Search Results

Search found 5729 results on 230 pages for 'compiler dependent'.

Page 175/230 | < Previous Page | 171 172 173 174 175 176 177 178 179 180 181 182  | Next Page >

  • Why do I have to give an identifier?

    - by Knowing me knowing you
    In code: try { System.out.print(fromClient.readLine()); } catch(IOException )//LINE 1 { System.err.println("Error while trying to read from Client"); } In code line marked as LINE 1 compiler forces me to give an identifier even though I'm not using it. Why this unnatural constrain? And then if I type an identifier I'm getting warning that identifier isn't used. It just doesn't make sense to me, forcing a programmer to do something unnecesarry and surplus. And after me someone will revise this code and will be wondering if I didn't use this variable on purpouse or I just forgot. So in order to avoid that I have to write additional comment explaining why I do not use variable which is unnecessary in my code. Thanks

    Read the article

  • Pattern matching against Scala Map type

    - by Tom Morris
    Imagine I have a Map[String, String] in Scala. I want to match against the full set of key–value pairings in the map. Something like this ought to be possible val record = Map("amenity" -> "restaurant", "cuisine" -> "chinese", "name" -> "Golden Palace") record match { case Map("amenity" -> "restaurant", "cuisine" -> "chinese") => "a Chinese restaurant" case Map("amenity" -> "restaurant", "cuisine" -> "italian") => "an Italian restaurant" case Map("amenity" -> "restaurant") => "some other restaurant" case _ => "something else entirely" } The compiler complains thulsy: error: value Map is not a case class constructor, nor does it have an unapply/unapplySeq method What currently is the best way to pattern match for key–value combinations in a Map?

    Read the article

  • F# function calling syntax confusion

    - by Daniel
    I have a piece of code: links |> Seq.map (fun x -> x.GetAttributeValue ("href", "no url")) Which I wanted to rewrite to: links |> Seq.map (fun x -> (x.GetAttributeValue "href" "no url")) But the F# compiler doesn't seem to like that. I was under the impression that these two function calls were interchangeable: f (a, b) (f a b) The error that I get is: The member or object constructor 'GetAttributeValue' taking 2 arguments are not accessible from this code location. All accessible versions of method 'GetAttributeValue' take 2 arguments. Which seems amusing, as it seems to indicate that it needs what I'm giving it. What am I missing here?

    Read the article

  • How to use AOP to intercept a method call in super on an argument?

    - by hleinone
    I'm extending a class and overriding a method. All I want to do is to call super, but with a modified argument that gets intercepted upon one of its methods is called. An example makes it more clear: // Foo is an interface and also this method is part of an interface @Override public void foo(Foo foo) { // I want to intercept the call to foo.bar() in super super.foo(foo); } I'd rather use a tool that doesn't require a compiler of its own. What would be the optimal one?

    Read the article

  • Hudson's FindBugs plugin reports line number "-1" for bugs. Ideas?

    - by John B.
    Greetings, I have a simple test project set up in Hudson and the project's build process (a batch file) generates a findbugs.xml file. This is processed by Hudson's FindBugs plugin but it shows the line number of the bugs as "-1" instead of their actual line number. A coworker suggested I enable debug info for the compiler. I used the -g "Generate all debugging info" option for javac but nothing seemed to change. My build command is: javac -g -classpath C:\testWebApp1\src -d C:\testWebApp1\build C:\testWebApp1\src\*.java The only other thing in the build.bat file is a call to the FindBug tool (text UI). Here is what the FindBugs Plugin says about the first bug: File: GenerateHellos.java, Line: -1, Type: UUF_UNUSED_FIELD, Priority: Normal, Category: PERFORMANCE Any ideas? Thanks a ton!

    Read the article

  • Using an int as the numerical representation of a string in C#

    - by bluewall21
    I'm trying to use an integer as the numerical representation of a string, for example, storing "ABCD" as 0x41424344. However, when it comes to output, I've got to convert the integer back into 4 ASCII characters. Right now, I'm using bit shifts and masking, as follows: int value = 0x41424344; string s = new string ( new char [] { (char)(value >> 24), (char)(value >> 16 & 0xFF), (char)(value >> 8 & 0xFF), (char)(value & 0xFF) }); Is there a cleaner way to do this? I've tried various casts, but the compiler, as expected, complained about it.

