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  • Attempting to Convert Byte[] into Image... but is there platform issues involved

    - by user305535
    Greetings, Current, I'm attempting to develop an application that takes a Byte Array that is streamed to us from a Linux C language program across a TCPClient (stream) and reassemble it back into an image/jpg. The "sending" application was developed by a off-site developer who claims that the image reassembles back into an image without any problems or errors in his test environment (all Linux)... However, we are not so fortunate. I (believe) we successfully get all of the data sent, storing it as a string (lets us append the stream until it is complete) and then we convert it back into a Byte[]. This appears to be working fine... But, when we take the byte[] we get from the streaming (and our string assembly) and try to convert it into an image using the System.Drawing.Image.FromStream() we get errors.... Anyone have any idea what we're doing wrong? Or, does anyone know if this is a cross-platform issue? We're developing our app for Windows XP and C# .net, but the off-site developer did his work in c and Linux... perhaps there's some difference as to how each Operating System Coverts Images into Byte Arrays? Anyway, here's the code for converting our received ByteArray (from the TCPClient Stream) into an image. This code works when we send an image from a test machine we built that RUNS on XP, but not from the Linux box... System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); byte[] imageBytes = encoding.GetBytes(data); MemoryStream ms = new MemoryStream(imageBytes, 0, imageBytes.Length); // Convert byte[] to Image ms.Write(imageBytes, 0, imageBytes.Length); System.Drawing.Image image = System.Drawing.Image.FromStream(ms, false); <-- DIES here, throws a {System.ArgumentException: Parameter is not valid.} error Any advice, suggestions, theories, or HELP would be GREATLY appreciated! Please let me know??? Best wishes all! Thanks in advance! Greg

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  • Synchronizing DataGridView (DataTable) with the DB

    - by Ezekiel Rage
    Hi! I have the following situation: there is a table in the DB that is queried when the form loads and the retrieved data is filled into a DataGridView via the DataTable underneath. After the data is loaded the user is free to modify the data (add / delete rows, modify entries). The form has 2 buttons: Apply and Refresh. The first one sends the changes to the database, the second one re-reads the data from the DB and erases any changes that have been made by the user. My question is: is this the best way to keep a DataGridView synchronized with the DB (from a users point of view)? For now these are the downsides: the user must keep track of what he is doing and must press the button every while the modifications are lost if the form is closed / app crash / ... I tried sending the changes to the DB on CellEndEdit event but then the user also needs some Undo/Redo functionality and that is ... well ... a different story. So, any suggestions?

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  • Carriage Return\Line feed in Java

    - by Manu
    Guys, i have created text file in unix enviroment using java code. For writing the text file i am using java.io.FileWriter and BufferedWriter. and for newline after each row i am using bw.newLine() method. (where bw is object of BufferedWriter ) and sending that text file by attaching in mail from unix environment itself (automated that using unix commands). My issue is, after i download the text file from mail in windows system, if i opened that text file the data's are not properly aligned. newline() character is not working i think so. I want same text file alignment as it is in unix environment, if i opened the text file in windows environment also. How to resolve the problem.Please help ASAP. Thanks for your help in advance. pasting my java code here for your reference..(running java code in unix environment) File f = new File(strFileGenLoc); BufferedWriter bw = new BufferedWriter(new FileWriter(f, false)); rs = stmt.executeQuery("select * from jpdata"); while ( rs.next() ) { bw.write(rs.getString(1)==null? "":rs.getString(1)); bw.newLine(); }

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  • Emails sometimes get scrambled

    - by Alex
    Folks, I have a PHP-based based site (using the QCubed framework); as a part of the site, I have a daemon that's sending out several thousand emails a day (no i'm not a spammer, everything is opt-in :)). Emails are sent through a custom framework component; that component serves as an SMTP client. I'm using a paid SMTP gateway from DNSExit.com to get the emails actually delivered. Those emails are simple HTML-based emails; they really have just simple links inside. My issue is that these links sometimes (not consistently!) get scrambled during transition. Tags somehow get mixed up, and some links are non-functional in the email. The issue happens on a small percentage of all sent emails; it is not consistent (i.e. the same exact source message HTML may or may not cause the scrambling in transition). Have any of you seen this? Any thoughts on how to troubleshoot?

