Search Results

Search found 28159 results on 1127 pages for 'main thread'.

Page 169/1127 | < Previous Page | 165 166 167 168 169 170 171 172 173 174 175 176  | Next Page >

  • Go - Using a container/heap to implement a priority queue

    - by Seth Hoenig
    In the big picture, I'm trying to implement Dijkstra's algorithm using a priority queue. According to members of golang-nuts, the idiomatic way to do this in Go is to use the heap interface with a custom underlying data structure. So I have created Node.go and PQueue.go like so: //Node.go package pqueue type Node struct { row int col int myVal int sumVal int } func (n *Node) Init(r, c, mv, sv int) { n.row = r n.col = c n.myVal = mv n.sumVal = sv } func (n *Node) Equals(o *Node) bool { return n.row == o.row && n.col == o.col } And PQueue.go: // PQueue.go package pqueue import "container/vector" import "container/heap" type PQueue struct { data vector.Vector size int } func (pq *PQueue) Init() { heap.Init(pq) } func (pq *PQueue) IsEmpty() bool { return pq.size == 0 } func (pq *PQueue) Push(i interface{}) { heap.Push(pq, i) pq.size++ } func (pq *PQueue) Pop() interface{} { pq.size-- return heap.Pop(pq) } func (pq *PQueue) Len() int { return pq.size } func (pq *PQueue) Less(i, j int) bool { I := pq.data.At(i).(Node) J := pq.data.At(j).(Node) return (I.sumVal + I.myVal) < (J.sumVal + J.myVal) } func (pq *PQueue) Swap(i, j int) { temp := pq.data.At(i).(Node) pq.data.Set(i, pq.data.At(j).(Node)) pq.data.Set(j, temp) } And main.go: (the action is in SolveMatrix) // Euler 81 package main import "fmt" import "io/ioutil" import "strings" import "strconv" import "./pqueue" const MATSIZE = 5 const MATNAME = "matrix_small.txt" func main() { var matrix [MATSIZE][MATSIZE]int contents, err := ioutil.ReadFile(MATNAME) if err != nil { panic("FILE IO ERROR!") } inFileStr := string(contents) byrows := strings.Split(inFileStr, "\n", -1) for row := 0; row < MATSIZE; row++ { byrows[row] = (byrows[row])[0 : len(byrows[row])-1] bycols := strings.Split(byrows[row], ",", -1) for col := 0; col < MATSIZE; col++ { matrix[row][col], _ = strconv.Atoi(bycols[col]) } } PrintMatrix(matrix) sum, len := SolveMatrix(matrix) fmt.Printf("len: %d, sum: %d\n", len, sum) } func PrintMatrix(mat [MATSIZE][MATSIZE]int) { for r := 0; r < MATSIZE; r++ { for c := 0; c < MATSIZE; c++ { fmt.Printf("%d ", mat[r][c]) } fmt.Print("\n") } } func SolveMatrix(mat [MATSIZE][MATSIZE]int) (int, int) { var PQ pqueue.PQueue var firstNode pqueue.Node var endNode pqueue.Node msm1 := MATSIZE - 1 firstNode.Init(0, 0, mat[0][0], 0) endNode.Init(msm1, msm1, mat[msm1][msm1], 0) if PQ.IsEmpty() { // make compiler stfu about unused variable fmt.Print("empty") } PQ.Push(firstNode) // problem return 0, 0 } The problem is, upon compiling i get the error message: [~/Code/Euler/81] $ make 6g -o pqueue.6 Node.go PQueue.go 6g main.go main.go:58: implicit assignment of unexported field 'row' of pqueue.Node in function argument make: *** [all] Error 1 And commenting out the line PQ.Push(firstNode) does satisfy the compiler. But I don't understand why I'm getting the error message in the first place. Push doesn't modify the argument in any way.

    Read the article

  • Can't destroy record in many-to-many relationship

    - by Dmart
    I'm new to Rails, so I'm sure I've made a simple mistake. I've set up a many-to-many relationship between two models: User and Group. They're connected through the junction model GroupMember. Here are my models (removed irrelevant stuff): class User < ActiveRecord::Base has_many :group_members has_many :groups, :through => :group_members end class GroupMember < ActiveRecord::Base belongs_to :group belongs_to :user end class Group < ActiveRecord::Base has_many :group_members has_many :users, :through => :group_members end The table for GroupMembers contains additional information about the relationship, so I didn't use has_and_belongs_to_many (as per the Rails "Active Record Associations" guide). The problem I'm having is that I can't destroy a GroupMember. Here's the output from rails console: irb(main):006:0> m = GroupMember.new => #<GroupMember group_id: nil, user_id: nil, active: nil, created_at: nil, updated_at: nil> irb(main):007:0> m.group_id =1 => 1 irb(main):008:0> m.user_id = 16 => 16 irb(main):009:0> m.save => true irb(main):010:0> m.destroy NoMethodError: undefined method `eq' for nil:NilClass from /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.4/lib/active_support/whiny_nil.rb:48:in `method_missing' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/persistence.rb:79:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/locking/optimistic.rb:110:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/callbacks.rb:260:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.4/lib/active_support/callbacks.rb:413:in `_run_destroy_callbacks' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/callbacks.rb:260:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:235:in `destroy' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:292:in `with_transaction_returning_status' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/connection_adapters/abstract/database_statements.rb:139:in `transaction' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:207:in `transaction' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:290:in `with_transaction_returning_status' from /usr/local/lib/ruby/gems/1.8/gems/activerecord-3.0.4/lib/active_record/transactions.rb:235:in `destroy' from (irb):10 This is driving me crazy, so any help would be greatly appreciated.

    Read the article

  • Maps with a nested vector

    - by wawiti
    For some reason the compiler won't let me retrieve the vector of integers from the map that I've created, I want to be able to overwrite this vector with a new vector. The error the compiler gives me is ridiculous. Thanks for your help!! The compiler didn't like this part of my code: line_num = miss_words[word_1]; Error: [Wawiti@localhost Lab2]$ g++ -g -Wall *.cpp -o lab2 main.cpp: In function ‘int main(int, char**)’: main.cpp:156:49: error: no match for ‘operator=’ in ‘miss_words.std::map<_Key, _Tp, _Compare, _Alloc>::operator[]<std::basic_string<char>, std::vector<int>, std::less<std::basic_string<char> >, std::allocator<std::pair<const std::basic_string<char>, std::vector<int> > > >((*(const key_type*)(& word_1))) = line_num.std::vector<_Tp, _Alloc>::push_back<int, std::allocator<int> >((*(const value_type*)(& line)))’ main.cpp:156:49: note: candidate is: In file included from /usr/lib/gcc/x86_64-redhat->linux/4.7.2/../../../../include/c++/4.7.2vector:70:0, from header.h:19, from main.cpp:15: /usr/lib/gcc/x86_64-redhat-linux/4.7.2/../../../../include/c++/4.7.2/bits/vector.tcc:161:5: note: std::vector<_Tp, _Alloc>& std::vector<_Tp, _Alloc>::operator=(const std::vector<_Tp, _Alloc>&) [with _Tp = int; _Alloc = std::allocator<int>] /usr/lib/gcc/x86_64-redhat-linux/4.7.2/../../../../include/c++/4.7.2/bits/vector.tcc:161:5: note: no known conversion for argument 1 from ‘void’ to ‘const std::vector<int>&’ CODE: map<string, vector<int> > miss_words; // Creates a map for misspelled words string word_1; // String for word; string sentence; // To store each line; vector<int> line_num; // To store line numbers ifstream file; // Opens file to be spell checked file.open(argv[2]); int line = 1; while(getline(file, sentence)) // Reads in file sentence by sentence { sentence=remove_punct(sentence); // Removes punctuation from sentence stringstream pars_sentence; // Creates stringstream pars_sentence << sentence; // Places sentence in a stringstream while(pars_sentence >> word_1) // Picks apart sentence word by word { if(dictionary.find(word_1)==dictionary.end()) { line_num = miss_words[word_1]; //Compiler doesn't like this miss_words[word_1] = line_num.push_back(line); } } line++; // Increments line marker }

