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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • javascript image toggling

    - by Sunil Ramu
    I have a tree view which has a folder icon by default and once clicked it has to be changed to a checkbox icon. And further on clicking the checkbox icon should display a folder icon. Sample Code, Server side : c# htmlSb.AppendFormat(" {0}", emptyContent); JS code var Test= new Object(); Test.Controls=new Object(); Test.Controls.TreeView = new Object(); **Test.Controls.TreeView.SelectNode = function (TreeId, nodeLabel) { $("#" + TreeId + " li span, ul li span").css("background-color", "transparent"); nodeLabel.style.backgroundColor = "white"; nodeLabel.style.background = "url(../images/selected.gif) 0 0 no-repeat"; }** The other Image : if (nodeLabel.style.background = "url(../images/folderclosed.gif) 0 0 no-repeat") I need to toggle between "selected.gif" and "folderclosed.gif" images. If one is clicked the other should display. and vice versa. Please help.

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  • Javascript Illegal Token Error

    - by Pete Herbert Penito
    Forgive me if this is a simple problem but I can't seem to find why this code: function create_content(c) { var html = "<div id='header'>"+c+"</div>"; if(c == "links") { var ul = "<ul><li><a href='http://www.mylink.com'>My Link 1</a></li> <li><a href='http://www.mylink2.co.uk'>My Link 2</a></li></ul>"; html = html + ul; } return(html); } Is giving me this error in Chrome (win): Uncaught SyntaxError: Unexpected token ILLEGAL On the line that starts with "var ul = " Any advice would help thanks!

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  • ScriptManager duplicates javascript

    - by Andreas
    Hi! I have a usercontrol that can be used in for example a gridview itemtemplate, this means that the control might or might not be on the page at page load. In the case where the control is inside an itemtemplate i will popupate the gridview via asyncronous postbacks (via updatepanels). The control itselfs registrers scriptblocks since it is depending on javascripts. First i used Page.ClientScript.RegistrerClientScriptBlock But this doesn't work on asyncronous postbacks (updatepanels) so i then tried the same using ScriptManager which allows me to registrer scripts on the page after async postbacks. great!. ScriptManager.RegisterClientScriptBlock However, ScriptManager (what i know of) does not have the functionallity to see if a script already is on the page, so i will for every postback generate duplicates of the script blocks, this is ofcourse unwanted behaviour. I did a run at Google and found that i can call the Dispose() method of the PageRequestManager can be used, this does work since it clears the scripts and then adding them again (this also solves my issue with removing unused script blocks from removed controls). Sys.WebForms.PageRequestManager.getInstance().Dispose() However, ofcourse there is a downside since im posting here :). The Dispose() method disposes the instance on the master page as well which leads to scripts running there will stop to function after an async postback (updateprogress for example). So, is there a way to check if a script already exists on the page using ScriptManager or any other tools, that will prevent me of inserting duplicate scripts? Also, is there a way to remove certain script blocks (when i am removing an item in itemtemplate for example). Big thanks in advance.

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  • Image swap with a javascript onclick dropdown menu

    - by AzzyDude
    So I've got this code that has an image and when you click it a dropdown menu appears. Pretty simple. The code works fine but I'm trying to incorporate an image swap on click and I'm having difficulty. Here's the HTML and the JS (there's some CSS too, but I'll leave that out): HTML: <div id="header"> <dl class="dropdown"> <dt><a href="#"><img src="images/cogwheel_btn.png"/></a></dt> <dd> <ul> <li><a href="#">Favorites</a></li> <li><a href="#">History</a></li> </ul> </dd> </dl> </div> JS: $(document).ready(function() { $(".dropdown img.flag").addClass("flagvisibility"); $(".dropdown dt a").click(function() { $(".dropdown dd ul").toggle(); }); $(".dropdown dd ul li a").click(function() { var text = $(this).html(); $(".dropdown dt a span").html(text); $(".dropdown dd ul").hide(); $("#result").html("Selected value is: " + getSelectedValue("sample")); }); function getSelectedValue(id) { return $("#" + id).find("dt a span.value").html(); } $(document).bind('click', function(e) { var $clicked = $(e.target); if (!$clicked.parents().hasClass("dropdown")) $(".dropdown dd ul").hide(); }); $("#flagSwitcher").click(function() { $(".dropdown img.flag").toggleClass("flagvisibility"); }); });? I've tried adding lines like ("dt").empty(); and then ("dt").html("new_image") but it causes the dropdown functionality to stop working. Anyone any ideas?

