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  • optional local variables in rails partial templates: how do I get out of the (defined? foo) mess?

    - by brahn
    I've been a bad kid and used the following syntax in my partial templates to set default values for local variables if a value wasn't explicitly defined in the :locals hash when rendering the partial -- <% foo = default_value unless (defined? foo) %> This seemed to work fine until recently, when (for no reason I could discern) non-passed variables started behaving as if they had been defined to nil (rather than undefined). As has been pointed by various helpful people on SO, http://api.rubyonrails.org/classes/ActionView/Base.html says not to use defined? foo and instead to use local_assigns.has_key? :foo I'm trying to amend my ways, but that means changing a lot of templates. Can/should I just charge ahead and make this change in all the templates? Is there any trickiness I need to watch for? How diligently do I need to test each one?

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  • rdlc - phantom page break, what to check?

    - by Antonio Nakic Alfirevic
    I have a RDLC report which has some controls on the first page, which are inside a rectangle and which display ok. Beneath the rectangle, i have a matrix, which spans more than one page both in width and in height. I want the matrix to start rendering on the second page. If I enable "insert break before" on the matrix, there is an extra blank page before the matrix(in print layout), which is my problem. If I reduce the amount of data, so the matrix does not span more than one page in width, there is no blank page, and all is well. I checked the Page and Body sizes, they are ok. Any tips? This has been driving me crazy all day, what can I check? Thx

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  • Django Custom Template Tages: Inclusion Tags

    - by Harry
    Hello world! Im trieng to build my own template tags Im have no idea why I get the errors I get, im following the django doc's. this is my file structure of my app: pollquiz/ __init__.py show_pollquiz.html showpollquiz.py This is showpollquiz.py: from django import template from pollquiz.models import PollQuiz, Choice register = template.Library() @register.inclusion_tag('show_pollquiz.html') def show_poll(): poll = Choice.objects.all() return { 'poll' : poll } html file: <ul> {% for poll in poll <li>{{ poll.pollquiz }}</li> {% endfor </ul> in my base.html file im am including like this {% load showpollquiz %} and {% poll_quiz %} Bu then I get the the error: Exception Value: Caught an exception while rendering: show_pollquiz.html I have no idea why this happens. Any ideas? Please keep in mind Im still new to Django

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  • Best way to reuse a footer menu in Android

    - by Gunnar Lium
    I'm trying to implement a menu in the footer of an app, similar to i.e. the Engadget app. As I understand, getting a standard TabLayout to work in this way is not trivial (if at all possible?). As I see quite a few apps using this interface paradigm, I would assume there is a clever way of doing it. Currently, I'm defining the layout by adding an include line at the end of every layout. This works fine as far as rendering is concerned, but I have to add the onClickListeners to each activity. can we define clickListener through XML? To sum up my question: What is the best way to implement a shared footer navigation accross several Activities?

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  • Things to do with supercomputer.

    - by BigBoss
    HI, Guys I wanted to create SuperComputer out of my 3 old pcs soon. There are bunch of techniquies available on net for doing this and I will be using one of them. What I would like to get suggestion is what is next !! Many of them suggest some mathematical calculation or some graphic image rendering, which still is to me so boring and not inspiring at all. Please try to suggest something out of box. I would post results of it when I am done. Cheers !

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  • How to write to the OpenGL Depth Buffer

    - by Mikepote
    I'm trying to implement an old-school technique where a rendered background image AND preset depth information is used to occlude other objects in the scene. So for instance if you have a picture of a room with some wires hanging from the ceiling in the foreground, these are given a shallow depth value in the depthmap, and when rendered correctly, allows the character to walk "behind" the wires but in front of other objects in the room. So far I've tried creating a depth texture using: glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, Image.GetWidth(), Image.GetHeight(), 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, pixels); Then just binding it to a quad and rendering that over the screen, but it doesnt write the depth values from the texture. I've also tried: glDrawPixels(Image.GetWidth(), Image.GetHeight(), GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, pixels); But this slows down my framerate to about 0.25 fps... I know that you can do this in a pixelshader by setting the gl_fragDepth to a value from the texture, but I wanted to know if I could achieve this with non-pixelshader enabled hardware?