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  • nServiceBus - Not all commands being received by handler

    - by SimonB
    In a test project based of the nServiceBus pub/sub sample, I've replace the bus.publish with bus.send in the server. The server sends 50 messages with a 1sec wait after each 5 (ie 10 burst of 5 messages). The client does not get all the messages. The soln has 3 projects - Server, Client, and common messages. The server and client are hosted via the nServiceBus generic host. Only a single bus is defined. Both client and server are configured to use StructureMap builder and BinarySerialisation. Server Endpoint: public class EndPointConfig : AsA_Publisher, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Server Code : for (var nextId = 1; nextId <= 50; nextId++) { Console.WriteLine("Sending {0}", nextId); IDataMsg msg = new DataMsg { Id = nextId, Body = string.Format("Batch Msg #{0}", nextId) }; _bus.SendLocal(msg); Console.WriteLine(" ...sent {0}", nextId); if ((nextId % 5) == 0) Thread.Sleep(1000); } Client Endpoint: public class EndPointConfig : AsA_Client, IConfigureThisEndpoint, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .StructureMapBuilder() .BinarySerializer(); } } Client Clode: public class DataMsgHandler : IMessageHandler<IDataMsg> { public void Handle(IDataMsg msg) { Console.WriteLine("DataMsgHandler.Handle({0}, {1}) - ({2})", msg.Id, msg.Body, Thread.CurrentThread.ManagedThreadId); } } Client and Server App.Config: <MsmqTransportConfig InputQueue="nsbt02a" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress=""> <MessageEndpointMappings> <add Messages="Test02.Messages" Endpoint="nsbt02a" /> </MessageEndpointMappings> </UnicastBusConfig> All run via VisualStudio 2008. All 50 messages are sent - but after the 1st or 2nd batch. only 1 msg per batch is sent? Any ideas? I'm assuming config or misuse but ....?

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  • Set a callback function to a new window in javascript

    - by SztupY
    Is there an easy way to set a "callback" function to a new window that is opened in javascript? I'd like to run a function of the parent from the new window, but I want the parent to be able to set the name of this particular function (so it shouldn't be hardcoded in the new windows page). For example in the parent I have: function DoSomething { alert('Something'); } ... <input type="button" onClick="OpenNewWindow(linktonewwindow,DoSomething);" /> And in the child window I want to: <input type="button" onClick="RunCallbackFunction();" /> The question is how to create this OpenNewWindow and RunCallbackFunction functions. I though about sending the function's name as a query parameter to the new window (where the server side script generates the appropriate function calls in the generated child's HTML), which works, but I was thinking whether there is another, or better way to accomplish this, maybe something that doesn't even require server side tinkering. Pure javascript, server side solutions and jQuery (or other frameworks) are all welcomed.

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  • Can a page opt out of IIS 7 compression?

    - by Glen Little
    My pages are automatically being compressed by IIS7 with GZIP. That is great... but, for one particular page, I need to stream it to the user, using Response.Flush() when needed. But when the output is being compressed, the IIS server seems to collect all my output until the page is done before compressing and sending it to the client. That nullifies my attempt to Flush the content out to the user. Is there a way that I can have this one page opt out of the compression? One possible option I've determined that if I manually set the content type to one that does not match the IIS configuration at c:\windows\system32\inetsrv\config\applicationhost.config, then IIS will not compress it. Eg. Response.ContentType = "x-text/html". This works okay with IE8, as it falls back to display the HTML. But Firefox will ask the user what to do with the unknown file type. This could work, if there was another Mime Type I could use that browsers would accept as HTML, that is not matched in the applicationhost.config. For reference, these are the mime types that will be compressed: <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/atom+xml" enabled="true" /> <add mimeType="application/xaml+xml" enabled="true" /> Others options? Are there other options to opt out of compression?

