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  • Why do my WPF UIElements NOT have OnPreview events?

    - by Matt.M
    I'm building a custom Silverlight UserControl which needs to listen to events using Preview/Tunneling, but for some reason the compiler is telling me they are not recognized or accessible. For example, I can add an event handler to MouseLeftButtonDown, but not PreviewMouseLeftButtonDown. This doesn't make sense because according to Microsoft (http://msdn.microsoft.com/en-us/library/system.windows.uielement_members(v=VS.100).aspx) all UIElements should have Preview events attached. Any ideas as to why this is happening? I'm using Visual Studio 2010 Trial, Blend 4 RC and .Net 4, if that makes a difference.

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  • In C#: How to declare a generic Dictionary with a type as key and an enumeration of that type as val

    - by Marcel
    Hi all, I want to declare a dictionary that stores typed IEnumerable's of a specific type, with that exact type as key, like so: (Edited to follow johny g's comment) private IDictionary<Type, IEnumerable<T>> _dataOfType where T: BaseClass; //does not compile! The concrete classes I want to store, all derive from BaseClass, therefore the idea to use it as constraint. The compiler complains that it expects a semicolon after the member name. If it would work, I would expect this would make the later retrieval from the dictionary simple like: IEnumerable<ConcreteData> concreteData; _sitesOfType.TryGetValue(typeof(ConcreteType), out concreteData); How to define such a dictionary?

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  • Behavior with primitive data types' value out of range & C99's PRI* macros

    - by Yktula
    Say we have an 8-bit unsigned integer n (UINT8_MAX=255); what is the behavior of the compiler for n=256? Where can I find a table of default behavior when the value of a data type is out of range for different data types? Is there a pattern to how they behave when set out of range? #include <stdio.h> #include <inttypes.h> uint8_t n = UINT8_MAX; int main() { printf("%hhu ",n++); printf("%hhu",n); return 0; } Compiling with gcc -std=c99 -Wall *.c, this prints: 255 0 Also, is it acceptable to use C99's PRI* macros? How are they named?

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  • Performance problem loading lots of user controls

    - by codymanix
    My application is loading a bunch of the same user control into a ScrollPanel. The problem is, this is very slow. The profiler show that the method Application.LoadComponent(), which is called internally by in the designer code in the constructor of my user control, is the bottleneck. The documentation of this method says, that this method load XAML files. I alway though the compiler compiles XAML to BAML and embedds it into the assembly. So the question is, how can I use BAML instead of XAML? Is there another way to make loading my user controls faster?

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  • Instance where embedded C++ compilers don't support multiple inheritance?

    - by Nathan
    I read a bit about a previous attempt to make a C++ standard for embedded platforms where they specifically said multiple inheritance was bad and thus not supported. From what I understand, this was never implemented as a mainstream thing and most embedded C++ compilers support most standard C++ constructs. Are there cases where a compiler on a current embedded platform (i.e. something not more than a few years old) absolutely does not support multiple inheritance? I don't really want to do multiple inheritance in a sense where I have a child with two full implementations of a class. What I am most interested in is inheriting from a single implementation of a class and then also inheriting one or more pure virtual classes as interfaces only. This is roughly equivalent to Java/.Net where I can extend only one class but implement as many interfaces as I need. In C++ this is all done through multiple inheritance rather than being able to specifically define an interface and declare a class implements it.

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  • VB6 Parser/Lexer/Scripter

    - by rlb.usa
    I've got a game in VB6 and it works great and all, but I have been toying with the idea of creating a scripting engine. Ii'm thinking I'd like VB6 to read in flat text script files for me and then lex/parse/execute them. I have good programming experience, and I've built a simple C compiler, as well as a LOGO emulator before. My question is: Are there any tools that I can use, like Lexx/Yakk/Bison to help me? How should I approach this problem in regards to lexing, parsing, and feeding the commands back to VB6 so I can handle them? Is this idea a BAD IDEA in the sense that there are too many obstacles in the way (For example, building minesweeper in assembly, though not impossible, is very difficult, and a bad idea.)?

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  • I'm having a problem redeploying an applications using Drools and Tomcat 6

    - by FrankL
    I have a spring application that uses JBoss Drools 5. It works fine except for when I attempt to redeploy (i.e. hot deploy) the application after I make a change during development. It appears that tomcat keeps a lock on 2 drools jar files, drools-compiler-5.0.1.jar and drools-core-5.0.1.jar. Since they can't be deleted the new war file does not get deployed. If my application does not make any Drools logic calls, then the hot deploy works. Does anyone have any ideas?

