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  • Azure SDK causes Node.js service bus call to run slow

    - by PazoozaTest Pazman
    I am using this piece of code to call the service bus queue from my node.js server running locally using web matrix, I have also upload to windows azure "web sites" and it still performs slowly. var sb1 = azure.createServiceBusService(config.serviceBusNamespace, config.serviceBusAccessKey); sbMessage = { "Entity": { "SerialNumbersToCreate": '0', "SerialNumberSize": config.usageRates[3], "BlobName": 'snvideos' + channel.ChannelTableName, "TableName": 'snvideos' + channel.ChannelTableName } }; sb1.getQueue('serialnumbers', function(error, queue){ if (error === null){ sb1.sendQueueMessage('serialnumbers', JSON.stringify(sbMessage), function(error) { if (!error) res.send(req.query.callback + '({data: ' + JSON.stringify({ success: true, video: newVideo }) + '});'); else res.send(req.query.callback + '({data: ' + JSON.stringify({ success: false }) + '});'); }); } else res.send(req.query.callback + '({data: ' + JSON.stringify({ success: false }) + '});'); }); It can be up to 5 seconds before the server responds back to the client with the return result. When I comment out the sb1.getQueue('serialnumbers', function(error, queue){ and just have it return without sending a queue message it performs in less than 1 second. Why is that? Is my approach to using the azure sdk service bus correct? Any help would be appreciated.

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  • jquery-sortable using behavior of a linkedlist

    - by BabaBooey
    I suspect I'm not looking at this issue in the right way so here goes. I have essentially a LinkedList of data on a web page (http://en.wikipedia.org/wiki/Linked_list) that I'd like to manipulate using traditional Linked List behavior (i.e. just updating the reference/id of the "next" object) for performance reasons. Where this gets a bit tricky is I'd ideally like to use Jquery's sortable to do this. Like the user would drag something up/down and I could just do an Ajax call to the server with the id of the object that moved and the new parent id of that object (and then behind the scenes I could figure out how to reconnect things..maybe need more data than that...). But every example I've seen where sortable is used they were sending the whole re-indexed list to the database to update which seems unnecessary to me. With a linked list to change an element's "index" I only need to make 3 updates which depending on the size of the list could be a big performance savings. Anyone have an example of what I'm trying to do...am I too far in left field?

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  • deserialize system.outofmemoryexception

    - by clanier9
    I've got a serializeable class called Cereal with several public fields shown here <Serializable> Public Class Cereal Public id As Integer Public cardType As Type Public attacker As String Public defender As String Public placedOn As String Public attack As Boolean Public placed As Boolean Public played As Boolean Public text As String Public Sub New() End Sub End Class My client computer is sending a new Cereal to the host by serializing it shown here 'sends data to host stream (c1) Private Sub cSendText(ByVal Data As String) Dim bf As New BinaryFormatter Dim c As New Cereal c.text = Data bf.Serialize(mobjClient.GetStream, c) End Sub The host listens to the stream for activity and when something gets put on it, it is supposed to deserialize it to a new Cereal shown here 'accepts data sent from the client, raised when data on host stream (c2) Private Sub DoReceive(ByVal ar As IAsyncResult) Dim intCount As Integer Try 'find how many byte is data SyncLock mobjClient.GetStream intCount = mobjClient.GetStream.EndRead(ar) End SyncLock 'if none, we are disconnected If intCount < 1 Then RaiseEvent Disconnected(Me) Exit Sub End If Dim bf As New BinaryFormatter Dim c As New Cereal c = CType(bf.Deserialize(mobjClient.GetStream), Cereal) If c.text.Length > 0 Then RaiseEvent LineReceived(Me, c.text) Else RaiseEvent CardReceived(Me, c) End If 'starts listening for action on stream again SyncLock mobjClient.GetStream mobjClient.GetStream.BeginRead(arData, 0, 1024, AddressOf DoReceive, Nothing) End SyncLock Catch e As Exception RaiseEvent Disconnected(Me) End Try End Sub when the following line executes, I get a System.OutOfMemoryException and I cannot figure out why this isn't working. c = CType(bf.Deserialize(mobjClient.GetStream), Cereal) The stream is a TCPClient stream. I'm new to serialization/deserialization and using visual studio 11

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  • nServiceBus - No all commands being received by handler

    - by SimonB
    In a test project based of the nServiceBus pub/sub sample, I've replace the bus.publish with bus.send in the server. The server sends 50 messages with a 1sec wait after each 5 (ie 10 burst of 5 messages). The client does not get all the messages. The soln has 3 projects - Server, Client, and common messages. The server and client are hosted via the nServiceBus generic host. Only a single bus is defined. Both client and server are configured to use StructureMap builder and BinarySerialisation. Server Endpoint: public class EndPointConfig : AsA_Publisher, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Server Code : for (var nextId = 1; nextId <= 50; nextId++) { Console.WriteLine("Sending {0}", nextId); IDataMsg msg = new DataMsg { Id = nextId, Body = string.Format("Batch Msg #{0}", nextId) }; _bus.SendLocal(msg); Console.WriteLine(" ...sent {0}", nextId); if ((nextId % 5) == 0) Thread.Sleep(1000); } Client Endpoint: public class EndPointConfig : AsA_Client, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Client Clode: public class DataMsgHandler : IMessageHandler<IDataMsg> { public void Handle(IDataMsg msg) { Console.WriteLine("DataMsgHandler.Handle({0}, {1}) - ({2})", msg.Id, msg.Body, Thread.CurrentThread.ManagedThreadId); } } Client and Server App.Config: <MsmqTransportConfig InputQueue="nsbt02a" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress=""> <MessageEndpointMappings> <add Messages="Test02.Messages" Endpoint="nsbt02a" /> </MessageEndpointMappings> </UnicastBusConfig> All run via VisualStudio 2008. All 50 messages are sent - but after the 1st or 2nd batch. only 1 msg per batch is sent? Any ideas? I'm assuming config or misuse but ....?

