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  • [JOGL] my program is too slow, ho can i profile with Eclipse?

    - by nkint
    hi juys my simple opengl program is really toooo slow and not fluid i'm rendering 30 sphere with simple illumination and simple material. the only hard(?) computing stuffs i do is a collision detection between ray-mouse and spheres (that works ok and i do it only in mouseMoved) i have no thread only animator to move spheres how can i profile my jogl project? or mayebe (most probable..) i have some opengl instruction that i don't understand and make render particular accurate (or back face rendering that i don't need or whatever i don't know exctly i'm just entered in opengl world)

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  • viewing fbx files in windows via xna 4.0

    - by user17753
    I've made some models in Blender and exported them in Autodesk fbx format. I'm trying to view them using XNA 4.0 Refresh. Loading them isn't much an issue, but I'm not familiar enough with XNA 4.0 to, well basically I want to load in the model at say the origin (0,0,0) world coordinates, and then rotate and/or zoom the camera about the world coordinates origin as well so that I can test the model. Typically the mouse, and maybe some arrow keys for zooming/rotating the camera. Anyways, this seems like a simple task and I shouldn't have to re-invent this, isn't there a skeleton code somewhere for this kind of thing for XNA 4.0? I couldn't find a solid example for this on the web. I found a couple that seemed like they might work for xbox, but I'm trying to do this on windows only. Anyways, just looking to be pointed in the right direction on this one, thanks.

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  • How do I run Conkeror in Emacs?

    - by Anake
    I have been using emacs for about 3 months, and have been amazed by how much improved my interactions with my computer are. I now use eshell rather than a separate terminal, and the last thing I still need to leave my emacs environment for is for my web browser. I have been reading up on Conkeror, and it seems almost ideal (emacs keybindings, no need to use the mouse etc.) but it runs in a separate window. If it could be run within emacs, it would mean that I would never really have to have interaction with the actual OS, which would be good for someone who is forced to rotate between linux, mac and windows (i.e. me). I understand that it couldn't be run from emacs in -nw mode, but would it be possible (or likely) that Conkeror could be setup to run within an emacs window? Note: - I've tried w3m and didn't really like it

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  • Lubuntu 13.10 selected LX games desktop now can't login

    - by user111667
    I logged out of my normal desktop and selected LX games from the dropdown list and logged back in. This led me to a black screen and now I can't see the login screen in order to change back to my normal desktop. On startup the machine boots normally, the lubuntu splash screen shows up, then it goes to a black screen with nothing on it - not even a mouse cursor. I can bring up a terminal using ctrl+alt+F2. Is there a way via terminal to change my desktop environment back to its previous state? Or alternatively, is there a file I can edit where my preferred desktop is stored? (The machine is dual-booted so I can access the Lubuntu files from LXLE which is installed on a second partition). The machine in question is a Toshiba A200 laptop.

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  • How To Create Custom Keyboard Shortcuts For Browser Actions and Extensions in Google Chrome

    - by Chris Hoffman
    Geeks love keyboard shortcuts – they can make you faster and more productive than clicking everything with your mouse. We’ve previously covered keyboard shortcuts for Chrome and other browsers, but you can assign your own custom keyboard shortcuts, too. Google Chrome includes a built-in way to assign custom keyboard shortcuts to your browser extensions. You can also use an extension created by a Google employee to create custom keyboard shortcuts for common browser actions – and less common ones. Image Credit: mikeropology on Flickr (modified) Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • Plug-in or framework recommendation for showing content preview fly-over in CMS

    - by Michael Huang
    The requirement is to have either front end plug-in or back end processor that generates the preview of contents (such as images, videos, PDF files, HTML pages) in a preview popup when user mouse hovers the content. I did some research on this, seems that there are assorted jquery plugins for each type of files, but what we are looking for is a framework that handles all types of file previews. Ideally, we want to generate preview images on the backend, considering the cost of retrieving content on front end. I did find some open source or proprietary CMS that provides this feature, but usually they are shipped as one suite and the API for file preview might not be open. Is there any java or jquery framework that handles file preview? Thanks a lot

