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  • Should I dive into ASP.NET MVC or start with ASP.NET Webforms?

    - by Sahat
    I plan to pick up Silverlight in the future. Possibility of going into Microsoft WPF. Currently learning Objective-C 2.0 w/ Cocoa. I already know Pros and Cons of ASP.NET MVC vs ASP.NET Webforms. What I want to know is what would be more "efficient" for me to learn given the circumstances above? By efficient I mean learning one design pattern once and then re-using it. Objective-C I believe uses MVC approach? What about Silverlight? WPF? So what do you think? Also as a side question is it true that ASP.NET Webforms is often used by freelancers/small companies and ASP.NET MVC in large enterprises?

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  • Best practice for passing configuration to each GUI object

    - by Laimoncijus
    Hi, I am writing an application, where I do have few different windows implemented, where each window is a separate class. Now I need somehow to pass a single configuration object to all of them. My GUI is designed in way, where I have one main window, which may create some child windows of its own, and these child windows can have their own childs (so there is no possibility to create all windows in initialization part and feed the config object to all of them from the very beginning)... What would be best practice for sharing this configuration object between them? Always passing via constructor or maybe making it somewhere as final public static and let each window object to access it when needed? Thanks

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  • Singleton & Multithreading in Java

    - by vivek jagtap
    What is the preferred way to work with Singleton class in multithreaded environment? Suppose if I have 3 thread, and all they try to access getInstance() method of singleton class at the same time - What would happen if no synchronization is maintained? Is it good practice to use synchronized getInstance() method or use synchronized block inside getInstance(). Please advise if there is any other way out.

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  • Stored Procedure or calculations via IQueryable?

    - by Shawn Mclean
    This is a question that is based on choosing performance over design practices. If I have a method that will be executed many times a second; public static IQueryable<IPerson> InRadius(this IQueryable<IPerson> query, Coordinate center, double radius) { return (from u in query where CallHeavyMathFormula(u, center, radius) select u); } This extension method for IQueryable generates a SQL that does some heavy maths calculation (Cosine, Sine, etc). This would mean the application sends 1-2KB of sql to the server per call. I've heard of placing all application logic, in your application. I also would like to change to a database such as azure or one of those scalable databases in the future. How do I handle something like this? Should I leave it as it is now or write stored procedures? How do applications like twitter or facebook do it?

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  • Communication with different social networks, strategy pattern?

    - by bclaessens
    Hi For the last few days I've been thinking how I can solve the following programming problem and find the ideal, flexible programming structure. (note: I'm using Flash as my platform technology but that shouldn't matter since I'm just looking for the ideal design pattern). Our Flash website has multiple situations in which it has to communicate with different social networks (Facebook, Netlog and Skyrock). Now, the communication strategy doesn't have to change multiple times over one "run". The strategy should be picked once (at launch time) for that session. The real problem is the way the communication works between each social network and our website. Some networks force us to ask for a token, others force us to use a webservice, yet another forces us to set up its communication through javascript. The problem becomes more complicated when our website has to run in each network's canvas. Which results in even more (different) ways of communicating. To sum up, our website has to work in the following cases: standalone on the campaign website url (user chooses their favourite network) communicate with netlog OR communicate with facebook OR communicate with skyrock run in a netlog canvas and log in automatically (website checks for netlog parameters) run in a facebook canvas and log in automatically (website checks for facebook params) run in a skyrock canvas and log in automatically (website checks for skyrock params) As you can see, our website needs 6 different ways to communicate with a social network. To be honest, the actual significant difference between all communication strategies is the way they have to connect to their individual network (as stated above in my example). Posting an image, make a comment, ... is the same whether it runs standalone or in the canvas url. WARNING: posting an image, posting a comment DOES differ from network to network. Should I use the strategy pattern and make 6 different communication strategies or is there a better way? An example would be great but isn't required ;) Thanks in advance

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  • Detecting similar words among n text documents

    - by javanes
    Hi; I have n documents and want to find common words that are included in these documents. For example I want to say (n-3) documents include the word "web". Certainly I can do this by basic data structures but there maybe efficient algorithm or a way to handle same words with different suffix. Is there any algorithm for such purposes? I am unfamiliar with datamining world. In general manner is there a term used for efforts of finding similarities between different documents? If there is then I will make my research easily. Thanks.

