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  • How to run an exe using c prog

    - by Ujjwal
    Hi All, I am new to this forum. I am in need of a program in C that runs an exe file in Windows. While googling I found the code below : 1. Code: #include<stdlib.h> #include<stdio.h> int main() { (void)system("C:\\Windows\\notepad.exe"); return 0; } The above code compiles successfully in Borland Turbo C. But it fails to run Notepad. 2 Code: #include<stdlib.h> #include<stdio.h> void main() { int result ; result=system("C:\\Windows\\notepad.exe"); printf("%d",result); } The above code on running gives -1 as output. Why am I getting -1. My OS Windows XP Borland Turbo C Compiler Please help.

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  • Extract Generic types from extended Generic

    - by Brigham
    I'm trying to refactor a class and set of subclasses where the M type does extend anything, even though we know it has to be a subclass of a certain type. That type is parametrized and I would like its parametrized types to be available to subclasses that already have values for M. Is there any way to define this class without having to include the redundant K and V generic types in the parameter list. I'd like to be able to have the compiler infer them from whatever M is mapped to by subclasses. public abstract class NewParametrized<K, V, M extends SomeParametrized<K, V>> { public void someMethodThatTakesKAndV(K k1, V v1) { } } In other words, I'd like the class declaration to look something like: public class NewParametrized<M extends SomeParametrized<K, V>> { And K and V's types would be inferred from the definition of M.

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  • What is the proper way to declare a specialization of a template for another template type?

    - by Head Geek
    The usual definition for a specialization of a template function is something like this: class Foo { [...] }; namespace std { template<> void swap(Foo& left, Foo& right) { [...] } } // namespace std But how do you properly define the specialization when the type it's specialized on is itself a template? Here's what I've got: template <size_t Bits> class fixed { [...] }; namespace std { template<size_t Bits> void swap(fixed<Bits>& left, fixed<Bits>& right) { [...] } } // namespace std Is this the right way to declare swap? It's supposed to be a specialization of the template function std::swap, but I can't tell whether the compiler is seeing it as such, or whether it thinks that it's an overload of it or something.

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  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

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  • Using memory mapping in C for reading binary

    - by user1320912
    I am trying to read data from a binary file and process it.It is a very large file so I thought I would use memory mapping. I am trying to use memory mapping so I can read the file byte by byte. I am getting a few compiler errors while doing this. I am doing this on a linux platform #include <unistd.h> #include <sys/types.h> #include <sys/mman.h> int fd; char *data; fd = open("data.bin", O_RDONLY); pagesize = 4000; data = mmap((caddr_t)0, pagesize, PROT_READ, MAP_SHARED, fd, pagesize); The errors i get are : caddr not initialized, R_RDONLY not initialized, mmap has too few arguments. Could someone help me out ?

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  • Optional structural typing possibilty in C++ or anyother language?

    - by ambhai
    In C++ how to tell compiler that Ogre::Vector3 IS_SAME_AS SomeOtherLIB::Vector3 ? I feel that.. in languages like c++ which are not structural typed but there are cases when it makes sense. Normally as game developer when working with 4+ libraries that provide sort or their own Vector3 implementation. The code is littered with ToOgre, ToThis, ToThat conversion function. Thats a lot of Float3 copying around which should not happen on first place. Is in C++ or any other languages where we dont have to convert (copying) from one type to another which is essentially the samething. But any solution in C++ as most of the good gamedevs libs are for c/c++.

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  • Why calling ISet<dynamic>.Contains() compiles, but throws an exception at runtime?

    - by Andrey Breslav
    Please, help me to explain the following behavior: dynamic d = 1; ISet<dynamic> s = new HashSet<dynamic>(); s.Contains(d); The code compiles with no errors/warnings, but at the last line I get the following exception: Unhandled Exception: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'System.Collections.Generic.ISet<object>' does not contain a definition for 'Contains' at CallSite.Target(Closure , CallSite , ISet`1 , Object ) at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at FormulaToSimulation.Program.Main(String[] args) in As far as I can tell, this is related to dynamic overload resolution, but the strange things are (1) If the type of s is HashSet<dynamic>, no exception occurs. (2) If I use a non-generic interface with a method accepting a dynamic argument, no exception occurs. Thus, it looks like this problem is related particularly with generic interfaces, but I could not find out what exactly causes the problem. Is it a bug in the compiler/typesystem, or legitimate behavior?

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  • Succinct code over verbose?

    - by WeNeedAnswers
    With C# becoming more and more declarative and becoming the new Swiss army knife of Programming. Is it better to be succinct thus reducing the actual code base, or long winded but verbose. Is there a performance issue with succinct or does being succinct improve performance because your putting more of your code in the hands of the compiler. (LINQ being an example when used correctly). I know that verbosity should override succinct where code would become less readable, but is this a good idea when your style could affect the performance.

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  • What should I do if a IOException is thrown?

