Search Results

Search found 60836 results on 2434 pages for 'system io directory'.

Page 1655/2434 | < Previous Page | 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662  | Next Page >

  • How to restore a hidden loadable kernel module from /sys/module and dealing with restoring holders_dir?

    - by user1833005
    I'm playing with kernel module hiding on Linux Kernel 3.x. I try to hide and recover the module from /sys/module. Everything works fine on Kernel Version 3.0 and 3.2.6, I can load and unload the module and hide and unhide it. When I'm unloading the module on kernel 3.6.6 I get the following error: rmmod: ERROR: could not open '/sys/module/xxx/holders': No such file or directory rmmod: ERROR: Module xxx is in use Has anybody an idea how I could restore of the module so that I am able to unload it without errors? Here is my code: /* hide from /sys/module */ kobject_del(&__this_module.mkobj.kobj); list_del(&__this_module.mkobj.kobj.entry); /* add to /sys/module */ kobject_add(&__this_module.mkobj.kobj,__this_module.mkobj.kobj.parent,"xxx"); Thank you four help :)

    Read the article

  • appending text to all files that starts with a string

    - by learner135
    How do I append a string to all the files in a directory that starts with a particular string? I tried, cat mysig >> F* But instead of appending contents of mysig to all files starting with F, it creates a file named "F*". Obviously wildcard doesn't seem to work. Any alternatives? Thanks in advance. Edit: Also how do I delete this newly created file "F*" safely?. Using rm F* would delete all the files starting with F which I wouldn't want.

    Read the article

  • Can I use a local::lib if local::lib isn't installed globally and without eval-ing it in shell?

    - by xenoterracide
    I have a problem, I want to use local::lib; in a script. But because I need to use this script many places, I don't want to try adding the eval to bashrc, every time I install this script to a server. and I can't get local::lib installed globally (in the default @INC) on the servers. Is there any way I can use local::lib from within the script so that it knows where the module local::lib is without the eval that local::lib recommends and without installing it into a directory in the default @INC on the server?

    Read the article

  • Git in terminal

    - by goodcow
    I tried making my first repo on github. I copy pasted their code while on the directory of my entire system (I think that was a mistake). As a result, the terminal line always says ~ git:(master) ? before every command. It does not go away even when I quit terminal. I am using zsh. The code I pasted was: touch README.md git init git add README.md git commit -m "first commit" git remote add origin https://github.com/***/***.git git push -u origin master On top of that, I can't even seem to figure out how to add my files to the repo. Help on how to not always have git:(master) before every bash command and how to make a repo? Thanks!

    Read the article

  • How to change the app name in OSX menubar in a pure-Python application bundle?

    - by gyim
    I am trying to create a pure-Python application bundle for a wxPython app. I created the .app directory with the files described in Apple docs, with an Info.plist file etc. The only difference between a "normal" app and this bundle is that the entry point (CFBundleExecutable) is a script which starts with the following line: #!/usr/bin/env python2.5 Everything works fine except that the application name in the OSX menubar is still "Python" although I have set the CFBundleName in Info.plist (I copied the result of py2app, actually). The full Info.plist can be viewed here: http://tinyurl.com/32qgpjt How can I change this? I have read everywhere that the menubar name is only determined by CFBundleName. How is it possible that the Python interpreter can change this in runtime? Note: I was using py2app before, but the result was too large (50 MB instead of the current 100KB) and it was not even portable between Leopard and Snow Leopard... so it seems to be much easier to create a pure-Python app bundle "by hand" than transforming the output of py2app.

    Read the article

  • How to pass extra variables in URL with Wordpress

    - by Chuck D
    I am having trouble trying to pass an extra variable in the url to my wordpress installation. For example /news?c=123 For some reason, it works only on the website root www.example.com?c=123 but it does not work if the url contains any more information www.example.com/news?c=123. I have the following code in my functions.php file in the theme directory. if (isset($_GET['c'])) { setcookie("cCookie", $_GET['c']); } if (isset($_SERVER['HTTP_REFERER'])) { setcookie("rCookie", $_SERVER['HTTP_REFERER']); } Any Ideas?

    Read the article

  • git push on a remote branch

    - by charlielee
    I have a remote project that have a branch. So I first clone the repo. Then issue the following to the clone to work on a branch: git checkout -b <name> <remote_branch_name> Then I made the changed needed on this branch and want to commit by doing this: git commit -a -m "changed made" However when i want to push back to the remote branch it just say 'Everything is up to date' git push Everything up-to-date I check by clone the remote repo again in a different directory it haven't push the changes over.... So how do i push my changes back to the remote branch Thanks

    Read the article

  • htaccess mod rewrite files to go through php first?

