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  • Cannot Unbind Super Key from Unity

    - by Tom Thorogood
    Due to a graphics card compatibility issue using CrunchBang, I was told that my best option would be to move to 12.04 LTS. I'm trying to get everything configured and personalized the way I'm used to things, but am having some issues with unbinding default Unity shortcuts. I'm used to having all my shortcuts routed through the super key (T for Terminal, W for Web, Up for increased opacity, and so on). I've followed instructions to install compizconfig-settings-manager, and did an advanced search for all keyboard shortcuts binding to the super key, including the Unity shortcuts, but Unity still seems to listen for that keypress, and thus neither compiz nor the keybindings set up in system prefs - keyboard receive the commands I give them. (I did try also to simply change the unity launcher key instead of disabling it as shown below -- neither worked)

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  • A talk about observer pattern

    - by Martin
    As part of a university course I'm taking, I have to hold a 10 minute talk about the observer pattern. So far these are my points: What is it? (defenition) Polling is an alternative Polling VS Observer When Observer is better When Polling is better (taken from here) A statement that Mediator pattern is worth checking out. (I won't have time to cover it in 10 minutes) I would be happy to hear about: Any suggestions to add something? Another alternative (if exists)

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  • Sony Vaio Webcam

    - by Martin H
    I have a in-built webcam in my Sony Vaio VGN-FE21M. lsusb shows me the device Bus 001 Device 003: ID 0ac8:c002 Z-Star Microelectronics Corp. Visual Communication Camera VGP-VCC1 and it is working within Skype most of the time. Sometimes, however, lsusb shows me the exact same output, but trying to test my cam in v4l2ucp I get the error Unable to open file /dev/video0 No such file or directory A reboot fixes the problem but I just can't pinpoint what the difference is between a working and a not working webcam and the time/instance this occurs. It would probably be a fix if i could unmount and remount the cam, but how can I do this with in-built devices? Any other advice is welcome as well.

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  • Upgrading Visual Studio 2010

    - by Martin Hinshelwood
    I have been running Visual Studio 2010 as my main development studio on my development computer since the RC was released. I need to upgrade that to the RTM, but first I need to remove it. Microsoft have done a lot of work to make this easy, and it works. Its as easy as uninstalling from the control panel. I have had may previous versions of Visual Studio 2010 on this same computer with no need to rebuild to remove all the bits. Figure: Run the uninstall from the control panel to remove Visual Studio 2010 RC Figure: The uninstall removes everything for you.  Figure: A green tick means the everything went OK. If you get a red cross, try installing the RTM anyway and it should warn you with what was not uninstalled properly and you can remove it manually.   Once you have VS2010 RC uninstalled installing should be a breeze. The install for 2010 is much faster than 2008. Which could take all day, and then some on slower computers. This takes around 20 minutes even on my small laptop. I always do a full install as although I have to do c# I sometimes get to use a proper programming language VB.NET. Seriously, there is nothing worse than trying to open a project and the other developer has used something you don't have. Its not their fault. Its yours! Save yourself the angst and install Fully, its only 5.9GB. Figure: I always select all of the options.   Now go forth and develop! Preferably in VB.NET…   Technorati Tags: Visual Studio,VS2010,VS 2010

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  • How to enable Unity 3D support in 12.04 using open-source drivers for RadeonHD cards?

    - by martin
    As the title says I can't enable the Unity 3D support when I'm using open-source drivers (xorg-edgers). I have an xfx Radeon HD 6950 by the way. If I install the proprietary 12.3 drivers from AMD it works, but I get poorer 2D performance than the open-source drivers and also I get some freezes and lock ups at random. So because of this I'm trying the open-source drivers and so far no issues at all, except this one. Running this command $ /usr/lib/nux/unity_support_test -p shows this: OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no And this command $ lspci -nn | grep VGA shows: 01:00.0 VGA compatible controller [0300]: Advanced Micro Devices [AMD] nee ATI Cayman PRO [Radeon HD 6950] [1002:6719] So, is this normal? Do I need to go back to proprietary drivers to enable Unity 3D? If anyone can give me help, I'll much appreciate it.

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  • SSW Scrum Rule: Do you know to use clear task descriptions?

