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  • StructureMap Autowiring with two different instances of the same interface

    - by Lambda
    For the last two days, i tried my best to learn something about StructureMap, using an old project of mine as an concrete implementation example. I tried to simplify my question as much as possible. While i will post my examples in vb.net, answers with examples in C# are also okay. The project includes an interfaces called IDatabase which connects itself to a Database. The important part looks like this. Public Interface IDatabase Function Connect(ByVal ConnectionSettings As ConnectionSettings) As Boolean ReadOnly Property ConnectionOpen As Boolean [... more functions...] End Interface Public Class MSSQLConnection Implements IDatabase Public Function Connect(ByVal ConnectionSettings As ConnectionSettings) As Boolean Implements IDatabase.Connect [... Implementation ...] End Function [... more implementations...] End Class ConnectionSettings is a structure that has all the information needed to connect to a Database. I want to open the Database Connection once and use it for every single connection in the project, so i register a instance in the ObjectFactory. dim foo = ObjectFactory.GetInstance(Of MSSQLConnection)() dim bar as ConnectionSettings foo.connect(bar) ObjectFactory.Configure(Sub(x) x.For(Of IDatabase).Use(foo)) Up until this part, everything works like a charm. Now, i get to a point where i hav e classes that need an additional instance of IDatabase because they connect to a second database. Public Class ExampleClass Public Sub New(ByVal SameOldDatabase as IDatabase, ByVal NewDatabase as IDatabase) [...] Magic happens here [...] End Sub End Class I want this second IDatabase to behave much like the first one. I want it to use a concrete, single instance and want to connect it to a different database invoking Connect with a different ConnectionSettings. The problem is: While i'm pretty sure it's somewhow possible, (my initial idea was registering ExampleClass with alternative constructor arguments), i actually want to do it without registering ExampleClass. This probably involves more configuration, but i have no idea how to do it. So, basically, it comes down to this question: How do i configurate the ObjectFactory in a way that the autowiring always invokes the constructor with object Database1 for the first IDatabase parameter and object Database2 for the second one (if there is one?)

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  • Efficiency of Java "Double Brace Initialization"?

    - by Jim Ferrans
    In Hidden Features of Java the top answer mentions Double Brace Initialization, with a very enticing syntax: Set<String> flavors = new HashSet<String>() {{ add("vanilla"); add("strawberry"); add("chocolate"); add("butter pecan"); }}; This idiom creates an anonymous inner class with just an instance initializer in it, which "can use any [...] methods in the containing scope". Main question: Is this as inefficient as it sounds? Should its use be limited to one-off initializations? (And of course showing off!) Second question: The new HashSet must be the "this" used in the instance initializer ... can anyone shed light on the mechanism? Third question: Is this idiom too obscure to use in production code? Summary: Very, very nice answers, thanks everyone. On question (3), people felt the syntax should be clear (though I'd recommend an occasional comment, especially if your code will pass on to developers who may not be familiar with it). On question (1), The generated code should run quickly. The extra .class files do cause jar file clutter, and slow program startup slightly (thanks to coobird for measuring that). Thilo pointed out that garbage collection can be affected, and the memory cost for the extra loaded classes may be a factor in some cases. Question (2) turned out to be most interesting to me. If I understand the answers, what's happening in DBI is that the anonymous inner class extends the class of the object being constructed by the new operator, and hence has a "this" value referencing the instance being constructed. Very neat. Overall, DBI strikes me as something of an intellectual curiousity. Coobird and others point out you can achieve the same effect with Arrays.asList, varargs methods, Google Collections, and the proposed Java 7 Collection literals. Newer JVM languages like Scala, JRuby, and Groovy also offer concise notations for list construction, and interoperate well with Java. Given that DBI clutters up the classpath, slows down class loading a bit, and makes the code a tad more obscure, I'd probably shy away from it. However, I plan to spring this on a friend who's just gotten his SCJP and loves good natured jousts about Java semantics! ;-) Thanks everyone!

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  • Creating a tiled map with blender

    - by JamesB
    I'm looking at creating map tiles based on a 3D model made in blender, The map is 16 x 16 in blender. I've got 4 different zoom levels and each tile is 100 x 100 pixels. The entire map at the most zoomed out level is 4 x 4 tiles constructing an image of 400 x 400. The most zoomed in level is 256 x 256 obviously constructing an image of 25600 x 25600 What I need is a script for blender that can create the tiles from the model. I've never written in python before so I've been trying to adapt a couple of the scripts which are already there. So far I've come up with a script, but it doesn't work very well. I'm having real difficulties getting the tiles to line up seamlessly. I'm not too concerned about changing the height of the camera as I can always create the same zoomed out tiles at 6400 x 6400 images and split the resulting images into the correct tiles. Here is what I've got so far... #!BPY """ Name: 'Export Map Tiles' Blender: '242' Group: 'Export' Tip: 'Export to Map' """ import Blender from Blender import Scene,sys from Blender.Scene import Render def init(): thumbsize = 200 CameraHeight = 4.4 YStart = -8 YMove = 4 XStart = -8 XMove = 4 ZoomLevel = 1 Path = "/Images/Map/" Blender.drawmap = [thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path] def show_prefs(): buttonthumbsize = Blender.Draw.Create(Blender.drawmap[0]); buttonCameraHeight = Blender.Draw.Create(Blender.drawmap[1]) buttonYStart = Blender.Draw.Create(Blender.drawmap[2]) buttonYMove = Blender.Draw.Create(Blender.drawmap[3]) buttonXStart = Blender.Draw.Create(Blender.drawmap[4]) buttonXMove = Blender.Draw.Create(Blender.drawmap[5]) buttonZoomLevel = Blender.Draw.Create(Blender.drawmap[6]) buttonPath = Blender.Draw.Create(Blender.drawmap[7]) block = [] block.append(("Image Size", buttonthumbsize, 0, 500)) block.append(("Camera Height", buttonCameraHeight, -0, 10)) block.append(("Y Start", buttonYStart, -10, 10)) block.append(("Y Move", buttonYMove, 0, 5)) block.append(("X Start", buttonXStart,-10, 10)) block.append(("X Move", buttonXMove, 0, 5)) block.append(("Zoom Level", buttonZoomLevel, 1, 10)) block.append(("Export Path", buttonPath,0,200,"The Path to save the tiles")) retval = Blender.Draw.PupBlock("Draw Map: Preferences" , block) if retval: Blender.drawmap[0] = buttonthumbsize.val Blender.drawmap[1] = buttonCameraHeight.val Blender.drawmap[2] = buttonYStart.val Blender.drawmap[3] = buttonYMove.val Blender.drawmap[4] = buttonXStart.val Blender.drawmap[5] = buttonXMove.val Blender.drawmap[6] = buttonZoomLevel.val Blender.drawmap[7] = buttonPath.val Export() def Export(): scn = Scene.GetCurrent() context = scn.getRenderingContext() def cutStr(str): #cut off path leaving name c = str.find("\\") while c != -1: c = c + 1 str = str[c:] c = str.find("\\") str = str[:-6] return str #variables from gui: thumbsize,CameraHeight,YStart,YMove,XStart,XMove,ZoomLevel,Path = Blender.drawmap XMove = XMove / ZoomLevel YMove = YMove / ZoomLevel Camera = Scene.GetCurrent().getCurrentCamera() Camera.LocZ = CameraHeight / ZoomLevel YStart = YStart + (YMove / 2) XStart = XStart + (XMove / 2) #Point it straight down Camera.RotX = 0 Camera.RotY = 0 Camera.RotZ = 0 TileCount = 4**ZoomLevel #Because the first thing we do is move the camera, start it off the map Camera.LocY = YStart - YMove for i in range(0,TileCount): Camera.LocY = Camera.LocY + YMove Camera.LocX = XStart - XMove for j in range(0,TileCount): Camera.LocX = Camera.LocX + XMove Render.EnableDispWin() context.extensions = True context.renderPath = Path #setting thumbsize context.imageSizeX(thumbsize) context.imageSizeY(thumbsize) #could be put into a gui. context.imageType = Render.PNG context.enableOversampling(0) #render context.render() #save image ZasString = '%s' %(int(ZoomLevel)) XasString = '%s' %(int(j+1)) YasString = '%s' %(int((3-i)+1)) context.saveRenderedImage("Z" + ZasString + "X" + XasString + "Y" + YasString) #close the windows Render.CloseRenderWindow() try: type(Blender.drawmap) except: #print 'initialize extern variables' init() show_prefs()

