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  • Laptop buttons not working on a Dell Latitude e6400

    - by Ido
    I have install Ubuntu 12.10 64 bit on my Dell Latitude E6400 laptop. I have the latest bios version for my laptop (A32) which I downloaded from the official Dell website by checking updates that matches the service tag on my laptop. I'm having serious problems with all the mouse buttons on my laptop. The right-click button doesn't work at all under any circumstance. The left click button only work when clicking on icons in the left side-bar and in the top menu (like clicking on the power icon in the top-right corner or clicking on the file menu). However none of the buttons work in any of the applications even simple one like the file browser (home folder). For example when I try to click on a folder inside nautilus it doesn't work or when I try to click on the "x" close icon to close the window it also doesn't work. Can you help me figure it out?

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  • How do I stop stretching during window re-size in XNA?

    - by Bradley Uffner
    In my windowed mode XNA game when the user resizes the window the game stops updating the window and the last frame drawn is stretched and distorted until the user releases the mouse and the resize completes. Is there any way to have the game continue to run "normally", updating frames and redrawing the screen, during the resize event? I realize that keeping the render loop going while resizing may not be possible or recommended due do hardware managed resources getting continually created and destroyed, but is there any way to stop the ugly stretching? Ideally by leaving the existing frame unscaled in the top left, or with a black screen if that isn't possible.

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  • Unable to enumerate USB device

    - by takeshin
    Hello, My syslog is constantly filled with messages like this: Oct 16 11:48:35 my-laptop kernel: [61470.980078] hub 1-0:1.0: unable to enumerate USB device on port 2 Oct 16 11:48:35 my-laptop kernel: [61471.192079] hub 3-0:1.0: unable to enumerate USB device on port 2 The only USB device I use is Microsoft Natural Wireless Laser Mouse 7000. The laptop model is HP dv9500, Ubuntu 10.10, but the same was in the versions before. How can I fix this? Edit: Here's the output of sudo lsusb: Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 003: ID 045e:071d Microsoft Corp. Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub All USB devices seems to be working fine. I have some problems with DVD-R and sound card, but they are not USB.

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  • System unable to boot in normal mode..! need to select recovery mode and than Generic Mode to boot.?

    - by Haresh Veera
    I am using Ubuntu Server 12.04 LTS KDE Mode. Couple of Days back I updated the system using Muon Package manager. After Updating, now when ever I boot the system, It get stuck at starting bluetooth Daemon Ok / Stopping Bluetooth Daemon Fail.and after long wait its get start to GUI Mode, but with no mouse detection. So need to reboot by pressing CTL+ALT+DEL and when I select recovery mode - Boot in Generic -- It boot perfectly. How can I set the same as default, and remove the error boot loader script. I am no expert to linux or Kernel.

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  • HTG Explains: How Do Noise Reducing Headphones Work?

    - by YatriTrivedi
    Passive noise reduction, active noise cancellation, sound isolation… The world of headphones has become quite advanced in giving you your own private sound bubble. Here’s how these different technologies work. Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) WizMouse Enables Mouse Over Scrolling on Any Window Enhance GIMP’s Image Editing Power with Gimp Paint Studio Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome

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  • This Week in Geek History: Birth of NACA, Chemical Composition of DNA Discovered, Telephone Introduced

    - by Jason Fitzpatrick
    Every week we bring you new facts and figures from the annals of Geekdom. This week we’re taking a look at the birth of NASA’s forefather, the composition of DNA, and the first telephone. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • Rotating multiple points at once in 2D

    - by Deukalion
    I currently have an editor that creates shapes out of (X, Y) coordinates and then triangulate that to make up a shape of those points. What will I have to do to rotate all of those points simultaneously? Say I click the screen in my editor, it locates the point where I've clicked and if I move the mouse up or down from that point it calculates rotation on X and Y axis depending on new position relevant to first position, say I move up 10 on the Y axis it rotates that way and the same way for X. Or simply, somehow to enter rotation degree: 90, 180, 270, 360, for example. I use VertexPositionColor at the moment. What are the best algorithms or methods that I can look at to rotate multiple points in 2D at once? Also: Since this is an editor I do now want to rotate it on the Matrix, so if I want to rotate the whole shape 180 degree that's the new "position" of all the points, so that's the new rotation = 0 for example. Later on I probably will use World Matrix rotation for this, but not now.