    Read the article

  • Game doesn't Quit properly

    - by W.K.S
    I have an app that so far consists of two Activities: The Main Menu Activity. The Game Activity The Main Menu Activity contains a button that starts the Game Activity with the following code: public void onClick(View clickedButton) { switch(clickedButton.getId()) { case R.id.buttonPlay: Intent i = new Intent("apple.banana.BouncingBallActivity"); startActivity(i); break; } When the user is done with the Game Activity, he presses the back button. This calls the onPause() method first, which pauses the animation thread of the game. It then calls the onStop() which calls finish() on the activity altogether. The user is returned to the Main Menu activity. The code is outlined below: public class BouncingBallActivity extends Activity{ private BouncingBallView bouncingBallView; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); bouncingBallView = new BouncingBallView(this); bouncingBallView.resume(); setContentView(bouncingBallView); } @Override protected void onPause() { super.onPause(); bouncingBallView.pause(); } @Override protected void onResume() { super.onResume(); bouncingBallView.resume(); } @Override protected void onStop() { super.onStop(); this.finish(); } } The problem is that this only works if I launch the application from Eclipse. When I click on the app icon, the game starts from the Game Activity. The main menu activity does not appear. I am not clear about why this happens. It could be something to do with the manifest. I've pasted the relevant portions below: <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".BouncingBallActivity" android:label="@string/app_name" android:screenOrientation="landscape" > <intent-filter> <action android:name="apple.banana.BouncingBallActivity" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> <activity android:name=".MainMenu" android:label="@string/app_name" android:screenOrientation="portrait" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> I'd really appreciate any help with this. Thanks.

    Read the article

  • Model self referential collections in Rails

    - by Najitaka
    I have written an application for an online clothing store in Rails 2.3.5. I want to show related Products when a customer views the Product Detail page. For example, if the customer views the detail page for a suit, I'd like to display the accessory products that match the dress such as a vest, shoes, and belt. I have named the related products an Ensemble. However, the vest, shoes, and belts are also Products which is what has me struggling. I have it working as follows but I know it's not the Rails way. I have a Products table for all of the products. Not important here but I also have a ProductDetails table. I have an Ensembles table that has the following columns: product_id - the main or origination product, the one displayed on the detail page outfit_id - the related or accessory product In setting up the data, on the Products list, for each Product I have an Ensemble link. This link takes you to the index action in the Ensembles controller. Using the id from the "main" Product, I find all of the associated Ensemble rows by product_id or I create a new ensemble and assign the id from the main product as the product_id. I'd like to just be able to do @product.related_products to get an Ensemble collection. Also on the index page I list the columns of the main product so the user can be sure their main product was the one they selected from the list. I also have a select list of the other products, with an Add to Ensemble action. Finally on the same index page, I have a table that displays the products that are already in the ensemble and in that list each row has a destroy link to remove a particular product from the ensemble. It would be nice if given a single Ensemble row @ensemble I could do @ensemble.product to get the Product related to the outfit_id of the ensemble row. I've got it working without associations but I have to run queries in the controller to build my own @product, @ensemble, and @ensembles collections. Also the only way I found to destroy an ensemble row is by Ensemble.connection.delete(sql to delete), simple @ensemble.destroy doesn't work. Anyone know how I would set up the associations or have a link to a site explaining a similar setup. None of the examples I found use the same table. They have A related to B through C. I want A related to other A through B.

    Read the article

  • C++ class is not recognizing string data type

    - by reallythecrash
    I'm working on a program from my C++ textbook, and this this the first time I've really run into trouble. I just can't seem to see what is wrong here. Visual Studio is telling me Error: identifier "string" is undefined. I separated the program into three files. A header file for the class specification, a .cpp file for the class implementation and the main program file. These are the instructions from my book: Write a class named Car that has the following member variables: year. An int that holds the car's model year. make. A string that holds the make of the car. speed. An int that holds the car's current speed. In addition, the class should have the following member functions. Constructor. The constructor should accept the car's year and make as arguments and assign these values to the object's year and make member variables. The constructor should initialize the speed member variable to 0. Accessors. Appropriate accessor functions should be created to allow values to be retrieved from an object's year, make and speed member variables. There are more instructions, but they are not necessary to get this part to work. Here is my source code: // File Car.h -- Car class specification file #ifndef CAR_H #define CAR_H class Car { private: int year; string make; int speed; public: Car(int, string); int getYear(); string getMake(); int getSpeed(); }; #endif // File Car.cpp -- Car class function implementation file #include "Car.h" // Default Constructor Car::Car(int inputYear, string inputMake) { year = inputYear; make = inputMake; speed = 0; } // Accessors int Car::getYear() { return year; } string Car::getMake() { return make; } int Car::getSpeed() { return speed; } // Main program #include <iostream> #include <string> #include "Car.h" using namespace std; int main() { } I haven't written anything in the main program yet, because I can't get the class to compile. I've only linked the header file to the main program. Thanks in advance to all who take the time to investigate this problem for me.

    Read the article

  • ARR troubleshooting 502.3 / WinHttp tracing on Server 2012

    - by nachojammers
    I have the following scenario: 3 windows server 2012 virtual servers, all with IIS 8: 1 server with Application Request Routing 3 2 servers with the web applications that the ARR server routes to I am getting intermittent 502 3 12002 errors. Following this guide http://www.iis.net/learn/extensions/troubleshooting-application-request-routing/troubleshooting-502-errors-in-arr I have identified that I need to trace using netsh the WinHttp/WebIO providers to get to the real error code that is mapped to the 12002 error code. I run the trace as the article suggests: netsh trace start scenario=internetclient capture=yes persistent=no level=verbose tracefile=c:\temp\net.etl When analysing the output of the netsh traces, I don't get the level of information that the article suggests I should. Specifically I only get the following types of entry in the trace viewed using netmon: WINHTTP_MicrosoftWindowsWinHttp:Stopping WorkItem Thread Action... WINHTTP_MicrosoftWindowsWinHttp:Starting WorkItem Thread Action... WINHTTP_MicrosoftWindowsWinHttp:Queue Overlapped IO Thread Action... I certainly don't get anything detailed enough that would help me understand why am getting any timeouts. Is there any reason why Server 2012 wouldn't trace the WinHttp API to the level I need? Thanks