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  • Silverlight 4 Training Course

    - by guybarrette
    A Silverlight 4 training course is now available on Channel 9.  Here’s the course description: The Silverlight 4 Training Course includes a whitepaper explaining all of the new Silverlight 4 RC features, several hands-on-labs that explain the features, and a 8 unit course for building business applications with Silverlight 4. The business applications course includes 8 modules with extensive hands on labs as well as 25 accompanying videos that walk you through key aspects of building a business application with Silverlight. Key aspects in this course are working with numerous sandboxed and elevated out of browser features, the new RichTextBox control, implicit styling, webcam, drag and drop, multi touch, validation, authentication, MEF, WCF RIA Services, right mouse click, and much more! You can download it here var addthis_pub="guybarrette";

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  • How to hide/remove "exit, minimize, maximize" bar on top of the application when not maximized, showing only the application/program on the desktop

    - by bigbadbabybear
    I'm an on and off novice ubuntu user, last used 9.04 and installed 11.10 a week ago. What I want to happen, edit unity to suit how I use my computer: Copy the way xmonad (www.xmonad.org) shows its applications and that is that there is no "exit, minimize, maximize" bar on top of the application I've read a few things on how to configure unity using Ubuntu Tweak and MyUnity I want to eventually switch to xmonad but for now it is still too complicated for me even with all the docs & tutorialss it's still too complicated for me & I cannot yet let go of my mouse tl;dr? from this: to this Is this possible? And if it is possible, how?

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  • Display not using xorg.conf?

    - by mark kirby
    How can I force my PC to use the xorg.conf file ? I have it set up correctly and it is located at etc/x11/xorg.conf but it is ignored by at start up, I know the file is valid as I created it using nvidia-settings. I just do not know why it is been ignored. Thanks for any help Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Vestel 40 FHD_LCD-TV" HorizSync 15.0 - 46.0 VertRefresh 49.0 - 61.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 650" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-0" Option "metamodes" "1920x1080_60 +0+0" Option "SLI" "Off" Option "MultiGPU" "Off" Option "BaseMosaic" "off" SubSection "Display" Depth 24 EndSubSection EndSection

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  • Using "prevent execution of method" flags

    - by tpaksu
    First of all I want to point out my concern with some pseudocode (I think you'll understand better) Assume you have a global debug flag, or class variable named "debug", class a : var debug = FALSE and you use it to enable debug methods. There are two types of usage it as I know: first in a method : method a : if debug then call method b; method b : second in the method itself: method a : call method b; method b : if not debug exit And I want to know, is there any File IO or stack pointer wise difference between these two approaches. Which usage is better, safer and why?

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  • Problems about responsiveness and keyboard/mousepad not working

    - by ChrisTheNoob
    So I installed Ubuntu 12.04, I'm very new at this and want to get into the world of Linux but have run into nothing but problems. I have an Acer Aspire 5553g. First off, my keyboard won't work. Second, my computer has more than enough of everything to run Ubuntu smoothly, but everything runs extremely slow. (You move the mouse and it gets there a few seconds later) It's to the point where I can't even use it and I really want to. I'm tired of Microsoft stuff and I've been looking at learning how to use Linux based operating systems for a while. Please send me some help to fix these issues and maybe some tips to help get me started. Thanks in advance chris

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  • Problems installing 13.10 inside VMWare Player 4

    - by Thomas S.
    In the past I had no problems installing Ubuntu 12.04 inside VMWare Player 4.0.4 on my Windows 7 Pro machine. Now I installed Ubuntu 13.10 and have a couple of problems: the default screensize (even during the installation) is gigantic I've told Ubuntu to automatically login - after reboot the gigantic screen occurs without showing anything, without doing anything on mouse clicks, Ctrl+Alt+Backspace does not work switching to console using Ctrl+Alt+F1...F6 works, but is incredible slow invoking 'sudo reboot now' does not succeed, it prints Killing all remining processes... [fail] Restoring resolver state... [ OK ] Will now switch to single-user mode root@ubuntu1310:~# invoking now 'shutdown now' will soon show the same error. What I need to do to get Ubuntu 13.10 up and running in VMWare Player?

