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  • What are the advantages of programming to under an OS as opposed to bare metal executive?

    - by gby
    Assume you are presented with an embedded system application to program, in C, on a multi-core environment (think a Cavium or Tilera) and need to choose between two environments: Code the application under Linux in SMP mode or code the application under a thin bare metal executive (something like a very minimal RTOS), perhaps with a single core running UP Linux that can serve control tasks. For the purpose of this question, assume that both environment provide the same level of performance guarantees in any measurable aspects of run time performance, including number of meaningful action per second, jitter, latency, real time considerations - the works. (and yes, I realize this is by far not a trivial assumption at all, bare with me). How would you justify going with a Linux SMP based solution rather then a bare metal thin executive solution? The question may seems silly. It certainly seems obvious to me - but I have to convince someone that does not think the same. Could you help make a list of arguments in favor of choosing a real SMP aware OS (Linux) vs. a bare metal executive assuming performance guarantees are NOT an issue? Many thanks

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  • Package linux-headers-3.7.0-999 is not installed

    - by James Ward
    When trying to install the three amd64 debs for the 3.7.0 kernel from: http://kernel.ubuntu.com/~kernel-ppa/mainline/daily/2012-10-22-quantal/ I get this error: dpkg: dependency problems prevent configuration of linux-headers-3.7.0-999-generic: linux-headers-3.7.0-999-generic depends on linux-headers-3.7.0-999; however: Package linux-headers-3.7.0-999 is not installed. It installs and works correctly but leaves me with broken packages in Synaptic. Is this just a bug with how Ubuntu is packaging these latest debs? Or am I doing something wrong?

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  • Linux AI robot baby dinosaur

    <b>Handle With Linux:</b> "Watch this: a Linux powered baby dinosaur, with a arm processor heart. The robot runs Live OS. An embedded, linux based operating system which features a custom programming language, giving the possibility to interact with the robot on the programming level"

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  • which drive do I mount

    - by Crash893
    I have a system hdd then two raid1 hard drives I see that sda1 is the system drive but when i do a fdisk -l I get the following results so which of the following do i need to mount to get the "raid" drive and not the individual hdd? root@Mxxxx-PDC:/etc/samba# fdisk -l Disk /dev/sda: 251.0 GB, 251000193024 bytes 255 heads, 63 sectors/track, 30515 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x000762dc Device Boot Start End Blocks Id System /dev/sda1 * 1 30328 243609628+ 83 Linux /dev/sda2 30329 30515 1502077+ 5 Extended /dev/sda5 30329 30515 1502046 82 Linux swap / Solaris Disk /dev/sdb: 400.0 GB, 400088457216 bytes 255 heads, 63 sectors/track, 48641 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdb1 1 48641 390708801 83 Linux Disk /dev/sdc: 250.0 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x0009f4b2 Device Boot Start End Blocks Id System /dev/sdc1 * 1 255 2048256 fd Linux raid autodetect /dev/sdc2 256 30401 242147745 fd Linux raid autodetect Disk /dev/sdd: 250.0 GB, 250059350016 bytes 255 heads, 63 sectors/track, 30401 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x000b7f4c Device Boot Start End Blocks Id System /dev/sdd1 * 1 255 2048256 fd Linux raid autodetect /dev/sdd2 256 30401 242147745 fd Linux raid autodetect

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  • Linux Mint 14 est arrivé, "Nadia" est disponible avec les environnements de bureau MATE et Cinnamon

    "Nadia" : Linux Mint 14 disponible en Release Candidate avec Nemo, le fork de Nautilus les bureaux Cinnamon 1.6 et Mate 1.4 [IMG]http://www.franck-depan.fr/images/logo/systemes-exploitation/linux/distribution-mint/mint-logo.png[/IMG] L'équipe de développement de GNU/Linux Mint annonce la Release Candidate de la quatorzième version de sa distribution fondée sur Ubuntu Voici une brève liste des nouveautés :Mate 1.4 Cinnamon 1.6 Mint Desktop Manager Software Manager améliorations système Mate 1.4 Mate 1.4 renforce non seulement la...

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  • At Last, Red Hat Enterprise Linux 6

    <b>Linux Planet:</b> "Linux vendor Red Hat today released the first public beta of Red Hat Enterprise Linux 6 (RHEL 6), giving observers a look at what's to come in the next version of its flagship operating system platform."

