Search Results

Search found 15838 results on 634 pages for 'android layout'.

Page 172/634 | < Previous Page | 168 169 170 171 172 173 174 175 176 177 178 179  | Next Page >

  • Android Database

    - by Max
    I'm trying to build a simple app to get to grips with android as I'm new. I have programmed for years in PHP and MySQL so it's not completely unfamiliar to me, but one concept is at the moment confusing to me. If I wanted to create this app with 100's of questions how would I create the database like this. What I mean is at the moment my app runs and creates the database. Would I need to do this everytime the app runs as i'm guessing if it was a lot bigger it would mean a slow load evert time. Or is there a way to create the database once and then when the app runs there is no need to populate it. Max

    Read the article

  • Android Paypal One time Payment

    - by Ameya
    Hi All, Does any one know, or is it possible to do one time payment, with paypal in android ? Consider the senario. Buyer purchases installs free application. Clicks on paypal module and makes in-app payment, purchases feature successfully. Buyer deletes application. All information including the feature purchase enty in database is deleted. Buyer reinstalls the application. Here is the catch, if he wants to use the feature he will have to do a re-purchase. Which I wann to avoid in my application. This is taken care in iPhoen in-app purchase. That is if a buyer has already purchased an feture or in-app item, and if he trys to repurchase it (item has been set to one time payment) , the in-app purchase transaction will succeed without the user actually having to repay for the item. Is there an solution for this can anyone help.

    Read the article

  • Android views' borders issue on some devices

    - by htafoya
    Hi there, Some users have been reporting border alignment issues on some android components such as the alert popup or the editTexts. This is happening on the Samsung Galaxy Apollo (200x400) and the HTC Pro Touch (480x640) devices. I cannot replicate that because i don't own those devices and in the Samsung Galaxy S and emulator everything looks just right. I think that the problem is the dpi or resolution of the device (because the edittext background is a single .9.png so image should look ok); however I am not sure if the supports-screens tag is the solution. Also, application was developed using Api 3 (v1.5) and supports-screens was not yet supported, nor the screen-size resource qualifier. The style used for the alerts and editText is the phone default. Could the problem be something related with the theme applied to the phone by the user? Thanks in advance!, I show some images given to me showing the problem: //EDIT: I can't post images because i am new; i will put a link: borders issue link img

    Read the article

  • Android: Using GEO uri

    - by Sebastian
    Hi, I have read the doc and some tutorials to get a .kml file working launching the google maps activity. When I hosted the file in a server, this works perfectly: Intent myIntent = new Intent( android.content.Intent.ACTION_VIEW, Uri.parse("geo:0,0?q=http://somedomain.com/file.kml") ); Now, reading this link on how to use intents for gmaps with the developing stage of GEO uri I can't manage how to load a kml file from within the device, I have tried with "q=file:///path-to-file.kml" and with an absolute path too. Has anyone done this yet? PS: in IRC channel recommend me to use apps based on openstreetmaps, but the docs is much more poor than the gmaps doc althought they are OS.

    Read the article

  • Android: making a custom ListView independent of adapters ?

    - by wei
    I am adding a local database as a cache to a remote web service in my android application to answer queries. I used ArrayAdapters before for list views to display the results from the web service. Now with a database cache, the result could be either a Cursor(from database) or a List(from web), which means the adapter can be CursorAdapter or ArrayAdapter too. Creating two adapters for one query doesn't seem to be a good idea. So I am wondering what would be the best way to refactor my current code to add this database feature? Thanks,

    Read the article

  • Android - LinearLayout Horizontal with wrapping children

    - by kape123
    Is there a property to set for Android's LinearLayout that will enable it to properly wrap child controls? Meaning - I have changeable number of children and would like to lay out them horizontally like: Example: Control1, Control2, Control3, ... I do that by setting: ll.setOrientation(LinearLayout.HORIZONTAL); foreach (Child c in children) ll.addView(c); However, if I have large number of children, last one gets cuts off, instead of going to next line. Any idea how this can be fixed?