    Read the article

  • sendmail: Error during delivery. Service not available, closing transmission channel

    - by user2810332
    I have a module in my system that will trigger an email and send it to user. The email will be sent to user when the product in my system is going to expired soon. I test the whole module in localhost and there is no problem with it. Then, I finally moved the module in my server but it gives this error. sendmail: Error during delivery: Service not available, closing transmission channel. It will also create a notepad in my desktop that contains information like this : command line : C:\wamp\sendmail\sendmail.exe -t -i executable : sendmail.exe exec. date/time : 2011-06-18 01:10 compiled with : Delphi 2006/07 madExcept version : 3.0l callstack crc : $fecf9b34, $5562b2fa, $5562b2fa exception number : 1 exception class : EIdSMTPReplyError exception message : Service not available, closing transmission channel. main thread ($15b0): 0045918a +003e sendmail.exe IdReplySMTP 501 +1 TIdReplySMTP.RaiseReplyError 0043ff28 +0008 sendmail.exe IdTCPConnection 576 +0 TIdTCPConnection.RaiseExceptionForLastCmdResult 004402f4 +003c sendmail.exe IdTCPConnection 751 +10 TIdTCPConnection.CheckResponse 0043feba +002a sendmail.exe IdTCPConnection 565 +2 TIdTCPConnection.GetResponse 004403fd +002d sendmail.exe IdTCPConnection 788 +4 TIdTCPConnection.GetResponse 0045ab97 +0033 sendmail.exe IdSMTP 375 +4 TIdSMTP.Connect 004b5f14 +1060 sendmail.exe sendmail 808 +326 initialization 77013675 +0010 kernel32.dll BaseThreadInitThunk thread $cf8: 77a400e6 +0e ntdll.dll NtWaitForMultipleObjects 77013675 +10 kernel32.dll BaseThreadInitThunk thread $1088: 77a41ecf +0b ntdll.dll NtWaitForWorkViaWorkerFactory 77013675 +10 kernel32.dll BaseThreadInitThunk May I know what is the problem of this error ? Is it something like firewall in the server that block my sendmail.exe or anything else ? FYI, I'm using Wamp and Sendmail to send the email. This is my first time seeing error like this. I need an explanation on this. Thank you.

    Read the article

  • Need help with yum,python and php in CentOS. (I made a complete mess!)

    - by pek
    a while back I wanted to install some plugins for Trac but it required python 2.5 I tried installing it (I don't remember how) and the only thing I managed was to have two versions of python (2.4 and 2.5). Trac still uses the old version but the console uses 2.5 (python -V = Python 2.5.2). Anyway, the problem is not python, the problem is yum (which uses python). I am trying to upgrade my PHP version from 5.1.x to 5.2.x. I tried following this tutorial but when I reach the step with yum I get this error: >[root@XXX]# yum update Loading "installonlyn" plugin Setting up Update Process Setting up repositories Reading repository metadata in from local files Traceback (most recent call last): File "/usr/bin/yum", line 29, in ? yummain.main(sys.argv[1:]) File "/usr/share/yum-cli/yummain.py", line 94, in main result, resultmsgs = base.doCommands() File "/usr/share/yum-cli/cli.py", line 381, in doCommands return self.yum_cli_commands[self.basecmd].doCommand(self, self.basecmd, self.extcmds) File "/usr/share/yum-cli/yumcommands.py", line 150, in doCommand return base.updatePkgs(extcmds) File "/usr/share/yum-cli/cli.py", line 672, in updatePkgs self.doRepoSetup() File "/usr/share/yum-cli/cli.py", line 109, in doRepoSetup self.doSackSetup(thisrepo=thisrepo) File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 338, in doSackSetup self.repos.populateSack(which=repos) File "/usr/lib/python2.4/site-packages/yum/repos.py", line 200, in populateSack sack.populate(repo, with, callback, cacheonly) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 91, in populate dobj = repo.cacheHandler.getPrimary(xml, csum) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 100, in getPrimary return self._getbase(location, checksum, 'primary') File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 86, in _getbase (db, dbchecksum) = self.getDatabase(location, metadatatype) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 82, in getDatabase db = self.makeSqliteCacheFile(filename,cachetype) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 245, in makeSqliteCacheFile self.createTablesPrimary(db) File "/usr/lib/python2.4/site-packages/yum/sqlitecache.py", line 165, in createTablesPrimary cur.execute(q) File "/usr/lib/python2.4/site-packages/sqlite/main.py", line 244, in execute self.rs = self.con.db.execute(SQL) _sqlite.DatabaseError: near "release": syntax error Any help? Thank you. Update OK, so I've managed to update yum hoping it would solve my problems but now I get a slightly different version of the same error: [root@XXX]# yum -y update Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * addons: mirror.skiplink.com * base: www.gtlib.gatech.edu * epel: mirrors.tummy.com * extras: yum.singlehop.com * updates: centos-distro.cavecreek.net (process:30840): GLib-CRITICAL **: g_timer_stop: assertion `timer != NULL' failed (process:30840): GLib-CRITICAL **: g_timer_destroy: assertion `timer != NULL' failed Traceback (most recent call last): File "/usr/bin/yum", line 29, in ? yummain.user_main(sys.argv[1:], exit_code=True) File "/usr/share/yum-cli/yummain.py", line 309, in user_main errcode = main(args) File "/usr/share/yum-cli/yummain.py", line 178, in main result, resultmsgs = base.doCommands() File "/usr/share/yum-cli/cli.py", line 345, in doCommands self._getTs(needTsRemove) File "/usr/lib/python2.4/site-packages/yum/depsolve.py", line 101, in _getTs self._getTsInfo(remove_only) File "/usr/lib/python2.4/site-packages/yum/depsolve.py", line 112, in _getTsInfo pkgSack = self.pkgSack File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 661, in <lambda> pkgSack = property(fget=lambda self: self._getSacks(), File "/usr/lib/python2.4/site-packages/yum/__init__.py", line 501, in _getSacks self.repos.populateSack(which=repos) File "/usr/lib/python2.4/site-packages/yum/repos.py", line 260, in populateSack sack.populate(repo, mdtype, callback, cacheonly) File "/usr/lib/python2.4/site-packages/yum/yumRepo.py", line 190, in populate dobj = repo_cache_function(xml, csum) File "/usr/lib/python2.4/site-packages/sqlitecachec.py", line 42, in getPrimary self.repoid)) TypeError: Can not create packages table: near "release": syntax error I'm guessing that this "release" thing has something to do with a repository, but I didn't find anything... I went to the sqlitecachec.py at line 42 which writes (line numbers added for convenience): 39: return self.open_database(_sqlitecache.update_primary(location, 40: checksum, 41: self.callback, 42: self.repoid)) Update 2 I think I found the problem. This post suggests that the problem is sqlite and not yum. The version of sqlite I have installed is 3.6.10 but I have no idea which version does python 2.4 uses. ld.so.config contains the following: include ld.so.conf.d/*.conf /usr/local/lib In folder /usr/local/lib I find a symbolic link named libsqlite3.so that points to libsqlite3.so.0.8.6 WHAT IS HAPPENING??????? :S