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  • Conflict between Jquery Validate and Asp.net MVC

    - by chobo2
    Hi I am using asp.net mvc 2.0 and jquery validate 1.7 (http://bassistance.de/jquery-plugins/jquery-plugin-validation/) What happens is this. A user can click on a link to edit a product. When a user clicks on which product they want to edit a jquery dialog box appears with a form of textboxes and dropdown lists. These html controls have information filled in them. Say if the user chooses to edit the Ipad product a dialog will appear and one of the form textboxes will have "Ipad" in it. Now this form gets rendered on the server side(the form is in a partial view). When loading the dialog box a ajax request is made to get that partial view and in the response part of the ajax call I do something like $('#EditDialog).html(ajaxresponse).dialog({...}); So I would have something like this rendered in my dialog box <form id="EditProduct"> Product Name: <input type="text" value="IPad" name="ProductName" /> </form> Now my jquery validate would be something like this. $("#EditProduct").validate( { errorContainer: "#Errorbox", errorLabelContainer: "#Errorbox ul", wrapper: "li", rules: { ProductName: "required" } }); So I know this works because I use the same validate for add product and if you try to leave ProductName blank it will show a validation error. Now it does not work with the edit one though and I think I know the reason why but not how to fix it. The value for the textbox is "IPad" this is how the Html.TextBoxFor() renders it. However if a user goes and changes the product name to "Iphone" or blank the value never changes. It is always "Ipad" in the html. So I think when the validate goes and looks it goes oh there is a value already in it. It is valid even though in reality it might be blank. When I post to the server through ajax it gets the right value and the server side validation stops it but my entire clientside validation is rendered useless because of this problem as it will never change the html.

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  • copied the reachability-test from apple, but the linker gives a failure

    - by nico
    i have tried to use the reachability-project published by apple to detect a reachability in an own example. i copied the most initialization, but i get this failure in the linker: Ld build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test normal armv6 cd /Users/uid04100/Documents/TEST setenv IPHONEOS_DEPLOYMENT_TARGET 3.1.3 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk -L/Users/uid04100/Documents/TEST/build/Debug-iphoneos -F/Users/uid04100/Documents/TEST/build/Debug-iphoneos -filelist /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test.LinkFileList -dead_strip -miphoneos-version-min=3.1.3 -framework Foundation -framework UIKit -framework CoreGraphics -o /Users/uid04100/Documents/TEST/build/switchViews.build/Debug-iphoneos/test.build/Objects-normal/armv6/test Undefined symbols: "_SCNetworkReachabilitySetCallback", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithAddress", referenced from: +[Reachability reachabilityWithAddress:] in Reachability.o "_SCNetworkReachabilityScheduleWithRunLoop", referenced from: -[Reachability startNotifer] in Reachability.o "_SCNetworkReachabilityGetFlags", referenced from: -[Reachability connectionRequired] in Reachability.o -[Reachability currentReachabilityStatus] in Reachability.o "_SCNetworkReachabilityUnscheduleFromRunLoop", referenced from: -[Reachability stopNotifer] in Reachability.o "_SCNetworkReachabilityCreateWithName", referenced from: +[Reachability reachabilityWithHostName:] in Reachability.o ld: symbol(s) not found collect2: ld returned 1 exit status my delegate.h: import @class Reachability; @interface testAppDelegate : NSObject { UIWindow *window; UINavigationController *navigationController; Reachability* hostReach; Reachability* internetReach; Reachability* wifiReach; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UINavigationController *navigationController; @end my delegate.m: import "testAppDelegate.h" import "SecondViewController.h" import "Reachability.h" @implementation testAppDelegate @synthesize window; @synthesize navigationController; (void) updateInterfaceWithReachability: (Reachability*) curReach { if(curReach == hostReach) { BOOL connectionRequired= [curReach connectionRequired]; if(connectionRequired) { //in these brackets schould be some code with sense, if i´m getting it to run } else { } } if(curReach == internetReach) { } if(curReach == wifiReach) { } } //Called by Reachability whenever status changes. - (void) reachabilityChanged: (NSNotification* )note { Reachability* curReach = [note object]; NSParameterAssert([curReach isKindOfClass: [Reachability class]]); [self updateInterfaceWithReachability: curReach]; } (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch // Observe the kNetworkReachabilityChangedNotification. When that notification is posted, the // method "reachabilityChanged" will be called. // [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(reachabilityChanged:) name: kReachabilityChangedNotification object: nil]; //Change the host name here to change the server your monitoring hostReach = [[Reachability reachabilityWithHostName: @"www.apple.com"] retain]; [hostReach startNotifer]; [self updateInterfaceWithReachability: hostReach]; internetReach = [[Reachability reachabilityForInternetConnection] retain]; [internetReach startNotifer]; [self updateInterfaceWithReachability: internetReach]; wifiReach = [[Reachability reachabilityForLocalWiFi] retain]; [wifiReach startNotifer]; [self updateInterfaceWithReachability:wifiReach]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end

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  • Using QT to build a WYSIWYG Editor for a Custom Markup Language

    - by Aaron
    I'm new to QT, and am trying to figure out the best means of creating a WYSIWYG editor widget for a custom markup language that displays simple text, images, and links. I need to be able to propagate changes from the WYSIWYG editor to the custom markup representation. As a concrete example of the problem domain, imagine that the custom markup might have a "player" tag which contains a player name and a team name. The markup could look like this: Last week, <player id="1234"><name>Aaron Rodgers</name><team>Packers</team></player> threw a pass. This text would display in the editor as: Last week, Aaron Rodgers of the Packers threw a pass. The player name and the team name would be editable directly within the editor in standard WYSIWYG fashion, so that my users do not have to learn any markup. Also, when the player name is moused-over, a details pop-up will appear about that player, and similarly for the team. With that long introduction, I'm trying to figure out where to start with QT. It seems that the most logical option would be the Rich Text API using a QTextDocument. This approach seems less than ideal given the limitations of a QTextDocument: I can't figure out how to capture navigation events from clicking on links. Following links on click seems to only be enabled when the QTextEdit is readonly. Custom objects that implement QTextObjectInterface are ignored in copy-and-paste operations Any HTML-based markup that is passed to it as Rich Text is retranslated into a series of span tags and lots of other junk, making it extremely difficult to propagate changes from the editor back to the original custom markup. A second option appears to be QWebKit, which allows for live editing of HTML5 markup, so I could specify a two-way translation between the custom markup and HTML5. I'm not clear on how one would propagate changes from the editor back to the original markup in real-time without re-translating the entire document on every text change. The QWebKit solutions looks like awfully bulky to me (Learning WebKit along with QT) to what should be a relatively simple problem. I have also considered implementing the WYSIWYG with a custom class using native QT containers, labels, images, and other widgets manually. This seems like the most flexible approach, and the one most likely not to run into unresolvable problems. However, I'm pretty sure that implementing all the details of a normal text editor (selecting text, font changes, cut-and-paste support, undo/redo, dragging of objects, cursor placement, etc.) will be incredibly time consuming. So, finally, my question: are there any QT gurus out there with some advice on where to start with this sort of project? BTW, I am using QT because the application is a desktop application that needs platform independence.