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  • White lock screen in Gnome 3.4

    - by kedmond
    I'm using Gnome 3.4 on Ubuntu 12.04. I've noticed that my lock screen is white. If I move the mouse, click, or begin typing my password, my wallpaper appears in the background with the password prompt window, as you'd expect. But I don't think the default lock screen is supposed to just be a white screen, is it? How do I fix this? I can't seem to find anyone else with this problem and I don't know what I need to reinstall or change. Thanks!

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  • Need a remote desktop to a headless server without logging in first

    - by user17971
    I've been using Linux for many years now but only to run servers. Over the last few days I've been struggling with a technical / configuration issue which I hope someone can help with. I've installed / un-installed many packages but just can't figure out what the "right" way of doing this is. The requirement seems simple Server runs Ubuntu 10.04 with xubuntu and SSH (I do NOT want to connect any screen, keyboard or mouse to the server) I have Windows 7 machine with putty on it and logging in to the server using SSH is fine I want to run an xterminal session on my Windows machine. Amongst the things I've tried is VNU but I can't get it to work because I believe you have to login on the server first. Thanks in advance

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  • Applications: The Mathematics of Movement, Part 3

    - by TechTwaddle
    Previously: Part 1, Part 2 As promised in the previous post, this post will cover two variations of the marble move program. The first one, Infinite Move, keeps the marble moving towards the click point, rebounding it off the screen edges and changing its direction when the user clicks again. The second version, Finite Move, is the same as first except that the marble does not move forever. It moves towards the click point, rebounds off the screen edges and slowly comes to rest. The amount of time that it moves depends on the distance between the click point and marble. Infinite Move This case is simple (actually both cases are simple). In this case all we need is the direction information which is exactly what the unit vector stores. So when the user clicks, you calculate the unit vector towards the click point and then keep updating the marbles position like crazy. And, of course, there is no stop condition. There’s a little more additional code in the bounds checking conditions. Whenever the marble goes off the screen boundaries, we need to reverse its direction.  Here is the code for mouse up event and UpdatePosition() method, //stores the unit vector double unitX = 0, unitY = 0; double speed = 6; //speed times the unit vector double incrX = 0, incrY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = e.X - marble1.x;     double y = e.Y - marble1.y;     //calculate distance between click point and current marble position     double lenSqrd = x * x + y * y;     double len = Math.Sqrt(lenSqrd);     //unit vector along the same direction (from marble towards click point)     unitX = x / len;     unitY = y / len;     timer1.Enabled = true; } private void UpdatePosition() {     //amount by which to increment marble position     incrX = speed * unitX;     incrY = speed * unitY;     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     } } So whenever the user clicks we calculate the unit vector along that direction and also the amount by which the marble position needs to be incremented. The speed in this case is fixed at 6. You can experiment with different values. And under bounds checking, whenever the marble position goes out of bounds along the x or y direction we reverse the direction of the unit vector along that direction. Here’s a video of it running;   Finite Move The code for finite move is almost exactly same as that of Infinite Move, except for the difference that the speed is not fixed and there is an end condition, so the marble comes to rest after a while. Code follows, //unit vector along the direction of click point double unitX = 0, unitY = 0; //speed of the marble double speed = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     double x = 0, y = 0;     double lengthSqrd = 0, length = 0;     x = e.X - marble1.x;     y = e.Y - marble1.y;     lengthSqrd = x * x + y * y;     //length in pixels (between click point and current marble pos)     length = Math.Sqrt(lengthSqrd);     //unit vector along the same direction as vector(x, y)     unitX = x / length;     unitY = y / length;     speed = length / 12;     timer1.Enabled = true; } private void UpdatePosition() {     marble1.x += speed * unitX;     marble1.y += speed * unitY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;         unitX *= -1;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;         unitX *= -1;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;         unitY *= -1;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;         unitY *= -1;     }     //reduce speed by 3% in every loop     speed = speed * 0.97f;     if ((int)speed <= 0)     {         timer1.Enabled = false;     } } So the only difference is that the speed is calculated as a function of length when the mouse up event occurs. Again, this can be experimented with. Bounds checking is same as before. In the update and draw cycle, we reduce the speed by 3% in every cycle. Since speed is calculated as a function of length, speed = length/12, the amount of time it takes speed to reach zero is directly proportional to length. Note that the speed is in ‘pixels per 40ms’ because the timeout value of the timer is 40ms.  The readability can be improved by representing speed in ‘pixels per second’. This would require you to add some more calculations to the code, which I leave out as an exercise. Here’s a video of this second version,