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  • Memory release from local variable in javascript

    - by Bob
    Quick question. I have a js function which gets called on the page every few seconds. It's an ajax update thing. Being a function, I declare local variables. I don't want to use closures or global variables for various reasons. I'd never considered this, but do I need to release/clear the variables at the end of the function to release memory or will js do this for me automatically ? Thanks

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  • javascript ajax help

    - by ngreenwood6
    I have the following code. var d3_ad = 1; function displayD3Ad(){ var query_string = '?d3_ad='+d3_ad; query_string += '&location='+escape(location); //document.write('<iframe src="index.php'+query_string+'"></iframe>'); var data = httpRequest('http://localhost/test/index.php','GET',query_string); document.write(data); } function httpRequest(strURL,type,query) { var request = false; if (window.XMLHttpRequest) {// Mozilla/Safari request = new XMLHttpRequest(); } else if (window.ActiveXObject) { //Internet Explorer request= new ActiveXObject("Microsoft.XMLHTTP"); } request.open(type, strURL + query, true); request.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); request.onreadystatechange = function() { if (request.readyState == 4) { return request.responseText; } } request.send(null); } displayD3Ad(); now when it writes out the data it is saying undefined. It seems like it isnt returning the data. I looked in firebug and it completes and shows the response that shoudl be there. Any help is appreciated. I just need to set the data variable so that I can use it later on.

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  • Javascript: Passing large objects or strings between function considered a bad practice

    - by Mr. Smee
    Is it considered a bad practice to pass around a large string or object (lets say from an ajax response) between functions? Would it be beneficial in any way save the response in a variable and keep reusing that variable? So in the code it would be something like this: var response; $.post(url, function(resp){ response = resp; }) function doSomething() { // do something with the response here } vs $.post(url, function(resp){ doSomething(resp); }) function doSomething(resp) { // do something with the resp here } Assume resp is a large object or string and it can be passed around between multiple functions.

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  • Switch statement for string matching in JavaScript

    - by yaya3
    How do I write a swtich for the following conditional? If the url contains "foo", then settings.base_url is "bar". The following is achieving the effect required but I've a feeling this would be more manageable in a switch: var doc_location = document.location.href; var url_strip = new RegExp("http:\/\/.*\/"); var base_url = url_strip.exec(doc_location) var base_url_string = base_url[0]; //BASE URL CASES // LOCAL if (base_url_string.indexOf('xxx.local') > -1) { settings = { "base_url" : "http://xxx.local/" }; } // DEV if (base_url_string.indexOf('xxx.dev.yyy.com') > -1) { settings = { "base_url" : "http://xxx.dev.yyy.com/xxx/" }; } Thanks

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  • View list of all JavaScript variables in Google Chrome Console

    - by GRboss
    Hello everyone. In Firebug the DOM tab shows a list of all your public variables and objects. In Chrome's console you have to type the name of the public variable or object you want to explore. Is there a way - or at least a command - for Chrome's console to display a list all the public variables and objects? It will save a lot of typing. Thank you all Stefanos

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  • The use of Javascript - stats?

    - by Luke
    I am looking at redesigning my website and was wondering if I could get some opinions. I know that the rule is usually to design with users without JS first and foremost, but having looked at the stats, it appears 95% of the users online have JS enabled. Would you recommend designing the website using JS and not bothering about people without it?