    - by jiexi
    I have a directory full of files. Originally people were allowed to direct link to these files. Now i would like to run all files through a php file first. Could someone help me with the .htaccess needed to do that? The phpfile used to handle the downloads will be called download.php and it will have a get variable called $ref So i need noob.com/games.zip to goto noob.com/download.php?ref=games.zip BUT still retaining the url of noob.com/games.zip Thanks!

    Read the article

  • What is sys/user.h used for ?

    - by dada
    I was inspecting the code of a linux application and i saw the #include in one of the code files. I tried looking it up on opengroup.org but i couldn't find it there, this is what the sys directory looks like: http://www.opengroup.org/onlinepubs/000095399/basedefs/sys/ . I guess it's not standard header file, but i checked it in my /usr/include/sys and it was there. What does it do and what it is used for ? If you can provide me with some manual for it, i would be grateful. Thanks.

    Read the article

  • PHP Get images from a UL list

    - by benjamin shrimpton
    I have a long UL list and each LI contains an image tag, dynamically generated from SLideshowPro Director. I need to get the widths of ALL the images inside the UL to use in a CSS width calculation. I have been able to get the image width for the first item, but not all. My PHP is pretty limited, but do I have to make this list into an ARRAY first to allow me to get all the widths? And how do i do that?? These images contain very long id's generated by the CMS, so reading through a directory is not possible, as the images in cache bare not relation to the file names that are output to the HTML page. It has to all be done from the content that's sent to the page. Or could I even use JQuery to do this??

    Read the article

  • Redirecting part of URL in Nginx

    - by Maca
    Trying to move my blog to a new site and I want to redirect some urls. I use nginx. https://blogurl.com/news/2014-08-19/post-3451/mt-preview-33e2742af1eb.php The /news/2014-08-19/post-3451/mt-preview-33e2742af1eb.php part would be always moving. Redirect to below: https://blogurl.com/content/news/2014-08-19/post-3451/mt-preview-33e2742af1eb.php I basically want to insert /content/ after https://blogurl.com and so far I have rewrite ^(.*)$ /content/ break; But my issue is my CMS sits on the same directory level https://blogurl.com/mt/admin and if I simply apply the rewrite above my CMS address would move too. How could I prevent this.

    Read the article

  • How to make a plugin for [Path] Finder to browse zip-archives as folders?

    - by Andrei
    What really surprises me is lack of some essential functionality in Finder, when one migrates from Windows to OS X. One of the things is a possibility to open an archive as a folder, i.e. staying in the directory tree and being able to drag and drop files from the archive to folders in the tree, sidebar etc. What would you do to enable such functionality? Update Path Finder is an awesome shareware app, which I am going to use instead of the standard Finder (as quite many Mac users do), so I am more interested in a plug-in for Path Finder to browse archives. There is a possibility to browse packages (check the View Options), so I believe it is possible to extend it to archives. There is also a SDK for making plugins for Path Finder. The only question - how to make the plugin, so all struggling people get finally happy?

    Read the article

  • SDL/Pygame failing to load PNG images with cx_Freeze

    - by jjackson
    I'm running Python 3.1 on Windows and I'm trying to distribute my Pygame script as an executable via cx_Freeze. Right now it seems to be working except that the exe build can't load any of my images: Cannot load image: C:\path\to\build\exe.win32-3.1\resources\image.png File is not a Windows BMP file Googling has revealed that this happens when the SDL imaging library doesn't get included correctly. However, SDL_image.dll and libpng12-0.dll are both put by cx_Freeze into my build directory, so it seems to me like everything should be fine. Why wouldn't it be able to load PNG images?

    Read the article

  • how to compile youtube-api appliation

    - by Gpathy
    Hi, i am developing a custom Youtube video player. But i am not able to compile the program. I am missing something in Makefile. My program looks like main.c #include<gdata/services/youtube/gdata-youtube-service.h> int main(int argc, char **argv[]) { printf("Youtube Application\n"); return 0; } makefile gcc `pkg-config --cflags --libs libgdata-google-1.2`  -lgdata-google-1.2 main.c -o youtube When i compile, it is giving error like error: gdata/services/youtube/gdata-youtube-service.h: No such file or directory Do i got to install some other packages ? Or, i need to include something in my Makefile ? Thanks...

    Read the article

  • How Iostream file is located in computer by c++ code during execution

    - by user3702024
    i want to know that in a c++ code during execution how iostream file is founded. we write #include in c++ program and i know about #include which is a preprocessor directive to load files and is a file name but i don't know that how that file is located. i have some questions in my mind... Is Standard library present in compiler which we are using? Is that file is present in standard library or in our computer? Can we give directory path to locate the file through c++ code if yes then how?

