -> Check "Sign the Assembly".   In the below drop down select <New> and enter "ULSLogger", uncheck the "Protect my key with a Password" option.   Now copy the below code and paste. (Or Just refer.. :-) ) using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.SharePoint; using Microsoft.SharePoint.Administration; using System.Runtime.InteropServices; namespace ULSLogger { public class LoggingService : SPDiagnosticsServiceBase { public static string vsDiagnosticAreaName = "Venkats SharePoint Logging Service"; public static string CategoryName = "vsProject"; public static uint uintEventID = 700; // Event ID private static LoggingService _Current; public static LoggingService Current {  get   {    if (_Current == null)     {       _Current = new LoggingService();     }    return _Current;   } }private LoggingService() : base("Venkats SharePoint Logging Service", SPFarm.Local) {}protected override IEnumerable<SPDiagnosticsArea> ProvideAreas() { List<SPDiagnosticsArea> areas = new List<SPDiagnosticsArea>  {   new SPDiagnosticsArea(vsDiagnosticAreaName, new List<SPDiagnosticsCategory>    {     new SPDiagnosticsCategory(CategoryName, TraceSeverity.Medium, EventSeverity.Error)    })   }; return areas; }public static string LogErrorInULS(string errorMessage) { string strExecutionResult = "Message Not Logged in ULS. "; try  {   SPDiagnosticsCategory category = LoggingService.Current.Areas[vsDiagnosticAreaName].Categories[CategoryName];   LoggingService.Current.WriteTrace(uintEventID, category, TraceSeverity.Unexpected, errorMessage);   strExecutionResult = "Message Logged"; } catch (Exception ex) {  strExecutionResult += ex.Message; } return strExecutionResult; }public static string LogErrorInULS(string errorMessage, TraceSeverity tsSeverity) { string strExecutionResult = "Message Not Logged in ULS. "; try  {  SPDiagnosticsCategory category = LoggingService.Current.Areas[vsDiagnosticAreaName].Categories[CategoryName];  LoggingService.Current.WriteTrace(uintEventID, category, tsSeverity, errorMessage);  strExecutionResult = "Message Logged";  } catch (Exception ex)  {   strExecutionResult += ex.Message;   } return strExecutionResult;  } } }   Just build the solution and it's ready to use now. This ULS solution can be used in SharePoint Webparts or Console Application. Lets see how to use it in a Console Application. SharePoint Server 2010 must be installed in the same Server or the application must be hosted in SharPoint Server 2010 environment. The console application must be set to "x64" Platform target.   Create a New Console Application. (Visual Studio -> File -> New Project -> C# -> Windows -> Console Application) Right Click on References -> Add Reference -> Under .Net tab select "Microsoft.SharePoint" Open Program.cs add "using Microsoft.SharePoint.Administration;" Right Click on References -> Add Reference -> Under "Browse" tab select the "ULSLogger.dll" which we created first. (Path : ULSLogger\ULSLogger\bin\Debug\) Right Click on Project -> Properties -> Select "Build" Tab -> Under "Platform Target" option select "x64". Open the Program.cs and paste the below code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.SharePoint.Administration; using ULSLogger; namespace ULSLoggerClient {  class Program   {   static void Main(string[] args)     {     Console.WriteLine("ULS Logging Started.");     string strResult = LoggingService.LogErrorInULS("My Application is Working Fine.");      Console.WriteLine("ULS Logging Info. Result : " + strResult);     string strResult = LoggingService.LogErrorInULS("My Application got an Exception.", TraceSeverity.High);     Console.WriteLine("ULS Logging Waring Result : " + strResult);      Console.WriteLine("ULS Logging Completed.");      Console.ReadLine();     }   } } Just build the solution and execute. It'll log the message on the log file. Make sure you are using Farm Administrator User ID. You can play with Message and TraceSeverity as required. Now Open ULS Viewer -> File -> Open From -> ULS -> Select First Option to open the default ULS Log. It's Uls RealTime and will show all log entries in readable table format. Right Click on a row and select "Filter By This Item". Select "Event ID" and enter value "700" that we used in the application. Click Ok and now you'll see the Exceptions/Logs which logged by our application.   If you want to see High Priority Messages only then Click Icons except Red Cross Icon on the Toolbar. The tooltip will tell what's the icons used for.