    Read the article

  • Mysterious c debugging problem when trying to utilize printfs

    - by O_O
    Ok, folks. I've never encountered this before and it boggles the mind and is illogical. I have a somewhat complex loop and I want to try and see if everything is working by putting some printf statements. I look the intermediate products using printf and verify that the answer is ok. Then, when I comment out the printf to the intermediate products, the answer is WRONG. Has anyone ever encountered this? This is driving me insane and I don't see how the printfs could change an answer.... X_x If it helps, I am using a c/c++ compiler for a DSP. Thanks for any advice.. Here is a snippet... printf("splitBackground = %d, numWindowPoints = %d\n", splitBackground, numWindowPoints); splitBackground = splitBackground/numWindowPoints; printf("%d ", splitBackground); This is good but when I comment out the first line of code, it turns out to be hugely incorrect. :(

    Read the article

  • iOS sdk question: how do I cast a UIView to a UIImage View (alternativly how do I get a UIImageView from a GestureRecognzer?)

    - by user439299
    Desired end result: user taps a UIImageView and the image changes to another image (a subsequent tap returns the image to the original state) Problem: I add a (unique) selector to a bunch of UIImageViews (in an array) and point the action at the same function - let's call this function imageTapped: for now. Here is my code so far: -(void)imageTapped:(UITapGestureRecognizer *)tapGesture { UIImageView *view = tapGesture.view; // rest of code... } This code actually works fine but gets a warning when I run it: "Incompatible objective c types initilizing 'struct UIView *', expected 'struct UIImageView *' Any way to get rid of this? Not sure how casting works in objective c... primitive types seem to work fine such as (int)someFloat works fine but (UIImageView)someUiView doesn't work. Like I said, code works alright when I run it but would like to get ride of the compiler warning. Any help would be awesome.... I am very new to objective c (or any non java language for that matter) so be gentle. Thanks in advance.

    Read the article

  • How can I integrate advanced computations into a database field?

    - by ciclistadan
    My biological research involves the measurement of a cellular structure as it changes length throughout the course of observation (capturing images every minute for several hours). As my data sets have become larger I am trying to store them in an Access database, from which I would like to perform various queries about their changes in size. I know that the SELECT statement can incorporate some mathematical permutations, but I have been unable to incorporate many of my necessary calculations (probably due to my lack of knowledge). For example, one calculation involves determining the rate of change during specifically defined periods of growth. This calculation is entirely dependent on the raw data saved in the table, therefore I didn't this it would be appropriate to just calculate it in excel prior to entry into the field. So my question is, what would be the most appropriate method of performing this calculation. Should I attempt to string together a huge SELECT calculation in my QUERY, or is there a way to use another language (I know perl?) which can be called to populate the new query field? I'm not looking for someone to write the code, just where is it appropriate to incorporate each step. Also, I am currently using Office Access but would be interested in any mySQL answers as I may be moving to this platform at a later date. Thanks all!

    Read the article

  • How to check if TypeIdenitifier(T) is an Object?

    - by John
    I'm creating a generic list class that has a member of type Array(Array of ). The problem is the class descruction,because the class is supposed to be used for types from byte to types inheriting TObject. Specifically: destructor Destroy; var elem:T; begin /*if(T is Tobject) then //Check if T inherits TObject {Compiler error!} for elem in FData do TObject(elem).Free;*/ // do not know how to do it SetLength(FItems,0); //FItems : Array of T inherited Destroy; end; How do I check if T is TObject so I can free every member if the typeidenitifier is a class,for example?

    Read the article

  • how to use replace_regex_copy() from boost::algorithm library?

    - by Vincenzo
    This is my code: #include <string> #include <boost/algorithm/string/regex.hpp> string f(const string& s) { using namespace boost::algorithm; return replace_regex_copy(s, "\\w", "?"); } This is what compiler says: no matching function for call to ‘replace_regex_copy(const std::basic_string<char, std::char_traits<char>, std::allocator<char> >&, std::string, std::string) The link to the library: http://www.boost.org/doc/libs/1_43_0/doc/html/boost/algorithm/replace_regex_copy.html Could anyone please help? Thanks! ps. Boost library is in place, since other functions from it work fine.

