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  • On my way home ...

    - by Mike Dietrich
    Modern technology is nice - sitting in the speed train from Holyhead to London Euston - working a bit. This means: I'm heading home. Still 16 hours to go - but up to now everything seems to work fine. Irish Ferries did a great job. Even though they might never have seen some many passengers entering the Ulysses (what a good name for a ship to start the journey with) everybody was so friendly and helpful. The night at Holyhead station ... ahm ... But the train left right in time. German airspace is still closed until at least 8pm tonight. And Irish airspace seems to be closed as well today. So it might be the best decision to take the longer journey. At least now I have the chance to see some countryside (a bit flat out there - but very green) ;-)

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  • Platformer Starter Kit - Collision Issues

    - by Cyral
    I'm having trouble with my game that is based off the XNA Platformer starter kit. My game uses smaller tiles (16x16) then the original (32x40) which I'm thinking may be having an effect on collision (Being it needs to be more precise). Standing on the edge of a tile and jumping causes the player to move off the the tile when he lands. And 80% of the time, when the player lands, he goes flying though SOLID tiles in a diagonal fashion. This is very annoying as it is almost impossible to test other features, when spawning and jumping will result in the player landing in another part of the level or falling off the edge completely. The code is as follows: /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity * elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) velocity.Y = 0; } /// <summary> /// Detects and resolves all collisions between the player and his neighboring /// tiles. When a collision is detected, the player is pushed away along one /// axis to prevent overlapping. There is some special logic for the Y axis to /// handle platforms which behave differently depending on direction of movement. /// </summary> private void HandleCollisions() { // Get the player's bounding rectangle and find neighboring tiles. Rectangle bounds = BoundingRectangle; int leftTile = (int)Math.Floor((float)bounds.Left / Tile.Width); int rightTile = (int)Math.Ceiling(((float)bounds.Right / Tile.Width)) - 1; int topTile = (int)Math.Floor((float)bounds.Top / Tile.Height); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / Tile.Height)) - 1; // Reset flag to search for ground collision. isOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { // If this tile is collidable, ItemCollision collision = Level.GetCollision(x, y); if (collision != ItemCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = Level.GetBounds(x, y); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY < absDepthX || collision == ItemCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (previousBottom <= tileBounds.Top) isOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == ItemCollision.Impassable || IsOnGround) { // Resolve the collision along the Y axis. Position = new Vector2(Position.X, Position.Y + depth.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } else if (collision == ItemCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. Position = new Vector2(Position.X + depth.X, Position.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } } } } // Save the new bounds bottom. previousBottom = bounds.Bottom; } It also tends to jitter a little bit sometimes, I'm solved some of this with some fixes I found here on stackexchange, But Ive only seen one other case of the flying though blocks problem. This question seems to have a similar problem in the video, but mine is more crazy. Again this is a very annoying bug! Any help would be greatly appreciated! EDIT: Speed stuff // Constants for controling horizontal movement private const float MoveAcceleration = 13000.0f; private const float MaxMoveSpeed = 1750.0f; private const float GroundDragFactor = 0.48f; private const float AirDragFactor = 0.58f; // Constants for controlling vertical movement private const float MaxJumpTime = 0.35f; private const float JumpLaunchVelocity = -3500.0f; private const float GravityAcceleration = 3400.0f; private const float MaxFallSpeed = 550.0f; private const float JumpControlPower = 0.14f;

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  • What is the best way to bypass China firewall to allow SSH deploy@**.com

    - by Lap
    I am trying to bypass the china firewall and allow SSH deploy@**.com at the command console. This is because I need to test the games I wrote on apps.facebook.com/**. I tried VPN (both pptp and openvpn), but they aren't that great as connection speed slows down significantly. Since I am deploying the game in another site, my browser needs to download the game, which is super slow. What are ways of bypassing the firewall other than getting a VPN? I was thinking maybe have a computer outside China and using teamviewer to access...

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  • 2 min video about the SQL_Compare

    - by CatherineRussell
    It is nice to start blogging again! I am working on new project in a small company now. We do not have a full time database admin. I have to cover multiple roles: getting requirements, writing docs and creating diagrams, designing app, writing code, testing and DBA role. I am not a DBA. But, I have to do day to day database changes: adding new new columns and tables. Check out 2 min video about the SQL_Compare. This tool saves time by automatically comparing and synchronizing database schemas; eliminate mistakes migrating database changes from dev, to test, to production; speed up the deployment of new database schema updates; generate T-SQL scripts to update one database to match the schema of another; find and fix errors caused by differences between databases;  keeps an accurate history of all previous database records.  http://www.red-gate.com/products/SQL_Compare/index.htm

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  • DIY Photo Rig Takes Laser-Triggered 3D Insect Photos

    - by Jason Fitzpatrick
    How do you catch a butterfly in flight and in 3D? You do it with this laser triggered photo rig. This it yourself monster is an absolute beauty of at-home engineering. It has dual focus planes, dual flashes, a laser trigger, and enough machined aluminum to make us wish we had a CNC out in the garage. If you’re one part photographer, one part electronics tinker, and one part machinist, this is the kind of weekend project that will cement you into neighborhood DIY lore. Hit up the link below for a full build guide and sample photos. High-Speed 3D Portable Macro Unit [via DIY Photography] How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Hadoop and Object Reuse, Why?