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  • is this a design pattern?

    - by Michel
    Hi all, i have to build some financial data report, and for making the calculation, there are a lot of 'if then' situations: if it's a large client, subtract 10%, if it's postal code equals '10101', add 10%, if the day is on a saturday, make a difficult calculation etc. so i once read about this kind of example, and what they did was (hope i remember well) create a class with some base info and make it possible to add all kinds of calculationobjects to it. So to put what i remembered in pseudo code Basecalc bc = new baseCalc(); //put the info in the bc so other objects can do their if bc.Add(new Largecustomercalc()); bc.Add(new PostalcodeCalc()); bc.add(new WeekdayCalc()); the the bc would run the Calc() methods of all of the added Calc objects. As i type this i think all the Calc objects must be able to see the Basecalc properties to correctly perform their calculation logic. So all the if's are in the different Calc objects and not ALL in the Basecalc. does this make sense? I was wondering if this is some kind of design pattern?

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  • What is the correct approach to using GWT with persistent objects?

    - by dankilman
    Hi, I am currently working on a simple web application through Google App engine using GWT. It should be noted that this is my first attempt at such a task. I have run into to following problem/dilema: I have a simple Class (getters/setters and nothing more. For the sake of clarity I will refer to this Class as DataHolder) and I want to make it persistent. To do so I have used JDO which required me to add some annotations and more specifically add a Key field to be used as the primary key. The problem is that using the Key class requires me to import com.google.appengine.api.datastore.Key which is ok on the server side, but then I can't use DataHolder on the client side, because GWT doesn't allow it (as far as I know). So I have created a sister Class ClientDataHolder which is almost identical, though it doesn't have all the JDO annotations nor the Key field. Now this actually works but It feels like I'm doing something wrong. Using this approach would require maintaining to separate classes for each entity I wish to have. So my question is: Is there a better way of doing this? Thank you.

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  • Where do you put your dependencies?

    - by The All Foo
    If I use the dependency injection pattern to remove dependencies they end up some where else. For example, Snippet 1, or what I call Object Maker. I mean you have to instantiate your objects somewhere...so when you move dependency out of one object, you end up putting it another one. I see that this consolidates all my dependencies into one object. Is that the point, to reduce your dependencies so that they all reside in a single ( as close to as possible ) location? Snippet 1 - Object Maker <?php class ObjectMaker { public function makeSignUp() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignUpObject = new ControlSignUp(); $SignUpObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignUpObject; } public function makeSignIn() { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); $SignInObject = new ControlSignIn(); $SignInObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $SignInObject; } public function makeTweet( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $TweetObject = new ControlTweet(); $TweetObject->setObjects($DatabaseObject, $TextObject, $MessageObject); return $TweetObject; } public function makeBookmark( $DatabaseObject = NULL, $TextObject = NULL, $MessageObject = NULL ) { if( $DatabaseObject == 'small' ) { $DatabaseObject = new Database(); } else if( $DatabaseObject == NULL ) { $DatabaseObject = new Database(); $TextObject = new Text(); $MessageObject = new Message(); } $BookmarkObject = new ControlBookmark(); $BookmarkObject->setObjects($DatabaseObject,$TextObject,$MessageObject); return $BookmarkObject; } }

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  • command design pattern usage

    - by sagie
    Hi. I've read 3 descriptions of the command design pattern: wikipedia, dofactory and source making. In all of them, the UML shows a relation between the client to the receiver & the concrete command, but no relation to the invoker. But in all 3 examples the client is the one that initiates the invoker and call its Execute method. I think that should be a relation to the invoker as well. Am I missing somthing in here? Maybe even a basic UML knowladge?