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • url template tag in django template

    - by user192048
    guys: I was trying to use the url template tag in django, but no lucky, I defined my urls.py like this urlpatterns = patterns('', url(r'^analyse/$', views.home, name="home"), url(r'^analyse/index.html', views.index, name="index"), url(r'^analyse/setup.html', views.setup, name="setup"), url(r'^analyse/show.html', views.show, name="show"), url(r'^analyse/generate.html', views.generate, name="generate"), I defined the url pattern in my view like this {% url 'show'%} then I got this error message Caught an exception while rendering: Reverse for ''show'' with arguments '()' and keyword arguments '{}' not found. Original Traceback (most recent call last): File "/Library/Python/2.5/site-packages/django/template/debug.py", line 71, in render_node result = node.render(context) File "/Library/Python/2.5/site-packages/django/template/defaulttags.py", line 155, in render nodelist.append(node.render(context)) File "/Library/Python/2.5/site-packages/django/template/defaulttags.py", line 382, in render raise e NoReverseMatch: Reverse for ''show'' with arguments '()' and keyword arguments '{}' not found. I am wondering why django failed to render? what is the right way to define it in the tempalte?

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  • Filter on button click D3.js?

    - by user1461701
    I'm working on a version of this bubble chart http://vallandingham.me/vis/gates/. As I'm using a different set of data - instead of the "All Grants" and "Grants by Year" buttons - I have one for 5 consecutive years - 2010, 2009 etc. My opening graph depicts the data for 2010 which is achieved by filtering the data from the .csv file , which contains the data for all 5 years. The problem I'm having is filtering and re-rendering the graph if another year is then chosen. I'd really appreciate it if anyone has any suggestions how I could simply achieve this? Thanks, Majella

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  • UIWebView finishes too fast

    - by Dan Ray
    I'm loading a biggish (and javascript-heavy) page into a UIWebView, and I want to add a UIActivityView to spin while it thinks. Problem is, my - (void)webViewDidFinishLoad:(UIWebView *)webView method gets called quite a while before the rendering actually happens. Enough so that my spinner (which set to hide when stopped) never actually shows up. By the time the UI is even assembled, the spinner has already been stopped and hidden, even though there's enough time to wonder if it's broken before the UIWebView actually gets the goods to the screen. I wish there was a "webViewDidFinishRendering", but that would imply that WebKit is something other than lickedy-split fast... ;-) Thoughts? Perhaps I should toss the thing up and set a timer to come stop it, and unhook that from anything that's actually happening in the WebView?

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  • Why use multiple OpenGL context

    - by Luca
    For rendering I have a current GL context, associated to a window. In the case the application render multiple scenes (for example using accumulation or different viewports) I think it is ok to reuse the same context. My question, indeed, is: why should I use multiple GL context? I red on ARB_framebuffer_object extension spec that MakeCurrent call could be expansive, and in the case the ARB_framebuffer_object extension is present I can render on a generic buffer without using MakeCurrent. Apparently the only reason to use multiple GL context is to avoid to setup context state (pixel store, transfer, point size, polygon stipple...) or to have avaialable multiple render buffers configuration (one context with accumulation, another without). How to determine when is better an alternative context instead of setting context state? Thankyou all!

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  • Displaying thumbnails of images (present at different locations in the sdcard) in a listview

    - by frieza
    Hi all, I have several images present in different folders in my sdcard. I would like to display a list of thumbnails. So what I have done is while rendering any row in the list I read the file in an input stream, get the byte array, decode it to obtain a bitmap and set it in an imageview. So far so good. But when I scroll the list, the list scrolls in jerks. I believe this is because decoding a bitmap from byte array takes some time. What I would like to know is that, is there any optimization which I can do to improve the performance, or better still is there any better method to achieve what I want ?

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  • A good matplot tutorial (from beginner to intermidiate)?

    - by morpheous
    Can anyone recommend a good matplot tutorial. I am a complete beginner - but have used similar software (matlab, R etc), in my halcyon days at University (i.e. a long time ago). A google search brings up a list of dubious quality, and the 'official' docs are too terse, or provide examples that are more 'edge case' (e.g. drawing dolphins swimming in a bubble), than one is likely to meet in practise. I want a manual that provides the following information in a well structured manner: Introduction to the data types Introduction to 2D plotting with some simple practical examples (simple 2D graphs) Introduction to 3D plotting with some simple practical examples (simple 2D graphs: contour and surface)

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  • Call a function when "event.GetFrom(m_cpVoice)==S_OK" (ergo when event happens) [SAPI 5.1 and C++]

    - by Jesuskiewicz
    Hello, I'm doing a project with a 3D model, that speaks. So, I'm using SAPI 5.1, and I want to call a function asynchronously when there's a Viseme event (in order to play the animation related to). How could I do it? Thank you very much. Note: I use : hRes = m_cpVoice-Speak(L"All I want is to solve this problem", SPF_ASYNC , NULL); And I know the CspEvent, event.eEventId . All I want is how to call a function when Sapi event happens

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  • How can I limit access to a particular class to one caller at a time in an ASMX web service?

