Level of Detail for 3D terrains/models in Mobile Devices (Android / XNA )

Posted by afriza on Stack Overflow See other posts from Stack Overflow or by afriza
Published on 2010-06-06T13:33:03Z Indexed on 2010/06/06 13:52 UTC
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I am planning to develop for WP7 and Android.

What is the better way to display (and traverse) 3D scene/models in term of LoD? The data is planned to be island-wide (Singapore).

1) Real-Time Dynamic Level of Detail Terrain Rendering
2) Discrete LoD
3) Others?

And please advice some considerations/algorithms/resources/source codes. something like LoD book also Okay.

Side note: I am a beginner in this area but pretty well-versed in C/C++. And I haven't read the LoD book.

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