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  • user interface pattern for associating single or many objects to an entity

    - by Samuel
    Need suggestions on implementing associating single or many objects to an entity. All soccer team players are registered individually (e.g. they are part of 'players' table) A soccer team has many players. The click sequence is like this:- a] Soccer team owner provides a name and brief description of the soccer team. b] Now it wants to add players to this team. c] You have the following button 'Add players to team' which lets you navigate to the 'View Players' page and lets you multi select users from there. Assuming this is a paginated list of players, how do you handle the following:- Do you provide a check box against each player and let the manager do a multi selection. If you need to add more players, it doesn't make sense to show the players who have been already added to the team. Do you mark those entries as not selectable or you would adding showing these entries. If you need to filter, do you provide search filters at the top of this page. Am looking for ideas on how to implement this or sites which have already done something similar.

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  • Is there a design pattern to cut down on code duplication when subclassing Activities in Android?

    - by Daniel Lew
    I've got a common task that I do with some Activities - downloading data then displaying it. I've got the downloading part down pat; it is, of course, a little tricky due to the possibility of the user changing the orientation or cancelling the Activity before the download is complete, but the code is there. There is enough code handling these cases such that I don't want to have to copy/paste it to each Activity I have, so I thought to create an abstract subclass Activity itself such that it handles a single background download which then launches a method which fills the page with data. This all works. The issue is that, due to single inheritance, I am forced to recreate the exact same class for any other type of Activity - for example, I use Activity, ListActivity and MapActivity. To use the same technique for all three requires three duplicate classes, except each extends a different Activity. Is there a design pattern that can cut down on the code duplication? As it stands, I have saved much duplication already, but it pains me to see the exact same code in three classes just so that they each subclass a different type of Activity.

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  • What Is Utility Services ?

    - by query_bug
    Hai, I need some information about Utility Services Layer. Can someone Please help me in getting information on that as I am supposed to give a presentation on Utility Services Layer. Thanks in advance...

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  • Find recipes that can be cooked from provided ingridients

    - by skaurus
    Sorry for bad English :( Suppose i can preliminary organize recipes and ingredients data in any way. How can i effectively conduct search of recipes by user-provided ingredients, preferably sorted by max match - so, first going recipes that use maximum of provided ingridients and do not contain any other ingrs, after them recipes that uses less of provided set and still not any other ingrs, after them recipes with minimum additional requirements and so on? All i can think about is represent recipe ingridients like bitmasks, and compare required bitmask with all recipes, but it is obviously a bad way to go. And related things like Levenstein distance i don't see how to use here. I believe it should be quite common task...

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  • Single-Page Web Apps: Client-side datastores & server persistence

    - by fig-gnuton
    How should client-side datastores & persistence be handled in a single-page web application? Global vars vs. DI/IoC: Should datastores be assigned to global variables so any part of the application can access them? Or should they be dependency injected where required? Server persistence: Assuming a datastore's data needn't always be persisted to the server immediately, should the datastore itself handle persistence? If not, then what class should handle persistence and how should the persistence class fit into the client-side architecture overall? Is the datastore considered the model in MVC, or is it something else since it just stores raw data?

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  • Where to put a recursive function when following MVC?

    - by Glibly
    Hello, I have a recursive function being used to generate a menu on my site. The function is calling a database for each level of children in the menu, and generating html for them. I've currently put this function in a Model part of the code, however, I feel that generating html in the model goes against the MVC. I didn't put it in a Controller because I didn't want to have database calls or HTML generation there. I didn't put it in a View because I didn't want database calls there either. Is the 'correct' way of tackling this problem to have a Controller call a recursive function in a Model that returns a 2d array representing the menu. Then pass the array to a view which has it's own recursive function for generating html from the array?

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  • What is the MVC version of this code?

