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  • Using module include in OCaml

    - by Geoff
    In OCaml 3.11, I want to "extend" an existing module using the include directive, like so: module MyString = struct include String let trim s = ... end No problem. But now I want to expose this module's type explicitly (i.e. in a .mli file). I want something like this: module MyString : sig include String val trim : string -> string end But the include syntax is not correct because String refers to a module, not a module type (and the compiler does indeed barf). How can I refer to the module type for String here (without having write it out explicitly in a sig expression)? Thanks!

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  • How can I force the text go to the button of the panel?

    - by Roman
    At the moment I have the following code which works fine. label = new JLabel(panelLabel,SwingConstants.CENTER); outputPanel.add(label,BorderLayout.CENTER); I get the text in the center of the panel (in terms of the left-right position as well as in terms of the top-bottom). Now I want to set the position to the bottom (and center in terms of "left-right"). I tried to use SOUTH instead of the CENTER in the first line. Compiler does not complains but during the execution i get IllegalArgumentException: HorizontalAlignment. What is that?

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  • Masking a bit in C returning unexpected result

    - by Eamorr
    0x7F000000 is 0111 1111 0000 0000 0000 0000 0000 0000 in 32 bit binary. 0x01000058 is 0000 0001 0000 0000 0000 0000 0101 1000. When I AND the two numbers together I expect 0000 0001 0000 0000 0000 0000 0000 0000, but for some reason I get 0. Here is my code: #define MASK_binop 0x80000000 #define MASK_operation 0x7F000000 int instruction=atoi(line); if((MASK_binop & instruction)>0) printf("binop\n"); else if((MASK_operation & instruction)>0) printf("operation\n"); Each of the above comparisons keeps returning zero. Is it something to do with 32/64 bits? I'm using 64-bit compiler.

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  • Getting list of all existing vtables.

    - by Patrick
    In my application I have quite some void-pointers (this is because of historical reasons, application was originally written in pure C). In one of my modules I know that the void-pointers points to instances of classes that could inherit from a known base class, but I cannot be 100% sure of it. Therefore, doing a dynamic_cast on the void-pointer might give problems. Possibly, the void-pointer even points to a plain-struct (so no vptr in the struct). I would like to investigate the first 4 bytes of the memory the void-pointer is pointing to, to see if this is the address of the valid vtable. I know this is platform, maybe even compiler-version-specific, but it could help me in moving the application forward, and getting rid of all the void-pointers over a limited time period (let's say 3 years). Is there a way to get a list of all vtables in the application, or a way to check whether a pointer points to a valid vtable, and whether that instance pointing to the vtable inherits from a known base class?

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  • Is it legal for a C++ reference to be NULL?

    - by BCS
    A while back I ran into a bug the looked something like this: void fn(int &i) { printf(&i == NULL ? "NULL\n" : "!NULL\n"); } int main() { int i; int *ip = NULL; fn(i); // prints !NULL fn(*ip); // prints NULL return 0; } More recently, I ran into this comment about C++ references: [References arguments make] it clear, unlike with pointers, that NULL is not a possible value. But, as show above, NULL is a possible value. So where is the error? In the language spec? (Unlikely.) Is the compiler in error for allowing that? Is that coding guide in error (or a little ambiguous)? Or am I just wandering into the minefield known as undefined behavior?

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  • Order of operations in C. ++ vs |=, which occurs first?

    - by chris
    I have the following code that I'm reading through: if( (i%2) == 0 ){ *d = ((b & 0x0F) << 4); } else{ *d++ |= (b & 0x0F); }; I'm looking specifically at the else statement and wondering in what order this occurs? I don't have a regular C compiler, so I can't test this. When we are performing *d++ |= (b & 0x0F);, what order does this occur in?

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  • Will Windows Update modify anything in Visual Studio?