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  • Showing login view controller before main tab bar controller

    - by Padawan
    I'm creating an iPad app with a tab bar controller that requires login. So on launch, I want to show a LoginViewController and if login is successful, then show the tab bar controller. This is how I implemented an initial test version (left out some typical header stuff, etc)... AppDelegate.h: @interface AppDelegate_Pad : NSObject <UIApplicationDelegate, LoginViewControllerDelegate> { UIWindow *window; UITabBarController *tabBarController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UITabBarController *tabBarController; @end AppDelegate.m: @implementation AppDelegate_Pad @synthesize window; @synthesize tabBarController; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { LoginViewController_Pad *lvc = [[LoginViewController_Pad alloc] initWithNibName:@"LoginViewController_Pad" bundle:nil]; lvc.delegate = self; [window addSubview:lvc.view]; //[lvc release]; [window makeKeyAndVisible]; return YES; } - (void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController { [window addSubview:tabBarController.view]; } - (void)dealloc {...} @end LoginViewController_Pad.h: @protocol LoginViewControllerDelegate; @interface LoginViewController_Pad : UIViewController { id<LoginViewControllerDelegate> delegate; } @property (nonatomic, assign) id <LoginViewControllerDelegate> delegate; - (IBAction)buttonPressed; @end @protocol LoginViewControllerDelegate -(void)loginViewControllerDidFinish:(LoginViewController_Pad *)loginViewController; @end LoginViewController_Pad.m: @implementation LoginViewController_Pad @synthesize delegate; ... - (IBAction)buttonPressed { [self.view removeFromSuperview]; [self.delegate loginViewControllerDidFinish:self]; } ... @end So the app delegate adds the login view controller's view on launch and waits for login to call "did finish" using a delegate. The login view controller calls removeFromSuperView before it calls didFinish. The app delegate then calls addSubView on the tab bar controller's view. If you made it up to this point, thanks, and I have three questions: MAIN QUESTION: Is this the right way to show a view controller before the app's main tab bar controller is displayed? Even though it seems to work, is it a proper way to do it? If I comment out the "lvc release" in the app delegate then the app crashes with EXC_BAD_ACCESS when the button on the login view controller is pressed. Why? With the "lvc release" commented out everything seems to work but on the debugger console it writes this message when the app delegate calls addSubView for the tab bar controller: Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. What does that mean and do I need to worry about it?

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  • CCNet web dashboard not showing anything when MSBuild fails

    - by cfdev9
    I have a simple project in ccnet using svn & msbuild only. There is a 30 second trigger for svn and the msbuild file compiles a web application then copies it to a numbered build folder. When an error occurs in the msbuild task I get a failed build. When I view a failed build in the web dashboard I can see the 'Modifications since last build' section in the dashboard, but nothing else. I have to click on the build log and read through all of the xml in the error log to see what the error was. Why won't the dashboard show the errors from the build log? I haven't changed anything in the dashboard.config since installing ccnet. Dashboard Version : 1.5.7256.1 <project name="SimpleWebapp1"> <artifactDirectory>C:\Program Files\CruiseControl.NET\server\SimpleWebapp1\Artifacts\</artifactDirectory> <triggers> <intervalTrigger name="continuous" seconds="30" buildCondition="IfModificationExists" initialSeconds="5" /> </triggers> <sourcecontrol type="svn"> <executable>C:\Program Files\CollabNet\Subversion Client\svn.exe</executable> <trunkUrl>https://server:8443/svn/SimpleWebapp1/trunk</trunkUrl> <workingDirectory>D:\CCNetSandbox\SimpleWebapp1</workingDirectory> <username>username</username> <password>password</password> </sourcecontrol> <tasks> <msbuild> <executable> C:\WINDOWS\Microsoft.NET\Framework\v3.5\MSBuild.exe </executable> <workingDirectory> D:\CCNetSandbox\SimpleWebapp1 </workingDirectory> <projectFile>SimpleWebapp1.build</projectFile> <buildArgs>/p:Configuration=Debug /p:Platform="Any CPU"</buildArgs> <targets>CompileLatest</targets> <timeout>900</timeout> <logger>ThoughtWorks.CruiseControl.MsBuild.XMLLogger, C:\Program Files\CruiseControl.NET\server\ThoughtWorks.CruiseControl.MsBuild.dll</logger> </msbuild> </tasks> <publishers> <xmllogger /> <buildpublisher> <publishDir>C:\Program Files\CruiseControl.NET\server\SimpleWebapp1\Artifacts\</publishDir> <useLabelSubDirectory>true</useLabelSubDirectory> </buildpublisher> </publishers> </project>

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  • PHP: Can pcntl_alarm() and socket_select() peacefully exist in the same thread?

    - by DWilliams
    I have a PHP CLI script mostly written that functions as a chat server for chat clients to connect to (don't ask me why I'm doing it in PHP, thats another story haha). My script utilizes the socket_select() function to hang execution until something happens on a socket, at which point it wakes up, processes the event, and waits until the next event. Now, there are some routine tasks that I need performed every 30 seconds or so (check of tempbanned users should be unbanned, save user databases, other assorted things). From what I can tell, PHP doesn't have very great multi-threading support at all. My first thought was to compare a timestamp every time the socket generates an event and gets the program flowing again, but this is very inconsistent since the server could very well sit idle for hours and not have any of my cleanup routines executed. I came across the PHP pcntl extensions, and it lets me use assign a time interval for SIGALRM to get sent and a function get executed every time it's sent. This seems like the ideal solution to my problem, however pcntl_alarm() and socket_select() clash with each other pretty bad. Every time SIGALRM is triggered, all sorts of crazy things happen to my socket control code. My program is fairly lengthy so I can't post it all here, but it shouldn't matter since I don't believe I'm doing anything wrong code-wise. My question is: Is there any way for a SIGALRM to be handled in the same thread as a waiting socket_select()? If so, how? If not, what are my alternatives here? Here's some output from my program. My alarm function simply outputs "Tick!" whenever it's called to make it easy to tell when stuff is happening. This is the output (including errors) after allowing it to tick 4 times (there were no actual attempts at connecting to the server despite what it says): [05-28-10 @ 20:01:05] Chat server started on 192.168.1.28 port 4050 [05-28-10 @ 20:01:05] Loaded 2 users from file PHP Notice: Undefined offset: 0 in /home/danny/projects/PHPChatServ/ChatServ.php on line 112 PHP Warning: socket_select(): unable to select [4]: Interrupted system call in /home/danny/projects/PHPChatServ/ChatServ.php on line 116 [05-28-10 @ 20:01:15] Tick! PHP Warning: socket_accept(): unable to accept incoming connection [4]: Interrupted system call in /home/danny/projects/PHPChatServ/ChatServ.php on line 126 [05-28-10 @ 20:01:25] Tick! PHP Warning: socket_getpeername() expects parameter 1 to be resource, boolean given in /home/danny/projects/PHPChatServ/ChatServ.php on line 129 [05-28-10 @ 20:01:25] Accepting socket connection from PHP Notice: Undefined offset: 1 in /home/danny/projects/PHPChatServ/ChatServ.php on line 112 PHP Warning: socket_select(): unable to select [4]: Interrupted system call in /home/danny/projects/PHPChatServ/ChatServ.php on line 116 [05-28-10 @ 20:01:35] Tick! PHP Warning: socket_accept(): unable to accept incoming connection [4]: Interrupted system call in /home/danny/projects/PHPChatServ/ChatServ.php on line 126 [05-28-10 @ 20:01:45] Tick! PHP Warning: socket_getpeername() expects parameter 1 to be resource, boolean given in /home/danny/projects/PHPChatServ/ChatServ.php on line 129 [05-28-10 @ 20:01:45] Accepting socket connection from PHP Notice: Undefined offset: 2 in /home/danny/projects/PHPChatServ/ChatServ.php on line 112