    Read the article

  • Compiling C Source with Makefile in Windows

    - by humoeba
    I'm trying to compile a downloaded program in Windows. The program is usually run in Linux, but is programmed to also run in Windows (the code has #if defined(_WIN32)'s in it, and claims to work with borland free tools). When I try to use make from the command line, it tells me "Incorrect command line argument: -C". In the makefile, there are many lines that say "make -C" followed by a directory name. Does this syntax not work in Windows? What is a correct way to do this? Is there any way to compile this for native use in Windows with this makefile?

    Read the article

  • Using Python, How to copy files in 'temporary internet files' folder in Windows

    - by pythBegin
    I am using this code to find files recursively in a folder , with size greater than 50000 bytes. def listall(parent): lis=[] for root, dirs, files in os.walk(parent): for name in files: if os.path.getsize(os.path.join(root,name))>500000: lis.append(os.path.join(root,name)) return lis This is working fine. But when I used this on 'temporary internet files' folder in windows, am getting this error. Traceback (most recent call last): File "<pyshell#4>", line 1, in <module> listall(a) File "<pyshell#2>", line 5, in listall if os.path.getsize(os.path.join(root,name))>500000: File "C:\Python26\lib\genericpath.py", line 49, in getsize return os.stat(filename).st_size WindowsError: [Error 123] The filename, directory name, or volume label syntax is incorrect: 'C:\\Documents and Settings\\khedarnatha\\Local Settings\\Temporary Internet Files\\Content.IE5\\EDS8C2V7\\??????+1[1].jpg' I think this is because windows gives names with special characters in this specific folder... Please help to sort out this issue.

    Read the article

  • Hudson + gitolite + virtual host on staging server

    - by takeshin
    I have a Ubuntu server which I want to be my continous integration server (for the Zend Application based projects) and the staging server as well. The team is pushing source files to the repository: /home/git/repositories/testing.git Then Hudson does the build, and the master branch is exported (maybe cloned is a better word) by git hudson plugin to: /var/lib/hudson/jobs/test/workspace/ The workspace contains .git folder as well, which is not necessary on my staging website. How do you set up virtual host to see the staging version of the content of the repository? Does the virtual host point to the workspace, or shall I export the files to another directory? What about the permissions and security? Hudson is the owner of all the workspace files. Do I have to do some post-build actions to set up access? P.S. If this question is more apropriate to serverfault, please migrate.

    Read the article

  • Android Video Camera : still picture

    - by Alex
    I use the camera intent to capture video. Here is the problem: If I use this line of code, I can record video. But onActivityResult doesn't work. Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); If I use this line of code, after press the recording button, the camera is freezed, I mean, the picture is still. Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); BTW, when I use $Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); to capture a picture, it works fine. The java file is as follows: package com.camera.picture; import java.io.File; import java.text.SimpleDateFormat; import java.util.Date; import android.app.Activity; import android.content.ContentValues; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.provider.MediaStore; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import android.widget.VideoView; public class PictureCameraActivity extends Activity { private static final int IMAGE_CAPTURE = 0; private static final int VIDEO_CAPTURE = 1; private Button startBtn; private Button videoBtn; private Uri imageUri; private Uri videoUri; private ImageView imageView; private VideoView videoView; /** Called when the activity is first created. * sets the content and gets the references to * the basic widgets on the screen like * {@code Button} or {@link ImageView} */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); imageView = (ImageView)findViewById(R.id.img); videoView = (VideoView)findViewById(R.id.videoView); startBtn = (Button) findViewById(R.id.startBtn); startBtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { startCamera(); } }); videoBtn = (Button) findViewById(R.id.videoBtn); videoBtn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub startVideoCamera(); } }); } public void startCamera() { Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testphoto.jpg"; ContentValues values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, fileName); values.put(MediaStore.Images.Media.DESCRIPTION, "Image capture by camera"); values.put(MediaStore.Images.Media.MIME_TYPE, "image/jpeg"); imageUri = getContentResolver().insert( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); startActivityForResult(intent, IMAGE_CAPTURE); } protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == IMAGE_CAPTURE) { if (resultCode == RESULT_OK){ Log.d("ANDROID_CAMERA","Picture taken!!!"); imageView.setImageURI(imageUri); } } if (requestCode == VIDEO_CAPTURE) { if (resultCode == RESULT_OK) { Log.d("ANDROID_CAMERA","Video taken!!!"); Toast.makeText(this, "Video saved to:\n" + data.getData(), Toast.LENGTH_LONG).show(); videoView.setVideoURI(videoUri); } } } private void startVideoCamera() { // TODO Auto-generated method stub //create new Intent Log.d("ANDRO_CAMERA", "Starting camera on the phone..."); String fileName = "testvideo.mp4"; ContentValues values = new ContentValues(); values.put(MediaStore.Video.Media.TITLE, fileName); values.put(MediaStore.Video.Media.DESCRIPTION, "Video captured by camera"); values.put(MediaStore.Video.Media.MIME_TYPE, "video/mp4"); videoUri = getContentResolver().insert( MediaStore.Video.Media.EXTERNAL_CONTENT_URI, values); Intent intent = new Intent("android.media.action.VIDEO_CAMERA"); //Intent intent = new Intent(MediaStore.ACTION_VIDEO_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, videoUri); intent.putExtra(MediaStore.EXTRA_VIDEO_QUALITY, 1); // start the Video Capture Intent startActivityForResult(intent, VIDEO_CAPTURE); } private static File getOutputMediaFile() { // TODO Auto-generated method stub // To be safe, you should check that the SDCard is mounted // using Environment.getExternalStorageState() before doing this. File mediaStorageDir = new File(Environment.getExternalStoragePublicDirectory( Environment.DIRECTORY_PICTURES), "MyCameraApp"); // This location works best if you want the created images to be shared // between applications and persist after your app has been uninstalled. // Create the storage directory if it does not exist if (! mediaStorageDir.exists()){ if (! mediaStorageDir.mkdirs()){ Log.d("MyCameraApp", "failed to create directory"); return null; } } // Create a media file name String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date()); File mediaFile; mediaFile = new File(mediaStorageDir.getPath() + File.separator + "VID_"+ timeStamp + ".mp4"); return mediaFile; } /** Create a file Uri for saving an image or video */ private static Uri getOutputMediaFileUri(){ return Uri.fromFile(getOutputMediaFile()); } }