    - by Ian Boyd
    i'm trying to wrap my head around how to enterprise up my code: taking a simple routine and splitting it up into 5 or 6 methods in 3 or 4 classes. i quickly came up three simple examples of code how i currently write it. Could someone please convert these into an MVC/MVP obfuscated version? Example 1: The last name is mandatory. Color the text box red if nothing is entered. Color it green if stuff is entered: private void txtLastname_TextChanged(object sender, EventArgs e) { //Lastname mandatory. //Color pinkish if nothing entered. Greenish if entered. if (txtLastname.Text.Trim() == "") { //Lastname is required, color pinkish txtLastname.BackColor = ControlBad; } else { //Lastname entered, remove the coloring txtLastname.BackColor = ControlGood; } } Example 2: The first name is optional, but try to get it. We'll add a bluish tint to this "try to get" field: private void txtFirstname_TextChanged(object sender, EventArgs e) { //Firstname can be blank. //Hint them that they should *try* to get it with a bluish color. //If they do enter stuff: it better be not all spaces. if (txtFirstname.Text == "") { //Nothing there, hint it blue txtFirstname.BackColor = ControlRequired; } else if (txtFirstname.Text.Trim() == "") { //They entered spaces - bad user! txtFirstname.BackColor = ControlBad; } else { //Entered stuff, remove coloring txtFirstname.BackColor = SystemColors.Window; } } Example 3 The age is totally optional. If an age is entered, it better be valid: private void txtAge_TextChanged(object sender, EventArgs e) { //Age is optional, but if entered it better be valid int nAge = 0; if (Int32.TryParse(txtAge.Text, out nAge)) { //Valid integer entered if (nAge < 0) { //Negative age? i don't think so txtAge.BackColor = ControlBad; } else { //Valid age entered, remove coloring txtAge.BackColor = SystemColors.Window; } } else { //Whatever is in there: it's *not* a valid integer, if (txtAge.Text == "") { //Blank is okay txtAge.BackColor = SystemColors.Window; } else { //Not a valid age, bad user txtAge.BackColor = ControlBad; } } } Every time i see MVC code, it looks almost like random splitting of code into different methods, classes, and files. i've not been able to determine a reason or pattern to their madness. Without any understanding of they why it's being one some way, it makes no sense. And using the words model, view, controller and presenter, like i'm supposed to know what that means, doesn't help. The model is your data. The view shows data on screen. The controller is used to carry out the users actions And oranges taste orangy. Here's my attempt at splitting things up in order to make the code more difficult to follow. Is this anywhere close to MVC? private void txtFirstname_TextChanged(object sender, EventArgs e) { FirstnameTextChangedHandler(sender, e); } private void FirstnameTextChangedHandler(sender, e) { string firstname = GetFirstname(); Color firstnameTextBoxColor = GetFirstnameTextBoxColor(firstname); SetFirstNameTextBoxColor(firstnameTextBoxColor); } private string GetFirstname() { return txtFirstname.Text; } private Color GetFirstnameTextBoxColor(string firstname) { //Firstname can be blank. //Hint them that they should *try* to get it with a bluish color. //If they do enter stuff: it better be not all spaces. if (firstname == "") { //Nothing there, hint it blue return GetControlRequiredColor(); } else if (firstname.Trim() == "") { //They entered spaces - bad user! return GetControlBadColor(); } else { //Entered stuff, remove coloring return GetControlDefaultColor(); } } private Color GetControlRequiredColor() { return ControlRequired; } private Color GetControlBadColor() { return ControlBad; } private Color GetControlGoodColor() { return ControlGood; } //am i doin it rite i've obfuscated the code, but it's still altogether. The next step in the MVC obfuscation, i gather, is to hide the code in 3 or 4 different files. It's that next step that i don't understand. What is the logical separation of which functions are moved into what other classes? Can someone translate my 3 simple examples above into full fledged MVC obfuscation? Edit: Not ASP/ASP.NET/Online. Pretend it's on a desktop, handheld, surface, kiosk. And pretend it's language agnostic.

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  • Pattern for version-specific implementations of a Java class