    - by Andrew White
    In Hadoop, objects passed to reducers are reused. This is extremely surprising and hard to track down if you're not expecting it. Furthermore, the original tracker for this "feature" doesn't offer any evidence that this change actually improved performance (unless I missed it). It would speed up the system substantially if we reused the keys and values [...] but I think it is worth doing. This seems completely counter to this very popular answer. Is there some credence to the Hadoop developer's claim? Is there something "special" about Hadoop that would invalidate the notion of object creation being cheap?

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  • Is there really Object-relational impedance mismatch?

    - by user52763
    It is always stated that it is hard to store applications objects in relational databases - the object-relational impedance mismatch - and that is why Document databases are better. However, is there really an impedance mismatch? And object has a key (albeit it may be hidden away by the runtime as a pointer to memory), a set of values, and foreign keys to other objects. Objects are as much made up of tables as it is a document. Neither really fit. I can see a use for databases to model the data into specific shapes for scenarios in the application - e.g. to speed up database lookup and avoid joins, etc., but won't it be better to keep the data as normalized as possible at the core, and transform as required?

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  • Livre blanc de l'outillage de Qt Quick, traduit par Thibaut Cuvelier et Louis du Verdier

    Qt Quick correspond à une collection de technologies qui sont conçues pour aider les développeurs à créer des interfaces utilisateur intuitives, fluides et à l'apparence moderne, le genre d'interfaces graphiques de plus en plus utilisées sur les téléphones portables, lecteurs média, set-top boxes et autres appareils portables. Qt Quick est constitué d'un ensemble riche d'éléments d'interface utilisateur, d'un langage déclaratif pour la représentation d'interfaces utilisateur, et d'un moteur d'exécution de langage. Une collection d'API C++ est utilisée pour intégrer ces caractéristiques de haut niveau avec les applications Qt classiques. La version 2.1 de l'environnement de développement (EDI) Qt Creator introduit des outils utiles au développement d'applications Qt Quick. Ce livre blanc do...

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  • Slow Wireless Reconnect After Suspend - Broadcom 4312 with STA drivers

    - by nrhine1
    I am using 10.10 with STA drivers, I reinstalled ubuntu because the b43 drivers were giving me a huge hassle along with some weird kernel issues. My wireless speed is fine, everything works well, except upon restart of computer and after taking the computer out of suspend. It takes about 30-45 seconds for the wireless to reconnect, and I think it is a driver issue (I clicked on the network manager at the top and for about 30 seconds there are no wireless networks listed.) I tried this advice already: http://lilserenity.wordpress.com/2007/10/31/fix-ubuntu-dropping-wireless-on-suspendhibernate-resume/ which basically says to change this: STOP_SERVICES="" to STOP_SERVICES="networking" in the file /etc/default/acpi-support This did not help anything. Something to note is that the issue does not occur when I am logging back in after already logging in once and logging out.

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  • Seek Steering Behavior with Target Direction for Group of Fighters

    - by SebastianStehle
    I am implementing steering algorithms with group management for spaceships (fighters). I select a leader and assign the target positions for the other spaceships based on the target position of the leader and an offset. This works well. But when my spaceships arrive they all have a different direction. I want them to keep to look in the same direction (target - start). I also want to combine this behavior with a minimum turning radius that is based on the speed. The only idea I have is to calculate a path for each spaceship with an point before the target position, so the ships have some time left to turn into the right position. But I dont know if this is a good idea. I guess there will be a lot of rare cases where this can cause a problem. So the question is, if anybody knows how to solve this problem and has some (simple code) or pseudocode for me or at least some good explanation.