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  • Unable to cast lists with Reflection in C#

    - by DrLazer
    I am having a lot of trouble with Reflection in C# at the moment. The app I am writing allows the user to modify the attributes of certain objects using a config file. I want to be able to save the object model (users project) to XML. The function below is called in the middle of a foreach loop, looping through a list of objects that contain all the other objects in the project within them. The idea is, that it works recursively to translate the object model into XML. Dont worry about the call to "Unreal" that just modifes the name of the objects slightly if they contain certain words. private void ReflectToXML(object anObject, XmlElement parentElement) { Type aType = anObject.GetType(); XmlElement anXmlElement = m_xml.CreateElement(Unreal(aType.Name)); parentElement.AppendChild(anXmlElement); PropertyInfo[] pinfos = aType.GetProperties(); //loop through this objects public attributes foreach (PropertyInfo aInfo in pinfos) { //if the attribute is a list Type propertyType = aInfo.PropertyType; if ((propertyType.IsGenericType)&&(propertyType.GetGenericTypeDefinition() == typeof(List<>))) { List<object> listObjects = (aInfo.GetValue(anObject,null) as List<object>); foreach (object aListObject in listObjects) { ReflectToXML(aListObject, anXmlElement); } } //attribute is not a list else anXmlElement.SetAttribute(aInfo.Name, ""); } } If an object attributes are just strings then it should be writing them out as string attributes in the XML. If an objects attributes are lists, then it should recursively call "ReflectToXML" passing itself in as a parameter, thereby creating the nested structure I require that nicely reflect the object model in memory. The problem I have is with the line List<object> listObjects = (aInfo.GetValue(anObject,null) as List<object>); The cast doesn't work and it just returns null. While debugging I changed the line to object temp = aInfo.GetValue(anObject,null); slapped a breakpoint on it to see what "GetValue" was returning. It returns a "Generic list of objects" Surely I should be able to cast that? The annoying thing is that temp becomes a generic list of objects but because i declared temp as a singular object, I can't loop through it because it has no Enumerator. How can I loop through a list of objects when I only have it as a propertyInfo of a class? I know at this point I will only be saving a list of empty strings out anyway, but thats fine. I would be happy to see the structure save out for now. Thanks in advance

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  • ListView not firing OnItemCommand (nor ItemInserting) after preventing postback

    - by nevizi
    Hi there, I have a ListView inside a FormView that, for some strange reason, doesn't fire neither the ItemInsert nor the ItemCommand event. I'm populating the ListView with a generic list. I bind the list to the ListView on the OnPreRenderComplete. <asp:ListView runat="server" ID="lvReferences" DataKeyNames="idReference" OnItemInserting="ContractReferences_Inserting" OnItemDeleting="ContractReferences_Deleting" InsertItemPosition="LastItem" OnItemCommand="ContractReferences_Command" OnItemCreated="ContractReferences_ItemDataBound"> <LayoutTemplate> <ul> <asp:PlaceHolder ID="itemPlaceholder" runat="server" /> </ul> </LayoutTemplate> <ItemTemplate> <li class="obsItem"> <a href="#"><asp:TextBox ID="valRef" runat="server" Width="5px" Enabled="false" Text='<%#Bind("idProcessRecordRef") %>' /></a> <asp:TextBox id="txtRef" runat="server" Text='<%#Bind("description") %>' /> <asp:ImageButton ID="btDelete" runat="server" CommandName="Delete" ImageUrl="~/_layouts/web.commons/Images/eliminar.png" /> </li> </ItemTemplate> <InsertItemTemplate> <li class="obsItem"> <a href="#"><asp:TextBox ID="valRef" runat="server" Width="5px" Enabled="false" /></a> <asp:TextBox id="txtRef" runat="server" /> <asp:ImageButton ID="btDetail" CausesValidation="false" OnClientClick="javascript:openPopup();return false;" runat="server" ImageUrl="~/_layouts/web.commons/Images/novo.png" /> <asp:ImageButton ID="btSaveDs" runat="server" CommmandName="Insert" CausesValidation="false" ImageUrl="~/_layouts/web.commons/Images/gravarObs.png" /> </li> </InsertItemTemplate> </asp:ListView> My ItemDataBound method is: protected void ContractReferences_ItemDataBound(object sender, ListViewItemEventArgs e) { if (!IsPostBack) { TextBox valRef = e.Item.FindControl("valRef") as TextBox; TextBox txtRef = e.Item.FindControl("txtRef") as TextBox; ScriptManager.RegisterStartupScript(this, this.GetType(), "popup", "function openPopup(){ window.open('ContractPicker.aspx?c1=" + valRef.ClientID + "&c2=" + txtRef.ClientID + "');}", true); } } So, basically, in the InsertItemTemplate I put a button that opens a LOV and populates my valRef and txtRef fields. I had to put a "return false" in order for the parent page to not postback (and I think the problem lies here...). Then, when I click in the ImageButton with the CommandName="Insert", instead of firing the ItemCommand event, it enters once again in the ItemDataBound handler. So, any ideas? Thanks!

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  • webservice method is not accessible from jquery ajax

    - by Abhisheks.net
    Hello everyone.. i am using jqery ajax to calling a web service method but is is not doing and genrating error.. the code is here for jquery ajax in asp page var indexNo = 13; //pass the value $(document).ready(function() { $("#a1").click(function() { $.ajax({ type: "POST", url: "myWebService.asmx/GetNewDownline", data: "{'indexNo':user_id}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(msg) { $("#divResult").text(msg.d); } }); }); }); and this is the is web service method using System; using System.Collections; using System.Linq; using System.Web; using System.Web.Services; using System.Web.Services.Protocols; using System.Xml.Linq; using System.Data; using System.Web.Script.Serialization; using TC.MLM.DAL; using TC.MLM.BLL.AS; /// /// Summary description for myWebService /// [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. [System.Web.Script.Services.ScriptService] public class myWebService : System.Web.Services.WebService { public myWebService() { //Uncomment the following line if using designed components //InitializeComponent(); } [WebMethod] public string HelloWorld() { return "Hello World"; } [WebMethod] public string GetNewDownline(string indexNo) { IndexDetails indexDtls = new IndexDetails(); indexDtls.IndexNo = "13"; DataSet ds = new DataSet(); ds = TC.MLM.BLL.AS.Index.getIndexDownLineByIndex(indexDtls); indexNoDownline[] newDownline = new indexNoDownline[ds.Tables[0].Rows.Count]; for (int count = 0; count <= ds.Tables[0].Rows.Count - 1; count++) { newDownline[count] = new indexNoDownline(); newDownline[count].adjustedid = ds.Tables[0].Rows[count]["AdjustedID"].ToString(); newDownline[count].name = ds.Tables[0].Rows[count]["name"].ToString(); newDownline[count].structPostion = ds.Tables[0].Rows[count]["Struct_Position"].ToString(); newDownline[count].indexNo = ds.Tables[0].Rows[count]["IndexNo"].ToString(); newDownline[count].promoterId = ds.Tables[0].Rows[count]["PromotorID"].ToString(); newDownline[count].formNo = ds.Tables[0].Rows[count]["FormNo"].ToString(); } JavaScriptSerializer serializer = new JavaScriptSerializer(); JavaScriptSerializer js = new JavaScriptSerializer(); string resultedDownLine = js.Serialize(newDownline); return resultedDownLine; } public class indexNoDownline { public string adjustedid; public string name; public string indexNo; public string structPostion; public string promoterId; public string formNo; } } please help me something.