    - by MusiGenesis
    I have a web service method in which I create a particular type of object, use it for a few seconds, and then dispose it. Because of problems arising from multiple threads creating and using instances of this class at the same time, I need to restrict the method so that only one caller at a time ever has one of these objects. To do this, I am creating a private static object: private static object _lock = new object(); ... and then inside the web service method I do this around the critical code: lock (_lock) { using (DangerousObject do = new DangerousObject()) { do.MakeABigMess(); do.CleanItUp(); } } I'm not sure this is working, though. Do I have this right? Will this code ensure that only one instance of DangerousObject is instantiated and in use at a time? Or does each caller get their own copy of _lock, rendering my code here laughable?

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  • django admin app error (Model with property field): global name 'full_name' is not defined

    - by rxin
    This is my model: class Author(models.Model): first_name = models.CharField(max_length=200) last_name = models.CharField(max_length=200) middle_name = models.CharField(max_length=200, blank=True) def __unicode__(self): return full_name def _get_full_name(self): "Returns the person's full name." if self.middle_name == '': return "%s %s" % (self.first_name, self.last_name) else: return "%s %s %s" % (self.first_name, self.middle_name, self.last_name) full_name = property(_get_full_name) Everything is fine except when I go into admin interface, I see TemplateSyntaxError at /bibbase2/admin/bibbase2/author/ Caught an exception while rendering: global name 'full_name' is not defined It seems like the built-in admin app doesn't work with a property field. Is there something wrong with my code?

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  • Basic doubt about sensor usage

    - by Al
    Suppose I have a cellphone with accelerometer and magnetometer, and want to determine its absolute (wrt North/East/South/West) 3d position. Imagine the phone is laid vertically, with the screen facing me, the "up" vector pointing to the ceil. Whenever I tilt, the accelerometer allows me to get the "up" vector info change. The problem is that if I tilt the device and put it horizontally (screen now facing ceil, and "up" vector pointing to the opposite of where I am), then the up vector doesn't get updated any more if I rotate the phone horizontally on the table. This is something that clearly is detected by the magnetometer now. So, the question is, when to know where to use acc or mag for each case? Is there a generic way to achieve this?

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  • Current state of client-side XSLT

    - by Casey
    Last I heard, Blizzard was one of the few companies to put client-side XSLT into practice (2008). Is this still the case in 2011, or are more people now exploring this technique in production?  It seems that modern browsers (IE9, FF4, Chrome) and client processing power are primed to exploit this standard for tangible savings in server CPU power and bandwidth on large scale properties. Am I missing something? The negative aspects I'm aware of include * additional rendering time * additional assets required on uncached page load * additional layer of complexity * noticably less developer experience than server-side template techniques The benefits I perceive include * distributed template composition (offloaded on the client) * caching of common template fragments offloaded on the client * logical separation of document structure and data * well-documented web standard supported by all modern browsers Finally, although I know it's impossible to predict the future, I am curious to know opinions on whether or not client-side XSLT's day will come. With interest in HTML5 driving users to upgrade their browsers and developers to explore new techniques, I would say yes. How about you? Thanks in advance, Casey

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  • Amazon EC2 Load Balancer: Defending against DoS attack?

    - by netvope
    We usually blacklist IPs address with iptables. But in Amazon EC2, if a connection goes through the Elastic Load Balancer, the remote address will be replaced by the load balancer's address, rendering iptables useless. In the case for HTTP, apparently the only way to find out the real remote address is to look at the HTTP header HTTP_X_FORWARDED_FOR. To me, blocking IPs at the web application level is not an effective way. What is the best practice to defend against DoS attack in this scenario? In this article, someone suggested that we can replace Elastic Load Balancer with HAProxy. However, there are certain disadvantages in doing this, and I'm trying to see if there is any better alternatives.