    Read the article

  • cygwin g++ produces no output

    - by fred basset
    I just installed g++ from cygwin, when I try to compile a C++ file I am not getting any executable produced by the compiler, see example below. What's going wrong? Directory of C:\helloworld 01/02/2011 04:50 PM . 01/02/2011 04:50 PM .. 01/02/2011 04:48 PM 94 helloworld.cpp 1 File(s) 94 bytes 2 Dir(s) 24,658,272,256 bytes free C:\helloworldg++-4 helloworld.cpp C:\helloworlddir Volume in drive C is OS Volume Serial Number is C47B-942D Directory of C:\helloworld 01/02/2011 04:50 PM . 01/02/2011 04:50 PM .. 01/02/2011 04:48 PM 94 helloworld.cpp 1 File(s) 94 bytes 2 Dir(s) 24,657,747,968 bytes free C:\helloworld

    Read the article

  • Best environment to port C/C++ code from Linux to Windows.

    - by Simone Margaritelli
    I'd like to make a big project of mine buildable on Windows platforms. The project itself it's written in C/C++ following POSIX standards, with some library dependencies such as libxml2, libcurl and so on. I'm more a Linux developer rather than a Windows developer, so i have no idea of which compiler suite i should use to port the code. Which one offers more compatibility with gcc 4.4.3 i'm using right now? My project needs flex and bison, is there any "ready to use" environment to port such projects to windows platforms? Thanks.

    Read the article

  • How do you specify a 64 bit unsigned int const 0x8000000000000000 in VS2008?

    - by Mark Franjione
    I read about the Microsoft specific suffix "i64" for integer constants. I want to do an UNsigned shift to a ULONGLONG. ULONGLONG bigNum64 = 0x800000000000000i64 >> myval; In normal C, I would use the suffix "U", e.g. the similar 32 bit operation would be ULONG bigNum32 = 0x80000000U >> myval; I do NOT want the 2's complement sign extension to propogate through the high bits. I want an UNSIGNED shift on a 64 bit const number. I think my first statement is going to do a SIGNED shift right. I tried 0x800000000000000i64U and 0x800000000000000u64 but got compiler errors.

    Read the article

  • can a program written in C be faster than one written in OCaml and translated to C?

    - by Ole Jak
    So I have some cool Image Processing algorithm. I have written it in OCaml. It performs well. I now I can compile it as C code with such command ocamlc -output-obj -o foo.c foo.ml (I have a situation where I am not alowed to use OCaml compiler to bild my programm for my arcetecture, I can use only specialy modified gcc. so I will compile that programm with sometyhing like gcc -L/usr/lib/ocaml foo.c -lcamlrun -lm -lncurses and Itll run on my archetecture.) I want to know in general case can a program written in C be faster than one written in OCaml and translated to C?

    Read the article

  • Normal C++ code in Qt doesnt build and run

    - by Nick
    Hello. I am using Qt under linux, if it matters. I ran successfully under Geany (a simple c++ compiler) the following: //my first program in C++ Hello World! include using namespace std; int main () {cout << "Hello World!"; return 0;} I opened Qt source file and copied the exact same code and i can't build or run. Thank you for your responses to this simple problem.

    Read the article

  • int vs const int&

    - by Valdo
    I've noticed that I usually use constant references as return values or arguments. I think the reason is that it works almost the same as using non-reference in the code. But it definitely takes more space and function declarations become longer. I'm OK with such code but I think some people my find it a bad programming style. What do you think? Is it worth writing const int& over int? I think it's optimized by the compiler anyway, so maybe I'm just wasting my time coding it, a?

    Read the article

  • Why can't I project ToString() in VB?

    - by Martinho Fernandes
    If you try to compile the query below in Visual Basic .NET, it fails. From x In {1, 2} Select x.ToString() The error given by the compiler is: Range variable name cannot match the name of a member of the 'Object' class. There is nothing wrong with the equivalent C# query, though: from x in new[]{1, 2} select x.ToString() This does not happen with the ToString overload that takes a format (it is a member of Int32, not Object). It does happen with other members of Object, as long as they don't take an argument: with GetType and GetHashCode it fails; with Equals(object) it compiles. Why is this restriction in place, and what alternatives can I use?

    Read the article

  • Constructors in Inner classes (implementing Interfaces)

    - by thepandaatemyface
    Hi, How would I go about writing a constructor for an inner class which is implementing an interface? I know I could make a whole new class, but I figure there's got to be a way to do something along the line of this: JButton b = new JButton(new AbstractAction() { public AbstractAction() { super("This is a button"); } public void actionPerformed(ActionEvent e) { System.out.println("button clicked"); } }); When I enter this it doesn't recognize the AbstractAction method as a constructor (compiler asks for return type). Anyone have an idea? Thanks

    Read the article

  • Can a method return an NSRange?