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  • Android Hashtable Serialization

    - by Nsyed
    Hi All, I am having a weird issue with serialization of a Hashtable. I have made a Server, Client app. Where server(PC/MAC) is serializing a Hashtable and sending it to Client(Android) through UDP. The data is sent/read correctly but I get a bunch of these messages below on LogCat. 04-12 11:19:43.059: DEBUG/dalvikvm(407): GetFieldID: unable to find field Ljava/util/Hashtable;.loadFactor:F Occasionally, I would see these 04-12 11:21:19.150: DEBUG/dalvikvm(407): GC freed 10814 objects / 447184 bytes in 97ms The app would run for 2-3 mins and then crash. Interestingly enough I do not see the Loadfactor errors on SDK 1.5. But I do see the GC Free xxxx objects, quiet often. After debugging I have found that the issue is with de-serialization and the error/warning are coming from following code Code: ByteArrayInputStream bis = new ByteArrayInputStream(bytes); ObjectInputStream ois = new ObjectInputStream(bis); object = ois.readObject(); at Code: object = ois.readObject(); on the client. My server is serializing code is the following. Code: ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(obj); Any idea what is going on? Thanks for the Help!

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  • Customize a WCF RIA Services Endpoint

    - by Andrew Garrison
    Is it possible to customize the parameters of a WCF RIA Services endpoint? Specifically, I would like to create a custom binding for the endpoint and increase the maxReceivedMessageSize to allow sending the contents of a file that is a few megabytes in size. I've tried meddling in the web.config, but I'm getting the following error: [InvalidOperationException]: The contract name MyNamespace.MyService could not be found in the list of contracts implemented by the service MyNamespace.MyService web.config <system.serviceModel> <bindings> <customBinding> <binding name="CustomBinaryHttpBinding"> <binaryMessageEncoding /> <httpTransport maxReceivedMessageSize="2147483647" maxBufferSize="2147483647" /> </binding> </customBinding> </bindings> <services> <service name="MyNamespace.MyService"> <endpoint address="" binding="wsHttpBinding" contract="MyNamespace.MyService" /> <endpoint address="/binary" binding="customBinding" bindingConfiguration="CustomBinaryHttpBinding" contract="MyNamespace.MyService" /> </service> </services> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> </system.serviceModel>

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  • Avoiding GC thrashing with WSE 3.0 MTOM service

    - by Leon Breedt
    For historical reasons, I have some WSE 3.0 web services that I cannot upgrade to WCF on the server side yet (it is also a substantial amount of work to do so). These web services are being used for file transfers from client to server, using MTOM encoding. This can also not be changed in the short term, for reasons of compatibility. Secondly, they are being called from both Java and .NET, and therefore need to be cross-platform, hence MTOM. How it works is that an "upload" WebMethod is called by the client, sending up a chunk of data at a time, since files being transferred could potentially be gigabytes in size. However, due to not being able to control parts of the stack before the WebMethod is invoked, I cannot control the memory usage patterns of the web service. The problem I am running into is for file sizes from 50MB or so onwards, performance is absolutely killed because of GC, since it appears that WSE 3.0 buffers each chunk received from the client in a new byte[] array, and by the time we've done 50MB we're spending 20-30% of time doing GC. I've played with various chunk sizes, from 16k to 2MB, with no real great difference in results. Smaller chunks are killed by the latency involved with round-tripping, and larger chunks just postpone the slowdown until GC kicks in. Any bright ideas on cutting down on the garbage created by WSE? Can I plug into the pipeline somehow and jury-rig something that has access to the client's request stream and streams it to the WebMethod? I'm aware that it is possible to "stream" responses to the client using WSE (albeit very ugly), but this problem is with requests from the client.

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  • Can I configure the ResetPassword in Asp.Net's MembershipProvider?

    - by coloradotechie
    I have an C# asp.net app using the default Sql MembershipProvider. My web.config has a few settings that control how I'm using this Provider: enablePasswordRetrieval="false" enablePasswordReset="true" requiresUniqueEmail="true" passwordFormat="Hashed" minRequiredPasswordLength="5" The problem I'm running into is that when people reset their passwords, it seems the ResetPassword() method returns a password that is longer than I want and has characters that can be confusing (l,1,i,I,0,O). Furthermore, I'm sending my users an email with a plain-text message and an HTML message (I'm using MailMessage with AlternateViews). If the password has unsafe HTML characters in it, when the email clients render the HTML text the password might be different (e.g. the %, &, and < aren't exactly HTML safe). I've looked over the "add" element that belongs in the web.config, but I don't see any extra configuration properties to only include certain characters in the ResetPassword() method and to limit the password length. Can I configure the ResetPassword() method to limit the password length and limit the character set it is choosing from? Right now I have a workaround: I call ResetPassword() to make sure the supplied answer is correct, and then I use a RandomPassword generator I downloaded off the internet to generate a password that I like (without ambiguous characters, HTML safe, and only 8 characters long) and then I call ChangePassword() to change the user's password after I've already reset it. My workaround seems kludgy and I thought it would be better to configure ResetPassword() to do what I want. Thank you~! ColoradoTechie

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  • (ASP.NET) Problem with a repeater nested in a repeater, how to know when it is a itemCommand?