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  • How to hide jQuery Sub-Menus(ddsmoothmenu)?

    - by Tim
    I'm new to jQuery and i must admit that i've understood nothing yet, the syntax appears to me as an unknown language although i thought that i had my experiences with javascript. Nevertheless i managed it to implement this menu in my asp.net masterpage's header. Even got it to work that the content-page is loaded with ajax with help from here. But finally i'm failing with the menu to disappear when the new page was loaded asynchronously. I dont know how to hide this accursed jQuery Menu. Following the part of the js-file where the events are registered for hiding/disappearing. I dont know how to get the part that is responsible for it and even i dont know how to implement that part in my Anchor-onclick function where i dont have a reference to the jQuery Object. buildmenu:function($, setting){ var smoothmenu=ddsmoothmenu var $mainmenu=$("#"+setting.mainmenuid+">ul") //reference main menu UL $mainmenu.parent().get(0).className=setting.classname || "ddsmoothmenu" var $headers=$mainmenu.find("ul").parent() $headers.hover( function(e){ $(this).children('a:eq(0)').addClass('selected') }, function(e){ $(this).children('a:eq(0)').removeClass('selected') } ) $headers.each(function(i){ //loop through each LI header var $curobj=$(this).css({zIndex: 100-i}) //reference current LI header var $subul=$(this).find('ul:eq(0)').css({display:'block'}) $subul.data('timers', {}) this._dimensions={w:this.offsetWidth, h:this.offsetHeight, subulw:$subul.outerWidth(), subulh:$subul.outerHeight()} this.istopheader=$curobj.parents("ul").length==1? true : false //is top level header? $subul.css({top:this.istopheader && setting.orientation!='v'? this._dimensions.h+"px" : 0}) $curobj.children("a:eq(0)").css(this.istopheader? {paddingRight: smoothmenu.arrowimages.down[2]} : {}).append( //add arrow images '<img src="'+ (this.istopheader && setting.orientation!='v'? smoothmenu.arrowimages.down[1] : smoothmenu.arrowimages.right[1]) +'" class="' + (this.istopheader && setting.orientation!='v'? smoothmenu.arrowimages.down[0] : smoothmenu.arrowimages.right[0]) + '" style="border:0;" />' ) if (smoothmenu.shadow.enable){ this._shadowoffset={x:(this.istopheader?$subul.offset().left+smoothmenu.shadow.offsetx : this._dimensions.w), y:(this.istopheader? $subul.offset().top+smoothmenu.shadow.offsety : $curobj.position().top)} //store this shadow's offsets if (this.istopheader) $parentshadow=$(document.body) else{ var $parentLi=$curobj.parents("li:eq(0)") $parentshadow=$parentLi.get(0).$shadow } this.$shadow=$('<div class="ddshadow'+(this.istopheader? ' toplevelshadow' : '')+'"></div>').prependTo($parentshadow).css({left:this._shadowoffset.x+'px', top:this._shadowoffset.y+'px'}) //insert shadow DIV and set it to parent node for the next shadow div } $curobj.hover( function(e){ var $targetul=$subul //reference UL to reveal var header=$curobj.get(0) //reference header LI as DOM object clearTimeout($targetul.data('timers').hidetimer) $targetul.data('timers').showtimer=setTimeout(function(){ header._offsets={left:$curobj.offset().left, top:$curobj.offset().top} var menuleft=header.istopheader && setting.orientation!='v'? 0 : header._dimensions.w menuleft=(header._offsets.left+menuleft+header._dimensions.subulw>$(window).width())? (header.istopheader && setting.orientation!