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  • Ajax comments form in ASP.NET MVC2, howto?

    - by Artiom Chilaru
    I've been playing around with different aspects of MVC for some time now, and I've reached a situation where I'm not sure what would be the best way to solve a problem. I'm hoping that the SO community will help me out here :P I've seen a number of examples of Ajax.BeginForm on the internet, and it seems like a very nifty idea. E.g. you have a dropdown where you select a customer - and on selecting one it will load this client's details in some placeholder on the page. This works perfectly fine. But what to do if you want to tie in some validation in the box? Just hypothetically, imagine an article page, and user comments in the bottom. Below the comments area there's an ajax-y "Add comment" box. When a user adds a comment, it will appear in the comments area, below the last comment there. If I set the Ajax.BeginForm to Append the result of the call to the Comments area, it will work fine. But what if the data posted is not valid? Instead of appending a "successful" comment to the comments area I have to show the user validation errors. At this point I decided that the area INSIDE the Ajax.BeginForm will be inside a partial, and the form's submits will return this partial. Validation works fine. On each submit we reload the contents inside the form element. But how to add the successful comment to the top? Other things to consider: The comment form also has a "Preview" button. When the user clicks on Preview, I should load the rendered comment into a preview box. This will probably be inside the form area as well. I was thinking of using Json results instead. When the user submits the form, the server code will generate a Json object with a Success value, and html rendered partials as some properties. Something like { "success": true, "form": "<html form data>", "comment": "successful comment html to inject into the page" } This would be a perfect solution, except there's no way in MVC to render a partial into a string, inside the controller (separation of context, remember?). So.. what should I do then? Any "correct" way to implement this? Anyone???

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  • Rational Application Developer (RAD) 7.5+ and websphere runtime will not pick up jars from projects

    - by Berlin Brown
    With RAD Version: 7.5.3, Java 1.5. I have a couple of different projects. I needed to break out the java code and turn the *.class files into a jar. So basically, same *.class files I just removed the code and then jarred the class files into a jar. I broke the classes into a jar and then included the jar in the project. And I also did an order/export on the jar so that other projects can see the jar. At this point, ideally my project should not have changed because I am using class files in a jar instead of the java code. When I visit my web application in websphere, I get class not found errors on the classes that are now in the jar. Project Structure: A. Project earApp -- will need the webapp B. Project webapp -- will need the project (no jar files or *.java files are found in this project) C. Project javasrc -- the java source and the NEW JAR file are found here. I don't think websphere is acknowledging the jar. Here is the error: java.lang.NoClassDefFoundError: com.MyApp at java.lang.ClassLoader.defineClassImpl(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:258) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:151) at com.ibm.ws.classloader.CompoundClassLoader._defineClass(CompoundClassLoader.java:675) at com.ibm.ws.classloader.CompoundClassLoader.findClass(CompoundClassLoader.java:614) at com.ibm.ws.classloader.CompoundClassLoader.loadClass(CompoundClassLoader.java:431) at java.lang.ClassLoader.loadClass(ClassLoader.java:597) at java.lang.Class.getDeclaredMethodsImpl(Native Method) at java.lang.Class.getDeclaredMethods(Class.java:664) at com.ibm.ws.webcontainer.annotation.data.ScannedAnnotationData.collectMethodAnnotations(ScannedAnnotationData.java:130) at com.ibm.ws.webcontainer.annotation.data.ScannedAnnotationData.<init>(ScannedAnnotationData.java:47) at com.ibm.ws.webcontainer.annotation.AnnotationScanner.scanClass(AnnotationScanner.java:61) at com.ibm.ws.wswebcontainer.webapp.WebApp.processRuntimeAnnotationHelpers(WebApp.java:711) at com.ibm.ws.wswebcontainer.webapp.WebApp.populateJavaNameSpace(WebApp.java:624) at com.ibm.ws.wswebcontainer.webapp.WebApp.initialize(WebApp.java:289) at com.ibm.ws.wswebcontainer.webapp.WebGroup.addWebApplication(WebGroup.java:93) at com.ibm.ws.wswebcontainer.VirtualHost.addWebApplication(VirtualHost.java:162) at com.ibm.ws.wswebcontainer.WebContainer.addWebApp(WebContainer.java:671) at com.ibm.ws.wswebcontainer.WebContainer.addWebApplication(WebContainer.java:624) at com.ibm.ws.webcontainer.component.WebContainerImpl.install(WebContainerImpl.java:395) at com.ibm.ws.webcontainer.component.WebContainerImpl.start(WebContainerImpl.java:611) at com.ibm.ws.runtime.component.ApplicationMgrImpl.start(ApplicationMgrImpl.java:1274) at com.ibm.ws.runtime.component.DeployedApplicationImpl.fireDeployedObjectStart(DeployedApplicationImpl.java:1165) at com.ibm.ws.runtime.component.DeployedModuleImpl.start(DeployedModuleImpl.java:587) at com.ibm.ws.runtime.component.DeployedApplicationImpl.start(DeployedApplicationImpl.java:832) at com.ibm.ws.runtime.component.ApplicationMgrImpl.startApplication(ApplicationMgrImpl.java:921) at com.ibm.ws.runtime.component.ApplicationMgrImpl$AppInitializer.run(ApplicationMgrImpl.java:2124) at com.ibm.wsspi.runtime.component.WsComponentImpl$_AsynchInitializer.run(WsComponentImpl.java:342) at com.ibm.ws.util.ThreadPool$Worker.run(ThreadPool.java:1497) What do you think I need to do?

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  • jQuery galleria plugin with dynamically loaded images

    - by panas
    I'm using the Galleria plugin with jQuery to create my image gallery. I'm trying to get load images dynamically from the user's selection into the DOM and have the gallery auto-update to display those new images but it's not working. Firebug shows the images are successfully loading into the DOM but Galleria displays no thumbnails. I need a way to reload Galleria to display the new images. /* ---- Gallery Code ---- */ if ($(this).find('div').attr('title') == 'photogallery' && $('.galleria_container').length == 0) { $('.gallery').galleria( { history : false, clickNext : true, onImage : function(image,caption,thumb) { if(! ($.browser.mozilla && navigator.appVersion.indexOf("Win")!=-1) ) { image.css('display','none').fadeIn(1000); } var _li = thumb.parents('li'); caption.css('display','none').fadeIn(1000); _li.siblings().children('img.selected').fadeTo(500,0.3); thumb.fadeTo('fast',1).addClass('selected'); image.attr('title','Next image >>'); }, onThumb : function(thumb) { var _li = thumb.parents('li'); var _fadeTo = _li.is('.active') ? '1' : '0.3'; thumb.css({display:'none',opacity:_fadeTo}).fadeIn(1500); thumb.hover ( function() { thumb.fadeTo('fast',1); }, function() { _li.not('.active').children('img').fadeTo('fast',0.3); } // don't fade out if the parent is active ) } }); } /* ---- Gallery Selector ---- */ $(document).ready(function() { var galleryImages = new Object(); <?php echo $myGal; ?> function setImages(type) { var image = ''; for (var i = 0; i < galleryImages[type].length; i++) { image += '<li><img src="' + galleryImages[type][i] + '"></li>'; } $('ul.gallery').html(image); } $('ul.menu-horiz li ul li').click(function() { setImages($(this).attr('rel')); }); }); The PHP code you see just creates an array of images. So to summarise my question: How can I reload Galleria once the new images have been loaded into the DOM?