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  • How to Align Gun with Bullets

    - by Shane
    I have a top-down 2D shooter. I have an image of a player holding a gun, that rotates to face the mouse. Please note that the gun isn't a separate image tethered to the player, but rather part of the player. Right now, bullets are created at the player's x and y. This works when the player is facing the right way, but not when they rotate. The bullets move in the right direction, but don't come from the gun. How can I fix this? TL;DR: When the player rotates, bullets don't come from gun. public void fire() { angle = sprite.getRotation(); System.out.println(angle); x = sprite.getX(); y = sprite.getY(); Bullet b = new Bullet(x, y, angle); Utils.world.addBullet(b); }

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • No windows whatsoever after compiz reset

    - by Shashank Singh
    Currently using 12.04. This time I was trying to use the application switcher, and it asked me to resolve a few conflicts most of which were not easy to comprehend. So after some yes and no dialogue boxes leading me nowhere, I thought a reset should set things fine. However, after preferences-reset to default, I can't see any window!! NONE whatsoever except the log out one when I press ctrl+alt+del All I can see is the wallpaper and the mouse pointer. I cant even see the terminal or anything when I press alt+f2. I am posting this when I switch to ubuntu 2d (I cant make out the difference between the two, but this just works for now almost the same way)

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  • How do I customize Alt+Tab behaviour?

    - by David Oneill
    GOAL: I would like to make the little menu that pops up when I press Alt+Tab to gain the ability to jump to a particular window by pointing my mouse at one of the icons. This is the behaviour that my Mac OSX laptop has. The Situation I use Xfce, with the default windows manager (XFwm). I currently have Ubuntu 10.04 and 11.10, although I plan on updating both to XUbuntu 12.04 once the dust settles (probably mid-may?). (Clarification, for my current setup, I installed Ubuntu, then added xfce manually after the fact). So, a series of related questions. How do I set this up? (If this is not possible, please answer the following questions to help me learn) Is the Alt+Tab a function of the desktop environment, or the windows manager, or some other piece? (IE if I switch to using some other tool, could I potentially get this) Are there any customizations that are available either from settings or add-on applications that would allow me to change the behaviour of that menu?

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  • Samsung 305u notebook touchpad not working in Ubuntu 13.10

    - by Pablo Viollier
    I just installed Ubuntu 13.10 on my Samsung 305u notebook. The problem is that the touchpad (cursor and clicking) doesn't work, it does nothing. The only way to fix it is to plug an external mouse, which isn't the optimal. I already checked the system preferences and the touchpad is enabled. I used Ubuntu 13.04 before, and it worked. Then I installed Linux Mint and the touchpad stopped working, that's way I installed 13.10, but now it doesn't work here either. I hope someone can help me.

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  • Orbital Battle for Terra Wallpaper

    - by Asian Angel
    Battle for Terra [DesktopNexus] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines Compare Your Internet Cost and Speed to Global Averages [Infographic] Orbital Battle for Terra Wallpaper WizMouse Enables Mouse Over Scrolling on Any Window

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  • Touchpad two finger sensivity problem

    - by sagarchalise
    Having asked about touchpad not only once but twice. I have again come back to same topic :D. Basically I have a working two finger scrolling after adding the following line in /etc/profile after I enabled two finger scrolling in touchpad section of mouse. xinput set-int-prop "SynPS/2 Synaptics TouchPad" "Synaptics Two-Finger Pressure" 32 40 But my touchpad sensitivity quite irritates me as it jumps around sometimes and also behaves scrolling as well as right click on single finger sometimes. Anyone can suggest me any tips to minimize this if not avoid ? Anyone know if I could use pinch zoom(Finally got the right term:)) as my touchpad says it supports such activity as well? Thanks in advance.