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  • Mamimum page fetch with maximum bandwith

    - by Ehsan
    Hi I want to create an application like a spider I've implement fetching page as the following code in multi-thread application but there is two problem 1) I want to use my maximum bandwidth to send/receive request, how should I config my request to do so (Like Download Accelerator application and the like) cause I heard the normal application will use 66% of the available bandwidth. 2) I don't know what exactly HttpWebRequest.KeepAlive do, but as its name implies I think i can create a connection to a website and without closing the connection sending another request to that web site using existing connection. does it boost performance or Im wrong public PageFetchResult Fetch() { PageFetchResult fetchResult = new PageFetchResult(); try { HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(URLAddress); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Uri requestedURI = new Uri(URLAddress); Uri responseURI = resp.ResponseUri; if (Uri.Equals(requestedURI, responseURI)) { string resultHTML = ""; byte[] reqHTML = ResponseAsBytes(resp); if (!string.IsNullOrEmpty(FetchingEncoding)) resultHTML = Encoding.GetEncoding(FetchingEncoding).GetString(reqHTML); else if (!string.IsNullOrEmpty(resp.CharacterSet)) resultHTML = Encoding.GetEncoding(resp.CharacterSet).GetString(reqHTML); req.Abort(); resp.Close(); fetchResult.IsOK = true; fetchResult.ResultHTML = resultHTML; } else { URLAddress = responseURI.AbsoluteUri; relayPageCount++; if (relayPageCount > 5) { fetchResult.IsOK = false; fetchResult.ErrorMessage = "Maximum page redirection occured."; relayPageCount = 0; return fetchResult; } req.Abort(); resp.Close(); return Fetch(); } } catch (Exception ex) { fetchResult.IsOK = false; fetchResult.ErrorMessage = ex.Message; } return fetchResult; }

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  • RewriteCond and RewriteRule newbie

    - by mybrokengnome
    I'm taking over a website for a client that is running on a custom built CMS (that I didn't write). I don't mess with .htaccess files usually because a lot of the hosting I do is on IIS, or I used WordPress as a CMS and don't have to worry about messing with the .htaccess file. Here's the contents of the file: RewriteEngine on RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*)$ framework.php?%{QUERY_STRING}&resource=$1& [L] I get what it's doing (sending all requests through the framework.php file). The client wants a WordPress blog added to their site. I'm placing it in a /blog/ folder. The problem is that because of the rewrite rules and conditions in the .htaccess file whenever I try to go /blog/ the other CMS freaks out because it doesn't like me trying to go there. My question is how do I write a rule/cond that tells apache to send all requests made to the /blog/ folder to the /blog/ folder, but keep all other requests piped through the framework.php file like it is now? Any help is appreciated, thanks!

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  • Android - Basic CRUD (REST/RPC client) to remote server

    - by bsreekanth
    There are lot of discussion about REST client implementation in android, based on the talk at GoogleIO 2010, by Virgil Dobjanschi. My requirement may not necessarily involved, as I have some freedom to choose the configuration. I only target tablets configuration changes can be prevented if no other easy way (fix at Landscape mode etc) I am trying to achieve. Basic CRUD operation to my server (JSON RPC/ REST). Basically mimic an ajax request from android app (no webview, need native app) Based on the above mentioned talk, and some reading I see these options. Implement any of the 3 mentioned in the Google IO talk Especially, the last pattern may be more suitable as I don't care much of caching. But not sure how "real time" is sync implementation. Use HTTP request in AsyncTask. Simplest, but need to avoid re-sending request during change in device configuration (orientation change etc). Even if I fix at one orientation, recreation of activity still happens. So need to handle it elegantly. Use service to handle http request. So far, it say use service for long ruiing request. Not sure whether it is a good approach for simple GET/POST/PUt requests. Please share your experience on what could be the best way.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • data transmission between two sites