    Read the article

  • sendmail.exe: Error during delivery. Service not available, closing transmission channel

    - by user2810332
    I have a module in my system that will trigger an email and send it to user. The email will be sent to user when the product in my system is going to expired soon. I test the whole module in localhost and there is no problem with it. Then, I finally moved the module in my server but it gives this error. sendmail: Error during delivery: Service not available, closing transmission channel. It will also create a notepad in my desktop that contains information like this : command line : C:\wamp\sendmail\sendmail.exe -t -i executable : sendmail.exe exec. date/time : 2011-06-18 01:10 compiled with : Delphi 2006/07 madExcept version : 3.0l callstack crc : $fecf9b34, $5562b2fa, $5562b2fa exception number : 1 exception class : EIdSMTPReplyError exception message : Service not available, closing transmission channel. main thread ($15b0): 0045918a +003e sendmail.exe IdReplySMTP 501 +1 TIdReplySMTP.RaiseReplyError 0043ff28 +0008 sendmail.exe IdTCPConnection 576 +0 TIdTCPConnection.RaiseExceptionForLastCmdResult 004402f4 +003c sendmail.exe IdTCPConnection 751 +10 TIdTCPConnection.CheckResponse 0043feba +002a sendmail.exe IdTCPConnection 565 +2 TIdTCPConnection.GetResponse 004403fd +002d sendmail.exe IdTCPConnection 788 +4 TIdTCPConnection.GetResponse 0045ab97 +0033 sendmail.exe IdSMTP 375 +4 TIdSMTP.Connect 004b5f14 +1060 sendmail.exe sendmail 808 +326 initialization 77013675 +0010 kernel32.dll BaseThreadInitThunk thread $cf8: 77a400e6 +0e ntdll.dll NtWaitForMultipleObjects 77013675 +10 kernel32.dll BaseThreadInitThunk thread $1088: 77a41ecf +0b ntdll.dll NtWaitForWorkViaWorkerFactory 77013675 +10 kernel32.dll BaseThreadInitThunk May I know what is the problem of this error ? Is it something like firewall in the server that block my sendmail.exe or anything else ? FYI, I'm using Wamp and Sendmail to send the email. This is my first time seeing error like this. I need an explanation on this. Thank you.

    Read the article

  • 613 threads limit on debian

    - by Joel
    When running this program thread-limit.c on my dedicated debian server, the output says that my system can't create more than around 600 threads. I need to create more threads, and fix my system misconfiguration. Here are a few informations about my dedicated server: de801:/# uname -a Linux de801.ispfr.net 2.6.18-028stab085.5 #1 SMP Thu Apr 14 15:06:33 MSD 2011 x86_64 GNU/Linux de801:/# java -version java version "1.6.0_26" Java(TM) SE Runtime Environment (build 1.6.0_26-b03) Java HotSpot(TM) 64-Bit Server VM (build 20.1-b02, mixed mode) de801:/# ldd $(which java) linux-vdso.so.1 => (0x00007fffbc3fd000) libpthread.so.0 => /lib/libpthread.so.0 (0x00002af013225000) libjli.so => /usr/lib/jvm/java-6-sun-1.6.0.26/jre/bin/../lib/amd64/jli/libjli.so (0x00002af013441000) libdl.so.2 => /lib/libdl.so.2 (0x00002af01354b000) libc.so.6 => /lib/libc.so.6 (0x00002af013750000) /lib64/ld-linux-x86-64.so.2 (0x00002af013008000) de801:/# cat /proc/sys/kernel/threads-max 1589248 de801:/# ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 794624 max locked memory (kbytes, -l) 32 max memory size (kbytes, -m) unlimited open files (-n) 10240 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 128 cpu time (seconds, -t) unlimited max user processes (-u) unlimited virtual memory (kbytes, -v) unlimited file locks (-x) unlimited Here is the output of the C program de801:/test# ./thread-limit Creating threads ... Address of c = 1061520 KB Address of c = 1081300 KB Address of c = 1080904 KB Address of c = 1081168 KB Address of c = 1080508 KB Address of c = 1080640 KB Address of c = 1081432 KB Address of c = 1081036 KB Address of c = 1080772 KB 100 threads so far ... 200 threads so far ... 300 threads so far ... 400 threads so far ... 500 threads so far ... 600 threads so far ... Failed with return code 12 creating thread 637. Any ideas how to fix this please ?

    Read the article

  • 4.00gb (3.25gb usable) in Windows 7 x64

    - by dotnetdev
    Hi, I have setup Windows 7 Ultimate x64 on my PC. I have 4gb RAM and my BIOS states the correct amount (4096mb), but I cannot Windows (System Manager) says I have 4.00gb (3.25gb usable). This seems to be a popular issue, and I have looked for an integrated video card (integrated with my chipset) to disable but haven't found anything. What else can be preventing me from seeing all 4gb? When I had Vista 32bit, it would say 3.25gb RAM not 4.00gb (3.25gb usable). I have an x64 CPU and when I brought my RAM, I used a compatibility tool from Crucial (the memory vendor) to test how much memory my PC can support and 4gb was the answer (this was a windows app I think). Chipset is Intel(R) G33/G31/P35/P31 Express Chipset PCI Express In the bios, I looked for an onboard video card (integrated) and there was no such thing, but a couple of other onboard devices. There are also no "Resource Mappings" settings. FURHTER DETAILS: Chipset North Bridge: Intel Bearlake G33 South Bridge: Intel 82801IR ICH9R Maximum Memory Amount 8 GB Graphics Controller Type Intel GMA 3100 (Enabled) I guess the first thing is, how do I disable the graphics controller? EDIT: This thread (http://forums.legitreviews.com/about23417.html) indicates the issue is with memory mapped devices, but someone on this thread says that does not apply to x64. The rest of the comments points to a mobo issue for the guy who started that thread. Thanks

    Read the article

  • How to disable auto insert notification in Windows 7?

    - by White Phoenix
    Alright, here's the problem. My hard drive activity light on my custom built PC is blinking exactly once every second. Microsoft has this to say on the issue: http://support.microsoft.com/kb/138598 There has been discussion on this issue several months ago: Why does my hard drive LED light blink every second? The problem seems to stem from primarily Windows 7 polling the CD-ROM/DVD drive every second to see if something is inserted. The Windows 7 users in the thread that was linked in the superuser question, https://social.technet.microsoft.com/Forums/fi-FI/w7itprohardware/thread/4f6f63b3-4b58-4154-9298-1566100f9d00, have confirmed that this IS a known issue with Windows 7. Some people point at the motherboard circuitry causing the CD-ROM and SATA activity to both be linked to that hard drive activity, but whatever the case, the temporary solution seems to be to disable the CD/DVD-ROM drive in Device Manager. In fact, disabling the CD/DVD-ROM does stop the blinking, but of course this solution is counterproductive, because I shouldn't have to entirely disable a device to fix this problem. I've done the following suggestions in that thread: Change the autorun registry entry to 0 Completely disable autoplay in the autoplay control panel Disable autoplay in the Local Group Policy Editor. None of these stop the blinking from happening - apparently these solutions work for both XP and Vista, but it seems to be different in Windows 7. So I'm wondering if anyone has found out how to completely disable the polling in Windows 7, or if this will just have to be an issue we will have to deal with. There's no option to disable the auto insert notification when you go to the device within device manager (there was in XP), so I got no idea where this option is hidden, or if there's a registry key entry I could change to stop the polling. Anyone have any idea?