    - by Martin Hinshelwood
    When you create tasks in Scrum you are doing this within a time box and you tend to add only the information you need to remember what the task is. And the entire Team was at the meeting and were involved in the discussions around the task, so why do you need more? Once you have accepted a task you should then add as much information as possible so that anyone can pick up that task; what if your numbers come up? Will you be into work the next day? Figure: What if your numbers come up in the lottery? What if the Team runs a syndicate and all your numbers come up? The point is that anything can happen and you need to protect the integrity of the project, the company and the Customer. Add as much information to the task as you think is necessary for anyone to work on the task. If you need to add rich text and images you can do this by attaching an email to the task.   Figure: Bad example, there is not enough information for a non team member to complete this task Figure: Julie provided a lot more information and another team should be able to pick this up. This has been published as Do you know to ensure that relevant emails are attached to tasks in our Rules to Better Scrum using TFS.   Technorati Tags: Scrum,SSW Rules,TFS 2010

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  • iOS - pass UIImage to shader as texture

    - by martin pilch
    I am trying to pass UIImage to GLSL shader. The fragment shader is: varying highp vec2 textureCoordinate; uniform sampler2D inputImageTexture; uniform sampler2D inputImageTexture2; void main() { highp vec4 color = texture2D(inputImageTexture, textureCoordinate); highp vec4 color2 = texture2D(inputImageTexture2, textureCoordinate); gl_FragColor = color * color2; } What I want to do is send images from camera and do multiply blend with texture. When I just send data from camera, everything is fine. So problem should be with sending another texture to shader. I am doing it this way: - (void)setTexture:(UIImage*)image forUniform:(NSString*)uniform { CGSize sizeOfImage = [image size]; CGFloat scaleOfImage = [image scale]; CGSize pixelSizeOfImage = CGSizeMake(scaleOfImage * sizeOfImage.width, scaleOfImage * sizeOfImage.height); //create context GLubyte * spriteData = (GLubyte *)malloc(pixelSizeOfImage.width * pixelSizeOfImage.height * 4 * sizeof(GLubyte)); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, pixelSizeOfImage.width, pixelSizeOfImage.height, 8, pixelSizeOfImage.width * 4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast); //draw image into context CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, pixelSizeOfImage.width, pixelSizeOfImage.height), image.CGImage); //get uniform of texture GLuint uniformIndex = glGetUniformLocation(__programPointer, [uniform UTF8String]); //generate texture GLuint textureIndex; glGenTextures(1, &textureIndex); glBindTexture(GL_TEXTURE_2D, textureIndex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); //create texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pixelSizeOfImage.width, pixelSizeOfImage.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, textureIndex); //"send" to shader glUniform1i(uniformIndex, 1); free(spriteData); CGContextRelease(spriteContext); } Uniform for texture is fine, glGetUniformLocation function do not returns -1. The texture is PNG file of resolution 2000x2000 pixels. PROBLEM: When the texture is passed to shader, I have got "black screen". Maybe problem are parameters of the CGContext or parameters of the function glTexImage2D Thank you

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  • When there's no TCO, when to worry about blowing the stack?

    - by Cedric Martin
    Every single time there's a discussion about a new programming language targetting the JVM, there are inevitably people saying things like: "The JVM doesn't support tail-call optimization, so I predict lots of exploding stacks" There are thousands of variations on that theme. Now I know that some language, like Clojure for example, have a special recur construct that you can use. What I don't understand is: how serious is the lack of tail-call optimization? When should I worry about it? My main source of confusion probably comes from the fact that Java is one of the most succesful languages ever and quite a few of the JVM languages seems to be doing fairly well. How is that possible if the lack of TCO is really of any concern?

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  • Cuda vs OpenCL - opinions

    - by Martin Beckett
    Interested in peoples opinions of Cuda vs openCL following NVidia's Cuda4 release. I had originally gone with openCL since cross platform, open standards are a good thing(tm). I assumed NVidia would fall into line as they had done with openGL. But having talked to some NVidia people, they (naturaly) claim that they will concentrate on CUDA and openCL is hampered by having committees and having to please everyone - like openGL. And with the new tools and libs in CUDA it's hard to argue with that. -I'm in a fairly technical market so I can require the users to have particular HW.

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  • Are project managers useful in Scrum?

    - by Martin Wickman
    There are three roles defined in Scrum: Team, Product Owner and Scrum Master. There is no project manager, instead the project manager job is spread across the three roles. For instance: The Scrum Master: Responsible for the process. Removes impediments. The Product Owner: Manages and prioritizes the list of work to be done to maximize ROI. Represents all interested parties (customers, stakeholders). The Team: Self manage its work by estimating and distributing it among themselves. Responsible for meeting their own commitments. So in Scrum, there is no longer a single person responsible for project success. There is no command-and-control structure in place. That seems to baffle a lot of people, specifically those not used to agile methods, and of course, PM's. I'm really interested in this and what your experiences are, as I think this is one of the things that can make or break a Scrum implementation. Do you agree with Scrum that a project manager is not needed? Do you think such a role is still required? Why?