    - by SaMSa
    I'm use Asp.Net Mvc 4 www.hostname.com to my site from my report.hostname2.com send and receive data to move directly to that address by the string bi codebehind. querysstring not, because sending a very long string I mean rapor.coskunoglu.net/Pdf address to send string data to move directly to that address PDF of the screen to make it appear so. How can I do this? Thank you, take it easy. I'm sorry, my english is not good. EDIT: I want to use POST. sb - my StringBuilder. byte[] bytt = Encoding.UTF8.GetBytes(sb.ToString()); WebRequest wr = WebRequest.Create("http://report.hostname2.com/Pdf"); wr.ContentType = "application/x-www-form-urlencoded"; wr.ContentLength = bytt.Length; wr.Method = "POST"; Stream st = wr.GetRequestStream(); st.Write(bytt, 0, bytt.Length); st.Close(); After you send the POST I want to go to report.hostname2.com. Did you see this my job?

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  • Problem in using a second call to send() in C

    - by Paulo Victor
    Hello. Right now I'm working in a simple Server that receives from client a code referring to a certain operation. The server receives this data and send back the signal that it's waiting for the proper data. /*Server Side*/ if (codigoOperacao == 0) { printf("A escolha foi 0\n"); int bytesSent = SOCKET_ERROR; char sendBuff[1080] = "0"; /*Here "send" returns an error msgm while trying to send back the signal*/ bytesSent = send(socketEscuta, sendBuff, 1080, 0); if (bytesSent == SOCKET_ERROR) { printf("Erro ao enviar"); return 0; } else { printf("Bytes enviados : %d\n", bytesSent); char structDesmontada[1080] = ""; bytesRecv = recebeMensagem(socketEscuta, structDesmontada); printf("structDesmontada : %s", structDesmontada); } } Following here is the client code responsible for sending the operation code and receiving the signal char sendMsg[1080] = "0"; char recvMsg[1080] = ""; bytesSent = send(socketCliente, sendMsg, sizeof(sendMsg), 0); printf("Enviei o codigo (%d)\n", bytesSent); /*Here the program blocks in a infinite loop since the server never send anything*/ while (bytesRecv == SOCKET_ERROR) { bytesRecv = recv(socketCliente, recvMsg, 1080, 0); if (bytesRecv > 0) { printf("Recebeu\n"); } Why this is happening only in the second attempt to send some data? Because the first call to send() works fine. Hope someone can help!! Thnks

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  • Is it possible to have asynchronous processing

    - by prashant2361
    Hi, I have a requirement where I need to send continuous updates to my clients. Client is browser in this case. We have some data which updates every sec, so once client connects to our server, we maintain a persistent connection and keep pushing data to the client. I am looking for suggestions of this implementation at the server end. Basically what I need is this: 1. client connects to server. I maintain the socket and metadata about the socket. metadata contains what updates need to be send to this client 2. server process now waits for new client connections 3. One other process will have the list of all the sockets opened and will go through each of them and send the updates if required. Can we do something like this in Apache module: 1. Apache process gets the new connection. It maintains the state for the connection. It keeps the state in some global memory and returns back to root process to signify that it is done so that it can accept the new connection 2. the Apache process though has returned the status to root process but it is also executing in parallel where it going through its global store and sending updates to the client, if any. So can a Apache process do these things: 1. Have more than one connection associated with it 2. Asynchronously waiting for new connection and at the same time processing the previous connections? Regards Prashant

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  • Keeping sync in multiplayer RTS game that uses floating point arithmetic

    - by Calmarius
    I'm writing a 2D space RTS game in C#. Single player works. Now I want to add some multiplayer functionality. I googled for it and it seems there is only one way to have thousands of units continuously moving without a powerful net connection: send only the commands through the network while running the same simulation at every player. And now there is a problem the entire engine uses doubles everywhere. And floating point calculations are depends heavily on compiler optimalizations and cpu architecture so it is very hard to keep things syncronized. And it is not grid based at all, and have a simple phisics engine to move the space-ships (space ships have impulse and angular-momentum...). So recoding the entire stuff to use fixed point would be quite cumbersome (but probably the only solution). So I have 2 options so far: Say bye to the current code and restart from scratch using integers Make the game LAN only where there is enough bandwidth to have 8 players with thousands of units and sending the positions and orientation etc in (almost) every frame... So I looking for better opinions, (or even tips on migrating the code to fixed-point without messing everything up...)