    Read the article

  • What is the latest on Microsoft Expression Studio licensing?

    - by DanM
    In the past, there's been an issue with Microsoft not allowing you to deactivate an Expression Studio key. Basically, you get two keys per license. If you assign both keys (say one to a desktop and one to a laptop), then you upgrade to a new machine (say you replace your laptop or upgrade some of the hardware), you have to buy a new copy of Expression Studio ($600 for Ultimate). This seems ludicrous to me, and I'm wondering if anyone knows if this policy is still in place. I can't seem to find a EULA online anywhere, so I don't know where to find this information. I know my laptop is due for replacement soon, and I want to know if I'm going to have to sink $600 into a software product I already purchased. For background, please refer to this thread on the Microsoft Expression forums: http://social.expression.microsoft.com/Forums/en-US/general/thread/da5587bc-b098-4c6a-9a56-af3608d940d0 Note that this thread is locked. Microsoft doesn't seem to want people to discuss this. This is one reason I'm posting here rather than on that site.

    Read the article

  • In Fedora, Perl program cannot find Time::Piece library

    - by Eric Leschinski
    I have a Perl program named /usr/bin/octbatch running as a script on Fedora 17 Linux. When I run this command: /usr/bin/octbatch I get the error: Can't locate Time/Piece.pm in @INC (@INC contains: /usr/local/lib64/perl5 /usr/local/share/perl5 /usr/lib64/perl5/vendor_perl /usr/share/perl5/vendor_perl /usr/lib64/perl5 /usr/share/perl5) at /usr/bin/octbatch line 6. BEGIN failed--compilation aborted at /usr/bin/octbatch line 6. Here is the relevant lines of the Perl script: #!/usr/bin/perl -wT $ENV{PATH} = "/bin:/usr/bin:/usr/local/bin"; use strict; use POSIX qw(setsid :sys_wait_h); use Time::Piece; use Time::Local; I have to install Piece.pm so perl can find it. I've already installed it with this command (using the defaults): /usr/bin/perl -MCPAN -e install Time::Piece I have the Piece.pm file in /home/el/perl5/lib/perl5/x86_64-linux-thread-multi/ however when I run the octbatch command I get the same error as above. Like it can't even find it. Here is my PERL5LIB variable: el@defiant ~/gnuoctbluehost/single_stock_analysis $ env | grep PERL5 PERL5LIB=/home/el/perl5/lib/perl5/x86_64-linux-thread-multi:/home/el/perl5/lib/perl5 And the Piece.pm is located under /home/el/perl5/lib/perl5/x86_64-linux-thread-multi So my question is, Why is it not finding my Piece.pm file? And what are the ways I can get the @INC variable to include it. Or how do I make perl see it?

    Read the article

  • MySQL not releasing temp file descriptors

    - by Wakaru44
    Since a few days ago, we’ve been experiencing some serious problems with our MySQL installation: MySQL keeps opening temporal files (normal behaviour) but these files are never released. The consequence is that, eventually, the disk space is exhausted and we have to restart the service and clean up /tmp manually. Using lsof, we see something like this: mysqld 16866 mysql 5u REG 8,3 0 692 /tmp/ibyWJylQ (deleted) mysqld 16866 mysql 6u REG 8,3 0 707 /tmp/ibf5adsT (deleted) mysqld 16866 mysql 7u REG 8,3 0 728 /tmp/ibGjPRyW (deleted) mysqld 16866 mysql 8u REG 8,3 0 5678 /tmp/ibMQDLMZ (deleted) mysqld 16866 mysql 13u REG 8,3 0 5679 /tmp/ibQAnM42 (deleted) Maybe it's not related, but when we shutdown the server, the files are finally freed, and we can see the following warnings in the MySQL log: 121029 7:44:27 [Warning] /usr/local/mysql/bin/mysqld: Forcing close of thread 1333 user: 'xxx' 121029 7:44:27 [Warning] /usr/local/mysql/bin/mysqld: Forcing close of thread 1156 user: 'yyy' 121029 7:44:27 [Warning] /usr/local/mysql/bin/mysqld: Forcing close of thread 1151 user: 'zzz' where 'xxx', 'yyy' and 'zzz' are distinct mysql users (and the only 3 users with active connections to the database). We have a few theories: There is a problem in the OS, that keeps file handlers open. Could it be possible that the OS "delete" operation blocks the threads until shutdown? This may explain the warning at shutdown and the fact that files are finally deleted when the process dies. Until now, data sets were so small that temp files were relatively small and there was enough time to release the file handles without exhausting disk space. We are using Mysql 5.5 on a RHEL 6.2 with the default kernel.

    Read the article

  • What is the latest on Microsoft Expressoin Studio licensing?

    - by DanM
    In the past, there's been an issue with Microsoft not allowing you to deactivate an Expression Studio key. Basically, you get two keys per license. If you assign both keys (say one to a desktop and one to a laptop), then you upgrade to a new machine (say you replace your laptop or upgrade some of the hardware), you have to buy a new copy of Expression Studio ($600 for Ultimate). This seems ludicrous to me, and I'm wondering if anyone knows if this policy is still in place. I can't seem to find a EULA online anywhere, so I don't know where to find this information. I know my laptop is due for replacement soon, and I want to know if I'm going to have to sink $600 into a software product I already purchased. For background, please refer to this thread on the Microsoft Expression forums: http://social.expression.microsoft.com/Forums/en-US/general/thread/da5587bc-b098-4c6a-9a56-af3608d940d0 Note that this thread is locked. Microsoft doesn't seem to want people to discuss this. This is one reason I'm posting here rather than on that site.