    Read the article

  • AIR for Android, Flash iphone packager, Playbook support for streaming camera and choosing camera

    - by mswallace
    I am wondering if anyone can definitively tell me if Flash / AIR can find all these mobile devices front facing camera and use RTMP to stream the video captured ? I would like to create a video conferencing app for these devices. Of course none of them support testing this in the simulators and I don't have the funds to purchase or access all of them that I would like to test. Wondering if anyone can shed some light on this for me. I have seen some posts where they have done this for android but not sure about support for finding a list of cameras, choosing one and streaming from iphone 4 and playbook. thanks for any help on this.

    Read the article

  • Android NDK R5 and support of C++ exception

    - by plaisthos
    Hi, I am trying to use the NDK 5 full C++ gnustl: sources/cxx-stl/gnu-libstdc++/README states: This implementation fully supports C++ exceptions and RTTI. But all attempts using exceptions fail. An alternative NDK exists on http://www.crystax.net/android/ndk-r4.php. Even the hello-jni example from that site does not work. Compliation works after creating an Application.xml with APP_STL := gnustl_static But it dies the same horrific death as my own experiments. Am I am missing something or is the statement in the README just plain wrong?

    Read the article

  • launch android activity from non-activity class

    - by Alberto Barrera
    im New on Android. I know theres a lot of similar Questions but anyone is helping. Im using a 3rd party app that just launch a class that extends their own class. So from that class i would like to launch an activity. public class SkyTest extends VtiUserExit { @Override public VtiUserExitResult execute() throws VtiExitException { // TODO Auto-generated method stub logInfo("TEST"); return null; } } How do i launch an activity named MainActivity from here. i tryed this: Context context = null; Intent intent = new Intent(context, MainActivity.class); context.startActivity(intent); but its not working, i know i cant use the null context, but how do i create a context o how it works? Thanks

    Read the article

  • xmodmap modifications aren't enough - anything else I can do?

    - by Codemonkey
    I'm using an Apple keyboard which has some annoyances compared to other keyboards. Namely, the Alt_L and Super_L keys are swapped, and the bar and less keys are swapped ("|" and "<"). I've written an Xmodmap file to swap the keys back: keycode 49 = less greater less greater onehalf threequarters keycode 64 = Super_L NoSymbol Super_L keycode 94 = bar section bar section brokenbar paragraph keycode 108 = Super_R NoSymbol Super_R keycode 133 = Alt_L Meta_L Alt_L Meta_L keycode 134 = Alt_R Meta_R Alt_R Meta_R I did this by identifying the keys using xev and the default modmap xmodmap -pke and swapping the keycodes. xev now identifies all my keys as correct, which is awesome! I can also use the correct keys to type the bar and less than symbols. (I followed this answer on askubuntu: How do I remap certain keys?) But it seems the change isn't very deep. For instance, the Super key is now broken in the Compiz Settings Manager. No shortcuts involving the Super key works (but the Alt key does). Also the settings dialog for Gnome Do doesn't heed the changes in xmodmap, and I can't open the Gnome Do window anymore if I use any of the remapped keys. So to summarize, everything broke. I would like a deeper way of telling Ubuntu (or any other Linux distro for that matter) which keys are which on the keyboard. Is there a way to edit the Keyboard Layout directly? I'm using the Norwegian Bokmål keyboard layout. Does it reside in a file somewhere I could edit? Any comments, previous experiences or relevant stray thoughts would be greatly appreciated - Thanks

    Read the article

  • What's the most "death-resistant" component on Android?

    - by Arhimed
    I'm looking for the most suitable class to be a dispatcher for AsyncTasks invoked from my Activities. I think it could be one of these: subclass of Application; subclass of Service; my own static stuff. As for me - it's simlier to implement the 3rd choice. But the question is will it be more "death-resistant" than Service or Application? Also it's very interesting what will live longer - Application or Service? My guess is the Application lives as long as the app (task in terms of Android) process lives. So basically I need to range those options by their "death-resistant" quality, because I'd like to rely on the most "static" thing.

    Read the article

  • Design pattern for extending Android's activities?

