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  • Please help with C++ syntax for const accessor by reference.

    - by Hamish Grubijan
    Right not my implementation returns the thing by value. The member m_MyObj itself is not const - it's value changes depending on what the user selects with a Combo Box. I am no C++ guru, but I want to do this right. If I simply stick a & in front of GetChosenSourceSystem in both decl. and impl., I get one sort of compiler error. If I do one but not another - another error. If I do return &m_MyObj;. I will not list the errors here for now, unless there is a strong demand for it. I assume that an experienced C++ coder can tell what is going on here. I could omit constness or reference, but I want to make it tight and learn in the process as well. Thanks! // In header file MyObj GetChosenThingy() const; // In Implementation file. MyObj MyDlg::GetChosenThingy() const { return m_MyObj; }

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  • C++ Constructor initialization list strangeness

    - by Andy
    I have always been a good boy when writing my classes, prefixing all member variables with m_: class Test { int m_int1; int m_int2; public: Test(int int1, int int2) : m_int1(int int1), m_int2(int int2) {} }; void main() { Test t(10, 20); // Just an example } However, recently I forgot to do that and ended up writing: class Test { int int1; int int2; public: // Very questionable, but of course I meant to assign ::int1 to this->int1! Test(int int1, int int2) : int1(int1), int2(int2) {} }; Believe it or not, the code compiled with no errors/warnings and the assignments took place correctly! It was only when doing the final check before checking in my code when I realised what I had done. My question is: why did my code compile? Is something like that allowed in the C++ standard, or is it simply a case of the compiler being clever? In case you were wondering, I was using Visual Studio 2008 Thank you.

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  • Disable ARC with Xcode 5

    - by user2187565
    First, sorry for my bad english, I'm french and had 15years old but StackOverFlow is for me the best forum for developers. So, in the previous versions of Xcode, we can disable ARC (Automatic Reference Counting) in the project settings when we create the project. Not now with Xcode 5 and ARC to pose me a problem: with an property list file, for the reading step, Xcode send me an error: "implicit conversion of 'int' to 'id' is disallowed with ARC". I had not the problem with the same code with Xcode 4. In my property list file, The keys are numbers and also in my viewController.m . NIKOS M.: No problem, but I don't see how I can add compiler flag with the 5th version of Xcode. The code (with french string...): NSString *error; NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *plistPath = [rootPath stringByAppendingPathComponent:@"Save.plist"]; NSArray *keys = [NSArray arrayWithObjects:@"valeurCompteur1", @"valeurCompteur2", @"valeurCompteur3", @"valeurCompteur4", @"valeurCompteur5", @"nomCompteur1", @"nomCompteur2", @"nomCompteur3", @"nomCompteur4", @"nomCompteur5", nil]; NSArray *objs = [NSArray arrayWithObjects: compteur1, compteur2, compteur3, compteur4, compteur5, nameC1, nameC2, nameC3, nameC4, nameC5, nil]; REVIEW: When I disallow ARC for the target, an warning persist. How I can resolve that please ? Thank you very much.

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  • final transient fields and serialization

    - by doublep
    Is it possible to have final transient fields that are set to any non-default value after serialization in Java? My usecase is a cache variable — that's why it is transient. I also have a habit of making Map fields that won't be changed (i.e. contents of the map is changed, but object itself remains the same) final. However, these attributes seem to be contradictory — while compiler allows such a combination, I cannot have the field set to anything but null after unserialization. I tried the following, without success: simple field initialization (shown in the example): this is what I normally do, but the initialization doesn't seem to happen after unserialization; initialization in constructor (I believe this is semantically the same as above though); assigning the field in readObject() — cannot be done since the field is final. In the example cache is public only for testing. import java.io.*; import java.util.*; public class test { public static void main (String[] args) throws Exception { X x = new X (); System.out.println (x + " " + x.cache); ByteArrayOutputStream buffer = new ByteArrayOutputStream (); new ObjectOutputStream (buffer).writeObject (x); x = (X) new ObjectInputStream (new ByteArrayInputStream (buffer.toByteArray ())).readObject (); System.out.println (x + " " + x.cache); } public static class X implements Serializable { public final transient Map <Object, Object> cache = new HashMap <Object, Object> (); } } Output: test$X@1a46e30 {} test$X@190d11 null