    Read the article

  • Multiple threads stuck on Tomcat behind Apache mod_proxy

    - by Eddy
    we just took a break at butting our collective heads against this maddening problem we're having. Basically this brand new deployment of Tomcat 6.0.36 crawls down to a halt every couple minutes with many of the worker threads stuck as in the example snippet; only after a while the server gets "unstuck" for another couple minutes. The previous Tomcat works a charm though, but keeping it is not really an option... On netstat, we also see a lot of FIN_WAIT and FIN2_WAIT. "catalina-exec-25" daemon prio=10 tid=0x000000004f9d4000 nid=0x7459 runnable [0x0000000044567000] java.lang.Thread.State: RUNNABLE at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at org.apache.coyote.http11.InternalOutputBuffer.realWriteBytes(InternalOutputBuffer.java:756) at org.apache.tomcat.util.buf.ByteChunk.flushBuffer(ByteChunk.java:448) at org.apache.tomcat.util.buf.ByteChunk.append(ByteChunk.java:363) at org.apache.coyote.http11.InternalOutputBuffer$OutputStreamOutputBuffer.doWrite(InternalOutputBuffer.java:780) at org.apache.coyote.http11.filters.IdentityOutputFilter.doWrite(IdentityOutputFilter.java:118) at org.apache.coyote.http11.InternalOutputBuffer.doWrite(InternalOutputBuffer.java:593) at org.apache.coyote.Response.doWrite(Response.java:560) at org.apache.catalina.connector.OutputBuffer.realWriteBytes(OutputBuffer.java:364) at org.apache.tomcat.util.buf.ByteChunk.flushBuffer(ByteChunk.java:448) at org.apache.catalina.connector.OutputBuffer.doFlush(OutputBuffer.java:318) at org.apache.catalina.connector.OutputBuffer.close(OutputBuffer.java:274) at org.apache.catalina.connector.Response.finishResponse(Response.java:493) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:317) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:861) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:606) at org.apache.tomcat.util.net.JIoEndpoint$SocketProcessor.run(JIoEndpoint.java:396) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:662) Any idea? Eddy

    Read the article

  • Hung Java JVM failing to respond to kill -3

    - by Hans
    I have a Java VM that is hanging "randomly". I quote the randomly bit, because there is obviously a reason that the VM is hanging, but the hang does not occur periodically. We have the same software running in different customer environments and in those environments the JVM is not hanging. In the process of attempting to troubleshoot the hang the process exists with zero CPU utilization. I then attempt to execute kill -3 and the kill command hangs. No JVM Thread Dump is produced. I have spent time instrumenting the code to periodically log the thread stack traces hoping to catch the JVM in a state that would indicate where the issue lies, but so far this attempt has not born much fruit. Unfortunately I have not been able to reproduce this issue in my lab environment so I am limited by what can be done at the Customer site. The OS's in question are Red Hat Enterprise 5.4 and SUSE 10 running java version 1.6.0_05-b13 Has anyone had this problem? Any ideas on why kill -3 is failing to produce a Java Thread Dump? Thanks!

    Read the article

  • How To Customize Wallpaper in Windows 7 Starter Edition

    - by Asian Angel
    If you have the Starter Edition of Windows 7 installed on your netbook you may be sick of looking at the default wallpaper. With Starter Background Changer you can access other customization options with ease. Before There is not a lot that you can say about the singular default wallpaper included with the Starter Edition…it just kind of sits there all boring like. Installing Starter Background Changer Since the installer part of the program is in French we have the entire set of install windows shown here with the appropriate buttons highlighted to get you through the whole process without any problems. Using Starter Background Changer Once the installation process has finished you will simply see a quiet screen with no desktop icons or Start Menu entries visible. Now if you are wondering at this point “Did the program finish installing or did it install at all?” the answer is yes. Right click on your desktop and you will notice a new entry on the Context Menu…the same one that is included in the other editions but not Starter. Time to have some fun… The Personalization Window will open maximized but we have reduced it here for our screenshots. You have four regular categories to choose from in the lower part of the window: Wallpaper, Colors, Sounds, & Screensavers. The first category that we chose for our example was Wallpaper. As you can see here the main display area (My Collection) has no wallpapers showing at the moment. You can use the drop-down menu to access your My Pictures Folder or browse for a different location. Notice that you can choose how the image fills the screen and set up a timed wallpaper slideshow at the bottom. Any picture (or pictures) selected will be added to the My Collection display for easy access the next time you open the window. Once you choose a picture click on Validate the modification to set the wallpaper for your desktop and return to the main window. When you return to the main window you will see a preview for your selection. At this point you can simply close the window or make further adjustments in the other categories. Starter Background Changer provides easy one-stop access to other customization areas. We started off with Colors… Followed by Sounds… And finally Screensavers. Before you do close the main window you can take a quick look at the Options if desired. We did set Optimization of the images to High on our system. Quick and easy wallpaper satisfaction. We did pin the Program Window to our Taskbar…nice if you prefer this method as opposed to the Desktop Context Menu. Conclusion If you have been longing for a way to change the wallpaper in Windows 7 Starter Edition then you will definitely want to give this program a try. Goodbye boring default wallpaper! For more wonderful ways to customize your Windows 7 Started Edition be sure to read our article here. Links Download Starter Background Changer Similar Articles Productive Geek Tips Awesome Desktop Wallpapers: The Windows 7 EditionWindows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Starscape Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7

    Read the article

  • C++ OpenGL wireframe cube rendering blank

    - by caleb.breckon
    I'm just trying to draw a bunch of lines that make up a "cube". I can't for the life of me figure out why this is producing a black screen. The debugger does not break at any point. I'm sure it's a problem with my pointers, as I'm only decent at them in regular c++ and in OpenGL it gets even worse. const char* vertexSource = "#version 150\n" "in vec3 position;" "void main() {" " gl_Position = vec4(position, 1.0);" "}"; const char* fragmentSource = "#version 150\n" "out vec4 outColor;" "void main() {" " outColor = vec4(1.0, 1.0, 1.0, 1.0);" "}"; int main() { initializeGLFW(); // Initialize GLEW glewExperimental = GL_TRUE; glewInit(); // Create Vertex Array Object GLuint vao; glGenVertexArrays(1, &vao); glBindVertexArray(vao); // Create a Vertex Buffer Object and copy the vertex data to it GLuint vbo; glGenBuffers( 1, &vbo ); float vertices[] = { 1.0f, 1.0f, 1.0f, // Vertex 0 (X, Y, Z) -1.0f, 1.0f, 1.0f, // Vertex 1 (X, Y, Z) -1.0f, -1.0f, 1.0f, // Vertex 2 (X, Y, Z) 1.0f, -1.0f, 1.0f, // Vertex 3 (X, Y, Z) 1.0f, 1.0f, -1.0f, // Vertex 4 (X, Y, Z) -1.0f, 1.0f, -1.0f, // Vertex 5 (X, Y, Z) -1.0f, -1.0f, -1.0f, // Vertex 6 (X, Y, Z) 1.0f, -1.0f, -1.0f // Vertex 7 (X, Y, Z) }; GLuint indices[] = { 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 }; glBindBuffer( GL_ARRAY_BUFFER, vbo ); glBufferData( GL_ARRAY_BUFFER, sizeof( vertices ), vertices, GL_STATIC_DRAW ); //glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, vbo); //glBufferData( GL_ELEMENT_ARRAY_BUFFER, sizeof( indices ), indices, GL_STATIC_DRAW ); // Create and compile the vertex shader GLuint vertexShader = glCreateShader( GL_VERTEX_SHADER ); glShaderSource( vertexShader, 1, &vertexSource, NULL ); glCompileShader( vertexShader ); // Create and compile the fragment shader GLuint fragmentShader = glCreateShader( GL_FRAGMENT_SHADER ); glShaderSource( fragmentShader, 1, &fragmentSource, NULL ); glCompileShader( fragmentShader ); // Link the vertex and fragment shader into a shader program GLuint shaderProgram = glCreateProgram(); glAttachShader( shaderProgram, vertexShader ); glAttachShader( shaderProgram, fragmentShader ); glBindFragDataLocation( shaderProgram, 0, "outColor" ); glLinkProgram (shaderProgram); glUseProgram( shaderProgram); // Specify the layout of the vertex data GLint posAttrib = glGetAttribLocation( shaderProgram, "position" ); glEnableVertexAttribArray( posAttrib ); glVertexAttribPointer( posAttrib, 3, GL_FLOAT, GL_FALSE, 0, 0 ); // Main loop while(glfwGetWindowParam(GLFW_OPENED)) { // Clear the screen to black glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT ); // Draw lines from 2 vertices glDrawElements(GL_LINES, sizeof(indices), GL_UNSIGNED_INT, indices ); // Swap buffers glfwSwapBuffers(); } // Clean up glDeleteProgram( shaderProgram ); glDeleteShader( fragmentShader ); glDeleteShader( vertexShader ); //glDeleteBuffers( 1, &ebo ); glDeleteBuffers( 1, &vbo ); glDeleteVertexArrays( 1, &vao ); glfwTerminate(); exit( EXIT_SUCCESS ); }