    - by NoProblemBabe
    I have the following problem: Keeping in mind the following structure: <repeater> <updatepanel> <div> <link id="fatherLink" /> </div> <div> <repeater> <link id="childLink"/> </repeater> <div> </updatepanel> </repeater> right? I am using updatepanel, so, when i click in the fatherlink, i put a click method in the server side, so it populates it's child repeater. no problems in there, but I need that the childLink to perform a action on the server side, like take in account some data and then sending to a given page to do something else. When doing this I happen to notice that there are three situations: 1 - First server call, is not a postback it populates the father repeater (no problems here). 2 - Second server call, when the father link is clicked i populate the child repeater. Something like a "fatherLink_Click" function (no problems here). 3 - Third server call, when the child is clicked: i can't seem to know that it is the child's item command, so i can't stop it from databinding all over again, which kills my itemcommand event... (the problem). What can I do?

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  • Rate limiting a ruby file stream

    - by Matthew Savage
    I am working on a project which involves uploading flash video files to a S3 bucket from a number of geographically distributed nodes. The video files are about 2-3mb each, and we are only sending one file (per node) every ten minutes, however the bandwidth we consume needs to be rate limited to ~20k/s, as these nodes are delivering streaming media to a CDN, and due to the locations we are only able to get 512k max upload. I have been looking into the ASW-S3 gem and while it doesn't offer any kind of rate limiting I am aware that you can pass in a IO Stream. Given this I am wondering if it might be possible to create a rate-limited stream which overrides the read method, adds in the rate limiting logic (e.g. in its simplest form a call to sleep between reads) and then call out to the super of the overridden method. Another option I considered is hacking the code for Net::HTTP and putting the rate limiting into the send_request_with_body_stream method which is using a while loop, but I'm not entirely sure which would be the best option. I have attempted at extending the IO class, however that didn't work at all, simply inheriting from the class with class ThrottledIO < IO didn't do anything. Any suggestions will be greatly appreciated.

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  • Emailing smtp with Python error

    - by jakecar
    I can't figure out why this isn't working. I'm trying to send an email from my school email address with this code I got online. The same code works for sending from my GMail address. Does anyone know what this error means? The error occurs after waiting for about one and a half minutes. import smtplib FROMADDR = "FROM_EMAIL" LOGIN = "USERNAME" PASSWORD = "PASSWORD" TOADDRS = ["TO_EMAIL"] SUBJECT = "Test" msg = ("From: %s\r\nTo: %s\r\nSubject: %s\r\n\r\n" % (FROMADDR, ", ".join(TOADDRS), SUBJECT) ) msg += "some text\r\n" server = smtplib.SMTP('OUTGOING_SMTP', 587) server.set_debuglevel(1) server.ehlo() server.starttls() server.login(LOGIN, PASSWORD) server.sendmail(FROMADDR, TOADDRS, msg) server.quit() And here's the error I get: Traceback (most recent call last): File "emailer.py", line 13, in server = smtplib.SMTP('OUTGOING_SMTP', 587) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 239, in init (code, msg) = self.connect(host, port) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 295, in connect self.sock = self._get_socket(host, port, self.timeout) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 273, in _get_socket return socket.create_connection((port, host), timeout) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 514, in create_connection raise error, msg socket.error: [Errno 60] Operation timed out

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  • What's better practice: objc_msgSendv or NSInvocation?

    - by Jared P
    So I'm working on something in obj-c (I'd rather not say what) where I need to be able to call arbitrary methods on arbitrary objects with arbitrary variables. The first two are easy enough to do, but I am unsure how to do the variable arguments. To be clear, this is not about a function/method receiving variable arguments, but about sending them. I have found two ways to do this: objc_msgSendv (and its variants) in the objective-c runtime, and NSInvocation. NSInvocation seems easier and more like it's the 'best practice', but objc_msgSendv sounds like it should be faster, and I need to do this many, many times over, with completely different messages each time. Which one should I choose? Is objc_msgSendv taboo for a good reason? (the docs say not to call the objc_msgsend functions.) P.S. I know the types of all the arguments, and not all of them are id-s Also, (not part of the main question,) there doesn't appear to be a way to message super from objc_msgSendv, but there doesn't seem to be a way to do that in NSInvocation either, so any help on that would be great too.

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  • Convert UCS-2 characters to UTF-8 Using C#

    - by quanticle
    I'm pulling some internationalized text from a MS SQL Server 2005 database. As per the defaults for that DB, the characters are stored as UCS-2. However, I need to output the data in UTF-8 format, as I'm sending it out over the web. Currently, I have the following code to convert: SqlString dbString = resultReader.GetSqlString(0); byte[] dbBytes = dbString.GetUnicodeBytes(); byte[] utf8Bytes = System.Text.Encoding.Convert(System.Text.Encoding.Unicode, System.Text.Encoding.UTF8, dbBytes); System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding(); string outputString = encoder.GetString(utf8Bytes); However, when I examine the output in the browser, it appears to be garbage, no matter what I set the encoding to. What am I missing? EDIT: In response to the answers below, the reason I thought I had to perform a conversion is because I can output literal multibyte strings just fine. For example: OutputControl.Text = "????????????????????????????????????????????????????????????????"; works. Here, OutputControl is an ASP.Net Literal. However, OutputControl.Text = outputString; //Output from above snippet results in mangled output as described above. My hypothesis was that the database's output was somehow getting mangled by ASP.Net. If that's not the case, then what are some other possibilities?

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  • Why can't HTC Droid running OTA 2.1 communicate with RFCOMM?