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  • Javascript "Match" Function Not Returning Proper Results in Safari or IE (but yes in FF)

    - by Jascha
    Forgive me as this is a time sensitive issue and I will have to switch the site back in a few hours so the link will be bad... but: I am simply comparing two strings looking for a match with this function... I have an array of objects called linkArray and I need to match the .src of each object to a .src I send it (the src of the clicked image). if the the src of the image I clicked matches the src of an object in my array, I set a variable to the link string of that object and return true, letting my page know that the link is available. Now, this works great in FF. But not in any other browser and I can't figure out for the life of me why. I have set up a dialogue box to literally compare, by eye, the two strings that should at the very least throw the message "match". Can anyone see what I am missing here??? here is the link... http://7thart.com/Jewish-History-and-Culture/Jews-and-Baseball-An-American-Love-Story If you click any of the thumbnails on the left, you will activate the function. Again, I apologize as after a few hours I have to switch back to the original site and this link will be invalid. Thanks in advance for your help. (function below)... function matchLink(a){ for(var i=0;i<linkArray.length;i++){ var fixLink = '../' + linkArray[i]['src']; alert(fixLink + '\n = \n' + a); if(fixLink == a){ alert('match'); newLink = linkArray[i]['link']; return true; } } return false; } Note: The "match" will return on two of the images.. the initial image, and the first thumbnail on the left. The second thumbnail SHOULD match, and the third one SHOULD NOT match.

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  • How to load file into javascript

    - by misha-moroshko
    I have an HTML table that should be updated according the file that user uploads. In other words, I would like user to be able to upload a file, and change the contents of the table according to file content. The file size can be several MB. What are my options ? Do I must to upload the file to a server, or it can be done in client side ? Thanks !

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  • javascript call a privileged method

    - by quan
    If I call the killSwitch() outside the onkeypress, I'll cause an error. But inside the onkeypress function, I worked just fine. Why? // this works fine var ClassA = function() { var doc = document; // killSwitch(); doc.onkeypress = function(e){ killSwitch(); } this.killSwitch = function(){ alert('hello world'); } } var myClass = new ClassA();

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  • javascript switch using internals

    - by Fernando SBS
    Can I use intervals in a switch statement? Like switch (parseInt(troops[i])) { case <10: editbox.style.fontSize = "13px"; break; case <100: editbox.style.fontSize = "12px"; break; case <1000: editbox.style.fontSize = "8px"; editbox.size = 3; //editbox.style.width = "18px"; break; default: editbox.style.fontSize = "10px"; } ???

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  • SyntaxHighlighter (javascript) problem with <del>

    - by Patrick
    Hi, I am using syntaxhighlighter (http://alexgorbatchev.com/wiki/SyntaxHighlighter) with a php source code with the ins and del tag. What I would like to do is to have syntaxhighligher ignore those html tags so that they can be parsed correctly. So I'd like to to display: test instead of the default < del test < /del Anyone has any idea?

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  • Javascript / jQuery Exec turns up Null

    - by Matrym
    How do I skip over this next line if it turns out to be null? Currently, it (sometimes) "breaks" and prevents the script from continuing. var title = (/(.*?)<\/title/m).exec(response)[1]; $.get(url, function(response){ var title = (/<title>(.*?)<\/title>/m).exec(response)[1]; if (title == null || title == undefined){ return false; } var words = title.split(' '); $.each(words, function(index, value){ $link.highlight(value + " "); $link.highlight(" " + value); }); });

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  • Unzipping zip archives with JavaScript in Firefox 3.6

    - by August Lilleaas
    I am toying with an application that will demo some Firefox 3.6 specific functionality, most of which are listed here: http://demos.hacks.mozilla.org/openweb/ I want to drag a zip file in the browser, unzip it, and work with the unzipped contents. Are there any existing libraries that can do this? Does FireFox 3.6 in particular have something I can use? Or would I have to roll my own unzipper library? For the record: http://github.com/augustl/js-unzip

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  • javascript getting complete code of element when mouseover or onclick

    - by oimoim
    Hi, How can I get the complete html code of the element i'm mouseovering or clicking ? Using document.onmouseover = function(e){ can I get the full underlying html code of the element which triggered the event ? Right now, I am able to get the tag name or id or whatever. What I would like is the whole code. For example; if I'm mouseovering a table, I would like to get the string : <table><tr><td></td></tr></table> Is this possible ?

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