    - by Roman
    I have the following 3 lines of the code: ServerSocket listeningSocket = new ServerSocket(earPort); Socket serverSideSocket = listeningSocket.accept(); BufferedReader in = new BufferedReader(new InputStreamReader(serverSideSocket.getInputStream())); The compiler complains about all of these 3 lines and its complain is the same for all 3 lines: unreported exception java.io.IOException; In more details, these exception are thrown by new ServerSocket, accept() and getInputStream(). I know I need to use try ... catch .... But for that I need to know what this exceptions mean in every particular case (how should I interpret them). When they happen? I mean, not in general, but in these 3 particular cases.

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  • C++ overloading virtual = operator

    - by taz
    Hello, here is the code for my question: class ICommon { public: virtual ICommon& operator=(const ICommon & p)const=0; }; class CSpecial : public ICommon { public: CSpecial& operator=(const CSpecial & cs) { //custom operations return *this; } }; CSpecial obj; Basically: I want the interface ICommon to force it's descendants to implement = operator but don't want to have any typecasts in the implementation. The compiler says "can't instantiate an abstract class. Any help/advice will be appreciated.

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  • snprintf and Visual Studio 2010

    - by Andrew
    I'm unfortunate enough to be stuck using VS 2010 for a project, and noticed the following code still doesn't build using the non-standards compliant compiler: #include <stdio.h> #include <stdlib.h> int main (void) { char buffer[512]; snprintf(buffer, sizeof(buffer), "SomeString"); return 0; } (fails compilation with the error: C3861: 'snprintf': identifier not found) I remember this being the case way back with VS 2005 and am shocked to see it still hasn't been fixed. Does any one know if Microsoft has any plans to move their standard C libraries into the year 2010?

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  • Returning NSNull from actionForLayer:forKey

    - by MrHen
    If I implement the CALayer delegate method actionForLayer:forKey I can return [NSNull null] to force the CALayer to not animate any changes. Unfortunately, [NSNull null] doesn't implement the CAAction delegate and XCode kicks out the following warning: warning: class 'NSNull' does not implement the 'CAAction' protocol Here is the method code: - (id<CAAction>)actionForLayer:(CALayer *)theLayer forKey:(NSString *)theKey { //This disables the animations when moving things around //Also, don't animate the selection box. It was doing weird things if(undoGroupStarted || theLayer == self.selectionBox) { return [NSNull null]; } else { return nil; } } Am I doing something wrong? Is returning [NSNull null] bad behavior? If so, what is another way to do what I am trying to do here? If not, how do I make the compiler happy?

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  • error handling strategies in C?

    - by Leo
    Given the code below: typedef struct {int a;} test_t; arbitrary_t test_dosomething(test_t* test) { if (test == NULL) { //options: //1. print an error and let it crash //e.g. fprintf(stderr, "null ref at %s:%u", __FILE__, __LINE__); //2. stop the world //e.g. exit(1); //3. return (i.e. function does nothing) //4. attempt to re-init test } printf("%d", test->a); //do something w/ test } I want to get a compiler error if test is ever NULL, but I guess that's not possible in C. Since I need to do null checking at runtime, what option is the most proper way to handle it?

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  • C# extern int ? How do I make a global var across classes and namespaces ?

    - by dr d b karron
    Dear C#'ers; As an old C/C++ programmer, I want to keep a global int counter across all of MY namespaces and classes. Public static extern int EventCount; Is not working; the VS2010 compiler won't let me have an extern int. Even with a DLLImport. [DllImport ( "SilverlightApplication37.dll" )] public static extern int EventCount; VS2010 complains Error 1 The modifier 'extern' is not valid for this item so how do i have a global int across all my code ? Cheers! dr.K

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  • Looking for marg_setValue fix in iPhoneOS

    - by John Smith
    I am trying to compile a library originally written for Cocoa. Things are good until it looks for the function marg_setValue(). It says there is a syntax error before char in marg_setValue(argumentList,argumentOffset,char,(char)lua_toboolean(state,luaArgument)); (it's talking about the third argument, not (char) ) I am trying to port LuaObjectiveCBridge to the iPhone. It has two choices, either using Runtime or Foundation. I have discovered there are some problems with foundation so I am trying runtime. But the compiler is not co-operating.

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  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

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  • What TypeScript pattern can I use to enforce that a function gets a property?

    - by Matt York
    In JavaScript I can do this: function f() {} f.prop = "property"; I want this in TypeScript, but with type checking. What TypeScript pattern can I use to enforce that a function gets a property? Could I use an interface? interface functionWithProperty { (): any; prop: string; } This seems to be a valid interface in TypeScript, but how do I implement this interface such that the TypeScript compiler checks that prop is set? I saw this example: var f : functionWithProperty = (() => { var _f : any = function () { }; _f.prop = "blah"; return _f; }()); But this doesn't work because I can remove _f.prop = "blah"; and everything will still compile. I need to enforce that prop is set.