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  • OpenGL ES 2.0 gluUnProject

    - by secheung
    I've spent more time than I should trying to get my ray picking program working. I'm pretty convinced my math is solid with respect to line plane intersection, but I believe the problem lies with the changing of the mouse screen touch into 3D world space. Heres my code: public void passTouchEvents(MotionEvent e){ int[] viewport = {0,0,viewportWidth,viewportHeight}; float x = e.getX(), y = viewportHeight - e.getY(); float[] pos1 = new float[4]; float[] pos2 = new float[4]; GLU.gluUnProject( x, y, 0.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos1, 0); GLU.gluUnProject( x, y, 1.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos2, 0); } Just as a reference I've tried transforming the coordinates 0,0,0 and got an offset. It would be appreciated if you would answer using OpenGL ES 2.0 code.

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  • After some wired flash out, I can't login to wmii any more, how to fix it?

    - by Zen
    I've been using wmii on Ubuntu14.04(virtual machine on win7) for months. During which, I got pop out to login interface servaral times due to some wired mouse click action. But today, after I met such wired pop out, I can't login to wmii any more. I'll be stuck at the interface like The bottom yellow bar is the command area for wmii. but it has no response when I press Mod + p I restart my machine, and even reinstalled wmii, but everytime when I tried to login wmii, I stuck at that interface. By the way, I login to wmii from the login interface, where I can choose between Gnome and wmii. How to fix this? I'm crying for help! ps: I can login to gnome normally

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  • How do I make my volume indicator operate in decibels instead of percentage?

    - by ethana2
    When I want to adjust the volume of anything I'm doing, I find that using the volume controls built into Ubuntu is little but confusion. When the volume is around 100%, dropping it several increments has almost no effect on apparent volume, but when it's around 0%, the effect of one click of my mouse wheel is probably a good 3 decibels. I have observed this behavior on tens of different UC's, since I convert about one Ubuntu user a month (NE team contact). This has proven so frustrating to me that I tend to use the volume knob on my guitar amp ( mono audio :| ) instead of the volume indicator. What can I do to make my volume indicator behave properly until this is fixed? I want each volume increment to be one half or one third decibel. Is there a different piece of software I should use for system volume configuration perhaps?

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  • Ubuntu Gnome 14.04 - 100% CPU usage alternating between cores

    - by AwDeOh
    I've noticed my Ubuntu Gnome 14.04 has been getting a bit sluggish lately - things like Gnome Shell overview animation are jerky where they were lightning fast, Elder Scrolls Online is stuttering and dropping to low FPS where I previously had a solid 50-60 fps. Out of interest I looked at the CPU History, and when running nothing but the system monitor, I was getting this: That was 15 minutes ago. The 100% load seemed to be alternating between the cores. PC specs: i3 2130 processor. 8gb DDR3 RAM. ASUS P8-Z77M motherboard. Samsung 128gb SSD I've been trying to reproduce the problem, and while I'm not getting the 100% any more at idle, the system monitor is showing an average load of about 20-30%, that's with just Chrome and the System Monitor open. Oddly, if I touch nothing, it'll average out to about 20% - if I start moving the mouse around and do some typing, it's closer to 40%. Is this normal? Any help appreciated, I wouldn't even know where to start here..