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  • Option Value Changed - ODBC Error 2169

    - by fredrick-ughimi
    Hello Edgar, Thank you for your response. I am using Powerbasic (www.powerbasic.com) as my compiler and SQLTools as a third party tool to access ADS through ODBC. I must stat that this error also appers when I take other actions like Update, Delete, Find, etc. But I don't get this error when I am using MS Access. Here is my save routine: [Code] Local sUsername As String Local sPassword As String Local sStatus As String Local sSQLStatement1 As String sUsername = VD_GetText (nCbHndl, %ID_FRMUPDATEUSERS_TXTUSERNAME) If Trim$(sUsername) = "" Then MsgBox "Please, enter Username", %MB_ICONINFORMATION Or %MB_TASKMODAL, VD_App.Title Control Set Focus nCbHndl, %ID_FRMUPDATEUSERS_TXTUSERNAME Exit Function End If sPassword = VD_GetText (nCbHndl, %ID_FRMUPDATEUSERS_TXTPASSWORD) If Trim$(sPassword) = "" Then MsgBox "Please, enter Password", %MB_ICONINFORMATION Or %MB_TASKMODAL, VD_App.Title Control Set Focus nCbHndl, %ID_FRMUPDATEUSERS_TXTPASSWORD Exit Function End If sStatus = VD_GetText (nCbHndl, %ID_FRMUPDATEUSERS_CBOSTATUS) sSQLStatement1 = "INSERT INTO [tblUsers] (Username, Password, Status) " + _ "VALUES ('" + sUsername + "','" + sPassword + "','" + sStatus +"')" 'Submit the SQL Statement to the database SQL_Stmt %SQL_STMT_IMMEDIATE, sSQLStatement1 'Check for errors If SQL_ErrorPending Then SQL_MsgBox SQL_ErrorQuickAll, %MSGBOX_OK End If [/code] Best regards,

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  • Excess elements in scalar initializer

    - by Wade Williams
    I'm pretty noobish when it comes to C++ STL stuff. After a compiler upgrade, I'm getting: error: Semantic Issue: Excess elements in scalar initializer on the call: Certificate *tempcert; cValType( tempPerson->name, tempcert ); with a typedef of: typedef std::map< string, certificate* >::value_type cValType; I'm not certain what this error is telling me or how to fix it. (Ok, I realize it's telling me excess elements, but it looks like it matches the map prototype to me, so I'm confused.) Suggestions?

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  • C static variables and intialization

    - by yCalleecharan
    Hi, If I have a global static variable x like in this code #include <stdio.h> #include <stdio.h> static int x; int main(void) { DO SOMETHING WITH x HERE x++; } What will be difference if I opted to initialize x to a value first say as in static int x = 0; before entering "main"? In my first case where I didn't assign a value to x, does the compiler implicitly know that x is to be set to zero as it's a static variable? I heard that we can do this with static variables. Thanks a lot...

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  • C/C++: Scanning a TIFF file using LIBTIFF

    - by Matt07
    My problem is to scan a tiff image in C and get all the pixel value (let's say for saving them in a txt file) in C/C++. I scanned the web and i found a library named "TIFFLIB" that should do what i was looking for. I downloaded it using the ubuntu package manager, but the gcc doesn't recognize the library. How do i link the library to the compiler? Have I installed it correctly? Is there any better/easier way to do that?

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  • C5 Generics Collection IntervalHeap<T> -- getting an IPriorityQueueHandle from a T for Replace or De

    - by Jared Updike
    I'm using the Generics Collection library C5 (server down :-( ) and I have an IntervalHeap(T) and I need to Delete or Replace a T that is not the Max or Min. How do I get an IPriorityQueueHandle from my T? The C5 library source code shows that IPriorityQueueHandle(T) has no methods or properties to implement and the compiler thinks my implementation of IPriorityQueueHandle(T) for my T is acceptable. I try to use a T like this: q.Replace(t, t); and the C5 library throws an InvalidCastException because it cannot convert my T to a (Handle).

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  • Simple addition calculator in python

    - by Krysten
    I built a very simple addition calculator in python: #This program will add two numbers entered in by the user print "Welcome!" num1 = input("Please enter in the first number to be added.") num2 = input("Please enter in the second number to be added.") sum = num1 + num2 print "The sum of the two numbers entered is: ", sum I haven't setup python yet, so I'm using codepad.org (an online compiler). I get the following error: Welcome! Please enter in the first number to be addeded.Traceback (most recent call last): Line 5, in num1 = input("Please enter in the first number to be addeded.") EOFError

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  • How can I resolve naming conflict in given precompiled libraries?