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  • Enumeration trouble: redeclared as different kind of symbol

    - by Matt
    Hello all. I am writing a program that is supposed to help me learn about enumeration data types in C++. The current trouble is that the compiler doesn't like my enum usage when trying to use the new data type as I would other data types. I am getting the error "redeclared as different kind of symbol" when compiling my trangleShape function. Take a look at the relevant code. Any insight is appreciated! Thanks! (All functions are their own .cpp files.) header file #ifndef HEADER_H_INCLUDED #define HEADER_H_INCLUDED #include <iostream> #include <iomanip> using namespace std; enum triangleType {noTriangle, scalene, isoceles, equilateral}; //prototypes void extern input(float&, float&, float&); triangleType extern triangleShape(float, float, float); /*void extern output (float, float, float);*/ void extern myLabel(const char *, const char *); #endif // HEADER_H_INCLUDED main function //8.1 main // this progam... #include "header.h" int main() { float sideLength1, sideLength2, sideLength3; char response; do //main loop { input (sideLength1, sideLength2, sideLength3); triangleShape (sideLength1, sideLength2, sideLength3); //output (sideLength1, sideLength2, sideLength3); cout << "\nAny more triangles to analyze? (y,n) "; cin >> response; } while (response == 'Y' || response == 'y'); myLabel ("8.1", "2/11/2011"); return 0; } triangleShape shape # include "header.h" triangleType triangleShape(sideLenght1, sideLength2, sideLength3) { triangleType triangle; return triangle; }

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  • Using child visitor in C#

    - by Thomas Matthews
    I am setting up a testing component and trying to keep it generic. I want to use a generic Visitor class, but not sure about using descendant classes. Example: public interface Interface_Test_Case { void execute(); void accept(Interface_Test_Visitor v); } public interface Interface_Test_Visitor { void visit(Interface_Test_Case tc); } public interface Interface_Read_Test_Case : Interface_Test_Case { uint read_value(); } public class USB_Read_Test : Interface_Read_Test_Case { void execute() { Console.WriteLine("Executing USB Read Test Case."); } void accept(Interface_Test_Visitor v) { Console.WriteLine("Accepting visitor."); } uint read_value() { Console.WriteLine("Reading value from USB"); return 0; } } public class USB_Read_Visitor : Interface_Test_Visitor { void visit(Interface_Test_Case tc) { Console.WriteLine("Not supported Test Case."); } void visit(Interface_Read_Test_Case rtc) { Console.WriteLine("Not supported Read Test Case."); } void visit(USB_Read_Test urt) { Console.WriteLine("Yay, visiting USB Read Test case."); } } // Code fragment USB_Read_Test test_case; USB_Read_Visitor visitor; test_case.accept(visitor); What are the rules the C# compiler uses to determine which of the methods in USB_Read_Visitor will be executed by the code fragment? I'm trying to factor out dependencies of my testing component. Unfortunately, my current Visitor class contains visit methods for classes not related to the testing component. Am I trying to achieve the impossible?

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  • Problems with variadic function

    - by morpheous
    I have the following function from some legacy code that I am maintaining. long getMaxStart(long start, long count, const myStruct *s1, ...) { long i1, maxstart; myStruct *s2; va_list marker; maxstart = start; /*BUGFIX: 003 */ /*(va_start(marker, count);*/ va_start(marker, s1); for (i1 = 1; i1 <= count; i1++) { s2 = va_arg(marker, myStruct *); /* <- s2 is assigned null here */ maxstart = MAX(maxstart, s2->firstvalid); /* <- SEGV here */ } va_end(marker); return (maxstart); } When the function is called with only one myStruct argument, it causes a SEGV. The code compiled and run without crashing on Windows XP when I compiled it using VS2005. I have now moved the code to Ubuntu Karmic and I am having problems with the stricter compiler on Linux. Is anyone able to spot what is causing the parameter not to be read correctly in the var_arg() statement? I am compiling using gcc version 4.4.1 Edit The statement that causes the SEGV is this one: start = getMaxStart(start, 1, ms1); The variables 'start' and 'ms1' have valid values when the code execution first reaches this line.