    - by Dan Donaldson
    I have a method that returns an NSRange. When I call this method from outside the class I get a compile error. NSRange tmpRange; tmpRange = [phrase rangeInString:searchString forString:theLetter goingForward:YES]; return tmpRange.location == -1; in the .h file: #import <Foundation/Foundation.h> @interface Phrase : NSObject { } - (NSRange) rangeInString:(NSString *) tgt forString:(NSString *) find goingForward:(BOOL) fwd; @end This method is called within the Phrase object by other methods without problems. The compiler says 'incompatible types in assignment'. Can anyone explain this to me? I assume it has to do with returning an NSRange/struct type value generated outside the object, but I don't know why it works in one place and not the other.

    Read the article

  • Can I reproduce Scala's behavior for == ?

    - by JPP
    In Programming in Scala, I can read that the == operator behaves as if it was defined like this: final def == (that: Any): Boolean = if (null eq this) {null eq that} else {this equals that} But there must actually be compiler magic to avoid null pointer exceptions, right? Is there any way for me to replicate this behavior with pure Scala; i.e., have an operator/method return one thing if the receiver is null and another one if it isn't? What I mean is an actual implementation of null eq this. I suppose I can write a "pimp" and then define the method on the wrapper class, but is there a more direct way to do this?

    Read the article

  • a macro question for c language (#define)

    - by Daniel
    I am reading source code of hoard memory allocator, and in the file of gnuwrapper.cpp, there are the following code #define CUSTOM_MALLOC(x) CUSTOM_PREFIX(malloc)(x) What's the meaning of CUSTOM_PREFIX(malloc)(x)? is CUSTOM_PREFIX a function? But as a function it didn't defined anywhere. If it's variable, then how can we use variable like var(malloc)(x)? more code: #ifndef __GNUC__ #error "This file requires the GNU compiler." #endif #include <string.h> #include <stdlib.h> #include <stdio.h> #include <malloc.h> #ifndef CUSTOM_PREFIX ==> here looks like it's a variable, so if it doesn't define, then define here. #define CUSTOM_PREFIX #endif #define CUSTOM_MALLOC(x) CUSTOM_PREFIX(malloc)(x) ===> what's the meaning of this? #define CUSTOM_FREE(x) CUSTOM_PREFIX(free)(x) #define CUSTOM_REALLOC(x,y) CUSTOM_PREFIX(realloc)(x,y) #define CUSTOM_MEMALIGN(x,y) CUSTOM_PREFIX(memalign)(x,y)

    Read the article

  • Pointer aliasing- in C++0x

    - by DeadMG
    I'm thinking about (just as an idea) disjointed pointer aliasing in C++0x. I was thinking about seeing if it could be implemented similarly to const correctness- that is, enforced by the compiler. What would be the requirements for such a thing? As this is more of a thought experiment, I'm perfectly happy to look at solutions that destroy legacy code or redefine half the language and that kind of thing. What I'd really rather not do is have, say, restrict from C99 where the programmer just promises it. It should be enforced.

    Read the article

  • Why I have to redeclare a virtual function while overriding [C++]

    - by Neeraj
    #include <iostream> using namespace std; class Duck { public: virtual void quack() = 0; }; class BigDuck : public Duck { public: // void quack(); (uncommenting will make it compile) }; void BigDuck::quack(){ cout << "BigDuckDuck::Quack\n"; } int main() { BigDuck b; Duck *d = &b; d->quack(); } Consider this code, the code doesn't compiles. However when I declare the virtual function in the subclass, then it compiles fine. The compiler already has the signature of the function which the subclass will override, then why a redeclaration is required? Any insights.

    Read the article

  • Calling C++ function from C.

    - by claws
    I know this. Calling C function from C++: If my application was in C++ and I had to call functions from a library written in C. Then I would have used //main.cpp extern "C" void C_library_function(int x, int y);//prototype C_library_function(2,4);// directly using it. This wouldn't mangle the name C_library_function and linker would find the same name in its input *.lib files and problem is solved. Calling C++ function from C??? But here I'm extending a large application which is written in C and I need to use a library which is written in C++. Name mangling of C++ is causing trouble here. Well I cannot use C++ compiler over my C project because thats breaking lot of other stuff. What is the way out? By the way I'm using MSVC

    Read the article

< Previous Page | 171 172 173 174 175 176 177 178 179 180 181 182  | Next Page >