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  • Revert permission of /usr back to root

    - by Rodrigo Sasaki
    I was doing some alterations but in one I messed up. I changed the permissions of almost everything inside the /usr folder to my own user. It didn't change everything because it failed in the middle of the execution, I still have /sbin, /share and /src assigned to root. the command I ran was this (this was executed while inside /usr): sudo chown -R myuser:myuser . Is there any way for me to revert this? If I run: sudo chown -R root:root . I get this error: sudo: /usr/bin/sudo must be owned by uid 0 and have the setuid bit set

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  • Brightness problem after upgrade Ubuntu 13.10

    - by Daniel Yunus
    I have upgrade to 13.10 recently. But, the brightness is working after I add this in version 13.04 before. After I upgrade to 13.10, this code is not working on ASUS Slimbook X401U #!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. echo 0 > /sys/class/backlight/acpi_video0/brightness exit 0

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  • updater stuck on downloading python files

    - by Tim
    However i am a java programmer is consider myself as a linux noob. So i could use a little help here... I am trying to update my ubuntu from version 10.04 to 12.04.1 (LTS). The downloading start and runs at around 10MB/s untill i am somewhere near 26% and the speed just drops to 0. I figured i could use the command "do-release-update" so i could see what it was doing. Again the same occured: the downloading stucked on 26% at "http://nl.archive.ubuntu.com/ubunutu/ precise/main python-qt4 1386 4.9.1-2ubuntu1". It says it downloaded 41% of that file/package. It also tries another wget on the same file every X seconds. Help? Greetings Tim, Holland.

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  • Ubuntu took away permissions from my Data partition

    - by RobinJ
    The pangolin has struck again. The bug of the day for today is Ubuntu taking away my permissions on my Data partition (NTFS). One moment everything worked fine, the next moment I couldn't chmod anything anymore. chown throws no errors or warnings at all, but nothing has changed either. chmod keeps saying Operation not permitted. I've been messing around with /etc/fstab as suggested by other answers on AskUbuntu, but none of them seem to have the desired effect. This is my current line: UUID=25D7D681409A96B7 /media/Data ntfs defaults,umask=000,gid=46,permissions,users,auto,exec 0 0 For reference, this is the original one: UUID=25D7D681409A96B7 /media/Data ntfs defaults,umask=007,gid=46 0 0 (right after the problem started occuring) What do I need to do so I am the owner of my own hard drive again? I want to be able to just use chmod and chown (without sudo) without being told that some mysterious alien has taken over control of my Data partition. I can still read and write, but execution permissions seem to be the problem.

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  • Le gestionnaire d'accès de Sun repris par des anciens de la société : OpenSSO devient OpenAM grâce à

    Le gestionnaire d'accès de Sun repris par des anciens de la société OpenSSO devient OpenAM sous l'égide de Simon Phipps, nouvel employé de ForgeRock Dans la famille des technologies de Sun dont on se demande ce qu'elles vont devenir avec leur rachat par Oracle, voici OpenSSO. OpenSSO est un gestionnaire d'accès à des services web, open source, fondé sur un mécanisme de single sign-on qui fournit « des services d'identité essentiels pour simplifier, de manière transparente, l'exécution de la connexion unique ». Sous l'égide d'Oracle, cette technologie était semble-t-il sur une voie de garage. Le géant du logiciel possédait déjà ses propres solutions avant même le rach...

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  • Speaking at AMD Fusion conference

    - by Daniel Moth
    Next Wednesday at 2pm I will be presenting a session at the AMD Fusion developer summit in Bellevue, Washington State. For more on this conference please visit the official website. If you filter the catalog by 'Speaker Last Name' to "Moth", you'll find my talk. For your convenience, below is the title and abstract Blazing-fast code using GPUs and more, with Microsoft Visual C++ To get full performance out of mainstream hardware, high-performance code needs to harness, not only multi-core CPUs, but also GPUs (whether discrete cards or integrated in the processor) and other compute accelerators to achieve orders-of-magnitude speed-up for data parallel algorithms. How can you as a C++ developer fully utilize all that heterogeneous hardware from your Visual Studio environment? How can your code benefit from this tremendous performance boost without sacrificing your developer productivity or the portability of your solution? The answers will be presented in this session that introduces a new technology from Microsoft. Hope to see many of you there! Comments about this post welcome at the original blog.

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  • Can't set permissions for files on an NTFS partition

    - by ashishsony
    I remember that I was able to run a Linux .exe that was placed on an NTFS partition earlier before I installed 10.10 RC. But if I try to run it now, I can't run it as it hasn't the execution permission. The bad part is that I can't change the permissions too. I'm chmod-ding +x but no change at all with its permissions. So this seems to be a bug? Any help? Though when I put it on ext4 partition, I can set the permission. But I want to do this as I did before, right from its default NTFS location.