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  • ojspc always returns 0 on errors

    - by Matt McCormick
    In my Ant build.xml file, I am trying to compile JSPs using ojspc. The files are being compiled, however, the build process is still running to completion when the JSP compilation has errors. This is part of my build.xml: <java fork="true" jar="${env.ORACLE_HOME}\j2ee\home\ojspc.jar" resultproperty="result"> <jvmarg value="-Djava.compiler=NONE"/> <arg value="-extend"/> <arg value="com.orionserver.http.OrionHttpJspPage"/> <arg value="-batchMask"/> <arg value="*.jsp"/> <arg value="${target-directory}/build/target/ear/${module-dir-name}-jsp.war"/> </java> <echo level="info">Result Property: ${result}</echo> I have tried setting the property failonerror="true" but that does not change anything. I receive the following output: [java] Detected archive, now processing contents of ../build/target/ear/web-module-jsp.war... [java] Setting up temp area... [java] Expanding archive in temp area... [java] C:\DOCUME~1\MMCCOR~1\LOCALS~1\Temp\tmp12940\_web_2d_inf\_jsp\_password.java:60: cannot resolve symbol [java] symbol : variable reqvst [java] location: class _web_2d_inf._jsp._password [java] out.print(reqvst.getAttribute("test")); [java] ^ [java] 1 error [java] Creating D:\eclipse-workspace\jdw\build\..\build\target\ear\web-module-jsp.war ... [java] Removing temp area... [echo] Result Property: 0 ...(more commands) BUILD SUCCESSFUL In the password.jsp file, I intentionally introduced an error to test. How can I get the build to fail on an error? At the Ant Java page, I am confused by: By default the return code of a is ignored. Alternatively, you can set resultproperty to the name of a property and have it assigned to the result code (barring immutability, of course). When you set failonerror="true", the only possible value for resultproperty is 0. Any non-zero response is treated as an error and would mean the build exits.

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  • How to call implemented method of generic enum in Java?

    - by Justin Wiseman
    I am trying pass an enum into a method, iterate over that enums values, and call the method that that enum implements on all of those values. I am getting compiler errors on the part "value.getAlias()". It says "The method getAlias() is undefined for the type E" I have attempted to indicate that E implements the HasAlias interface, but it does not seem to work. Is this possible, and if so, how do I fix the code below to do what I want? The code below is only meant to show my process, it is not my intention to just print the names of the values in an enum, but to demonstate my problem. public interface HasAlias{ String getAlias(); }; public enum Letters implements HasAlias { A("The letter A"), B("The letter B"); private final String alias; public String getAlias(){return alias;} public Letters(String alias) { this.alias = alias; } } public enum Numbers implements HasAlias { ONE("The number one"), TWO("The number two"); private final String alias; public String getAlias(){return alias;} public Letters(String alias) { this.alias = alias; } } public class Identifier { public <E extends Enum<? extends HasAlias>> void identify(Class<E> enumClass) { for(E value : enumClass.getEnumConstants()) { System.out.println(value.getAlias()); } } }

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  • passing multidimensional arrays to function

    - by Pegah
    hi! I have a method in my class which uses a 3dimensional tfpairexp as input parameter. and I need to use the values in tfpairexp later. void calctfpairexp (int tf1, int tf2, double tfpairexp[][2][3]) { int ctr,c; for (int j = 0; j < cchips && (c = chips[j].crepls); j += c) { int ctrl_no=0; for (int *p = chips[j].ctrl ; p && (ctr=*p)>=0; ++p,ctrl_no++) { for (int k = 0; k < c; ++k) { tfpairexp[j][ctrl_no][k]=interactionFunc(2,3,1); } } } } I call the method inside the class like this: calctfpairexp(tf1,tf2,tfpairexp); and I need to use values inside tfpairexp in next lines. but the compiler gives error in this line: tfpairexp[j][ctrl_no][k]=interactionFunc(2,3,1); and says that the tfpairexp variable is not defined in the calctfpairexp function. any idea?