    Read the article

  • How to merge branches in Git by "hunk"

    - by user1316464
    Here's the scenario. I made a "dev" branch off the "master" branch and made a few new commits. Some of those changes are going to only be relevant to my local development machine. For example I changed a URL variable to point to a local apache server instead of the real URL that's posted online (I did this for speed during the testing phase). Now I'd like to incorporate my changes from the dev branch into the master branch but NOT those changes which only make sense in my local environment. I'd envisioned something like a merge --patch which would allow me to choose the changes I want to merge line by line. Alternatively maybe I could checkout the "master" branch, but keep the files in my working directory as they were in the "dev" branch, then do a git add --patch. Would that work?

    Read the article

  • git merge different repositories?

    - by baloo
    I've been using SVN for all my projects. Sometimes project B is originating as a copy from project A. When project A has a generic change, I can use svn merge A within directory B and it will merge those changes. Now, if I wanted to use git. I don't like having all my projects in the same repository since I then have to clone everything and can't pick just one project like in SVN. But having one repository for each project, how do I go about doing the same like I did earlier with SVN? The question is: What's the best way to structure it if I want several subprojects that really all relates to one original project and to keep them in sync? And that I also want to be able to check them out separately

    Read the article

  • TFS 2008 ignores team project check-in settings

    - by JoshEarl
    I'm trying to set up our TFS 2008 instance to require that projects build before they can be checked in. I have created a check-in policy using the out of the box "Builds" policy, but I'm still able to check broken projects in after mangling the code and attempting to build the project. We're a small shop, and TFS was originally set up with our team's Active Directory group listed as TFS admins. Is this the problem? Do check-in policies apply to TFS admins? Any other suggestions?

    Read the article

  • reading specific lines from a file

    - by MacUsers
    What's the best way of reading only the specific lines (based on matching text) from a file? This is what I'm doing now: match_txt = "lhcb" for inFile in os.listdir('.'): readFile = open(inFile, 'r') lines = readFile.readlines() readFile.close() for line in lines: if line.find(match_txt)==0: #< do stuff here > i.e. I'm reading the lines, only with "lhcb" in it, from all the files in the present directory one by one. Is it the best way of doing that? Can it be done without loading the whole file in the memory in the first place?

    Read the article

  • Safe way to support hosting files from asp.net mvc site

    - by ooo
    i have an asp.net-mvc site where users can add content and links and the data gets saved in a database. They now want the ability to upload attachments to pages and i wanted to figure out a few things: I have upload code that will upload files (pdfs, images, etc) but i wanted to see where i should be storing them. should i store them outside the website directory structure ? Is there any file types that i should be concerned with storing. I would basically have a file picker on the front end.

    Read the article

  • Are folks using the VB6 "Common Controls Replacement Project" controls? Any caveats or showstoppers?

    - by Clay Nichols
    I'm considering using the VB6 Common Controls Replacement Project controls and would like to see what other's experiences with them are. Specifically: What do you need to distribute with them? (I assume just the .OCX file) Do I need to register the .ocx file or just include in the app directory? Do these controls depend on any other ocx's? (There is mention, for example in the Progress Bar replacement that it is using COMCTL32.DLL but the .DEP file does not list that DLL. Are they at least as robust as the controls they replace?

    Read the article

< Previous Page | 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662  | Next Page >