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  • timeIntervalSinceDate Accuracy

    - by mmccomb
    I've been working on a game with an engine that updates 20 times per seconds. I've got to point now where I want to start getting some performance figures and tweak the rendering and logic updates. In order to do so I started to add some timing code to my game loop, implemented as follows... NSDate* startTime = [NSDate date]; // Game update logic here.... // Also timing of smaller internal events NSDate* endTime = [NSDate date]; [endTime timeIntervalSinceDate:startTime]; I noticed however that when I timed blocks within the outer timing logic that the time they took to execute did not sum up to match the overall time taken. So I wrote a small unit test to demonstrate the problem in which I time the overall time taken to complete the test and then 10 smaller events, here it is... - (void)testThatSumOfTimingsMatchesOverallTiming { NSDate* startOfOverallTime = [NSDate date]; // Variable to hold summation of smaller timing events in the upcoming loop... float sumOfIndividualTimes = 0.0; NSTimeInterval times[10] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0}; for (int i = 0; i < 10; i++) { NSDate* startOfIndividualTime = [NSDate date]; // Kill some time... sleep(1); NSDate* endOfIndividualTime = [NSDate date]; times[i] = [endOfIndividualTime timeIntervalSinceDate:startOfIndividualTime]; sumOfIndividualTimes += times[i]; } NSDate* endOfOverallTime = [NSDate date]; NSTimeInterval overallTimeTaken = [endOfOverallTime timeIntervalSinceDate:startOfOverallTime]; NSLog(@"Sum of individual times: %fms", sumOfIndividualTimes); NSLog(@"Overall time: %fms", overallTimeTaken); STAssertFalse(TRUE, @""); } And here's the output... Sum of individual times: 10.001377ms Overall time: 10.016834ms Which illustrates my problem quite clearly. The overall time was 0.000012ms but the smaller events took only 0.000001ms. So what happened to the other 0.000011ms? Is there anything that looks particularly wrong with my code? Or is there an alternative timing mechanism I should use?

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  • Prevent command window showing when NAnt compiling windows forms application

    - by HollyStyles
    I have been playing with creating little windows forms apps without visual studio. I create my source in Notepad++ and compile with a NAnt build file. When I run the application a command window is also displayed as well as the application window. How can I prevent the command window showing up? using System; using System.Drawing; using System.Windows.Forms; using System.Media; using System.IO; namespace mynamespace { class MyForm : Form { public Button btnPlay; MyForm() { this.SuspendLayout(); this.Text = "My Application"; InitialiseForm(); this.ResumeLayout(false); } private void InitialiseForm() { btnPlay = new Button(); btnPlay.Location = new System.Drawing.Point(30,40); btnPlay.Text = "Play"; btnPlay.Click += new System.EventHandler(btnPlay_Click); this.Controls.Add(btnPlay); } protected void btnPlay_Click(object sender, EventArgs e) { string wav = "testing123.wav"; Stream resourceStream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream(wav); SoundPlayer player = new SoundPlayer(resourceStream); player.Play(); } public static void Main() { Application.Run(new MyForm()); } } } Build file <?xml version="1.0"?> <project name="myform" default="build" basedir="."> <description>My Form app</description> <property name="debug" value="true" overwrite="false"/> <target name="clean" description="Remove all generated files"> <delete dir="build"/> </target> <target name="build" description="Compile the source" depends="clean"> <mkdir dir="build"/> <csc target="exe" output="build\MyForm.exe" debug="${debug}" verbose="true"> <resources> <include name="app\resources\*.wav" /> </resources> <sources> <include name="app\MyForm.cs"/> </sources> </csc> </target> </project>

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  • How to correctly use ABPersonViewController with ABPeoplePickerNavigationController to view Contact

    - by Maha
    I'm attempting to add a feature to my app that allows the user to select a contact from an ABPeoplePickerNavigationController, which then displays an ABPersonViewController corresponding to the contact they picked. At that point, I want the user to be able to click on a contact's phone number and have my app respond with custom behavior. I've got the ABPeoplePickerNavigationController working fine, but I'm running into a problem displaying the ABPersonViewController. I can get the ABPersonViewController to animate onto the screen just fine, but it only displays the contact's photo, name, and company name. None of the contact's other fields are displayed. I'm using the 'displayedProperties' element in the ABPersonViewController to tell the program to display phone numbers. This creates some strange behavior; when I select a contact that has no phone numbers assigned, the contact shows up with "No Phone Numbers" written in the background (as you'd expect), but when selecting a contact that does have a phone number, all I get is a blank contact page (without the "No Phone Numbers" text). Here's the method in my ABPeoplePickerNavigationController delegate class that I'm using to create my PersonViewController class, which implements the ABPersonViewController interface: - (BOOL) peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person { BOOL returnState = NO; PersonViewController *personView = [[PersonViewController alloc] init]; [personView displayContactInfo:person]; [peoplePicker pushViewController:personView animated:YES]; [personView release]; return returnState; } Here's my PersonViewController.h header file: #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <AddressBookUI/AddressBookUI.h> @interface PersonViewController : UIViewController <ABPersonViewControllerDelegate> { } - (void) displayContactInfo: (ABRecordRef)person; @end Finally, here's my PersonViewController.m that's creating the ABPersonViewController to view the selected contact: #import "PersonViewController.h" @implementation PersonViewController - (void) displayContactInfo: (ABRecordRef)person { ABPersonViewController *personController = [[ABPersonViewController alloc] init]; personController.personViewDelegate = self; personController.allowsEditing = NO; personController.displayedPerson = person; personController.addressBook = ABAddressBookCreate(); personController.displayedProperties = [NSArray arrayWithObjects: [NSNumber numberWithInt:kABPersonPhoneProperty], nil]; [self setView:personController.view]; [[self navigationController] pushViewController:personController animated:YES]; [personController release]; } - (BOOL) personViewController:(ABPersonViewController*)personView shouldPerformDefaultActionForPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifierForValue { return YES; } @end Does anyone have any idea as to why I'm seeing this blank Contact screen instead of one with clickable phone number fields?

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  • Populating fields in modal form using PHP, jQuery

    - by Benjamin
    I have a form that adds links to a database, deletes them, and -- soon -- allows the user to edit details. I am using jQuery and Ajax heavily on this project and would like to keep all control in the same page. In the past, to handle editing something like details about another website (link entry), I would have sent the user to another PHP page with form fields populated with PHP from a MySQL database table. How do I accomplish this using a jQuery UI modal form and calling the details individually for that particular entry? Here is what I have so far- <?php while ($linkDetails = mysql_fetch_assoc($getLinks)) {?> <div class="linkBox ui-corner-all" id="linkID<?php echo $linkDetails['id'];?>"> <div class="linkHeader"><?php echo $linkDetails['title'];?></div> <div class="linkDescription"><p><?php echo $linkDetails['description'];?></p> <p><strong>Link:</strong><br/> <span class="link"><a href="<?php echo $linkDetails['url'];?>" target="_blank"><?php echo $linkDetails['url'];?></a></span></p></div> <p align="right"> <span class="control"> <span class="delete addButton ui-state-default">Delete</span> <span class="edit addButton ui-state-default">Edit</span> </span> </p> </div> <?php }?> And here is the jQuery that I am using to delete entries- $(".delete").click(function() { var parent = $(this).closest('div'); var id = parent.attr('id'); $("#delete-confirm").dialog({ resizable: false, modal: true, title: 'Delete Link?', buttons: { 'Delete': function() { var dataString = 'id='+ id ; $.ajax({ type: "POST", url: "../includes/forms/delete_link.php", data: dataString, cache: false, success: function() { parent.fadeOut('slow'); $("#delete-confirm").dialog('close'); } }); }, Cancel: function() { $(this).dialog('close'); } } }); return false; }); Everything is working just fine, just need to find a solution to edit. Thanks!