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  • Questions regarding detouring by modifying the virtual table

    - by Elliott Darfink
    I've been practicing detours using the same approach as Microsoft Detours (replace the first five bytes with a jmp and an address). More recently I've been reading about detouring by modifying the virtual table. I would appreciate if someone could shed some light on the subject by mentioning a few pros and cons with this method compared to the one previously mentioned! I'd also like to ask about patched vtables and objects on the stack. Consider the following situation: // Class definition struct Foo { virtual void Call(void) { std::cout << "FooCall\n"; } }; // If it's GCC, 'this' is passed as the first parameter void MyCall(Foo * object) { std::cout << "MyCall\n"; } // In some function Foo * foo = new Foo; // Allocated on the heap Foo foo2; // Created on the stack // Arguments: void ** vtable, uint offset, void * replacement PatchVTable(*reinterpret_cast<void***>(foo), 0, MyCall); // Call the methods foo->Call(); // Outputs: 'MyCall' foo2.Call(); // Outputs: 'FooCall' In this case foo->Call() would end up calling MyCall(Foo * object) whilst foo2.Call() call the original function (i.e Foo::Call(void) method). This is because the compiler will try to decide any virtual calls during compile time if possible (correct me if I'm wrong). Does that mean it does not matter if you patch the virtual table or not, as long as you use objects on the stack (not heap allocated)?

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  • Does it ever make sense to make a fundamental (non-pointer) parameter const?

    - by Scott Smith
    I recently had an exchange with another C++ developer about the following use of const: void Foo(const int bar); He felt that using const in this way was good practice. I argued that it does nothing for the caller of the function (since a copy of the argument was going to be passed, there is no additional guarantee of safety with regard to overwrite). In addition, doing this prevents the implementer of Foo from modifying their private copy of the argument. So, it both mandates and advertises an implementation detail. Not the end of the world, but certainly not something to be recommended as good practice. I'm curious as to what others think on this issue. Edit: OK, I didn't realize that const-ness of the arguments didn't factor into the signature of the function. So, it is possible to mark the arguments as const in the implementation (.cpp), and not in the header (.h) - and the compiler is fine with that. That being the case, I guess the policy should be the same for making local variables const. One could make the argument that having different looking signatures in the header and source file would confuse others (as it would have confused me). While I try to follow the Principle of Least Astonishment with whatever I write, I guess it's reasonable to expect developers to recognize this as legal and useful.

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  • Freestanding ARM C++ Code - empty .ctors section

    - by Matthew Iselin
    I'm writing C++ code to run in a freestanding environment (basically an ARM board). It's been going well except I've run into a stumbling block - global static constructors. To my understanding the .ctors section contains a list of addresses to each static constructor, and my code simply needs to iterate this list and make calls to each function as it goes. However, I've found that this section in my binary is in fact completely empty! Google pointed towards using ".init_array" instead of ".ctors" (an EABI thing), but that has not changed anything. Any ideas as to why my static constructors don't exist? Relevant linker script and objdump output follows: .ctors : { . = ALIGN(4096); start_ctors = .; *(.init_array); *(.ctors); end_ctors = .; } .dtors : { . = ALIGN(4096); start_dtors = .; *(.fini_array); *(.dtors); end_dtors = .; } -- 2 .ctors 00001000 8014c000 8014c000 00054000 2**2 CONTENTS, ALLOC, LOAD, DATA <snip> 8014d000 g O .ctors 00000004 start_ctors <snip> 8014d000 g O .ctors 00000004 end_ctors I'm using an arm-elf targeted GCC compiler (4.4.1).

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  • Delphi: How to avoid EIntOverflow underflow when subtracting?