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  • ResponseStatusLine protocol violation

    - by Tom Hines
    I parse/scrape a few web page every now and then and recently ran across an error that stated: "The server committed a protocol violation. Section=ResponseStatusLine".   After a few web searches, I found a couple of suggestions – one of which said the problem could be fixed by changing the HttpWebRequest ProtocolVersion to 1.0 with the command: 1: HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(strURI); 2: req.ProtocolVersion = HttpVersion.Version10;   …but that did not work in my particular case.   What DID work was the next suggestion I found that suggested the use of the setting: “useUnsafeHeaderParsing” either in the app.config file or programmatically. If added to the app.config, it would be: 1: <!-- after the applicationSettings --> 2: <system.net> 3: <settings> 4: <httpWebRequest useUnsafeHeaderParsing ="true"/> 5: </settings> 6: </system.net>   If done programmatically, it would look like this: C++: 1: // UUHP_CPP.h 2: #pragma once 3: using namespace System; 4: using namespace System::Reflection; 5:   6: namespace UUHP_CPP 7: { 8: public ref class CUUHP_CPP 9: { 10: public: 11: static bool UseUnsafeHeaderParsing(String^% strError) 12: { 13: Assembly^ assembly = Assembly::GetAssembly(System::Net::Configuration::SettingsSection::typeid); //__typeof 14: if (nullptr==assembly) 15: { 16: strError = "Could not access Assembly"; 17: return false; 18: } 19:   20: Type^ type = assembly->GetType("System.Net.Configuration.SettingsSectionInternal"); 21: if (nullptr==type) 22: { 23: strError = "Could not access internal settings"; 24: return false; 25: } 26:   27: Object^ obj = type->InvokeMember("Section", 28: BindingFlags::Static | BindingFlags::GetProperty | BindingFlags::NonPublic, 29: nullptr, nullptr, gcnew array<Object^,1>(0)); 30:   31: if(nullptr == obj) 32: { 33: strError = "Could not invoke Section member"; 34: return false; 35: } 36:   37: FieldInfo^ fi = type->GetField("useUnsafeHeaderParsing", BindingFlags::NonPublic | BindingFlags::Instance); 38: if(nullptr == fi) 39: { 40: strError = "Could not access useUnsafeHeaderParsing field"; 41: return false; 42: } 43:   44: if (!(bool)fi->GetValue(obj)) 45: { 46: fi->SetValue(obj, true); 47: } 48:   49: return true; 50: } 51: }; 52: } C# (CSharp): 1: using System; 2: using System.Reflection; 3:   4: namespace UUHP_CS 5: { 6: public class CUUHP_CS 7: { 8: public static bool UseUnsafeHeaderParsing(ref string strError) 9: { 10: Assembly assembly = Assembly.GetAssembly(typeof(System.Net.Configuration.SettingsSection)); 11: if (null == assembly) 12: { 13: strError = "Could not access Assembly"; 14: return false; 15: } 16:   17: Type type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal"); 18: if (null == type) 19: { 20: strError = "Could not access internal settings"; 21: return false; 22: } 23:   24: object obj = type.InvokeMember("Section", 25: BindingFlags.Static | BindingFlags.GetProperty | BindingFlags.NonPublic, 26: null, null, new object[] { }); 27:   28: if (null == obj) 29: { 30: strError = "Could not invoke Section member"; 31: return false; 32: } 33:   34: // If it's not already set, set it. 35: FieldInfo fi = type.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic | BindingFlags.Instance); 36: if (null == fi) 37: { 38: strError = "Could not access useUnsafeHeaderParsing field"; 39: return false; 40: } 41:   42: if (!Convert.ToBoolean(fi.GetValue(obj))) 43: { 44: fi.SetValue(obj, true); 45: } 46:   47: return true; 48: } 49: } 50: }   F# (FSharp): 1: namespace UUHP_FS 2: open System 3: open System.Reflection 4: module CUUHP_FS = 5: let UseUnsafeHeaderParsing(strError : byref<string>) : bool = 6: // 7: let assembly : Assembly = Assembly.GetAssembly(typeof<System.Net.Configuration.SettingsSection>) 8: if (null = assembly) then 9: strError <- "Could not access Assembly" 10: false 11: else 12: 13: let myType : Type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal") 14: if (null = myType) then 15: strError <- "Could not access internal settings" 16: false 17: else 18: 19: let obj : Object = myType.InvokeMember("Section", BindingFlags.Static ||| BindingFlags.GetProperty ||| BindingFlags.NonPublic, null, null, Array.zeroCreate 0) 20: if (null = obj) then 21: strError <- "Could not invoke Section member" 22: false 23: else 24: 25: // If it's not already set, set it. 26: let fi : FieldInfo = myType.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic ||| BindingFlags.Instance) 27: if(null = fi) then 28: strError <- "Could not access useUnsafeHeaderParsing field" 29: false 30: else 31: 32: if (not(Convert.ToBoolean(fi.GetValue(obj)))) then 33: fi.SetValue(obj, true) 34: 35: // Now return true 36: true VB (Visual Basic): 1: Option Explicit On 2: Option Strict On 3: Imports System 4: Imports System.Reflection 5:   6: Public Class CUUHP_VB 7: Public Shared Function UseUnsafeHeaderParsing(ByRef strError As String) As Boolean 8:   9: Dim assembly As [Assembly] 10: assembly = [assembly].GetAssembly(GetType(System.Net.Configuration.SettingsSection)) 11:   12: If (assembly Is Nothing) Then 13: strError = "Could not access Assembly" 14: Return False 15: End If 16:   17: Dim type As Type 18: type = [assembly].GetType("System.Net.Configuration.SettingsSectionInternal") 19: If (type Is Nothing) Then 20: strError = "Could not access internal settings" 21: Return False 22: End If 23:   24: Dim obj As Object 25: obj = [type].InvokeMember("Section", _ 26: BindingFlags.Static Or BindingFlags.GetProperty Or BindingFlags.NonPublic, _ 27: Nothing, Nothing, New [Object]() {}) 28:   29: If (obj Is Nothing) Then 30: strError = "Could not invoke Section member" 31: Return False 32: End If 33:   34: ' If it's not already set, set it. 35: Dim fi As FieldInfo 36: fi = [type].GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic Or BindingFlags.Instance) 37: If (fi Is Nothing) Then 38: strError = "Could not access useUnsafeHeaderParsing field" 39: Return False 40: End If 41:   42: If (Not Convert.ToBoolean(fi.GetValue(obj))) Then 43: fi.SetValue(obj, True) 44: End If 45:   46: Return True 47: End Function 48: End Class   Technorati Tags: C++,CPP,VB,Visual Basic,F#,FSharp,C#,CSharp,ResponseStatusLine,protocol violation