='v'? -header._dimensions.subulw+header._dimensions.w : -header._dimensions.w) : menuleft //calculate this sub menu's offsets from its parent if ($targetul.queue().length<=1){ //if 1 or less queued animations $targetul.css({left:menuleft+"px", width:header._dimensions.subulw+'px'}).animate({height:'show',opacity:'show'}, ddsmoothmenu.transition.overtime) if (smoothmenu.shadow.enable){ var shadowleft=header.istopheader? $targetul.offset().left+ddsmoothmenu.shadow.offsetx : menuleft var shadowtop=header.istopheader?$targetul.offset().top+smoothmenu.shadow.offsety : header._shadowoffset.y if (!header.istopheader && ddsmoothmenu.detectwebkit){ //in WebKit browsers, restore shadow's opacity to full header.$shadow.css({opacity:1}) } header.$shadow.css({overflow:'', width:header._dimensions.subulw+'px', left:shadowleft+'px', top:shadowtop+'px'}).animate({height:header._dimensions.subulh+'px'}, ddsmoothmenu.transition.overtime) } } }, ddsmoothmenu.showhidedelay.showdelay) }, function(e){ var $targetul=$subul var header=$curobj.get(0) clearTimeout($targetul.data('timers').showtimer) $targetul.data('timers').hidetimer=setTimeout(function(){ $targetul.animate({height:'hide', opacity:'hide'}, ddsmoothmenu.transition.outtime) if (smoothmenu.shadow.enable){ if (ddsmoothmenu.detectwebkit){ //in WebKit browsers, set first child shadow's opacity to 0, as "overflow:hidden" doesn't work in them header.$shadow.children('div:eq(0)').css({opacity:0}) } header.$shadow.css({overflow:'hidden'}).animate({height:0}, ddsmoothmenu.transition.outtime) } }, ddsmoothmenu.showhidedelay.hidedelay) } ) //end hover }) //end $headers.each() $mainmenu.find("ul").css({display:'none', visibility:'visible'}) } one link of my menu what i want to hide when the content is redirected to another page(i need "closeMenu-function"): <li><a href="DeliveryControl.aspx" onclick="AjaxContent.getContent(this.href);closeMenu();return false;">Delivery Control</a></li> In short: I want to fade out the submenus the same way they do automatically onblur, so that only the headermenu stays visible but i dont know how. Thanks, Tim EDIT: thanks to Starx' private-lesson in jQuery for beginners i solved it: I forgot the # in $("#smoothmenu1"). After that it was not difficult to find and call the hover-function from the menu's headers to let them fade out smoothly: $("#smoothmenu1").find("ul").hover(); Regards, Tim

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  • Actionscript 3.0 - Enemies do not move right in my platformer game

    - by Christian Basar
    I am making a side-scrolling platformer game in Flash (Actionscript 3.0). I have made lots of progress lately, but I have come across a new problem. I will give some background first. My game level's terrain (or 'floor') is referenced by a MovieClip variable called 'floor.' My desire is to have the Player and enemy characters walk along the terrain. I have gotten the Player character to move on the terrain just fine; he walks up/down hills and falls whenever there is no ground beneath him. Here is the code I created to allow the Player to follow the terrain correctly. Much more code is used to control the Player, but only this code deals with the Player character's following of the terrain and gravity. // If the Player's not on the ground (not touching the 'floor' MovieClip)... if (!onGround) { // Disable ducking downKeyPressed = false; // Increase the Player's 'y' position by his 'y' velocity player.y += playerYVel; } // Increase the 'playerYVel' variable so that the Player will fall // progressively faster down the screen. This code technically // runs "all the time" but in reality it only affects the player // when he's off the ground. playerYVel += gravity; // Give the Player a terminal velocity of 15 px/frame if (playerYVel > 15) { playerYVel = 15; } // If the Player has not hit the 'floor,' increase his falling //speed if (! floor.hitTestPoint(player.x, player.y, true)) { player.y += playerYVel; // The Player is not on the ground when he's not touching it onGround = false; } Since getting this code to work for the Player, I have created a 'SkullDemon' class, which is one of the planned enemies for my game. I want the 'SkullDemon' objects to move along the terrain like the Player does. With lots of great help, I have already coded the EventListeners, etc. necessary for the 'SkullDemons' to move. Unfortunately, I am having trouble getting them to move along the terrain. In fact, they do not touch the terrain at all; they move along the top of the boundary of the 'floor' MovieClip! I had a simple text diagram showing what I mean, but unfortunately Stackoverflow does not format it correctly. I hope my problem is clear from my description. Strangely enough, my code for the Player's movement and the 'SkullDemon's' movement is almost exactly the same, yet the 'SkullDemons' do not move like the Player does. Here is my code for the SkullDemon movement: // Move all of the Skull Demons using this method protected function moveSkullDemons():void { // Go through the whole 'skullDemonContainer' for (var skullDi:int = 0; skullDi < skullDemonContainer.numChildren; skullDi++) { // Set the SkullDemon 'instance' variable to equal the current SkullDemon skullDIns = SkullDemon(skullDemonContainer.getChildAt(skullDi)); // For now, just move the Skull Demons left at 5 units per second skullDIns.x -= 5; // If the Skull Demon has not hit the 'floor,' increase his falling //speed if (! floor.hitTestPoint(skullDIns.x, skullDIns.y, true)) { // Increase the Skull Demon's 'y' position by his 'y' velocity skullDIns.y += skullDIns.sdYVel; // The Skull Demon is not on the ground when he's not touching it skullDIns.sdOnGround = false; } // Increase the 'sdYVel' variable so that the Skull Demon will fall // progressively faster down the screen. This code technically // runs "all the time" but in reality it only affects the Skull Demon // when he's off the ground. if (! skullDIns.sdOnGround) { skullDIns.sdYVel += skullDIns.sdGravity; // Give the Skull Demon a terminal velocity of 15 px/frame if (skullDIns.sdYVel > 15) { skullDIns.sdYVel = 15; } } // What happens when the Skull Demon lands on the ground after a fall? // The Skull Demon is only on the ground ('onGround == true') when // the ground is touching the Skull Demon MovieClip's origin point, // which is at the Skull Demon's bottom centre for (var i:int = 0; i < 10; i++) { // The Skull Demon is only on the ground ('onGround == true') when // the ground is touching the Skull Demon MovieClip's origin point, // which is at the Skull Demon's bottom centre if (floor.hitTestPoint(skullDIns.x, skullDIns.y, true)) { skullDIns.y = skullDIns.y; // Set the Skull Demon's y-axis speed to 0 skullDIns.sdYVel = 0; // The Skull Demon is on the ground again skullDIns.sdOnGround = true; } } } } // End of 'moveSkullDemons()' function It is almost like the 'SkullDemons' are interacting with the 'floor' MovieClip using the hitTestObject() function, and not the hitTestPoint() function which is what I want, and which works for the Player character. I am confused about this problem and would appreciate any help you could give me. Thanks!

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  • How do I convert the below PHP code to VB.NET?