    - by Ian Boyd
    Microsoft already says, in the documentation for GetTickCount, that you could never compare tick counts to check if an interval has passed. e.g.: Incorrect (pseudo-code): DWORD endTime = GetTickCount + 10000; //10 s from now ... if (GetTickCount > endTime) break; The above code is bad because it is suceptable to rollover of the tick counter. For example, assume that the clock is near the end of it's range: endTime = 0xfffffe00 + 10000 = 0x00002510; //9,488 decimal Then you perform your check: if (GetTickCount > endTime) Which is satisfied immediatly, since GetTickCount is larger than endTime: if (0xfffffe01 > 0x00002510) The solution Instead you should always subtract the two time intervals: DWORD startTime = GetTickCount; ... if (GetTickCount - startTime) > 10000 //if it's been 10 seconds break; Looking at the same math: if (GetTickCount - startTime) > 10000 if (0xfffffe01 - 0xfffffe00) > 10000 if (1 > 10000) Which is all well and good in C/C++, where the compiler behaves a certain way. But what about Delphi? But when i perform the same math in Delphi, with overflow checking on ({Q+}, {$OVERFLOWCHECKS ON}), the subtraction of the two tick counts generates an EIntOverflow exception when the TickCount rolls over: if (0x00000100 - 0xffffff00) > 10000 0x00000100 - 0xffffff00 = 0x00000200 What is the intended solution for this problem? Edit: i've tried to temporarily turn off OVERFLOWCHECKS: {$OVERFLOWCHECKS OFF}] delta = GetTickCount - startTime; {$OVERFLOWCHECKS ON} But the subtraction still throws an EIntOverflow exception. Is there a better solution, involving casts and larger intermediate variable types?

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  • Sharepoint fails to load a C++ dll on windows 2008

    - by Nathan
    I have a sharepoint DLL that does some licensing things and as part of the code it uses an external C++ DLL to get the serial number of the hardisk. When i run this application on windows server 2003 it works fine, but on 2008 the whole site (loaded on load) crashes and resets continually. This is not 2008 R2 and is the same in 64 or 32 bits. If i put a debugger.break before the dll execution then I see the code get to the point of the break then never come back into the dll again. I do get some debug assertion warnings from within the function, again only in 2008, but im not sure this is related. I created a console app that runs the c# dll, which in turn loads the c++ dll, and this works perfectly on 2008 (although does show the assertion errors, but I have suppressed these now). The assertion errors are not in my code but within ICtypes.c and not something I can debug. If i put a breakpoint in the DLL it is never hit and the compiler says : "step in: Stepping over non user code" if i try to debug into the DLL using VS. I have tried wrapping the code used to call the DLL in: SPSecurity.RunWithElevatedPrivileges(delegate() but this also does not help. I have the sourcecode for this DLL so that is not a problem. If i delete the DLL from the directory I get an error about a missing DLL, if i replace it back to no error or warning just a complete failure. If i replace this code with a hardcoded string the whole application works fine. Any advice would be much appreciated, I can't understand why it works as a console app yet not when run by sharepoint, this is with the same user account, on the same machine... This is the code used to call the DLL: [DllImport("idDll.dll", EntryPoint = "GetMachineId", SetLastError = true)] extern static string GetComponentId([MarshalAs(UnmanagedType.LPStr)]String s); public static string GetComponentId() { Debugger.Break(); if (_machine == string.Empty) { string temp = ""; id= ComponentId.GetComponentId(temp); } return id; }

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  • Scala path dependent return type from parameter

    - by Rich Oliver
    In the following code using 2.10.0M3 in Eclipse plugin 2.1.0 for 2.10M3. I'm using the default setting which is targeting JVM 1.5 class GeomBase[T <: DTypes] { abstract class NewObjs { def newHex(gridR: GridBase, coodI: Cood): gridR.HexRT } class GridBase { selfGrid => type HexRT = HexG with T#HexTr def uniformRect (init: NewObjs) { val hexCood = Cood(2 ,2) val hex: HexRT = init.newHex(selfGrid, hexCood)// won't compile } } } Error message: Description Resource Path Location Type type mismatch; found: GeomBase.this.GridBase#HexG with T#HexTr required: GridBase.this.HexRT (which expands to) GridBase.this.HexG with T#HexTr GeomBase.scala Why does the compiler think the method returns the type projection GridBase#HexG when it should be this specific instance of GridBase? Edit transferred to a simpler code class in responce to comments now getting a different error message. package rStrat class TestClass { abstract class NewObjs { def newHex(gridR: GridBase): gridR.HexG } class GridBase { selfGrid => def uniformRect (init: NewObjs) { val hex: HexG = init.newHex(this) //error here } class HexG { val test12 = 5 } } } . Error line 11:Description Resource Path Location Type type mismatch; found : gridR.HexG required: GridBase.this.HexG possible cause: missing arguments for method or constructor TestClass.scala /SStrat/src/rStrat line 11 Scala Problem Update I've switched to 2.10.0M4 and updated the plug-in to the M4 version on a fresh version of Eclipse and switched to JVM 1.6 (and 1.7) but the problems are unchanged.