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  • Trade off: Lower the number of URLs in sitemap from 43k to 23k or update the sitemap.xml only weekly basis

    - by Tobias
    we rewrote the sitemap creation process. Now the sitemap contains 43.000 URLs. 20k more than before. We have daily changing in URLs. The script that is creating the complete sitemap takes more than 30h. So we can not build it every day. Lets say that increasing the speed of the script is not possible. What should I do? A: Stay with the 23k URLs and update it daily B: Increase number of URLs to 43k and update it weekly

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  • Android/Java AI agent framework/middleware

    - by corneliu
    I am looking for an AI agent framework to use as a starting point in an Android game I have to create for a university research project. It has been suggested to me to use JADE, but, as far as I can tell, it's not a suitable framework for games (at least for my game idea) because it runs in a split-execution mode, and it needs an always-active network connection to a main host. What I want is just a little something to give me a headstart. I am willing to adjust the game's features to the framework because it's more of a mockup game, and the purpose is to compare the performance of a couple of agents in the game world. The game will be very simplistic, with a minimal UI that displays various stats about the characters in the game (so no graphics, no pathfinding). Thank you.

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  • Choosing a crossplatform for mobile development

    - by Mech0z
    I am creating a enterprise project and will develop the app for WP, Android and IPhone (Maybe also tablets) I have then done some research of what solutions are out there and have narrowed my choice down to 3 platforms (Due to my requirement to work with Bluetooth) The biggest requirement other than Bluetooth is the need to create good interfaces and module programming so its easy to maintain the whole solution, other than that I would like to use C# but its not a real requirement, but if the difference between 2 platforms is very small then it might tip the scale. Mono (MonoTouch, Mono for android) PhoneGap RhoMobile From my understanding then PhoneGap is not suited for business apps and I am not entirely sure why, but it seems like a platform made for speed rather than long term developement, not sure how true this is. RhoMobile is made for enterprice and might suit my needs, but not sure if its a good platform Anyone with insight that care to share their opinion Mono is C#, seems to be very mature and I found MvvmCross which should help organize the project

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  • Alt+F2 (Run Application) doesn't work for custom commands

    - by Felix
    In order to speed up Android development, I've edited my ~/.bashrc to add some paths to PATH: export PATH=${PATH}:/opt/android-sdk/tools:/opt/android-sdk/platform-tools This works just fine from the command line (I can just type android and, no matter where I am, the Android SDK and AVD Manager will start up just fine. However, if I try to type android in the Alt+F2 dialog (Run Application), it gives the following error: Could not open location 'file:///home/felix/android' Error stating file '/home/felix/android': No such file or directory Why is that? What PATH does the Run Application dialog use?

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  • Installation of Ubuntu 13.04 seems to take forever

    - by Michel
    I am about to install Ubuntu 13.04 on my AMD x64 machine and the installation of the lib packages seems to take forever. Is that a known issue? I know that it might take some time when checking to download packages from the Internet but this went through very fast. In the terminal-like view I can see, the system is just unpacking, installing, configuring etc. in a quite slow way. In the opening screen it reads: It just takes a few minutes (or something close to that). Again: Is that a normal behavior or am I doing something wrong and what could I do to speed up the process in case I'm running an installation again on another system?

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  • How To Use Bash History to Improve Your Command-Line Productivity

    - by YatriTrivedi
    Whether you’re new to the Linux command-line or you’re a seasoned veteran, these tricks will help turn your text-based meanderings into full-blown marathons. Save time, speed up your productivity, and enhance your Linux-Fu, all at once! Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • Customer Webcast: Alcatel-Lucent Creates a Modern User Experience

    - by [email protected]
    Today, customer satisfaction is critical to a company's long-term success. With customers searching the internet to find new solutions and offerings, it's more important than ever to deliver a modern and engaging user experience that's both interactive and community-based. Join us on June 30th for this exclusive LIVE Webcast with Saeed Hosseiniyar, CIO of Alcatel-Lucent's Enterprise Products Group, and Andy MacMillan, Vice President of Product Management for Oracle's Enterprise 2.0 Solutions. You'll learn how a modern customer service portal with integrated Web 2.0 and social media features can: Improve customer satisfaction by delivering rich, personalized and interactive content Speed product development by facilitating participation and feedback from customers through online communities Improve ROI with a unified platform that delivers content to employees, partners and customers You'll walk away with concrete strategies, best practices and real-world insights on how to transform your company's brand with a next-generation customer service and support site. Register today for this complimentary live Webcast!

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  • Managed code and the Shell – Do?

    Back in 2006 I wrote a blog post titled: Managed code and the Shell – Don't!. Please visit that post to see why that advice was given.The crux of the issue has been addressed in the latest CLR via In-Process Side-by-Side Execution. In addition to the MSDN documentation I just linked, there is also an MSDN article on the topic: In-Process Side-by-Side.Now, even though the major technical impediment seems to be removed, I don’t know if Microsoft is now officially supporting managed extensions to the shell. Either way, I noticed a CodePlex project that is marching ahead to enable exactly that: Managed Mini Shell Extension Framework. Not much activity there, but maybe it will grow once .NET 4 is released... Comments about this post welcome at the original blog.

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