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  • resolve maya crash

    - by knishua
    Hi, I have a file which is crashing while rendering. File contains 50+ reference nodes. polycount : (lks)2,59,49,150; textures : (ths)2,628. It is being rendered in mental ray. All textures are .map. The attached image has the machine cofiguration with page file. here is the log file when the file crashes. what is the line in the log file mean. How to solve this. Exception code: C0000006: IN_PAGE_ERROR Fault address: 7814E420 in C:\WINDOWS\WinSxS\amd64_Microsoft.VC80.CRT_1fc8b3b 9a1e18e3b_8.0.50727.762_x-ww_9D1C6CE0\MSVCR80.dll what does the above mean. how to resolve this. Brgds, kNish

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  • JQUERY-UI Draggables - Seralize is running before the Draggable is complete

    - by nobosh
    Hello, I'm using the JQUERY-UI draggable plugin. As a setting, when the Draggable is done, using the STOP setting I run a function to seralize a list of LIs to get their order in terms of their IDs. For example, if I have an UL, with a list of LIs with the following IDs: 1,2,3,4,5 If I then move 5, between 2&3, the seralize is returning: 1,2,5,3,4,5 Which makes me think that the JQUERY UI-Draggable STOP is running before the page is finished rendering, or the DOM isn't update? Any ideas on how I can fix this from happening. Is there something I can do in my Seralize funtion to say, wait till JQUERY animations are all done, or stop all that are going on to ensure the DOM is accurate? Thanks

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  • Codeigniter HTML & Apache, JPG & jpg

    - by romme86
    Hi i'm using codeigniter to save some jpg/JPG files on the webserver. The problem is i don't know if all of the files extension will be the same: jpg/JPG so on rendering i put a tag like this <img src="/.../name.JPG"/> in this way if the uploaded file is a .jpg it will not be displayed. the solution i'm going to use is a simple redundance of the tag HTML: <img src="/.../name.JPG"/> <img src="/.../name.jpg"/> this way if one is not rendered the other is i would like to know if this problem can be resolved in php or codeigniter by changing the file extension on upload.

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  • Can I use Win32 FreeType without the .dll file?

    - by Khatharr
    Hello. I'm teaching myself OpenGL and I'm implementing ttf text rendering using FreeType 2. I downloaded the library from http://gnuwin32.sourceforge.net/packages/freetype.htm and after a couple of minor issues I got it running properly. The thing that's bothering me is that I have to place a copy of freetype6.dll in the directory with my executable in order for the thing to run. I generally try to avoid a bunch of unnecessary dll files floating around. I'm sort of new to windows programming, but from what I understand most libraries can be built to run fully from a lib rather than requiring a dll at runtime. Looking through the documentation from FT is making my brain melt, so I thought I would ask here to see if there were any devs that have worked with FT before and if so, do they know how to build the library such that no dll is required at runtime. Thank you in advance for any advice or support.

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  • Handling inverse kinematics: animation blending or math?

    - by meds
    I've been working for the past four days on inverse kinematics for my game engine. I'm working on a game with a shoestring budget so when the idea of inverse kinematics came up I knew I had to make it such that the 3D models bones would be mathematically changed to appear to be stepping on objects. This is causing some serious problems with my animation, after it was technically implemented the animations started looking quite bad when the character was wlaking up inclines or steps even though mathematically the stepping was correct and was even smoothly interpolating. So I was wondering, is it actually possible to get a smooth efficient inverse kinematic system based exclusively on math where bones are changed or is this just a wild goose chase and I should either solve the inverse kinematics problem with animation blending or don't do it at all?

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  • UI Controls layer on top of operating system.

    - by Mason Blier
    I'm kind of curious about what layer writing a UI platform to the level of Win32 or the X Windowing System would fall in the grand scheme of an operating system. What layers below do they primarily make use of, is it heavily based on direct communication with the graphics card driver (I can't imagine going though a rendering pipeline like OpenGL for this), or is there a graphical platform as part of the operating system which extracts this out a little more. I'm also interested in the creation of shells and the like, and I"m particularly curious as to how people go about creating alternative shells for windows, what do people look for when figuring out what methods to call or what to hook into, etc? I guess I'm fairly lost at these concepts and finding it difficult to find documentation on them. I was initially excited to have taken Operating Systems in college but it was all low level resource management stuff. Thanks all, Mason

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