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  • c++ floating point precision loss: 3015/0.00025298219406977296

    - by SigTerm
    The problem. Microsoft Visual C++ 2005 compiler, 32bit windows xp sp3, amd 64 x2 cpu. Code: double a = 3015.0; double b = 0.00025298219406977296; //*((unsigned __int64*)(&a)) == 0x40a78e0000000000 //*((unsigned __int64*)(&b)) == 0x3f30945640000000 double f = a/b;//3015/0.00025298219406977296; the result of calculation (i.e. "f") is 11917835.000000000 (*((unsigned __int64*)(&f)) == 0x4166bb4160000000) although it should be 11917834.814763514 (i.e. *((unsigned __int64*)(&f)) == 0x4166bb415a128aef). I.e. fractional part is lost. Unfortunately, I need fractional part to be correct. Questions: 1) Why does this happen? 2) How can I fix the problem? Additional info: 0) The result is taken directly from "watch" window (it wasn't printed, and I didn't forget to set printing precision). I also provided hex dump of floating point variable, so I'm absolutely sure about calculation result. 1) The disassembly of f = a/b is: fld qword ptr [a] fdiv qword ptr [b] fstp qword ptr [f] 2) f = 3015/0.00025298219406977296; yields correct result (f == 11917834.814763514 , *((unsigned __int64*)(&f)) == 0x4166bb415a128aef ), but it looks like in this case result is simply calculated during compile-time: fld qword ptr [__real@4166bb415a128aef (828EA0h)] fstp qword ptr [f] So, how can I fix this problem? P.S. I've found a temporary workaround (i need only fractional part of division, so I simply use f = fmod(a/b)/b at the moment), but I still would like to know how to fix this problem properly - double precision is supposed to be 16 decimal digits, so such calculation isn't supposed to cause problems.

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  • Creating an object in the loop

    - by Jacob
    std::vector<double> C(4); for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } is much faster than for(int i = 0; i < 1000;++i) for(int j = 0; j < 2000; ++j) { std::vector<double> C(4); C[0] = 1.0; C[1] = 1.0; C[2] = 1.0; C[3] = 1.0; } I realize this happens because std::vector is repeatedly being created and instantiated in the loop, but I was under the impression this would be optimized away. Is it completely wrong to keep variables local in a loop whenever possible? I was under the (perhaps false) impression that this would provide optimization opportunities for the compiler. EDIT: I use VC++2005 (release mode) with full optimization (/Ox)

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  • different thread accessing MemoryStream

    - by Wayne
    There's a bit of code which writes data to a MemoryStream object directly into it's data buffer by calling GetBuffer(). It also uses and updates the Position and SetLength() properties appropriately. This code works purposes 99.9999% of the time. Literally. Only every so many 100,000's of iterations it will barf. The specific problem is that the memory.Position property suddenly returns zero instead of the appropriate value. However, code was added that checks for the 0 and throws an exception which include log of the MemoryStream properties like Position and Length in a separate method. Those return the correct value. Further addition shows that when this rare condition occurs, the memory.Position only has zero inside this particular method. Okay. Obviously, this must be a threading issue. But this code is well locked. However, the nature of this software is that it's organized by "tasks" with a scheduler and so any one of several actual O/S thread may run this code at any give time--but never more than one at a time. So it's my guess that ordinarily it so happens that the same thread keeps getting used for this method and then on a rare occasion a different thread get used. Then due to compiler optimizations, the different thread never gets the correct value. It gets a "stale" value. Ordinarily in a situation like this I would apply a "volatile" keyword to the variable in question. But that (those) variables are inside the MemoryStream object. Does anyone have any other idea? Or does this mean we have to implement our own MemoryStream object? (Just like we end up having to do with practically every collection in .NET?) It's a shame to have such an awesome platform as .NET and have virtually the entire system useless as-is for seriously parallelized applications. If I'm wrong or you have other ideas, please advise. Sincerely, Wayne