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  • ExpandableListView child items don't get focus when touched...

    - by Justin
    Ok, so I wrote an ExpandableListView and subclassed BaseExpandableListAdapter... Everything works fine except I cannot get the child views to take focus when clicked. If I use the trackball everything works fine. But if I try to click on a child I get no feedback whatsoever. I have tried setting android:focusable, android:focusableInTouchMode, and android:clickable (and I have also tried setting this via code) but I can't get anything to work. Any ideas? Here is my Adapter code: public class ExpandableAppAdapter extends BaseExpandableListAdapter { private PackageManager m_pkgMgr; private Context m_context; private List<ApplicationInfo> m_groups; private List<List<ComponentName>> m_children; public ExpandableAppAdapter(Context context, List<ApplicationInfo> groups, List<List<ComponentName>> children) { m_context = context; m_pkgMgr = m_context.getPackageManager(); m_groups = groups; m_children = children; } @Override public Object getChild(int groupPos, int childPos) { return m_children.get(groupPos).get(childPos); } @Override public long getChildId(int groupPos, int childPos) { return childPos; } @Override public int getChildrenCount(int groupPos) { return m_children.get(groupPos).size(); } @Override public View getChildView(int groupPos, int childPos, boolean isLastChild, View convertView, ViewGroup parent) { if (convertView == null) { LayoutInflater inflater = LayoutInflater.from(m_context); convertView = inflater.inflate(R.layout.expandable_app_child_row, null); } ComponentName child = (ComponentName)getChild(groupPos, childPos); TextView txtView = (TextView)convertView.findViewById(R.id.item_app_pkg_name_id); if (txtView != null) txtView.setText(child.getPackageName()); txtView = (TextView)convertView.findViewById(R.id.item_app_class_name_id); if (txtView != null) txtView.setText(child.getClassName()); convertView.setFocusableInTouchMode(true); return convertView; } @Override public Object getGroup(int groupPos) { return m_groups.get(groupPos); } @Override public int getGroupCount() { return m_groups.size(); } @Override public long getGroupId(int groupPos) { return groupPos; } @Override public View getGroupView(int groupPos, boolean isExpanded, View convertView, ViewGroup parent) { if (convertView == null) { LayoutInflater inflater = LayoutInflater.from(m_context); convertView = inflater.inflate(R.layout.expandable_app_group_row, null); } ApplicationInfo group = (ApplicationInfo)getGroup(groupPos); ImageView imgView = (ImageView)convertView.findViewById(R.id.item_selection_icon_id); if (imgView != null) { Drawable img = m_pkgMgr.getApplicationIcon(group); imgView.setImageDrawable(img); imgView.setMaxWidth(20); imgView.setMaxHeight(20); } TextView txtView = (TextView)convertView.findViewById(R.id.item_app_name_id); if (txtView != null) txtView.setText(m_pkgMgr.getApplicationLabel(group)); return convertView; } @Override public boolean hasStableIds() { return false; } @Override public boolean isChildSelectable(int groupPos, int childPos) { return true; } } Thanks in advance!

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  • Sending large serialized objects over sockets is failing only when trying to grow the byte Array, bu

    - by FinancialRadDeveloper
    I have code where I am trying to grow the byte array while receiving the data over my socket. This is erroring out. public bool ReceiveObject2(ref Object objRec, ref string sErrMsg) { try { byte[] buffer = new byte[1024]; byte[] byArrAll = new byte[0]; bool bAllBytesRead = false; int iRecLoop = 0; // grow the byte array to match the size of the object, so we can put whatever we // like through the socket as long as the object serialises and is binary formatted while (!bAllBytesRead) { if (m_socClient.Receive(buffer) > 0) { byArrAll = Combine(byArrAll, buffer); iRecLoop++; } else { m_socClient.Close(); bAllBytesRead = true; } } MemoryStream ms = new MemoryStream(buffer); BinaryFormatter bf1 = new BinaryFormatter(); ms.Position = 0; Object obj = bf1.Deserialize(ms); objRec = obj; return true; } catch (System.Runtime.Serialization.SerializationException se) { objRec = null; sErrMsg += "SocketClient.ReceiveObject " + "Source " + se.Source + "Error : " + se.Message; return false; } catch (Exception e) { objRec = null; sErrMsg += "SocketClient.ReceiveObject " + "Source " + e.Source + "Error : " + e.Message; return false; } } private byte[] Combine(byte[] first, byte[] second) { byte[] ret = new byte[first.Length + second.Length]; Buffer.BlockCopy(first, 0, ret, 0, first.Length); Buffer.BlockCopy(second, 0, ret, first.Length, second.Length); return ret; } Error: mscorlibError : The input stream is not a valid binary format. The starting contents (in bytes) are: 68-61-73-43-68-61-6E-67-65-73-3D-22-69-6E-73-65-72 ... Yet when I just cheat and use a MASSIVE buffer size its fine. public bool ReceiveObject(ref Object objRec, ref string sErrMsg) { try { byte[] buffer = new byte[5000000]; m_socClient.Receive(buffer); MemoryStream ms = new MemoryStream(buffer); BinaryFormatter bf1 = new BinaryFormatter(); ms.Position = 0; Object obj = bf1.Deserialize(ms); objRec = obj; return true; } catch (Exception e) { objRec = null; sErrMsg += "SocketClient.ReceiveObject " + "Source " + e.Source + "Error : " + e.Message; return false; } } This is really killing me. I don't know why its not working. I have lifted the Combine from a suggestion on here too, so I am pretty sure this is not doing the wrong thing? I hope someone can point out where I am going wrong

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  • Autoloading Development or Production configs (best practices)

    - by Xeoncross
    When programming sites you usually have one set of config files for the development environment and another set for the production server (or one file with both settings). I am assuming all projects should be handled by version control like git or svn. Manual file transfers (like FTP) is wrong on so many levels. How you enable/disable the correct settings (so that your system knows which ones to use) is a problem for me. Each system I work on just kind of jimmy-rigs a solution. Below are the 3 methods I know of and I am hoping that someone can submit a more elegant solutions. 1) File Based The system loads a folder structure based on the URL requested. /site.com /site.fakeTLD /lib index.php For example, if the url is http://site.com then the system loads the production config files located in the site.com folder. However, if I'm working on the site locally I visit http://site.fakeTLD to work on the local copy of the site. To setup this I edit my hosts file and add site.fakeTLD to point to my own computer (127.0.0.1/localhost) and then create a vhost in apache. So now I can work on the codebase locally and then push to the server without any trouble. The problem is that this is susceptible to a "host" injection attack. So someone loading site.com could set the host to site.fakeTLD and then the system would load my development config files instead of production. 2) Config Based The config files contain on section for development - and one for production. The problem is that each time you go to push your changes to the repo you have to edit the file to specify which set of config options should be used. $use = 'production'; //'development'; This leaves the repo open to human error should one of the developers forget to enable the right setting. 3) File System Check Based All the development machines have an extra empty file called "development.txt" or something. Each time the system loads it checks for this file - if found then it knows it is in development mode - if missing then it knows it is in production mode. Since the file is NEVER ADDED to the repo then it will never be pushed (and checked out) on the production machine. However, this just doesn't feel right and causes a slight slow down since all filesystem checks are slow. Is there anyway that the server can auto-detect wither to use the development or production configs?