    Read the article

  • Simple OpenGL program major slow down at high resolution

    - by Grieverheart
    I have created a small OpenGL 3.3 (Core) program using freeglut. The whole geometry is two boxes and one plane with some textures. I can move around like in an FPS and that's it. The problem is I face a big slow down of fps when I make my window large (i.e. above 1920x1080). I have monitors GPU usage when in full-screen and it shows GPU load of nearly 100% and Memory Controller load of ~85%. When at 600x600, these numbers are at about 45%, my CPU is also at full load. I use deferred rendering at the moment but even when forward rendering, the slow down was nearly as severe. I can't imagine my GPU is not powerful enough for something this simple when I play many games at 1080p (I have a GeForce GT 120M btw). Below are my shaders, First Pass #VS #version 330 core uniform mat4 ModelViewMatrix; uniform mat3 NormalMatrix; uniform mat4 MVPMatrix; uniform float scale; layout(location = 0) in vec3 in_Position; layout(location = 1) in vec3 in_Normal; layout(location = 2) in vec2 in_TexCoord; smooth out vec3 pass_Normal; smooth out vec3 pass_Position; smooth out vec2 TexCoord; void main(void){ pass_Position = (ModelViewMatrix * vec4(scale * in_Position, 1.0)).xyz; pass_Normal = NormalMatrix * in_Normal; TexCoord = in_TexCoord; gl_Position = MVPMatrix * vec4(scale * in_Position, 1.0); } #FS #version 330 core uniform sampler2D inSampler; smooth in vec3 pass_Normal; smooth in vec3 pass_Position; smooth in vec2 TexCoord; layout(location = 0) out vec3 outPosition; layout(location = 1) out vec3 outDiffuse; layout(location = 2) out vec3 outNormal; void main(void){ outPosition = pass_Position; outDiffuse = texture(inSampler, TexCoord).xyz; outNormal = pass_Normal; } Second Pass #VS #version 330 core uniform float scale; layout(location = 0) in vec3 in_Position; void main(void){ gl_Position = mat4(1.0) * vec4(scale * in_Position, 1.0); } #FS #version 330 core struct Light{ vec3 direction; }; uniform ivec2 ScreenSize; uniform Light light; uniform sampler2D PositionMap; uniform sampler2D ColorMap; uniform sampler2D NormalMap; out vec4 out_Color; vec2 CalcTexCoord(void){ return gl_FragCoord.xy / ScreenSize; } vec4 CalcLight(vec3 position, vec3 normal){ vec4 DiffuseColor = vec4(0.0); vec4 SpecularColor = vec4(0.0); vec3 light_Direction = -normalize(light.direction); float diffuse = max(0.0, dot(normal, light_Direction)); if(diffuse 0.0){ DiffuseColor = diffuse * vec4(1.0); vec3 camera_Direction = normalize(-position); vec3 half_vector = normalize(camera_Direction + light_Direction); float specular = max(0.0, dot(normal, half_vector)); float fspecular = pow(specular, 128.0); SpecularColor = fspecular * vec4(1.0); } return DiffuseColor + SpecularColor + vec4(0.1); } void main(void){ vec2 TexCoord = CalcTexCoord(); vec3 Position = texture(PositionMap, TexCoord).xyz; vec3 Color = texture(ColorMap, TexCoord).xyz; vec3 Normal = normalize(texture(NormalMap, TexCoord).xyz); out_Color = vec4(Color, 1.0) * CalcLight(Position, Normal); } Is it normal for the GPU to be used that much under the described circumstances? Is it due to poor performance of freeglut? I understand that the problem could be specific to my code, but I can't paste the whole code here, if you need more info, please tell me.

    Read the article

  • How to upgrade a remote server from 8.10 to newer version?

    - by DisgruntledGoat
    I have a remote server still running Ubuntu 8.10 9.04 that I can only access via SSH. If I run apt-get update I get a bunch of 404 errors on the packages. I've asked a few questions on Server Fault but got nowhere. Here's what I've done: Run apt-get update which returns errors like: Err http://gb.archive.ubuntu.com intrepid/main Packages 404 Not Found [and same for many other packages] Run do-release-upgrade which returns: Checking for a new ubuntu release Failed Upgrade tool signature Failed Upgrade tool Done downloading extracting 'jaunty.tar.gz' Failed to extract Extracting the upgrade failed. There may be a problem with the network or with the server. Edited /etc/update-manager/release-upgrades and changed from Prompt=normal to Prompt=lts (as suggested here). Running do-release-upgrade after this returns: Checking for a new ubuntu release current dist not found in meta-release file No new release found (Updated) I have followed the advice in this question and changed /etc/apt/sources.list to refer to jaunty instead of intrepid. However, that distro is not online anymore either. A comment there says I have to upgrade in chronological order... So basically, it seems like I cannot upgrade because my current distro is out of date and not supported. Is there a way to upgrade direct to 10.x or 11.x? Note, as this is a server I only have command-line access. UPDATE 24/11: I have managed to upgrade from 8.10 to 9.04. Ubuntu's EOL Upgrades page provides some alternate URLs for apt sources. I also needed to update /var/lib/update-manager/meta-release to point to the old-releases server too. However, now I cannot upgrade from 9.04 to 9.10. Running do-release-upgrade produces the same error as #2 above, except it "Failed to fetch" (the URLs in meta-release are valid). The Ubuntu Jaunty upgrade page says it's necessary to upgrade using a CD image. I followed the instructions here, but it didn't work: A fatal error occurred Please report this as a bug and include the files /var/log/dist-upgrade/main.log and /var/log/dist-upgrade/apt.log in your report. The upgrade is now aborted. Your original sources.list was saved in /etc/apt/sources.list.distUpgrade. Traceback (most recent call last): File "/tmp/tmp.JLhTwVUugb/karmic", line 7, in sys.exit(main()) File "/tmp/tmp.JLhTwVUugb/DistUpgradeMain.py", line 132, in main if app.run(): File "/tmp/tmp.JLhTwVUugb/DistUpgradeController.py", line 1590, in run return self.fullUpgrade() File "/tmp/tmp.JLhTwVUugb/DistUpgradeController.py", line 1506, in fullUpgrade if not self.doPostInitialUpdate(): File "/tmp/tmp.JLhTwVUugb/DistUpgradeController.py", line 762, in doPostInitialUpdate self.quirks.run("PostInitialUpdate") File "/tmp/tmp.JLhTwVUugb/DistUpgradeQuirks.py", line 83, in run for plugin in self.plugin_manager.get_plugins(condition): File "/tmp/tmp.JLhTwVUugb/computerjanitor/plugin.py", line 167, in get_plugins filenames = self.get_plugin_files() File "/tmp/tmp.JLhTwVUugb/computerjanitor/plugin.py", line 120, in get_plugin_files basenames = [x for x in os.listdir(dirname) OSError: [Errno 2] No such file or directory: './plugins' It does say to report the bug, but since this is an old unsupported release I don't know if it's worth doing. However, is there a way round this, to upgrade from 9.04 to 9.10 (And then finally to 10.04 LTS.)