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  • Standard (cross-platform) way for bit manipulation

    - by Kiril Kirov
    As are are different binary representation of the numbers (for example, take big/little endian), is this cross-platform: some_unsigned_type variable = some_number; // set n-th bit, starting from 1, // right-to-left (least significant-to most significant) variable |= ( 1 << ( n - 1 ) ); // clear the same bit: variable &= ~( 1 << ( n - 1 ) ); In other words, does the compiler always take care of the different binary representation of the unsigned numbers, or it's platform-specific? And what if variable is signed integral type (for example, int) and its value is zero positive negative? What does the Standard say about this? P.S. And, yes, I'm interesting in both - C and C++, please don't tell me they are different languages, because I know this :) I can paste real example, if needed, but the post will become too long

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  • saving a records containing a member of type string to a file (Delphi, Windows)

    - by wonderer
    I have a record that looks similar to: type TNote = record Title : string; Note : string; Index : integer; end; Simple. The reason I chose to set the variables as string (as opposed to an array of chars) is that I have no idea how long those strings are going to be. They can be 1 char long, 200 or 2000. Of course when I try to save the record to a type file (file of...) the compiler complains that I have to give a size to string. Is there a way to overcome this? or a way to save those records to an untyped file and still maintain a sort of searchable way? Please do not point me to possible solutions, if you know the solution please post code. Thank you

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  • Modifying reference member from const member function in C++

    - by Philipp
    I am working on const-correctness of my code and just wondered why this code compiles: class X { int x; int& y; public: X(int& _y):y(_y) { } void f(int& newY) const { //x = 3; would not work, that's fine y = newY; //does compile. Why? } }; int main(int argc, char **argv) { int i1=0, i2=0; X myX(i1); myX.f(i2); ... } As far as I understand, f() is changing the object myX, although it says to be const. How can I ensure my compiler complains when I do assign to y? (Visual C++ 2008) Thank a lot!

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  • Java FileFilter

    - by Mr CooL
    public class DocFilter extends FileFilter { public boolean accept(File f) { if (f.isDirectory()) { return true; } String extension = Utils.getExtension(f); if (extension != null) { if (extension.equals(Utils.doc) || extension.equals(Utils.docx) ) { return true; } else { return false; } } return false; } //The description of this filter public String getDescription() { return "Just Document Files"; } } Netbeans compiler warned with the error, "No interface expected here" for above code Anyone has idea what was the problem?? I tried changing the 'extends' to 'implements', however, it didn't seem to work that way. and when I changed to implements, the following code cannot work, chooser.addChoosableFileFilter(new DocFilter()); and with this error, "method addChoosableFileFilter in class javax.swing.JFileChooser cannot be applied to given types required: javax.swing.filechooser.FileFilter" Can anyone help on this? Thanks..

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  • Scala: Mixing traits with private fields

    - by Vilius Normantas
    It's not much of a question, it's rather my excitement that it's possible at all! I wrote this little example just to prove the opposite - I expected either a compiler error or one of the values (111 or 222, I wasn't sure). scala> trait T1 { private val v = 111; def getValueT1 = v } scala> trait T2 { private val v = 222; def getValueT2 = v } scala> class T12 extends T1 with T2 scala> val t = new T12 scala> t.getValueT1 res9: Int = 111 scala> t.getValueT2 res10: Int = 222 Why doesn't the v get overridden? Off course this works only as long as vs are private, but still.

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  • Confusion about Nullable<T> constraints

    - by n535
    Greetings everybody. I am sorry, if this was already asked before (searched in vain) or is really very simple, but i just can't get it. The MSDN definition of a Nullable type, states, that it is defined in a following manner: [SerializableAttribute] public struct Nullable<T> where T : struct, new() So the question is quite straightforward: How is this definition possible? Or this is just a typo? Every value type already has a default constructor. Indeed, when i try to compile something like this, the compiler reasonably says, that it is illegal to apply both constraints at the same time, because the second one is implicitly included in a first one. Thanks in advance.

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  • Using type hints in Clojure for Java return values

    - by mikera
    I'm working on some Java / Clojure interoperability and came across a reflection warning for the following code: (defn load-image [resource-name] (javax.imageio.ImageIO/read (.getResource (class javax.imageio.ImageIO) resource-name))) => Reflection warning, clojure/repl.clj:37 - reference to field read can't be resolved. I'm surprised at this because getResource always returns a URL and I would therefore expect the compiler to use the appropriate static method in javax.imageio.ImageIO/read. The code works fine BTW so it is clearly finding the right method at run time. So two questions: Why is this returning a reflection warning? What type hint do I need to fix this?

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  • Looking for a C# code parser

    - by Blindy
    I'm looking for a set of classes (preferably in the .net framework) that will parse C# code and return a list of functions with parameters, classes with their methods, properties etc. Ideally it would provide all that's needed to build my own intellisense. I have a feeling something like this should be in the .net framework, given all the reflection stuff they offer, but if not then an open source alternative is good enough. What I'm trying to build is basically something like Snippet Compiler, but with a twist. I'm trying to figure out how to get the code dom first. I tried googling for this but I'm not sure what the correct term for this is so I came up empty.

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