    - by asm
    I'm linking two different libraries that have functions with exactly same name (it's opengl32.lib and libgles_cm.lib - OpenGL ES emulation under Win32 platform), and I want to be able to specify, which version I'm calling. I'm porting a game to OpenGL ES, and what I want to achieve, is a split-screen rendering, where left side is an OpenGL version, and right side is a ES version. To produce the same result, they will recieve slightly different calls, and I'll be able to visually compare them, effectively finding visual artifacts. It worked perfectly with OpenGL/DirectX at the same window, but now the problem is that both versions imports the functions with the same name, like glDrawArrays, and only one version is imported. Unfortunately, I don't have sources of any of that libraries. Is there a way to... I dont' know, wrap one library into additional namespace before linking (with calls like ES::glDrawArrays), somehow rename some of functions or do anything else? I'm using microsoft compiler now, but if there will be solution with another one (GCC/ICC), I'll switch to it.

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  • Global variable not stable after platform changed.

    - by user350555
    Our embedded system is built on a hw/sw platform made by enea. After the platform updated recently, we found some operations on the global variable keep crashing the system. For example, we have a global map structure holding some data. We can insert/iterate the map once or twice, then the address of the elements in the map suddenly changed to some forbidden addresses like 0x0 or 0x1d, the system just crash. The only different before/after the platform update is : 1) sw part: It's a c++ software and We changed the compiler from diab cc to gcc. 2) hw part: we have a new board, but the cpu is still powerpc405s. I tried every possible way but still can't figure out the reason. Any thoughts?

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  • .NET 4.0 Generic Invariant, Covariant, Contravariant

    - by Sameer Shariff
    Here's the scenario i am faced with: public abstract class Record { } public abstract class TableRecord : Record { } public abstract class LookupTableRecord : TableRecord { } public sealed class UserRecord : LookupTableRecord { } public interface IDataAccessLayer<TRecord> where TRecord : Record { } public interface ITableDataAccessLayer<TTableRecord> : IDataAccessLayer<TTableRecord> where TTableRecord : TableRecord { } public interface ILookupTableDataAccessLayer<TLookupTableRecord> : ITableDataAccessLayer<TLookupTableRecord> where TLookupTableRecord : LookupTableRecord { } public abstract class DataAccessLayer<TRecord> : IDataAccessLayer<TRecord> where TRecord : Record, new() { } public abstract class TableDataAccessLayer<TTableRecord> : DataAccessLayer<TTableRecord>, ITableDataAccessLayer<TTableRecord> where TTableRecord : TableRecord, new() { } public abstract class LookupTableDataAccessLayer<TLookupTableRecord> : TableDataAccessLayer<TLookupTableRecord>, ILookupTableDataAccessLayer<TLookupTableRecord> where TLookupTableRecord : LookupTableRecord, new() { } public sealed class UserDataAccessLayer : LookupTableDataAccessLayer<UserRecord> { } Now when i try to cast UserDataAccessLayer to it's generic base type ITableDataAccessLayer<TableRecord>, the compiler complains that it cannot implicitly convert the type.

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  • How do I resolve this scope issue in VB .NET?

    - by froadie
    I have a code structure something like this: For row = 1 To numRows Dim arrayIndex As Integer = 0 For column As Integer = bucketStartColumn To bucketEndColumn ' whatever code arrayIndex = arrayIndex + 1 Next Next Dim arrayIndex As Integer = 0 For column As Integer = bucketStartColumn To bucketEndColumn ' whatever code arrayIndex = arrayIndex + 1 Next Not exactly the code, so I don't really need suggestions about refactoring, but my problem is this - with this code I get a compiler error for the first Dim arrayIndex As Integer = 0 - "Variable 'arrayIndex' hides a variable in an enclosing block." As far as I can tell, arrayIndex is local to the first for loop and shouldn't exist by the time we reach the second loop. If I try to change the second declaration of arrayIndex to arrayIndex = 0, I get the error "Name 'arrayIndex' is not declared", as I expected. So is it visible, or not? Does this have something to do with the Dim keyword? Any suggestions of how to get around this, other than naming the second index variable something else?

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  • Accessing subclass members from a superclass pointer C++

    - by Dr. Monkey
    I have an array of custom class Student objects. CourseStudent and ResearchStudent both inherit from Student, and all the instances of Student are one or the other of these. I have a function to go through the array, determine the subtype of each Student, then call subtype-specific member functions on them. The problem is, because these functions are not overloaded, they are not found in Student, so the compiler kicks up a fuss. If I have a pointer to Student, is there a way to get a pointer to the subtype of that Student? Would I need to make some sort of fake cast here to get around the compile-time error?