    - by Carl
    While programming on Android, I end up writing a parent activity which is extended by several others. A bit like ListActivity. My parent activity extends Activity. if I intend to use a Map or a List, I can't use my parent activity as superclass - the child activity can only extend one activity obviously. As such I end up writing my parent activities with the same logic for Activity, ListActivity, MapActivity and so forth. What am I looking for is some sort of trait functionality/design pattern which would help in this case. Any suggestions?

    Read the article

  • Android Canvas.DrawBitmap without blurring/AntiAliasing?

    - by Sh33p
    I'm trying to make an android game using sprites, (or very pixelated characters, backgrounds etc.). I draw them on the canvas like so... matrix.preScale(xrat,yrat); canvas.drawBitmap(img, matrix, null); Where img is the Bitmap and the xrat and yrat are the scales. My problem is that when I test, the Bitmap is blurry or anti-aliased, is there a way to prevent this? The rigid-blocky art style of the game will be ruined if the blocks are blurry. Any (ANY) help appreciated!

    Read the article

  • Android and Google Maps API - Icons

    - by oriharel
    I want to place markers on the map. I want to use the standard Google Maps icons for markers. how do I use them? I don't want to create my own icons. I'm developing for Android. in the documentation they tell me to create a class that overrides ItemizedOverlay but in the constructor I'm asked to provide a drawable object. how do I point to the standard Google Maps ones? thanks.

    Read the article

  • Creating custom Android project templates in Eclipse?

    - by Rich
    Every app I make starts out with a number of common base classes, interfaces, utility classes and a basic package structure that has been working for me. Is there a way for me to set up a project template in Eclipse that will give me all of the basic Android project stuff PLUS a bunch of custom packages, classes and interfaces? I guess I could just put all of this stuff into one or more libraries as opposed to creating a whole project template, so if you have a preferred approach or information/links/etc on how to do any of the above, please share (I'm relatively inexperienced with Eclipse, so the more detail the better). Thanks.

    Read the article

  • Android Apps Not Showing Up In AVD

    - by Mike
    I recently started messing with Android Apps, but I have had nothing but problems trying to get them into the Virtual Device for testing. For some reason, they never seem to show up in the AVD. It has worked one time, but that's it out of hours spent just trying to test one or two very simple apps. I've redone the AVD setup many, many times, trying different settings and what not to no avail. I've followed multiple guides and tutorials to the letter to get it working, but they just refuse to show up in the list. :( Any insight would be appreciated, thank you.

    Read the article

  • Android : How to Remove all capital letters from image filenames before importing into Eclipse

    - by Hubert
    As you know, you can't have capital letters in your image filenames that you use in your Android project (Ressource/Drawables folder). I've got hundreds of small images (GOOG.GIF as an exemple) that I need to import into my project (I usually do a simple drag and drop from a desktop folder into Eclipse). So here's the question : How do I quickly change all the filenames (replace all capital letters to lower case) before importing into my project ? So, GOOG.GIF becomes goog.gif AAPL.GIF becomes aapl.gif etc. Any quick command line solution or another tool to do just that ? Thanks.

    Read the article

  • cannot read but can write on serial port through Android Emulator

    - by Aad
    I am working on a program that is communicating with serial port over USB through Android emulator. emulator -qemu -serial /dev/ttyUSB0 The emulator is able to open the port and write into it. However, read is not happening. The program has a timeout for read maintained by a timer. The read happens in a separate 'read' thread. The main thread has a socketpair fd pair to signal the read-thread that the serial port is closed post timeout. In the read-thread, polling happens(poll() function call) over the 2 file-descriptors: one is serial port fd, the other is one of the socketpair. The board that I have connected to works fine with sending commands over 'cutecom' The poll never succeeds for serial port. However, poll succeeds for 'socketpair'ed fd and the thread ends on a close-signal sent from main-thread post timeout. Ouestions: Are there any special settings for read as even loop-back fails Are there differences between settings for read and write on a serial port?