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  • Skeletal Animation - Automatically apply skeleton to model

    - by Randomman159
    Looking at websites such as mixamo.com or some game's development systems such as the animation editor for Overgrowth (http://www.youtube.com/watch?v=-RpqbC5-Z0E), i see that the skeleton in these situations is automatically being applied to the models. I really don't expect (though wouldn't mind) code that does this, but i really am looking for some sort of pointer in the direction, or how they go about this. If any of you have done this, or know how to, please do reply, i don't want to spend the next week trying to crack it, then another to actually code it :P Thanks all :) Just for a bit more information, i am in C# working with OpenTK with my own custom model loader, etc. but i can easily adjust any given code / concept to fit with mine :)

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  • Role of an entity state in a component based system?

    - by Paul
    Component-based entity systems are all the rage these days; everyone seems to agree they are the way to go, but no one really has a definitive implementation of such a system. I was wondering, what role do entity states (walking-left, standing, jumping, etc) have in a CBS? Do they act like controllers (i.e. they handle events and change the entity's attributes based on those events)? What about cases where a state would, for example, require that the entity enters no-clip mode? Should, that state, when it enters, maybe set the CollisionComponent of the entity to a null pointer or something? (Then, on exit, the state should restore the entity's CollisionComponent to its previous state.) Also, I guess it's the current state's job to change the entity's state to something else, right?

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  • Getting My Head Around Immutability

    - by Michael Mangold
    I'm new to object-oriented programming, and one concept that has been taking me a while to grasp is immutability. I think the light bulb went off last night but I want to verify: When I come across statements that an immutable object cannot be changed, I'm puzzled because I can, for instance, do the following: NSString *myName = @"Bob"; myName = @"Mike"; There, I just changed myName, of immutable type NSString. My problem is that the word, "object" can refer to the physical object in memory, or the abstraction, "myName." The former definition applies to the concept of immutability. As for the variable, a more clear (to me) definition of immutability is that the value of an immutable object can only be changed by also changing its location in memory, i.e. its reference (also known as its pointer). Is this correct, or am I still lost in the woods?

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  • How do I provide arguments to an application launcher in kde?

    - by bobdobbs
    So I can create launchers in a quicklaunch thing on the kde desktop. The launchers are easy to create, and work most of the time. What I haven't figured out, is how to pass arguments to the applications that I want to launch. I want to launch the firefox profile manager and I also want to add a launcher for an emacsclient frame. For emacsclient, I've tried these: emacsclient -c "emacsclient -c" 'emacsclient -c' None of them work. When I click the launcher, the tiny emacs logo appears attached to the mouse pointer, and stays there for at least a couple of minutes, but no new frame opens. So, how can I actually open an emacsclient frame, or any other application with an argument from quicklaunch?

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  • Frequent GUI pauses in Ubuntu 13.04 / Unity / Intel HD4000

    - by Simon
    I'm experiencing very frequent (and regular) GUI pauses on my system. Every 30 seconds (pretty much exactly) the GUI will freeze for maybe .25 to .5 seconds. The mouse stops moving, keys stop echoing and a stopwatch timer briefly pauses. I'm using the Intel Graphics driver available from: https://download.01.org/gfx/ubuntu/13.04/main I've looked in a few places and tried a few things for a solution: I've checked cron and anacron for scheduled processes. I've disabled background processes (eg mysql, postgres, apache) not that these were doing anything anyway I've checked the following posts and tried the suggestions there: Unity GUI pauses/freezes for less than a few seconds How to go about troubleshooting frequent system pauses I've watched the system using top and System Monitor and there are no spikes (or even blips) of cpu usage when the pauses occur. There are no obvious error messages in dmesg or syslog There is loads of free RAM (8GB+) and no swap usage If it helps it's a ZooStorm i5 laptop with a HD4000 GPU, 16GB Ram and an SSD. Any help / suggestions would be very gratefully received.