    - by Brad Hein
    Yesterday we received OTA Android 2.1 on my wife's HTC Droid - HOORAY!!! I am finally able to load my carputer app on her phone. Well we loaded it, but it doesn't work. Specifically, it connects but sees no I/O!!! I paired, re-paired, and re-paired again, every time its the same problem: connect() says we connected successfully, but any attempt to send or receive data appears to work but no data ever arrives in the input buffer. The device I'm connecting to uses AT commands. ATI should respond with a device ID. That works fine when I run the app on my Moto Droid, but on the HTC droid, no data is ever present in the inputstream/buffer. Personally, I'm feeling pretty sure it's a bug or limitation in this release for the HTC (because the app works great on my Moto A855 Droid). Can anybody comment on the issue? Obligatory code snippets: Member variable defining my RFCOMM UUID static final UUID UUID_RFCOMM_GENERIC = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB"); Parts of my connect() // make sure peer is defined as a valid device based on their MAC. If not then do it. if (mBTDevice == null) mBTDevice = mBTAdapter.getRemoteDevice(mPeerMAC); // Make an RFCOMM binding. try {mBTSocket = mBTDevice.createRfcommSocketToServiceRecord(UUID_RFCOMM_GENERIC); } catch (Exception e1) { msg ("connect(): Failed to bind to RFCOMM by UUID. msg=" + e1.getMessage()); return false; } msg ("connect(): Try to connect."); try { mBTSocket.connect(); } catch (Exception e) { msg ("connect(): Exception thrown during connect: " + e.getMessage()); return false; // there was a problem connecting... make a note of the particulars and move on. } msg ("connect(): CONNECTED!"); try { mBTOutputStream = mBTSocket.getOutputStream(); mBTInputStream = new BufferedInputStream (mBTSocket.getInputStream(),INPUT_BUFFER_SIZE); //msg ("Connecting non-buffered input stream..."); //mBTInputStream = mBTSocket.getInputStream(); } catch (Exception e) { msg ("connect(): Error attaching i/o streams to socket. msg=" + e.getMessage()); return false; } resetErrorCounters(); setConnected(true); return true; } Then I send "ATI\r" and expect something like "CAN OBD II" but I get nothing. mBTInputStream.available(), it seems, is ALWAYS zero, even when data should be in the input buffer. There are GOBS of trace messages being generated by the OS as viewed with adb logcat -v time Some of the more interesting ones: 05-17 19:44:21.447 D/BluetoothSppPort( 5809): connected to device service! 05-17 19:44:21.447 D/BluetoothSppPort( 5809): Creating a BluetoothSpp proxy object 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort called! 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort checking uuid 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort UUID=00001101-0000-1000-8000-00805f9b34fb auth=true encrypt=true 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort enforcing bluetooth perm 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort creating a jbtlspp object 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort checking if the btl spp object is valid 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort try to create an spp container 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort try to create security params 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort Set Security L2 05-17 19:44:21.467 D/BluetoothSppService( 74): createPort spp port create 05-17 19:44:21.467 D/JBtlSpp ( 74): create: Entered 05-17 19:44:21.467 D/JBtlSpp ( 74): Calling NativeJBtlSpp_Create 05-17 19:44:21.467 D/JBtlSppNative( 74): NativeJBtlSpp_Create: Entered 05-17 19:44:21.467 D/JBtlSppNative( 74): NativeJBtlSpp_Create: Calling BTL_SPP_Remote_Create 05-17 19:44:21.477 D/JBtlSppNative( 74): NativeJBtlSpp_Create: BTL_SPP_Remote_Create returned 0, context:18 05-17 19:44:21.477 D/JBtlSppNative( 74): NativeJBtlSpp_Create: Setting context value in jContext out parm 05-17 19:44:21.477 D/JBtlSppNative( 74): NativeJBtlSpp_Create: Calling Java setValue(0x18) in context's class 05-17 19:44:21.477 D/JBtlProfileContext( 74): setValue: setValue called, value:24 05-17 19:44:21.477 D/JBtlSppNative( 74): create_spp_port_data: will use context struct 0 for the port 24 05-17 19:44:21.477 D/JBtlSppNative( 74): create_spp_port_data: spp port context 0 added 05-17 19:44:21.477 D/JBtlSppNative( 74): NativeJBtlSpp_Create:Exiting Successfully 05-17 19:44:21.477 D/JBtlSpp ( 74): After NativeJBtlSpp_Create, status=SUCCESS, Context = 24 05-17 19:44:21.477 D/JBtlRbtlServices( 74): addUser: Entered, userRefCount = 1 05-17 19:44:21.477 D/BluetoothSppService( 74): port create returned status SUCCESS 05-17 19:44:21.477 D/JBtlSpp ( 74): enable: Entered 05-17 19:44:21.477 D/JBtlSpp ( 74): enable: UUID=00001101-0000-1000-8000-00805f9b34fb 05-17 19:44:21.477 D/JBtlSppNative( 74): NativeJBtlSpp_Enable: Entered 05-17 19:44:21.487 D/JBtlSppNative( 74): NativeJBtlSpp_Enable: BTL_SPP_Enable returned 0 05-17 19:44:21.487 D/JBtlSppNative( 74): NativeJBtlSpp_Enable:Exiting 05-17 19:44:21.487 D/JBtlSpp ( 74): After NativeJBtlSpp_Enable, status=SUCCESS 05-17 19:44:21.487 D/JBtlSpp ( 74): enable: Exiting 05-17 19:44:21.487 D/BluetoothSppService( 74): port enable returned status SUCCESS 05-17 19:44:21.487 D/BluetoothSppService( 74): connectPort called! 05-17 19:44:21.497 D/BluetoothSppService( 74): connectPort received bdaddress:00:18:E4:1D:23:9B 05-17 19:44:21.527 D/BluetoothSppService( 74): Trying to connect to 00:18:E4:1D:23:9B 05-17 19:44:21.527 D/JBtlSpp ( 74): setServiceName: Entered 05-17 19:44:21.527 D/JBtlSppNative( 74): NativeJBtlSpp_SetServiceName: Entered 05-17 19:44:21.547 D/JBtlSppNative( 74): NativeJBtlSpp_SetServiceName: native func returned 0 05-17 19:44:21.547 D/JBtlSppNative( 74): NativeJBtlSpp_SetServiceName:Exiting 05-17 19:44:21.547 D/JBtlSpp ( 74): After setServiceName, status=SUCCESS 05-17 19:44:21.547 D/JBtlSpp ( 74): setServiceName: Exiting 05-17 19:44:21.557 D/BluetoothSppService( 74): port setServiceName returned status SUCCESS 05-17 19:44:21.587 D/JBtlSpp ( 74): connect: Entered connecting to 00:18:E4:1D:23:9B 05-17 19:44:21.587 D/JBtlSppNative( 74): NativeJBtlSpp_Connect: Entered 05-17 19:44:21.597 D/JBtlSppNative( 74): NativeJBtlSpp_Connect: BTL_SPP_Connect returned 2 05-17 19:44:21.597 D/JBtlSppNative( 74): NativeJBtlSpp_Connect:Exiting 05-17 19:44:21.597 D/JBtlSpp ( 74): After NativeJBtlSpp_Connect, status=PENDING 05-17 19:44:21.747 D/AK8973 ( 61): Compass CLOSE 05-17 