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  • Are you using C++0x today? [closed]

    - by Roger Pate
    This is a question in two parts, the first is the most important and concerns now: Are you following the design and evolution of C++0x? What blogs, newsgroups, committee papers, and other resources do you follow? Even where you're not using any new features, how have they affected your current choices? What new features are you using now, either in production or otherwise? The second part is a follow-up, concerning the new standard once it is final: Do you expect to use it immediately? What are you doing to prepare for C++0x, other than as listed for the previous questions? Obviously, compiler support must be there, but there's still co-workers, ancillary tools, and other factors to consider. What will most affect your adoption? Edit: The original really was too argumentative; however, I'm still interested in the underlying question, so I've tried to clean it up and hopefully make it acceptable. This seems a much better avenue than duplicating—even though some answers responded to the argumentative tone, they still apply to the extent that they addressed the questions, and all answers are community property to be cleaned up as appropriate, too.

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  • `enable_shared_from_this` has a non-virtual destructor

    - by Shtééf
    I have a pet project with which I experiment with new features of the upcoming C++0x standard. While I have experience with C, I'm fairly new to C++. To train myself into best practices, (besides reading a lot), I have enabled some strict compiler parameters (using GCC 4.4.1): -std=c++0x -Werror -Wall -Winline -Weffc++ -pedantic-errors This has worked fine for me. Until now, I have been able to resolve all obstacles. However, I have a need for enable_shared_from_this, and this is causing me problems. I get the following warning (error, in my case) when compiling my code (probably triggered by -Weffc++): base class ‘class std::enable_shared_from_this<Package>’ has a non-virtual destructor So basically, I'm a bit bugged by this implementation of enable_shared_from_this, because: A destructor of a class that is intended for subclassing should always be virtual, IMHO. The destructor is empty, why have it at all? I can't imagine anyone would want to delete their instance by reference to enable_shared_from_this. But I'm looking for ways to deal with this, so my question is really, is there a proper way to deal with this? And: am I correct in thinking that this destructor is bogus, or is there a real purpose to it?

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  • clang does not compile but g++ does

    - by user1095108
    Can someone help me with this code: #include <type_traits> #include <vector> struct nonsense { }; template <struct nonsense const* ptr, typename R> typename std::enable_if<!std::is_void<R>::value, int>::type fo(void* const) { return 0; } template <struct nonsense const* ptr, typename R> typename std::enable_if<std::is_void<R>::value, int>::type fo(void* const) { return 1; } typedef int (*func_type)(void*); template <std::size_t O> void run_me() { static struct nonsense data; typedef std::pair<char const* const, func_type> pair_type; std::vector<pair_type> v; v.push_back(pair_type{ "a", fo<&data, int> }); v.push_back(pair_type{ "b", fo<&data, void> }); } int main(int, char*[]) { run_me<2>(); return 0; } clang-3.3 does not compile this code, but g++-4.8.1 does, which of the two compiler is right? Is something wrong with the code, as I suspect? The error reads: a.cpp:32:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "a", fo<&data, int> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~ a.cpp:33:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "b", fo<&data, void> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~~

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  • Problem with inner classes of the same name in Visual C++

    - by starblue
    I have a problem with Visual C++, where apparently inner classes with the same name but in different outer classes are confused. The problem occurs for two layers, where each layer has a listener interface as an inner class. B is a listener of A, and has its own listener in a third layer above it (not shown). The structure of the code looks like this: A.h class A { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.h class B : public A::Listener { class Listener { Listener(); virtual ~Listener() = 0; } [...] } B.cpp B::Listener::Listener() {} B::Listener::~Listener() {} I get the error B.cpp(49) : error C2509: '{ctor}' : member function not declared in 'B' The C++ compiler for Renesas sh2a has no problem with this, but then it is more liberal than Visual C++ in some other respects, too. If I rename the listener interfaces to have different names the problem goes away, but I'd like to avoid that (the real class names instead of A or B are rather long). Is what I'm doing correct C++, or is the complaint by Visual C++ justified? Is there a way to work around this problem without renaming the listener interfaces?