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  • Cocos2d: Moving background on update: offsett issue

    - by mm24
    working with Objective C, iOS and Cocos2d I am developing a vertical scrolling shooter game for iPhone (retina display models with 640 width x 960 height pixel resolution). My basic algorithm works as following: I create two instances of an image that has exactly 640 width x 960 height pixel of resolution, which we will call imageA and imageB I then set the two imags with exactly 480.0f of offset from each other, as the screenSize of a CCScene is set by default to 480.0f. At each update method call I move the two images by the same value. I make sure that their offsett stays to 480.0f However when running the game I see a 1 pixel height line between the two images. This literally bugs me and would like to adjust this. What am I doing wrong? This is a zoom in on the background when the "offsett line" is visible. The white line you can see divides the two background images and is not meant to exist as both images are completely black :): If I change the yPositionOfSecondElement value to 479.0f until the first loop the two images overlap correctly, but as soon as the loop starts the two images starts having an offsett of -1.0f. Here is the initialization code: -(void) init { //... screenHeight = 480.0f; yPositionOfSecondElement= screenHeight;//I tried subtracting an offsett of -1 but eventually the image would go wrong again yPositionOfFirstElement = 0.0f; loopedBackgroundImageInstanceA = [BackgroundLoopedImage loopImageForLevel:levelName]; loopedBackgroundImageInstanceA.anchorPoint = CGPointMake(0.5f, 0.0f); loopedBackgroundImageInstanceA.position = CGPointMake(160.0f, yPositionOfFirstElement); [node addChild:loopedBackgroundImageInstanceA z:zLevelBackground]; //loopedBackgroundImageInstanceA.color= ccRED; loopedBackgroundImageInstanceB = [BackgroundLoopedImage loopImageForLevel:levelName]; loopedBackgroundImageInstanceB.anchorPoint = CGPointMake(0.5f, 0.0f); loopedBackgroundImageInstanceB.position = CGPointMake(160.0f, yPositionOfSecondElement); [node addChild:loopedBackgroundImageInstanceB z:zLevelBackground]; //.... } And here is the move code called at each update: -(void) moveBackgroundSprites:(BackgroundLoopedImage*)imageA :(BackgroundLoopedImage*)imageB :(ccTime)delta { isEligibleToMove=false; //This is done to avoid rounding errors float yStep = delta * [GameController sharedGameController].currentBackgroundSpeed; NSString* formattedNumber = [NSString stringWithFormat:@"%.02f", yStep]; yStep = atof([formattedNumber UTF8String]); //First should adjust position of images [self adjustPosition:imageA :imageB]; //The can get the actual image position CGPoint posA = imageA.position; CGPoint posB = imageB.position; //Here could verify if the checksum is equal to the required difference (should be 479.0f) if (![self verifyCheckSum:posA :posB]) { CCLOG(@"does not comply A"); } //At this stage can compute the hypotetical new position CGPoint newPosA = CGPointMake(posA.x, posA.y - yStep); CGPoint newPosB = CGPointMake(posB.x, posB.y - yStep); // Reposition stripes when they're out of bounds if (newPosA.y <= -yPositionOfSecondElement) { newPosA.y = yPositionOfSecondElement; [imageA shuffle]; if (timeElapsed>=endTime && hasReachedEndLevel==FALSE) { hasReachedEndLevel=TRUE; shouldMoveImageEnd=TRUE; } } else if (newPosB.y <= -yPositionOfSecondElement) { newPosB.y = yPositionOfSecondElement; [imageB shuffle]; if (timeElapsed>=endTime && hasReachedEndLevel==FALSE) { hasReachedEndLevel=TRUE; shouldMoveImageEnd=TRUE; } } //Here should verify that the check sum is equal to 479.0f if (![self verifyCheckSum:posA :posB]) { CCLOG(@"does not comply B"); } imageA.position = newPosA; imageB.position = newPosB; //Here could verify that the check sum is equal to 479.0f if (![self verifyCheckSum:posA :posB]) { CCLOG(@"does not comply C"); } isEligibleToMove=true; } -(BOOL) verifyCheckSum:(CGPoint)posA :(CGPoint)posB { BOOL comply = false; float sum = 0.0f; if (posA.y > posB.y) { sum = posA.y - posB.y; } else if (posB.y > posA.y){ sum = posB.y - posA.y; } else{ return false; } if (sum!=yPositionOfSecondElement) { comply= false; } else{ comply=true; } return comply; } And here is what happens on the update: if(shouldMoveImageA && shouldMoveImageB) { if (isEligibleToMove) { [self moveBackgroundSprites:loopedBackgroundImageInstanceA :loopedBackgroundImageInstanceB :delta]; } Forget about shouldMoveImageA and shouldMoveImageB, this is just for when the background reaches the end of level, this works.

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  • How To Use Photoshop Plugins On Linux

    <b>Ghabuntu:</b> "On Linux, the Gimp has its own collection of plugins and scripts, but to satisfy the folks who look down upon Linux and Gimp, I will present not one but two ways to do the work of Photoshop plugins in Linux."

