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  • Excel VBA File not Found

    - by Brett
    During development of some Excel vba code about every other iteration where I go in and add some code then save the file, the next time I open the thing (it is automatically set to run the code on open) I get a spurious "File not Found" error. To fix it I copy all the code- modules and classes plus the startup code, to a fresh blank excel file save it and it runs fine. This happens in both Excel 2003 and 2007. What is happening here?

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  • Automark model names/attributes for translation

    - by Saosin
    Is there any way one could automatically mark all model names and attributes for translation, without specifying verbose_name/_plural on each one of them? Doesn't feel very DRY to do this every time: class Profile(models.Model): length = models.IntegerField(_('length')) weight = models.IntegerField(_('weight')) favorite_movies = models.CharField(_('favorite movies'), max_length=100) favorite_quote = models.CharField(_('favorite quote'), max_length=30) religious_views = models.CharField(_('religious views'), max_length=30) political_views = models.CharField(_('political views'), max_length=30) class Meta: verbose_name = _('profile') verbose_name_plural = _('profiles')

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  • svn ci after a git push on github

    - by Macarse
    I have a project on github but I need to maintain a svn repo updated with every push. I have checked this question but I want to do it automatically. Is there a way to tell github to do a svn ci when a push occurs?

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  • Installer package for program that uses JDBC to connect to MySQL....

    - by eli1987
    I have an installer wizard thing called 'install creator'. I want to include my mySQL database into the installer or find another way that the user, upon installation, can just use my database. Prob is-not everyone has MySQL installed on the computer and even then, the user doesn't know the name of the database or my password. Somehow the database must be created automatically upon install, and for my purposes, some of the tables created. How can one do this. Thanks

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • having difficulties adding new xml to my project

    - by yoavstr
    when i open a new xxx.xml file it doesnt write to the R.id my new var example when i write in xml : <__Button android:text="New Game" android:id="@+id/newGameButton" android:layout_width="wrap_content" android:layout_height="wrap_content"</Button (the _ r from this web format boundaries ) in R it should write : public static final int newGameButton=0x7f050013; note : this is a xml i added as new to my project should i make something so the eclipse tool will write automatically to the R file?

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  • Shopping Cart Suggestions Needed

    - by Maen
    I am building a small web app for a pharmacy to keep track of sales and stocks, so in short, in one page, the pharmacist will enter a bar-code and the item is displayed, pharmacist enters quantity (price will be automatically calculated) then next item and next and so on, I haven't worked with such a problem before so I would appreciate any advices/tips on how to do it, what to use and wither its already done in some tidy neat way I can just import into my page. Am using ASP.net and VB.net, SQL 2008 and all express withing Visual Web Developer (also ExpresS)

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  • question about python sched schedular.

    - by samy
    I have read about python sched (task schedular), it works like a cron. but I have a question : lets say if i schedule a function to ryn after every 2 hours and in the mean time my system gets shut down, then I again restart the system...did the schedular automatically starts and will run the function after 2 hours? or i have to start that again after shutting down the system? did sched work like a deamon?

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  • What's the Microsoft Ajax equivalent to jquery.ajaxSetup() or .ajaxError()?

    - by Seth Petry-Johnson
    I have an ASP.NET MVC site that uses both Microsoft Ajax [Ajax.BeginForm()] and jQuery to make asynchronous requests. I want to configure both frameworks such that a generic error handler is automatically attached if the developer does not explicitly specify a failure callback. In jQuery I can accomplish this with either .ajaxSetup() or .ajaxError(). What is the equivalent in the Microsoft Ajax client library? I'm fairly sure it's something in the Sys object but I can't find it...

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  • Window resolution handling without javascript

    - by Sai Sasdhar
    Is there any CSS property to deal window resolution. I created a HTML page taking total resolution width as 1424px.When I open it on different resolution I see a scroll bar & resolution of HTML does not adjust automatically. I don't want the scrollbar to be seen in maximized size of the page. Is it possible without using javascript.At the same time how to increase the resolution when itself is created in lower res.

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  • Reading object tree from file into Python

    - by jjkparker
    I have a Python app that contains an object structure that the user can manipulate. What I want to do is allow the user to create a file declaring how the object structure should be created. For example, I would like the user to be able to create the following file: foo.bar.baz = true x.y.z = 12 and for my app to then create that object tree automatically. What's the best way to do something like this?

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  • How do you check to see if a variable has changed every second or less in objective c?

    - by James
    I am using an if statement to check the value of a BOOLEAN when i click on a button. When the button is clicked if the value is false i want to display a UIActivityIndicator and if the value is true i want to push the new view. I can do this fine but i want the view to change automatically when the BOOLEAN Becomes true if the user has already clicked the button. So my question is how do you check to see if a value has changed everysecond or less?

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  • How do I put a listing of files into a menu?

    - by PandaNL
    I have a folder with .txt files in it. How can i make my menuitem get those .txt files and put the filenames in the menuitem, so that it creates a list of all .txt files in that folder. So when i put a .txt in the folder the program automatically creates the menu item. Does someone knows how to do this, or perhaps an example?

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  • Tiny MCE - set full-screen when editor is loaded?

    - by Martin
    I use tiny_mce as word-like editor in textareas that are in iframes. I want to use whole iframe space. TinyMCE has a fullscreen button, but I need to set full-screen mode automatically when plugin has loaded. Is there a function/trigger to call this mode (or the button)? Thanks for help.

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  • Binding of JText fields value to Info Class

    - by Faizan Ahmed
    Is there any way to automatic binding of Swing JTextFields to Info Class. e.g private JTextField receiptId; private JTextField Id; public class Info { private string receiptId; private String id; // Getters and Setters } Is there any way when I entered values from Swing page then automatically values bind with my Info class? After that I can pass my Info object to other classes instead of sending all Text Fields.

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  • keep keyboard open when deleting/inserting UITableView's cell (iphone)

    - by Jonathan
    I have a login form using a UITableView. One of the cells has a UISwitch which when on will delete the row above it and when off reinsert it. But the first cell automatically has the keyboard up when the cell is created (basically when the view loads) (by using [cell becomeFirstResponder];) Inserting/deleting any of the cells means that the keyboard animates out and then animates back in. I'd like to remove this so the keyboard stays up while rows are deleted/inserted.

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  • How are updates to the .net framework handled in azure?

    - by Allen
    If someone is hosting something in Azure and a new KB comes along and requires the .net framework to be updated, how is this handled in Azure? Do they automatically update it for you or give you the option to remain at the older version? I'm more interested in how the versioning is handled, rather than uptime etc. Do they force you to stay at the most up to date version of a given version number? As in, the most up to date version of 3.5, etc.

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  • DVB-T tune request parameters

    - by dkb
    I'm working in GraphEdit to capture video from a Pinnacle PCTV card, in preparation for writing a program that will do the same, among other things. What, precisely, is the meaning of the tune request parameters? How do I find the appropriate values to use, and is there a way to do so automatically? (ie, not to have to manually change params in the final program when trying to watch DVB in different countries.)

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  • how to close a sqlconnection in asp.net

    - by stighy
    Hi guys, i would like to know if there's something wrong in this asp.net code: mydatareader = mycmd.executeReader() if myDataReader.HasRow then // Do something end if myConnection.Close() If i avoid to call a "MyDataReader.Close()" does the connection close anyway ? I ask this because i'm assuming that if call a "MyConn.Close" it automatically close the associated datareader... or am i wrong ? Thanks

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