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  • Simulating Smartphones on PC with Unity

    - by Cengiz Frostclaw
    I want to make a game that depends on the phone orientation (changing shoot direction with tilt), however I need to test this on PC. So is there any tool I can use to simulate the orientation of the phone with mouse or keyboard of my PC? Something like joysticks on the screen. Thanks for any help! Edit : Thanks to @jhocking for his suggestion of Unity Remote. I, however still can accept a solution with using only PC, since I'm afraid of shortening my phone's battery life, for some reason.

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  • How do I resize my emacs22 window?

    - by Evan
    I tried searching for answers but can't find any. I'm running Ubuntu 10.04 LTS and have emacs22 installed: ii emacs22 22.2-0ubuntu9 The GNU Emacs editor (Emacs 22) ii emacs22-bin-common 22.2-0ubuntu9 The GNU Emacs editor's shared, architecture dependent file ii emacs22-common 22.2-0ubuntu9 The GNU Emacs editor's common infrastructure ii emacsen-common 1.4.19ubuntu1 Common facilities for all emacsen I find that I cannot resize the outer frame (X window) of the emacs session. When I move the mouse to the corner of the window, it doesn't change into the resize icon.... help!

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  • Ubuntu scrollbars don't render on Cygwin X server

    - by David M. Karr
    I have an ubuntu 12.0.4 desktop. I have a Win7 laptop running Cygwin. I can display windows from the Ubuntu box on the Win7 laptop using the Cygwin X server, but the window is somewhat "degraded". Specifically, scrollbars are not rendering properly. I've used Ubuntu before, but this is the first time I've seen these odd scrollbar popups that are used in 12.04. I'm guessing the Cygwin X server is having trouble rendering that for some reason. In the Cygwin view, I see the slightly thicker vertical bar, but when I hover the mouse over it, nothing happens. I'd really prefer to get conventional scrollbars. Can I configure Ubuntu 12.0.4 to do this, which might result in Cygwin being able to display them?

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  • Can't disable giant cursors (from accessibility mode)

    - by jackweirdy
    I've just installed ubuntu 12.04 from a livecd. Out of curiosity, I enabled the accessibility options for people who are hard of sight. As you can guess this does the usual stuff of inverting colours, increasing text size and making the cursor larger. Having finished the installation I booted into the new system to find accessibility mode was still installed. From the lightdm login screen I disabled this which switched colours and text size back to default, however it's only the pointer cursor that has gone back to default. To put it another way, the "hand" icon that you get when hovering over a link, the cursor which appears when typing and pretty much every other cursor on the system are still large. I've looked on the Universal Access menu, but there's no option to disable large cursors. I've tried toggling accessibility on and off but to no avail.

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  • Result class dependency

    - by Stefano Borini
    I have an object containing the results of a computation. This computation is performed in a function which accepts an input object and returns the result object. The result object has a print method. This print method must print out the results, but in order to perform this operation I need the original input object. I cannot pass the input object at printing because it would violate the signature of the print function. One solution I am using right now is to have the result object hold a pointer to the original input object, but I don't like this dependency between the two, because the input object is mutable. How would you design for such case ?

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  • How to modify VBO data

    - by Romeo
    I am learning LWJGL so i can start working on my game. In order to learn LWJGL I got the idea to implement the map builder so I can get comfortable with graphics programming. Now, for the map creation tool I need to draw new elements or draw the old one's with different coordinates. Let me explain this: My game will be a 2D scroller. The map will be consisting of multiple rectangles ( 2 strip triangles). When I click my left-mouse button i want to start the rectangle and when I release it I want to stop the rectangle bottom-right at that position. As I want to use VBOs I want to know how to modify data inside the VBO based on user input. Should i have a copy of a vertex array and then add the whole array to the VBO at each user input? How is usually implemented the VBO update?

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