    Read the article

  • Level of Detail for 3D terrains/models in Mobile Devices (Android / XNA )

    - by afriza
    I am planning to develop for WP7 and Android. What is the better way to display (and traverse) 3D scene/models in term of LoD? The data is planned to be island-wide (Singapore). 1) Real-Time Dynamic Level of Detail Terrain Rendering 2) Discrete LoD 3) Others? And please advice some considerations/algorithms/resources/source codes. something like LoD book also Okay. Side note: I am a beginner in this area but pretty well-versed in C/C++. And I haven't read the LoD book. Related posts: - Distant 3D object rendering [games]

    Read the article

  • Android HTTP Connection

    - by Ubersoldat
    Can anybody tell my why this doesn't work in the Android emulator? From the browser I have access and the server is internal. All I can think of is that I'm missing some configuration on my app so it can access the network layer. try { InetAddress server = Inet4Address.getByName("thehost"); //Doesn't work either //or InetAddress server2 = Inet4Address.getByAddress(new String("192.168.1.30").getBytes()); if(server.isReachable(5000)){ Log.d(TAG, "Ping!"); } Socket clientsocket = new Socket(server, 8080); } catch (UnknownHostException e) { Log.e(TAG, "Server Not Found"); } catch (IOException e) { Log.e(TAG, "Couldn't open socket"); } Throws an UnknownHostException Thanks

    Read the article

  • Does anyone know how to layout a JToolBar that does't move or re-size any components placed in it?

    - by S1.Mac
    Can anyone help with this problem i'm trying to create a JToolBar and I want all its components to be fixed in size and position. I'v tried a few different layout managers but they all center and/or re-size the components when the frame its in is re-sized. here is an example using GridbagLayout, I have also used the default layout manager using the toolbar.add( component ) method but the result is the same : ' import java.awt.BorderLayout; import java.awt.Component; import java.awt.Dimension; import java.awt.GridBagConstraints; import java.awt.GridBagLayout; import javax.swing.*; public class ToolBarTest extends JFrame { private JToolBar toolbar; private JPanel mainPanel; private JPanel toolBarPanel; private JButton aButton; private JCheckBox aCheckBox; private JList aList; private Box toolbarBox; private GridBagConstraints toolbarConstraints; private GridBagLayout toolbarLayout; private JLabel shapeLabel; private JComboBox<ImageIcon> shapeChooser; private JLabel colorLabel; private JComboBox colorChooser; private String colorNames[] = { "Black" , "Blue", "Cyan", "Dark Gray", "Gray", "Green", "Light Gray", "Magenta", "Orange", "Pink", "Red", "White", "Yellow", "Custom" }; private String shapeNames[] = { "Line", "Oval", "Rectangle", "3D Rectangle","Paint Brush", "Rounded Rectangle" }; public ToolBarTest() { setLayout( new BorderLayout() ); setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); setSize( 500, 500 ); add( createToolBar(), BorderLayout.PAGE_START ); setVisible( true ); } public void addToToolbar( Component component, int row, int column ) { toolbarConstraints.gridx = column; toolbarConstraints.gridy = row; toolbarConstraints.anchor = GridBagConstraints.WEST; toolbarConstraints.fill = GridBagConstraints.NONE; toolbarConstraints.weightx = 0; toolbarConstraints.weighty = 0; toolbarConstraints.gridwidth = 1; toolbarConstraints.gridheight = 1; toolbarLayout.setConstraints( component, toolbarConstraints ); toolbar.add( component ); }// end addToToolbar public final JToolBar createToolBar() { toolbarLayout = new GridBagLayout(); toolbarConstraints = new GridBagConstraints(); // create the tool bar which holds the items to draw toolbar = new JToolBar(); toolbar.setBorderPainted(true); toolbar.setLayout( toolbarLayout ); toolbar.setFloatable( true ); shapeLabel = new JLabel( "Shapes: " ); addToToolbar( shapeLabel, 0, 1 ); String iconNames[] = { "PaintImages/Line.jpg", "PaintImages/Oval.jpg", "PaintImages/Rect.jpg", "PaintImages/3DRect.jpg","PaintImages/PaintBrush.jpg", "PaintImages/RoundRect.jpg"}; ImageIcon shapeIcons[] = new ImageIcon[ shapeNames.length ]; // create image icons for( int shapeButton = 0; shapeButton < shapeNames.length; shapeButton++ ) { shapeIcons[ shapeButton ] = new ImageIcon( iconNames[ shapeButton ] ); }// end for shapeChooser = new JComboBox< ImageIcon >( shapeIcons ); shapeChooser.setSize( new Dimension( 50, 20 )); shapeChooser.setPrototypeDisplayValue( shapeIcons[ 0 ] ); shapeChooser.setSelectedIndex( 0 ); addToToolbar( shapeChooser, 0, 2 ); colorLabel = new JLabel( "Colors: " ); addToToolbar( colorLabel, 0, 3 ); colorChooser = new JComboBox( colorNames ); addToToolbar( colorChooser, 0, 4 ); return toolbar; }// end createToolBar public static void main( String args[] ) { new ToolBarTest(); }// end main }// end class ToolBarTest'