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  • Can't get node.js built on cygwin

    - by mwt
    Following the instructions here: https://github.com/ry/node/wiki/Building-node.js-on-Cygwin-(Windows) I've tried installing on two machines, either of which I'd be happy to get up and running. WinXP On 'make', I get: Build failed: -> task failed <err #2>: {task: libv8.a SConstruct -> libv8.a} According to the instructions, this is caused by having $SHELL set to a Windows style path, but I've set it to /bin/bash and get the same error. Win7 On './configure', I get: $ ./configure Checking for program g++ or c++ : /usr/bin/g++ Checking for program cpp : /usr/bin/cpp Checking for program ar : /usr/bin/ar Checking for program ranlib : /usr/bin/ranlib Checking for g++ : ok Checking for program gcc or cc : /usr/bin/gcc 0 [main] python 1092 C:\bin\python.exe: *** fatal error - unable to remap \\?\C:\lib\python2.6\lib-dynload\_functools.dll to same address as parent: 0x360000 != 0x3E0000 Stack trace: Frame Function Args 002891E8 6102749B (002891E8, 00000000, 00000000, 00000000) 002894D8 6102749B (61177B80, 00008000, 00000000, 61179977) 0028A508 61004AFB (611A136C, 61241CF4, 00360000, 003E0000) End of stack trace 0 [main] python 3536 fork: child 1092 - died waiting for dll loading, errno 11 /Users/Michael/Desktop/node/wscript:177: error: could not configure a c compiler! I've run 'rebaseall' and restarted the machine but still get that error. Edit: Ok, rebaseall was apparently erroring on some mingw stuff, so I edited the rebaseall script to fix that, and now it configures on Win7. The new problem is that it emits the exact same error as my XP machine now when I try to make. This is on tag v0.3.5.

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  • C: Fifo between threads, writing and reading strings

    - by Yonatan
    Hello once more dear internet, I writing a small program that among other things, writes a log file of commands received. to do that, I want to use a thread that all it should do is just attempt to read from a pipe, while the main thread will write into that pipe whenever it should. Since i don't know the length of each string command, i thought about writing and reading the pointer to the char buf[MAX_MESSAGE_LEN]. Since what i've tried so far doesn't work, i'll post my best effort :P char str[] = "hello log thread 123456789 10 11 12 13 14 15 16 17 18 19\n"; if (pipe(pipe_fd) != 0) return -1; pthread_t log_thread; pthread_create(&log_thread,NULL, log_thread_start, argv[2]); success_write = 0; do { write(pipe_fd[1],(void*)&str,sizeof(char*)); } while (success_write < sizeof(char*)); and the thread does this: char buffer[MAX_MSGLEN]; int success_read; success_read = 0; //while(1) { do { success_read += read(pipe_fd[0],(void*)&buffer, sizeof(char*)); } while (success_read < sizeof(char*)); //} printf("%s",buffer); (Sorry if this doesn't indent, i can't seem to figure out this editor...) oh, and pipe_fd[2] is a global parameter. So, any help with this, either by the way i thought of, or another way i could read strings without knowing the length, would be much appreciated. On a side note, i'm working on Eclipse IDE C/C++, version 1.2.1 and i can't seem to set up the compiler so it will link the pthread library to my project. I've resorted to writing my own Makefile to make it (pun intended :P) work. Anyone knows what to do ? i've looked online, but all i find are solutions that are probably good on an older version because the tabs and option keys are different. Anyways, Thanks a bunch internet ! Yonatan

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