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  • Is the m2eclipse mailing list being managed?

    - by sdoca
    Hi, I tried to subscribe to the m2eclipse mailing list by sending an email to [email protected] but it never sent me back any confirmation email. I sent an email to [email protected] asking if the mailing list was still running a couple of weeks ago and haven't received any response back to that either. Then I found another way to subscribe via http://xircles.codehaus.org/lists/info/search. So I did and am now receiving emails sent to the list. However, I can't send the list emails. They get bounced back with a failure notice: Hi. This is the qmail-send program at mail.codehaus.org. I'm afraid I wasn't able to deliver your message to the following addresses. This is a permanent error; I've given up. Sorry it didn't work out. <[email protected]>: Sorry, only subscribers may post. If you are a subscriber, please forward this message to [email protected] to get your new address included. (#5.7.2) I've forwarded this message as instructed twice now (once yesterday and once this morning) without result so far. Does anyone know if this mailing list is being managed? It sucks to be only able to read messages and not to send them. Thanks in advance!

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  • Returning HTML in the JS portion of a respond_to block throws errors in IE

    - by Horace Loeb
    Here's a common pattern in my controller actions: respond_to do |format| format.html {} format.js { render :layout => false } end I.e., if the request is non-AJAX, I'll send the HTML content in a layout on a brand new page. If the request is AJAX, I'll send down the same content, but without a layout (so that it can be inserted into the existing page or put into a lightbox or whatever). So I'm always returning HTML in the format.js portion, yet Rails sets the Content-Type response header to text/javascript. This causes IE to throw this fun little error message: Of course I could set the content-type of the response every time I did this (or use an after_filter or whatever), but it seems like I'm trying to do something relatively standard and I don't want to add additional boilerplate code. How do I fix this problem? Alternatively, if the only way to fix the problem is to change the content-type of the response, what's the best way to achieve the behavior I want (i.e., sending down content with layout for non-AJAX and the same content without a layout for AJAX) without having to deal with these errors? Edit: This blog post has some more info

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  • Problem with writing mobilesubstrate plugins for iOS

    - by overboming
    I am trying to hooking message sending for iOS 3.2, I implement my own hook on a working ExampleHook program I find on the web. But my hook apparently caused segmentation fault everytime it hooks and I don't know why. I want to hook to [NSURL initWithString:(NSString *)URLString relativeToURL:(NSURL *)baseURL; and here is my related implementation static id __$GFWInterceptor_NSURL_initWithString2(NSURL<GFWInterceptor> *_NSURL, NSString *URLString, NSURL* baseURL){ NSLog(@"We have intercepted this url: %@",URLString); [_NSURL __HelloNSURL_initWithString:URLString relativeToURL:baseURL]; establish hook Class _$NSURL = objc_getClass("NSURL"); MSHookMessage(_$NSURL, @selector(initWithString:relativeToURL:), (IMP) &__$GFWInterceptor_NSURL_initWithString2, "__HelloNSURL_"); original method declaration - (void)__HelloNSURL_initWithString:(NSString *)URLString relativeToURL:(NSURL *)baseURL; and here is my gdb backtrace Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address: 0x74696e71 0x335625f8 in objc_msgSend () (gdb) bt 0 0x335625f8 in objc_msgSend () 1 0x32c05b1a in CFStringGetLength () 2 0x32c108a8 in _CFStringIsLegalURLString () 3 0x32b1c32a in -[NSURL initWithString:relativeToURL:] () 4 0x000877c0 in __$GFWInterceptor_NSURL_initWithString2 () 5 0x32b1c220 in +[NSURL URLWithString:relativeToURL:] () 6 0x32b1c1f4 in +[NSURL URLWithString:] () 7 0x3061c614 in createUniqueWebDataURL () 8 0x3061c212 in +[WebFrame(WebInternal) _createMainFrameWithSimpleHTMLDocumentWithPage:frameView:withStyle:editable:] () and apparently it hooks, but there is some memory issue there and I can't find anything to blame now