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  • Problems with subversion (in gnome keyring, maybe), user=null

    - by Tom Brito
    I'm having a problem with my subversion in Ubuntu, and it's happening only on my computer, my colleagues are working fine. It asks for password for user "(null)": Password for '(null)' GNOME keyring: entering the password it shows: svn: OPTIONS of 'http://10.0.203.3/greenfox': authorization failed: Could not authenticate to server: rejected Basic challenge (http://10.0.203.3) What can be causing that (again: it's just on my computer, the svn server is ok).

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  • Privacy Protection in Oracle IRM 11g

    - by martin.abrahams
    Another innovation in Oracle IRM 11g is an in-built privacy policy challenge. By design, one of the many things that Oracle IRM does, of course, is collect audit information about how and where sealed documents are being used - user names, machine identifiers and so on. Many customers consider that this has privacy implications that the user should be invited to accept as a condition of service use - for the protection of both of the user and the service from avoidable controversy. So, in 11g IRM, when a new user connects to a server for the first time, they can expect to see the following privacy policy dialog. The dialog provides a configurable URL that the customer can use to publish the privacy policy for their IRM service. The policy might clarify what data is being collected and stored, what use that data might be put to, and so on as required by the service owner's legal advisers. In previous releases, you could construct an equivalent capability, and some customers did, but this innovation makes it much easier to do - you simply write a privacy policy and publish it as a web page for which the dialog automatically provides a link. This is another example of how Oracle IRM anticipates not just the security requirements of a customer, but also the broader requirements of service provisioning.

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  • Legal responsibility for emebedding code

    - by Tom Gullen
    On our website we have an HTML5 arcade. For each game it has an embed this game on your website copy + paste code box. We've done the approval process of games as strictly and safely as possible, we don't actually think it is possible to have any malicious code in the games. However, we are aware that there's a bunch of people out there smarter than us and they might be able to exploit it. For webmasters wanting to copy + paste our games on their websites, we want to warn them that they are doing it at their own risk - but could we be held responsible if say for instance a malicious game was hosted on an important website and it stole their users credentials and cause them damage? I'm wondering if having an HTML comment in the copy + paste code saying "Use at your own risk" is sufficient.

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  • How do I log into bash shell only?

    - by Tom D
    On my home desktop I want to use Ubuntu Unity sometimes and just the bash shell (without any gui) other times. Is it possible to set up a login option where I can choose between using the Unity GUI or just the shell? For example, on the Ubuntu login screen I can choose among Unity, Gnome Shell, XFCE, etc. An option there for just the Bash shell command line would be ideal. I'm not trying to invite "why would you do that" debate here. I have my reasons. Thanks.