    - by Martin
    (Note: Yes, the technical side of this question seems to be rather SuperUser, but the implications are more relevant for StackOverflow readers.) As the title says, we are wondering if (fully) enabling automated Windows Updates on our developer machines will have implications for MS Visual Studio. That is, will any fixes to any components (be it libraries, UI/IDE, compiler, ...) ever be updated through Windows Update? We want to have 100% exact and reproducible development environments (wrt C++) on all developer machines, and so we are concerned that automated Windows updates may introduce some uncontrolled updates into our development chain.

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  • How do I prevent race condition WITHOUT using locks in C++?

    - by Hristo
    How do I prevent a race condition WITHOUT locking or using mutexes/semaphors in C++? I'm dealing with a nested for loop in which I will be setting a value in an array: for (int i = 0; i < m; ++i) for (int j = 0; j < n; ++j) for (int k = 0; k < o; ++k) array[k] += foo(...); More or less, I want to deal with this so that I can ensure different threads running at the same time don't write to array[k] at the same time. Any suggestions on how to approach this? Edit: I am running on a Linux machine and I also have to use the Intel compiler. I will be using "icc" instead of "gcc" to compile the code.

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  • Create a modifiable string literal in C++

    - by Anne
    Is it possible to create a modifiable string literal in C++? For example: char* foo[] = { "foo", "foo" }; char* afoo = foo[0]; afoo[2] = 'g'; // access violation This produces an access violation because the "foo"s are allocated in read only memory (.rdata section I believe). Is there any way to force the "foo"s into writable memory (.data section)? Even via a pragma would be acceptable! (Visual Studio compiler) I know I can do strdup and a number of other things to get around the problem, but I want to know specifically if I can do as I have asked. :)

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  • How are clientside security vulnerabilities generally discovered?

    - by Jehjoa
    I mean in operating systems or their applications. The only way I can think of is examine binaries for the use of dangerous functions like strcpy(), and then try to exploit those. Though with compiler improvements like Visual Studio's /GS switch this possibility should mostly be a thing of the past. Or am I mistaken? What other ways do people use to find vulnerabilities? Just load your target in a debugger, then send unexpected input and see what happens? This seems like a long and tedious process. Could anyone recommend some good books or websites on this subject? Thanks in advance.

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  • Strange difference between optimized/non optimized microsoft c++ code

    - by Anders Forsgren
    I have a c++ program with a method that looks something like this: int myMethod(int* arr1, int* arr2, int* index) { arr1--; arr2--; int val = arr1[*index]; int val2 = arr2[val]; doMoreThings(val); } With optimizations enabled (/O2) the first line where the first pointer is decremented is not executed. I assume the compiler believes that the arr1 array is not used since it thinks it can remove the decrement. Am I violating some convention in the above code? What could cause this behavior? It is a very old piece of f2c-translated code, the pointer decrement is due to the 1-based indexing of the original code.

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  • Question about inserting assembly code in C++

    - by Bruce
    I am working on VC++ compiler. I want to accomplish the following The variables s.AddrFrame.Offset and s.AddrStack.Offset contain the value of EBP and ESP respectively. I want to extract the value of old EBP and the return address. Assuming the address EBP + 1 contains the old 32 bit EBP value and EBP + 5 the return address I wrote the following code: unsigned int old_ebp = 0; unsigned int ret_addr = 0; __asm{ mov old_ebp, DWORD PTR [s.AddrFrame.Offset + 1] mov ret_addr, DWORD PTR [s.AddrStack.Offset + 5] } But this is not compiling xxxx.cpp(1130) : error C2415: improper operand type Please Help

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  • initialization of objects in c++

    - by Happy Mittal
    I want to know, in c++, when does the initialization of objects take place? Is it at the compile time or link time? For ex: //file1.cpp extern int i; int j=5; //file2.cpp ( link with file1.cpp) extern j; int i=10; Now, what does compiler do : according to me, it allocates storage for variables. Now I want to know : does it also put initialization value in that storage or is it done at link time?