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  • How to disable Gnome-Shell auto-open in Dashboard

    - by user48027
    I am personalising my Gnome-Shell in Ubuntu 11.10 I would like to disable the feature to open the Gnome's Dashboard when I close the last Window in a Workspace. Edit to clarify: The dashboard is available only in GNOME Shell. The dashboard opens if you press the windows key (aka SUPER) or if you move the mouse to the upper left corner. If you close the last window of a workspace, but there are open windows on other workspaces, the dashboard opens automatically. The latter behaviour is annoying if you do not want to use the dashboard to open new windows or to change workspace. There are many ways to to both (Gnome do, Docky, keyboard shortcuts, clicking on something on the desktop, ...). Edit: There is a related Q&A, which was closed because the asked the same question for Mint: How can I prevent the activity view for opening when I close the last running app?

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  • Compiz Expo freezes programs

    - by James
    I'm using 11.10, and when I use the Expo feature and then return to a active workspace, any open windows are click-able, but they don't actually change. Here's what I mean: In Google chrome, after Expo, I can click on links/new tab button, etc. However, though the mouse will spin and the program is actually working, the program won't update visibly unless I minimise/restore (or vice-versa) the entire window. Edit: I've found others who have the same problem (unrelated to Expo). It would seem that though the program remains running, its content won't refresh unless it is first maximized then minimized. Edit: Problem solved by resetting compiz.

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  • OpenGL Vertex Attributes - Normalisation

    - by Daniel
    Alas, I have searched, and have found no definitive answer. When would you normalize the vertex data in OpenGL using the following command: glVertexAttribPointer(index, size, type, normalize, stride, pointer); I.e when would normalize == GL_TRUE; what situations, and why would you choose to let the GPU do the calculations instead of preprocessing it? All examples I have ever seen, have this set to GL_FALSE; and I cannot personally see a use for it. But Khronos aren't stupid, so it must be there for something useful (and probably common).

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  • Gnome 3 - Old fashioned buttons and menus

    - by vigs1990
    I've upgraded to Gnome 3 and the problem I'm facing is that when I restart, sometimes the menus and buttons look old-fashioned like this: whereas sometimes, it looks modern and neat like this: Notice the differences between the two: here are a few differences: The menu bar (notice the difference in fonts, dark grey color of Snapshot1 vs the light grey color in Snapshot2 in the background) The file navigation bar bellow the menu bar (notice the 'Home' button there and also the left arrow button) The left-hand side navigation bar (font, background color and color of selected folder) The old style look effects the GTK aspects of the interface, such as the menu, buttons, mouse pointer etc. Another observation is that changing the GTK themes does using gnome-tweak-tool when the old style look is loaded does NOT work. However, this works when the regular look is loaded. How can I ensure that the old-fashioned look does not load on boot?

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  • Where do I find display brightness controls in Lubuntu?

    - by dlanod
    I'm looking for a control to be able to change my standard display brightness in Lubuntu. I've tried How do I set default display brightness? but my system settings does not include a Screen option. I've also tried Power Manager, Monitor Settings and Screensaver under Preferences and couldn't spot anything to control this option. The function key mappings (this is a laptop) work to change the brightness, but I'm looking for a UI option as the laptop is physically set up to be mouse-based (keyboard is hard to access with how we've got it set up).

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  • Developing a computer system based on Nand2Tetris [on hold]

    - by Ryan
    I recently finished a book called Nand2Tetris (nand2tetris.org) where I built my own computer system from scratch with its own machine language, assembly code, and a high level language called Jack that's translated to Hack binary. However, I feel like the "computer" I built throughout the course of this book (called the Hack computer) is a bit too simple for various reasons: 1) There are only two registers (D and A), whereas most computers have much more 2) Peripheral devices like mouse and keyboard have to be directly implemented 3) Peripheral devices use a pre-planned shared memory map to communicate with the CPU instead of using interrupts (which aren't covered at all) 4) Jack (the high level language) code doesn't compile to Assembly code directly, instead it compiles to an intermediate language, which in turn gets translated to Assembly. 5) There is no ROM or permanent storage device, everything is stored in RAM 6) No support for colored monitor, networking or sound I would like to build a more complicated computer system now based on what I've learned from Nand2Tetris. Does anyone know of any good resources or books to get started on this? (BTW by computer system I mean software that can emulate the hardware of a virtual computer with its own unique instruction set)

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