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  • Free training at Northwest Cadence

    - by Martin Hinshelwood
    Even though I have only been at Northwest Cadence for a short time I have already done so much. What I really wanted to do was let you guys know about a bunch of FREE training that NWC offers. These sessions are at a fantastic time for the UK as 9am PST (Seattle time) is around 5pm GMT. Its a fantastic way to finish off your Fridays and with the lack of love for developers in the UK set to continue I would love some of you guys to get some from the US instead. There are really two offerings. The first is something called Coffee talks that take you through an hours worth of detail in a specific category. Coffee Talks These coffee talks have some superb topics and you can get excellent interaction with the presenter as they are kind of informal. Date Day Time Topic Register Here 01/04/11 Tuesday 8:30AM – 9:30AM PST Real World Business and Technical Benefits of ALM with TFS 2010 150656 01/28/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152810 02/11/11 Friday 9:00AM - 10:00AM PST Visual Source Safe to Team Foundation Server 152844 02/25/11 Friday 2:00PM - 3:00PM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152816 03/11/11 Friday 9:00AM - 10:00AM PST Lab Manager The Ultimate “No More No Repro” Tool 152809 03/25/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152838 04/08/11 Friday 9:00AM - 10:00AM PST Visual Source Safe to Team Foundation Server 152846 04/22/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152839 05/06/11 Friday 2:00PM - 3:00PM PST Real World Business and Technical Benefits of ALM with TFS 2010 150657 05/20/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152842 06/03/11 Friday 9:00AM - 10:00AM PST Visual Source Safe to Team Foundation Server 152847 06/17/11 Friday 9:00AM - 10:00AM PST The Full Testing Experience Professional Quality Assurance with Visual Studio 2010 152843   ALM Training Engagement Program Microsoft has released a new program to bring free Visual Studio 2010 Training Sessions to select customers on Microsoft Visual Studio products and how Application Lifecycle Management (ALM) solutions can help drive greater business impact. For more details on this program, please see the process chart below.  To get started send an email to us; This training is paid for by Microsoft and you would need to commit to 4 sessions in order to get accepted into the program. So these have more hoops to jump through to get them, but the content is much more formal and centres around adoption.

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  • Programa Talleres FMW Junio 2010

    - by [email protected]
      PROGRAMA TALLERES FMW Junio 2010 Enterprise 2.0 TALLER FECHA LOCALIZACIÓN Gestion de Contenidos Web y Portales (UCM + WC Suite) 08/06/10 Madrid Digitalización (IPM) 09/06/10 Madrid Service Oriented Architecture (SOA) TALLER FECHA LOCALIZACIÓN Automatización de Procesos de Negocio con Oracle BPM 01/06/10 Madrid Oracle WebLogic 17/06/10 Madrid Inscribirse:

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  • How to convert rmvb to mp4? (or, why ffmpeg doesn't work?)

    - by Tom Brito
    Hi, I'm trying to use this script to convert an rmvb video to mp4, but I'm having problems with the ffmpeg. In apt-get there's only ffmpeg0 and ffmpeg-dev, I installed both, but the script doesn't work, it's saying that ffmpeg was not found. Any hint on this? --update The script I'm talking about: #!/bin/bash tipo=$1 arqv=$2 resolucao=$3 tipoarq=$4 help() { clear echo "Convertor de Vídeos para MP4" echo "Parametro 1 = Tipo: (A - Arquivo/D - Diretório)" echo "Parametro 2 = Arquivo/Caminho" echo "Parametro 3 = Resolução" echo "Parametro 4 = Tipo de Arquivos de Entrada (rmvb, avi, mpeg)" } if [ "$tipo" = "" -o "$arqv" = "" -o "$resolucao" = "" -o "$tipoarq" = "" ]; then help; exit fi if [ "$tipo" = "D" ]; then count=`ls "$arqv"/*.$tipoarq | wc -l` else count=1 fi echo "$count arquivos encontrados para converter." x=0 while [ ! $x -ge $count ]; do x=`echo $x + 1 | bc` if [ "$tipo" = "D" ]; then nome=`ls "$arqv"/*.$tipoarq | head -n $x | tail -n 1` else nome=$arqv fi echo "Convertendo $nome ..." ffmpeg -i "$nome" -acodec libfaac -ab 128kb -vcodec mpeg4 -b 1200kb -mbd 2 -cmp 2 -subcmp 2 -s $resolucao "`echo $nome | sed "s/\.$tipoarq//g"`".mp4 done exit --update Using WinFF it gives: Unknown encoder 'libx264' I've installed both the existing packages libx264-67 and libx264-dev, but none solved. Looking for more alternatives...