    Read the article

  • Excel-like vertical and horizontal headers for android

    - by heru
    Hi all, I need to have excel-like headers. It means, that it has vertical headers (fixed horizontally), which can be scrolled vertically, and horizontal headers (fixed vertically), which can be scrolled horizontally. The contents should be scrollable both vertically and horizontally. To make it clear, I tried to 'draw' here. hor_header1 | hor_header2 | hor_header3 | ....... ver_header1 | content1_1 | content1_2 | content1_3 | ........... ver_header2 | content2_1 | content2_2 | content2_3 | ........ ver_header3 | content3_1 | content3_2 | content3_3 | ........... ....... | ........... | .......... | ........... So ver_header1,2,3 should be sticky when I scroll horizontally, and hor_header1,2,3 should be sticky when I scroll vertically How could I achieve this? Is it possible in android??? Thanks before. Heru

    Read the article

  • Android: Constructing a triangle based on Geographical information

    - by Aidan
    Hi Guys, I'm constructing a geolocation based application and I'm trying to figure out a way to make my application realise when a user is facing the direction of the given location (a particular long / lat co-ord). I've got the math figured, I just have the triangle to construct. Here's a further clarification of what I want to do.. I just want to know is there a way to get java to construct 2 other co-ordinates based on my orientation in relation to true north and my current co-ordinate? I'd like to construct a tri-angle, 45 degrees out each way of my current location (one of the points) and 1 kilometer in that direction. The problem is I don't know how to make Android/Java recognise that I want to find that point in the direction I'm currently facing.. Anyone got any ideas?

    Read the article

  • Best approach to send data from a server to an Android device

    - by ElectricDialect
    I am developing an Android app that needs to communicate bi-directionally with a server. By that, I mean either the server or the device can send a message at any time, with an arbitrary amount of time in between messages. Sending data from the device to the server is a common and I think well understood task, but I'm not as sure what the best approach is to go in the opposite direction from the server to the device. I think having the device periodically poll the server may be a bad idea due to latency and the drain on the battery, but I'd be willing to consider this option. My plan at the moment is to send text messages from the server via an email-to-SMS bridge, and to have my app run a service to receive and handle these messages. The question I have is if there are any best practices for this scenario, and if using text messages has some downsides that I have failed to consider. For the sake of this question, I want to assume that users have an unlimited text data plan, so paying per text won't be an issue.

    Read the article

  • Android 2.1 address bar causes change in viewport dimensions

    - by davehumyo
    Hi, I have a page that has a 100% width and height div in it (all surrounding elements are sized accordingly so that it does actually achieve 100% width and height). Below that div I have a second div with a fixed height. In mobile safari and blackberry everything is fine, when the page loads the dimensions are applied correctly (the top div filling the viewport) and the user can scroll down to reveal the second div. Android 2.1 also applies the dimensions correctly, but with an added quirk; when the user scrolls down and removes the address bar from the page, the dimensions of the div are recalculated to fill the viewport, causing the content to jump. Ideally I would like the dimensions of the div to remain static when the page is scrolled, but remain 100% so that it will fill the viewport regardless of device size or orientation. Does anyone know of any way to disable this recalculation? Thanks for any help you can provide.

    Read the article

< Previous Page | 168 169 170 171 172 173 174 175 176 177 178 179  | Next Page >