19:44:21.887 W/Process ( 74): Unable to open /proc/5749/status 05-17 19:44:21.917 I/ActivityManager( 74): Displayed activity com.gtosoft.dash/.Dash: 1279 ms (total 1279 ms) 05-17 19:44:24.047 D/ ( 74): signal_BTEVENT_ACCESSIBLE_CHANGE: Entered 05-17 19:44:24.047 D/ ( 74): signal_BTEVENT_ACCESSIBLE_CHANGE: Calling Java Accessible Change callback 05-17 19:44:24.047 D/JBtlBmg ( 74): nativeAccessibleChange 05-17 19:44:24.087 D/BluetoothService( 74): Callback - accessbileChange, btErrCode = NO_ERROR, mode = CONNECTABLE_ONLY 05-17 19:44:24.087 D/BluetoothService( 74): Sending ACTION_SCAN_MODE_CHANGED intent, mode = 21 05-17 19:44:24.087 D/ ( 74): signal_BTEVENT_ACCESSIBLE_CHANGE: Exiting 05-17 19:44:24.097 D/ ( 74): signal_BTEVENT_LINK_CONNECT_CNF: Entered 05-17 19:44:24.097 D/ ( 74): signal_BTEVENT_LINK_CONNECT_CNF: context: 1, errCode: 0 05-17 19:44:24.097 D/ ( 74): signal_BTEVENT_LINK_CONNECT_CNF: Calling Java Link Connect Confirmation callback 05-17 19:44:24.097 D/JBtlBmg ( 74): nativeLinkConnectCnf 05-17 19:44:24.107 D/BluetoothService( 74): Callback - linkConnectCnf, btErrCode = NO_ERROR, bdAddr = 00:18:E4:1D:23:9B 05-17 19:44:24.117 D/JBtlBmg ( 74): getKnownDeviceInfo: Entered 05-17 19:44:24.117 D/JBtlBmg ( 74): getKnownDeviceInfo: Calling NativeJBtlBmg_GetKnownDeviceInfo 05-17 19:44:24.137 D/ ( 74): NativeJBtlBmg_GetKnownDeviceInfo: Entered 05-17 19:44:24.137 D/ ( 74): NativeJBtlBmg_GetKnownDeviceInfo: Calling BTL_BMG_GetKnownDeviceInfo 05-17 19:44:24.227 D/JBtlBmgJniKnownDeviceInfo( 74): setValues: Entered 05-17 19:44:24.227 D/ ( 74): NativeJBtlBmg_GetKnownDeviceInfo:Exiting 05-17 19:44:24.227 D/JBtlBmg ( 74): getKnownDeviceInfo: After NativeJBtlBmg_GetKnownDeviceInfo, status=SUCCESS 05-17 19:44:24.227 D/JBtlBmg ( 74): getKnownDeviceInfo: Exiting 05-17 19:44:24.227 D/BluetoothService( 74): onRemoteDeviceConnected, device 00:18:E4:1D:23:9B is Paired 05-17 19:44:24.227 D/BluetoothService( 74): Sending ACTION_ACL_CONNECTED intent, address = 00:18:E4:1D:23:9B 05-17 19:44:24.227 D/BluetoothA2dpService( 74): Received intent with action: android.bluetooth.device.action.ACL_CONNECTED 05-17 19:44:24.227 D/ ( 74): signal_BTEVENT_LINK_CONNECT_CNF: Exiting 05-17 19:44:24.757 D/JBtlAg ( 163): setIndicatorValue: entered 05-17 19:44:24.767 I/JBtlAg ( 163): After NativeJBtlAg_SetIndicatorValue, status = SUCCESS 05-17 19:44:24.767 D/JBtlAg ( 163): setIndicatorValue: exiting 05-17 19:44:24.807 D/JBtlSppNative( 74): signal_SPP_EVENT_OPEN: Entered 05-17 19:44:24.807 D/JBtlSppNative( 74): signal_SPP_EVENT_OPEN: status: 0 context:24 05-17 19:44:24.827 D/JBtlSpp ( 74): nativeCb_open: Entered from 00:18:E4:1D:23:9B 05-17 19:44:24.827 D/JBtlSpp ( 74): nativeCb_open: Calling callback 05-17 19:44:24.827 D/BluetoothSppService( 74): connected called! 05-17 19:44:24.847 D/JBtlSpp ( 74): connect: Exiting 05-17 19:44:24.847 D/BluetoothSppService( 74): port connect returned status SUCCESS 05-17 19:44:24.847 D/JBtlSppNative( 74): signal_SPP_EVENT_OPEN: Exiting 05-17 19:44:24.847 D/JBtlSppNative( 74): signal_SPP_EVENT_MODEM_STATUS_IND: Entered 05-17 19:44:24.847 D/JBtlSppNative( 74): signal_SPP_EVENT_MODEM_STATUS_IND: Exiting 05-17 19:44:25.424 D/BluetoothSppService( 74): writeSync called! 05-17 19:44:25.424 D/JBtlSpp ( 74): write: Entered 05-17 19:44:25.427 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: Entered 05-17 19:44:25.427 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: BTL_SPP_WriteSync returned 0 written: 6 total: 0/6 05-17 19:44:25.437 D/JBtlSppNative( 74): signal_SPP_EVENT_TX_DATA_COMPLETE: Entered 05-17 19:44:25.437 D/JBtlSppNative( 74): signal_SPP_EVENT_TX_DATA_COMPLETE: status: 0 context:24 txDataLen:6 05-17 19:44:25.437 D/JBtlSppNative( 74): signal_SPP_EVENT_TX_DATA_COMPLETE: Exiting ok 05-17 19:44:25.437 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: written 6 05-17 19:44:25.437 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative:Exiting with 0 05-17 19:44:25.437 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: returning 6 bytes 05-17 19:44:25.437 D/JBtlSpp ( 74): After write, status=SUCCESS 05-17 19:44:25.437 D/JBtlSpp ( 74): write: Exiting 05-17 19:44:25.437 D/BluetoothSppPort( 5809): written 6 bytes 05-17 19:44:25.467 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Entered 05-17 19:44:25.467 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: status: 0 context: 24 rxDataLen: 1 05-17 19:44:25.467 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Exiting 05-17 19:44:25.477 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Entered 05-17 19:44:25.477 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: status: 0 context: 24 rxDataLen: 5 05-17 19:44:25.477 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Exiting 05-17 19:44:25.487 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Entered 05-17 19:44:25.487 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: status: 0 context: 24 rxDataLen: 10 05-17 19:44:25.487 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Exiting 05-17 19:44:25.497 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Entered 05-17 19:44:25.497 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: status: 0 context: 24 rxDataLen: 7 05-17 19:44:25.497 D/JBtlSppNative( 74): signal_SPP_EVENT_RX_DATA_IND: Exiting 05-17 19:44:27.930 W/ActivityManager( 74): Activity destroy timeout for HistoryRecord{447e0d48 com.gtosoft.dash/.Dash} 05-17 19:44:29.907 D/dalvikvm( 448): GC freed 78 objects / 3664 bytes in 153ms 05-17 19:44:29.917 D/BluetoothSppService( 74): writeSync called! 05-17 19:44:29.917 D/JBtlSpp ( 74): write: Entered 05-17 19:44:29.917 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: Entered 05-17 19:44:29.927 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: BTL_SPP_WriteSync returned 0 written: 6 total: 0/6 05-17 19:44:29.937 D/JBtlSppNative( 74): signal_SPP_EVENT_TX_DATA_COMPLETE: Entered 05-17 19:44:29.937 D/JBtlSppNative( 74): signal_SPP_EVENT_TX_DATA_COMPLETE: status: 0 context:24 txDataLen:6 05-17 19:44:29.937 D/JBtlSppNative( 74): signal_SPP_EVENT_TX_DATA_COMPLETE: Exiting ok 05-17 19:44:29.937 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: written 6 05-17 19:44:29.937 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative:Exiting with 0 05-17 19:44:29.937 D/JBtlSppNative( 74): NativeJBtlSpp_WriteNative: returning 6 bytes 05-17 19:44:29.937 D/JBtlSpp ( 74): After write, status=SUCCESS 05-17 19:44:29.937 D/JBtlSpp ( 74): write: Exiting