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  • Adventures in Scrum: Lesson 1 &ndash; The failed Sprint

    - by Martin Hinshelwood
    I recently had a conversation with a product owner that wanted to have the Scrum team broken up into smaller units so that less time was wasted on the Scrum Ceremonies! Their complaint was around the need in Scrum to have the entire “Team” (7+-2) involved in the sizing of the work during the “Sprint Planning Meeting”.  The standard flippant answer of all Scrum professionals, “Well that's not Scrum”, does not get you any brownie points in these situations. The response could be “Well we are not doing Scrum then” which in turn leads to “We are doing Scrum…But, we have split the scrum team into units of 2/3 so that they can concentrate on a specific area of work”. While this may work, it is not Scrum and should not be called so… It is just a form of Agile. Don’t get me wrong at this stage, there is nothing wrong with Agile, just don’t call it Scrum. The reason that the Product Owner wants to do this is that, in effect, through a number of miscommunications and failings in our implementation of Scrum, there was NO unit of potentially Shippable software at the end of the first sprint. It does not matter to them that most Scrum teams will fail the first Sprint, even those that are high performing teams. Remember it is the product owners their money! We should NOT break up scrum teams into smaller units for the purpose of having less people tied up in the Scrum Ceremonies. The amount of backlog the Team selects is solely up to the Team… Only the Team can assess what it can accomplish over the upcoming Sprint. - Scrum Guide, Scrum.org The entire team must accept the work and in order to understand what they can accept they must be free to size it as a team. This both encourages common understanding and increases visibility on why team members think a task is of a particular size. This has the benefit of increasing the knowledge of the entire team in the problem domain. A new Team often first realizes that it will either sink or swim as a Team, not individually, in this meeting. The Team realizes that it must rely on itself. As it realizes this, it starts to self-organize to take on the characteristics and behaviour of a real Team. - Scrum Guide, Scrum.org This paragraph goes to the why of having the whole team at the meeting; The goal of Scrum it to produce a unit of potentially shippable software at the end of every Sprint. In order to achieve this we need high performing teams and this is what Scrum as a framework has been optimised to produce. I think that our Product Owner is understandably upset over loosing two weeks work and is losing sight the end goal of Scrum in the failures of the moment. As the man spending the money, I completely understand his perspective and I think that we should not have started Scrum on an internal project, but selected a customer  that is open to the ideas and complications of Scrum. So, what should we have NOT done on our first Scrum project: Should not have had 3 interns as the only on site resource – This lead to bad practices as the experienced guys were not there helping and correcting as they usually would. Should not have had the only experienced guys offsite – With both the experienced technical guys in completely different time zones it was difficult to get time for questions. Helping the guys on site was just plain impossible. Should not have used a part time ScrumMaster – Although the ScrumMaster attended all of the Ceremonies, because they are only in 2 full days of the week it makes it difficult for the team to raise impediments as they go. Should not have used a proxy product owner. – This was probably the worst decision that was made. Mainly because the proxy product owner did not have the same vision as the product owner. While Scrum does not explicitly reject the idea of a Proxy Product Owner, I do not think it works very well in practice. The “single wringable neck” needs to contain both the Money and the Vision as well as attending the required meetings. I will be brining all of these things up at the Sprint Retrospective and we will learn from our mistakes and move on. Do, Inspect then Adapt…   Technorati Tags: Scrum,Sprint Planing,Sprint Retrospective,Scrum.org,Scrum Guide,Scrum Ceremonies,Scrummaster,Product Owner Need Help? Professional Scrum Developer Training SSW has six Professional Scrum Developer Trainers who specialise in training your developers in implementing Scrum with Microsoft's Visual Studio ALM tools.

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  • A Multi-Channel Contact Center Can Reduce Total Cost of Ownership