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  • Framework or design pattern for mailing all users of a webapp

    - by Todd Owen
    My app takes care of user registration (with the option to receive email announcements), and can easily handle the actual template-based rendering of email for a given user. JavaMail provides the mail transport layer. But how should I design the application layer between the business objects (e.g. User) and the mail transport? The straightforward approach would be a simple, synchronous loop: iterate through the users, queue the emails, and be done with it. "Queue" might mean sending them straight to the MTA (mail server), or to an in-memory queue to be consumed by another thread. However, I also plan to implement features like throttling the rate of emails, processing bounced emails (NDRs), and maintaining status across application restarts. My intuition is that a good design would decouple this from both the business layer and the mail transport layer as much as possible. I wondered if others had solved this problem before, but after much searching I haven't found any Java libraries which seem to fit this problem. Standalone mail apps such as James or list servers are too large in scope; packages like Spring's MailSender or Commons Email are too small in scope (being basically drop-in replacements for JavaMail). For other languages I haven't found anything appropriate either. I'm curious about how other developers have gone about adding bulk mailing to their applications.

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  • Proper status codes for JSON responses to Ajax calls?

    - by anonymous coward
    My project is returning JSON to Ajax calls from the browser. I'm wondering what the proper status code is for sending back with responses to invalid (but successfully handled) data submissions. For example, jQuery has the following two particular callbacks when making Ajax requests: success: Fired when a 200/2xx status code is delivered along with the response. error: Fired when 4xx, 5xx, etc, status codes come back with the response. If a user attempts to create a new "Person" object, I send back a JSON representation of the newly created object upon success, thus giving javascript access to the necessary unique ID's for the new object, etc. This, of course, is sent with a 200 status code. If a user submits malformed or invalid data (say, an invalid/incomplete "name" field), I would like to send back the validation error messages via JSON. (I don't see why this would be a bad thing). My question is: in doing so, should I send a 200 status code, because I successfully handled their invalid data? Therefore, I'd be using the jQuery success callback, but simply check for errors... Or, should I use a 4xx status code, perhaps 'Bad Request', because the data they sent me is invalid? (and thus, use the error callback to do the necessary client-side notifications).

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  • is using private shared objects/variables on class level harmful ?

    - by haansi
    Hello, Thanks for your attention and time. I need your opinion on an basic architectural issue please. In page behind classes I am using a private and shared object and variables (list or just client or simplay int id) to temporary hold data coming from database or class library. This object is used temporarily to catch data and than to return, pass to some function or binding a control. 1st: Can this approach harm any way ? I couldn't analyze it but a thought was using such shared variables may replace data in it when multiple users may be sending request at a time? 2nd: Please comment also on using such variables in BLL (to hold data coming from DAL/database). In this example every time new object of BLL class will be made. Here is sample code: public class ClientManager { Client objclient = new Client(); //Used in 1st and 2nd method List<Client> clientlist = new List<Client>();// used in 3rd and 4th method ClientRepository objclientRep = new ClientRepository(); public List<Client> GetClients() { return clientlist = objclientRep.GetClients(); } public List<Client> SearchClients(string Keyword) { return clientlist = objclientRep.SearchClients(Keyword); } public Client GetaClient(int ClientId) { return objclient = objclientRep.GetaClient(ClientId); } public Client GetClientDetailForConfirmOrder(int UserId) { return objclientRep.GetClientDetailForConfirmOrder(UserId); } } I am really thankful to you for sparing time and paying kind attention.