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  • Help with Neuroph neural network

    - by user359708
    For my graduate research I am creating a neural network that trains to recognize images. I am going much more complex than just taking a grid of RGB values, downsampling, and and sending them to the input of the network, like many examples do. I actually use over 100 independently trained neural networks that detect features, such as lines, shading patterns, etc. Much more like the human eye, and it works really well so far! The problem is I have quite a bit of training data. I show it over 100 examples of what a car looks like. Then 100 examples of what a person looks like. Then over 100 of what a dog looks like, etc. This is quite a bit of training data! Currently I am running at about one week to train the network. This is kind of killing my progress, as I need to adjust and retrain. I am using Neuroph, as the low-level neural network API. I am running a dual-quadcore machine(16 cores with hyperthreading), so this should be fast. My processor percent is at only 5%. Are there any tricks on Neuroph performance? Or Java peroformance in general? Suggestions? I am a cognitive psych doctoral student, and I am decent as a programmer, but do not know a great deal about performance programming.

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  • Ruby ICalendar Gem: How to get e-mail reminders working.

    - by Jenny
    I'm trying to work out how to use the icalendar ruby gem, found at: http://icalendar.rubyforge.org/ According to their tutorial, you do something like: cal.event.do # ...other event properties alarm do action "EMAIL" description "This is an event reminder" # email body (required) summary "Alarm notification" # email subject (required) attendees %w(mailto:[email protected] mailto:[email protected]) # one or more email recipients (required) add_attendee "mailto:[email protected]" remove_attendee "mailto:[email protected]" trigger "-PT15M" # 15 minutes before add_attach "ftp://host.com/novo-procs/felizano.exe", {"FMTTYPE" => "application/binary"} # email attachments (optional) end alarm do action "DISPLAY" # This line isn't necessary, it's the default summary "Alarm notification" trigger "-P1DT0H0M0S" # 1 day before end alarm do action "AUDIO" trigger "-PT15M" add_attach "Basso", {"VALUE" => ["URI"]} # only one attach allowed (optional) end So, I am doing something similar in my code. def schedule_event puts "Scheduling an event for " + self.title + " at " + self.start_time start = self.start_time endt = self.start_time title = self.title desc = self.description chan = self.channel.name # Create a calendar with an event (standard method) cal = Calendar.new cal.event do dtstart Program.convertToDate(start) dtend Program.convertToDate(endt) summary "Want to watch" + title + "on: " + chan + " at: " + start description desc klass "PRIVATE" alarm do action "EMAIL" description desc # email body (required) summary "Want to watch" + title + "on: " + chan + " at: " + start # email subject (required) attendees %w(mailto:[email protected]) # one or more email recipients (required) trigger "-PT25M" # 25 minutes before end end However, I never see any e-mail sent to my account... I have even tried hard coding the start times to be Time.now, and sending them out 0 minutes before, but no luck... Am I doing something glaringly wrong?