    - by Tom Floodeen
    In order to remain competitive in today’s market, CRM customers need to provide feature-rich superior call center experience to their customers across all communication channels while improving their service agent productivity. They also require their call center to be deeply integrated with their CRM system; and they need to implement all this quickly, seamlessly, and without breaking the bank. Oracle’s Siebel Customer Relationship Management (CRM) is the world’s leading application suite for automated customer-facing operations for Sales and Marketing and for managing all aspects of providing service to customers. Oracle’s Contact On Demand (COD) is a world-class carrier grade hosted multi-channel contact center solution that can be deployed in days without up-front capital expenditures or integration costs. Agents can work efficiently from anywhere in the world with 360-degree views into customer interactions and real-time business intelligence. Customers gain from rapid and personalized sales and service, while organizations can dramatically reduce costs and increase revenues Oracle’s latest update of Siebel CRM now comes pre-integrated with Oracle’s Contact On Demand. This solution seamlessly runs fully-functional contact center provided by a single vendor, significantly reducing your total cost of ownership. This solution supports Siebel 7.8 and higher for Voice and Siebel 8.1 and higher for Voice and Siebel CRM Chat.  The impressive feature list of Oracle’s COD solution includes full-control CTI toolbar with Voice, Chat, and Click to Dial features.  It also includes context-sensitive screens, automated desktops, built-in IVR, Multidimensional routing, Supervisor and Quality monitoring, and Instant Provisioning. The solution also ships with Extensible Web Services interface for implementing more complex business processes. Click here to learn how to reduce complexity and total cost of ownership of your contact center. Contact Ann Singh at [email protected] for additional information.

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  • Obtaining a HBITMAP/HICON from D2D Bitmap

    - by Tom
    Is there any way to obtain a HBITMAP or HICON from a ID2D1Bitmap* using Direct2D? I am using the following function to load a bitmap: http://msdn.microsoft.com/en-us/library/windows/desktop/dd756686%28v=vs.85%29.aspx The reason I ask is because I am creating my level editor tool and would like to draw a PNG image on a standard button control. I know that you can do this using GDI+: HBITMAP hBitmap; Gdiplus::Bitmap b(L"a.png"); b.GetHBITMAP(NULL, &hBitmap); SendMessage(GetDlgItem(hDlg, IDC_BUTTON1), BM_SETIMAGE, IMAGE_BITMAP, (LPARAM)hBitmap); Is there any equivalent, simple solution using Direct2D? If possible, I would like to render multiple PNG files (some with transparency) on a single button.

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  • Extensible Metadata in Oracle IRM 11g

    - by martin.abrahams
    Another significant change in Oracle IRM 11g is that we now use XML to create the tamperproof header for each sealed document. This article explains what this means, and what benefit it offers. So, every sealed file has a metadata header that contains information about the document - its classification, its format, the user who sealed it, the name and URL of the IRM Server, and much more. The IRM Desktop and other IRM applications use this information to formulate the request for rights, as well as to enhance the user experience by exposing some of the metadata in the user interface. For example, in Windows explorer you can see some metadata exposed as properties of a sealed file and in the mouse-over tooltip. The following image shows 10g and 11g metadata side by side. As you can see, the 11g metadata is written as XML as opposed to the simple delimited text format used in 10g. So why does this matter? The key benefit of using XML is that it creates the opportunity for sealing applications to use custom metadata. This in turn creates the opportunity for custom classification models to be defined and enforced. Out of the box, the solution uses the context classification model, in which two particular pieces of metadata form the basis of rights evaluation - the context name and the document's item code. But a custom sealing application could use some other model entirely, enabling rights decisions to be evaluated on some other basis. The integration with Oracle Beehive is a great example of this. When a user adds a document to a Beehive workspace, that document can be automatically sealed with metadata that represents the Beehive security model rather than the context model. As a consequence, IRM can enforce the Beehive security model precisely and all rights configuration can actually be managed through the Beehive UI rather than the IRM UI. In this scenario, IRM simply supports the Beehive application, seamlessly extending Beehive security to all copies of workspace documents without any additional administration. Finally, I mentioned that the metadata header is tamperproof. This is obviously to stop a rogue user modifying the metadata with a view to gaining unauthorised access - reclassifying a board document to a less sensitive classifcation, for example. To prevent this, the header is digitally signed and can only be manipulated by a suitably authorised sealing application.

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  • Using a Predicate as a key to a Dictionary