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  • Decompress a GZipped response from the server (Socket)

    - by Lith
    Umm, ok, after sending some data to the server, noting this particular part: "Accept-Encoding: gzip,deflate\r\n" I am getting the following response: HTTP/1.1 200 OK Server: nginx Date: Fri, 09 Apr 2010 23:25:27 GMT Content-Type: text/html; charset=UTF-8 Transfer-Encoding: chunked Connection: keep-alive X-Powered-By: PHP/5.2.8 Expires: Mon, 26 Jul 1997 05:00:00 GMT Last-Modified: Fri, 09 Apr 2010 23:25:27 GMT Cache-Control: no-store, no-cache, must-revalidate Cache-Control: post-check=0, pre-check=0 Pragma: no-cache Content-Encoding: gzip Vary: Accept-Encoding 7aa ??U-?Rh?%?2?w??PM]??7?qZ?K?)???2?&??m???"q??/p9w?????x?[`tA!G???G?5z??????a>k????????Q ???N?? ('??f?,(??Y:5B???-?)?3x^0e:j?`,???**???F>G)?2????@???b??????A?k???Ar?n? But how do I decompress it? Note that I am using the Socket Class to do all the work. I know how to decompress it, but the problem here lies in the fact that I cannot separate the Packet from the GZipped data, psuedo-psuedocode (or whatever) on how I do it: Socket sends packet; Socket reads response from server, stores into a ByteArray; Create MemoryStream, use ByteArray; Create GZipStream, use Memorystream; now the problem occurs; I am getting the following Error: System.IO.InvalidDataException The magic number in GZip header is not correct. Make sure you are passing in a GZip stream. I hope the explanation is clear enough __.

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  • SOLR not searching on certain fields

    - by andy
    hey guys, just installed solr, edited the schema.xml, and am now trying to index it and search on it with some test data. In the XML file I'm sending to SOLR, one of my fields look like this: <field name="PageContent"><![CDATA[<p>some text in a paragrah tag</p>]]></field> There's HTML there, so I've wrapped it in CDATA. In my SOLR schema.xml, the definition for that field looks like this: <field name="PageContent" type="text" indexed="true" stored="true"/> When I ran the POSTing tool, everything went ok, but when I search for content which I know is inside the PageContent field, I get no results. However, when I set the node to PageContent, it works. But if I set it to any other field, it doesn't search in PageContent. Am I doing something wrong? what's the issue? thanks very much for any help cheers! UPDATE Just to clarify on the error. I've uploaded a "doc" with the following data: <field name="PageID">928</field> <field name="PageName">some name</field> <field name="PageContent"><![CDATA[<p>html content</p>]]></field> In my schema I've defined the fields as such: <field name="PageID" type="integer" indexed="true" stored="true" required="true"/> <field name="PageName" type="text" indexed="true" stored="true"/> <field name="PageContent" type="text" indexed="true" stored="true"/> And: <uniqueKey>PageID</uniqueKey> <defaultSearchField>PageName</defaultSearchField> Now, when I use the Solr admin tool and search for "some name" I get a result. But, if I search for "html content", or "html", or "content", or "928", I get no results why? cool, thanks!

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  • Boost Asio UDP retrieve last packet in socket buffer

    - by Alberto Toglia
    I have been messing around Boost Asio for some days now but I got stuck with this weird behavior. Please let me explain. Computer A is sending continuos udp packets every 500 ms to computer B, computer B desires to read A's packets with it own velocity but only wants A's last packet, obviously the most updated one. It has come to my attention that when I do a: mSocket.receive_from(boost::asio::buffer(mBuffer), mEndPoint); I can get OLD packets that were not processed (almost everytime). Does this make any sense? A friend of mine told me that sockets maintain a buffer of packets and therefore If I read with a lower frequency than the sender this could happen. ¡? So, the first question is how is it possible to receive the last packet and discard the ones I missed? Later I tried using the async example of the Boost documentation but found it did not do what I wanted. http://www.boost.org/doc/libs/1_36_0/doc/html/boost_asio/tutorial/tutdaytime6.html From what I could tell the async_receive_from should call the method "handle_receive" when a packet arrives, and that works for the first packet after the service was "run". If I wanted to keep listening the port I should call the async_receive_from again in the handle code. right? BUT what I found is that I start an infinite loop, it doesn't wait till the next packet, it just enters "handle_receive" again and again. I'm not doing a server application, a lot of things are going on (its a game), so my second question is, do I have to use threads to use the async receive method properly, is there some example with threads and async receive? Thanks for you attention.

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