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  • Applets failing to load

    - by Roy Tang
    While testing our setup for user acceptance testing, we got some reports that java applets in our web application would occasionally fail to load. The envt where it was reported was WinXP/IE6, and there were no errors found in the java console. Obviously we'd like to avoid it. What sort of things should we be checking for here? On our local servers, everything seems fine. There's some turnaround time when sending questions to the on-site guy, so I'd look to cover as many possible causes as possible. Some more info: We have multiple applets, in the instance that they fail loading, all of them fail loading. The applet jar files vary in size from 2MB to 8MB. I'm told it seems more likely to happen if the applet isn't cached yet, i.e. if they've been able to load the applets once on a given machine, further runs on that machine go smoothly. I'm wondering if there's some sort of network transfer error when downloading the applets, but I don't know how to verify that. Any advise is welcome!

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  • Android Multiple Handlers Design Question

    - by Soumya Simanta
    This question is related to an existing question I asked. I though I'll ask a new question instead of replying back to the other question. Cannot "comment" on my previous question because of a word limit. Marc wrote - I've more than one Handlers in an Activity." Why? If you do not want a complicated handleMessage() method, then use post() (on Handler or View) to break the logic up into individual Runnables. Multiple Handlers makes me nervous. I'm new to Android. Is having multiple handlers in a single activity a bad design ? I'm new to Android. My question is - is having multiple handlers in a single activity a bad design ? Here is the sketch of my current implementation. I've a mapActivity that creates a data thread (a UDP socket that listens for data). My first handler is responsible for sending data from the data thread to the activity. On the map I've a bunch of "dynamic" markers that are refreshed frequently. Some of these markers are video markers i.e., if the user clicks a video marker, I add a ViewView that extends a android.opengl.GLSurfaceView to my map activity and display video on this new vide. I use my second handler to send information about the marker that the user tapped on ItemizedOverlay onTap(int index) method. The user can close the video view by tapping on the video view. I use my third handler for this. I would appreciate if people can tell me what's wrong with this approach and suggest better ways to implement this. Thanks.

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  • Dependency between operations in scala actors

    - by paradigmatic
    I am trying to parallelise a code using scala actors. That is my first real code with actors, but I have some experience with Java Mulithreading and MPI in C. However I am completely lost. The workflow I want to realise is a circular pipeline and can be described as the following: Each worker actor has a reference to another one, thus forming a circle There is a coordinator actor which can trigger a computation by sending a StartWork() message When a worker receives a StartWork() message, it process some stuff locally and sends DoWork(...) message to its neighbour in the circle. The neighbours do some other stuff and sends in turn a DoWork(...) message to its own neighbour. This continues until the initial worker receives a DoWork() message. The coordinator can send a GetResult() message to the initial worker and wait for a reply. The point is that the coordinator should only receive a result when data is ready. How can a worker wait that the job returned to it before answering the GetResult() message ? To speed up computation, any worker can receive a StartWork() at any time. Here is my first try pseudo-implementation of the worker: class Worker( neighbor: Worker, numWorkers: Int ) { var ready = Foo() def act() { case StartWork() => { val someData = doStuff() neighbor ! DoWork( someData, numWorkers-1 ) } case DoWork( resultData, remaining ) => if( remaining == 0 ) { ready = resultData } else { val someOtherData = doOtherStuff( resultData ) neighbor ! DoWork( someOtherData, remaining-1 ) } case GetResult() => reply( ready ) } } On the coordinator side: worker ! StartWork() val result = worker !? GetResult() // should wait

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  • Restful WCF Service - how to send data with illegal XML characters?

    - by Chris
    I have a RESTful WCF web service. One of my methods has several input parameters. One of the input parameters is a string. Some times the data I am passing to this web method will include content that has one or more "illegal characters" - i.e. "&". So, I replace this with &amp; before passing it to the web service - but it still throws an exception. The exception isn't visible, as the data never reaches the web service, but I know that it is this content that is causing the problem, as I have done several tests sending data that doesn't contain an illegal XML character, and every time it worked, but any data containing "&" will fail. Am I not supposed to replace "&" with &amp;? Please refer to the web method below: [WebGet] public MapNode AddMapNode(string nodeText) { return new inProcessEntities().AddMapNode(nodeText); } Please help on how I can fix this. Thanks. Chris

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  • SendInput scan code on Windows 7 x64

    - by Stanomatic
    I am working with a WPF application sending keys to a game. I opened spy++ to observer s as a key press on the keyboard. I then press my button on the application and I noticed a different scan code in spy++ messages. Could this be somthing to do with Windows 7 64bit? Partial listing: var down = new INPUT(); down.Type = (UInt32)InputType.KEYBOARD; down.Data.Keyboard = new KEYBDINPUT(); down.Data.Keyboard.Vk = (UInt16)keyCode; down.Data.Keyboard.Scan = 0; down.Data.Keyboard.Flags = 0; down.Data.Keyboard.Time = 0; down.Data.Keyboard.ExtraInfo = IntPtr.Zero; //down.Data.Keyboard.ExtraInfo = GetMessageExtraInfo(); var up = new INPUT(); up.Type = (UInt32)InputType.KEYBOARD; up.Data.Keyboard = new KEYBDINPUT(); up.Data.Keyboard.Vk = (UInt16)keyCode; up.Data.Keyboard.Scan = 0; up.Data.Keyboard.Flags = (UInt32)KeyboardFlag.KEYUP; up.Data.Keyboard.Time = 0; up.Data.Keyboard.ExtraInfo = IntPtr.Zero; //up.Data.Keyboard.ExtraInfo = GetMessageExtraInfo(); INPUT[] inputList = new INPUT[2]; inputList[0] = down; inputList[1] = up; var numberOfSuccessfulSimulatedInputs = SendInput(2, inputList, Marshal.SizeOf(typeof(INPUT))); The image shows when I use my code to send a key I receive ScanCode:00fExtended from spy++ message output. When I actually press the same key I receive ScanCode:1FfExtended. Everything else is identical.