    - by Tom Hines
    I really love Linq and Lambda Expressions in C#.  I also love certain community forums and programming websites like DaniWeb. A user on DaniWeb posted a question about comparing the results of a game that is like poker (5-card stud), but is played with dice. The question stemmed around determining what was the winning hand.  I looked at the question and issued some comments and suggestions toward a potential answer, but I thought it was a neat homework exercise. [A little explanation] I eventually realized not only could I compare the results of the hands (by name) with a certain construct – I could also compare the values of the individual dice with the same construct. That piece of code eventually became a Dictionary with the KEY as a Predicate<int> and the Value a Func<T> that returns a string from the another structure that contains the mapping of an ENUM to a string.  In one instance, that string is the name of the hand and in another instance, it is a string (CSV) representation of of the digits in the hand. An added benefit is that the digits re returned in the order they would be for a proper poker hand.  For instance the hand 1,2,5,3,1 would be returned as ONE_PAIR (1,1,5,3,2). [Getting to the point] 1: using System; 2: using System.Collections.Generic; 3:   4: namespace DicePoker 5: { 6: using KVP_E2S = KeyValuePair<CDicePoker.E_DICE_POKER_HAND_VAL, string>; 7: public partial class CDicePoker 8: { 9: /// <summary> 10: /// Magical construction to determine the winner of given hand Key/Value. 11: /// </summary> 12: private static Dictionary<Predicate<int>, Func<List<KVP_E2S>, string>> 13: map_prd2fn = new Dictionary<Predicate<int>, Func<List<KVP_E2S>, string>> 14: { 15: {new Predicate<int>(i => i.Equals(0)), PlayerTie},//first tie 16:   17: {new Predicate<int>(i => i > 0), 18: (m => string.Format("Player One wins\n1={0}({1})\n2={2}({3})", 19: m[0].Key, m[0].Value, m[1].Key, m[1].Value))}, 20:   21: {new Predicate<int>(i => i < 0), 22: (m => string.Format("Player Two wins\n2={2}({3})\n1={0}({1})", 23: m[0].Key, m[0].Value, m[1].Key, m[1].Value))}, 24:   25: {new Predicate<int>(i => i.Equals(0)), 26: (m => string.Format("Tie({0}) \n1={1}\n2={2}", 27: m[0].Key, m[0].Value, m[1].Value))} 28: }; 29: } 30: } When this is called, the code calls the Invoke method of the predicate to return a bool.  The first on matching true will have its value invoked. 1: private static Func<DICE_HAND, E_DICE_POKER_HAND_VAL> GetHandEval = dh => 2: map_dph2fn[map_dph2fn.Keys.Where(enm2fn => enm2fn(dh)).First()]; After coming up with this process, I realized (with a little modification) it could be called to evaluate the individual values in the dice hand in the event of a tie. 1: private static Func<List<KVP_E2S>, string> PlayerTie = lst_kvp => 2: map_prd2fn.Skip(1) 3: .Where(x => x.Key.Invoke(RenderDigits(dhPlayerOne).CompareTo(RenderDigits(dhPlayerTwo)))) 4: .Select(s => s.Value) 5: .First().Invoke(lst_kvp); After that, I realized I could now create a program completely without “if” statements or “for” loops! 1: static void Main(string[] args) 2: { 3: Dictionary<Predicate<int>, Action<Action<string>>> main = new Dictionary<Predicate<int>, Action<Action<string>>> 4: { 5: {(i => i.Equals(0)), PlayGame}, 6: {(i => true), Usage} 7: }; 8:   9: main[main.Keys.Where(m => m.Invoke(args.Length)).First()].Invoke(Display); 10: } …and there you have it. :) ZIPPED Project

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  • Web developer has become uncooperative, what should we do to rescue our site? [closed]

    - by TOM
    What can an individual or a company do if the web designer who has designed their website becomes completely uncooperative? In our case He refuses to meet with us for discussions. He refuses to give us training on the effective use and management of the website he has designed for us (and has been paid in full for) despite this training being part of the original contract. Last year he disappeared for a number of months ,refused to answer emails or phobe calls and was totally unavailable to help us He refuses to give us the details of the hosting of our website. We have totally lost faith in this arrogant and unreasonable guy and would like to break off all relationships with him but ,it appears, he's got us over a barell

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  • Highly SEO optimised forum posts

    - by Tom Gullen
    Given the following forum post: Basics of how internals of Construct work I've used GameMaker in the past. And I know some C++ and have used a few 3d engines with it. I have also looked at Unity, though I didn't get too much into it. So I know my way around programming etc... My question is, how does construct work internally? I know it allows python scripting, which itself is "technically" interpreted, though python is pretty fast as far as being interpreted goes. But what about the rest? Is the executable that gets cre... The forum software will take the first 150 chars of the first post as the page meta description, and the title will be the thread title. All ok. So in Google it will appear as: Basics of how internals of Construct work I've used GameMaker in the past. And I know some C++ and have used a few 3d engines with it. I have also looked at Unity, though I didn't get too much... http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html Now the problem is (not so much with this thread, but other ones) is the first 150 chars don't always create the best meta description. Is it worth my time to cherry pick threads and manually set their description/title tags so they read like: Internal workings of Construct 2 Events aren't converted to any other language. The runtime is a standalone compiled EXE application, which is optimised and actually very fast. Your events... http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html The H1 on the page is still the original title, but we have overridden the title and description to look more friendly on search results. Is this advantageous forgetting the obvious time cost?

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