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  • Variables are "lost" somewhere, then reappear... all with no error thrown.

    - by rob - not a robber
    Hi All, I'm probably going to make myself look like a fool with my horrible scripting but here we go. I have a form that I am collecting a bunch of checkbox info from using a binary method. ON/SET=1 !ISSET=0 Anyway, all seems to be going as planned except for the query bit. When I run the script, it runs through and throws no errors, but it's not doing what I think I am telling it to. I've hard coded the values in the query and left them in the script and it DOES update the DB. I've also tried echoing all the needed variables after the script runs and exiting right after so I can audit them... and they're all there. Here's an example. ####FEATURES RECORD UPDATE ### HERE I DECIDE TO RUN THE SCRIPT BASED ON WHETHER AN IMAGE BUTTON WAS USED if (isset($_POST["button_x"])) { ### HERE I AM ASSIGNING 1 OR 0 TO A VAR BASED ON WHTER THE CHECKBOX WAS SET if (isset($_POST["pool"])) $pool=1; if (!isset($_POST["pool"])) $pool=0; if (isset($_POST["darts"])) $darts=1; if (!isset($_POST["darts"])) $darts=0; if (isset($_POST["karaoke"])) $karaoke=1; if (!isset($_POST["karaoke"])) $karaoke=0; if (isset($_POST["trivia"])) $trivia=1; if (!isset($_POST["trivia"])) $trivia=0; if (isset($_POST["wii"])) $wii=1; if (!isset($_POST["wii"])) $wii=0; if (isset($_POST["guitarhero"])) $guitarhero=1; if (!isset($_POST["guitarhero"])) $guitarhero=0; if (isset($_POST["megatouch"])) $megatouch=1; if (!isset($_POST["megatouch"])) $megatouch=0; if (isset($_POST["arcade"])) $arcade=1; if (!isset($_POST["arcade"])) $arcade=0; if (isset($_POST["jukebox"])) $jukebox=1; if (!isset($_POST["jukebox"])) $jukebox=0; if (isset($_POST["dancefloor"])) $dancefloor=1; if (!isset($_POST["dancefloor"])) $dancefloor=0; ### I'VE DONE LOADS OF PERMUTATIONS HERE... HARD SET THE 1/0 VARS AND LEFT THE $estab_id TO BE PICKED UP. SET THE $estab_id AND LEFT THE COLUMN DATA TO BE PICKED UP. ALL NO GOOD. IT _DOES_ WORK IF I HARD SET ALL VARS THOUGH mysql_query("UPDATE thedatabase SET pool_table='$pool', darts='$darts', karoke='$karaoke', trivia='$trivia', wii='$wii', megatouch='$megatouch', guitar_hero='$guitarhero', arcade_games='$arcade', dancefloor='$dancefloor' WHERE establishment_id='22'"); ###WEIRD THING HERE IS IF I ECHO THE VARS AT THIS POINT AND THEN EXIT(); they all show up as intended. header("location:theadminfilething.php"); exit(); THANKS ALL!!!

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  • Android: SlidingDrawer disappears under SurfaceView

    - by ykrasik
    Hi, I'm trying to create a SlidingDrawer with LinearLayout content over a FrameLayout. At first it all seems fine, I get my SlidingDrawer's handle at the bottom of the screen. But then, if I start dragging the handle up and the content starts showing, it gets clipped by the border rectangle of the handle. If I drag the handle all the way up the entire content eventually gets shown, however if I now drag the handle down, it will be clipped by the border rectangle of the content. Also, if the handle is all the way up, as soon as I start dragging it the whole content disappears. I can still click on where the handle should be on the screen, drag it and the content would show, but I need to guess where the handle is. What seems to be causing this is the fact that I have a SurfaceView in the xml file just before SlidingDrawer. Removing the view from the xml solves this problem, however I need this view. Here's the xml: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- Removing this DrawView from here solves the problem --> <com.package.DrawView android:id="@+id/main" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <SlidingDrawer android:id="@+id/SlidingDrawer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:allowSingleTap="true" android:animateOnClick="true" android:handle="@+id/slideHandleButton" android:content="@+id/contentLayout" android:padding="10dip"> <Button android:id="@+id/slideHandleButton" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@drawable/sliding_button"> </Button> <LinearLayout android:id="@+id/contentLayout" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="vertical"> <Button android:id="@+id/clearButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Test"> </Button> </LinearLayout> </SlidingDrawer> </FrameLayout> Java: package com.package; import android.app.Activity; import android.os.Bundle; public class SlideTest extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } package com.package; import android.content.Context; import android.util.AttributeSet; import android.view.SurfaceView; public class DrawView extends SurfaceView { public DrawView(Context context, AttributeSet attrs) { super(context, attrs); } } Edit: I just noticed that if DrawView extends View and not SurfaceView this problem goes away. However, I'm using a dedicated drawing thread and according to the documentation (and LunarLander example) when using a dedicated drawing thread, it should draw to a SurfaceView. Any help would be greatly appreciated!

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  • Why are emails sent from my applications being marked as spam?

    - by Brian
    Hi. I have 2 web apps running on the same server. The first is www.nimikri.com and the other is www.hourjar.com. Both apps share the same IP address (75.127.100.175). My server is through a shared hosting company. I've been testing my apps, and at first all my emails were being delivered to me just fine. Then a few days ago every email from both apps got dumped into my spam box (in gmail and google apps). So far the apps have just been sending emails to me and nobody else, so I know people aren't manually flagging them as spam. I did a reverse DNS lookup for my IP and the results I got were these: 100.127.75.in-addr.arpa NS DNS2.GNAX.NET. 100.127.75.in-addr.arpa NS DNS1.GNAX.NET. Should the reverse DNS lookup point to nimikri.com and hourjar.com, or are they set up fine the way they are? I noticed in the email header these 2 lines: Received: from nimikri.nimikri.com From: Hour Jar <[email protected]> Would the different domain names be causing gmail to think this is spam? Here is the header from one of the emails. Please let me know if any of this looks like a red flag for spam. Thanks. Delivered-To: [email protected] Received: by 10.231.157.85 with SMTP id a21cs54749ibx; Sun, 25 Apr 2010 10:03:14 -0700 (PDT) Received: by 10.151.130.18 with SMTP id h18mr3056714ybn.186.1272214992196; Sun, 25 Apr 2010 10:03:12 -0700 (PDT) Return-Path: <[email protected]> Received: from nimikri.nimikri.com ([75.127.100.175]) by mx.google.com with ESMTP id 28si4358025gxk.44.2010.04.25.10.03.11; Sun, 25 Apr 2010 10:03:11 -0700 (PDT) Received-SPF: neutral (google.com: 75.127.100.175 is neither permitted nor denied by best guess record for domain of [email protected]) client-ip=75.127.100.175; Authentication-Results: mx.google.com; spf=neutral (google.com: 75.127.100.175 is neither permitted nor denied by best guess record for domain of [email protected]) [email protected] Received: from nimikri.nimikri.com (localhost.localdomain [127.0.0.1]) by nimikri.nimikri.com (8.14.3/8.14.3) with ESMTP id o3PH3A7a029986 for <[email protected]>; Sun, 25 Apr 2010 12:03:11 -0500 Date: Sun, 25 Apr 2010 12:03:10 -0500 From: Hour Jar <[email protected]> To: [email protected] Message-ID: <[email protected]> Subject: [email protected] has invited you to New Event MIME-Version: 1.0 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit

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