    - by Greg
    How do I convert the below PHP code to VB.NET? <?php $X_HOST ="foo.com"; $X_URL = "/index.php"; $X_PORT ="8080"; $X_USERNAME = "foo"; $X_PASSWORD = "bar"; $s_POST_DATA = "Channel=UK.VODAFONE"; // Channel $s_POST_DATA .= "&Shortcode=12345"; // Shortcode $s_POST_DATA .= "&SourceReference=3456"; // Source Reference $s_POST_DATA .= "&MSISDN=447811111111"; // Phone $s_POST_DATA .= "&Content=test"; // Content $s_POST_DATA .= "&DataType=0"; // Data Type $s_POST_DATA .= "&Premium=1"; // Premium $s_POST_DATA .= "&CampaignID=4321"; // CampaignID $s_Request = "POST ".$X_URL." HTTP/1.0\r\n"; $s_Request .="Host: ".$X_HOST.":".$X_PORT."\r\n"; $s_Request .="Authorization: Basic ".base64_encode($X_USERNAME.":".$X_PASSWORD)."\r\n"; $s_Request .="Content-Type: application/x-www-form-urlencoded\r\n"; $s_Request .="Content-Length: ".strlen($s_POST_DATA)."\r\n"; $s_Request .="\r\n".$s_POST_DATA; //Sends out the request to the server. $fp = fsockopen ($X_HOST, $X_PORT, $errno, $errstr, 30) or die("Error!!!"); fputs ($fp, $s_Request); while (!feof($fp)) { $s_GatewayResponse .= fgets ($fp, 128); } fclose ($fp); //Array of official response codes. $a_Responses = array( "100" => "Server has returned an unspecified error.", "101" => "Server successfully received the request.", "102" => "Server has returned an database error", "103" => "Server has returned an syntax error." ); echo "<HTML>\n<BODY>\n\n"; //Checks for an official response code. foreach ($a_Responses as $s_ResponseCode => $s_ResponseDescription) { if (stristr($s_GatewayResponse, "\n$s_ResponseCode\n")) { echo "A response code of $s_ResponseCode was returned – "; echo $s_ResponseDescription"; $b_CodeReturned = true; } } //Checks for an authorization failure where an official response code has //not been recognized. if (!$b_CodeReturned) { if (stristr($s_GatewayResponse, "HTTP/1.1 401")) { echo "The server rejected your username/password (HTTP 401)."; } else { echo "No recognised response code was returned by the server."; } } echo "\n\n</BODY>\n</HTML>"; ?> and <?php $s_ref = $HTTP_POST_VARS["Reference"]; // Reference $s_trg = $HTTP_POST_VARS["Trigger"]; // trigger $s_shc = $HTTP_POST_VARS["Shortcode"]; // shortcode $s_pho = $HTTP_POST_VARS["MSISDN"]; // MSISDN $s_con = $HTTP_POST_VARS["Content"]; // Content $s_chn = $HTTP_POST_VARS["Channel"]; // Channel $s_pay = $HTTP_POST_VARS["DataType"]; // Data Type $s_dat = $HTTP_POST_VARS["DateReceived"]; // Date Received $s_cam = $HTTP_POST_VARS["CampaignID"]; // CampaignID $b_IsValid = getValidateRequest($s_ref, $s_trg, $s_shc, $s_pho, $s_con, $s_cam, $s_chn, $s_pay, $s_dat); if ($b_IsValid) { $s_ResponseCode = "success"; } else { $s_ResponseCode = "fail"; } exit($s_ResponseCode); /*******************************************************************************/ function getValidateRequest ($s_req_ref, $s_req_trg, $s_req_shc, $s_req_pho, $s_req_con, $s_req_cam, $s_req_chn, $s_req_pay, $s_req_dat) { /* * Stub function to be replaced with whatever process is needed to * process/validate request from server by specific client requirements. */ return(true); } ?> lastly <?php $s_ref = $HTTP_POST_VARS["Reference"]; // Reference $s_sta = $HTTP_POST_VARS["Status"]; // Status $s_dat = $HTTP_POST_VARS["DateDelivered"]; // Date Delivered $b_IsValid = getValidateReceipt($s_ref, $s_sta, $s_dat); if ($b_IsValid) { $s_ResponseCode = "success"; } else { $s_ResponseCode = "fail"; } exit($s_ResponseCode); /*******************************************************************************/ function getValidateReceipt ($s_req_ref, $s_req_sta, $s_req_dat) { /* * Stub function to be replaced with whatever process is needed to * process/validate receipts from server by specific client requirements. */ return(true); } ?> Thank you very much in advance Regards Greg

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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