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  • My Delphi 7 application halts on Application.Initialize and does not return to next line

    - by m-abdi
    I have created an application on Delphi 7. my app had running fine since yesterday. I don't know what's happened yesterday which cause my application halts on Application.Initialize line in source code and does not return to next line when i trace the program. I can't run the created executable file from widows niether while the generated file does run on another machine correctly. here is the code where the compiler stops on it: program Info_Kiosk; uses SysUtils, Forms, ... (some other units) ; {$R *.res} begin Application.Initialize; Application.CreateForm(Tfrm_Main, frm_Main); any help would be appreciated

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  • How Iostream file is located in computer by c++ code during execution

    - by user3702024
    i want to know that in a c++ code during execution how iostream file is founded. we write #include in c++ program and i know about #include which is a preprocessor directive to load files and is a file name but i don't know that how that file is located. i have some questions in my mind... Is Standard library present in compiler which we are using? Is that file is present in standard library or in our computer? Can we give directory path to locate the file through c++ code if yes then how?

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  • C++ object in memory

    - by Neo_b
    Hello. Is there a standard in storing a C++ objects in memory? I wish to set a char* pointer to a certain address in memory, so that I can read certain objects' variables directly from the memory byte by byte. When I am using Dev C++, the variables are stored one by one right in the memory address of an object in the order that they were defined. Now, can it be different while using a different compiler (like the variables being in a different order, or somewhere else)? Thank you in advance. :-)

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  • Problems with CoreDataBooks Example from Apple

    - by eemceebee
    Hi I am currently playing with CoreData and have a problem with the CoreDataBooks Example from Apple. Basically I just wanted to extend the data model. I updated the model class aswell and no compiler error, butr a crash when I want to start the example. Unresolved error Error Domain=NSCocoaErrorDomain Code=134130 UserInfo=0x1316ce0 "Operation could not be completed. (Cocoa error 134130.)", { URL = file://localhost/.../CoreDataBooks.sqlite; ...some nonsense info ... reason = "Can't find model for source store"; } Do I need to updat the sqlite database ? Thanks

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  • What features of Scala cannot be translated to Java?

    - by Paul
    The Scala compiler compiles direct to Java byte code (or .NET CIL). Some of the features of Scala could be re-done in Java straightforwardly (e.g. simple for comprehensions, classes, translating anonymous/inner functionc etc). What are the features that cannot be translated that way? That is presumably mostly of academic interest. More usefully, perhaps, what are the key features or idioms of Scala that YOU use that cannot be easily represented in Java? Are there any the other way about? Things that can be done straightforwardly in Java that have no straightforward equivalent in Scala? Idioms in Java that don't translate?

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  • Why does C++ allow variable length arrays that aren't dynamically allocated?

    - by Maulrus
    I'm relatively new to C++, and from the beginning it's been drilled into me that you can't do something like int x; cin >> x; int array[x]; Instead, you must use dynamic memory. However, I recently discovered that the above will compile (though I get a -pedantic warning saying it's forbidden by ISO C++). I know that it's obviously a bad idea to do it if it's not allowed by the standard, but I previously didn't even know this was possible. My question is, why does g++ allow variable length arrays that aren't dynamically allocated if it's not allowed by the standard? Also, if it's possible for the compiler to do it, why isn't it in the standard?

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  • Programming Quiz [closed]

    - by arin-s-rizk
    Hi one of my mates sent me this quiz see if you can guess the answers I will post mine later. In this quiz, some tasks related to the compilation process are listed. For each one of them, specify the part of the compiler that is responsible of performing it. Here are the possible answers: Lexical analyzer Parser Semantic analyzer None of the above Just fill the right choice (the number only) in the blank after each task: Checking that the parentheses in an expression are balanced _ _ _ _ _ Removing comments from the program _ _ _ _ _ Grouping input characters into "tokens" _ _ _ _ _ Reporting an error to the programmer about a missing (;) at the end of a C++ statement _ _ _ _ _ Checking if the type of the RHS (Right-Hand Side) of an assignment (=) is compatible with the LHS (Left-Hand Side) variable _ _ _ _ _ Converting the (AST) Abstract Syntax Tree into machine language _ _ _ _ _ Reporting an error about a strange character like '^' in a C++ program _ _ _ _ _ Optimizing the AST _ _ _ _ _