    - by Mike Monkiewicz
    So here's my conundrum. I am programming a tool that needs to work on old versions of our application. I have the code to the application, but can not alter any of the classes. To pull information out of our database, I have a DTO of sorts that is populated by Hibernate. It consumes a data object for version 1.0 of our app, cleverly named DataObject. Below is the DTO class. public class MyDTO { private MyWrapperClass wrapper; public MyDTO(DataObject data) { wrapper = new MyWrapperClass(data); } } The DTO is instantiated through a Hibernate query as follows: select new com.foo.bar.MyDTO(t1.data) from mytable t1 Now, a little logic is needed on top of the data object, so I made a wrapper class for it. Note the DTO stores an instance of the wrapper class, not the original data object. public class MyWrapperClass { private DataObject data; public MyWrapperClass(DataObject data) { this.data = data; } public String doSomethingImportant() { ... version-specific logic ... } } This works well until I need to work on version 2.0 of our application. Now DataObject in the two versions are very similar, but not the same. This resulted in different sub classes of MyWrapperClass, which implement their own version-specific doSomethingImportant(). Still doing okay. But how does myDTO instantiate the appropriate version-specific MyWrapperClass? Hibernate is in turn instantiating MyDTO, so it's not like I can @Autowire a dependency in Spring. I would love to reuse MyDTO (and my dozens of other DTOs) for both versions of the tool, without having to duplicate the class. Don't repeat yourself, and all that. I'm sure there's a very simple pattern I'm missing that would help this. Any suggestions?

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  • What's the proper approach for writing multi-path "story" flows?

    - by Basiclife
    Hi, I wonder if you can help me. I'm writing a game (2d) which allows players to take multiple routes, some of which branch/merge - perhaps even loop. Each section of the game will decide which section is loaded next. I'm calling each section an IStoryElement - And I'm wondering how best to link these elements up in a way that is easily changed/configured and at the same time, graphable I'm going to have an engine/factory assembly which will load the appropriate StoryElement(s) based on various config options. I initially planned to give each StoryElement a NextElement() As IStoryElement property and a Completed() event. When the vent fires, the engine reads the NextElement property to find the next StoryElement. The downside to this is that if I ever wanted to graph all the routes through the game, I would be unable to - I couldn't determine all possible targets for each StoryElement. I considered a couple of other solutions but they all feel a little clunky - eg Do I need an additional layer of abstraction? ie StoryElementPlayers or similar - Each one would be responsible for stringing together multiple StoryElement perhaps a Series and a ChoicePlayer with each responsible for graphing its own StoryElement - But this will just move the problem up a layer. In short, I need some way of emulating a simple but dynamic workflow (but I'd rather not actually use WWF). Is there a pattern for something this simple? All the ones I've managed to find relate to more advanced control flow (parallel processing, etc.)

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  • Approaching Java from a Ruby perspective

    - by Travis
    There are plenty of resources available to a Java developer for getting a jump-start into Ruby/Rails development. The reverse doesn't appear to be true. What resources would you suggest for getting up-to-date on the current state of java technologies? How about learning how to approach DRY (don't repeat yourself) without the use of metaprogramming? Or how to approach various scenarios where a ruby developer is used to passing in a function (proc/lambda/block) as an argument (callbacks, etc)?

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  • Interpreter in C++: Function table storage problem

    - by sub
    In my interpreter I have built-in functions available in the language like print exit input, etc. These functions can obviously be accessed from inside the language. The interpreter then looks for the corresponding function with the right name in a vector and calls it via a pointer stored with its name. So I gather all these functions in files like io.cpp, string.cpp, arithmetic.cpp. But I have to add every function to the function list in the interpreter in order for it to be found. So in these function files I have things like: void print( arg ) { cout << arg.ToString; } I'd add this print function to the interpreter function list with: interpreter.AddFunc( "print", print ); But where should I call the interpreter.AddFunc? I can't just put it there below the print function as it has to be in a function according to the C++ syntax. Where and how should all the functions be added to the list?

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  • Generic Abstract Singleton with Custom Constructor in C#

    - by Heka
    I want to write a generic singleton with an external constructor. In other words the constructor can be modified. I have 2 designs in my mind but I don't know whether they are practical or not. First one is to enforce derived class' constructor to be non-public but I do not know if there is a way of it? Second one is to use a delegate and call it inside the constructor? It isn't necessarily to be a constructor. The reason I chose custom constructor is doing some custom initializations. Any suggestions would be appreciated :)

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  • PHP: Fastest way possible to read contents of a file.

    - by SoLoGHoST
    Ok, I'm looking for the fastest possible way to read all of the contents of a file via php with a filepath on the server, also these files can be huge. So it's very important that it does a READ ONLY to it as fast as possible. Is reading it line by line faster than reading the entire contents? Though, I remember reading up on this some, that reading the entire contents can produce errors for huge files. Is this true?

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