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  • How to use #ifdef entities as part of functions in header files

    - by Crazyjavahacking
    I would like to ask if it is possible to use the entities defined in #ifdef block in header files. To be clear, I have following code: #ifdef #include <winsock2.h> #define SOCKET_HANDLE SOCKET #define CONNECTION_HANDLE SOCKET #endif SOCKET_HANDLE createServerSocket(const char* hostAddress, short port); I am Java developer and this seems completely fine for me. However compiler has a problem with this. Can you explain why is that code a problem? Also how can I force to compile it. (The idea is to have generic interface and conditional compilation to determine real types according to running platform at compile time.) Thanks

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  • C++ - defining static const integer members in class definition

    - by HighCommander4
    My understanding is that C++ allows static const members to be defined inside a class so long as it's an integer type. Why, then, does the following code give me a linker error? #include <algorithm> #include <iostream> class test { public: static const int N = 10; }; int main() { std::cout << test::N << "\n"; std::min(9, test::N); } The error I get is: test.cpp:(.text+0x130): undefined reference to `test::N' collect2: ld returned 1 exit status Interestingly, if I comment out the call to std::min, the code compiles and links just fine (even though test::N is also referenced on the previous line). Any idea as to what's going on? My compiler is gcc 4.4 on Linux.

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  • How Iostream file is located in computer by c++ code during execution

    - by user3702024
    i want to know that in a c++ code during execution how iostream file is founded. we write #include in c++ program and i know about #include which is a preprocessor directive to load files and is a file name but i don't know that how that file is located. i have some questions in my mind... Is Standard library present in compiler which we are using? Is that file is present in standard library or in our computer? Can we give directory path to locate the file through c++ code if yes then how?

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  • Why is new showat attribute required when using code generation?

    - by Patrick Karcher
    When I generate code using T4 templates in Visual Studio 2010, I get the following error for each of my asp controls when I try to compile: Control "ddState" is missing required attribute "showat". I have never gotten this error in previous versions of .NET. Further, I don't get this error when I manually construct my pages either by dragging/dropping, nor do I get it when I type out the control text myself. When I generate code, I have to manually add showat="client" to my tag for the compiler to be happy. It was my understanding that I never had to explicitly specify this tag. The following: <asp:dropdownlist id="ddState" runat="server" showat="client" /> solves the problem. Why do I have to add this to generated code but not other times? (It's a VS-2010 webforms project, using VB, in case that makes a difference.)

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  • Strange difference between optimized/non optimized microsoft c++ code

    - by Anders Forsgren
    I have a c++ program with a method that looks something like this: int myMethod(int* arr1, int* arr2, int* index) { arr1--; arr2--; int val = arr1[*index]; int val2 = arr2[val]; doMoreThings(val); } With optimizations enabled (/O2) the first line where the first pointer is decremented is not executed. I assume the compiler believes that the arr1 array is not used since it thinks it can remove the decrement. Am I violating some convention in the above code? What could cause this behavior? It is a very old piece of f2c-translated code, the pointer decrement is due to the 1-based indexing of the original code.

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  • Clojure warn-on-reflection and type hints

    - by Ralph
    In the following code, I am getting a warning on reflection: (ns com.example (:import [org.apache.commons.cli CommandLine Option Options PosixParser])) (def *help-option* "help") (def *host-option* "db-host") (def *options* (doto (Options.) (.addOption "?" *help-option* false "Show this usage information") (.addOption "h" *host-option* true "Name of the database host"))) (let [^CommandLine command-line (.. (PosixParser.) (parse *options* (into-array String args))) db-host (.getOptionValue command-line "h")] ; WARNING HERE ON .getOptionValue ; Do stuff with db-host ) I have a type hint on command-line. Why the warning? I am using Clojure 1.2 on OS X 10.6.6 (Apple VM). I assume that I do not get a warning on (.addOption ...) because the compiler knows that (Options.) is a org.apache.commons.cli.Options).

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  • On Memory Allocation and C++

    - by Arpan
    And I quote from MSDN http://msdn.microsoft.com/en-us/library/aa366533(VS.85).aspx: The malloc function has the disadvantage of being run-time dependent. The new operator has the disadvantage of being compiler dependent and language dependent. Now the questions folks: a) What do we mean that malloc is run-time dependent? What kind of dynamic memory allocation functions can be independent of run-time? This statement sounds real strange. b) new is language dependent? Of course it should be right? Are HeapAlloc, LocalAlloc etc language independent? c) From a pure performance perspective are the MSVC provided routines preferable? Arpan

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