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  • sequentially-consistent atomic load on x86

    - by axe
    Hello all, I'm interested in sequentially-consistent load operation on x86. As far as I see from assembler listing, generated by compiler it is implemented as a plain load on x86, however plain loads as far as I know guaranteed to have acquire semantics, while plain stores are guaranteed to have release. Sequentially-consistent store is implemented as locked xchg, while load as plain load. That sounds strange to me, could you please explain this in details? added Just found in internet, that sequentially-consistent atomic load could be done as simple mov as long as store is done with locked xchg, but there was no prove and no links to documentation. Do you know where can I read about that? Thanks in advance.

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  • Dollar sign and/or Dash breaking Razor's parser

    - by justSteve
    the end-result i'm trying to render: <input type="radio" name="options" id="options_1" />$1 - A Not Very Expensive Chocolate <input type="radio" name="options" id="options_2" />$10 - A Kinda Expensive Chocolate <input type="radio" name="options" id="options_3" />$100 - A Really Expensive Chocolate From this code: @foreach (var o in Model.Options){ <input type="radio" name="options" id=@("options_" + @o.ID) />[email protected] - @o.Label } If i drop both the '$' and the '-' from what should be plain old text - stuff works. Adding either resulted in compiler warnings and runtime errors. I've tried the explicit syntax as described here but haven't found the right combination yet.

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  • problem in getting value of the object attribute in flex

    - by madanmohan
    i have an xml which contains 'interface' sub tag, iam converting xml to object using SampleXmlDecoder. compiler did not allow me to access the value of the 'inteface' attrible of the resultobject. var xml:XML = event.result as XML; var xmlDoc : XMLDocument = new XMLDocument(xml.toString()); var decoder : SimpleXMLDecoder = new SimpleXMLDecoder(true) var resultObj : Object = decoder.decodeXML(xmlDoc); var o:Object = new Object(); o.someprop = resultObj.maintag.item.interface; its treating interface as keyword. can anyone tell me the solution for this. Thanks in advance

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  • C++ Translation Phase Confusion

    - by blakecl
    Can someone explain why the following doesn't work? int main() // Tried on several recent C++ '03 compilers. { #define FOO L const wchar_t* const foo = FOO"bar"; // Will error out with something like: "identifier 'L' is undefined." #undef FOO } I thought that preprocessing was done in an earlier translation phase than string literal operations and general token translation. Wouldn't the compiler be more or less seeing this: int main() { const wchar_t* const foo = L"bar"; } It would be great if someone could cite an explanation from the standard.

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  • very simple delegate musing

    - by Ted
    Sometimes the simplest questions make me love C/C++ and C# more and more. Today sitting on the bus musing aout delegates I remembered reading somwhere you don't need to use the new keyword when instaniating a new delegate. For example: public static void SomeMethod(string message) { ... } ... public delegate void TestDelgate(string message); //Define a delegate ........... //create a new instance ..METHOD 1 TestDelgate t = new TestDelgate(SomeMethod); //OR another way to create a new instance ..METHOD 2 TestDelgate t = SomeMethod; //create a new instance ..METHOD 2 So todays questions are What happens under the hood in method 2. Does the compiler expand method 2 into method 1, hence writing TestDelgate t = SomeMethod; is just a shortcut for TestDelgate t = new TestDelgate(SomeMethod);, or is there another reason for the exsitence of method 2 Do you guys think method 1 or method 2 is better for readability (this is a subjective question, but I'd just like to get a unscientific feel of general opinion of stackoverflow :-))

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