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  • APS.NET MVC Ajax: Passing a IList from the View to the Controller

    - by Bpimenta
    I need to pass the grid rows from the view to the controller using POST. The idea is to pass an IList of objects (people) that have the following structure: String Name String Address String ID I want to read the data from the JQGrid and pass it to the controller to fill the IList. I'm trying to build the data object to pass through the Ajax data parameter. Here is the Javascript code: $("#saveButton").click( function() { var returnData = '{'; var existingIDs = $('#listPeople').getDataIDs(); if (idsPeople.length > 0) { for (i=0;i<idsPeople.length;i++) { //Trying to build the obejct data ret = ret + '"people['+ i +'].Name":' $('#listPeople').getRowData(idsPeople[i]).Name + ','; ret = ret + '"people['+ i +'].Address":' $('#listPeople').getRowData(idsPeople[i]).Address+ ','; ret = ret + '"people['+ i +'].Id":' $('#listPeople').getRowData(idsPeople[i]).Id+ ','; //If it has more than one element if (idsPeople.length>1 && (i+1)<idsPeople.length) { ret = ret + ','; } } } ret = ret + '}'; My Ajax function for sending: var url_all = '<%=Url.Action("SaveData") %>; $.ajax({ type: "POST", url: url_all, data: ret, dataType: "json", success: function(){ alert("OK"); }, error: function(){ alert("Error: check SaveData"); } }); My controller: public ActionResult SaveData(IList<PeopleHeader> people){ // using debug to know if "people" variable has any values return Json(true); } The problem I'm getting is an error: "System.NotSupportedException: Fixed size collection", and no data is being delivered. I think my problem relies on creating the object... is there any simpler way of doing this procedure? Thanks in advance,

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  • Best way to replace mass emails sent from Entourage with a proper mailing list solution?

    - by aaandre
    I am helping a Los Angeles choreographer to transition away from sending her announcements via Entourage. Here's the situation: She has multiple conact groups, and sends classes and performance announcements several times a month, to different groups. She manages the contact groups manually. The group size is between 1500 and 2500 people. Recently verizon blocked her outgoing port 25, presumably for spam activity. Again, her contacts are interested in the content. She is aware of mailchimp, constantcontact etc. but would like to be able to send the email via her email software and not have to create a newsletter for every single mailing. Also, she's very short on $$. So, what would be the best way to set up a system allowing her to send announcements from Entourage, with attached images, to her lists, without having Entourage send every single email? I am thinking of setting up a set of mailing lists, each corresponding to one of her groups. I have never set up a mailing list before and am wondering if it's possible to have a list accept emails from only one person (Admin) and distribute them to the group? Recipients should be able to unsubscribe easily, and by default reply to her but not the list. She should be the only one able to use the list for distribution, and should be able to send messages (with attachments) directly from her email client without modification. Is this possible? Where can I find step-by-step instructions? What are best practices to avoid her domain being blacklisted? What's the easiest way to convert her contact groups to mailing list subscribers? I am helping her for free, so the simpler the better :) Thank you! UPDATE: She has a standard linux hosting account allowing her to run php etc. And, ideally, the emails would come from her personally or at least from her domain name.

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  • Sanitizing user input that will later be e-mailed - what should I be worried about?

    - by Kevin Burke
    I'm interning for an NGO in India (Seva Mandir, http://sevamandir.org) and trying to fix their broken "subscribe to newsletter" box. Because the staff isn't very sophisticated and our web host isn't great, I decided to send the relevant data to the publications person via mail() instead of storing it in a MySQL database. I know that it's best to treat user input as malicious, and I've searched the SO forums for posts relevant to escaping user data for sending in a mail message. I know the data should be escaped; what should I be worried about and what's the best way to sanitize the input before emailing it? Form flow: 1. User enters email on homepage and clicks Submit 2. User enters name, address, more information on second page (bad usability, I know, but my boss asked me to) and clicks "Submit" 3. Collect the data via $_POST and email it to the publications editor (and possibly send a confirmation to the subscriber). I am going to sanitize the email in step 2 and the other data in step 3. I appreciate your help, Kevin

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  • Debugging unexpected error message - possible memory management problem?

    - by Ben Packard
    I am trying to debug an application that is throwing up strange (to my untutored eyed) errors. When I try to simply log the count of an array... NSLog(@"Array has %i items", [[self startingPlayers] count]); ...I sometimes get an error: -[NSCFString count]: unrecognized selector sent to instance 0x1002af600 or other times -[NSConcreteNotification count]: unrecognized selector sent to instance 0x1002af600 I am not sending 'count' to any NSString or NSNotification, and this line of code works fine normally. A Theory... Although the error varies, the crash happens at predictable times, immediately after I have run through some other code where I'm thinking I might have a memory management issue. Is it possible that the object reference is still pointing to something that is meant to be destroyed? Sorry if my terms are off, but perhaps it's expecting the array at the address it calls 'count' on, but finds another previous object that shouldn't still be there (eg an NSString)? Would this cause the problem? If so, what is the most efficient way to debug and find out what is that address? Most of my debugging up until now involves inserting NSLogs, so this would be a good opportunity to learn how to use the debugger.

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