    Read the article

  • With a little effort you can &ldquo;SEMI&rdquo;-protect your C# assemblies with obfuscation.

    - by mbcrump
    This method will not protect your assemblies from a experienced hacker. Everyday we see new keygens, cracks, serials being released that contain ways around copy protection from small companies. This is a simple process that will make a lot of hackers quit because so many others use nothing. If you were a thief would you pick the house that has security signs and an alarm or one that has nothing? To so begin: Obfuscation is the concealment of meaning in communication, making it confusing and harder to interpret. Lets begin by looking at the cartoon below:     You are probably familiar with the term and probably ignored this like most programmers ignore user security. Today, I’m going to show you reflection and a way to obfuscate it. Please understand that I am aware of ways around this, but I believe some security is better than no security.  In this sample program below, the code appears exactly as it does in Visual Studio. When the program runs, you get either a true or false in a console window. Sample Program. using System; using System.Diagnostics; using System.Linq;   namespace ObfuscateMe {     class Program     {                static void Main(string[] args)         {               Console.WriteLine(IsProcessOpen("notepad")); //Returns a True or False depending if you have notepad running.             Console.ReadLine();         }             public static bool IsProcessOpen(string name)         {             return Process.GetProcesses().Any(clsProcess => clsProcess.ProcessName.Contains(name));         }     } }   Pretend, that this is a commercial application. The hacker will only have the executable and maybe a few config files, etc. After reviewing the executable, he can determine if it was produced in .NET by examing the file in ILDASM or Redgate’s Reflector. We are going to examine the file using RedGate’s Reflector. Upon launch, we simply drag/drop the exe over to the application. We have the following for the Main method:   and for the IsProcessOpen method:     Without any other knowledge as to how this works, the hacker could export the exe and get vs project build or copy this code in and our application would run. Using Reflector output. using System; using System.Diagnostics; using System.Linq;   namespace ObfuscateMe {     class Program     {                static void Main(string[] args)         {               Console.WriteLine(IsProcessOpen("notepad"));             Console.ReadLine();         }             public static bool IsProcessOpen(string name)         {             return Process.GetProcesses().Any<Process>(delegate(Process clsProcess)             {                 return clsProcess.ProcessName.Contains(name);             });         }       } } The code is not identical, but returns the same value. At this point, with a little bit of effort you could prevent the hacker from reverse engineering your code so quickly by using Eazfuscator.NET. Eazfuscator.NET is just one of many programs built for this. Visual Studio ships with a community version of Dotfoscutor. So download and load Eazfuscator.NET and drag/drop your exectuable/project into the window. It will work for a few minutes depending if you have a quad-core or not. After it finishes, open the executable in RedGate Reflector and you will get the following: Main After Obfuscation IsProcessOpen Method after obfuscation: As you can see with the jumbled characters, it is not as easy as the first example. I am aware of methods around this, but it takes more effort and unless the hacker is up for the challenge, they will just pick another program. This is also helpful if you are a consultant and make clients pay a yearly license fee. This would prevent the average software developer from jumping into your security routine after you have left. I hope this article helped someone. If you have any feedback, please leave it in the comments below.

    Read the article

  • Integrating Amazon S3 in Java via NetBeans IDE

    - by Geertjan
    To continue from yesterday, let's set up a scenario that enables us to make use of this drag/drop service in NetBeans IDE: The above service is applicable to Amazon S3, an Amazon storage provider that is typically used to store large binary files. In Amazon S3, every object stored is contained in a bucket. Buckets partition the namespace of objects stored in Amazon S3. More on buckets here. Let's use the tools in NetBeans IDE to create a Java application that accesses our Amazon S3 buckets. Create a Java application named "AmazonBuckets" with a main class named "AmazonBuckets". Open the main class and then drag the above service into the main method of the class. Now, NetBeans IDE will create all the other classes and the properties file that you see in the screenshot below. The first thing to do is to open the properties file above and enter the access key and secret: access_key=SOMETHINGsecret=SOMETHINGELSE Now you're all set up. Make sure to, of course, actually have some buckets available: Then rewrite the Java class to parse the XML that is returned via the generated code: package amazonbuckets;import java.io.ByteArrayInputStream;import java.io.IOException;import javax.xml.parsers.DocumentBuilder;import javax.xml.parsers.DocumentBuilderFactory;import javax.xml.parsers.ParserConfigurationException;import org.netbeans.saas.amazon.AmazonS3Service;import org.netbeans.saas.RestResponse;import org.w3c.dom.DOMException;import org.w3c.dom.Document;import org.w3c.dom.Node;import org.w3c.dom.NodeList;import org.xml.sax.InputSource;import org.xml.sax.SAXException;public class AmazonBuckets {    public static void main(String[] args) {        try {            RestResponse result = AmazonS3Service.getBuckets();            String dataAsString = result.getDataAsString();            DocumentBuilderFactory dbFactory = DocumentBuilderFactory.newInstance();            DocumentBuilder dBuilder = dbFactory.newDocumentBuilder();            Document doc = dBuilder.parse(                    new InputSource(new ByteArrayInputStream(dataAsString.getBytes("utf-8"))));            NodeList bucketList = doc.getElementsByTagName("Bucket");            for (int i = 0; i < bucketList.getLength(); i++) {                Node node = bucketList.item(i);                System.out.println("Bucket Name: " + node.getFirstChild().getTextContent());            }        } catch (IOException | ParserConfigurationException | SAXException | DOMException ex) {        }    }}That's all. This is simpler to setup than the scenario described yesterday. Also notice that there are other Amazon S3 services you can interact with from your Java code, again after generating a heap of code after drag/drop into a Java source file: I tried the above, e.g., I created a new Amazon S3 bucket after dragging "createBucket", adding my credentials in the properties file, and then running the code that had been created. I.e., without adding a single line of code I was able to programmatically create new buckets. The above outlines a handy set of tools and techniques to use if you want to let your users store and access data in Amazon S3 buckets directly from the application you've created for them.

    Read the article

< Previous Page | 165 166 167 168 169 170 171 172 173 174 175 176  | Next Page >