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  • Loud fans despite cool system under Linux (but not Windows)

    - by Sman789
    My new desktop computer runs almost silently under Windows, but the fans seem to run on a constantly high setting under Linux. Psensor shows that the GPU (with NVidia drivers) is thirty-something degrees and the CPU is about the same, so it's not just down to Linux somehow being more processor-intensive. I've read that the BIOS controls the fans under Linux, which makes sense given the high fan speeds when in BIOS as well. It's under Windows, when the ASUS AI Suite 3 software seems to take control, that the system runs more quietly and only speeds the fans up when required. So is there a Linux app which offers a similar dynamic control of the fans, or a setting hidden somewhere in the ASUS BIOS which allows the same but regardless of the OS? EDIT - I've tried using lm-sensors and fancontrol, but pwmconfig tells me "There are no pwm-capable sensor modules installed". This is after the sensors-detect command does find an 'Intel digital thermal sensor', and despite the sensors working fine in apps like psensor. Help getting this to work would likely solve the problem.

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  • "Dans 5 ans, softwares et hardware seront gratuits", prédit la Fondation Linux

    "Dans 5 ans, softwares et hardware seront gratuits", prédit la Fondation Linux De nouvelles informations sur l'évolution économique de Linux ont été annoncées. Les dernières tendances macro-économiques auraient joué en sa faveur, en allant dans le sens de l'open source. Linux est en effet gratuit, et, de plus, moins coûteux à faire tourner par rapport aux plateformes propriétaires ; que ce soit pour les particuliers ou pour les fabriquants d'ordinateurs. Et même, Google serait-elle la compagnie qu'elle est aujourd'hui si elle n'avait utilisé que des technologies propriétaires comme Microsoft.NET ? Chez Linux, on répond que c'est peu probable. Les fournisseurs de services, ou de cloud, doivent...

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  • CrossOver Linux 9: Run Windows apps without Windows

    <b>Computerworld:</b> "Some Linux users insist that anything you can do on Windows, you can do better on Linux. While there's some truth to that, many of us have Windows applications that make completely leaving Windows close to impossible. That's where CodeWeavers' latest version of CrossOver Linux comes in."

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  • Linux on your iPhone

    <b>Linux Format:</b> "As an April Fool's joke, I created a fake Linux app for the iPhone that made it look like Linux was running on your phone...Sadly, Apple rejected the app for various reasons."

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  • Errors with linux-image-3.8.0-36-generic and GRUB

    - by user285239
    OS: Ubuntu 12.04 LTS Problem 1: When installing anything (or updating) it always ends with this error: Errors were encountered while processing: linux-image-3.8.0-36-generic linux-image-3.8.0-38-generic linux-image-generic-lts-raring linux-generic-lts-raring Problem 2: When installing or updating stuff it opens some grub files and halts execution until I close these grub files. See screenshot below. Grub files + terminal window (screenshot) Pastebin with terminal output while trying to install something I should mention that I don't known if these two errors are related, but it is a fact that every time I try to install something or run an update both of the above errors pop up. I couldn't find anything of interest in the logs I looked at (probably because I don't know what/where to look), but tell me if you need me to upload something. Edit 02 june. This is the output from lsb_release -a kasper@ubuntuRW:~$ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.04.4 LTS Release: 12.04 Codename: precise

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  • Windows Azure Cloud Supports SUSE Linux

    The enterprise level Linux distribution can now run in Windows Azure Virtual Machines. If you're interested in using Microsoft's cloud computing platform and run the open source operating system, Azure now supports OpenSUSE 12.1, CentOS 6.2, Ubunto 12.04 and SUSE Linux Enterprise Server 11 SP2. Windows Azure now provides what Microsoft characterizes as Infrastructure as a Service (IaaS) capabilities, not only for the Linux distributions named above, but for Windows Server 2008 R2 and the Windows Server 2012 Release Candidate. If you're a fan of automation, you'll appreciate the ability to use...

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  • Linux: Administration système et réseau de Supinfo, critique par idelways

    Idelways vous propose la critique du livre "Linux Administration système et réseau" [IMG]http://images-eu.amazon.com/images/P/2100518275.08.LZZZZZZZ.jpg[/IMG] Citation: Conçu comme un support de formation sur l'administration des systèmes Linux et des services réseaux associés, cet ouvrage est organisé en deux parties : La première explique comment utiliser un système GNU/Linux puis détaille la configuration du système : ligne de com...

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  • Puppy Linux 5.0 Review

    <b>Desktop Linux Reviews:</b> "The .iso file of Puppy Linux 5.0 weighs in at an incredibly petite 128 MB. It's much, much smaller than all of the usual desktop heavyweight distros. But don't let its small size fool you, Puppy Linux 5.0 is anything but an also-ran in terms of functionality and usability."

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